Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 19:50:15 Player: Gyred Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (60) 300 Value Destroyed (2137) 2137 Prototype IDs (89) 1780 Alien Tech Used (10) 2000 Bonus (7871) 7871 TOTAL SCORE: 23588 Bonus ------- Follower Combat Kills 271 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Win 3000 Cogmind --------- Core Integrity 904/1600 Matter 298/300 Energy 267/270 System Corruption 0% Temperature Cool (7) Movement Flying (23) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Field Propulsion Array > --- UTILITY (13) ----- Advanced Target Analyzer ECM Suite Improved Utility Shielding Focal Shield Hacking Suite Hacking Suite Improved Hacking Suite Experimental Hacking Suite System Shield Makeshift System Shield Microwarp Drive > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Nuclear Pulse Array Transdimensional Reconstructor Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Target Analyzer ECM Suite Advanced ECM Suite Focal Shield Hacking Suite Hacking Suite Experimental Hacking Suite System Shield Makeshift System Shield Advanced System Shield Advanced Corruption Screen Microwarp Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Particle Reactor Transdimensional Reconstructor Subatomic Replicator Terrabomb Advanced Datajack [Rating: 189] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced ECM Suite Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Microwarp Drive Weapon Heavy Flail Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . 2 2 . . . 4 . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . 2 . . . . . . . . . . . . . . . 1 1 . Utility 11 | . . 2 . . . . 2 . . 1 . . . . 2 . . . . 2 . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 161 | 7 7 19 7 16 3 5 5 4 2 10 7 . 5 1 7 1 1 1 . 8 9 8 13 6 9 Power 25 | 1 1 2 1 2 . 2 1 . . 1 1 . 1 . 1 . . . . 1 . 2 5 2 1 Engine 10 | 1 . 2 1 2 . 2 . . . 1 1 . . . . . . . . . . . . . . Core 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . 1 . . . . . . 1 . 2 5 2 1 Propulsion 56 | 2 2 10 2 5 1 . 2 3 1 2 2 . 3 . 1 . 1 . . 3 4 2 2 1 7 Treads 5 | 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 46 | . . 4 2 5 1 . 2 3 1 2 2 . 3 . 1 . 1 . . 3 4 2 2 1 7 Utility 48 | 2 1 1 3 4 1 . 1 . 1 4 2 . 1 1 4 1 . . . 4 3 4 6 3 1 Device 20 | 1 . 1 1 . . . . . . 2 . . 1 1 2 . . . . 1 3 2 4 1 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . 2 . . Hackware 9 | . . . . 2 . . . . 1 1 1 . . . 1 . . . . 2 . . . . 1 Protection 9 | . . . 1 2 . . 1 . . 1 1 . . . . 1 . . . . . . . 2 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 32 | 2 3 6 1 5 1 3 1 1 . 3 2 . . . 1 . . 1 . . 2 . . . . Energy Gun 6 | . 1 1 . 2 1 1 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 1 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 12 | . . 4 1 1 . . 1 . . 3 . . . . 1 . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 6 . . . . . . . . 3 . . 1 . . . . 3 . . . . Parts Lost 29 | . 2 9 1 2 . . 3 2 . 1 2 1 . . 1 . . 1 . 1 1 . 1 1 . Power 6 | . 1 2 1 . . . . . . . 1 1 . . . . . . . . . . . . . Propulsion 14 | . . 6 . 2 . . 2 . . 1 1 . . . . . . . . 1 1 . . . . Utility 7 | . . 1 . . . . 1 1 . . . . . . 1 . . 1 . . . . 1 1 . Weapon 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 3 1 1 . . 3 1 . 1 2 1 . . 1 . . 1 . 1 1 . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 78 60 87 100 98 79 76 78 88 97 97 96 100 92 93 94 91 89 93 91 83 76 79 78 Engine 4 | . 10 3 7 9 9 9 1 . . 5 4 5 5 5 . . . . . . . . . . . Core 2 | . 3 4 . . . . 4 6 6 5 5 2 . . 4 5 5 5 5 . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 5 5 5 5 5 5 8 9 8 8 8 8 Treads 6 | . 28 9 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . 1 36 36 36 36 34 35 40 35 32 35 35 35 26 26 26 26 26 23 22 19 17 19 20 Device 9 | . 14 16 3 . . . . . . 1 11 11 11 11 11 10 10 7 5 7 9 8 7 11 9 Storage 3 | . 14 10 . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . 3 9 9 9 6 6 6 5 1 . . . 4 5 5 5 5 6 9 8 6 8 8 Hackware 15 | . . . . 15 18 18 13 13 18 17 21 23 23 23 22 26 26 26 26 33 33 33 27 21 21 Protection 2 | . . . . 9 9 9 9 1 . 3 5 5 5 5 5 4 5 5 5 1 . . . 1 4 Energy Gun 1 | . 3 2 . . 9 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 13 1 . . . 5 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 11 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . 15 9 8 9 9 8 7 6 11 2 . . . 1 5 5 5 5 4 1 . . . . Slashing Weapon 2 | . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Peak Build Rating 189 | 9 12 19 22 34 33 34 42 35 38 59 61 61 79 79 106 106 110 110 105 125 149 174 176 189 186 Average Rating 71 | 5 9 15 13 23 32 31 35 33 37 47 58 59 63 77 100 105 109 107 105 120 140 151 171 185 180 On Entrance 73 | . 9 12 8 19 27 33 29 33 34 38 59 61 57 79 77 106 106 110 105 105 125 149 174 176 186 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 13 52 53 16 16 18 19 25 17 9 27 27 20 32 33 38 38 38 38 36 40 40 45 50 54 54 Greatest Support 63 | 40 40 40 16 18 19 19 30 28 22 40 40 28 36 36 38 47 40 49 49 41 51 50 54 63 57 Greatest Overweight (x) 2 | . 1 2 . 1 . . . . . . . . 2 . . . . 1 . . 1 . 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 11 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 17 | 1 7 17 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 5 12 4 4 4 5 4 4 4 4 4 5 4 5 4 4 5 5 5 4 4 4 4 4 4 Final Capacity 20 | 8 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 1 7 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 4 Class Distribution -------------------- 41% | Hacker-Sprinter 23% | Mutant 21% | Wizard-Sprinter 8% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Sprinter | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Matter Collected 2126 | 263 507 183 21 178 66 40 . 120 25 60 100 5 . 70 55 30 10 10 . . 75 51 179 30 48 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2231 | 30 588 630 21 . . . 51 52 58 . . 65 . . 162 . . . . . . 38 304 130 102 Parts 115 | 3 33 26 . . . . 1 4 . . . 2 . . 4 . . . . . . 2 23 9 8 Haulers Intercepted 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 1 4 . 3 2 . . . 2 . . . . . . . . . Prevented 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 42 | . 13 18 . . . . 1 4 . . . . . . 1 . . . . . . 1 4 . . Melee 11 | . . 5 . . . . . . . . . . . . 1 . . . . . . 1 4 . . Guns 12 | . 8 4 . . . . . . . . . . . . . . . . . . . . . . . Cannons 6 | . 5 1 . . . . . . . . . . . . . . . . . . . . . . . AOE 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . Classes Destroyed 11 | 1 5 3 . . . . . . . . . . . . . . . . . . . . 2 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 9 | . 2 . 1 . . . . . . . . . . . . . . . . . . . 2 3 1 Swarmer 15 | . 3 7 . . . . . 4 . . . . . . . . . . . . . 1 . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 17 | . 10 5 . . . . 1 . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Best Kill Streak 5 | 1 5 3 1 . . . 1 4 . . . . . . 2 . . . . . . 1 2 1 1 Combat Bots Only 5 | . 5 3 . . . . 1 4 . . . . . . 1 . . . . . . 1 1 . . Max Kills in Single Turn 2 | 1 1 1 1 . . . 1 2 . . . . . . 1 . . . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . 1 . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Hostile Shots Fired 685 | . 77 133 13 18 . . 10 20 9 19 14 6 . 6 10 27 3 14 16 18 23 34 38 82 95 Missed 293 | . 20 34 5 5 . . 6 8 5 13 6 4 . 2 5 19 3 11 11 10 14 17 14 35 46 Damage Taken 7536 | . 766 1194 107 187 . . 474 175 67 75 174 50 . 73 111 149 . 116 129 133 291 411 869 946 1039 Core 1885 | . 207 350 13 27 . . 69 13 32 . 33 25 . 13 22 43 . 68 . 49 . . 225 281 415 Absorbed by Shields 49 | . . . . . . . . . . . . . . . . . . 31 . . . . . . 18 Redirected to Shielding 62 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 Ignored by Resistances 380 | . . . . . . . . . . . . . . . . . . . . . . . . 192 188 Regen/Repaired (Parts) 1655 | . . 11 . . . . . . . . . . . . . . . 2 . . 146 349 412 419 316 Core Remaining (%) 72 | 100 17 12 . . . 92 . . 86 . . . . 92 . . . . 88 . . 96 84 . 56 Volleys Fired 77 | 2 63 5 . . . . . 5 . . 2 . . . . . . . . . . . . . . Largest 2 | 2 2 2 . . . . . 1 . . 1 . . . . . . . . . . . . . . Hottest 100 | 40 100 88 . . . . . 30 . . 5 . . . . . . . . . . . . . . Shots Fired 148 | 4 127 10 . . . . . 5 . . 2 . . . . . . . . . . . . . . Gun 103 | 4 89 10 . . . . . . . . . . . . . . . . . . . . . . . Cannon 38 | . 38 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 131 | 4 122 5 . . . . . . . . . . . . . . . . . . . . . . . Thermal 10 | . 5 5 . . . . . . . . . . . . . . . . . . . . . . . Explosive 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | 1 6 4 . . . . . . . . 1 . . . . . . . . . . . . . . Robot Miss Streak 4 | 2 4 1 . . . . . . . . 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 156 | 1 71 46 2 . . . 1 . 1 . 1 1 . . 5 . . . . . . 4 12 4 7 Core Hits 62 | 1 30 11 . . . . 1 5 1 . . 1 . . 3 . . . . . . . 5 2 2 Critical Kills 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 2 10 . . . . . . 1 . . . . . 1 . . . . . . 1 1 . 1 Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Smash 10 | . . 9 . . . . . . 1 . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 Melee Attacks 271 | . . 56 39 1 . . 2 3 4 6 6 3 . 3 10 7 . 4 8 14 12 20 33 25 15 Impact 136 | . . 56 39 1 . . 2 3 4 6 . . . . 2 6 . 1 1 12 3 . . . . Slashing 135 | . . . . . . . . . . . 6 3 . 3 8 1 . 3 7 2 9 20 33 25 15 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . 2 . . . . . . . . . . . . 2 . . . . . . . 2 . 1 Combat Hostiles 3 | . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . Follow-up Attacks 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6031 | 27 1015 1546 72 . . . 179 225 94 . . 51 . . 292 . . . . . . 310 1043 428 749 Guns 766 | 27 649 90 . . . . . . . . . . . . . . . . . . . . . . . Cannons 360 | . 360 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 323 | . . . . . . . 98 225 . . . . . . . . . . . . . . . . . Melee 4573 | . . 1453 72 . . . 81 . 94 . . 51 . . 292 . . . . . . 310 1043 428 749 Ramming 9 | . 6 3 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1076 | 27 991 58 . . . . . . . . . . . . . . . . . . . . . . . Thermal 50 | . 18 32 . . . . . . . . . . . . . . . . . . . . . . . Explosive 323 | . . . . . . . 98 225 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1700 | . . 1453 72 . . . 81 . 94 . . . . . . . . . . . . . . . . Slashing 2873 | . . . . . . . . . . . . 51 . . 292 . . . . . . 310 1043 428 749 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Average Corruption 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Effects 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . Message Errors 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1035 | . 13 413 8 . . . 39 . . . . . . . 24 . . . . . . 59 246 81 152 Projectiles 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 39 | . . . . . . . 39 . . . . . . . . . . . . . . . . . . Melee 983 | . . 413 8 . . . . . . . . . . . 24 . . . . . . 59 246 81 152 Knockbacks 11 | . 3 7 . . . . 1 . . . . . . . . . . . . . . . . . . Impact 6 | . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 407 | . . . . . . . 407 . . . . . . . . . . . . . . . . . . Shots 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Rammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 212 | . 158 . . 18 . . 212 5 1 150 . . . . 8 60 . 8 53 . . 7 . . . Average Temperature 56 | . 34 . . 5 . . 91 3 1 59 . . . . 8 41 . 6 25 . . 7 . . . Received Heat Transfer 970 | . 270 330 27 72 . . 9 9 9 . 30 . . 9 46 21 . . . . 21 36 54 9 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . 9 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . 12 3 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 20 | . . 19 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 111 | . 37 74 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Peak Influence 498 | 5 217 362 258 242 184 . 205 . . 187 . . . . 136 . . . . 69 170 335 232 434 498 Initial 277 | . 3 . 1 108 94 . . . . 138 . . . . . . . . . . 38 95 132 19 277 Average 123 | . 77 121 89 190 72 . 60 . . 142 . . . . 66 . . . . 47 84 184 150 212 327 Maximum Alert Level 2 | . 1 1 1 1 . . 1 . . . . . . . . . . . . . . 1 1 2 2 Low Security (%) 77 | 100 86 71 90 43 100 . 98 . . 100 . . . . 100 . . . . 100 100 61 91 35 1 Level 1 21 | . 14 28 9 56 . . 1 . . . . . . . . . . . . . . 38 8 60 67 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 31 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 4 1 1 2 . . . . . . . 1 . . . . . . . . 1 2 2 2 3 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reinforcement 14 | . 4 1 1 . . . . . . . . . . . . . . . . . . 2 2 2 2 Assault 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Distress Signals 15 | . 1 1 . 2 . . 1 . . . . . . . 1 . . 1 . . . 4 . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 396 | . 26 30 16 20 . . 8 7 5 8 9 5 . 5 7 21 8 39 9 9 21 32 17 40 54 Peak Tracking Total 23 | . 4 7 8 11 . . 7 4 4 8 7 7 . 5 6 12 5 18 4 3 5 9 7 5 23 Tactical Retreats 75 | . 1 5 4 1 . . 2 . 1 3 5 1 . 2 2 2 2 5 2 4 6 8 4 10 5 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 9 | . 2 . . . . . . . . . . . . . . . . . . . 3 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . 3 . . . . 1 . 10 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 24 | . 3 . . 1 . . 5 . . . . . . . . 1 . 2 . . 4 4 . 3 1 Max in Single Turn 5 | . 1 . . 1 . . 5 . . . . . . . . 1 . . . . 1 1 . 1 1 Garrison Access 6 | . . . . 1 . . . . . 1 . . . . . . . . . 1 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 107 | . 3 5 5 6 9 6 2 . . 8 . . 5 . 3 1 . 3 . 8 11 8 5 6 13 Terminals 76 | . 3 4 5 5 4 . 2 . . 5 . . . . 3 . . . . 7 10 6 5 4 13 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . . 1 . . . . . 1 . . . . . . . . . 1 1 1 . 1 . Total Hacks 368 | . 11 18 14 13 23 26 3 . . 29 . . 18 . 12 1 . 7 . 30 38 35 33 21 36 Successful 240 | . 5 11 9 7 17 26 . . . 18 . . 18 . 10 1 . 7 . 20 23 22 18 12 16 Failed 128 | . 6 7 5 6 6 . 3 . . 11 . . . . 2 . . . . 10 15 13 15 9 20 Catastrophic 24 | . 1 . . 1 3 . 3 . . 3 . . . . . . . . . 3 2 2 3 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 198 | . 7 9 10 6 16 . 3 . . 19 . . . . 10 . . . . 18 18 21 19 11 31 Terminals 279 | . 11 16 14 10 14 . 3 . . 21 . . . . 12 . . . . 29 37 26 33 17 36 Fabricators 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Repair Stations 10 | . . 2 . . . . . . . . . . . . . . . . . . . 8 . . . Recycling Units 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Garrison Access 10 | . . . . 3 . . . . . 2 . . . . . . . . . 1 1 1 . 2 . Terminal Hacks 143 | . 2 7 2 3 4 26 . . . 9 . . 18 . 6 1 . 7 . 13 14 7 13 4 7 Record 40 | . . 1 . . . 25 . . . . . . 6 . . 1 . . . 1 3 . 1 1 1 Part Schematic 5 | . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . Robot Analysis 5 | . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . Prototype ID Bank 11 | . . 1 1 . . . . . . . . . 4 . . . . 5 . . . . . . . Open Door 5 | . . . . 2 . . . . . . . . . . . . . 2 . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 6 | . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 5 | . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . . Alert Level 5 | . . 1 . . 1 . . . . 2 . . . . . . . . . . 1 . . . . Unreport Threat 7 | . . 2 . . 2 . . . . 1 . . . . . . . . . . 1 . 1 . . Locate Traps 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Zone Layout 34 | . 2 2 . . 1 . . . . 3 . . . . 3 . . . . 5 7 1 4 3 3 Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . 2 . . . . . . . . . . . . . . . . . . . 6 . . . Scan Component 4 | . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . Repair 4 | . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Insert Component 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Analyze 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Garrison Access Hacks 6 | . . . . 1 . . . . . 1 . . . . . . . . . 1 1 1 . 1 . Seal Access 6 | . . . . 1 . . . . . 1 . . . . . . . . . 1 1 1 . 1 . Unauthorized Hacks 74 | . 3 2 7 3 10 . . . . 4 . . . . 4 . . . . 6 8 8 5 5 9 Terminals 68 | . 3 2 7 3 4 . . . . 4 . . . . 4 . . . . 6 8 8 5 5 9 Assimilate 12 | . . . 2 2 . . . . . . . . . . 1 . . . . . 1 2 1 1 2 Botnet 55 | . 3 2 5 1 4 . . . . 3 . . . . 3 . . . . 6 7 6 4 4 7 Operators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 3 5 4 4 4 . 2 . . 7 . . . . 3 . . . . 6 7 6 5 5 11 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . 1 . . 4 . . . . . . . . 1 . 1 . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . 36 . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Repaired 4 | . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . Time 116 | . . 36 . . . . . . . . . . . . . . . . . . . 80 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total Allies 57 | . . . 2 4 . . . . . . . . . . 1 . . 5 . . 1 2 1 1 40 Largest Group 20 | . . . 2 3 . . . . . . . . . . 1 . . 5 . . 1 1 . 1 20 Highest-Rated Group 736 | . . . 20 88 . . . . . . . . . . 26 . . 275 . . 45 26 . 45 736 Highest-Rated Ally 234 | . . . 10 31 . . . . . . . . . . 26 . . 65 . . 45 26 . 45 234 Total Orders 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . GUARD 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 156 | . . . . 19 . . . . . . . . . . . . . 32 . . . . . . 105 Total Damage 3866 | . . . . 148 . . . . . . . . . . . . . 1193 . . . . . . 2525 Kills 17 | . . . . 2 . . . . . . . . . . . . . 3 . . . . . . 12 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . Derelict Logs Recovered 7 | . . . . . . . . 1 2 . 1 . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Turns Passed 8057 | 76 1650 855 269 141 131 414 142 127 186 308 330 106 52 91 159 163 55 533 166 220 301 501 423 368 290 Spaces Moved 16100 | 38 780 341 483 262 448 1434 388 359 545 785 1087 340 146 339 433 592 212 1280 535 624 771 1035 945 1079 819 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 924 | 37 780 107 . . . . . . . . . . . . . . . . . . . . . . . Legs 123 | . . 123 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14716 | . . 111 483 262 448 1434 388 359 545 785 1087 340 146 339 433 592 212 1280 535 624 771 1035 863 967 677 Fastest Speed 14 | 50 160 32 27 27 28 28 23 23 30 24 24 27 22 22 22 14 24 15 15 20 15 23 28 20 23 Average Speed 38 | 157 179 180 27 29 28 28 27 27 31 29 27 27 28 22 23 23 24 25 24 26 26 31 31 28 27 Slowest Speed 320 | 160 240 320 30 110 28 28 31 31 32 32 35 30 182 22 24 24 25 103 25 27 106 32 110 32 102 Overloaded Moves 102 | . . . . . . . . . . . . . . . . 13 . 6 25 4 28 9 6 6 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 93 | . . 3 3 11 5 . . . . 3 5 . . . 2 3 2 2 2 8 12 11 9 9 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Microwarps 21 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 11 Exploration Rate (%) 55 | 5 98 46 48 38 95 88 14 57 77 25 97 57 62 67 15 83 42 94 86 21 86 39 34 39 38 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 8 | . . . . . 5 . . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . . . . 1 . . . 1 1 . . . . 1 . 1 . . . Unknown Exits Taken 18 | 1 1 1 . . 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 . 1 1 . Scrap Searched 17 | . . . . . . 5 . 3 1 . 2 1 . 2 . 1 1 . 1 . . . . . . Spaces Dug 127 | . . 3 12 . . . 1 6 3 5 6 2 . 3 5 4 . 3 7 11 8 9 20 13 6 Terrain Destroyed 168 | . . 3 12 . . . 19 29 3 5 6 2 . 3 5 4 . 3 7 11 8 9 20 13 6 Melee 124 | . . 3 12 . . . 1 3 3 5 6 2 . 3 5 4 . 3 7 11 8 9 20 13 6 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 44 | . . . . . . . 18 26 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total 16985 | 47 896 492 555 311 448 1446 416 377 552 846 1100 347 156 351 475 601 211 1482 556 653 829 1156 933 1000 749 Wait 629 | . 38 54 25 35 . . 22 4 . 43 1 5 . 8 21 . . 176 17 11 37 94 22 5 11 Move 15582 | 37 779 334 476 242 437 1433 387 358 544 778 1078 339 145 338 428 585 207 1276 531 607 746 1012 851 953 681 Hop 84 | . . 3 3 8 5 . . . . 3 3 . . . 2 3 2 1 1 8 12 11 7 9 3 Pick Up 54 | 1 5 20 3 1 1 1 . 2 1 4 . . 1 . 2 2 . . . 3 3 3 . . 1 Fast Attach 82 | 7 1 2 4 8 1 4 2 2 . 4 3 . 3 1 3 2 1 . . 3 9 7 7 3 5 Attach 32 | . 1 7 3 4 1 . 2 . 1 3 1 . . . 1 . . . . 4 1 . 1 1 1 Detach 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Swap 54 | . 5 10 . 4 1 1 1 2 1 3 3 . 3 . 3 . . 1 . 1 1 3 5 2 4 Drop 85 | . . 10 2 7 2 6 . 1 1 3 3 . 4 1 5 3 1 1 . 4 8 6 6 2 9 Fire 77 | 2 63 5 . . . . . 5 . . 2 . . . . . . . . . . . . . . Melee 255 | . . 46 39 1 . . 2 3 4 5 6 3 . 3 10 6 . 3 7 12 12 20 33 25 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 Rewire 24 | . . . . . . . . . . . . . . . . . . 24 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 14) 612 | -10/Materials | Discovered new exit (range 4) 873 | -10/Materials | Discovered new exit (range 8) 959 | -10/Materials | Discovered new exit (range 7) 1032 | -10/Materials | Core integrity fell below 50% 1281 | -10/Materials | Core integrity fell below 20% 1608 | -10/Materials | Build established: Scavenger-Mutant 1727 | -10/Materials | Entered another Materials area 1727 | -9/Materials | Evolved 2 slots: Utility x2 1990 | -9/Materials | Repaired Corrupted Aluminum Leg 2173 | -9/Materials | Build established: Mutant 2178 | -9/Materials | Discovered new exit (range 8) 2457 | -9/Materials | Core integrity fell below 50% 2484 | -9/Materials | Lost 3 parts (1p2n) 2514 | -9/Materials | Core integrity fell below 20% 2576 | -9/Materials | Discovered new exit (range 16) 2582 | -9/Materials | Entered another Materials area 2582 | -8/Materials | Evolved 2 slots: Propulsion x2 2761 | -8/Materials | Discovered new exit (range 13) 2805 | -8/Materials | Identified exit to Storage 2851 | -8/Materials | Entered Storage 2860 | -8/Storage | Met a pair of Derelict thieves 2986 | -8/Storage | Identified exit to Recycling 2991 | -8/Storage | Used back door to open Recycling access 2992 | -8/Storage | Entered Recycling 3040 | -8/Recycling | Scanned before Scraplab entrance 3055 | -8/Recycling | Discovered new exit (range 4) 3120 | -8/Recycling | Entered Scraplab 3122 | -8/Recycling | Discovered new exit (range 2) 3123 | -8/Recycling | Entered Scraptown 3129 | -8/Scraptown | Build established: Hacker-Sprinter 3206 | -8/Scraptown | Discovered new exit (range 5) 3258 | -8/Scraptown | Visited TADAMA 3265 | -8/Scraptown | Visited SPCMW 3326 | -8/Scraptown | Visited Symbiants 3336 | -8/Scraptown | Visited Cave Peace 3356 | -8/Scraptown | Visited Awakened 3362 | -8/Scraptown | Visited Shadow of the Wyrm 3368 | -8/Scraptown | Visited Cyclists 3376 | -8/Scraptown | Visited UFD Registry 3376 | -8/Scraptown | Registered with UFD as "Metalwalker" 3385 | -8/Scraptown | Entered Cyclist Reading Room 3400 | -8/Scraptown | Visited Scrap Suit Storage 3410 | -8/Scraptown | Visited Junk Cannon Lab 3418 | -8/Scraptown | Visited Science Guys 3429 | -8/Scraptown | Visited Abandonware Association 3431 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 3438 | -8/Scraptown | Visited Derelict Rescue Squad 3443 | -8/Scraptown | Visited Junk Repository 3448 | -8/Scraptown | Visited Scrapoid Pod Storage 3453 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3455 | -8/Scraptown | Found DCF Scrap (28 items) 3463 | -8/Scraptown | Visited LU-1G1's Boring Crew 3475 | -8/Scraptown | Visited A0-MCA Data Center 3477 | -8/Scraptown | Given an A+ rating by A0-MCA 3483 | -8/Scraptown | Found A0-MCA's Component Scanner 3536 | -8/Scraptown | Discovered new exit (range 3) 3537 | -8/Scraptown | Entered Factory 3537 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3584 | -6/Factory | Discovered new exit (range 10) 3658 | -6/Factory | Lost 3 parts (2n1u) 3673 | -6/Factory | Discovered new exit (range 4) 3679 | -6/Factory | Entered Lower Caves 3749 | -6/Lower Caves | Learned location of 1 exit from Factory 3806 | -6/Lower Caves | Discovered new exit (range 3) 3806 | -6/Lower Caves | Entered another Lower Caves area 3875 | -6/Lower Caves | Spotted B-75 Beast 3947 | -6/Lower Caves | Learned Factory stockpile data 3977 | -6/Lower Caves | Learned Factory emergency access door positions 3990 | -6/Lower Caves | Discovered new exit (range 8) 3992 | -6/Lower Caves | Entered Factory 3992 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3993 | -5/Factory | Identified exit to Upper Caves 4040 | -5/Factory | Spotted B-75 Beast 4121 | -5/Factory | Fabricated Hrd. Medium Armor Plating? 4300 | -5/Factory | Entered Upper Caves 4309 | -5/Upper Caves | Learned Factory garrison access intel 4324 | -5/Upper Caves | Encountered a Warlord checkpoint 4376 | -5/Upper Caves | Spotted B-75 Beast 4436 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4443 | -5/Upper Caves | Ambushed by wild Derelicts 4617 | -5/Upper Caves | Discovered new exit (range 3) 4630 | -5/Upper Caves | Entered another Upper Caves area 4690 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4719 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4733 | -5/Upper Caves | Discovered new exit (range 10) 4736 | -5/Upper Caves | Entered Zhirov 4736 | -5/Zhirov | Discovered new exit (range 3) 4742 | -5/Zhirov | Met Zhirov 4747 | -5/Zhirov | Learned location of Command (-1) 4752 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4760 | -5/Zhirov | Found Alien Artifact 4760 | -5/Zhirov | Identified Integrated Dissipator 4760 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4779 | -5/Zhirov | Found Alien Artifact 4788 | -5/Zhirov | Entered Proximity Caves 4822 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4829 | -4/Proximity Caves | Learned Research security intel 4849 | -4/Proximity Caves | Identified exit to Factory 4879 | -4/Proximity Caves | Entered Factory 4879 | -4/Factory | Evolved 2 slots: Utility x2 4880 | -4/Factory | Loaded intel: 4 garrison access locations 4971 | -4/Factory | Found Exp. Hacking Suite 4992 | -4/Factory | Identified exit to Upper Caves 5038 | -4/Factory | Entered Upper Caves 5128 | -4/Upper Caves | Found Alien Artifact 5128 | -4/Upper Caves | Identified Dimensional Node Initializer 5128 | -4/Upper Caves | Initialized slip node 5176 | -4/Upper Caves | Learned Research stockpile data 5189 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5198 | -4/Upper Caves | Discovered new exit (range 12) 5201 | -4/Upper Caves | Entered another Upper Caves area 5253 | -4/Upper Caves | Discovered new exit (range 13) 5256 | -4/Upper Caves | Entered Warlord 5319 | -4/Warlord | Visited the Vortex Lab 5341 | -4/Warlord | Warlord's base attacked by MAIN.C 5560 | -4/Warlord | Rebuked by Warlord 5612 | -4/Warlord | Opened side exit 5691 | -4/Warlord | Warlord forces counterattacked 5705 | -4/Warlord | Spotted Striker 5742 | -4/Warlord | Spotted Striker 5784 | -4/Warlord | Spotted Executioner 5787 | -4/Warlord | Discovered new exit (range 8) 5789 | -4/Warlord | Entered Proximity Caves 5817 | -3/Proximity Caves | Lost 4 allies 5888 | -3/Proximity Caves | Spotted B-86 Titan 5953 | -3/Proximity Caves | Discovered new exit (range 15) 5955 | -3/Proximity Caves | Entered Research 5955 | -3/Research | Evolved 2 slots: Utility x2 6004 | -3/Research | Identified exit to Armory 6004 | -3/Research | Identified exit to Quarantine 6029 | -3/Research | Spotted B-86 Titan 6175 | -3/Research | Entered Quarantine 6206 | -3/Quarantine | Found Alien Artifact 6206 | -3/Quarantine | Identified Subatomic Replicator 6264 | -3/Quarantine | Found Alien Slashing Weapon 6264 | -3/Quarantine | Identified Sigix Broadsword 6285 | -3/Quarantine | Build established: Wizard-Sprinter 6294 | -3/Quarantine | Discovered new exit (range 10) 6392 | -3/Quarantine | Found Alien Artifact 6392 | -3/Quarantine | Identified Core Reset Matrix 6392 | -3/Quarantine | Identified Transdimensional Reconstructor 6392 | -3/Quarantine | Used Core Reset Matrix 6396 | -3/Quarantine | Detected hypermatrix surge 6396 | -3/Quarantine | Sensed 10 artifacts in vicinity 6442 | -3/Quarantine | Found Terrabomb 6452 | -3/Quarantine | Spotted Fortress 6474 | -3/Quarantine | Discovered new exit (range 6) 6476 | -3/Quarantine | Entered Section 7 6477 | -3/Section 7 | Sensed 23 artifacts in vicinity 6486 | -3/Section 7 | Spotted S7 Guard 6546 | -3/Section 7 | Spotted B-86 Titan 6574 | -3/Section 7 | Found Core Physics Calibrator 6612 | -3/Section 7 | Repaired Mic. Antimatter Reactor 6643 | -3/Section 7 | Repaired Cld. Nuclear Pulse Thruster 6673 | -3/Section 7 | Repaired Cld. Nuclear Pulse Thruster 6743 | -3/Section 7 | Found Integrated Mediator 6743 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 6791 | -3/Section 7 | Identified exit to Research 6835 | -3/Section 7 | Spotted S7 Guard 6841 | -3/Section 7 | Found Integrated Thermoelectric Network 6841 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 6902 | -3/Section 7 | Found Microwarp Drive 6977 | -3/Section 7 | Entered Research 6977 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7073 | -2/Research | Spotted B-90 Cyclops 7232 | -2/Research | Spotted B-90 Cyclops 7245 | -2/Research | Identified exit to Testing 7394 | -2/Research | Discovered new exit (range 6) 7400 | -2/Research | Entered Access 7400 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7588 | -1/Access | Spotted B-99 Colossus 7612 | -1/Access | Spotted B-99 Colossus 7757 | -1/Access | Spotted B-99 Colossus 7757 | -1/Access | Spotted B-99 Colossus 7764 | -1/Access | Discovered new exit (range 5) 7768 | -1/Access | Entered Command 7827 | -1/Command | Disengaged cave seal 7837 | -1/Command | Spotted B-99 Colossus 7863 | -1/Command | Disengaged cave seal 7894 | -1/Command | Build established: Hacker-Sprinter 8039 | -1/Command | Identified exit to Surface 8050 | -1/Command | Used Terrabomb 8050 | -1/Command | Spotted Executioner 8050 | -1/Command | Spotted B-99 Colossus 8052 | -1/Command | Spotted B-99 Colossus 8052 | -1/Command | Spotted Executioner 8052 | -1/Command | Spotted Striker 8057 | -1/Command | Spotted Executioner 8057 | -1/Command | Spotted Alpha 7 8058 | -1/Command | Spotted Striker 8058 | *** | Heading to fleet! Last Messages --------------- 08050_ Discarded Adv. Corruption Screen. 08050_ Terrabomb activated. 08050_ Penetrated by Slug. 08050_ Slug penetrates B-99 Colossus. 08050_ Penetrated by Slug. 08050_ Slug penetrates B-99 Colossus. 08051_ Penetrated by Slug. 08051_ Microwarped (distance 20). 08052_ Acquired 3 matter. 08053_ Triggered Stasis Trap. 08053_ A bubble of rippling energy engulfs the area. 08053_ Field strength at 93. 08053_ Access Shell breached. 08054_ Slug penetrates Access Shell. 08056_ Field strength at 77. 08057_ Knocked back. 08057_ Slug penetrates Access Shell. 08057_ Microwarped (distance 4). 08058_ Slug penetrates Access Shell. 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K ;; " | | ?????????????????## """" ;; " | | ?????????????????#" " ;; " | | ??????????????????" " "" "" " | | ??????????????????# " "@ " "" | | ??????????????????# " " "" | | ?????????????????## " "" "" """"""""""""" | | ?????????????????#" K^ "" "! = | | ?????????????????## "" " % | | ??????????????????# % "" " ! | | ??????????????????#;;;;;;;;"""""" " | | ??????????????????#;;;;;;;;;""""" " ] | | ??????????????????# """#""""""""" | | ??????????????????# " " | | ??????????????????## " ? " | | ???????????????????# " ? + | | ???????????????????## " ? " | | ????????????????????# " ? " | | ????????????????????## " ??""?""" | | ?????????????????????# """""??" ??? | | ??????????????????????# ?? ???? | | ???????????????????????# ???? ??????? | | ????????????????????????# ????????? ????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 45 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 3 Power Amplification 30 Additional Mass Support 9 Corruption Block 20 Armor Coverage 375 Resistance: KI 20 Utility Shielding 66 Evasion (%) 72 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 48 Defensive Hacking 35 Authchip Count 1 Item Schematics ----------------- Centrium Leg | -3/Section 7 | Hacked Cld. Nuclear Pulse Thruster | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Subatomic Replicator Sigix Broadsword Core Reset Matrix Integrated Mediator Integrated Thermoelectric Network Microwarp Drive Core Physics Calibrator Terrabomb Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed SurveybotClaymoresShovel Manual? 0 Play Time 03:42:47 Cumulative 103.6 hours Start 2025.02.16 @ 13:47:34 End 2025.02.16 @ 19:50:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type 2 Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 56 Gallery% 57 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49ce61a3-1e53-4c22-855e-c95b6d9cf309