Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.30 @ 18:55:15 Player: Catalyst Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (252) 1260 Value Destroyed (9467) 9467 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (943) 943 TOTAL SCORE: 17790 Bonus ------- High Alert Combat Kills 776 Follower Combat Kills 292 Friendly Fire -125 Cogmind --------- Core Integrity 0/1300 Matter 51/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Target Analyzer Advanced Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Wave Gun Phase Gun Heavy Phase Cannon Coil Gun KE Penetrator > --- INVENTORY -------- Fission Core Micro Fission Core Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Phase Cannon Heavy Phase Cannon Neutron Cannon Coil Gun KE Penetrator Magnetic Acceleration Cannon Mass Driver Hypervelocity Mass Driver Long-range Missile Launcher Micro-nuke Launcher Great Maul Great Maul Power Maul Ripper [Rating: 124] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Res Slots Evolved 14 | . . 2 2 . 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . 1 . . . . . . 2 Utility 6 | . . 1 2 . 1 . . . . . 2 . Weapon 3 | . . . . . . . . 1 2 . . . Parts Attached 302 | 6 6 14 19 39 4 17 2 95 9 14 47 30 Power 32 | 1 . 2 1 2 . 1 . 15 . 2 4 4 Engine 19 | 1 . 2 1 2 . 1 . 11 . 1 . . Core 9 | . . . . . . . . 4 . 1 2 2 Reactor 4 | . . . . . . . . . . . 2 2 Propulsion 62 | 2 2 4 3 9 2 8 . 19 3 3 3 4 Treads 6 | . . . . . . 2 . 4 . . . . Leg 47 | 2 2 4 3 8 . 6 . 13 3 3 3 . Wheel . | . . . . . . . . . . . . . Hover 8 | . . . . . 2 . . 2 . . . 4 Flight 1 | . . . . 1 . . . . . . . . Utility 84 | 1 3 4 11 4 2 3 2 17 2 6 24 5 Device 39 | . . . 5 . 1 3 1 14 2 2 10 1 Storage 12 | 1 1 2 2 . . . . 1 . 1 3 1 Processor 5 | . 1 . 1 . . . . . . 1 1 1 Hackware 2 | . . . . . . . . 1 . . 1 . Protection 26 | . 1 2 3 4 1 . 1 1 . 2 9 2 Artifact . | . . . . . . . . . . . . . Weapon 124 | 2 1 4 4 24 . 5 . 44 4 3 16 17 Energy Gun 33 | 2 . 1 . 4 . . . 16 . 1 6 3 Energy Cannon 12 | . . . 1 1 . 1 . 3 1 . 4 1 Ballistic Gun 25 | . 1 1 1 7 . 2 . 6 2 1 3 1 Ballistic Cannon 6 | . . . . 1 . . . 1 1 . . 3 Launcher 23 | . . 1 1 5 . 2 . 6 . 1 2 5 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 23 | . . 1 1 5 . . . 12 . . 1 3 Slashing Weapon 2 | . . . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . 4 . . . 2 . . . 1 Parts Lost 86 | . . 1 . 5 . 10 . 31 . 3 8 28 Power 9 | . . 1 . . . 1 . 4 . . . 3 Propulsion 21 | . . . . 3 . 4 . 6 . 1 3 4 Utility 25 | . . . . 1 . 4 . 9 . 2 2 7 Weapon 31 | . . . . 1 . 1 . 12 . . 3 14 Highest Loss Streak 14 | . . 1 . 2 . 7 . 9 . 1 3 14 Average Slot Usage (%) 88 | . 98 93 99 96 96 81 76 84 98 99 97 65 Engine 6 | . 14 9 9 9 7 7 7 8 5 4 . . Core 1 | . . . . . . . . 1 5 5 6 . Leg 19 | . 28 29 27 23 23 22 15 16 23 23 19 1 Hover 1 | . . . . . 3 . . 1 . . . 7 Device 12 | . . . 16 9 7 13 15 15 11 10 16 10 Storage 13 | . 14 20 16 18 15 15 15 13 11 11 10 9 Processor 2 | . 10 . 2 9 7 . . . . . 3 4 Hackware 1 | . . . . . . . . 2 5 . . 3 Protection 5 | . 2 11 9 8 15 4 6 1 5 10 9 . Energy Gun 5 | . 20 3 . 1 . . . 8 10 5 5 4 Energy Cannon 2 | . . . 6 2 . 4 . . 9 5 9 2 Ballistic Gun 6 | . 7 11 7 7 . 4 . 4 1 11 9 5 Launcher 2 | . . 6 3 1 . 3 15 1 . . . 1 Impact Weapon 1 | . . . . 2 7 . . 2 . . . 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 150 | 10 41 51 73 73 71 73 85 94 115 120 150 143 Greatest Support 90 | 20 20 33 45 54 54 67 37 70 70 80 90 84 Greatest Overweight (x) 38 | 3 2 2 2 3 1 3 2 22 1 1 3 38 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 2 Largest Inventory Capacity 28 | 6 12 12 24 18 18 18 18 22 18 18 20 28 Average Capacity 17 | 5 6 12 12 18 18 18 18 18 18 18 18 20 Most Carried 20 | 2 11 12 17 18 18 18 18 18 18 18 20 20 Average Carried 16 | . 4 11 12 17 17 16 17 17 17 17 17 15 Final Capacity 20 | 6 12 12 18 18 18 18 18 18 18 18 20 4 Final Carried 20 | 2 11 12 17 18 18 17 18 17 18 18 20 3 Class Distribution -------------------- 25% | Scavenger-Bomber 21% | Mutant 20% | Scavenger-Mutant 13% | Hacker-Bomber 10% | Derelict-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Scavenger-Bomber | -6/Factory Hacker-Bomber | -5/Factory Scavenger-Bomber | -5/Extension Scavenger-Bomber | -4/Factory Scavenger-Bomber | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Res Matter Collected 5826 | 246 59 383 355 938 . 260 119 1771 151 476 591 477 Remotely . | . . . . . . . . . . . . . Salvage Created 9762 | . 247 644 426 1919 . 392 . 2728 330 1057 743 1276 Parts 533 | . 16 50 35 96 . 17 . 147 14 54 43 61 Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 5 | . . . . . . . . 2 . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Res Combat Hostiles Destroyed 193 | . 6 22 17 39 . 8 1 42 5 13 15 25 Melee 10 | . . . . 2 . 3 . 2 . . . 3 Guns 79 | . 6 10 4 12 . . . 26 1 7 7 6 Cannons 38 | . . . 7 10 . 2 . 3 4 4 4 4 AOE 61 | . . 12 6 13 . 3 1 8 . 2 4 12 Classes Destroyed 15 | . 3 4 . 5 . . . 2 . 1 . . Worker 16 | . . 2 2 3 . . . 1 . 3 . 5 Builder 21 | . . 1 . 4 . . . 7 . 6 . 3 Hauler 1 | . . . . 1 . . . . . . . . Recycler 7 | . . . . 1 . . . 4 . 1 . 1 Mechanic 1 | . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 11 | . 1 2 . 2 . . . 4 . 1 . 1 Swarmer 49 | . 2 10 12 5 . 1 . 7 . . 4 8 Grunt 60 | . 4 7 1 14 . 2 1 12 5 6 1 7 Brawler 9 | . . 1 . 4 . 3 . . . . . 1 Duelist 3 | . . . . 2 . . . 1 . . . . Sentry 41 | . . 4 4 13 . 2 . 10 . 4 4 . Hunter 12 | . . . . 1 . . . 3 . . 2 6 Programmer 17 | . . . . . . . . 9 . 1 4 3 Behemoth 2 | . . . . . . . . . . 2 . . Thug 1 | . . . . . . . . . . 1 . . Best Kill Streak 14 | . 4 7 5 12 . 5 1 7 4 14 4 9 Combat Bots Only 10 | . 4 7 4 10 . 5 1 6 4 4 4 6 Max Kills in Single Turn 5 | . 1 3 4 3 . 2 1 3 1 5 3 4 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . . 3 3 3 . 2 1 2 . 1 3 3 Melee 1 | . . . . 1 . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Res Damage Taken 16215 | . 124 424 485 1669 10 1080 10 4544 122 1210 1517 5020 Core 2859 | . 58 70 49 319 3 162 . 705 11 72 106 1304 Absorbed by Shields 310 | . . . . . 4 33 . . 110 163 . . Core Remaining (%) 70 | 100 76 82 . 33 . . 76 17 . 91 90 . Volleys Fired 426 | . 18 47 29 93 . 10 4 125 13 31 22 34 Largest 5 | . 2 2 2 2 . 2 2 3 5 5 5 5 Hottest 378 | . 80 68 86 98 . 98 60 233 378 258 352 330 Shots Fired 1016 | . 32 80 56 178 . 21 9 306 40 101 86 107 Gun 731 | . 32 68 34 117 . 7 . 274 13 70 54 62 Cannon 187 | . . . 16 36 . 6 . 15 27 25 31 31 Launcher 98 | . . 12 6 25 . 8 9 17 . 6 1 14 Special . | . . . . . . . . . . . . . Kinetic 491 | . 8 46 34 117 . 7 . 115 13 54 39 58 Thermal 268 | . 6 . . 17 . 6 . 126 18 21 39 35 Explosive 98 | . . 12 6 25 . 8 9 17 . 6 1 14 Electromagnetic 159 | . 18 22 16 19 . . . 48 9 20 7 . Robot Hit Streak 39 | . 13 17 24 39 . 33 16 18 24 15 14 28 Robot Miss Streak 3 | . 1 2 2 1 . 1 . 3 1 2 3 2 Penetration Max 1 | . . . . . . . . 1 . 1 . 1 Secondary Targets 7 | . . 2 . 2 . . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 . . . . Shots Hit Robots 809 | . 25 60 39 145 . 30 6 260 25 80 60 79 Core Hits 489 | 1 11 43 24 84 . 18 4 134 11 49 30 80 Critical Hits 24 | . . 1 1 . . . . 8 . 3 3 8 Critical Kills 9 | . . 1 . . . . . 5 . 1 1 1 Critical Parts Destroyed 13 | . . . 1 . . . . 2 . 2 2 6 Melee Attacks 126 | . . . 3 54 . 13 . 40 . . 2 14 Impact 112 | . . . 3 52 . 6 . 40 . . 2 9 Slashing 14 | . . . . 2 . 7 . . . . . 5 Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 2 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . 5 . 3 . 7 . . . 2 Damage Inflicted 25937 | 7 288 1610 966 3944 . 702 275 7183 775 3173 2016 4998 Guns 10995 | . 288 654 328 1226 . 82 . 4383 285 1741 805 1203 Cannons 3953 | . . . 260 619 . 125 . 371 490 534 928 626 Explosions 8394 | . . 950 343 1358 . 225 275 1441 . 898 283 2621 Melee 2490 | . . . 35 736 . 270 . 988 . . . 461 Ramming 105 | 7 . 6 . 5 . . . . . . . 87 Kinetic 6953 | . 38 390 328 1332 . 82 . 1600 238 1388 527 1030 Thermal 5988 | . 33 59 . 246 . 125 . 2726 353 504 1143 799 Explosive 8082 | . . 891 343 1358 . 225 275 1188 . 898 283 2621 Electromagnetic 2319 | . 217 264 260 267 . . . 681 184 383 63 . Impact 2161 | . . . 35 736 . 81 . 988 . . . 321 Slashing 329 | . . . . . . 189 . . . . . 140 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . 1 . 7 7 7 . 2 4 7 Average Corruption 4 | . . . . 1 . 6 7 5 . 1 1 3 Corruption Purged . | . . . . . . . . . . . . . Effects 201 | . . . . 10 . 28 14 121 . 3 9 16 Message Errors 36 | . . . . 4 . 6 3 18 . . . 5 Matter Fused 40 | . . . . . . 5 4 28 . . 1 2 Heat Flow Errors 23 | . . . . . . 3 2 12 . . 2 4 Energy Discharges 19 | . . . . . . 4 2 11 . . 2 . Parts Rejected 3 | . . . . . . . . 3 . . . . Data Loss (minor) 22 | . . . . 3 . 6 . 10 . . 2 1 Data Loss (major) 7 | . . . . . . 1 . 6 . . . . Misfires 14 | . . . . . . 1 3 10 . . . . Targeting Errors 36 | . . . . 3 . 2 . 22 . 3 2 4 Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 798 | . . 36 24 66 . 8 4 459 66 8 25 102 Projectiles 116 | . . . 3 10 . . . 3 66 . 25 9 Explosions 401 | . . 36 8 6 . 8 4 276 . 8 . 55 Melee 281 | . . . 13 50 . . . 180 . . . 38 Knockbacks 19 | . . . . 4 . . . 2 4 . . 9 Impact 5 | . . . . . . . . 2 . . . 3 Kinetic 13 | . . . . 3 . . . . 4 . . 6 Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 831 | . . 55 4 203 . 22 . 377 . 20 . 150 Shots 29 | . . 4 1 10 . 1 . 9 . 1 . 3 Rammed 7 | . . . . . . . . . . . . 7 Targets Rammed 11 | 1 . 1 . 1 . . . 1 . . . 7 Kicked 4 | 1 . 1 . 1 . . . 1 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 538 | . 120 123 72 180 . 193 146 374 402 426 538 326 Average Temperature 96 | . 60 32 24 42 . 94 74 76 183 180 166 117 Received Heat Transfer 3448 | . 78 144 162 720 . 153 9 1242 67 288 36 549 Effects 18 | . . . . . . . . 1 2 4 7 4 Shutdowns 8 | . . . . . . . . 1 2 3 2 . Interference 4 | . . . . . . . . . . 1 . 3 Matter Decay 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 14 | . 1 . 2 6 . . . 4 . . 1 . Impact Corruptions 15 | . . . 1 3 . . . 9 . . . 2 Robots Melted 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Parts Melted 12 | . . . . . . . . 8 . 2 . 2 Heat Transferred 8670 | . 75 150 . 444 . 185 . 4555 518 740 1064 939 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . . 2 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Res Peak Influence 1064 | . 211 596 667 1064 284 . . 261 137 254 182 640 Initial 269 | . . 75 207 240 269 . . . . 10 11 66 Average 253 | . 102 370 382 752 270 . . 78 29 113 70 302 Maximum Alert Level 3 | . 1 2 2 3 1 . . 1 . 1 . 2 Low Security (%) 59 | 100 74 25 . . . . . 88 100 89 100 39 Level 1 15 | . 25 19 57 9 100 . . 11 . 10 . 17 Level 2 12 | . . 54 42 18 . . . . . . . 43 Level 3 12 | . . . . 72 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 45 | . 1 4 1 9 . . . 16 1 2 4 7 Investigation 7 | . 1 . . 1 . . . 1 . 1 2 1 Extermination 10 | . . . . . . . . 7 . . 2 1 Reinforcement 18 | . . 4 1 4 . . . 3 1 1 . 4 Assault 3 | . . . . 1 . . . 1 . . . 1 Garrison 7 | . . . . 3 . . . 4 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 8 | . . 2 1 1 . . . 1 . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Res Distress Signals 16 | . 2 1 1 4 . . . 1 1 5 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 287 | . 11 29 23 53 1 9 1 60 8 29 18 45 Peak Tracking Total 8 | . 5 6 5 6 1 5 1 4 5 7 5 8 Tactical Retreats 20 | . 1 1 2 4 . 1 . 3 1 1 1 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Res Traps Triggered 11 | . 1 . . 2 . . . 4 . 2 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Res Machines Disabled 23 | . 1 5 1 7 . . . 5 1 1 . 2 Max in Single Turn 2 | . 1 2 1 1 . . . 2 1 1 . 1 Garrison Access 3 | . . . 1 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . 3 . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Res Machines Accessed 43 | . 1 4 3 9 1 1 . 14 . 4 5 1 Terminals 25 | . 1 2 2 5 1 . . 6 . 4 3 1 Fabricators 3 | . . . . . . . . 2 . . 1 . Repair Stations 4 | . . 1 . 1 . . . 2 . . . . Recycling Units 5 | . . 1 . 2 . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . . . 2 . . 1 . Total Hacks 104 | . 4 6 9 23 2 1 . 30 . 11 12 6 Successful 43 | . . 3 2 12 1 1 . 11 . 2 5 6 Failed 61 | . 4 3 7 11 1 . . 19 . 9 7 . Catastrophic 4 | . . . 1 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 49 | . 4 5 5 12 2 1 . 17 . 1 1 1 Terminals 70 | . 4 4 5 15 2 . . 14 . 11 9 6 Fabricators 4 | . . . . . . . . 3 . . 1 . Repair Stations 4 | . . 1 . 1 . . . 2 . . . . Recycling Units 12 | . . 1 . 6 . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 13 | . . . 4 1 . . . 6 . . 2 . Terminal Hacks 28 | . . 1 . 8 1 1 . 5 . 2 4 6 Record 10 | . . . . . . . . 2 . 1 3 4 Robot Analysis 2 | . . . . . . . . 2 . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . Level Access Points 4 | . . 1 . 1 1 . . 1 . . . . Branch Access Points 2 | . . . . 1 . . . . . . . 1 Emergency Access Points 2 | . . . . 1 . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . 1 . Locate Traps 1 | . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks 4 | . . 1 . 1 . . . 2 . . . . Refit 4 | . . 1 . 1 . . . 2 . . . . Recycling Unit Hacks 5 | . . 1 . 2 . . . 2 . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . Retrieve Components 4 | . . 1 . 1 . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 2 1 . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . Coupler Status 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 30 | . 1 2 2 5 1 . . 10 . 4 4 1 Full Trace Events 5 | . . . . 1 . . . 1 . 1 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . Matter 285 | . . . . . . . . 285 . . . . Time 76 | . . . . . . . . 76 . . . . Total Robot Build Rating 15 | . . . . . . . . 15 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Matter 234 | . . . . . . . . 234 . . . . Time 117 | . . . . . . . . 117 . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 29 | . . . . 29 . . . . . . . . Retrieved Components 24 | . . 10 . 9 . . . 5 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . 1 . . . . 2 . . . . Machine Destruction 3 | . . . 1 . . . . 2 . . . . Robots Rewired 18 | . . . . . . 1 . . . 17 . . Allies Hacked 1 | . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Res Total Allies 21 | . . . . . . 1 . 3 . 17 . . Largest Group 13 | . . . . . . 1 . 3 . 13 . . Highest-Rated Group 357 | . . . . . . 16 . 87 . 357 . . Highest-Rated Ally 37 | . . . . . . 16 . 29 . 37 . . Total Orders 13 | . . . . . . . . . . . . 13 EXPLORE 9 | . . . . . . . . . . . . 9 RETURN 4 | . . . . . . . . . . . . 4 Ally Attacks 87 | . . . . . . 5 . 17 . 65 . . Total Damage 1596 | . . . . . . 78 . 193 . 1325 . . Kills 11 | . . . . . . . . 2 . 9 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Res Robot Analysis Total 2 | . . . . . . . . 2 . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . . . . Drone Launches 11 | . . . . . . . . . . . . 11 Drone Recoveries 10 | . . . . . . . . . . . . 10 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Res Turns Passed 13763 | 52 323 791 775 2101 220 1013 537 4424 526 865 1150 986 Spaces Moved 6728 | 35 188 378 419 950 133 564 270 2039 301 399 619 433 Core 67 | 7 . . . . . . . 19 . . . 41 Treads 110 | . . . . . . 42 . 68 . . . . Legs 6206 | 28 188 378 419 950 133 522 270 1952 301 399 619 47 Wheels . | . . . . . . . . . . . . . Hover 345 | . . . . . . . . . . . . 345 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 150 165 120 150 150 150 50 Average Speed 163 | 116 127 156 150 156 150 161 192 177 150 150 153 171 Slowest Speed 1950 | 200 180 180 180 210 150 230 195 1150 150 150 210 1950 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 35 | 3 41 41 36 95 3 70 28 50 9 43 16 22 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 . . 1 1 1 . . . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 . . . 1 1 . Scrap Searched 4 | . . . . . . 3 1 . . . . . Spaces Dug 36 | . . . 1 28 . . . 6 . . 1 . Terrain Destroyed 751 | . . 129 37 155 . 12 55 136 4 31 21 171 Melee 8 | . . . 1 . . . . 6 . . 1 . Projectile 48 | . . . . . . . . 10 4 10 9 15 AOE 695 | . . 129 36 155 . 12 55 120 . 21 11 156 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Res Total 8468 | 43 240 511 510 1292 153 628 283 2526 352 600 764 566 Wait 496 | . 18 39 16 128 14 11 6 152 20 16 39 37 Move 6717 | 35 187 377 418 949 132 563 269 2038 300 398 618 433 Hop . | . . . . . . . . . . . . . Pick Up 82 | 2 8 12 8 9 1 3 . 26 3 2 6 2 Fast Attach 123 | 6 2 5 7 10 3 5 2 42 4 9 21 7 Attach 49 | . . 1 2 2 1 5 . 17 . . 5 16 Detach 19 | . 1 1 2 1 . . 1 5 . 3 4 1 Swap 130 | . 4 8 10 27 . 7 . 36 5 5 21 7 Drop 167 | . 2 20 15 22 2 6 1 46 7 10 26 10 Fire 426 | . 18 47 29 93 . 10 4 125 13 31 22 34 Melee 106 | . . . 3 47 . 9 . 33 . . 2 12 Ram 7 | . . . . . . . . . . . . 7 Kick 3 | . . 1 . 1 . . . 1 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 5 . 10 . . Rewire 128 | . . . . 3 . 9 . . . 116 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: Arm / Tes x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 5) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 620 | -9/Materials | Destroyed 7 combat bots 769 | -9/Materials | Identified exit to Materials 923 | -9/Materials | Build established: Scavenger-Mutant 1167 | -9/Materials | Entered another Materials area 1167 | -8/Materials | Evolved 2 slots: Utility x2 1462 | -8/Materials | Discovered new exit (range 15) 1624 | -8/Materials | Build established: Mutant 1942 | -8/Materials | Entered Storage 2290 | -8/Storage | Garrison activated, responded to threat 2342 | -8/Storage | First assault squad dispatched 2406 | -8/Storage | Destroyed 10 combat bots 2542 | -8/Storage | Discovered new exit (range 16) 2951 | -8/Storage | Core integrity fell below 50% 3045 | -8/Storage | Identified exit to Recycling 3250 | -8/Storage | Identified exit to Factory 3355 | -8/Storage | Build established: Scavenger-Mutant 4043 | -8/Storage | Entered Factory 4043 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4080 | -7/Factory | Discovered new exit (range 15) 4096 | -7/Factory | Identified exit to Factory 4263 | -7/Factory | Entered Lower Caves 4275 | -7/Lower Caves | Learned location of 1 exit from Factory 4349 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4437 | -7/Lower Caves | Lost 7 parts (1p2n3u1w) 4665 | -7/Lower Caves | Spotted B-75 Beast 4811 | -7/Lower Caves | Build established: Derelict-Mutant 5101 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5120 | -7/Lower Caves | Discovered new exit (range 13) 5276 | -7/Lower Caves | Entered another Lower Caves area 5303 | -7/Lower Caves | Discovered exit to Factory (range 5) 5813 | -7/Lower Caves | Entered Factory 5813 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5814 | -6/Factory | Identified exit to Lower Caves 6195 | -6/Factory | Garrison activated, responded to threat 6238 | -6/Factory | Lost 9 parts (1p2n3u3w) 6474 | -6/Factory | Build established: Mutant 6592 | -6/Factory | Lost 3 parts (1p2w) 6846 | -6/Factory | Build established: Scavenger-Mutant 6911 | -6/Factory | Fabricated Imp. Linear Gravjet? 7019 | -6/Factory | Lost 4 parts (1p1n1u1w) 7201 | -6/Factory | Build established: Scavenger-Bomber 7418 | -6/Factory | Core integrity fell below 50% 7686 | -6/Factory | Discovered new exit (range 12) 8243 | -6/Factory | Garrison activated, responded to threat 8834 | -6/Factory | Fabricated G-50 Soldier (x3) 9071 | -6/Factory | Build established: Hacker-Mutant 9217 | -6/Factory | Identified exit to Factory 9382 | -6/Factory | Build established: Hacker-Bomber 9654 | -6/Factory | Found Prototype Launcher 9654 | -6/Factory | Identified Scatter Rocket Array 9715 | -6/Factory | Discovered exit to Lower Caves (range 9) 9761 | -6/Factory | Core integrity fell below 20% 10184 | -6/Factory | Lost 3 parts (3w) 10237 | -6/Factory | Entered another Factory area 10237 | -5/Factory | Evolved 2 slots: Weapon x2 10238 | -5/Factory | Identified exit to Extension 10249 | -5/Factory | Discovered new exit (range 9) 10763 | -5/Factory | Entered Extension 11071 | -5/Extension | Crushed by falling debris 11161 | -5/Extension | Build established: Scavenger-Bomber 11461 | -5/Extension | Spotted B-75 Beast 11497 | -5/Extension | Spotted B-75 Beast 11501 | -5/Extension | Destroyed B-75 Beast 11511 | -5/Extension | Destroyed B-75 Beast 11538 | -5/Extension | Disrupted transfer network 11577 | -5/Extension | Discovered new exit (range 3) 11628 | -5/Extension | Entered Factory 11628 | -4/Factory | Evolved 2 slots: Utility x2 12267 | -4/Factory | Discovered new exit (range 5) 12415 | -4/Factory | Lost 3 parts (2n1w) 12589 | -4/Factory | Discovered new exit (range 15) 12778 | -4/Factory | Entered Research 12778 | -3/Research | Evolved 2 slots: Propulsion x2 13295 | -3/Research | Identified exit to Armory 13295 | -3/Research | Identified exit to Testing 13482 | -3/Research | Lost 14 parts (2p4n3u5w) 13528 | -3/Research | First assault squad dispatched 13552 | -3/Research | Lost 7 parts (1p2u4w) 13697 | -3/Research | Core integrity fell below 50% 13742 | -3/Research | Core integrity fell below 20% 13764 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13747_ U-05 Engineer lays Concrete. 13747_ Dropped Hcp. Storage Unit. 13748_ The unstable cave ceiling collapses. 13748_ U-05 Engineer lays Concrete. 13748_ Dropped Hcp. Storage Unit. 13748_ U-05 Engineer lays Concrete. 13748_ Dropped Hcp. Storage Unit. 13749_ U-05 Engineer lays Concrete. 13751_ Adv. Hacking Suite destroyed. 13751_ U-05 Engineer lays Concrete. 13752_ Acquired 3 matter. 13752_ U-05 Engineer lays Concrete. 13753_ The unstable cave ceiling collapses. 13753_ U-05 Engineer lays Concrete. 13753_ U-05 Engineer destroyed. 13754_ U-05 Engineer lays Concrete. 13762_ Slammed into S-43 Plague. 13762_ Destabilizing: System interference. 13762_ Adv. Core Analyzer temporarily disabled. 13763_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #?######????????????????? | | ????????????????????# ##"""S"""#??????????????? | | ???????????????????"# ##""" """#####??????????? | | ???????????????????"# # #??????????? | | ??????????????????? # # #??????????? | | ?????"????????????? # #! #??????????? | | #?##"T"##########+###% # #??????????? | | k # #??????????? | | ? w # #??????????? | | ? @s #??????????? | | """"" ? % # s #??????????? | | """"" ????####+######+### s #??????????? | | "" F" ???# ## #??????????? | | ? #?# % ## #??????????? | | " ?? # ## #??????????? | | # "" ###############??????????? | | ? + "R ## ##????????????????? | | ? # " !|!# #????????????????? | | #??###?# " *%!### #????????????????? | | #??????# % = # # # #????????????????? | | =*#??????# # ### #?????????????????? | | =%#??????# # #?????????????????? | | #??????# % # #########?????????? | | ######### # !!! # + ??? | | % #%###### # #######?????????? | | [ # / #!##???# ! # #???????????????? | | # #[##???# #?#???????????????? | | # #*########"####?????????????????? | | #[% #????????????????????? | | # #%% ##### #????????????????????? | | *+ = #!= #???# #????????????????????? | | |%# # #???# #????????????????????? | | #!# # #???# #????????????????????? | | #=# # #???# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 37 Energy Capacity 520 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 60 ECM Strength 1 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Core Analysis 10 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Linear Gravjet | x2 | -6/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Origins Ride The Lightning Challenges ------------ None Game ------ Seed ThermalDeepMegatreads Manual? 0 Play Time 02:53:22 Cumulative 37.1 hours Start 2021.04.29 @ 20:04:12 End 2021.04.30 @ 18:55:15 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 908fe54c-5078-4d4b-b99e-39ba000b0b29