Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 22:05:20 Player: JohnnyDongs Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (156) 780 Value Destroyed (4680) 4680 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (331) 331 TOTAL SCORE: 10051 Bonus ------- High Alert Combat Kills 331 Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 173/300 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (5) ------ Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Experimental Utility Shielding Makeshift Ablative Armor > --- WEAPON (4) ------- Coil Gun > --- INVENTORY (5) ---- Neutrino Core Thermic Laser Heavy Flak Cannon GAL Module Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Kinecellerator > --- WEAPON ----------- Thermic Laser Thermic Laser Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Coil Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Advanced Assault Cannon Energy Gun Thermic Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 2 2 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 3 | . . . 1 1 . 1 . . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 117 | 5 7 1 27 10 39 18 1 5 . 4 Power 16 | 1 1 1 4 1 2 4 . 1 . 1 Engine 11 | 1 1 1 4 . 2 1 . . . 1 Core 5 | . . . . 1 . 3 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 33 | 2 2 . 11 2 11 4 . . . 1 Treads 20 | . . . 5 2 11 2 . . . . Leg 7 | 2 2 . 1 . . 2 . . . . Wheel 6 | . . . 5 . . . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | . 2 . 5 2 6 2 . 1 . 1 Device 6 | . 1 . . . 3 1 . 1 . . Storage 1 | . 1 . . . . . . . . . Processor 5 | . . . 2 2 1 . . . . . Hackware 1 | . . . 1 . . . . . . . Protection 6 | . . . 2 . 2 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 49 | 2 2 . 7 5 20 8 1 3 . 1 Energy Gun 10 | 2 . . 1 . 3 2 1 1 . . Energy Cannon 2 | . . . . 1 1 . . . . . Ballistic Gun 10 | . . . 5 . 4 . . . . 1 Ballistic Cannon 17 | . 1 . . 3 7 4 . 2 . . Launcher 9 | . 1 . 1 1 4 2 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . . Parts Lost 52 | . 5 1 5 2 20 19 . . . . Power 8 | . 1 1 1 . 2 3 . . . . Propulsion 18 | . 2 . 1 1 8 6 . . . . Utility 8 | . . . 2 1 2 3 . . . . Weapon 18 | . 2 . 1 . 8 7 . . . . Highest Loss Streak 14 | . 5 1 2 2 8 14 . . . . To Critical Strikes 3 | . . . . . . 3 . . . . Average Slot Usage (%) 85 | . 84 98 89 99 91 88 25 26 26 29 Engine 5 | . 13 12 8 3 5 1 . . . . Core 2 | . . . . 5 . 8 . . . . Treads 19 | . . . 12 35 27 21 . . . . Leg 4 | . 22 28 6 . . 1 . . . . Wheel 2 | . . . 12 . . . . . . . Device 4 | . 13 14 2 . 3 10 . 4 6 6 Storage 6 | . 7 14 11 9 4 . . . . . Processor 14 | . . . 6 26 17 19 13 13 13 13 Hackware 1 | . . . 6 . . . . . . . Protection 2 | . . . 3 . 3 . 6 6 6 7 Energy Gun 2 | . 12 . 2 . . 6 5 1 . . Ballistic Gun 3 | . . . 11 1 3 . . . . . Ballistic Cannon 10 | . 6 14 2 15 15 16 . . . . Launcher 2 | . 7 14 3 . 2 . . . . . Peak Build Rating 59 | 5 7 7 26 32 46 59 17 24 19 36 Average Rating 28 | 3 5 6 17 31 37 49 16 18 19 20 On Entrance 17 | . 5 7 7 26 32 46 13 13 19 19 Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 9 30 30 34 37 64 50 5 16 2 15 Greatest Support 86 | 20 20 20 60 80 86 86 3 3 3 16 Greatest Overweight (x) 10 | . 2 1 10 . 2 1 1 5 . . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 5 10 15 15 15 12 5 5 5 5 5 Most Carried 15 | . 2 1 14 15 13 5 2 4 5 5 Average Carried 6 | . . 1 9 13 6 3 1 2 4 4 Final Capacity 15 | 5 15 15 15 15 5 5 5 5 5 5 Final Carried 13 | . 1 1 13 13 3 2 2 4 5 4 Class Distribution -------------------- 58% | Mutant 35% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Matter Collected 3950 | 238 189 45 695 441 1105 842 62 313 . 20 Remotely . | . . . . . . . . . . . Salvage Created 4541 | . 342 91 1154 632 1121 1004 . 197 . . Parts 266 | . 23 7 72 46 63 49 . 6 . . Haulers Intercepted 9 | . . . 2 1 5 1 . . . . Recyclers Shooed 3 | . 1 . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 110 | . 13 3 23 22 21 24 . 4 . . Melee 2 | . . . . . 2 . . . . . Guns 23 | . 5 . 12 . 4 2 . . . . Cannons 52 | . . . 2 22 12 12 . 4 . . AOE 32 | . 8 3 9 . 3 9 . . . . Classes Destroyed 15 | . 4 1 7 1 1 1 . . . . Worker 13 | . 1 1 3 . 2 6 . . . . Builder 7 | . . . 1 . 3 3 . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 9 | . . . 2 1 5 1 . . . . Recycler 8 | . . 1 3 1 2 1 . . . . Operator 2 | . . . 1 . 1 . . . . . Watcher 6 | . 2 . 1 2 . 1 . . . . Swarmer 31 | . 3 3 3 12 . 6 . 4 . . Grunt 50 | . 10 . 13 5 9 13 . . . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 14 | . . . 5 3 5 1 . . . . Hunter 9 | . . . . 2 5 2 . . . . Programmer 3 | . . . . . 2 1 . . . . Heavy 1 | . . . . . . 1 . . . . Best Kill Streak 11 | . 7 5 11 8 7 11 . 4 . . Combat Bots Only 9 | . 5 3 9 6 4 8 . 4 . . Max Kills in Single Turn 4 | . 3 2 3 2 2 4 . 2 . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 1 2 . 1 4 . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 1138 | . 63 8 143 94 533 234 31 24 . 8 Missed 354 | . 12 2 49 22 172 79 10 7 . 1 Damage Taken 10314 | . 610 43 1341 864 3925 2848 312 256 . 115 Core 1697 | . 116 . 187 72 468 297 312 169 . 76 Absorbed by Shields 39 | . . . . . 39 . . . . . Redirected to Shielding 34 | . . . . . . . . 34 . . Regen/Repaired (Parts) 46 | . . . 46 . . . . . . . Core Remaining (%) 65 | 100 . 53 53 86 33 . . . . . Volleys Fired 318 | . 26 4 108 45 57 58 . 18 . 2 Largest 4 | . 2 1 2 2 4 4 . 1 . 1 Hottest 266 | . 90 30 65 88 192 266 . 85 . 30 Shots Fired 607 | . 38 4 151 89 144 161 . 18 . 2 Gun 232 | . 25 . 128 1 30 34 . 12 . 2 Cannon 324 | . 1 . 10 87 101 119 . 6 . . Launcher 51 | . 12 4 13 1 13 8 . . . . Special . | . . . . . . . . . . . Kinetic 433 | . 1 . 101 87 117 119 . 6 . 2 Thermal 112 | . 14 . 37 1 14 34 . 12 . . Explosive 51 | . 12 4 13 1 13 8 . . . . Electromagnetic 11 | . 11 . . . . . . . . . Robot Hit Streak 24 | . 7 6 17 22 16 24 . 7 . 2 Robot Miss Streak 4 | . 4 2 3 2 3 2 . 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 2 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 437 | . 19 2 98 66 114 119 . 17 . 2 Core Hits 280 | . 27 4 55 36 76 68 . 14 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . . . 1 Critical Strikes 33 | . . . 6 3 7 15 . 1 . 1 Burn 15 | . . . 4 . . 10 . 1 . . Destroy 3 | . . . 2 . . . . . . 1 Blast 13 | . . . . 3 5 5 . . . . Sever 2 | . . . . . 2 . . . . . Melee Attacks 16 | . . . . . 16 . . . . . Impact . | . . . . . . . . . . . Slashing 16 | . . . . . 16 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13978 | . 1050 408 2427 1568 3489 4640 . 364 . 32 Guns 2863 | . 175 . 1377 . 577 504 . 198 . 32 Cannons 5949 | . . . 97 1537 1736 2413 . 166 . . Explosions 4627 | . 865 408 948 31 681 1694 . . . . Melee 471 | . . . . . 471 . . . . . Ramming 68 | . 10 . 5 . 24 29 . . . . Kinetic 7239 | . . . 1078 1498 2052 2413 . 166 . 32 Thermal 1725 | . 74 . 396 24 261 772 . 198 . . Explosive 4253 | . 865 408 948 31 681 1320 . . . . Electromagnetic 207 | . 101 . . . . 106 . . . . Impact 15 | . . . . 15 . . . . . . Slashing 471 | . . . . . 471 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . 6 . . . . . Average Corruption 5 | . . . . . 5 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . . 16 . . . . . Message Errors 4 | . . . . . 4 . . . . . Matter Fused 3 | . . . . . 3 . . . . . Heat Flow Errors 3 | . . . . . 3 . . . . . Energy Discharges 1 | . . . . . 1 . . . . . Parts Rejected 1 | . . . . . 1 . . . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 314 | . 35 47 83 26 54 69 . . . . Projectiles 54 | . . . . 26 9 19 . . . . Explosions 234 | . 35 47 83 . 19 50 . . . . Melee 26 | . . . . . 26 . . . . . Knockbacks 51 | . . . . 16 7 27 . 1 . . Impact 1 | . . . . . . 1 . . . . Kinetic 49 | . . . . 16 7 25 . 1 . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 207 | . . . 153 . 54 . . . . . Shots 6 | . . . 4 . 2 . . . . . Rammed 7 | . . . 2 . 4 1 . . . . Targets Rammed 14 | . 3 . 2 . 4 5 . . . . Kicked 7 | . 3 . . . . 4 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 643 | . 306 . 314 135 643 336 . . . . Average Temperature 118 | . 118 . 85 46 183 115 . . . . Received Heat Transfer 2355 | . 297 . 555 243 819 441 . . . . Effects 25 | . 2 . 3 . 19 1 . . . . Shutdowns 4 | . . . . . 4 . . . . . Energy Bleed 7 | . . . 2 . 5 . . . . . Interference 3 | . 2 . 1 . . . . . . . Matter Decay 4 | . . . . . 3 1 . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 2 | . . . . . 2 . . . . . Damage (major) 3 | . . . . . 3 . . . . . Damage (core) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 7 | . . . 5 . . 2 . . . . Heat Transferred 5060 | . 222 . 1295 37 256 2600 . 650 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Peak Influence 786 | . 394 169 545 599 344 786 . . . . Initial 222 | . . 78 65 182 222 163 . . . . Average 279 | . 163 112 266 405 203 444 . . . . Maximum Alert Level 3 | . 1 . 2 2 1 3 . . . . Low Security (%) 30 | 100 48 100 25 6 47 6 . . . . Level 1 45 | . 51 . 68 18 52 26 . . . . Level 2 21 | . . . 6 74 . 51 . . . . Level 3 2 | . . . . . . 15 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 3 . 3 1 5 6 . . . . Investigation 3 | . 1 . 1 . 1 . . . . . Extermination 3 | . . . . . 2 1 . . . . Reinforcement 12 | . 2 . 2 1 2 5 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 2 . . . . Haulers Reinforced 2 | . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Distress Signals 14 | . 2 . 4 4 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 167 | . 19 3 35 29 32 31 6 11 . 1 Peak Tracking Total 8 | . 6 3 8 7 6 7 4 7 . 2 Tactical Retreats 7 | . 1 . 1 . . 2 . 3 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Traps Triggered 4 | . . . 2 1 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Machines Disabled 22 | . . . 5 . 6 11 . . . . Max in Single Turn 6 | . . . 2 . 2 6 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Machines Accessed 28 | . 4 . 9 6 6 3 . . . . Terminals 20 | . 4 . 7 5 2 2 . . . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . Recycling Units 2 | . . . . 1 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 84 | . 11 . 31 19 16 7 . . . . Successful 49 | . 4 . 22 9 8 6 . . . . Failed 35 | . 7 . 9 10 8 1 . . . . Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 62 | . 11 . 24 18 3 6 . . . . Fabricators 6 | . . . . . 6 . . . . . Repair Stations 5 | . . . 3 . 2 . . . . . Recycling Units 6 | . . . . 1 5 . . . . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 35 | . 4 . 16 8 2 5 . . . . Record 5 | . . . 1 . . 4 . . . . Prototype ID Bank 6 | . 1 . 3 2 . . . . . . Open DSF 2 | . . . . . 2 . . . . . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . Alert Level 3 | . . . 2 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Dispatch Records 3 | . 1 . 2 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . Reinforcement Status 2 | . . . 1 1 . . . . . . Hauler Manifests 3 | . . . 1 1 . 1 . . . . Registered Components 1 | . . . . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 3 | . . . 2 . 1 . . . . . Scan Component 2 | . . . 1 . 1 . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . 1 2 . . . . . Process 1 | . . . . . 1 . . . . . Report Inventory 2 | . . . . 1 1 . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 4 . 5 4 5 2 . . . . Full Trace Events 5 | . 2 . 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . 81 . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 160 | . . . . . 160 . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Total Allies 2 | . . . . . 1 . . 1 . . Largest Group 1 | . . . . . 1 . . 1 . . Highest-Rated Group 180 | . . . . . 10 . . 180 . . Highest-Rated Ally 180 | . . . . . 10 . . 180 . . Total Orders 1 | . . . . . 1 . . . . . PICKUP 1 | . . . . . 1 . . . . . Ally Attacks 20 | . . . . . . . . 20 . . Total Damage 790 | . . . . . . . . 790 . . Kills 5 | . . . . . . . . 5 . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Turns Passed 5872 | 46 559 82 1225 950 1726 720 213 243 37 71 Spaces Moved 3495 | 36 293 39 694 477 871 356 238 300 71 120 Core 761 | 5 . . 3 . . 27 238 300 71 117 Treads 1831 | . . . 215 477 871 268 . . . . Legs 551 | 31 293 39 127 . . 61 . . . . Wheels 352 | . . . 349 . . . . . . 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 90 167 151 50 50 50 50 50 Average Speed 133 | 110 164 190 125 167 165 140 88 57 50 51 Slowest Speed 550 | 120 260 190 550 170 330 250 100 300 50 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 68 18 70 52 23 12 47 55 7 18 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 2 | . 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 1 1 . 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 408 | . 50 25 104 17 96 116 . . . . Melee . | . . . . . . . . . . . Projectile 40 | . . . . 9 13 18 . . . . AOE 368 | . 50 25 104 8 83 98 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Total 4120 | 40 330 43 902 544 1023 446 240 354 71 127 Wait 64 | . . . 26 . 12 1 1 24 . . Move 3485 | 35 292 38 693 476 870 355 237 299 70 120 Hop . | . . . . . . . . . . . Pick Up 47 | . 2 . 23 8 7 4 . 2 1 . Fast Attach 74 | 5 6 1 24 2 23 9 . 1 . 3 Attach 35 | . 1 . 3 7 14 4 1 4 . 1 Detach 5 | . . . . . . . 1 4 . . Swap 8 | . . . . 1 2 5 . . . . Drop 51 | . . . 23 5 18 5 . . . . Fire 318 | . 26 4 108 45 57 58 . 18 . 2 Melee 16 | . . . . . 16 . . . . . Ram 2 | . . . 2 . . . . . . . Kick 7 | . 3 . . . . 4 . . . . Crush 5 | . . . . . 4 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . . . . 2 . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Identified exit to Mines 251 | -10/Materials | Discovered new exit (range 17) 326 | -10/Materials | Lost 5 parts (1p2n2w) 333 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 15) 606 | -10/Materials | Entered Mines 625 | -10/Mines | Discovered new exit (range 11) 688 | -10/Mines | Entered Materials 688 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -9/Materials | Identified exit to Mines 840 | -9/Materials | Discovered new exit (range 6) 879 | -9/Materials | Repaired Grenade Launcher 975 | -9/Materials | Destroyed 9 combat bots 1055 | -9/Materials | Discovered new exit (range 10) 1061 | -9/Materials | Identified exit to Materials 1237 | -9/Materials | Build established: Scavenger-Mutant 1606 | -9/Materials | Build established: Mutant 1913 | -9/Materials | Entered another Materials area 1913 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2242 | -8/Materials | Discovered new exit (range 6) 2802 | -8/Materials | Discovered new exit (range 15) 2863 | -8/Materials | Entered Factory 2863 | -7/Factory | Evolved 2 slots: Weapon x2 3114 | -7/Factory | Lost 8 parts (1p4n3w) 3165 | -7/Factory | Build established: Gunner 3695 | -7/Factory | Fabricated A-02 Transporter? 3722 | -7/Factory | Lost 4 parts (1p1n1u1w) 3753 | -7/Factory | Core integrity fell below 50% 3807 | -7/Factory | Lost 4 parts (2n2w) 4499 | -7/Factory | Discovered new exit (range 10) 4589 | -7/Factory | Entered another Factory area 4589 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5201 | -6/Factory | Spotted B-75 Beast 5219 | -6/Factory | Destroyed 8 combat bots 5247 | -6/Factory | Lost 14 parts (2p4n2u6w) 5299 | -6/Factory | Discovered new exit (range 10) 5309 | -6/Factory | Entered Lower Caves 5325 | -6/Lower Caves | Lost 4 parts (2n1u1w) 5472 | -6/Lower Caves | Ambushed by wild Derelicts 5489 | -6/Lower Caves | Build established: Mutant 5512 | -6/Lower Caves | Core integrity fell below 50% 5514 | -6/Lower Caves | Discovered new exit (range 14) 5522 | -6/Lower Caves | Entered another Lower Caves area 5538 | -6/Lower Caves | 7V-RTL showed up to help 5563 | -6/Lower Caves | Learned location of Extension (-6) 5683 | -6/Lower Caves | Core integrity fell below 20% 5746 | -6/Lower Caves | Discovered new exit (range 13) 5747 | -6/Lower Caves | Learned 4 Factory zone layouts 5765 | -6/Lower Caves | Entered Zion 5779 | -6/Zion | Found GAL Module 5794 | -6/Zion | Discovered new exit (range 15) 5802 | -6/Zion | Entered Proximity Caves 5873 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05860_ Found Angular Momentum Engine. 05860_ Found 63 Matter. 05861_ Searching scrap... 05861_ Found Com. Wheel. 05861_ Found Thermic Laser. 05861_ Found Fusion Compressor. 05861_ Found Recoil Stabilizer. 05861_ Found 49 Matter. 05862_ Acquired Com. Wheel. 05864_ Acquired Angular Momentum Engine. 05866_ Acquired 20 matter. 05868_ Acquired Unknown Protection. 05868_ Identified Mak. Ablative Armor. 05870_ Slug penetrates Abandoned Machinery. 05870_ H-66 Slayer suffers critical hit (Destroy). 05870_ Destroyed Flexi-carbon Leg. 05872_ Slug penetrates H-66 Slayer. 05872_ Slug penetrates Wall. 05873_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????# # #?## ##### ## #### | | ????????? ### #?# ##???## ## #??## ## | | ???????# ?# ### ##?????## ## #???###? | | ???????####?## ### ##???????## ##?????? | | ?????????????# ### #?????????# #?????? | | ????????????## ### #???##????# #????? | | ????????????# ## ## ## ### ##????? | | ??????????#### ##?????? | | ?????????## ### ####?????? | | ?????????# ## ### #### #????????? | | ?????????# ## #??# ##?# ????????? | | ?????????## ########??? #??## ???????? | | ??????????# #????##????? #???########????????## | | ?????????## ###### ##????? ????????????????????? | | ?????????# ### ?????? ???????????????????? | | ?????????# ### ??? ?"??????????????????? | | ????????## ## "" ? ? ?????????????????? | | ????????# ## """" """?????????????????? | | ????????# ### h " """""" ????????????????? | | ????????## #### """""" ????????????????? | | ?????????# ## # " ????????????? | | ?????????# " """"" ???????????? | | ?????????# """""" #?????????? | | ?????????# "" "" " #??????????? | | ?????????# """" " #??????????? | | ?????????## " %@ """" #??????????? | | ??????????#### ! "" #??????????? | | ?????????????### !" #???????????? | | ???????????????# [%* #????????????? | | ???????????????######################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticWeightBlaster Manual? 0 Play Time 01:30:30 Cumulative 15.6 hours Start 2024.08.14 @ 20:34:39 End 2024.08.14 @ 22:05:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94c53d16-7ffc-4b21-b95c-98952eca2b85