Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 12:18:08 Player: SAKISANO Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (30) 150 Value Destroyed (1548) 1548 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8358 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 190/300 Energy 70/100 System Corruption 1% Temperature Cool (46) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Target Analyzer Improved Target Analyzer Improved Light Armor Plating Improved Point Defense System Improved Point Defense System > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Compact Battery Hardened Light Armor Plating Heavy Plasma Cannon Minigun Mass Driver [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Point Defense System Storage Small Storage Unit Processor Improved Target Analyzer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Gar Slots Evolved 12 | . . . . . 4 2 2 2 . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 1 1 . . . . Utility 6 | . . . . . 1 1 1 2 . 1 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 51 | 6 . 2 . . 9 13 1 2 3 4 11 Power 4 | 1 . . . . 1 1 . . . . 1 Engine 3 | 1 . . . . 1 1 . . . . . Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 . 1 . . 6 6 1 . 1 2 5 Treads 2 | . . . . . 2 . . . . . . Leg 6 | 2 . 1 . . 1 . . . . 2 . Wheel 1 | . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . Flight 15 | . . . . . 3 6 1 . . . 5 Utility 14 | 2 . . . . 1 4 . . 2 2 3 Device 7 | 1 . . . . 1 3 . . . 2 . Storage 2 | 1 . . . . . . . . . . 1 Processor 2 | . . . . . . . . . 2 . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . . 1 . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 9 | 1 . 1 . . 1 2 . 2 . . 2 Energy Gun 3 | . . 1 . . . 1 . . . . 1 Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun 2 | 1 . . . . . 1 . . . . . Ballistic Cannon 3 | . . . . . 1 . . 1 . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 25 | . . . . 1 1 1 . . 3 . 19 Power 3 | . . . . . . 1 . . 1 . 1 Propulsion 13 | . . . . . 1 . . . 2 . 10 Utility 4 | . . . . . . . . . . . 4 Weapon 5 | . . . . 1 . . . . . . 4 Highest Loss Streak 13 | . . . . 1 1 1 . . 2 . 13 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 3 5 4 5 5 2 5 5 5 5 5 3 Power . | . 1 1 1 1 . . . . . . . Propulsion . | 1 2 2 2 2 . . . . . . . Utility 1 | . . . 1 1 . 1 3 2 2 2 1 Weapon 2 | 1 2 1 1 1 1 3 2 2 3 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 3 | . . . 1 . . 2 . . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility . | . . . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 64 | . 78 85 85 80 61 60 80 74 70 58 47 Engine 6 | . 14 14 14 14 9 6 6 5 . . . Treads 3 | . . . . . 14 . . . . . . Leg 9 | . 28 28 28 28 2 6 6 5 5 6 5 Flight 14 | . . . . . 15 21 33 29 24 15 12 Device 6 | . 7 . . . 8 3 13 15 12 11 8 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 6 Processor 2 | . . . . . . . . . 9 10 6 Protection 3 | . . . . . . 5 6 5 5 5 2 Energy Gun 2 | . . 14 14 9 . 1 . . . . . Ballistic Gun 3 | . 14 14 14 14 . 3 6 4 . . . Peak Build Rating 85 | 6 6 7 10 10 44 48 48 61 85 77 84 Average Rating 29 | 4 5 6 8 9 19 24 48 53 58 52 45 On Entrance 26 | . 6 5 7 10 9 23 45 48 52 50 57 Avg Prop Armor Cover (%) 8 | . . . . . 5 6 6 5 16 12 8 Naked Turns 12 | . . . . . . . . . . . 12 Heaviest Build 84 | 10 10 11 11 11 72 24 24 27 84 71 74 Greatest Support 40 | 20 20 20 20 20 40 24 30 30 39 40 40 Greatest Overweight (x) 4 | . . . . . 1 2 . . 3 4 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 5 6 8 8 8 8 7 8 8 8 8 Average Carried 6 | 3 5 4 6 8 4 7 7 7 7 7 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 5 6 8 8 8 8 7 8 8 8 1 Scrap Suit Usage (%) 23 | . . . . . 94 17 . . . . . Class Distribution -------------------- 95% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Gar Matter Collected 848 | 274 . 24 . . 75 149 . . 31 172 123 Remotely 136 | 136 . . . . . . . . . . . Salvage Created 1184 | 100 . 80 . . 52 202 . . 105 236 409 Parts 46 | 2 . 4 . . 8 14 . . 1 6 11 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Gar Combat Hostiles Destroyed 27 | . . 2 . . 5 4 . . 4 4 8 Melee 2 | . . . . . . . . . . . 2 Guns 2 | . . 2 . . . . . . . . . Cannons 20 | . . . . . 5 2 . . 4 4 5 AOE 2 | . . . . . . 2 . . . . . Classes Destroyed 9 | 1 . 1 . . 2 1 . . 1 1 2 Recycler 2 | 1 . . . . . 1 . . . . . Watcher 1 | . . . . . . . . . . . 1 Swarmer 7 | . . . . . 4 3 . . . . . Saboteur 2 | . . . . . . . . . . . 2 Grunt 11 | . . 2 . . . . . . 3 3 3 Sentry 2 | . . . . . . . . . . 1 1 Hunter 3 | . . . . . 1 . . . . . 2 Programmer 1 | . . . . . . 1 . . . . . Heavy 1 | . . . . . . . . . 1 . . Best Kill Streak 5 | 1 . 2 . . 4 4 . . 4 3 5 Combat Bots Only 4 | . . 2 . . 4 4 . . 4 3 4 Max Kills in Single Turn 2 | 1 . 1 . . 1 2 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Gar Hostile Shots Fired 334 | . . 7 . 24 17 11 . . 23 5 247 Missed 110 | . . 1 . 7 4 7 . . 7 2 82 Hits 224 | . . 6 . 17 13 4 . . 16 3 165 Melee 6 | . . . . 2 . . . . . . 4 Projectile 218 | . . 6 . 15 13 4 . . 16 3 161 Critical Strikes 15 | . . . . . . . . . . 1 14 Actively Blocked 2 | . . . . . . . . . . . 2 Part Disruptions 1 | . . . . . . 1 . . . . . Damage Taken 4418 | . . 85 . 244 128 93 . . 645 56 3167 Core 1281 | . . 12 . 24 . 7 . . 74 16 1148 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 39 | . . . . . . . . . . . 39 Core Remaining (%) 96 | 100 . . . 85 100 99 100 . 92 . . Volleys Fired 54 | 14 . 4 . . . 3 . 3 . . 30 Largest 2 | 1 . 2 . . . 2 . 1 . . 1 Hottest 90 | 20 . 60 . . . 88 . 47 . . 90 Shots Fired 115 | 14 . 8 . . 7 8 . 3 18 6 51 Gun 35 | 14 . 8 . . . 5 . 2 . . 6 Cannon 80 | . . . . . 7 3 . 1 18 6 45 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 95 | 14 . 4 . . 7 6 . 3 18 6 37 Thermal 16 | . . . . . . 2 . . . . 14 Explosive . | . . . . . . . . . . . . Electromagnetic 4 | . . 4 . . . . . . . . . Robot Hit Streak 18 | 2 . 9 . . 16 18 . . 7 7 9 Robot Miss Streak 3 | 3 . . . . . 3 . . 1 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Autonomous 55 | . . . . . 7 3 . . 18 6 21 Shots Hit Robots 80 | 7 . 7 . . 7 4 . . 15 6 34 Core Hits 49 | 3 . 5 . 1 3 12 . . 4 4 17 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . . . 1 . . . . . 3 Burn 1 | . . . . . . . . . . . 1 Blast 3 | . . . . . 1 . . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4310 | 53 . 76 . 2 530 324 . . 1203 520 1602 Guns 275 | 53 . 76 . . . 34 . . . . 112 Cannons 3880 | . . . . . 530 173 . . 1203 520 1454 Explosions 117 | . . . . . . 117 . . . . . Melee . | . . . . . . . . . . . . Ramming 38 | . . . . 2 . . . . . . 36 Kinetic 3746 | 53 . 34 . . 530 189 . . 1203 520 1217 Thermal 367 | . . . . . . 18 . . . . 349 Explosive . | . . . . . . . . . . . . Electromagnetic 159 | . . 42 . . . 117 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . . 1 Average Corruption 1 | . . . . . . 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . 4 . . . . . Message Errors 2 | . . . . . . 2 . . . . . Matter Fused 1 | . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 246 | . . . . . 108 . . . 66 6 66 Projectiles 246 | . . . . . 108 . . . 66 6 66 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . . . 2 . . . 4 1 3 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . 2 . . . 3 1 3 Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 197 | . . . . . . 42 . . . . 155 Shots 3 | . . . . . . 2 . . . . 1 Rammed 12 | . . . . . . . . . . . 12 Targets Rammed 13 | . . . . 1 . . . . . . 12 Kicked 1 | . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 145 | . . 68 . . . 64 . 8 . 5 145 Average Temperature 47 | . . 46 . . . 32 . 4 . 5 56 Received Heat Transfer 798 | . . 48 . 99 9 . . . 63 46 533 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . . . . . 2 Heat Transferred 659 | . . . . . . 37 . . . . 622 Parts Sabotaged 10 | . . . . . . . . . . . 10 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Gar Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 100 100 100 100 100 100 63 Level 1 4 | . . . . . . . . . . . 36 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 337 | 5 16 50 . . 80 138 . 15 92 84 337 Initial 42 | . . . . . . . . . 3 42 11 Average 34 | . 4 15 . . 12 31 . 1 72 21 123 Influence Increases 980 | 5 16 50 . . 127 143 . 15 98 114 412 Destroy 0b10 Robot/C 540 | . . 40 . . 100 80 . . 80 80 160 Destroy 0b10 Robot/NC 15 | 5 . . . . . 5 . . . . 5 Destroy Leader 70 | . . 10 . . 20 10 . . 10 20 . Successful Hack 37 | . 16 . . . 7 . . . . 14 . Disable Machine 60 | . . . . . . 45 . 15 . . . Anti-Garrison Action 50 | . . . . . . . . . . . 50 Destroy Structure 133 | . . . . . . 3 . . 8 . 122 Lose Combat Pursuer 75 | . . . . . . . . . . . 75 Influence Decreases 747 | 5 16 50 . . 127 143 . 10 21 180 195 Entered New Map 47 | . . . . . . . . . 2 40 5 Time Decay 474 | 5 16 50 . . 117 136 . 10 . 140 . Lost Part 226 | . . . . . 10 7 . . 19 . 190 Squads Dispatched 4 | . . . . . . 1 . 1 1 1 . Investigation 2 | . . . . . . . . 1 . 1 . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 1 | . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Gar Distress Signals 1 | . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 50 | . 3 2 . 5 6 6 . . 9 4 15 Peak Tracking Total 12 | . 3 2 . 5 4 4 . . 5 3 12 Tactical Retreats 3 | . . . . . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Gar Traps Triggered 4 | . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Gar Machines Disabled 6 | . . . . . . 3 . 1 . . 2 Max in Single Turn 3 | . . . . . . 3 . 1 . . 2 Phase Generator 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Gar Machines Accessed 13 | . 1 . 1 . 2 4 . 3 . 2 . Terminals 6 | . 1 . . . 2 2 . 1 . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . 1 . 1 . Recycling Units 2 | . . . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 22 | . 4 . 1 . 4 4 . 5 . 4 . Successful 13 | . 3 . 1 . 2 4 . 2 . 1 . Failed 9 | . 1 . . . 2 . . 3 . 3 . Catastrophic 3 | . . . . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 11 | . 4 . . . 4 2 . 1 . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 5 | . . . . . . . . 2 . 3 . Recycling Units 3 | . . . . . . 1 . 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 9 | . 3 . 1 . 2 2 . 1 . . . Record 2 | . 2 . . . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . 1 . . . Retrieve Components 2 | . . . . . . 1 . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 2 2 . 2 . 1 . Full Trace Events 2 | . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Gar Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Gar Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Gar Turns Passed 3209 | 113 67 170 271 23 655 809 13 75 176 506 331 Spaces Moved 2084 | 65 56 114 225 19 184 658 30 154 112 335 132 Core 18 | 5 . . . . . . . . 10 . 3 Treads 102 | . . . . . 102 . . . . . . Legs 897 | 60 56 114 225 19 82 210 . . . 75 56 Wheels 183 | . . . . . . . . . 67 116 . Hover . | . . . . . . . . . . . . Flight 884 | . . . . . . 448 30 154 35 144 73 Fastest Speed 20 | 50 120 120 120 120 120 31 38 38 38 34 20 Average Speed 90 | 114 120 120 120 120 149 66 38 38 98 81 110 Slowest Speed 330 | 120 120 120 120 120 240 205 38 38 281 289 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 4 22 30 45 10 20 14 1 6 79 5 17 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 110 | . . . . . . 3 . . 4 . 103 Melee . | . . . . . . . . . . . . Projectile 19 | . . . . . . . . . 4 . 15 AOE 91 | . . . . . . 3 . . . . 88 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Gar Total 3347 | 89 56 140 226 19 567 1025 30 169 177 569 280 Wait 1019 | . . 19 . . 357 329 . 2 56 221 35 Move 2071 | 64 55 113 224 18 183 657 29 153 111 332 132 Hop 1 | . . . . . . . . . . 1 . Pick Up 21 | 5 . 1 1 . 4 5 . 3 . 1 1 Fast Attach 39 | 6 . . . . 4 11 . . 3 4 11 Attach 28 | . . 1 . . 7 4 1 3 1 3 8 Detach 17 | . . . . . 5 4 . 3 1 3 1 Swap 7 | . . 1 . . 1 . . . . . 5 Drop 28 | . 1 1 1 . 6 12 . 2 1 4 . Fire 54 | 14 . 4 . . . 3 . 3 . . 30 Melee . | . . . . . . . . . . . . Ram 12 | . . . . . . . . . . . 12 Kick 1 | . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . 45 Rewire 4 | . . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 14) 181 | -10/Materials | Entered Mines 272 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 275 | -10/Mines | Found Scrap Suit 314 | -10/Mines | Build established: Mutant 314 | -10/Mines | Learned location of Zion (-6) 322 | -10/Mines | Discovered new exit (range 8) 345 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 346 | -10/Mines | Discovered new exit (range 5) 351 | -10/Mines | Entered Exiles 380 | -10/Exiles | Met 8R-AWN 401 | -10/Exiles | Met EX-HEX 444 | -10/Exiles | Met EX-BIN 461 | -10/Exiles | Aligned with FarCom system 462 | -10/Exiles | Given EX-Vault access code 491 | -10/Exiles | Opened EX-Vault 502 | -10/Exiles | Found AWS/Autocannon 527 | -10/Exiles | Warned to stay clear of 0b10 Research branches 606 | -10/Exiles | Discovered new exit (range 15) 622 | -10/Exiles | Left Exiles lab with AWS/Autocannon 622 | -10/Exiles | Entered Mines 631 | -9/Mines | Discovered new exit (range 13) 645 | -9/Mines | Entered Materials 645 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 666 | -8/Materials | Identified exit to Storage 1263 | -8/Materials | Discovered new exit (range 16) 1300 | -8/Materials | Entered Factory 1300 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1995 | -7/Factory | Fabricated Imp. Point Defense System? 2095 | -7/Factory | Discovered new exit (range 7) 2109 | -7/Factory | Entered another Factory area 2109 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2119 | -6/Factory | Discovered new exit (range 7) 2122 | -6/Factory | Entered another Factory area 2122 | -5/Factory | Evolved 2 slots: Utility x2 2187 | -5/Factory | Identified exit to DSF 2197 | -5/Factory | Entered DSF 2227 | -5/DSF | Additional patrols routed to DSF 2323 | -5/DSF | Discovered new exit (range 15) 2373 | -5/DSF | Entered Factory 2373 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2714 | -4/Factory | Identified exit to Garrison 2879 | -4/Factory | Entered Garrison 2943 | -4/Garrison | Spotted B-86 Titan 3048 | -4/Garrison | Lost 4 parts (2n1u1w) 3089 | -4/Garrison | Phase Generator disabled 3160 | -4/Garrison | Heavy support dispatched to Factory 3181 | -4/Garrison | Core integrity fell below 50% 3203 | -4/Garrison | Core integrity fell below 20% 3210 | -4/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 03176_ Neutrino Core destroyed. 03177_ Critical hit (Burn: +37). 03179_ Flexi-carbon Leg destroyed. 03186_ Hvy. Plasma Cannon destroyed. 03188_ Com. Battery destroyed. 03188_ Acquired Wave Gun. 03194_ G-67 Veteran suffers critical hit (Burn). 03195_ G-67 Veteran heat spikes uncontrollably. 03195_ G-67 Veteran overheating. 03195_ G-67 Veteran critical meltdown. 03195_ Plasma Rifle melted. 03195_ Flexi-carbon Leg melted. 03199_ Slammed into G-67 Veteran. 03199_ Wave Gun destroyed. 03199_ System corrupted by crushing effect (+1). 03200_ Slammed into G-67 Veteran. 03204_ Destabilizing: Core damaged (-57). 03205_ Slammed into G-67 Veteran. 03209_ Destabilizing: Core damaged (-23). 03210_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????######???# ##??????????????????????? | | ??????????????#llll#####;;##?????????????????????? | | ??????????????# = !@g##????????????????????? | | ??????????????#llll#### %; ;#??##????????????????? | | ??????????????######?###%#g#### #????????????????? | | ????????????????????### %% # ##????????????????? | | ???????????????????## # # ##???????????????? | | ???????????????????## # #???????????????? | | ??????????????????## # ##???????????????? | | ??????????????????# #???????????????? | | ??????????????????## # # ##??????????????? | | ??????????????????# ## #??????????????? | | ??????????????????## / # ###??????????????? | | ?????????????######## =%/! #??????????????? | | ??????????? /%% ##??????????????? | | ???????????????#### # ###![# # #???????????????? | | ??????????????????# # ! # ##???????????????? | | ??????????????????#?## ## ##????????????????? | | ?????????????????????#### ##?????????????????? | | ????????????????????????###"" #??????????????????? | | ??????????????????????????? " #??????????????????? | | ?????????????????????????###""#??????????????????? | | ?????????????????????????# %%%##?????????????????? | | ?????????????????????????#% "#??###????????????? | | ?????????????????????????# [ ##### ###??????????? | | ?????????????????????????##" "?# *%#??????????? | | ??????????????????????????#"% "?# =##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Point Defense Rating 160 Evasion (%) 66 Target Analysis 9 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Point Defense System | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Window Shopping Challenges ------------ None Game ------ Seed ExplosiveImprovedDrive Manual? 0 Play Time 01:24:43 Cumulative 13.1 hours Start 2026.10.30 @ 16:10:19 End 2026.11.02 @ 12:18:08 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff82101e-a71f-4636-931e-79b7cb441be9