Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 15:51:04 Player: Soulsphere Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (2437) 2437 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4617 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 150/150 System Corruption 2% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Neutrino Core Improved Heat Sink Improved Heat Sink Large Storage Unit Trap Scanner Weapon Cycler Hacking Suite Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Transport Network Coupler Core Shielding > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Neutrino Core Large Storage Unit Improved Sensor Array Improved Signal Interpreter Reflective Plating Scrap Shield EM Shotgun EM Shotgun Beamcaster Datajack [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Core Shielding Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 67 | 5 12 4 46 Power 12 | 1 . 3 8 Engine 8 | 1 . 1 6 Core 4 | . . 2 2 Reactor . | . . . . Propulsion 15 | 2 2 . 11 Treads 8 | . 2 . 6 Leg 5 | . . . 5 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 . 8 Device 3 | . 1 . 2 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 5 | . 1 . 4 Artifact . | . . . . Weapon 28 | 1 7 1 19 Energy Gun 10 | . 1 . 9 Energy Cannon . | . . . . Ballistic Gun 11 | 1 6 1 3 Ballistic Cannon 4 | . . . 4 Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 32 | . 2 1 29 Power 6 | . 1 . 5 Propulsion 9 | . 1 . 8 Utility 5 | . . . 5 Weapon 12 | . . 1 11 Highest Loss Streak 10 | . 1 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 92 98 79 Engine 7 | . 10 . 8 Core 3 | . . 11 3 Treads 20 | . 20 28 18 Leg 2 | . . . 5 Wheel 2 | . 6 . . Device 2 | . . . 4 Storage 11 | . 14 14 9 Processor 1 | . . . 3 Protection 11 | . 12 14 10 Energy Gun 2 | . . . 4 Ballistic Gun 15 | . 25 28 5 Ballistic Cannon 2 | . . . 5 Peak Build Rating 28 | 5 9 13 28 Average Rating 15 | 2 7 11 21 On Entrance 6 | . 5 7 13 Naked Turns . | . . . . Heaviest Build 67 | 12 28 28 67 Greatest Support 60 | 32 40 40 60 Greatest Overweight (x) 10 | . . . 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 11 15 15 Most Carried 15 | 7 12 15 15 Average Carried 12 | 4 8 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 12 15 9 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 2017 | 209 389 126 1293 Remotely . | . . . . Salvage Created 2589 | . 688 187 1714 Parts 140 | . 49 8 83 Haulers Intercepted 3 | . . . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 60 | . 21 5 34 Guns 45 | . 21 5 19 Cannons 9 | . . . 9 AOE 3 | . . . 3 Classes Destroyed 14 | . 4 2 8 Worker 2 | . . . 2 Builder 1 | . . . 1 Hauler 3 | . . . 3 Recycler 1 | . . . 1 Operator 3 | . 2 . 1 Watcher 6 | . 2 . 4 Swarmer 12 | . 9 . 3 Grunt 31 | . 12 1 18 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Sentry 8 | . . 1 7 Specialist 1 | . . . 1 Hunter 2 | . . . 2 Subdweller 3 | . . 3 . Best Kill Streak 8 | . 4 2 8 Combat Bots Only 7 | . 3 2 7 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 419 | . 95 18 306 Missed 125 | . 28 7 90 Damage Taken 4719 | . 696 193 3830 Core 788 | . 166 65 557 Absorbed by Shields . | . . . . Redirected to Shielding 106 | . 21 15 70 Core Remaining (%) 53 | 100 . 7 . Volleys Fired 281 | . 91 18 172 Largest 2 | . 2 2 2 Hottest 132 | . 40 40 132 Shots Fired 485 | . 144 35 306 Gun 375 | . 144 35 196 Cannon 106 | . . . 106 Launcher 4 | . . . 4 Special . | . . . . Kinetic 409 | . 139 35 235 Thermal 18 | . . . 18 Explosive 4 | . . . 4 Electromagnetic 54 | . 5 . 49 Robot Hit Streak 17 | . 8 14 17 Robot Miss Streak 6 | . 6 1 6 Penetration Max 1 | . . . 1 Secondary Targets 8 | . 3 1 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 323 | . 81 26 216 Core Hits 141 | . 46 11 84 Critical Kills 1 | . 1 . . Critical Parts Destroyed 5 | . 1 . 4 Critical Strikes 9 | . 2 . 7 Destroy 7 | . 2 . 5 Blast 2 | . . . 2 Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5258 | . 791 166 4301 Guns 3284 | . 791 166 2327 Cannons 1592 | . . . 1592 Explosions 378 | . . . 378 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 3923 | . 734 166 3023 Thermal 570 | . . . 570 Explosive 151 | . . . 151 Electromagnetic 610 | . 57 . 553 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 2 Average Corruption 2 | . 2 3 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 33 | . 11 22 . Message Errors 9 | . 3 6 . Matter Fused 12 | . 4 8 . Heat Flow Errors 3 | . 1 2 . Energy Discharges 4 | . . 4 . Data Loss (minor) 2 | . 1 1 . Misfires 2 | . 2 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 90 | . . . 90 Projectiles 59 | . . . 59 Explosions 31 | . . . 31 Melee . | . . . . Knockbacks 22 | . . . 22 Impact . | . . . . Kinetic 20 | . . . 20 Secondary 2 | . . . 2 Self-Inflicted Damage 118 | . . . 118 Shots 2 | . . . 2 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 319 | . 235 197 319 Average Temperature 76 | . 34 84 81 Received Heat Transfer 1722 | . 291 54 1377 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Fried 2 | . . . 2 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 879 | . . . 879 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 370 | . 276 . 370 Initial . | . . . . Average 163 | . 160 . 168 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 59 | 100 66 . 54 Level 1 40 | . 33 . 45 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 5 . 9 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 9 | . 4 . 5 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 6 | . 3 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 102 | . 34 13 55 Peak Tracking Total 7 | . 5 5 7 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 15 | . 7 . 8 Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . . 2 Garrison Access 1 | . . . 1 Total Hacks 39 | . 20 . 19 Successful 26 | . 11 . 15 Failed 13 | . 9 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . 14 . 10 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 3 | . 2 . 1 Scanalyzers 7 | . . . 7 Garrison Access 1 | . . . 1 Terminal Hacks 15 | . 8 . 7 Record 5 | . 3 . 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 5 | . 3 . 2 Alert Level 1 | . . . 1 Patrol Status 1 | . . . 1 Investigation Status 1 | . 1 . . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 3 | . 2 . 1 Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 5752 | 56 1807 1017 2872 Spaces Moved 2675 | 45 966 577 1087 Core 37 | 14 . . 23 Treads 2185 | . 758 577 850 Legs 214 | . . . 214 Wheels 239 | 31 208 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 120 Average Speed 166 | 84 147 160 189 Slowest Speed 550 | 100 160 160 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 3 99 25 62 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 58 | . . . 58 Melee . | . . . . Projectile 12 | . . . 12 AOE 46 | . . . 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 3563 | 63 1232 645 1623 Wait 424 | . 138 33 253 Move 2672 | 44 965 576 1087 Hop . | . . . . Pick Up 75 | 13 16 9 37 Fast Attach 4 | . 1 . 3 Attach 49 | 5 5 4 35 Detach 5 | . 1 . 4 Swap 14 | . 6 . 8 Drop 35 | 1 9 5 20 Fire 281 | . 91 18 172 Melee 2 | . . . 2 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 483 | -10/Materials | Core integrity fell below 50% 760 | -10/Materials | Discovered new exit (range 6) 802 | -10/Materials | Discovered new exit (range 15) 959 | -10/Materials | Discovered new exit (range 9) 1032 | -10/Materials | Discovered new exit (range 9) 1409 | -10/Materials | Discovered new exit (range 13) 1864 | -10/Materials | Entered Subcaves 1873 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1913 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1940 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1948 | -10/Subcaves | Ambushed by swarm of Subdwellers 1955 | -10/Subcaves | Core integrity fell below 20% 2075 | -10/Subcaves | Discovered new exit (range 15) 2610 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2881 | -10/Subcaves | Entered Materials 2881 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3056 | -8/Materials | Garrison activated, responded to threat 3153 | -8/Materials | Destroyed 7 combat bots 3161 | -8/Materials | Lost 6 parts (1p2n1u2w) 3243 | -8/Materials | Identified exit to Garrison 3679 | -8/Materials | Build established: Scavenger-Mutant 4768 | -8/Materials | Discovered new exit (range 16) 5030 | -8/Materials | Lost 4 parts (2p2w) 5289 | -8/Materials | Build established: Mutant 5628 | -8/Materials | Core integrity fell below 50% 5681 | -8/Materials | Lost 10 parts (2p4n1u3w) 5730 | -8/Materials | Core integrity fell below 20% 5742 | -8/Materials | Lost 3 parts (2u1w) 5753 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05700_ Imp. Light Armor Plating destroyed. 05700_ Knocked back. 05705_ Acquired 3 matter. 05705_ Slug penetrates Wall. 05711_ Penetrated by Slug. 05711_ Core Shielding destroyed. 05711_ R-06 Scavenger destroyed. 05711_ R-06 Scavenger collects Sml. Storage Unit. 05715_ R-06 Scavenger collects Com. Wheel. 05718_ K-01 Serf collects debris. 05720_ Slammed into U-05 Engineer. 05720_ R-06 Scavenger collects Tractor Beam. 05722_ U-05 Engineer builds a Wall. 05722_ K-01 Serf collects debris. 05727_ U-05 Engineer builds a Wall. 05730_ Slammed into G-47 Trooper. 05730_ Destabilizing: System corrupted (+2). 05730_ R-06 Scavenger collects Wheel. 05732_ U-05 Engineer builds a Wall. 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"??? | | ????????????????????????#!#???????????????# "??? | | ????????????????????????#=#????????????????? ???? | | ??????????????????#######+##?????????????????????? | | ??????????????????# [%%#?????????????????????? | | ????????????####### """ #?????????????????????? | | ????????????# % #% " %#?????????????????????? | | ????????????# [#[ " ##????????????????????? | | ????????????# %/[ = ##????????????????????? | | ????????????# !#% "*%!##????????????????????? | | ????????????# # %""=!#?????????????????????? | | ????????????## ## " #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed BladeDisruptorCarapace Manual? 0 Play Time 03:11:33 Cumulative 28.4 hours Start 2024.08.06 @ 23:16:42 End 2024.08.11 @ 15:51:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 130841f5-68d1-4f11-90f4-3a2371ea63c1