Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 10:12:20 Player: jupart Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (1102) 1102 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 2221 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 150/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Sensor Array Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Heat Sink Hardened Light Armor Plating High-powered Tractor Beam Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Treads Light Treads Heat Sink Hardened Light Armor Plating Medium Laser Medium Laser Assault Rifle Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 38 | 6 5 27 Power 5 | 1 1 3 Engine 4 | 1 1 2 Core 1 | . . 1 Reactor . | . . . Propulsion 8 | 2 1 5 Treads 5 | 2 1 2 Leg 1 | . . 1 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . 1 1 Storage 1 | 1 . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 20 | 2 1 17 Energy Gun 9 | 1 1 7 Energy Cannon . | . . . Ballistic Gun 5 | 1 . 4 Ballistic Cannon 1 | . . 1 Launcher 5 | . . 5 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 3 | . . 3 Propulsion 5 | . . 5 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 96 Engine 10 | . 14 8 Treads 21 | . 28 17 Wheel 1 | . . 3 Device 8 | . 5 11 Storage 12 | . 14 11 Processor 16 | . 5 22 Energy Gun 12 | . 14 12 Ballistic Gun 8 | . 14 5 Launcher 2 | . . 3 Naked Turns . | . . . Heaviest Build 18 | 11 15 18 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 8 Average Carried 5 | 1 5 5 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 876 | 196 186 494 Remotely . | . . . Salvage Created 1407 | . 292 1115 Parts 75 | . 16 59 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 29 | . 7 22 Guns 23 | . 7 16 AOE 5 | . . 5 Classes Destroyed 7 | . 1 6 Worker 1 | . . 1 Builder 2 | . . 2 Recycler 4 | . . 4 Watcher 2 | . . 2 Swarmer 5 | . . 5 Grunt 20 | . 7 13 Sentry 4 | . . 4 Best Kill Streak 9 | . 3 9 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 182 | . 36 146 Missed 45 | . 12 33 Damage Taken 1717 | . 310 1407 Core 307 | . 57 250 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 77 . Volleys Fired 116 | . 30 86 Largest 2 | . 2 2 Hottest 100 | . 70 100 Shots Fired 202 | . 60 142 Gun 184 | . 60 124 Cannon 2 | . . 2 Launcher 16 | . . 16 Special . | . . . Kinetic 74 | . 30 44 Thermal 112 | . 30 82 Explosive 16 | . . 16 Electromagnetic . | . . . Robot Hit Streak 25 | . 12 25 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 144 | . 45 99 Core Hits 70 | . 18 52 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 1 6 Burn 7 | . 1 6 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2564 | . 569 1995 Guns 1737 | . 561 1176 Cannons . | . . . Explosions 813 | . . 813 Melee . | . . . Ramming 14 | . 8 6 Kinetic 771 | . 319 452 Thermal 966 | . 242 724 Explosive 730 | . . 730 Electromagnetic 83 | . . 83 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 30 | . . 30 Projectiles . | . . . Explosions 30 | . . 30 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 51 | . . 51 Shots 3 | . . 3 Rammed 7 | . 4 3 Targets Rammed 8 | . 4 4 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 195 | . 117 195 Average Temperature 46 | . 30 55 Received Heat Transfer 783 | . 171 612 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 6 | . . 6 Heat Transferred 3261 | . 671 2590 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 571 | . 160 571 Initial 20 | . . 20 Average 147 | . 67 200 Maximum Alert Level 2 | . . 2 Low Security (%) 75 | 100 100 60 Level 1 11 | . . 18 Level 2 13 | . . 21 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 3 3 Investigation . | . . . Extermination . | . . . Reinforcement 5 | . 3 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 60 | . 15 45 Peak Tracking Total 6 | . 5 6 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . . 3 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . . 6 Successful 3 | . . 3 Failed 3 | . . 3 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 4 | . . 4 Terminals 6 | . . 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Record 3 | . . 3 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1956 | 62 674 1220 Spaces Moved 942 | 38 324 580 Core 22 | 13 . 9 Treads 738 | 25 324 389 Legs 5 | . . 5 Wheels 177 | . . 177 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 100 Average Speed 147 | 136 160 141 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 52 60 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 19 | . . 19 Terrain Destroyed 112 | . . 112 Melee . | . . . Projectile . | . . . AOE 112 | . . 112 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1291 | 45 417 829 Wait 167 | . 43 124 Move 940 | 37 323 580 Hop . | . . . Pick Up 15 | 2 8 5 Fast Attach 12 | 6 1 5 Attach 10 | . . 10 Detach 1 | . . 1 Swap 16 | . 4 12 Drop 6 | . 4 2 Fire 116 | . 30 86 Melee . | . . . Ram . | . . . Kick . | . . . Crush 8 | . 4 4 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 11) 480 | -10/Materials | Identified exit to Mines 707 | -10/Materials | Discovered new exit (range 15) 729 | -10/Materials | Identified exit to Materials 737 | -10/Materials | Entered another Materials area 737 | -9/Materials | Evolved 2 slots: Utility x2 1735 | -9/Materials | Lost 3 parts (1p2n) 1808 | -9/Materials | Discovered new exit (range 16) 1822 | -9/Materials | Identified exit to Mines 1870 | -9/Materials | Core integrity fell below 50% 1916 | -9/Materials | Lost 3 parts (1n2w) 1937 | -9/Materials | First assault squad dispatched 1957 | -9/Materials | Self-destructed Last Messages --------------- 01880_ S-10 Pest destroyed. 01885_ Med. Laser destroyed. 01889_ S-10 Pest destroyed. 01905_ K-01 Serf collects debris. 01910_ Acquired Lgt. Assault Rifle. 01913_ Acquired 17 matter. 01913_ K-01 Serf collects debris. 01914_ Acquired 20 matter. 01916_ Acquired 8 matter. 01916_ K-01 Serf collects debris. 01919_ R-06 Scavenger collects Flight Unit. 01921_ K-01 Serf collects debris. 01923_ R-06 Scavenger collects Flight Unit. 01924_ K-01 Serf collects debris. 01927_ R-06 Scavenger collects Lgt. Assault Rifle. 01927_ R-06 Scavenger collects Flight Unit. 01937_ ALERT: Significant disruption in Zone 2L, assault force dispatched. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ??????????????????# """ + [#??????????????? | | ??????????????????# """ # #??????????????? | | ??????????????????# """ # #??????????????? | | ??????????????????# + #??????????????? | | ??????????????????###########+####????????????? | | ????????????????????# #????????????? | | ????????????????????# """ """ #????????????? | | ????????????????????# """"""""" #????????????? | | ????????????????????# """"" #????????????? | | ????????????????????# #????????????? | | ????????????????????####+#########????????????? | | ???????????????????????# #?? """ ?????????????? | | ???????????????????????# #? "T" ?????????????? | | ???????????#########???# #? ??????????????? | | ???????????# ?### # """ ??????????????? | | ???????????# # # """""??????????????? | | ???????????# # + """""??????????????? | | ???????????# + # """""??????????????? | | ???????????# # # """ ??????????????? | | ???????????# """"" # #? ??????????????? | | ???????????# """"" ?# #? ?????????????? | | ???????????????"""" ?# #??= #????????????? | | ???????????????####??# #X?######????????????? | | ??????????????##?????# #????????????????????? | | ??????????????# ## #????????????????????? | | ??????????????# @ #????????????????????? | | ??????????????# Y #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# ##+###????????????????????? | | ??????????????## #??????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????+ ????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????#??????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 45 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateLaserMegatreads Manual? 0 Play Time 00:16:19 Cumulative 5.9 hours Start 2024.04.19 @ 17:46:37 End 2024.04.22 @ 10:12:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9f7c0e6b-3cf7-4549-8a51-635c33548f4e