Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.30 @ 01:15:33 Player: GGOBC-006 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1139) 1139 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3809 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 168/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Treads Armored Treads Heavy Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Targeting Computer Light Armor Plating Heavy Armor Plating System Backup Module > --- WEAPON ----------- Heavy Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Heat Sink Heavy Armor Plating Improved Grenade Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Hardened Light Armor Plating Device Heat Sink Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 57 | 10 16 12 15 4 Power 8 | 1 1 2 2 2 Engine 7 | 1 1 2 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 12 | 4 5 1 1 1 Treads 9 | 2 5 1 1 . Leg 1 | . . . . 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 23 | 3 7 4 8 1 Device 7 | 2 . 1 4 . Storage . | . . . . . Processor 3 | 1 . 1 . 1 Hackware . | . . . . . Protection 13 | . 7 2 4 . Artifact . | . . . . . Weapon 14 | 2 3 5 4 . Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 3 4 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 1 1 10 3 Power 4 | . . . 2 2 Propulsion 3 | . . . 2 1 Utility 3 | . . . 3 . Weapon 5 | . 1 1 3 . Highest Loss Streak 8 | . 1 1 8 2 Average Slot Usage (%) 87 | . 95 96 84 5 Engine 14 | . 13 19 9 2 Core 1 | . . . 6 . Treads 20 | . 27 21 16 . Device 3 | . . 3 8 . Processor 3 | . . 3 9 2 Protection 22 | . 25 25 18 . Energy Gun 3 | . . 6 . . Ballistic Gun 15 | . 25 14 10 . Launcher 1 | . . . 5 . Naked Turns 85 | . 2 . 4 79 Heaviest Build 42 | 9 18 32 42 10 Greatest Support 40 | 40 40 40 40 15 Greatest Overweight (x) 3 | 1 3 . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 Average Carried 3 | 1 3 3 3 4 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 3 4 4 4 4 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1308 | 384 316 381 227 . Remotely . | . . . . . Salvage Created 1867 | 220 468 771 408 . Parts 125 | 20 39 45 21 . Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 31 | . 11 12 8 . Melee 1 | . . . 1 . Guns 23 | . 11 12 . . AOE 7 | . . . 7 . Classes Destroyed 11 | 3 5 1 2 . Worker 8 | 2 2 2 2 . Builder 1 | . . . 1 . Tunneler 7 | 6 . . 1 . Hauler 3 | . 2 1 . . Recycler 7 | 1 . 3 3 . Operator 2 | . 1 1 . . Watcher 7 | . 3 2 2 . Swarmer 15 | . 8 6 1 . Grunt 13 | . 3 5 5 . Duelist 1 | . . . 1 . Sentry 2 | . . 1 1 . Best Kill Streak 10 | 4 3 7 10 . Combat Bots Only 4 | . 3 4 2 . Max Kills in Single Turn 3 | 1 1 2 3 . Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3610 | . 653 401 1612 944 Core 1057 | . 73 49 226 709 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 70 87 58 . Volleys Fired 186 | 21 52 86 27 . Largest 2 | 2 2 2 2 . Hottest 63 | 40 40 63 43 . Shots Fired 309 | 42 89 147 31 . Gun 287 | 42 89 147 9 . Cannon . | . . . . . Launcher 22 | . . . 22 . Special . | . . . . . Kinetic 241 | 42 89 101 9 . Thermal . | . . . . . Explosive 22 | . . . 22 . Electromagnetic 46 | . . 46 . . Robot Hit Streak 8 | 6 8 8 6 . Robot Miss Streak 5 | 4 5 5 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 167 | 24 50 74 19 . Core Hits 119 | 14 27 29 44 5 Critical Hits 2 | . 1 1 . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4018 | 261 584 1071 2090 12 Guns 1887 | 261 584 993 49 . Cannons . | . . . . . Explosions 2084 | . . 78 2006 . Melee . | . . . . . Ramming 47 | . . . 35 12 Kinetic 1575 | 261 584 681 49 . Thermal 360 | . . 78 282 . Explosive 1724 | . . . 1724 . Electromagnetic 312 | . . 312 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged 1 | . . . 1 . Effects 1 | . . . 1 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 61 | . . . 61 . Projectiles . | . . . . . Explosions 61 | . . . 61 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 169 | . . 35 131 3 Shots 6 | . . 1 5 . Rammed 21 | . . . 18 3 Targets Rammed 24 | . . . 19 5 Kicked 2 | . . . . 2 Crushed 1 | . . . 1 . Highest Temperature 339 | . 170 339 228 . Average Temperature 91 | . 47 104 93 . Received Heat Transfer 1101 | . 150 144 414 393 Effects 4 | . . 1 3 . Shutdowns 1 | . . 1 . . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . . 100 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 352 | 45 210 275 352 210 Initial 155 | . 29 85 1 155 Average 97 | 22 102 93 109 171 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 87 | 100 81 97 70 83 Level 1 12 | . 18 2 29 16 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 4 3 . Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 7 | . 2 3 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 23 23 33 8 Peak Tracking Total 8 | . 3 3 8 7 Tactical Retreats 10 | . 1 1 6 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 8 | . 6 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 6 | . . 1 5 . Max in Single Turn 3 | . . 1 3 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 5 5 2 . Terminals 9 | . 4 3 2 . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 13 15 7 . Successful 19 | . 7 8 4 . Failed 16 | . 6 7 3 . Catastrophic 5 | . 3 2 . . Database Lockouts . | . . . . . Manual 22 | . 9 7 6 . Terminals 25 | . 10 8 7 . Fabricators . | . . . . . Repair Stations 8 | . 3 5 . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 2 3 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 2 | . 1 1 . . Unreport Threat 5 | . 2 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 4 . . Scan Component 3 | . 1 2 . . Repair 3 | . 1 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 2 1 . Terminals 5 | . 2 2 1 . Track 5 | . 2 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 4 2 . Full Trace Events 3 | . 1 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 2 . . Time 90 | . 32 58 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3218 | 273 736 1349 678 182 Spaces Moved 1649 | 129 336 554 360 270 Core 287 | 6 3 . 32 246 Treads 1333 | 118 333 554 328 . Legs 24 | . . . . 24 Wheels 5 | 5 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 160 50 50 Average Speed 142 | 152 159 160 153 62 Slowest Speed 200 | 160 200 160 180 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 9 69 54 47 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 171 | . . 5 166 . Melee . | . . . . . Projectile . | . . . . . AOE 171 | . . 5 166 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2215 | 165 451 876 444 279 Wait 263 | . 37 219 7 . Move 1645 | 128 335 553 359 270 Hop . | . . . . . Pick Up 11 | 3 4 1 3 . Fast Attach 41 | 10 14 6 7 4 Attach 5 | . . 1 4 . Detach 2 | . . . 2 . Swap 11 | . 2 5 4 . Drop 27 | 3 7 5 12 . Fire 186 | 21 52 86 27 . Melee . | . . . . . Ram 3 | . . . 1 2 Kick 3 | . . . . 3 Crush 18 | . . . 18 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 274 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Discovered new exit (range 9) 674 | -10/Materials | Discovered new exit (range 9) 712 | -10/Materials | Repaired Hrd. Light Armor Plating 775 | -10/Materials | Identified exit to Mines 999 | -10/Materials | Discovered new exit (range 8) 1010 | -10/Materials | Entered another Materials area 1010 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1117 | -9/Materials | Identified exit to Mines 1178 | -9/Materials | Repaired Hrd. Light Armor Plating 1206 | -9/Materials | Repaired Lgt. Treads 1902 | -9/Materials | Discovered new exit (range 16) 2351 | -9/Materials | Discovered new exit (range 5) 2359 | -9/Materials | Entered another Materials area 2359 | -8/Materials | Evolved 2 slots: Utility x2 3025 | -8/Materials | Discovered new exit (range 15) 3037 | -8/Materials | Entered Factory 3037 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3050 | -7/Factory | Lost 8 parts (2p2n2u2w) 3160 | -7/Factory | Core integrity fell below 50% 3206 | -7/Factory | Core integrity fell below 20% 3219 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE Acquired Lgt. Deuterium Engine. Lgt. Deuterium Engine destroyed. Acquired Imp. Targeting Computer. Acquired Carbon-fiber Leg. Kicked G-47 Trooper out of the way. Slammed into G-50 Soldier. Kicked G-50 Soldier out of the way. Carbon-fiber Leg destroyed. Slammed into G-47 Trooper. Slammed into L-41 Fighter. [Achievement: Back For More] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? ???? | | ???????????????????????????????#???""""" 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""???????????# ^ | | ???????????????" ?????????????# | | ??????????????????????????????# ############+# | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# ?????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 750 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed FortressSmallScythe Manual? 0 Play Time 00:27:16 Cumulative 65.1 hours Start 2021.05.30 @ 00:49:44 End 2021.05.30 @ 01:15:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2e199464-29bb-405d-8a04-031c0066622b