Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.15 @ 00:28:51 Player: erecorar Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (48) 240 Value Destroyed (1650) 1650 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6830 Bonus ------- Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 105/850 Matter 262/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Encrypted Comm Array > --- WEAPON (4) ------- Heavy Battle Rifle > --- INVENTORY (5) ---- Improved Deuterium Engine Neutrino Core Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Thermal Generator Small Storage Unit Enhanced Optical Array Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Minigun Flak Gun Flak Gun > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Advanced Treads Component Analysis Suite [Rating: 55] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Encrypted Comm Array Storage Small Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Slots Evolved 8 | . . 2 2 2 . . . 2 . . Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 3 | . . . 1 1 . . . 1 . . Weapon 2 | . . . . 1 . . . 1 . . Parts Attached 87 | 6 6 9 15 6 1 6 22 8 7 1 Power 13 | 1 . 1 3 1 . 1 2 2 2 . Engine 10 | 1 . 1 2 1 . 1 1 2 1 . Core 3 | . . . 1 . . . 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . 2 2 1 . . 9 2 1 . Treads 12 | . . . . . . . 9 2 1 . Leg 7 | 2 . 2 2 1 . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 1 1 1 4 2 1 2 4 3 3 . Device 6 | . . . . 1 . . . 2 3 . Storage 1 | 1 . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . Protection 14 | . 1 1 4 1 1 2 4 . . . Artifact . | . . . . . . . . . . . Weapon 33 | 2 5 5 6 2 . 3 7 1 1 1 Energy Gun 13 | 1 . 2 4 . . 3 3 . . . Energy Cannon 6 | . . 2 2 2 . . . . . . Ballistic Gun 12 | 1 4 1 . . . . 3 1 1 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . 1 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 2 . 1 . . . . . Parts Lost 31 | . . 1 . . 5 . 12 . 13 . Power 7 | . . 1 . . 2 . 1 . 3 . Propulsion 7 | . . . . . 1 . 4 . 2 . Utility 9 | . . . . . 2 . 3 . 4 . Weapon 8 | . . . . . . . 4 . 4 . Highest Loss Streak 11 | . . 1 . . 5 . 11 . 7 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 99 99 95 68 34 57 96 77 17 Engine 8 | . 14 10 10 7 4 3 2 10 9 . Core 2 | . . . 7 7 4 . 1 . . . Treads 10 | . . . . . . . 20 26 20 . Leg 15 | . 28 44 36 28 16 . . . . . Device 3 | . . . . 3 4 . . 4 7 6 Storage 7 | . 14 11 9 7 7 7 7 6 3 . Processor 2 | . . . . . . . . 4 6 6 Protection 12 | . 13 11 17 15 12 15 11 13 8 . Energy Gun 2 | . 1 6 5 . . 7 11 . . . Energy Cannon 6 | . . 6 12 23 16 . . . . . Ballistic Gun 11 | . 26 8 . . . . 1 26 17 4 Peak Build Rating 55 | 6 7 14 31 38 38 28 44 55 55 15 Average Rating 31 | 4 6 11 24 36 28 14 26 50 44 13 On Entrance 19 | . 6 7 13 31 35 9 10 33 55 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 13 16 22 51 69 60 23 40 54 54 4 Greatest Support 112 | 20 20 40 52 52 37 3 112 110 110 3 Greatest Overweight (x) 7 | 1 . . . 1 1 7 5 . 2 1 Average Overweight (x) . | . . . . 1 . 5 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 6 5 Most Carried 8 | 2 8 8 8 8 8 7 7 4 5 3 Average Carried 4 | 1 6 5 6 6 8 5 1 2 3 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 6 8 8 8 7 1 4 1 3 Class Distribution -------------------- 38% | Mutant 33% | Tank 18% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Matter Collected 1588 | 188 235 181 57 108 . . 370 138 311 . Remotely . | . . . . . . . . . . . Salvage Created 1537 | . 261 279 117 167 . . 392 138 183 . Parts 97 | . 27 18 8 7 . . 25 2 10 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 13 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Combat Hostiles Destroyed 43 | . 9 8 2 2 . . 15 3 4 . Melee 1 | . . . . . . . 1 . . . Guns 25 | . 6 4 . . . . 8 3 4 . Cannons 8 | . . 4 2 2 . . . . . . AOE 8 | . 3 . . . . . 5 . . . Classes Destroyed 11 | . 5 2 1 1 . . 2 . . . Worker 1 | . 1 . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . Watcher 3 | . 1 . . 2 . . . . . . Swarmer 17 | . 6 3 . . . . 8 . . . Grunt 12 | . 3 2 . . . . 2 3 2 . Brawler 2 | . . 1 . . . . . . 1 . Sentry 4 | . . 2 1 1 . . . . . . Specialist 4 | . . . . . . . 4 . . . Hunter 1 | . . . 1 . . . . . . . Programmer 2 | . . . . 1 . . . . 1 . Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 7 | . 7 3 1 1 . . 6 3 2 . Combat Bots Only 6 | . 6 3 1 1 . . 6 3 2 . Max Kills in Single Turn 3 | . 2 1 1 1 . . 3 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . . . . . 2 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Hostile Shots Fired 559 | . 36 28 6 32 4 . 203 8 238 4 Missed 152 | . 9 10 2 11 . . 49 1 69 1 Damage Taken 5433 | . 246 151 49 88 132 . 2301 105 2315 46 Core 1441 | . 50 30 . 3 32 . 581 15 700 30 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 138 | . 26 5 4 . . . 103 . . . Ignored by Resistances 1984 | . 76 45 15 54 50 . 1059 28 644 13 Regen/Repaired (Parts) 31 | . . . 31 . . . . . . . Core Remaining (%) 76 | 100 80 92 100 . . . 12 . . . Volleys Fired 94 | . 15 21 5 7 . . 26 6 14 . Largest 3 | . 2 2 2 3 . . 3 3 3 . Hottest 195 | . 50 124 130 195 . . 165 81 81 . Shots Fired 208 | . 30 39 10 21 . . 61 18 29 . Gun 157 | . 28 26 3 . . . 53 18 29 . Cannon 41 | . . 13 7 21 . . . . . . Launcher 10 | . 2 . . . . . 8 . . . Special . | . . . . . . . . . . . Kinetic 91 | . 28 16 . . . . . 18 29 . Thermal 107 | . . 23 10 21 . . 53 . . . Explosive 10 | . 2 . . . . . 8 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 29 | . 18 29 3 9 . . 11 21 11 . Robot Miss Streak 3 | . 1 3 2 1 . . 2 2 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . . . . . . 5 . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . Shots Hit Robots 162 | . 21 27 6 16 . . 50 16 26 . Core Hits 106 | . 16 11 3 5 . . 23 21 27 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 3 | . . 1 . . . . 1 1 . . Burn 2 | . . 1 . . . . 1 . . . Destroy 1 | . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4027 | . 631 424 132 442 . . 1494 364 540 . Guns 2215 | . 245 259 38 . . . 781 364 528 . Cannons 701 | . . 165 94 442 . . . . . . Explosions 1062 | . 377 . . . . . 685 . . . Melee . | . . . . . . . . . . . Ramming 49 | . 9 . . . . . 28 . 12 . Kinetic 1307 | . 245 170 . . . . . 364 528 . Thermal 1609 | . . 254 132 442 . . 781 . . . Explosive 1062 | . 377 . . . . . 685 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . 11 11 11 1 1 1 Average Corruption 3 | . . . . . 6 11 11 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . . . . 8 1 16 1 9 . Message Errors 10 | . . . . . 3 . 4 1 2 . Matter Fused 5 | . . . . . 2 . 1 . 2 . Heat Flow Errors 2 | . . . . . 1 . . . 1 . Energy Discharges 4 | . . . . . . . 3 . 1 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 1 2 . 1 . Data Loss (major) 3 | . . . . . 1 . 2 . . . Alerts 2 | . . . . . . . 1 . 1 . Misdirections 4 | . . . . . 1 . 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 109 | . 64 2 . 25 . . 18 . . . Projectiles 27 | . . 2 . 25 . . . . . . Explosions 82 | . 64 . . . . . 18 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 181 | . 73 . . . . . 108 . . . Shots 8 | . 2 . . . . . 6 . . . Rammed 29 | . . . . . . . 21 1 7 . Targets Rammed 31 | . 1 . . . . . 22 1 7 . Kicked 1 | . 1 . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 1173 | . . 413 177 493 270 . 1173 135 238 . Average Temperature 159 | . . 187 76 166 147 . 258 69 53 . Received Heat Transfer 1344 | . 48 27 9 18 . . 360 63 801 18 Effects 26 | . . 4 . 5 . . 17 . . . Shutdowns 6 | . . 1 . 2 . . 3 . . . Energy Bleed 4 | . . 1 . . . . 3 . . . Interference 3 | . . 1 . . . . 2 . . . Matter Decay 5 | . . 1 . 1 . . 3 . . . Short Circuit 3 | . . . . 1 . . 2 . . . Damage (minor) 4 | . . . . 1 . . 3 . . . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 4 | . . . . 3 . . 1 . . . Heat Transferred 3034 | . . 592 222 592 . . 1628 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Peak Influence 321 | . 297 182 122 137 27 4 321 157 . . Initial 145 | . . . . 47 12 . 1 145 . . Average 81 | . 86 63 59 62 10 . 145 126 . . Maximum Alert Level 1 | . 1 . . . . . 1 . . . Low Security (%) 94 | 100 85 100 100 100 100 100 64 100 . . Level 1 5 | . 14 . . . . . 35 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Squads Dispatched 9 | . 2 1 . 2 . . 2 2 . . Investigation 5 | . 2 1 . . . . . 2 . . Extermination 1 | . . . . 1 . . . . . . Reinforcement 3 | . . . . 1 . . 2 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 81 | . 12 11 4 6 6 . 18 4 16 4 Peak Tracking Total 7 | . 3 3 2 2 6 . 7 2 6 4 Tactical Retreats 10 | . 1 . . . . . 5 . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Traps Triggered 4 | . 1 . . 2 . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Machines Disabled 1 | . 1 . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Machines Accessed 13 | . 4 4 2 . . 1 . 2 . . Terminals 11 | . 4 4 . . . 1 . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 44 | . 12 20 4 . . 1 . 7 . . Successful 18 | . 6 6 4 . . 1 . 1 . . Failed 26 | . 6 14 . . . . . 6 . . Catastrophic 5 | . . 2 . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . Manual 34 | . 12 18 . . . . . 4 . . Terminals 40 | . 12 20 . . . 1 . 7 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . 6 6 . . . 1 . 1 . . Record 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . Unreport Threat 3 | . 2 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Zone Layout 3 | . 1 1 . . . . . 1 . . Security Stations 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 4 4 1 . . 1 . 2 . . Full Trace Events 6 | . 2 2 . . . . . 2 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Turns Passed 3886 | 75 325 409 399 579 188 22 344 514 902 129 Spaces Moved 2531 | 56 203 276 260 274 123 5 124 303 747 160 Core 556 | 5 . . . . 54 5 21 . 311 160 Treads 842 | . . . . . . . 103 303 436 . Legs 1133 | 51 203 276 260 274 69 . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 192 100 300 100 150 50 50 Average Speed 131 | 116 120 120 121 192 150 320 158 155 112 77 Slowest Speed 400 | 120 120 120 122 193 193 400 300 156 160 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 30 22 22 9 81 . 58 8 86 26 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 52 | . 14 . 2 . . . 36 . . . Melee . | . . . . . . . . . . . Projectile 2 | . . . 2 . . . . . . . AOE 50 | . 14 . . . . . 36 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Total 2896 | 63 253 315 335 311 125 15 206 333 776 164 Wait 73 | . 19 . 26 16 . . 5 7 . . Move 2522 | 55 202 275 259 274 122 4 123 302 746 160 Hop . | . . . . . . . . . . . Pick Up 45 | 2 7 4 15 4 1 . 1 6 2 3 Fast Attach 35 | 6 1 1 1 3 . . 21 1 1 . Attach 25 | . 1 3 3 2 . 6 1 3 5 1 Detach 9 | . 1 1 1 1 . 5 . . . . Swap 27 | . 4 5 11 1 1 . . 4 1 . Drop 34 | . 2 5 14 3 1 . 6 3 . . Fire 94 | . 15 21 5 7 . . 26 6 14 . Melee . | . . . . . . . . . . . Ram 7 | . . . . . . . 7 . . . Kick 1 | . 1 . . . . . . . . . Crush 23 | . . . . . . . 15 1 7 . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 11) 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Propulsion x2 696 | -9/Materials | Identified exit to Mines 798 | -9/Materials | Discovered new exit (range 10) 810 | -9/Materials | Entered another Materials area 810 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 841 | -8/Materials | Discovered new exit (range 9) 1091 | -8/Materials | Repaired Weapon Shielding 1139 | -8/Materials | Discovered new exit (range 16) 1201 | -8/Materials | Build established: Scavenger-Mutant 1209 | -8/Materials | Entered Factory 1209 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1331 | -7/Factory | Discovered new exit (range 16) 1508 | -7/Factory | Build established: Scavenger-Tank 1788 | -7/Factory | Sucked down chute 1788 | -7/Factory | Entered Waste 1802 | -7/Waste | Spotted C-40 Crusher 1803 | -7/Waste | EMP discharged 1824 | -7/Waste | Spotted C-40 Crusher 1832 | -7/Waste | Spotted C-40 Crusher 1895 | -7/Waste | Spotted C-40 Crusher 1900 | -7/Waste | Spotted C-40 Crusher 1903 | -7/Waste | EMP discharged 1903 | -7/Waste | System corruption reached 10% 1906 | -7/Waste | Spotted C-40 Crusher 1911 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1914 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1917 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1923 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1954 | -7/Waste | Lost 5 parts (2p1n2u) 1967 | -7/Waste | Discovered new exit (range 10) 1976 | -7/Waste | Entered Factory 1995 | -7/Factory | Identified exit to DSF 1998 | -7/Factory | Entered DSF 2074 | -7/DSF | Additional patrols routed to DSF 2228 | -7/DSF | Sterilization system engaged 2236 | -7/DSF | Core integrity fell below 50% 2248 | -7/DSF | Ambient heat levels rising (+10) 2263 | -7/DSF | Ambient heat levels rising (+10) 2278 | -7/DSF | Ambient heat levels rising (+10) 2280 | -7/DSF | Lost 11 parts (1p4n2u4w) 2293 | -7/DSF | Ambient heat levels rising (+10) 2308 | -7/DSF | Ambient heat levels rising (+10) 2308 | -7/DSF | Discovered new exit (range 13) 2323 | -7/DSF | Ambient heat levels rising (+10) 2325 | -7/DSF | Core integrity fell below 20% 2338 | -7/DSF | Ambient heat levels rising (+10) 2342 | -7/DSF | Entered Factory 2342 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2546 | -6/Factory | Build established: Tank 2838 | -6/Factory | Discovered new exit (range 11) 2856 | -6/Factory | Entered Lower Caves 2870 | -6/Lower Caves | Met a Warlord Commander 2871 | -6/Lower Caves | Learned location of Warlord (-4) 2872 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2880 | -6/Lower Caves | Found Encrypted Comm Array 3327 | -6/Lower Caves | Spotted B-75 Beast 3526 | -6/Lower Caves | Lost 4 parts (2p2u) 3635 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 3677 | -6/Lower Caves | Build established: Mutant 3703 | -6/Lower Caves | Core integrity fell below 50% 3709 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3719 | -6/Lower Caves | Encountered a Warlord checkpoint 3725 | -6/Lower Caves | Core integrity fell below 20% 3743 | -6/Lower Caves | Learned Factory terminal intel 3756 | -6/Lower Caves | Discovered new exit (range 5) 3758 | -6/Lower Caves | Entered another Lower Caves area 3865 | -6/Lower Caves | Learned location of 1 exit from Factory 3887 | -6/Lower Caves | Self-destructed Last Messages --------------- 03673_ Acquired 45 matter. 03674_ Acquired 2 matter. 03677_ Acquired 6 matter. 03678_ Acquired 53 matter. 03709_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03719_ ZG-40P(M): "WARLORD FOREVER!" 03737_ Acquired 31 matter. 03739_ Acquired Neutrino Core. 03743_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 03756_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03782_ Connecting with Outpost Terminal... 03782_ Current location identified: Lower Caves 03789_ Acquired Imp. Deuterium Engine. 03796_ Acquired Hvy. Battle Rifle. 03816_ Acquired Lgt. Antimatter Reactor. 03865_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????####???????? | | ?????????????????????????????????????## ##??????? | | ?????????????????????????????????????? ##?????? | | ??????????????????????????????????????# ##????? | | ??????????????????????????????????????# ##???? | | ?????????????????????????????????????## ##??? | | ?????????????????????????????????????# #### | | ?????????????????????????????????????# | | ??????????????????????????????????????# | | ?????????????????????????????????#####?# #?? | | ??????????????????????????????#### ### ##?? | | ???????????????????????####??## # #??? | | ??????????????????????## #### ##### #??? | | ??????????????????????# ## ## #???# #??# | | ?????????????????????## ### #???# #### | | ???????????????####### ### #??# | | ???????????????# ##?# #?# | | ???????????????## @ ##?? ## ####### | | ????????????????## ###?? ###?# ????# | | ?????????????????# ##???# ????? ???# | | ?????????????? #????# ?????? #??## | | ??????????# ????## ?????? #???# | | ??????????# #### ?????###??????? #??# | | ??????????????# #??????????????? ??# | | ??????????????# ##??????????????? #?# | | ??????????????####### ##????????????????? ##?# | | ????????????????????### g#???????????????????#??# | | ??????????????????????##g ??????????????????????# | | ???????????????????????#g ??????????????????????? | | ??????????????????????? g ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????? ###??????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed SpacefoldPrecisionMantle Manual? 0 Play Time 00:30:33 Cumulative 17.4 hours Start 2024.08.14 @ 23:54:42 End 2024.08.15 @ 00:28:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 27 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e91d423f-ba9c-4963-b3ac-4ad6241df2a2