Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 16:53:48 Player: tme5 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (3547) 3547 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7542 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 200/300 Energy 590/590 System Corruption 5% Temperature Cool (12) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Compact Battery > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Compact Matter Pod (150) Advanced Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Compact Battery Compact Battery Weight Redist. System Target Analyzer Improved Integration Mediator > --- WEAPON ----------- Shock Rifle Shock Rifle Improved Heavy Laser Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Compact Matter Pod Advanced Melee Analysis Suite [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Fac Slots Evolved 8 | . . 2 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 4 | . . 1 1 . 1 . 1 Weapon 2 | . . . . . 1 . 1 Parts Attached 141 | 6 14 25 25 27 22 . 22 Power 18 | 1 2 1 3 4 3 . 4 Engine 10 | 1 1 1 2 1 2 . 2 Core 6 | . 1 . 1 2 . . 2 Reactor 2 | . . . . 1 1 . . Propulsion 29 | 2 . 11 4 3 6 . 3 Treads 3 | . . 3 . . . . . Leg 22 | 2 . 8 4 3 4 . 1 Wheel 2 | . . . . . 2 . . Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 41 | 1 3 8 8 8 6 . 7 Device 18 | . 1 4 3 5 2 . 3 Storage 7 | 1 . 1 . . 3 . 2 Processor 5 | . 1 1 1 . 1 . 1 Hackware . | . . . . . . . . Protection 11 | . 1 2 4 3 . . 1 Artifact . | . . . . . . . . Weapon 53 | 2 9 5 10 12 7 . 8 Energy Gun 18 | 1 5 2 1 1 2 . 6 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 22 | 1 1 3 5 6 4 . 2 Ballistic Cannon 3 | . . . 2 1 . . . Launcher 3 | . 3 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . . . 2 4 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 69 | . 1 11 5 13 22 . 17 Power 9 | . . 1 1 2 3 . 2 Propulsion 18 | . . 2 3 4 7 . 2 Utility 21 | . . 4 1 4 4 . 8 Weapon 21 | . 1 4 . 3 8 . 5 Highest Loss Streak 19 | . 1 6 2 7 19 . 12 Average Slot Usage (%) 81 | . 93 94 93 82 82 15 45 Engine 5 | . 10 10 7 1 4 . 3 Core 2 | . 3 . 1 5 . . 2 Treads 2 | . . 10 . . . . . Leg 20 | . 28 21 30 22 21 . 3 Device 10 | . 7 19 8 11 4 . 8 Storage 3 | . 12 . . . 6 . 5 Processor 10 | . . 5 9 18 15 15 8 Protection 5 | . 1 5 18 4 5 . 1 Energy Gun 5 | . 14 5 1 3 2 . 8 Ballistic Gun 8 | . 3 11 8 10 13 . 1 Launcher 1 | . 9 3 . . . . . Slashing Weapon 1 | . . . 5 1 . . . Naked Turns 7 | . . . . . . . 7 Heaviest Build 41 | 12 18 22 32 27 41 . 30 Greatest Support 60 | 20 20 60 52 52 40 3 21 Greatest Overweight (x) 6 | . . 4 1 5 6 . 5 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 6 6 6 4 4 10 4 4 Average Capacity 4 | 4 5 4 4 4 7 4 4 Most Carried 7 | 2 6 4 4 4 7 2 4 Average Carried 3 | . 4 3 3 3 4 2 2 Final Capacity 6 | 6 4 4 4 4 4 4 4 Final Carried 4 | 1 4 3 4 4 2 2 3 Class Distribution -------------------- 48% | Scavenger-Mutant 37% | Mutant 9% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Low Fac Matter Collected 2888 | 235 210 678 470 783 407 . 105 Remotely . | . . . . . . . . Salvage Created 4127 | . 413 912 757 1024 672 . 349 Parts 241 | . 38 56 34 59 33 . 21 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Fac Combat Hostiles Destroyed 86 | . 9 21 17 21 11 . 7 Melee 16 | . . . 9 6 . . 1 Guns 39 | . 4 11 2 12 6 . 4 Cannons 12 | . . . 6 3 3 . . AOE 15 | . 5 9 . . 1 . . Classes Destroyed 12 | . 4 6 . 1 1 . . Worker 3 | . 2 . . 1 . . . Builder 3 | . . 2 . 1 . . . Hauler 2 | . 1 . . . 1 . . Recycler 3 | . . 2 . . 1 . . Watcher 10 | . 3 3 1 2 . . 1 Swarmer 19 | . . 8 3 3 2 . 3 Grunt 39 | . 9 8 8 7 4 . 3 Brawler 3 | . . 2 1 . . . . Duelist 2 | . . 1 . 1 . . . Sentry 20 | . . 2 5 9 4 . . Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . . 1 . 1 Best Kill Streak 6 | . 3 6 3 4 5 . 4 Combat Bots Only 5 | . 2 4 3 4 5 . 4 Max Kills in Single Turn 3 | . 2 3 1 3 1 . 2 Gunslinging 1 | . . . . . . . 1 Exploded 2 | . 1 2 . . 1 . . Melee 1 | . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Fac Damage Taken 9176 | . 352 1371 1104 1605 2700 . 2044 Core 2239 | . 48 201 114 332 662 . 882 Absorbed by Shields 95 | . . . . 95 . . . Core Remaining (%) 50 | 100 80 49 . 18 . 5 . Volleys Fired 310 | . 45 88 32 82 42 . 21 Largest 4 | . 2 2 2 2 3 . 4 Hottest 173 | . 80 79 100 88 173 . 166 Shots Fired 540 | . 65 128 56 131 106 . 54 Gun 458 | . 52 118 32 112 90 . 54 Cannon 59 | . . . 24 19 16 . . Launcher 23 | . 13 10 . . . . . Special . | . . . . . . . . Kinetic 347 | . 18 66 48 118 73 . 24 Thermal 99 | . 16 19 8 13 33 . 10 Explosive 23 | . 13 10 . . . . . Electromagnetic 71 | . 18 33 . . . . 20 Robot Hit Streak 15 | . 6 7 7 15 11 . 9 Robot Miss Streak 7 | . 3 4 7 6 5 . 2 Penetration Max 1 | . . . . 1 . . . Secondary Targets 4 | . . 1 . 1 . . 2 Max Gunslinging Chain 2 | . . 1 . 1 . . 2 Shots Hit Robots 409 | . 41 75 80 104 68 . 41 Core Hits 220 | . 28 40 39 48 36 . 29 Critical Hits 5 | . . . 2 1 1 . 1 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 4 | . . . 1 1 1 . 1 Melee Attacks 71 | . . . 43 28 . . . Impact . | . . . . . . . . Slashing 71 | . . . 43 28 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8326 | . 990 1552 1696 1939 1217 . 932 Guns 4751 | . 418 954 331 1127 1045 . 876 Cannons 655 | . . . 282 206 167 . . Explosions 1170 | . 572 598 . . . . . Melee 1689 | . . . 1083 606 . . . Ramming 61 | . . . . . 5 . 56 Kinetic 3566 | . 84 536 543 1287 778 . 338 Thermal 1033 | . 114 162 70 46 434 . 207 Explosive 1170 | . 572 598 . . . . . Electromagnetic 807 | . 220 256 . . . . 331 Impact . | . . . . . . . . Slashing 1689 | . . . 1083 606 . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 2 3 . . 7 7 5 Average Corruption 3 | . 2 2 . . 4 7 4 Corruption Purged . | . . . . . . . . Effects 64 | . 10 26 . . 6 2 20 Message Errors 17 | . 5 7 . . 1 1 3 Matter Fused 13 | . . 7 . . 2 . 4 Heat Flow Errors 9 | . 3 4 . . . . 2 Energy Discharges 8 | . 1 3 . . . 1 3 Data Loss (minor) 5 | . . 2 . . 1 . 2 Data Loss (major) 2 | . . . . . . . 2 Targeting Errors 6 | . 1 1 . . 1 . 3 Weapon Failures 4 | . . 2 . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 41 | . 4 23 6 8 . . . Projectiles . | . . . . . . . . Explosions 27 | . 4 23 . . . . . Melee 14 | . . . 6 8 . . . Knockbacks 9 | . . . 2 6 . . 1 Impact 1 | . . . . . . . 1 Kinetic 6 | . . . 1 5 . . . Secondary 2 | . . . 1 1 . . . Self-Inflicted Damage 48 | . . 27 . . 2 . 19 Shots 1 | . . 1 . . . . . Rammed 36 | . . . . . 1 . 35 Targets Rammed 36 | . . . . . 1 . 35 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 258 | . 249 258 246 29 156 . 193 Average Temperature 64 | . 51 81 149 14 31 . 39 Received Heat Transfer 2745 | . 198 435 459 627 705 . 321 Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . 1 . . . . 3 Combat Hostiles 3 | . . 1 . . . . 2 Parts Fried 6 | . 2 1 . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 2175 | . 333 407 185 111 843 . 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Fac Peak Influence 315 | . 171 315 258 268 199 . 81 Average Influence 103 | . 59 115 150 144 86 . 29 Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 88 | 100 100 92 68 78 100 . 100 Level 1 11 | . . 7 31 21 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 3 2 2 2 9 . 3 Investigation 2 | . 1 1 . . . . . Extermination 2 | . . . . . 1 . 1 Reinforcement 8 | . 2 1 . 2 2 . 1 Assault . | . . . . . . . . Garrison 9 | . . . 2 . 6 . 1 Intercept . | . . . . . . . . Construction Impeded 3 | . . 1 . . 2 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Fac Distress Signals 9 | . . 3 . 3 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 141 | . 16 34 22 31 27 1 10 Peak Tracking Total 9 | . 3 5 3 5 9 1 4 Tactical Retreats 9 | . . 4 2 2 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Fac Traps Triggered 6 | . 2 1 . 1 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . 2 1 Machines | -11 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Low Fac Machines Disabled 6 | . . 3 . 3 . . . Max in Single Turn 1 | . . 1 . 1 . . . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Fac Machines Accessed 28 | . 5 6 4 9 2 . 2 Terminals 21 | . 4 5 3 7 1 . 1 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . 1 . . 1 Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 67 | . 15 10 9 22 4 . 7 Successful 41 | . 11 6 7 13 . . 4 Failed 26 | . 4 4 2 9 4 . 3 Catastrophic 2 | . . . . 1 . . 1 Database Lockouts . | . . . . . . . . Manual 19 | . 3 3 2 9 1 . 1 Terminals 48 | . 11 9 7 18 1 . 2 Fabricators . | . . . . . . . . Repair Stations 12 | . 4 . . 3 . . 5 Recycling Units 1 | . . 1 . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 4 | . . . . 1 3 . . Terminal Hacks 28 | . 7 5 5 10 . . 1 Record 4 | . . 2 1 1 . . . Open Door 2 | . . . . 2 . . . Alert Level 2 | . 1 . . 1 . . . Locate Traps 7 | . 3 1 1 2 . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 12 | . 3 2 2 4 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . 4 . . 2 . . 3 Scan Component 5 | . 2 . . 1 . . 2 Repair 4 | . 2 . . 1 . . 1 Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 3 4 3 3 2 . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 2 . . 1 . . 1 Time 121 | . 64 . . 38 . . 19 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 146 | . . . . . . 146 . Highest-Rated Ally 146 | . . . . . . 146 . Total Orders 5 | . . . . 5 . . . EXPLORE 1 | . . . . 1 . . . RETURN 4 | . . . . 4 . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 5 | . . . . 5 . . . Drone Recoveries 4 | . . . . 4 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Low Fac Turns Passed 6728 | 58 888 1426 868 1652 827 67 942 Spaces Moved 3780 | 43 598 755 455 945 446 57 481 Core 317 | 5 . 1 . 6 41 57 207 Treads 209 | . . 209 . . . . . Legs 3216 | 38 598 545 455 939 374 . 267 Wheels 31 | . . . . . 31 . . Hover 7 | . . . . . . . 7 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 50 50 50 Average Speed 126 | 111 120 131 120 123 131 50 146 Slowest Speed 350 | 120 120 250 150 300 350 50 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 33 | 4 78 40 30 90 8 5 9 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 130 | . 77 49 . . 4 . . Melee . | . . . . . . . . Projectile 4 | . . . . . 4 . . AOE 126 | . 77 49 . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Fac Total 5093 | 51 709 1073 649 1260 596 94 661 Wait 630 | . 18 170 72 161 74 38 97 Move 3773 | 42 597 754 454 944 445 56 481 Hop . | . . . . . . . . Pick Up 75 | 3 20 21 9 10 8 . 4 Fast Attach 60 | 4 2 7 10 10 8 . 19 Attach 34 | 2 3 13 1 3 9 . 3 Detach 2 | . . . 1 . 1 . . Swap 47 | . 9 5 14 14 5 . . Drop 55 | . 15 15 13 8 3 . 1 Fire 310 | . 45 88 32 82 42 . 21 Melee 71 | . . . 43 28 . . . Ram 36 | . . . . . 1 . 35 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Lower Caves -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 4) 550 | -10/Materials | Discovered new exit (range 3) 568 | -10/Materials | Repaired Lgt. Nuclear Core? 618 | -10/Materials | Repaired Grenade Launcher 785 | -10/Materials | Discovered new exit (range 14) 811 | -10/Materials | Discovered new exit (range 12) 939 | -10/Materials | Identified exit to Materials 947 | -10/Materials | Entered another Materials area 947 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1496 | -9/Materials | Lost 6 parts (1p2n2u1w) 1775 | -9/Materials | Build established: Scavenger-Mutant 2137 | -9/Materials | Discovered new exit (range 4) 2299 | -9/Materials | Core integrity fell below 50% 2370 | -9/Materials | Identified exit to Materials 2373 | -9/Materials | Entered another Materials area 2373 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2698 | -8/Materials | Discovered new exit (range 11) 2897 | -8/Materials | Discovered new exit (range 13) 2924 | -8/Materials | Identified exit to Storage 3141 | -8/Materials | Garrison activated, responded to threat 3241 | -8/Materials | Entered Storage 3548 | -8/Storage | Lost 4 parts (1p1n2u) 3722 | -8/Storage | Learned location of Armory (-3) 3913 | -8/Storage | Core integrity fell below 50% 4270 | -8/Storage | Lost 7 parts (2n2u3w) 4511 | -8/Storage | Discovered new exit (range 5) 4560 | -8/Storage | Discovered new exit (range 18) 4592 | -8/Storage | Identified exit to Factory 4714 | -8/Storage | Repaired Hrd. Medium Armor Plating 4780 | -8/Storage | Core integrity fell below 20% 4893 | -8/Storage | Entered Factory 4893 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4939 | -7/Factory | Garrison activated, responded to threat 5464 | -7/Factory | Build established: Scavenger-Tank 5618 | -7/Factory | Crushed by falling debris 5658 | -7/Factory | Core integrity fell below 50% 5680 | -7/Factory | Core integrity fell below 20% 5713 | -7/Factory | Discovered new exit (range 14) 5719 | -7/Factory | Identified exit to Lower Caves 5720 | -7/Factory | Entered Lower Caves 5738 | -7/Lower Caves | Lost 19 parts (3p5n4u7w) 5750 | -7/Lower Caves | NK-0LA showed up to help 5752 | -7/Lower Caves | NK-0LA revealed a hidden path 5755 | -7/Lower Caves | Identified exit to Factory 5787 | -7/Lower Caves | Entered Factory 5787 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5886 | -6/Factory | Build established: Mutant 6196 | -6/Factory | Core integrity fell below 50% 6204 | -6/Factory | Lost 4 parts (1p3u) 6549 | -6/Factory | Repaired Shock Rifle 6663 | -6/Factory | Spotted B-75 Beast 6665 | -6/Factory | Garrison activated, responded to threat 6703 | -6/Factory | Core integrity fell below 20% 6729 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Slug penetrates B-75 Beast. Imp. Heavy Laser destroyed. Target Analyzer destroyed. System corrupted: Gauss Rifle targeting data glitched. Slug penetrates B-75 Beast. B-75 Beast suffers critical hit. Destroyed Magnetic Acceleration Cannon. System corrupted: Autogun targeting data glitched. Slug penetrates B-75 Beast. U-05 Engineer builds a Wall. Autogun destroyed. Slug penetrates B-75 Beast. System corrupted: Gauss Rifle targeting data glitched. Gauss Rifle destroyed. Imp. Heat Sink destroyed. Imp. Integration Mediator destroyed. U-05 Engineer builds a Wall. Carbon-fiber Leg destroyed. U-05 Engineer destroyed. R-10 Processor collects Wheel. 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Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight It's Just You Loot Pinata Novice Programmer Power Corrupts Risk Taker Safety First Unlikely Earthworm Challenges ------------ None Game ------ Seed LargePrecisionTreads Manual? 0 Play Time 03:42:17 Cumulative 11.7 hours Start 2019.12.26 @ 21:31:17 End 2020.01.04 @ 16:53:48 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Dina Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: cb03409a-67ee-4e0d-98b3-1ff37a58bc4c