Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 18:58:33 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (124) 620 Value Destroyed (4071) 4071 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 10502 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 351 Registered with UFD 300 Met Imprinter 300 Friendly Fire -419 Cogmind --------- Core Integrity 754/1000 Matter 213/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1500) Ox29 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (9) ------ Huge Storage Unit Enhanced Optical Array Experimental Signal Interpreter 0b10 Decoder Chip [Scout] A0-MCA's Component Scanner > --- WEAPON (2) ------- Long-range Missile Launcher > --- INVENTORY (25) --- Enhanced Flexi-carbon Leg Armored Wheel Improved Cooling System Energy Well (350) High-capacity Matter Pod (200) Improved Sensor Array Experimental Terrain Scanner Advanced Terrain Scan Processor Experimental Target Analyzer Core Analyzer Faulty Experimental Core Analyzer Improved Transmission Jammer Improved Hardlight Generator Long-range Tractor Beam Variable Charge Gun Heavy Phase Cannon Improved Proton Missile Launcher Improved Remote Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Improved Kinecellerator Enhanced Scrap Shield Improved Hardlight Generator A0-MCA's Component Scanner > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Micro Fission Core Armored Wheel Scrap Suit Improved Cooling System Energy Well Energy Well High-capacity Matter Pod Improved Sensor Array Experimental Terrain Scanner Advanced Terrain Scan Processor Experimental Target Analyzer Experimental Core Analyzer Transmission Jammer Layered Medium Armor Plating Force Field Long-range Tractor Beam Improved Field Recycling Unit Enhanced Coil Gun Improved Proton Missile Launcher Long-range Missile Launcher CPS Tube Makeshift Axe Botcube [Rating: 100] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility A0-MCA's Component Scanner Device Scrap Suit Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Antimatter Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . . . . 8 . . . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 7 | . . . . . 5 . . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 159 | 7 16 13 3 10 61 12 12 2 4 18 1 Power 17 | 1 2 1 . 1 8 1 1 . . 2 . Engine 12 | 1 2 1 . 1 6 1 . . . . . Core 5 | . . . . . 2 . 1 . . 2 . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 1 1 1 1 7 3 . . 1 3 . Treads 10 | 2 1 1 . . 3 2 . . . 1 . Leg 3 | . . . . . 2 1 . . . . . Wheel 6 | . . . 1 1 1 . . . 1 2 . Hover 1 | . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . Utility 77 | 2 8 6 . 2 37 5 4 2 . 11 . Device 56 | 1 2 2 . . 33 5 4 . . 9 . Storage 6 | 1 3 . . 1 1 . . . . . . Processor 5 | . . . . 1 2 . . 1 . 1 . Hackware 2 | . . . . . 1 . . . . 1 . Protection 8 | . 3 4 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 45 | 2 5 5 2 6 9 3 7 . 3 2 1 Energy Gun 3 | . . 2 . 1 . . . . . . . Energy Cannon 3 | . . . . 2 1 . . . . . . Ballistic Gun 6 | 2 2 1 1 . . . . . . . . Ballistic Cannon 15 | . . . . 3 6 . 4 . . 2 . Launcher 7 | . 2 1 . . . 1 1 . 1 . 1 Special Weapon 6 | . 1 1 1 . 2 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 2 . 1 . . Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 20 | . 1 2 1 . 2 3 1 . . 8 2 Power 7 | . 1 . . . 1 1 1 . . 3 . Propulsion 6 | . . 1 . . 1 2 . . . 1 1 Utility 4 | . . 1 . . . . . . . 3 . Weapon 3 | . . . 1 . . . . . . 1 1 Highest Loss Streak 9 | . 1 2 1 . 1 2 1 . . 7 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 98 96 90 80 84 86 86 87 52 Engine 10 | . 13 14 14 14 7 13 10 6 6 5 . Core 2 | . . . . . 4 . . 6 6 4 . Treads 15 | . 27 28 26 14 11 3 13 13 8 5 5 Leg 2 | . . . . . 8 2 . . . . . Wheel 5 | . . . 1 14 2 6 6 6 10 10 5 Device 9 | . 1 12 . . 17 13 13 8 6 9 . Storage 8 | . 14 14 14 14 6 6 6 6 6 5 5 Processor 12 | . . . . 5 14 20 20 20 20 23 23 Protection 4 | . 12 1 14 8 . . . 3 6 4 . Energy Cannon 1 | . . . . 11 . . . . . . . Ballistic Gun 4 | . 27 5 14 2 . . . . . . . Ballistic Cannon 6 | . . . . 11 12 3 8 6 1 7 5 Launcher 1 | . . 8 . . . 3 . . 4 . 5 Special Weapon 1 | . . 8 10 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 3 6 6 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 137 | 14 52 54 54 65 124 130 121 121 121 137 . Greatest Support 73 | 40 40 40 40 20 73 28 28 28 40 58 . Greatest Overweight (x) 10 | 3 1 1 2 3 4 4 4 4 4 10 . Average Overweight (x) 2 | . . 1 1 2 1 3 3 3 3 3 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 7 18 20 20 20 20 25 25 25 25 25 25 Most Carried 25 | 2 20 20 20 20 24 25 25 25 25 25 19 Average Carried 20 | . 15 19 19 19 19 24 25 24 24 23 19 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 2 20 20 20 20 24 25 25 25 25 20 19 Class Distribution -------------------- 58% | Mutant 29% | Assassin 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Assassin | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Matter Collected 4928 | 318 464 225 66 302 2077 637 256 . 158 425 . Remotely 1332 | . . . . . 1053 144 . . . 135 . Salvage Created 3257 | 113 611 180 . . 1014 373 208 . 162 543 53 Parts 194 | 7 39 10 . . 63 15 17 . 16 26 1 Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . 1 . Parts Field Recycled 8 | . . . . . 4 4 . . . . . Retrieved Matter 138 | . . . . . 80 58 . . . . . Parts Self-Destructed 36 | . . 3 . . . 11 12 . 10 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 90 | . 11 7 . . 31 7 8 . 10 14 2 Guns 11 | . 6 5 . . . . . . . . . Cannons 48 | . . . . . 30 3 3 . . 12 . AOE 31 | . 5 2 . . 1 4 5 . 10 2 2 Classes Destroyed 20 | 2 5 1 . . 7 1 2 . 2 . . Worker 4 | . . . . . 4 . . . . . . Builder 7 | . . . . . 7 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . Recycler 7 | 1 3 . . . 2 . . . . 1 . Minesweeper 1 | . . . . . . 1 . . . . . Operator 3 | . 2 . . . . . . . . 1 . Drone 1 | . . . . . . . . . 1 . . Watcher 6 | . 2 . . . 4 . . . . . . Swarmer 37 | . 6 2 . . 5 4 7 . 9 4 . Grunt 26 | . 5 . . . 13 3 . . . 3 2 Duelist 1 | . . . . . 1 . . . . . . Protector 1 | . . . . . 1 . . . . . . Sentry 5 | . . . . . 4 . 1 . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 12 | . . . . . 6 . . . . 6 . Subdweller 5 | . . 5 . . . . . . . . . Decomposer 3 | . . . . . . 3 . . . . . Tinkerer 1 | . . . . . . . 1 . . . . Fireman 2 | . . . . . . . . . 1 1 . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 9 | 2 6 2 . . 9 4 3 . 5 5 2 Combat Bots Only 5 | . 4 2 . . 4 4 3 . 5 5 2 Max Kills in Single Turn 6 | 1 3 2 . . 6 2 3 . 5 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . 2 2 . . 1 2 3 . 5 1 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Hostile Shots Fired 472 | . 54 39 9 . 197 47 11 . . 100 15 Missed 127 | . 15 10 1 . 58 7 4 . . 31 1 Damage Taken 5823 | . 519 707 120 . 1784 540 135 . . 1704 314 Core 851 | . 116 101 17 . 282 89 . . . 169 77 Absorbed by Shields 667 | . . . . . 292 204 42 . . 129 . Regen/Repaired (Parts) 318 | . 93 . . . 9 . . . . 216 . Core Remaining (%) 54 | 100 . . . 6 . . . . 56 . . Volleys Fired 392 | 12 79 28 31 . 161 17 17 . 5 39 3 Largest 2 | 2 2 2 1 . 2 2 2 . 1 2 1 Hottest 136 | 40 100 100 100 . 136 80 80 . 43 80 43 Shots Fired 623 | 24 139 43 31 . 271 28 26 . 5 53 3 Gun 197 | 24 120 30 23 . . . . . . . . Cannon 372 | . . . . . 269 26 24 . . 53 . Launcher 21 | . 7 3 . . . 2 2 . 4 . 3 Special 33 | . 12 10 8 . 2 . . . 1 . . Kinetic 550 | 24 120 15 23 . 265 26 24 . . 53 . Thermal 49 | . 12 25 8 . 4 . . . . . . Explosive 21 | . 7 3 . . . 2 2 . 4 . 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | 5 10 13 . . 12 3 4 . 3 7 . Robot Miss Streak 6 | 2 3 1 . . 6 3 4 . . 3 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 329 | 16 75 26 . . 141 20 16 . 2 33 . Core Hits 182 | 5 34 12 . . 67 15 11 . 10 23 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 18 | . . . . . 12 3 2 . . 1 . Blast 16 | . . . . . 12 2 1 . . 1 . Sever 1 | . . . . . . . 1 . . . . Impale 1 | . . . . . . 1 . . . . . Melee Attacks 22 | . . . . . . 9 7 1 . 5 . Impact . | . . . . . . . . . . . . Slashing 16 | . . . . . . 3 7 1 . 5 . Piercing 6 | . . . . . . 6 . . . . . Sneak Attacks 9 | . . . . . . 4 4 . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13480 | 183 1326 455 . . 5884 1279 1097 . 859 1667 730 Guns 1424 | 183 831 410 . . . . . . . . . Cannons 7564 | . . . . . 5454 455 291 . . 1364 . Explosions 3466 | . 495 45 . . 409 334 392 . 859 202 730 Melee 1005 | . . . . . . 490 414 . . 101 . Ramming 21 | . . . . . 21 . . . . . . Kinetic 8651 | 183 831 163 . . 5364 455 291 . . 1364 . Thermal 445 | . . 247 . . 90 . . . . 108 . Explosive 3264 | . 495 45 . . 409 334 392 . 859 . 730 Electromagnetic 94 | . . . . . . . . . . 94 . Impact . | . . . . . . . . . . . . Slashing 727 | . . . . . . 212 414 . . 101 . Piercing 278 | . . . . . . 278 . . . . . Highest Corruption 4 | . . . . . 4 . . . . 2 2 Average Corruption 1 | . . . . . 1 . . . . 1 2 Corruption Purged 4 | . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 34 | . . . . . 29 . . . . 5 . Message Errors 11 | . . . . . 11 . . . . . . Matter Fused 10 | . . . . . 8 . . . . 2 . Heat Flow Errors 3 | . . . . . 3 . . . . . . Energy Discharges 2 | . . . . . 2 . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . 4 . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 735 | . 13 . . . 282 97 110 . 11 201 21 Projectiles 345 | . . . . . 225 . . . . 120 . Explosions 220 | . 13 . . . 57 . 37 . 11 81 21 Melee 170 | . . . . . . 97 73 . . . . Knockbacks 41 | . . . . . 25 5 . . . 11 . Impact . | . . . . . . . . . . . . Kinetic 39 | . . . . . 25 5 . . . 9 . Secondary 2 | . . . . . . . . . . 2 . Self-Inflicted Damage 462 | . 83 40 . . 61 . 68 . . 165 45 Shots 12 | . 3 1 . . 1 . 2 . . 3 2 Rammed 5 | . . . . . 4 . . . . 1 . Targets Rammed 5 | . . . . . 4 . . . . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 239 | . 239 . 96 . 192 238 12 . . 64 20 Average Temperature 57 | . 58 . 41 . 59 134 5 . . 15 13 Received Heat Transfer 1100 | . 174 66 27 . 336 165 . . . 209 123 Effects 2 | . 2 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . Heat Transferred 705 | . . 507 . . 148 . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Peak Influence 811 | 15 198 . 95 . 811 . . . . 321 . Initial 175 | . 9 . . . . . . . . 175 . Average 189 | 6 110 . 24 . 280 . . . . 169 . Maximum Alert Level 3 | . . . . . 3 . . . . 1 . Low Security (%) 66 | 100 100 . 100 . 42 . . . . 62 . Level 1 22 | . . . . . 34 . . . . 37 . Level 2 5 | . . . . . 12 . . . . . . Level 3 5 | . . . . . 10 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 3 . . . 15 . . . . 6 . Investigation 2 | . 1 . . . 1 . . . . . . Extermination 11 | . . . . . 8 . . . . 3 . Reinforcement 9 | . 2 . . . 4 . . . . 3 . Assault 2 | . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Distress Signals 7 | . 4 . . . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 125 | . 20 8 1 . 50 7 5 . 5 24 5 Peak Tracking Total 7 | . 4 4 1 . 5 4 4 . 1 7 5 Tactical Retreats 5 | . . 1 . . 2 1 1 . . . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Traps Triggered 4 | . . . . . 3 . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Machines Disabled 15 | . . . 1 . 7 . . . . 7 . Max in Single Turn 4 | . . . 1 . 4 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Machines Accessed 38 | . 7 1 9 3 11 . . 1 . 6 . Terminals 23 | . 5 . 6 . 8 . . . . 4 . Fabricators 3 | . . . . . 2 . . . . 1 . Repair Stations 2 | . 1 . . . . . . . . 1 . Recycling Units 5 | . 1 . 3 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 98 | . 19 3 20 15 23 . . 3 . 15 . Successful 63 | . 11 3 12 15 10 . . 3 . 9 . Failed 35 | . 8 . 8 . 13 . . . . 6 . Catastrophic 4 | . . . . . 4 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 44 | . 12 . 14 . 11 . . . . 7 . Terminals 60 | . 15 . 17 . 16 . . . . 12 . Fabricators 4 | . . . . . 3 . . . . 1 . Repair Stations 4 | . 2 . . . . . . . . 2 . Recycling Units 9 | . 2 . 3 . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 41 | . 4 3 7 15 4 . . 3 . 5 . Record 18 | . . 3 . 15 . . . . . . . Part Schematic 4 | . 1 . . . . . . 3 . . . Robot Analysis 2 | . 2 . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . Recycling Unit Index 1 | . . . 1 . . . . . . . . Alert Level 2 | . . . . . 1 . . . . 1 . Unreport Threat 3 | . . . . . . . . . . 3 . Locate Traps 2 | . . . . . 2 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 6 | . 1 . 5 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . 2 . Scan Component 2 | . 1 . . . . . . . . 1 . Repair 2 | . 1 . . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 16 | . 4 . 5 . 5 . . . . 2 . Terminals 8 | . 3 . 2 . 2 . . . . 1 . Track 2 | . 1 . 1 . . . . . . . . Botnet 5 | . 1 . 1 . 2 . . . . 1 . Operators 1 | . 1 . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . Liberate 2 | . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 1 . 3 . 2 . . . . . . Reject 1 | . . . . . 1 . . . . . . Mask 1 | . . . . . 1 . . . . . . Tunnel 4 | . 1 . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 6 . 5 . 11 . . . . 4 . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . . . . 17 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . 1 . Time 70 | . 26 . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . 2 . . . 1 . . Non-combat 1 | . . . . . 1 . . . . . . Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . 1 . . . 1 . . parse_system 1 | . . . . . . . . . 1 . . find_chute 1 | . . . . . 1 . . . . . . Manual 1 | . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Total Allies 9 | . . . . . 2 . . 6 . 1 . Largest Group 6 | . . . . . 2 . . 6 6 4 . Highest-Rated Group 154 | . . . . . 64 . . 154 154 99 . Highest-Rated Ally 64 | . . . . . 32 . . 28 28 64 . Total Orders . | . . . . . . . . . . . . Ally Attacks 54 | . . . . . 19 . . . 9 26 . Total Damage 1151 | . . . . . 379 . . . 147 625 . Kills 12 | . . . . . 4 . . . 3 5 . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 5 . 2 . 1 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 26 | . . . . . . . . . . 26 . Traps 18 | . . . . . . . . . . 18 . Emergency Access 7 | . . . . . . . . . . 7 . Exits 1 | . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Turns Passed 17515 | 119 1751 1896 1059 1964 3973 1596 762 1966 1003 1418 8 Spaces Moved 8845 | 47 608 703 436 1402 1672 972 446 1246 649 664 . Core 6 | 6 . . . . . . . . . . . Treads 2655 | 41 608 703 364 . 936 . . . . 3 . Legs . | . . . . . . . . . . . . Wheels 6184 | . . . 72 1402 736 972 446 1246 649 661 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 130 130 130 145 145 145 140 140 . Average Speed 171 | 156 214 240 221 137 197 151 148 153 147 144 . Slowest Speed 480 | 200 240 240 240 140 240 160 160 160 160 480 . Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 58 | 4 99 34 89 94 42 96 63 87 78 17 2 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 9 | . 1 1 3 1 . 1 . 2 . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 18 | . . . . 9 . 5 1 . 3 . . Spaces Dug 100 | . 11 . 7 . 14 8 45 . 10 5 . Terrain Destroyed 418 | . 31 11 14 . 125 25 59 . 52 50 51 Melee 5 | . . . . . . 1 1 . . 3 . Projectile 159 | . 2 . 14 . 101 13 15 . . 14 . AOE 254 | . 29 11 . . 24 11 43 . 52 33 51 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Total 10437 | 67 904 850 481 1449 2064 1050 504 1303 694 1067 4 Wait 816 | . 178 88 6 . 110 30 23 48 24 309 . Move 8835 | 46 607 702 435 1401 1671 971 445 1245 648 664 . Hop . | . . . . . . . . . . . . Pick Up 106 | 2 18 10 3 16 27 5 . 4 6 15 . Fast Attach 34 | 7 3 . . 5 10 4 1 . 1 3 . Attach 19 | . . 3 . . 9 1 . 1 1 3 1 Detach 1 | . 1 . . . . . . . . . . Swap 106 | . 13 10 3 5 42 7 11 1 2 12 . Drop 100 | . 5 9 3 22 28 6 . 3 7 17 . Fire 392 | 12 79 28 31 . 161 17 17 . 5 39 3 Melee 22 | . . . . . . 9 7 1 . 5 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . . . . 4 . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 8) 800 | -10/Materials | Discovered new exit (range 15) 1273 | -10/Materials | Discovered new exit (range 16) 1574 | -10/Materials | Repaired Lgt. Treads 1720 | -10/Materials | Discovered new exit (range 5) 1864 | -10/Materials | Discovered new exit (range 3) 1871 | -10/Materials | Entered Subcaves 2173 | -10/Subcaves | Learned location of Recycling (-9) 2247 | -10/Subcaves | Core integrity fell below 50% 2527 | -10/Subcaves | Ambushed by Subdweller buried in earth 2617 | -10/Subcaves | Core integrity fell below 20% 2912 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3080 | -10/Subcaves | Visited Clippyterm 3087 | -10/Subcaves | Learned Research security intel 3289 | -10/Subcaves | Discovered new exit (range 16) 3718 | -10/Subcaves | Ambushed by Subdweller buried in earth 3718 | -10/Subcaves | Discovered new exit (range 9) 3767 | -10/Subcaves | Entered Recycling 4224 | -9/Recycling | Discovered new exit (range 8) 4794 | -9/Recycling | Scanned before Scraplab entrance 4812 | -9/Recycling | Entered Scraplab 4822 | -9/Recycling | Discovered new exit (range 3) 4826 | -9/Recycling | Entered Scraptown 5152 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5157 | -9/Scraptown | Learned 8 Research zone layouts 5158 | -9/Scraptown | Learned Research security intel 5181 | -9/Scraptown | Discovered new exit (range 3) 5287 | -9/Scraptown | Visited Bundlers 5414 | -9/Scraptown | Visited Red Mages 5620 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5696 | -9/Scraptown | Visited Assassins FH 5763 | -9/Scraptown | Visited Cave Peace 5802 | -9/Scraptown | Visited CPS Storage 5819 | -9/Scraptown | Visited TADAMA 5851 | -9/Scraptown | Visited UFD Registry 5851 | -9/Scraptown | Registered with UFD as "Megadome" 5901 | -9/Scraptown | Visited Curators Association 5956 | -9/Scraptown | Visited Botcube Research 5966 | -9/Scraptown | Found Botcube 5993 | -9/Scraptown | Visited A0-MCA Data Center 6002 | -9/Scraptown | Given a B rating by A0-MCA 6004 | -9/Scraptown | Found A0-MCA's Component Scanner 6045 | -9/Scraptown | Visited Science Testing Area 6072 | -9/Scraptown | Visited Scrap Suit Storage 6165 | -9/Scraptown | Visited Abandonware Association 6188 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6224 | -9/Scraptown | Visited Infowarlord's Domain 6235 | -9/Scraptown | Found Exp. Terrain Scanner 6262 | -9/Scraptown | Visited LU-1G1's Boring Crew 6358 | -9/Scraptown | Visited Junk Repository 6491 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6698 | -9/Scraptown | Found Scrap Suit 6739 | -9/Scraptown | Found Scrap Suit 6759 | -9/Scraptown | Found Scrap Suit 6778 | -9/Scraptown | Discovered new exit (range 5) 6790 | -9/Scraptown | Entered Factory 6790 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 7327 | -6/Factory | Discovered new exit (range 9) 7504 | -6/Factory | Spotted B-75 Beast 9461 | -6/Factory | Identified exit to Factory 9821 | -6/Factory | Build established: Skirmisher 9940 | -6/Factory | First assault squad dispatched 10214 | -6/Factory | Identified exit to Lower Caves 10589 | -6/Factory | Build established: Mutant 10591 | -6/Factory | Discovered exit to Factory (range 16) 10763 | -6/Factory | Entered Lower Caves 10763 | -6/Lower Caves | UFD Scientist delivered a prototype 10778 | -6/Lower Caves | Found Enh. Scrap Shield 11163 | -6/Lower Caves | Build established: Assassin 11614 | -6/Lower Caves | Encountered a Warlord checkpoint 11699 | -6/Lower Caves | Learned Factory stockpile data 12128 | -6/Lower Caves | Discovered new exit (range 15) 12159 | -6/Lower Caves | Identified exit to Lower Caves 12359 | -6/Lower Caves | Entered another Lower Caves area 12393 | -6/Lower Caves | Spotted B-75 Beast 12564 | -6/Lower Caves | Encountered a Warlord checkpoint 12855 | -6/Lower Caves | Discovered new exit (range 9) 12871 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13106 | -6/Lower Caves | Identified exit to Zion 13121 | -6/Lower Caves | Entered Zion 13198 | -6/Zion | Discovered new exit (range 22) 13798 | -6/Zion | Gained Derelict followers 13844 | -6/Zion | Gained Derelict followers 13886 | -6/Zion | Learned Factory security intel 13944 | -6/Zion | Found Exp. Signal Interpreter 13948 | -6/Zion | Found Exp. Target Analyzer 14126 | -6/Zion | Turned away by Imprinter 14597 | -6/Zion | Found Faulty Exp. Core Analyzer 15042 | -6/Zion | Identified exit to Proximity Caves 15087 | -6/Zion | Entered Proximity Caves 15087 | -5/Proximity Caves | Accompanied by 6 allies 15150 | -5/Proximity Caves | Learned Factory stockpile data 15270 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15309 | -5/Proximity Caves | Spotter reported a threat 15446 | -5/Proximity Caves | Learned Factory interactive machine intel 16079 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16085 | -5/Proximity Caves | Spotted B-75 Beast 16090 | -5/Proximity Caves | Entered Factory 16090 | -5/Factory | Accompanied by 4 allies 16090 | -5/Factory | Evolved 2 slots: Utility x2 16093 | -5/Factory | Loaded intel: 50 interactive machine locations 16548 | -5/Factory | Identified exit to Upper Caves 16675 | -5/Factory | P-70 Sage assimilated allied 4M-D2V(i) 16807 | -5/Factory | Repaired Arm. Huge Wheel? 16870 | -5/Factory | Identified exit to Factory 17070 | -5/Factory | Cargo convoy interrupted 17242 | -5/Factory | Build established: Skirmisher 17295 | -5/Factory | Botcube activated 17309 | -5/Factory | Botcube completed mutation into legged form, armed with 1 gun. 17508 | -5/Factory | Entered Upper Caves 17516 | -5/Upper Caves | Self-destructed Last Messages --------------- 17504_ System corrupted: IFF burst signal emitted. 17504_ Penetrated by Slug. 17504_ Imp. Kinecellerator destroyed. 17504_ Critical hit (Blast). 17504_ K-01 Serf collects debris. 17506_ Penetrated by Slug. 17506_ Antimatter Cannon destroyed. 17506_ Imp. Deuterium Engine destroyed. 17508_ Mic. Fission Core destroyed. 17508_ Force Field destroyed. 17508_ U-05 Engineer builds a Wall. 17508_ Slammed into H-71 Marshal. LOCATION=UPPER CAVES GOAL=ESCAPE 17510_ Antimatter Cannon destroyed. 17511_ CV-ZPG(k) breaks down the debris. 17512_ Destroyed Adv. Heat Sink. 17512_ G-50 Soldier destroyed. 17513_ Med. Treads destroyed. 17514_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????###????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ##????#??????????????? | | ????????????????????????# ### #??????????????? | | ?????????????????????#### ###?????????????? | | ?????????????????????# @ #?????????????? | | ?????????????????????## #????????????? | | ??????????????????????# #????????????? | | ??????????????????????## g%%g #????????????? | | ???????????????????????# g #????????????? | | ??????????????????????? #???????????? | | ??????????????????????? #???????????? | | ?????????????????????? ## ######???????????? | | ?????????????????????? ? ????????????????? | | ?????????????????????? k ? ???????????????? | | ?????????????????????# k ?? ???????????????? | | ?????????????????????## k ?? ##??????????????? | | ??????????????????????# #??###???????????????? | | ??????????????????????## #?????????????????????? | | ???????????????????????##??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 11 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Lgt. Fission Core | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Focal Shield | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive S-27 Virus | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaBeamLeg Manual? 0 Play Time 02:12:52 Cumulative 285.8 hours Start 2024.07.22 @ 22:02:25 End 2024.07.23 @ 18:58:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 102 Adventurer 2 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0 Lore% 75 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21ed6f44-5c28-434b-8ac7-89ab2e024593