Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 17:43:35 Player: Dewz Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1337) 1337 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (912) 912 TOTAL SCORE: 5914 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 399 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 17/300 Energy 140/140 System Corruption 8% Temperature Critical (4550) Movement Core (600) Ox11 Location -6/DSF Parts ------- > --- POWER (2) -------- Light Deuterium Engine Micro Fission Core > --- PROPULSION (4) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (5) ------- Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Aluminum Leg Compact Wheel Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Targeting Computer Kinecellerator > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon Heavy Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Assault Rifle Proton Missile Launcher [Rating: 53] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 1 . 1 . Utility 2 | . . . . 1 . 1 . Weapon 3 | . . . 2 . 1 . . Parts Attached 65 | 8 3 8 9 11 8 2 16 Power 8 | 2 . . 1 2 1 . 2 Engine 7 | 2 . . 1 2 1 . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 1 5 2 2 2 1 7 Treads . | . . . . . . . . Leg 13 | . . 3 2 2 2 1 3 Wheel 7 | 2 1 . . . . . 4 Hover . | . . . . . . . . Flight 2 | . . 2 . . . . . Utility 10 | 1 1 2 1 4 . 1 . Device 8 | . 1 2 1 3 . 1 . Storage 1 | 1 . . . . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 25 | 3 1 1 5 3 5 . 7 Energy Gun 3 | 1 1 . . . 1 . . Energy Cannon 2 | . . . . 1 1 . . Ballistic Gun 17 | 2 . . 4 2 3 . 6 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . 1 . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . Parts Lost 20 | . 2 3 . 1 . . 14 Power 1 | . . . . . . . 1 Propulsion 5 | . 1 1 . . . . 3 Utility 4 | . . 1 . . . . 3 Weapon 10 | . 1 1 . 1 . . 7 Highest Loss Streak 14 | . 2 1 . 1 . . 14 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 83 88 91 99 99 100 70 Engine 11 | . 14 14 11 9 14 13 4 Leg 16 | . . 9 22 27 23 26 14 Wheel 5 | . 27 8 . . . . 4 Flight 1 | . . 6 . . . . . Device 7 | . . 9 3 14 7 13 4 Storage 9 | . 14 14 11 9 7 6 2 Processor 3 | . . . . 3 7 6 6 Energy Gun 3 | . 12 10 . . . . . Energy Cannon 6 | . . . . 8 14 13 5 Ballistic Gun 17 | . 14 . 33 22 23 20 19 Special Weapon 1 | . . . 4 4 . . . Impact Weapon 3 | . . 13 6 . . . . Peak Build Rating 53 | 6 10 17 10 23 41 46 53 Average Rating 22 | 4 6 11 8 18 34 45 41 On Entrance 17 | . 6 10 6 10 23 41 46 Naked Turns . | . . . . . . . . Heaviest Build 43 | 14 16 16 16 22 39 43 43 Greatest Support 68 | 20 20 20 20 35 53 63 68 Greatest Overweight (x) 11 | . 1 5 . . 1 . 11 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 6 Most Carried 8 | 2 4 8 7 8 8 6 7 Average Carried 6 | 1 3 7 5 6 7 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 4 8 7 8 7 5 5 Class Distribution -------------------- 50% | Scavenger-Gunner 35% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/DSF Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Matter Collected 1103 | 224 112 65 140 147 122 . 293 Remotely . | . . . . . . . . Salvage Created 1657 | . 176 290 190 153 77 . 771 Parts 85 | . 14 7 13 17 3 . 31 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Combat Hostiles Destroyed 33 | . 4 6 6 5 1 . 11 Melee 4 | . . 4 . . . . . Guns 18 | . 4 . 5 2 1 . 6 Cannons 7 | . . . 1 3 . . 3 AOE 2 | . . . . . . . 2 Classes Destroyed 9 | . 1 2 2 . 1 . 3 Recycler 2 | . . 2 . . . . . Operator 1 | . . . . . 1 . . Watcher 1 | . . . 1 . . . . Swarmer 9 | . . 3 3 3 . . . Grunt 13 | . 4 3 2 . . . 4 Brawler 1 | . . . . . . . 1 Sentry 5 | . . . 1 2 1 . 1 Specialist 4 | . . . . . . . 4 Heavy 1 | . . . . . . . 1 Best Kill Streak 5 | . 2 2 4 3 1 . 5 Combat Bots Only 5 | . 2 2 4 3 1 . 5 Max Kills in Single Turn 2 | . 2 1 1 1 1 . 2 Gunslinging 1 | . 1 . . . . . 1 Exploded 1 | . . . . . . . 1 Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Hostile Shots Fired 283 | . 20 47 42 42 12 . 120 Missed 90 | . 3 12 12 17 5 . 41 Damage Taken 3699 | . 231 449 290 269 166 . 2294 Core 1292 | . 82 151 24 95 20 . 920 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 . 6 94 82 97 . . Volleys Fired 61 | . 12 . 13 10 3 . 23 Largest 5 | . 2 . 4 4 5 . 5 Hottest 229 | . 60 . 80 138 229 . 229 Shots Fired 207 | . 18 . 47 33 15 . 94 Gun 146 | . 18 . 39 23 9 . 57 Cannon 50 | . . . . 10 6 . 34 Launcher 3 | . . . . . . . 3 Special 8 | . . . 8 . . . . Kinetic 140 | . 12 . 39 23 9 . 57 Thermal 58 | . . . 8 10 6 . 34 Explosive . | . . . . . . . . Electromagnetic 9 | . 6 . . . . . 3 Robot Hit Streak 10 | . 5 . 8 6 6 . 10 Robot Miss Streak 7 | . 3 . 4 7 3 . 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 139 | . 13 19 28 11 8 . 60 Core Hits 62 | . 7 5 14 6 5 . 25 Critical Kills 4 | . . 1 . . . . 3 Critical Parts Destroyed 5 | . . 4 . . . . 1 Critical Strikes 9 | . . 5 . . . . 4 Destroy 4 | . . . . . . . 4 Smash 5 | . . 5 . . . . . Melee Attacks 31 | . . 29 2 . . . . Impact 31 | . . 29 2 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2708 | . 164 522 309 197 157 . 1359 Guns 1072 | . 164 . 218 97 57 . 536 Cannons 783 | . . . . 100 100 . 583 Explosions 240 | . . . . . . . 240 Melee 556 | . . 522 34 . . . . Ramming 3 | . . . 3 . . . . Kinetic 1022 | . 114 . 218 97 57 . 536 Thermal 937 | . . . 54 100 100 . 683 Explosive . | . . . . . . . . Electromagnetic 190 | . 50 . . . . . 140 Impact 556 | . . 522 34 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . . 8 Average Corruption 5 | . . . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Matter Fused 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 139 | . . 130 4 5 . . . Projectiles 5 | . . . . 5 . . . Explosions . | . . . . . . . . Melee 134 | . . 130 4 . . . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . 18 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed 1 | . . . 1 . . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 4550 | . 51 . 20 63 120 . 4550 Average Temperature 783 | . 29 . 8 28 63 . 1052 Received Heat Transfer 831 | . 132 195 69 54 9 . 372 Effects 83 | . . . . . . . 83 Shutdowns 17 | . . . . . . . 17 Energy Bleed 9 | . . . . . . . 9 Interference 5 | . . . . . . . 5 Matter Decay 12 | . . . . . . . 12 Short Circuit 9 | . . . . . . . 9 Damage (minor) 4 | . . . . . . . 4 Damage (major) 22 | . . . . . . . 22 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . 3 1 . . . . Combat Hostiles 2 | . . 2 . . . . . Parts Fried 5 | . . 3 2 . . . . Impact Corruptions 9 | . . 8 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 1 . 1 . 1 Heat Transferred 1575 | . . . 185 148 174 . 1068 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . . . 4 Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Peak Influence 482 | . 160 325 442 482 316 96 256 Initial 210 | . . 62 48 186 210 96 67 Average 203 | . 79 187 265 334 210 96 185 Maximum Alert Level 2 | . . 1 2 2 1 . 1 Low Security (%) 47 | 100 100 53 22 21 32 100 57 Level 1 45 | . . 46 57 29 67 . 42 Level 2 7 | . . . 19 49 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 5 | . 1 1 . . 1 . 2 Investigation 2 | . 1 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Distress Signals 2 | . . . 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 9 9 14 12 5 . 14 Peak Tracking Total 6 | . 5 3 6 4 3 . 5 Tactical Retreats 8 | . 2 2 2 . . . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Traps Triggered 4 | . 1 . . . 1 . 2 Indirectly 2 | . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Machines Disabled 5 | . 2 . . 1 . . 2 Max in Single Turn 1 | . 1 . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Machines Accessed 9 | . 1 . 3 . 4 1 . Terminals 7 | . 1 . 3 . 2 1 . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . 2 . 4 . 5 2 . Successful 9 | . 2 . 3 . 3 1 . Failed 4 | . . . 1 . 2 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 11 | . 2 . 4 . 3 2 . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 . 3 . 2 1 . Record 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open DSF 2 | . . . . . 1 1 . Locate Traps 2 | . 1 . 1 . . . . Maintenance Status 1 | . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . 3 . . Authchips . | . . . . . . . . Time 67 | . . . . . 67 . . Total Robot Build Rating 12 | . . . . . 12 . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Total Allies 4 | . . 1 . . 3 . . Largest Group 3 | . . 1 1 1 3 1 1 Highest-Rated Group 90 | . . 31 31 26 90 30 30 Highest-Rated Ally 31 | . . 31 31 26 30 30 30 Total Orders . | . . . . . . . . Ally Attacks 56 | . . 12 20 11 13 . . Total Damage 984 | . . 191 314 126 353 . . Kills 18 | . . 4 6 4 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Turns Passed 2021 | 42 215 416 202 237 590 7 312 Spaces Moved 1203 | 38 142 272 107 156 340 5 143 Core 6 | 2 . 1 . . . . 3 Treads . | . . . . . . . . Legs 817 | . . 98 107 156 340 5 111 Wheels 329 | 36 142 122 . . . . 29 Hover . | . . . . . . . . Flight 51 | . . 51 . . . . . Fastest Speed 50 | 50 80 80 120 120 120 122 100 Average Speed 120 | 78 80 108 120 120 145 122 136 Slowest Speed 600 | 80 95 300 120 120 190 122 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 21 53 16 21 13 . 77 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 17 | . . . . 2 . . 15 Melee . | . . . . . . . . Projectile 2 | . . . . 2 . . . AOE 14 | . . . . . . . 14 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Total 1571 | 46 223 343 137 186 431 6 199 Wait 164 | . 64 24 . . 66 . 10 Move 1196 | 37 141 271 106 155 339 4 143 Hop . | . . . . . . . . Pick Up 14 | 1 3 2 1 2 4 . 1 Fast Attach 32 | 6 2 6 1 3 3 . 11 Attach 15 | . 1 1 3 3 2 2 3 Detach 10 | . . 5 . 2 2 . 1 Swap 18 | 2 . 1 5 5 3 . 2 Drop 26 | . . 4 3 6 9 . 4 Fire 61 | . 12 . 13 10 3 . 23 Melee 31 | . . 29 2 . . . . Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous 2 | . . . 2 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 15) 214 | -10/Materials | Discovered new exit (range 9) 258 | -10/Materials | Entered Mines 290 | -10/Mines | Met a Derelict testing a Signal Generator 296 | -10/Mines | Found Signal Generator 330 | -10/Mines | Build established: Mutant 341 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 343 | -10/Mines | Found Prototype Device 343 | -10/Mines | Identified Exp. Sensor Array 549 | -10/Mines | Core integrity fell below 50% 580 | -10/Mines | Core integrity fell below 20% 655 | -10/Mines | Discovered new exit (range 15) 674 | -10/Mines | Entered Materials 674 | -9/Materials | Accompanied by 1 ally 674 | -9/Materials | Evolved 2 slots: Weapon x2 857 | -9/Materials | Discovered new exit (range 11) 876 | -9/Materials | Entered another Materials area 876 | -8/Materials | Accompanied by 1 ally 876 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1053 | -8/Materials | Discovered new exit (range 16) 1113 | -8/Materials | Entered Factory 1113 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1169 | -7/Factory | Build established: Scavenger-Gunner 1277 | -7/Factory | Fabricated L-41 Fighter (x3) 1673 | -7/Factory | Discovered new exit (range 16) 1703 | -7/Factory | Entered another Factory area 1703 | -6/Factory | Accompanied by 1 ally 1703 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1710 | -6/Factory | Identified exit to DSF 1710 | -6/Factory | Entered DSF 1710 | -6/DSF | Accompanied by 1 ally 1741 | -6/DSF | Additional patrols routed to DSF 1833 | -6/DSF | Sterilization system engaged 1846 | -6/DSF | Discovered new exit (range 15) 1853 | -6/DSF | Ambient heat levels rising (+10) 1868 | -6/DSF | Ambient heat levels rising (+10) 1883 | -6/DSF | Ambient heat levels rising (+10) 1898 | -6/DSF | Ambient heat levels rising (+10) 1907 | -6/DSF | Lost 14 parts (1p3n3u7w) 1913 | -6/DSF | Ambient heat levels rising (+10) 1928 | -6/DSF | Ambient heat levels rising (+10) 1943 | -6/DSF | Ambient heat levels rising (+10) 1958 | -6/DSF | Ambient heat levels rising (+10) 1967 | -6/DSF | Core integrity fell below 50% 1973 | -6/DSF | Ambient heat levels rising (+10) 1979 | -6/DSF | Core integrity fell below 20% 1988 | -6/DSF | Ambient heat levels rising (+10) 2003 | -6/DSF | Ambient heat levels rising (+10) 2018 | -6/DSF | Ambient heat levels rising (+10) 2023 | -6/DSF | Core destroyed Last Messages --------------- 02003_ Overheating: Short circuit. 02003_ ALERT: Ambient heat levels +10. 02004_ Overheating: Core damaged (-93). 02005_ System corrupted: Matter fused (-7). 02006_ Overheating: Energy bleed (-33). 02007_ Overheating: Energy bleed (-25). 02009_ Power failure, Lgt. Deuterium Engine shutdown. 02010_ Overheating: Matter decay (-4). 02012_ Com. Wheel broken. 02012_ Overheating: Short circuit. 02013_ Overheating: Matter decay (-5). 02014_ Overheating: Matter decay (-4). 02018_ Overheating: Hyp. Coil Gun damaged (-3). 02018_ Overheating: Hyp. Coil Gun damaged (-1). 02018_ ALERT: Ambient heat levels +10. 02020_ Power failure, Lgt. Deuterium Engine shutdown. 02022_ Overheating: Matter decay (-5). 02023_ Overheating: Core damaged (-119). 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