Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 20:56:05 Player: Kaeinara Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (2885) 2885 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 6463 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Energy Well (350) Improved Terrain Scanner Advanced Targeting Computer Energy Filter Transmission Jammer Improved Shield Generator Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Coolant Injector High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Lightning Gun Improved EM Pulse Cannon Particle Cannon Ion Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Energy Well Improved Terrain Scanner Advanced Targeting Computer Energy Filter Transmission Jammer Improved Shield Generator Field Recycling Unit Pulse Rifle Advanced Assault Cannon [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 1 1 Weapon 2 | . . . 1 . 1 Parts Attached 77 | 6 8 10 20 18 15 Power 13 | 1 2 1 2 4 3 Engine 8 | 1 2 1 . 3 1 Core 5 | . . . 2 1 2 Reactor . | . . . . . . Propulsion 32 | 2 1 6 9 10 4 Treads 2 | . . . 2 . . Leg 30 | 2 1 6 7 10 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 1 3 3 2 Device 9 | . 1 . 3 3 2 Storage 3 | 1 2 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 2 2 2 6 1 6 Energy Gun 7 | 1 1 1 . 1 3 Energy Cannon 6 | . . . 4 . 2 Ballistic Gun 4 | 1 1 1 1 . . Ballistic Cannon 2 | . . . 1 . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . 3 . 10 . 19 Power 6 | . 1 . 1 . 4 Propulsion 13 | . 1 . 8 . 4 Utility 3 | . . . . . 3 Weapon 10 | . 1 . 1 . 8 Highest Loss Streak 13 | . 2 . 2 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 92 100 90 99 88 Engine 7 | . 14 11 . 7 10 Core 3 | . . . 7 7 1 Treads 1 | . . . . 5 . Leg 28 | . 27 44 27 24 22 Device 11 | . 7 6 9 14 18 Storage 9 | . 14 11 9 7 6 Processor 5 | . . 4 9 7 6 Energy Gun 7 | . 13 11 3 5 9 Energy Cannon 8 | . . . 13 15 12 Ballistic Gun 5 | . 14 11 4 . . Ballistic Cannon 1 | . . . 5 1 . Peak Build Rating 59 | 6 7 17 25 44 59 Average Rating 25 | 4 6 13 21 38 50 On Entrance 16 | . 6 7 17 24 44 Naked Turns . | . . . . . . Heaviest Build 88 | 14 49 52 61 74 88 Greatest Support 66 | 20 20 40 46 65 66 Greatest Overweight (x) 15 | 3 2 1 2 4 15 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 12 20 20 20 20 Most Carried 20 | 4 8 20 20 20 20 Average Carried 15 | 1 5 14 18 19 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 8 20 20 20 16 Class Distribution -------------------- 38% | Scavenger-Gunner 22% | Gunner 19% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1436 | 159 269 259 363 234 152 Remotely . | . . . . . . Salvage Created 3446 | . 421 548 1198 616 663 Parts 185 | . 36 37 66 22 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 1 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 73 | . 11 15 27 10 10 Guns 38 | . 11 15 6 4 2 Cannons 33 | . . . 21 5 7 Classes Destroyed 13 | . 5 2 4 2 . Worker 1 | . . . 1 . . Builder 2 | . 1 . . 1 . Tunneler 1 | . . 1 . . . Recycler 2 | . . . 1 1 . Operator 2 | . 1 . . . 1 Watcher 10 | . 2 2 3 2 1 Swarmer 25 | . 6 6 8 3 2 Grunt 32 | . 5 6 12 2 7 Brawler 3 | . . . 1 2 . Duelist 1 | . . . . 1 . Sentry 9 | . . 3 5 . 1 Hunter 1 | . . . 1 . . Programmer 2 | . . . . 2 . Best Kill Streak 5 | . 4 3 5 4 4 Combat Bots Only 4 | . 3 3 4 3 4 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 528 | . 78 65 112 28 245 Missed 163 | . 30 19 33 7 74 Damage Taken 5544 | . 485 493 1118 385 3063 Core 1231 | . 82 81 185 29 854 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 82 | . . . 45 37 . Core Remaining (%) 81 | 100 67 79 66 95 . Volleys Fired 242 | . 53 50 72 30 37 Largest 4 | . 2 2 3 3 4 Hottest 260 | . 70 79 180 205 260 Shots Fired 617 | . 105 100 201 90 121 Gun 385 | . 105 100 97 30 53 Cannon 232 | . . . 104 60 68 Launcher . | . . . . . . Special . | . . . . . . Kinetic 184 | . 56 50 77 . 1 Thermal 349 | . 15 50 119 90 75 Explosive . | . . . . . . Electromagnetic 84 | . 34 . 5 . 45 Robot Hit Streak 29 | . 5 8 12 24 29 Robot Miss Streak 4 | . 3 4 4 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 394 | . 59 64 119 71 81 Core Hits 163 | . 23 26 58 25 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 2 6 2 1 1 Burn 11 | . 2 6 2 1 . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7601 | . 840 908 2472 1529 1852 Guns 3838 | . 762 908 889 511 768 Cannons 3402 | . . . 1391 1018 993 Explosions 351 | . 78 . 185 . 88 Melee . | . . . . . . Ramming 10 | . . . 7 . 3 Kinetic 1449 | . 364 355 730 . . Thermal 4826 | . 216 553 1479 1529 1049 Explosive 185 | . . . 185 . . Electromagnetic 1131 | . 260 . 71 . 800 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 1 3 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Message Errors 1 | . . . . 1 . Matter Fused 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 57 | . . . 33 24 . Projectiles 27 | . . . 3 24 . Explosions 30 | . . . 30 . . Melee . | . . . . . . Knockbacks 4 | . . . 4 . . Impact . | . . . . . . Kinetic 4 | . . . 4 . . Secondary . | . . . . . . Self-Inflicted Damage 109 | . . . 109 . . Shots 1 | . . . 1 . . Rammed 6 | . . . . . 6 Targets Rammed 7 | . . . 1 . 6 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 444 | . 231 95 444 193 217 Average Temperature 76 | . 67 38 96 58 106 Received Heat Transfer 1107 | . 114 153 396 36 408 Effects 6 | . . . 5 . 1 Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . . 2 . 1 Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 6 | . 1 . . . 5 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 30 | . 2 4 8 12 4 Heat Transferred 10005 | . 655 1739 2997 2775 1839 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 2 . . . 2 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 568 | . 264 190 568 305 169 Initial 205 | . . . 79 205 45 Average 167 | . 104 78 325 157 95 Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 67 | 100 80 100 22 59 100 Level 1 21 | . 19 . 36 40 . Level 2 10 | . . . 40 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 3 4 5 3 Investigation 2 | . . 1 . . 1 Extermination 3 | . . . . 2 1 Reinforcement 6 | . 1 2 3 . . Assault 1 | . . . 1 . . Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 3 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 18 21 42 15 21 Peak Tracking Total 8 | . 5 3 8 3 7 Tactical Retreats 8 | . 1 . 2 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . 5 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 9 | . 1 . 7 1 . Max in Single Turn 2 | . 1 . 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 21 | . 5 5 6 1 4 Terminals 18 | . 5 5 4 . 4 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 43 | . 11 12 11 2 7 Successful 28 | . 8 7 9 2 2 Failed 14 | . 3 4 2 . 5 Catastrophic 2 | . . . . . 2 Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 37 | . 11 12 7 . 7 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 2 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 8 7 5 . 2 Record 3 | . . 2 . . 1 Prototype ID Bank 3 | . 3 . . . . Branch Access Points 1 | . . . . . 1 Alert Level 5 | . 1 2 2 . . Locate Traps 2 | . 1 1 . . . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Reinforcement Status 1 | . 1 . . . . Assault Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 2 . Scan Component 2 | . . . 1 1 . Repair 2 | . . . 1 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 5 5 5 1 3 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 76 | . . . 38 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6299 | 63 1018 1178 1642 1447 951 Spaces Moved 2604 | 41 506 513 592 605 347 Core 11 | 4 . . . . 7 Treads 201 | . . . 14 187 . Legs 2392 | 37 506 513 578 418 340 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 192 Average Speed 194 | 121 159 190 216 206 205 Slowest Speed 800 | 200 260 190 320 400 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 86 39 62 18 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . 4 . 33 . 8 Melee . | . . . . . . Projectile 5 | . . . 4 . 1 AOE 40 | . 4 . 29 . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3299 | 54 618 625 792 746 464 Wait 255 | . 35 31 91 49 49 Move 2599 | 40 505 512 591 604 347 Hop . | . . . . . . Pick Up 79 | 8 13 18 14 19 7 Fast Attach 8 | . . . 3 5 . Attach 35 | 6 4 2 11 2 10 Detach . | . . . . . . Swap 34 | . 4 8 6 11 5 Drop 40 | . 4 4 3 26 3 Fire 242 | . 53 50 72 30 37 Melee . | . . . . . . Ram 6 | . . . . . 6 Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 12) 64 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 581 | -10/Materials | Discovered new exit (range 13) 656 | -10/Materials | Discovered new exit (range 12) 807 | -10/Materials | Discovered new exit (range 13) 1025 | -10/Materials | Discovered new exit (range 15) 1082 | -10/Materials | Entered another Materials area 1082 | -9/Materials | Evolved 2 slots: Propulsion x2 1362 | -9/Materials | Discovered new exit (range 16) 1384 | -9/Materials | Build established: Scavenger-Mutant 1631 | -9/Materials | Central database locked down 2177 | -9/Materials | Discovered new exit (range 16) 2260 | -9/Materials | Entered another Materials area 2260 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2896 | -8/Materials | Build established: Scavenger-Gunner 3588 | -8/Materials | Build established: Gunner 3625 | -8/Materials | Repaired Lgt. Nuclear Core 3824 | -8/Materials | Discovered new exit (range 15) 3860 | -8/Materials | First assault squad dispatched 3902 | -8/Materials | Entered Factory 3902 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4165 | -7/Factory | Build established: Scavenger-Gunner 4472 | -7/Factory | Garrison activated, responded to threat 5295 | -7/Factory | Repaired Imp. Heat Sink 5345 | -7/Factory | Discovered new exit (range 2) 5349 | -7/Factory | Entered another Factory area 5349 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5623 | -6/Factory | Identified exit to Lower Caves 5623 | -6/Factory | Identified exit to Extension 5706 | -6/Factory | Build established: Gunner 5886 | -6/Factory | Garrison activated, responded to threat 6227 | -6/Factory | Lost 13 parts (3p4n1u5w) 6227 | -6/Factory | Core integrity fell below 50% 6284 | -6/Factory | Core integrity fell below 20% 6300 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06162_ S-27 Virus heat damages Lgt. Nuclear Core. 06163_ Pulse Rifle destroyed. 06182_ Imp. Titanium Leg destroyed. 06183_ ALERT: Rogue bot located, Programmers report to Factory Zone 4I. 06186_ U-05 Engineer builds a Wall. 06191_ Acquired 16 matter. 06196_ Arm. Leg destroyed. 06199_ K-01 Serf cleans the Power Conduit. 06255_ Slammed into S-27 Virus. 06263_ Destabilizing: System corrupted (+1). 06270_ K-01 Serf cleans the Power Conduit. 06271_ Slammed into S-27 Virus. 06272_ Adv. Heat Sink destroyed. 06279_ Slammed into S-27 Virus. 06287_ Mic. Nuclear Core destroyed. 06295_ Slammed into S-27 Virus. 06295_ Critical hit (Burn: +37). 06297_ Cryofiber Web destroyed. 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EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerThiefLauncher Manual? 0 Play Time 00:53:40 Cumulative 10.2 hours Start 2024.08.19 @ 19:50:49 End 2024.08.19 @ 20:56:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e518d5e6-766b-444e-b4b5-a58240b33215