Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 01:09:30 Player: Jezoensis Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (350) 1750 Value Destroyed (18103) 18103 Prototype IDs (49) 980 Alien Tech Used (12) 2400 Bonus (24197) 24197 TOTAL SCORE: 57930 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 8008 Follower Combat Kills 2546 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 448 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -905 Cogmind --------- Core Integrity 0/1600 Matter 243/300 Energy 99/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Improved Launcher Guidance Computer Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Matter Compressor (256) Enhanced Nova Cannon Linear Accelerator Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Improved Launcher Guidance Computer Experimental Core Analyzer SHELL Armor Improved Force Field Microwarp Drive > --- WEAPON ----------- Heavy Gauss Cannon Linear Accelerator Enhanced Gamma Bomb Array > --- INVENTORY -------- Quantum Reactor Huge Storage Unit Improved Matter Compressor Experimental Matter Compressor Long-range Sensor Array Advanced Transmission Jammer Antimissile System High-powered Tractor Beam Vortex Shotgun Vortex Shotgun Enhanced Nova Cannon Helical Railgun Helical Railgun Light Antimatter Cannon Linear Accelerator Linear Accelerator [Rating: 214] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Centrium Wheel Treads Biometal Medium Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Utility Spectral Analyzer Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection SHELL Armor Artifact Microwarp Drive Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Helical Railgun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Utility 13 | . . . 1 . . . 2 2 . . . . 1 . 1 . . . . 1 . . . . 2 . 1 . . 2 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 557 | 8 11 . 18 3 2 . 67 22 6 8 . 14 5 11 26 42 13 28 18 36 2 7 4 14 23 10 22 24 93 20 Power 27 | 1 . . 1 . . . 4 2 . . . 2 . . 4 5 . 1 1 1 . . . . . . 3 . 1 1 Engine 13 | 1 . . 1 . . . 4 2 . . . 1 . . 1 3 . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . . 3 2 . 1 . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . 3 . 1 1 Propulsion 62 | 3 4 . 5 1 . . 5 2 . 1 . . . . 1 5 1 3 2 6 1 1 . . 3 3 5 1 8 1 Treads 34 | . 2 . 2 . . . 3 1 . 1 . . . . 1 . . 2 1 1 1 1 . . 3 1 4 1 8 1 Leg 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Wheel 26 | 3 2 . 3 1 . . 2 1 . . . . . . . 4 1 1 1 4 . . . . . 2 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 281 | 2 4 . 8 2 . . 29 9 5 4 . 5 3 6 10 21 9 14 11 20 1 5 4 10 12 4 6 17 51 9 Device 200 | 1 2 . 6 1 . . 16 5 4 4 . 3 2 5 8 18 8 7 6 17 . 4 1 8 8 2 4 15 41 4 Storage 26 | 1 2 . . 1 . . 2 3 . . . 1 . . . 2 . 4 2 2 . . 1 . 1 . . 1 1 2 Processor 22 | . . . 1 . . . 5 1 1 . . 1 1 . 2 1 1 2 2 . . . . . . . 2 . 1 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protection 24 | . . . 1 . . . 6 . . . . . . 1 . . . 1 1 1 1 1 2 2 2 2 . . 2 1 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 1 Weapon 187 | 2 3 . 4 . 2 . 29 9 1 3 . 7 2 5 11 11 3 10 4 9 . 1 . 4 8 3 8 6 33 9 Energy Gun 52 | 2 2 . 3 . 2 . 11 3 . . . 3 1 2 7 4 2 3 2 1 . 1 . 1 1 . . 1 . . Energy Cannon 26 | . . . . . . . . . . . . . . . . . 1 3 1 3 . . . 2 2 1 4 2 7 . Ballistic Gun 30 | . . . 1 . . . 7 2 . 1 . . 1 1 . . . . 1 3 . . . 1 5 1 2 1 2 1 Ballistic Cannon 31 | . . . . . . . 5 1 . 1 . . . . 1 . . 2 . 1 . . . . . 1 1 . 15 3 Launcher 28 | . . . . . . . 2 1 1 1 . 1 . . . 3 . 2 . . . . . . . . 1 2 9 5 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . 4 2 . . . 2 . 1 3 4 . . . 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . . . 2 2 . . . 4 . . . . 1 6 1 1 . . 3 . . 3 3 3 . 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 System Corruption 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 19 Parts Lost 59 | . . . 1 . . . 6 3 . 1 . 1 . . 2 9 . 3 3 6 . . . 1 . . 2 . 7 14 Power 4 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 21 | . . . 1 . . . 1 2 . 1 . . . . 2 2 . 2 1 3 . . . . . . . . 2 4 Utility 20 | . . . . . . . 1 . . . . 1 . . . 5 . 1 2 1 . . . . . . . . 4 5 Weapon 14 | . . . . . . . 2 1 . . . . . . . 2 . . . 1 . . . 1 . . 2 . 1 4 Highest Loss Streak 9 | . . . 1 . . . 5 3 . 1 . 1 . . 1 5 . 2 3 2 . . . 1 . . 1 . 1 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 99 98 77 100 91 75 76 75 76 75 80 80 79 84 100 98 97 96 93 94 92 94 94 84 81 77 76 57 Engine 3 | . 14 14 11 11 11 11 8 7 7 7 7 7 6 6 10 7 5 4 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 4 4 4 4 4 2 Treads 7 | . 3 . 11 11 11 11 8 7 7 6 7 7 6 6 2 . . 1 9 5 4 5 5 5 8 5 5 13 12 6 Wheel 8 | . 24 28 21 22 22 22 11 6 7 7 7 7 6 6 5 7 11 10 6 13 15 15 15 15 9 9 10 . . . Device 16 | . 14 14 17 11 11 11 11 15 15 15 15 14 21 18 20 20 23 18 16 22 15 15 12 14 22 16 16 16 15 7 Storage 5 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 5 4 5 5 5 5 5 5 6 5 4 4 4 4 4 2 Processor 19 | . . . 4 11 11 11 21 15 15 15 15 15 11 13 14 22 23 25 28 23 21 21 21 21 19 19 18 21 21 24 Protection 2 | . . . 1 . . . 2 . . . . . . 1 . . . . . 1 9 10 10 10 5 3 4 4 3 2 Energy Gun 6 | . 23 28 21 21 . 22 7 3 2 . . 7 13 17 11 8 9 9 10 11 10 11 15 9 2 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 4 2 . . . . 2 1 . 3 2 2 . Ballistic Gun 3 | . . . 1 . . . 6 5 . 6 7 2 . . . . . . 2 1 . . . 2 9 13 8 8 2 1 Ballistic Cannon 1 | . . . . . . . 2 . . 3 . . . . . . . 1 . . . . . . . . . . 5 5 Slashing Weapon 1 | . . . . . . . 2 4 7 . . 1 6 . 4 4 3 . . 1 5 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 199 | 12 19 19 26 86 92 92 102 103 63 66 64 106 111 130 129 125 90 138 133 136 137 141 144 144 155 182 192 196 199 163 Greatest Support 208 | 20 20 20 26 26 26 26 28 28 28 28 28 28 28 28 28 38 20 20 26 48 48 48 48 48 48 60 205 205 208 203 Greatest Overweight (x) 12 | . . . 1 3 3 3 3 3 2 2 2 3 3 4 4 8 4 12 8 5 2 2 2 2 4 5 5 . 1 1 Average Overweight (x) 2 | . . . . . 3 3 2 2 2 2 2 2 3 3 3 3 3 4 6 2 2 2 2 2 3 3 2 . . . Largest Inventory Capacity 25 | 8 10 10 10 25 25 25 25 25 20 20 20 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 22 | 6 8 10 10 10 25 25 21 22 20 20 20 22 25 25 25 21 20 20 22 23 25 25 25 25 25 25 25 25 24 13 Most Carried 25 | 7 10 9 10 12 15 13 24 24 20 20 20 24 25 25 25 25 20 22 23 25 25 25 25 25 25 25 25 25 25 20 Average Carried 21 | 4 8 9 9 10 12 12 18 21 19 20 20 21 23 24 24 19 19 20 21 22 24 24 24 24 24 24 24 24 23 11 Final Capacity 25 | 8 10 10 10 25 25 25 25 20 20 20 20 25 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 20 5 Final Carried 25 | 7 9 9 10 12 12 13 24 20 20 20 20 24 25 25 25 19 20 22 23 25 25 25 25 25 25 25 25 25 19 4 Class Distribution -------------------- 41% | Skirmisher 17% | Assassin 5% | Mutant 5% | Scavenger-Assassin 4% | Gunner 4% | Alien-Gunner 4% | Alien-Skirmisher 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Assassin | -6/Factory Skirmisher | -6/DSF Assassin | -5/Factory Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Assassin | -4/Factory Assassin | -4/Upper Caves Assassin | -4/Upper Caves Skirmisher | -4/Zhirov Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Skirmisher | -3/Testing Skirmisher | -2/Research Skirmisher | -2/Quarantine Alien-Gunner | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 12851 | 242 98 . 231 25 54 43 925 327 114 237 . 409 . 225 113 839 182 953 214 297 113 31 . 560 917 . 634 380 3376 1312 Remotely 1835 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1573 262 Salvage Created 18271 | 39 163 . 345 54 . 13 943 339 73 144 . 246 . 183 274 666 177 252 215 1441 53 20 . 581 867 . 386 1124 4651 5022 Parts 779 | 8 10 . 22 5 . 1 58 26 9 5 . 10 . 11 9 18 7 6 3 35 4 . . 20 41 . 12 43 198 218 Haulers Intercepted 7 | . 1 . 1 . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Recyclers Shooed 12 | . . . 1 . . . 1 1 . . . . . . . . . . . 3 . . . 1 3 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . 6 4 . 8 . . . 10 9 . 2 . . . . 21 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 266 | . 3 . 7 . . . 16 4 7 6 . 7 . 3 6 18 3 4 4 16 . 2 . 6 7 . 3 10 58 76 Guns 73 | . 3 . 6 . . . 7 3 . 2 . 3 . 3 5 5 1 . 2 10 . 2 . 4 7 . 3 2 4 1 Cannons 37 | . . . . . . . 3 . . 1 . . . . . . . 3 1 . . . . . . . . 2 17 10 AOE 102 | . . . . . . . 6 1 7 3 . 4 . . . 11 1 . . 1 . . . . . . . 2 14 52 Classes Destroyed 28 | 1 2 . 3 2 . . 6 1 . . . . . 1 1 1 . 1 1 . 1 1 . . . . . 1 2 3 Worker 22 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . 2 . . 1 7 9 Builder 17 | . . . . 1 . . 2 1 . . . . . . . . . . . 1 . . . . 1 . 1 1 5 4 Tunneler 5 | 3 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 1 . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Recycler 14 | . . . 1 . . . 2 1 . . . . . . . . . . . 3 . . . 1 2 . 1 1 2 . Minesweeper 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Operator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 13 | . . . . . . . 3 2 . . . . . . . . . . . 1 . . . 2 1 . . . 2 2 Swarmer 52 | . . . 3 . . . 2 . 7 4 . 7 . . 3 9 . . . 5 . . . 3 . . . . 4 5 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Grunt 75 | . 3 . 2 . . . 7 3 . 1 . . . . . 5 . 3 . 3 . . . . . . 2 8 15 23 Brawler 10 | . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . 1 . . . . 1 5 Duelist 9 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 3 4 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 30 | . . . 2 . . . 2 . . 1 . . . . 1 2 1 . 1 3 . . . . 2 . 1 . 9 5 Specialist 7 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . 2 2 Hunter 18 | . . . . . . . 2 1 . . . . . 1 . . 2 . 2 . . . . 1 1 . . . 5 3 Programmer 34 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . 1 4 . . 2 12 10 Heavy 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 40 | 2 2 . 4 1 . . 7 8 3 3 . 4 . 2 3 5 2 2 3 5 . 1 . 6 5 . 4 6 13 40 Combat Bots Only 35 | . 2 . 4 . . . 5 3 3 3 . 4 . 2 3 5 2 2 3 5 . 1 . 3 3 . 3 4 12 35 Max Kills in Single Turn 7 | 1 1 . 2 1 . . 2 3 3 2 . 3 . 1 2 4 1 2 1 2 1 1 . 2 2 . 1 2 3 7 Gunslinging 1 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Exploded 6 | . . . . . . . 2 1 3 2 . 3 . . . 4 1 . . 1 . . . . . . . 1 3 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 1564 | . 19 . 25 . . . 117 30 11 59 . 14 . 35 33 49 10 34 56 94 . 8 . 12 72 56 15 59 487 269 Missed 451 | . 4 . 9 . . . 26 8 7 22 . 4 . 9 6 18 6 10 19 34 . 6 . 3 21 18 2 15 113 91 Damage Taken 21006 | . 197 . 191 . . . 1668 656 54 443 . 155 . 335 431 532 90 793 370 929 . 61 . 211 790 605 151 639 6309 5396 Core 4102 | . 23 . 65 . . . 157 154 18 80 . 45 . 42 109 86 46 144 79 187 . . . 17 18 11 . 73 1133 1615 Absorbed by Shields 5021 | . . . . . . . . . . . . . . . 93 79 . . . . . . . . 345 286 159 634 2820 605 Reduced by Siege Mode 422 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272 150 Redirected to Shielding 124 | . . . . . . . . . . . . . . . . . . . . 21 . 10 . . 93 . . . . . Ignored by Resistances 1567 | . . . . . . . . . . . . . . 35 . . . 95 123 81 . . . 30 81 . . 151 458 513 Regen/Repaired (Parts) 3418 | . . . . . . . . . . . . . . . . . . 80 . . . . . . . 39 352 247 2012 688 Core Remaining (%) 73 | 100 . 90 . . . 83 71 . . . . 57 . 95 . . . . 53 . . . . 82 . 97 . . 6 . Volleys Fired 670 | 7 18 . 23 2 . 1 83 22 6 15 . 8 . 14 11 28 8 20 22 52 1 6 . 19 48 9 13 34 131 69 Largest 3 | 2 2 . 2 2 . 2 2 2 1 2 . 2 . 3 3 3 3 3 3 3 1 3 . 3 3 2 3 3 3 3 Hottest 229 | 90 115 . 121 121 . 121 119 89 33 76 . 48 . 229 229 216 146 194 194 225 72 136 . 145 181 105 133 196 196 187 Shots Fired 1321 | 13 32 . 46 4 . 2 149 39 6 25 . 12 . 38 31 51 15 36 46 122 1 16 . 50 125 16 29 55 259 103 Gun 787 | 13 29 . 46 4 . 2 107 36 . 10 . 8 . 38 30 36 8 . 31 106 1 16 . 47 120 14 17 26 38 4 Cannon 376 | . . . . . . . 30 . . 10 . . . . 1 . 4 32 15 16 . . . 3 5 2 12 20 171 55 Launcher 155 | . . . . . . . 12 3 6 5 . 4 . . . 15 3 4 . . . . . . . . . 9 50 44 Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 597 | . . . 2 . . . 93 20 . 20 . . . 2 1 . . 19 9 12 . . . 9 104 14 24 26 183 59 Thermal 555 | 13 32 . 44 4 . 2 44 16 . . . 8 . 36 30 36 12 7 37 102 1 16 . 41 21 2 5 20 26 . Explosive 67 | . . . . . . . 12 3 6 5 . 4 . . . 15 3 4 . . . . . . . . . . . 15 Electromagnetic 102 | . . . . . . . . . . . . . . . . . . 6 . 8 . . . . . . . 9 50 29 Robot Hit Streak 44 | 6 5 . 13 12 . 14 16 12 . 14 . 2 . 9 12 7 13 14 12 31 . 4 . 14 11 . 9 11 44 27 Robot Miss Streak 7 | 3 3 . 3 . . . 3 4 . 4 . 5 . 2 3 2 . 2 7 2 . 3 . 3 4 . 2 2 3 2 Penetration Max 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 2 . . . Secondary Targets 14 | . 1 . 2 . . . . . . . . . . . 1 3 . . . 4 . . . 2 1 . . . . . Max Gunslinging Chain 2 | . 1 . 1 . . . . . . . . . . . 1 1 . . . 2 . . . 1 1 . . . . . Shots Hit Robots 872 | 8 17 . 32 2 . 2 103 27 . 15 . 7 . 26 21 41 12 28 23 94 5 9 . 36 70 . 19 24 177 74 Core Hits 836 | 3 9 . 13 2 . 1 52 19 8 9 . 10 . 7 8 45 6 28 7 34 1 3 . 18 31 . 15 37 188 282 Critical Kills 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . 2 . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Critical Strikes 66 | . 1 . 4 . . . 3 4 . . . . . 1 7 2 . 3 . 8 . . . 4 7 . 3 . 15 4 Burn 33 | . 1 . 4 . . . 1 3 . . . . . 1 7 2 . . . 8 . . . 4 2 . . . . . Destroy 11 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 . 3 . 2 . Blast 22 | . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . 13 4 Melee Attacks 73 | . . . . . . . 8 12 2 . . 4 2 2 9 12 1 . . 14 6 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . . . 8 12 2 . . 4 2 1 9 12 1 . . 14 6 1 . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 2 . . . . . . . . 5 . . . 1 5 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49055 | 90 229 . 458 30 . 31 2491 1034 521 558 . 556 . 656 641 2517 420 1702 577 3036 348 225 . 939 2208 . 759 1740 11196 16093 Guns 12469 | 90 229 . 458 30 . 31 1153 583 . 192 . 120 . 656 641 756 193 . 384 2109 . 225 . 939 2165 . 452 383 623 57 Cannons 9069 | . . . . . . . 513 . . 145 . . . . . . 99 916 193 442 . . . . 43 . 307 148 4418 1845 Explosions 26228 | . . . . . . . 701 451 521 221 . 296 . . . 1283 128 786 . 414 . . . . . . . 1170 6066 14191 Melee 1161 | . . . . . . . 124 . . . . 140 . . . 478 . . . 71 348 . . . . . . . . . Ramming 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 89 . Kinetic 12593 | . . . . . . . 1176 303 . 337 . . . 22 . . . 538 86 218 . . . 143 1875 . 678 383 4932 1902 Thermal 10772 | 90 229 . 458 30 . 31 490 280 . . . 120 . 634 641 756 292 215 491 2493 . 225 . 796 333 . 81 148 1167 772 Explosive 12632 | . . . . . . . 701 451 521 221 . 296 . . . 1283 128 786 . . . . . . . . . . . 8245 Electromagnetic 11769 | . . . . . . . . . . . . . . . . . . 163 . 254 . . . . . . . 1170 5008 5174 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1161 | . . . . . . . 124 . . . . 140 . . . 478 . . . 71 348 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . 2 2 2 2 . . . . . . . 1 6 . . 3 3 . . . . . 5 9 . . 25 33 Average Corruption 9 | . . . 2 2 2 2 . . . . . . . 1 4 . . 2 2 . . . . . 3 4 . . 11 24 Corruption Purged 14 | . . . . . . . . . . . . . . . 6 . . . 3 . . . . . 5 . . . . . Corruption Blocked 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 20 20 . Effects 116 | . . . 3 7 1 2 . . . . . . . 1 2 . . 2 1 . . . . . 1 1 . . 54 41 Message Errors 17 | . . . . . 1 1 . . . . . . . . 1 . . . 1 . . . . . . . . . 8 5 Matter Fused 25 | . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . 12 9 Heat Flow Errors 14 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 6 Energy Discharges 16 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 12 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 4 3 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Misfires 4 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 Weapon Failures 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Overload Shots 25 | . . . . . . . . . . . . . . 4 9 4 . . . 7 1 . . . . . . . . . Overflow Damage 1606 | . . . . . . . 47 5 36 9 . 57 . . . 211 . 26 5 261 71 . . . . . 11 11 119 737 Projectiles 340 | . . . . . . . 12 . . . . . . . . . . 13 5 . . . . . . . 11 . 114 185 Explosions 891 | . . . . . . . 13 5 36 9 . 15 . . . 12 . 13 . 220 . . . . . . . 11 5 552 Melee 375 | . . . . . . . 22 . . . . 42 . . . 199 . . . 41 71 . . . . . . . . . Knockbacks 49 | . . . . . . . 6 . . . . . . . . . . 4 . . . . . . . . 2 1 25 11 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Kinetic 40 | . . . . . . . 4 . . . . . . . . . . 3 . . . . . . . . 1 . 22 10 Secondary 7 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . 2 1 Self-Inflicted Damage 768 | . . . . . . . 8 . . 35 . . . . . . . 49 . 5 . . . . . . . 82 402 187 Shots 52 | . . . . . . . 1 . . 2 . . . . . . . 1 . 1 . . . . . . . 7 29 11 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 374 | 120 269 . 271 256 . 51 103 175 4 134 . 2 . 186 350 94 222 306 374 191 20 24 . 125 297 158 170 . 371 158 Average Temperature 88 | 45 100 . 102 97 . 27 36 70 2 58 . 2 . 99 125 13 88 126 122 58 15 13 . 50 86 33 61 . 109 74 Received Heat Transfer 2045 | . 135 . 63 . . . 441 144 . 147 . . . . 18 94 9 27 9 201 . . . 21 30 . 24 85 421 176 Effects 13 | . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 8 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Interference 9 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 4 Total Turns 228 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 166 54 Longest Duration 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 95 26 Robots Corrupted 42 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 4 22 13 Combat Hostiles 42 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 4 22 13 Parts Fried 110 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 13 64 31 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . 1 . . . . . . . . . . . 1 2 1 . 1 4 . . . 2 . . . . . . Combat Hostiles 11 | . . . 1 . . . . . . . . . . . 1 2 1 . 1 3 . . . 2 . . . . . . Parts Melted 61 | . 3 . 5 . . . 1 2 . . . . . 3 8 4 3 1 6 13 . . . 5 7 . . . . . Heat Transferred 20475 | 236 668 . 1348 74 . 74 1184 740 . . . 250 . 1420 1900 1690 550 300 950 4867 . 398 . 1755 737 . 74 111 799 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 6307 | 15 163 63 292 123 . 5 397 309 . . . . 39 99 328 . . . . 1041 . . . . 246 127 129 375 2307 6307 Initial 1384 | . 9 63 24 113 . . 1 129 . . . . 37 27 51 . . . . 768 . . . . . 68 22 . 156 1384 Average 485 | 6 89 63 143 104 . . 249 187 . . . . 38 57 141 . . . . 879 . . . . 73 58 56 105 594 3801 Maximum Alert Level 5 | . . . 1 . . . 1 1 . . . . . . 1 . . . . 3 . . . . 1 . . 1 5 5 Low Security (%) 53 | 100 100 100 78 100 . 100 21 42 . . . . 100 100 60 . . . . . . . . . 93 100 100 80 29 . Level 1 22 | . . . 21 . . . 78 57 . . . . . . 39 . . . . . . . . . 6 . . 19 18 . Level 2 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 13 . Level 3 11 | . . . . . . . . . . . . . . . . . . . . 97 . . . . . . . . 17 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 96 Squads Dispatched 84 | . 3 . 1 . . . 5 6 . . . . . 1 3 . 1 . . 5 . . . . 2 1 1 4 16 35 Investigation 15 | . 3 . 1 . . . 4 3 . . . . . . 1 . . . . . . . . . 1 . 1 1 . . Extermination 12 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 1 . 1 5 . Reinforcement 14 | . . . . . . . 1 3 . . . . . 1 . . . . . 2 . . . . . . . 2 3 2 Assault 41 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 8 31 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 24 | . 1 . . . . . 2 2 . . . . . . . . . . . 1 . . . . . . 8 2 4 4 Communications Jammed 128 | . . . . . . . . . . . . . . . 5 . . . . 4 . . . 4 4 . 1 49 47 14 Distress Signals 123 | . . . . . . . . . . . . . . . 5 . . . . 2 . . . 4 2 . 1 48 47 14 Times Spotted 557 | . 5 . 9 . . . 26 13 8 6 . 5 . 3 16 18 4 36 8 25 . 2 . 13 10 7 5 25 101 212 Peak Tracking Total 52 | . 4 . 4 . . . 5 4 4 3 . 3 . 2 8 5 5 12 4 5 . 1 . 4 3 6 5 5 30 52 Tactical Retreats 31 | . . . . . . . . 1 1 . . . . . 2 . 2 2 . 1 . . . 1 . . . 4 7 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 17 | . . . 1 . . . 1 1 . . . . . . 4 . . . . . . . . . 2 . . 2 1 5 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . 2 . 8 . . . . . 1 . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 56 | . . . . . . . . . . . . . . . 1 . 1 . . 14 . . . 1 . 3 . 7 18 11 Max in Single Turn 9 | . . . . . . . . . . . . . . . 1 . 1 . . 9 . . . 1 . 1 . 1 3 2 Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 67 | . 6 . 4 1 . . 8 2 1 . 3 . 1 . 6 . . 1 . 1 . . 3 2 3 4 . 7 14 . Terminals 44 | . 5 . 3 . . . 6 1 . . . . 1 . 4 . . . . . . . . 1 1 3 . 6 13 . Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 . . Total Hacks 190 | . 23 . 15 1 . . 27 6 1 . 27 . 1 . 23 . . 1 . 1 . . 12 3 6 7 . 9 27 . Successful 107 | . 12 . 8 1 . . 10 3 1 . 27 . 1 . 11 . . 1 . . . . 12 1 . 5 . 3 11 . Failed 81 | . 10 . 6 . . . 17 3 . . . . . . 12 . . . . 1 . . . 2 6 2 . 6 16 . Catastrophic 22 | . 1 . 1 . . . 1 2 . . . . . . 4 . . . . 1 . . . 1 2 . . 3 6 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 110 | . 19 . 12 . . . 26 5 . . . . . . 15 . . 1 . . . . . 2 1 4 . 4 21 . Terminals 129 | . 22 . 14 . . . 24 5 . . . . 1 . 19 . . . . . . . . 1 3 6 . 8 26 . Fabricators 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . 2 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . 1 . . Terminal Hacks 71 | . 6 . 3 1 . . 1 1 1 . 27 . 1 . 7 . . 1 . . . . 12 1 . 2 . 2 5 . Record 11 | . . . . . . . . . . . 6 . . . . . . . . . . . 4 . . . . 1 . . Part Schematic 14 | . . . . . . . . . . . 10 . . . . . . . . . . . 4 . . . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . Open Door 7 | . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . 1 1 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 2 . Locate Traps 5 | . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 33 | . 6 . 5 . . . 8 1 . . . . . . 4 . . . . . . . . . . 3 . . 6 . Terminals 27 | . 5 . 4 . . . 6 1 . . . . . . 3 . . . . . . . . . . 2 . . 6 . Track 11 | . 2 . 1 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . 4 . Botnet 12 | . 2 . 2 . . . 2 1 . . . . . . 1 . . . . . . . . . . 2 . . 2 . Operators 4 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . 3 . . . 6 1 . . . . 1 . 5 . . . . 1 . . . 1 3 2 . 4 13 . Full Trace Events 8 | . 2 . . . . . 3 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . 10 . . . . . . . . . . . 4 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 81 | . . . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 21 | . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 15 Largest Group 8 | . . . . 3 3 3 3 . . . . . . . . 2 1 . . . . . . . . . . . 1 8 Highest-Rated Group 1307 | . . . . 40 40 40 40 . . . . . . . . 79 49 . . . . . . . . . . . 1204 1307 Highest-Rated Ally 1204 | . . . . 16 16 16 16 . . . . . . . . 49 49 . . . . . . . . . . . 1204 1204 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 195 | . . . . . . . 29 . . . . . . . . 4 4 . . . . . . . . . . . 19 139 Total Damage 13755 | . . . . . . . 354 . . . . . . . . 119 84 . . . . . . . . . . . 1823 11375 Kills 61 | . . . . . . . 5 . . . . . . . . 2 1 . . . . . . . . . . . 4 49 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 4 | . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 2 . . . . 2 . . 1 . . . 1 2 . 2 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 17592 | 83 228 69 227 450 208 102 1323 741 575 411 95 649 211 188 599 1001 497 1095 592 913 224 440 179 634 753 307 730 1272 2189 607 Spaces Moved 11475 | 49 184 86 127 461 151 73 729 446 421 280 74 428 136 78 310 628 319 665 266 509 159 313 129 421 348 174 427 718 1417 949 Core 442 | 15 . . . . . . . . . . . . . . . 92 . . . . . . . . . . . . . 335 Treads 1889 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 718 1020 100 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8233 | 34 184 86 127 461 151 73 729 446 421 280 74 428 136 78 310 536 319 665 266 509 159 313 129 421 348 174 376 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 90 135 135 115 130 130 130 130 130 145 145 145 50 125 140 150 115 129 129 129 129 147 146 129 155 155 50 Average Speed 135 | 70 80 80 90 90 135 135 128 137 130 130 130 138 145 148 159 128 136 148 187 132 129 129 129 129 168 152 152 155 157 76 Slowest Speed 260 | 80 80 80 95 135 135 135 145 145 130 130 130 145 145 160 160 200 140 260 220 175 129 129 129 129 170 190 232 155 255 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Microwarps 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 27 Exploration Rate (%) 49 | 4 50 44 24 92 52 21 60 22 64 52 71 70 6 88 16 80 58 81 65 20 40 63 62 59 15 40 22 86 72 31 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 11 | . 1 . 1 . . . 2 . . . 1 1 . . . . . . 2 . . . 3 . . . . . . . Known Exits Taken 22 | . 1 . . . . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . 1 . . 2 . . 1 . . . 3 1 . 4 . . 2 . 2 . . . . . . Spaces Dug 119 | . 2 . . . . . 5 12 2 . . 2 2 2 9 3 1 . 3 39 1 1 . 1 5 2 2 9 16 . Terrain Destroyed 694 | . 3 . . . . . 69 18 52 24 . 37 2 2 13 70 22 27 13 55 2 1 . 2 24 3 3 20 125 107 Melee 53 | . . . . . . . 5 12 2 . . 2 2 2 9 3 1 . . 13 1 1 . . . . . . . . Projectile 149 | . 3 . . . . . 11 . . 2 . . . . 4 1 . 4 13 6 1 . . 2 24 3 3 20 46 6 AOE 492 | . . . . . . . 53 6 50 22 . 35 . . . 66 21 23 . 36 . . . . . . . . 79 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 12664 | 82 223 85 191 492 156 74 941 522 441 304 73 469 147 119 373 769 366 752 322 651 170 334 142 469 442 206 486 826 1423 614 Wait 270 | 9 5 . 9 22 . . 11 2 3 2 . 1 . . 5 3 21 10 6 13 1 3 . 7 1 1 1 26 90 18 Move 10584 | 48 183 85 126 460 150 72 728 445 420 279 73 427 135 77 309 627 318 664 265 508 158 312 128 420 347 173 426 717 1042 462 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 9 2 . 7 1 3 1 21 10 2 . . 7 4 7 9 16 2 8 6 11 1 2 3 5 10 3 6 7 15 2 Fast Attach 125 | 5 1 . 2 . . . 10 . . 1 . 4 . 1 5 14 2 12 4 7 1 1 3 . 6 4 7 10 21 4 Attach 109 | 2 . . 3 . 2 . 8 5 . . . 2 3 . 6 10 1 4 3 6 . . 1 2 2 1 8 1 27 12 Detach 59 | . 1 . . 2 . . 4 1 . . . 3 1 . . 3 . 7 1 5 . . 1 . . 1 5 . 18 6 Swap 338 | 1 10 . 13 3 . . 49 17 6 7 . 8 2 10 15 18 11 12 11 23 1 6 1 12 15 5 8 17 53 4 Drop 197 | 1 3 . 8 2 1 . 19 8 2 . . 5 . 8 4 9 2 15 4 12 1 3 5 4 13 9 12 13 22 12 Fire 670 | 7 18 . 23 2 . 1 83 22 6 15 . 8 . 14 11 28 8 20 22 52 1 6 . 19 48 9 13 34 131 69 Melee 73 | . . . . . . . 8 12 2 . . 4 2 2 9 12 1 . . 14 6 1 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Escape Stasis 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Rewire 29 | . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 14) 242 | -10/Materials | Central database locked down 266 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Entered Mines 314 | -10/Mines | Met a Derelict bent on vengeance 371 | -10/Mines | Discovered new exit (range 14) 381 | -10/Mines | Entered Materials 381 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 505 | -9/Materials | Central database locked down 595 | -9/Materials | Discovered new exit (range 14) 608 | -9/Materials | Entered Mines 633 | -9/Mines | Found a hidden stash of uninstalled traps 648 | -9/Mines | Discovered new exit (range 8) 714 | -9/Mines | Found the Drone Emporium 744 | -9/Mines | Learned Materials terminal intel 762 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 795 | -9/Mines | Discovered new exit (range 8) 845 | -9/Mines | Learned Materials terminal intel 880 | -9/Mines | Build established: Scavenger-Mutant 942 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1029 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1029 | -9/Mines | Discovered new exit (range 5) 1058 | -9/Mines | Entered Exiles 1058 | -9/Exiles | Accompanied by 3 allies 1076 | -9/Exiles | Discovered new exit (range 15) 1092 | -9/Exiles | Met 8R-AWN 1111 | -9/Exiles | Met EX-HEX 1173 | -9/Exiles | Met EX-DEC 1251 | -9/Exiles | Discovered new exit (range 10) 1266 | -9/Exiles | Entered Mines 1266 | -8/Mines | Accompanied by 3 allies 1346 | -8/Mines | Discovered new exit (range 12) 1368 | -8/Mines | Entered Materials 1368 | -8/Materials | Accompanied by 3 allies 1368 | -8/Materials | Evolved 2 slots: Utility x2 1369 | -8/Materials | Loaded intel: 11 terminal locations 1708 | -8/Materials | Discovered new exit (range 20) 1815 | -8/Materials | Lost 3 allies 2530 | -8/Materials | Lost 5 parts (2p1u2w) 2559 | -8/Materials | Found Prototype Device 2641 | -8/Materials | Discovered new exit (range 20) 2691 | -8/Materials | Entered Factory 2691 | -7/Factory | Evolved 2 slots: Utility x2 2692 | -7/Factory | Identified Active Sensor Suite 3323 | -7/Factory | Discovered new exit (range 13) 3329 | -7/Factory | Lost 3 parts (2n1w) 3343 | -7/Factory | Identified exit to Lower Caves 3432 | -7/Factory | Entered Lower Caves 3650 | -7/Lower Caves | Build established: Assassin 3807 | -7/Lower Caves | Identified exit to Lower Caves 4007 | -7/Lower Caves | Entered another Lower Caves area 4025 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4061 | -7/Lower Caves | Discovered new exit (range 15) 4301 | -7/Lower Caves | Build established: Skirmisher 4416 | -7/Lower Caves | Discovered new exit (range 3) 4417 | -7/Lower Caves | Identified exit to Data Miner 4418 | -7/Lower Caves | Entered Data Miner 4418 | -7/Data Miner | Discovered new exit (range 7) 4438 | -7/Data Miner | Met Data Miner 4465 | -7/Data Miner | Learned location of Section 7 (-2) 4465 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4483 | -7/Data Miner | Received God Mode back door access code from Data Miner 4512 | -7/Data Miner | Identified exit to Proximity Caves 4513 | -7/Data Miner | Entered Proximity Caves 4773 | -6/Proximity Caves | Found Prototype Processor 4773 | -6/Proximity Caves | Identified Spectral Analyzer 5035 | -6/Proximity Caves | Learned location of Extension (-4) 5150 | -6/Proximity Caves | Discovered new exit (range 5) 5154 | -6/Proximity Caves | Identified exit to Factory 5162 | -6/Proximity Caves | Entered Factory 5162 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5370 | -6/Factory | Identified exit to DSF 5373 | -6/Factory | Entered DSF 5401 | -6/DSF | Additional patrols routed to DSF 5456 | -6/DSF | Discovered new exit (range 11) 5532 | -6/DSF | Identified exit to Factory 5561 | -6/DSF | Entered Factory 5561 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5617 | -5/Factory | Identified exit to Upper Caves 6160 | -5/Factory | Entered Upper Caves 6306 | -5/Upper Caves | Encountered a Warlord checkpoint 6512 | -5/Upper Caves | Build established: Assassin 6548 | -5/Upper Caves | Learned location of 1 exit from Factory 6700 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6774 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6827 | -5/Upper Caves | Lost 5 parts (1n2u2w) 7146 | -5/Upper Caves | Discovered new exit (range 13) 7159 | -5/Upper Caves | Identified exit to Upper Caves 7161 | -5/Upper Caves | Entered another Upper Caves area 7161 | -5/Upper Caves | Accompanied by 1 ally 7164 | -5/Upper Caves | Learned 4 Factory zone layouts 7175 | -5/Upper Caves | Identified exit to Warlord 7198 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7335 | -5/Upper Caves | Build established: Scavenger-Assassin 7510 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7594 | -5/Upper Caves | Found Alien Artifact 7594 | -5/Upper Caves | Identified Dimensional Node Initializer 7594 | -5/Upper Caves | Initialized slip node 7658 | -5/Upper Caves | Entered Warlord 7967 | -5/Warlord | Build established: Skirmisher 8153 | -5/Warlord | Met Warlord 8171 | -5/Warlord | Opened Warlord's prototype stash 8174 | -5/Warlord | Warlord's base attacked by MAIN.C 8178 | -5/Warlord | Found Prototype Reactor 8184 | -5/Warlord | Found Prototype Processor 8184 | -5/Warlord | Identified Exp. Targeting Computer 8200 | -5/Warlord | Found Prototype Processor 8200 | -5/Warlord | Identified Exp. Target Analyzer 8204 | -5/Warlord | Found Prototype Device 8204 | -5/Warlord | Identified System Purifier 8446 | -5/Warlord | Found Prototype Energy Gun 8446 | -5/Warlord | Identified Vortex Shotgun 8450 | -5/Warlord | Found Vortex Shotgun 8524 | -5/Warlord | Warlord forces counterattacked 8542 | -5/Warlord | Spotted Executioner 8566 | -5/Warlord | Spotted Executioner 8611 | -5/Warlord | Lost 7 allies 8615 | -5/Warlord | Spotted Executioner 8627 | -5/Warlord | Spotted Executioner 8672 | -5/Warlord | Lost 5 allies 8685 | -5/Warlord | Spotted Striker 8713 | -5/Warlord | Discovered new exit (range 14) 8751 | -5/Warlord | Identified exit to Proximity Caves 8753 | -5/Warlord | Entered Proximity Caves 8755 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8759 | -4/Proximity Caves | Lost 7 allies 8853 | -4/Proximity Caves | Spotter reported a threat 8866 | -4/Proximity Caves | Spotter reported a threat 9110 | -4/Proximity Caves | Spotter reported a threat 9147 | -4/Proximity Caves | Spotter reported a threat 9163 | -4/Proximity Caves | Spotter reported a threat 9198 | -4/Proximity Caves | Lost 3 parts (1n2u) 9229 | -4/Proximity Caves | Learned location of Testing (-3) 9308 | -4/Proximity Caves | Discovered new exit (range 14) 9313 | -4/Proximity Caves | Spotted B-86 Titan 9343 | -4/Proximity Caves | Identified exit to Factory 9345 | -4/Proximity Caves | Entered Factory 9345 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9346 | -4/Factory | Identified exit to Extension 9347 | -4/Factory | Identified exit to Research 9348 | -4/Factory | Identified exit to Upper Caves 9460 | -4/Factory | Build established: Derelict-Skirmisher 9640 | -4/Factory | Search patrols dispatched 9796 | -4/Factory | Identified Vortex Chain Reactor 9872 | -4/Factory | Search patrols dispatched 10095 | -4/Factory | First assault squad dispatched 10258 | -4/Factory | Entered Upper Caves 10280 | -4/Upper Caves | Build established: Assassin 10292 | -4/Upper Caves | Encountered a Warlord checkpoint 10380 | -4/Upper Caves | Spotted B-86 Titan 10475 | -4/Upper Caves | Discovered new exit (range 5) 10481 | -4/Upper Caves | Identified exit to Upper Caves 10482 | -4/Upper Caves | Entered another Upper Caves area 10907 | -4/Upper Caves | Discovered new exit (range 15) 10921 | -4/Upper Caves | Identified exit to Zhirov 10922 | -4/Upper Caves | Entered Zhirov 10922 | -4/Zhirov | Discovered new exit (range 3) 10925 | -4/Zhirov | Identified exit to Proximity Caves 10946 | -4/Zhirov | Met Zhirov 10975 | -4/Zhirov | Found Alien Artifact 10975 | -4/Zhirov | Identified Integrated Reactor 10975 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11025 | -4/Zhirov | Found Alien Artifact 11059 | -4/Zhirov | Learned location of Quarantine (-2) 11059 | -4/Zhirov | Learned location of Command (-1) 11066 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11101 | -4/Zhirov | Build established: Skirmisher 11101 | -4/Zhirov | Entered Proximity Caves 11378 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 11401 | -3/Proximity Caves | Derelicts attacked a huge 0b10 base 11456 | -3/Proximity Caves | Discovered exit to Research (range 8) 11473 | -3/Proximity Caves | Lost 3 allies 11628 | -3/Proximity Caves | Spotted B-86 Titan 11735 | -3/Proximity Caves | Entered Research 11735 | -3/Research | Evolved 2 slots: Utility x2 12113 | -3/Research | Discovered new exit (range 18) 12148 | -3/Research | Identified exit to Research 12392 | -3/Research | Discovered exit to Research (range 13) 12419 | -3/Research | Discovered new exit (range 10) 12463 | -3/Research | Identified exit to Testing 12488 | -3/Research | Entered Testing 12565 | -3/Testing | Found Prototype Protection 12565 | -3/Testing | Identified Hvy. Regenerative Plating 12570 | -3/Testing | Found Prototype Protection 12570 | -3/Testing | Identified SHELL Armor 12757 | -3/Testing | Discovered exit to Research (range 23) 12795 | -3/Testing | Entered Research 12795 | -2/Research | Warlord forces began assault on 0b10 12795 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12905 | -2/Research | Research machine network offline 12993 | -2/Research | Found Prototype Launcher 12993 | -2/Research | Identified Enh. Gamma Bomb Array 13030 | -2/Research | Met up with Warlord 13051 | -2/Research | Discovered new exit (range 13) 13075 | -2/Research | Borebot progress halted 13087 | -2/Research | Identified exit to Quarantine 13150 | -2/Research | Spotted B-90 Cyclops 13168 | -2/Research | Found Vortex Chain Reactor 13275 | -2/Research | Lost 5 allies 13410 | -2/Research | Borebot progress halted 13525 | -2/Research | Entered Quarantine 13675 | -2/Quarantine | Found Alien Artifact 13675 | -2/Quarantine | Identified Phase Redirector 13886 | -2/Quarantine | Met incapacitated Sigix Warrior 13886 | -2/Quarantine | Lockdown squad dispatched 13892 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 13895 | -2/Quarantine | Unlocked Sigix quarantine chamber 13942 | -2/Quarantine | Spotted Lightning 14192 | -2/Quarantine | Found Alien Artifact 14192 | -2/Quarantine | Identified Subatomic Replicator 14292 | -2/Quarantine | Found Dimensional Node Initializer 14292 | -2/Quarantine | Initialized slip node 14404 | -2/Quarantine | Spotted Lightning 14412 | -2/Quarantine | Found Alien Artifact 14412 | -2/Quarantine | Identified Core Reset Matrix 14412 | -2/Quarantine | Identified Transdimensional Reconstructor 14412 | -2/Quarantine | Used Core Reset Matrix 14416 | -2/Quarantine | Sensed 6 artifacts in vicinity 14416 | -2/Quarantine | Warped through subspace to slip node 14434 | -2/Quarantine | Found Dimensional Node Initializer 14445 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 14575 | -2/Quarantine | Discovered new exit (range 20) 14678 | -2/Quarantine | Spotted Fortress 14785 | -2/Quarantine | Discovered new exit (range 6) 14791 | -2/Quarantine | Identified exit to Section 7 14797 | -2/Quarantine | Entered Section 7 14798 | -2/Section 7 | Sensed 21 artifacts in vicinity 15072 | -2/Section 7 | Spotted B-90 Cyclops 15111 | -2/Section 7 | Initialized slip node 15260 | -2/Section 7 | Found Microwarp Drive 15635 | -2/Section 7 | Discovered new exit (range 14) 15665 | -2/Section 7 | Spotted S7 Guard 15689 | -2/Section 7 | Destroyed S7 Guard 15731 | -2/Section 7 | Found Integrated Thermoelectric Network 15731 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 15867 | -2/Section 7 | Found Integrated Reactor 15867 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15872 | -2/Section 7 | Warped through subspace to slip node 15978 | -2/Section 7 | Spotted Alpha 7 15981 | -2/Section 7 | Spotted Alpha 7 16037 | -2/Section 7 | Destroyed Alpha 7 16058 | -2/Section 7 | Destroyed Alpha 7 16096 | -2/Section 7 | System corruption reached 10% 16106 | -2/Section 7 | Destroyed 7 combat bots 16451 | -2/Section 7 | Spotted Executioner 16451 | -2/Section 7 | Spotted Executioner 16472 | -2/Section 7 | Spotted B-99 Colossus 16510 | -2/Section 7 | Destroyed Executioner 16511 | -2/Section 7 | Destroyed Executioner 16767 | -2/Section 7 | Found LRC Inertial Stabilizer 16767 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 16776 | -2/Section 7 | Found LRC Insulator 16776 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 16832 | -2/Section 7 | First assault squad dispatched 16844 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Dissipator 16847 | -2/Section 7 | Installed Supercharged Integrated Dissipator, increased core heat dissipation (+40) 16851 | -2/Section 7 | Core integrity fell below 50% 16867 | -2/Section 7 | Spotted Executioner 16867 | -2/Section 7 | Spotted Executioner 16880 | -2/Section 7 | Activated Sigix Exoskeleton 16880 | -2/Section 7 | Received instructions from Sigix Warrior 16894 | -2/Section 7 | Destroyed Executioner 16895 | -2/Section 7 | Destroyed Executioner 16915 | -2/Section 7 | Found Corrupted Prototype Processor 16963 | -2/Section 7 | Core integrity fell below 20% 16974 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 16981 | -2/Section 7 | Identified exit to Access 16986 | -2/Section 7 | Entered Access 16986 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 16986 | -1/Access | Evolved 2 slots: Utility x2 16986 | -1/Access | Identified Exp. Core Analyzer 16987 | -1/Access | System corruption reached 10% 17002 | -1/Access | Destroyed 12 combat bots 17094 | -1/Access | Spotted Executioner 17094 | -1/Access | Spotted Executioner 17100 | -1/Access | Allies destroyed Executioner 17108 | -1/Access | Allies destroyed Executioner 17155 | -1/Access | Destroyed 17 combat bots 17209 | -1/Access | Spotted Executioner 17209 | -1/Access | Spotted Striker 17218 | -1/Access | Destroyed Executioner 17219 | -1/Access | Destroyed Striker 17230 | -1/Access | Spotted B-99 Colossus 17240 | -1/Access | Destroyed 11 combat bots 17248 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 17266 | -1/Access | Build established: Alien-Skirmisher 17279 | -1/Access | Garrison activated, responded to threat 17281 | -1/Access | Spotted Striker 17317 | -1/Access | Destroyed Striker 17329 | -1/Access | Found Unknown Launcher 17329 | -1/Access | Identified Fusion Bomb Launcher 17347 | -1/Access | Spotted Investigator 17350 | -1/Access | Spotted Executioner 17352 | -1/Access | Destroyed Investigator 17358 | -1/Access | System corruption reached 30% 17389 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 17396 | -1/Access | Lost 9 parts (1p3n3u2w) 17403 | -1/Access | Destroyed 35 combat bots 17460 | -1/Access | Found Enh. Gamma Bomb Array 17508 | -1/Access | Core integrity fell below 50% 17512 | -1/Access | Spotted Striker 17512 | -1/Access | Spotted Striker 17512 | -1/Access | Spotted Executioner 17513 | -1/Access | Spotted Executioner 17516 | -1/Access | Emitted hypermatrix ping 17521 | -1/Access | Assembled emerged from beneath the floor 17521 | -1/Access | Spotted Striker 17521 | -1/Access | Spotted Striker 17521 | -1/Access | Spotted Executioner 17532 | -1/Access | Assembled emerged from beneath the floor 17551 | -1/Access | Core integrity fell below 20% 17571 | -1/Access | Lost 4 allies 17572 | -1/Access | Spotted Executioner 17572 | -1/Access | Spotted Executioner 17572 | -1/Access | Spotted Executioner 17572 | -1/Access | Spotted Executioner 17572 | -1/Access | Spotted Executioner 17572 | -1/Access | Spotted Striker 17573 | -1/Access | Destroyed Executioner 17573 | -1/Access | Destroyed Executioner 17577 | -1/Access | Allies destroyed Striker 17578 | -1/Access | Destroyed Executioner 17578 | -1/Access | Destroyed Executioner 17578 | -1/Access | Destroyed Executioner 17585 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 17593 | -1/Access | Build established: Alien-Mutant 17593 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17583_ R-10 Processor collects Unknown Wheel. 17584_ W-44 Eye sends out distress signal. 17584_ Slug penetrates Sigix Warrior. 17585_ Sigix Warrior: "Exoskeleton integrity at 20%." 17585_ R-10 Processor collects Prototype Leg. 17585_ Slug penetrates Wall. 17585_ Slug penetrates Sigix Warrior. 17585_ P-80 Master destroyed. 17586_ Slug penetrates Sigix Warrior. 17587_ Quantum Shear penetrates H-88 Terminator. 17587_ P-80 Master destroyed. 17587_ Slug penetrates Sigix Warrior. 17588_ R-10 Processor collects Unknown Protection. 17589_ The unstable cave ceiling collapses. 17589_ Slug penetrates Sigix Warrior. 17589_ Synergy achieved. Target locked: H-88 Terminator. 17589_ Quantum Shear penetrates H-88 Terminator. 17590_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 17590_ Slug penetrates Sigix Warrior. 17591_ R-10 Processor collects Unknown Ballistic Gun. Map ----- +----------------------------------------------------+ | "" # #??????? ? | | = # ######## ? ? | | " ! # ! + + ? """"" ? | | %" *%| # ! ## #??"""""""" | | ##++##### # !! # ## #? """""""" | | ??? # ] hp;#!p# ##+### +? """"" | | ???? # # g%| p # ### # | | ?????# w gh g % # | | ?????# # h% + | | ?????????????# R R h K ######## | | ?????????????# R g% K # "##???????########### | | ?????????????### R g p lK ;##########?????????? | | ?????????????###= #?????????? | | ?????????????#" % %#R! #?????????? | | ?????????????#"" X #?????????? | | ?????????????#"Y %% ! #?????????? | | ?????????????#"" #?????????? | | ?????????????#"" A u #;###"#######?????????? | | ?????????????### ##?# #???????????????? | | ??????????????#; R#??# #???????????????? | | ??????????????## !! #??# #???????????????? | | ???????????????# !! #??# #???????????????? | | ??????????????# #??# #???????????????? | | ????????????#### ] #??# #???????????????? | | ??????????+ #??# #???????????????? | | +??????#####"# @ #??# #???????????????? | | ?????#?????????# ## #??# #???????????????? | | ???????????????##?# #??# #???????????????? | | ??????##??????????# #??# #???????????????? | | #?# ??###?????????# g?? ???????????????? | | ?## ?? ????????? ? ???????????????? | | ????? ? ??????? ???????????????? | | ?#?? ???? ??? R """"" ???????????????? | | #???? ? ? ? g """""""" ???????????????? | | ?#??? ???? """""""" ???????????????? | | ###?#?#? ?########## """"" ???????????????? | | #??#?##?????##?#???## ??????????????? | | ##?#?#???#?#???#???# ? ??????????????? | | ########?#####??#?#?# ??? ???????????????? | | #?#?#?# ###???? ???????????????? | | % ##?##?# ??????? ???????????????? | | #?#??## ???????????????????????? | | ####??# ???????????????????????? | | ###?##### ##???????????????????????? | | % % #######?# #????????????????????????? | | *% % #####?###+##?#?????????????????????? | | "[ / ###########??# ? ???????????????????????? | | %%= %! #??######### ?????????????????????? | | =%= %!#?#####??### ? ?????????????????????? | | == =%=*###??#??#### ? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 65 Energy Generation 75 Energy Capacity 800 Matter Stores 393 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 1800 Resistance: KI 30 Resistance: EM 25 Power Shielding 66 Utility Shielding 90 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 20 Launcher Accuracy 30 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Cld. Q-thruster | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Phase Redirector Subatomic Replicator Core Reset Matrix Transdimensional Reconstructor Integrated Thermoelectric Network High-powered Transdimensional Reconstructor Microwarp Drive LRC Inertial Stabilizer LRC Insulator Supercharged Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredSalvageReplicator Manual? 0 Play Time 04:12:44 Cumulative 1081.5 hours Start 2024.03.30 @ 19:37:43 End 2024.03.31 @ 01:09:30 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 541 Rogue 414 Adventurer 125 Explorer 2 Win Type - Total 129 Types 100/10/9/3/3/0/0/2/2 Lore% 83 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb9de50b-5b2a-4493-88e5-f40f06929a87