Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 21:46:07 Player: THN-L0C Result: Destroyed by as-37166 with Assembled P-sword Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (56) 280 Value Destroyed (1990) 1990 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2419) 2419 TOTAL SCORE: 9209 Bonus ------- Follower Combat Kills 169 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -50 Cogmind --------- Core Integrity 0/700 Matter 161/300 Energy 53/100 System Corruption 1% Temperature Cool (6) Movement Core (450) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Tactical Coordination Suite Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Experimental Heat Sink Experimental Heat Sink High-capacity Matter Pod (0) Improved Reaction Control System Cloak of Protection Zionite Weapon Casing Zionite Laser-S Missile Launcher Makeshift Hammer Ripper Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Tactical Coordination Suite Target Analyzer Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Light EM Pulse Cannon Rocket Array > --- INVENTORY -------- Light Ion Engine Zionite Glidesys I Zionite Glidesys I Experimental Heat Sink Experimental Heat Sink High-capacity Matter Pod Improved Reaction Control System Cloak of Protection Zionite Weapon Casing Zionite Light Carapace Arc Projector Missile Launcher Heavy Rocket Launcher Makeshift Hammer Ripper [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . Utility 4 | . . . 2 . . . 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 103 | 7 4 4 1 2 2 4 11 9 13 4 13 29 Power 15 | 2 . 1 . . . . 1 1 2 1 1 6 Engine 10 | 2 . 1 . . . . 1 1 1 . 1 3 Core 2 | . . . . . . . . . 1 1 . . Reactor 3 | . . . . . . . . . . . . 3 Propulsion 14 | 2 2 . . . . 2 . 2 . 1 1 4 Treads 2 | . 2 . . . . . . . . . . . Leg 8 | 2 . . . . . 2 . 2 . 1 1 . Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . Utility 41 | 1 1 3 . 2 2 1 6 2 7 1 5 10 Device 16 | . . 3 . 1 . . 3 2 3 . 1 3 Storage 5 | 1 . . . . 2 . 1 . 1 . . . Processor 6 | . 1 . . 1 . 1 1 . 1 1 . . Hackware 1 | . . . . . . . . . . . 1 . Protection 13 | . . . . . . . 1 . 2 . 3 7 Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 1 . 1 . . 1 4 4 4 1 6 9 Energy Gun 4 | . . . . . . 1 . . 1 . . 2 Energy Cannon 4 | . 1 . 1 . . . 1 . . . . 1 Ballistic Gun 9 | 2 . . . . . . 1 1 2 . 3 . Ballistic Cannon 3 | . . . . . . . . 1 1 1 . . Launcher 11 | . . . . . . . 2 2 . . 1 6 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . . . . . . . . 7 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . 1 Parts Lost 34 | . . . . . . 2 2 2 9 1 . 18 Power 8 | . . . . . . . 1 1 2 . . 4 Propulsion 5 | . . . . . . . . . . 1 . 4 Utility 12 | . . . . . . 1 1 . 5 . . 5 Weapon 9 | . . . . . . 1 . 1 2 . . 5 Highest Loss Streak 12 | . . . . . . 2 1 1 6 1 . 12 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 76 90 100 97 99 97 84 97 99 96 Engine 7 | . 14 14 11 11 11 11 8 12 . . 3 4 Core 3 | . . . . . . . . . . 13 11 3 Treads 7 | . 26 28 22 22 22 1 . . . . . . Leg 10 | . 1 . . . . 21 18 15 15 14 15 9 Device 8 | . . 7 11 17 22 11 12 15 6 . . 9 Storage 9 | . 14 14 11 11 11 11 9 7 7 10 7 7 Processor 14 | . 11 6 . 6 11 20 17 15 20 19 20 12 Protection 8 | . . . . . . . 6 7 8 15 17 14 Energy Gun 2 | . . . . . . 10 9 4 6 . . 1 Energy Cannon 4 | . 12 14 10 11 11 11 2 . . . . 3 Ballistic Gun 9 | . 15 14 11 11 11 . 9 6 8 15 11 3 Ballistic Cannon 3 | . . . . . . . . 2 6 7 7 3 Launcher 2 | . . . . . . . 6 7 . . 1 9 Peak Build Rating 76 | 6 13 18 18 21 22 30 41 42 41 46 51 76 Average Rating 35 | 4 11 15 17 19 21 29 31 37 38 44 46 56 On Entrance 25 | . 6 13 18 18 21 22 30 29 34 40 46 51 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 97 | 13 16 21 21 22 97 29 43 58 49 53 66 66 Greatest Support 46 | 20 46 46 46 46 46 46 30 40 40 40 40 40 Greatest Overweight (x) 8 | . 1 . . . 2 1 1 1 1 2 1 8 Average Overweight (x) . | . . . . . 1 . . 1 . 1 1 1 Largest Inventory Capacity 25 | 8 8 8 8 8 25 10 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 8 20 10 12 15 15 15 15 15 Most Carried 15 | 1 7 8 8 8 9 10 14 15 15 15 15 15 Average Carried 11 | . 5 7 8 8 8 9 10 14 10 14 14 14 Final Capacity 15 | 8 8 8 8 8 10 10 15 15 15 15 15 15 Final Carried 15 | 1 7 8 8 8 8 10 14 15 14 15 15 11 Class Distribution -------------------- 17% | Mutant 16% | Gunner 16% | Scavenger-Mutant 15% | Scavenger-Skirmisher 12% | Derelict-Gunner 6% | Tank 5% | Derelict-Mutant 5% | Derelict-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Derelict-Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2253 | 213 . 173 28 68 10 49 72 314 704 89 79 454 Remotely 125 | . . . . . . . 60 . 65 . . . Salvage Created 1528 | . . 135 125 66 . 42 160 264 405 34 . 297 Parts 88 | . . 12 4 5 . 3 13 20 17 5 . 9 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 16 3 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 86 | . . 6 3 1 . 1 7 10 15 1 . 42 Guns 18 | . . 3 1 1 . . 3 . 9 1 . . Cannons 14 | . . 3 2 . . 1 . 2 5 . . 1 AOE 53 | . . . . . . . 4 8 1 . . 40 Classes Destroyed 13 | . . 2 1 2 . 1 2 2 . . . 3 Worker 4 | . . . . 1 . . 2 1 . . . . Builder 3 | . . . . 1 . . 1 1 . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 2 | . . . . . . . 1 1 . . . . Swarmer 19 | . . 4 . . . . 4 4 7 . . . Grunt 15 | . . 2 2 1 . . . 4 6 . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 2 | . . . . . . . 1 . 1 . . . Hunter 5 | . . . . . . 1 2 1 1 . . . Programmer 2 | . . . . . . . . 1 . 1 . . Z-Light 1 | . . . . . . . . . . . . 1 Assembled 40 | . . . . . . . . . . . . 40 Golem 1 | . . . . . . . . . . . . 1 Best Kill Streak 31 | . . 3 2 2 . 1 4 5 4 1 . 31 Combat Bots Only 31 | . . 3 2 1 . 1 4 5 4 1 . 31 Max Kills in Single Turn 15 | . . 2 1 1 . 1 2 3 2 1 . 15 Gunslinging . | . . . . . . . . . . . . . Exploded 15 | . . . . . . . 1 3 1 . . 15 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 380 | . . 25 11 17 . 8 41 37 149 4 . 88 Missed 113 | . . 9 . 3 . 2 10 12 52 1 . 24 Damage Taken 4725 | . . 153 165 197 . 95 402 379 1285 47 . 2002 Core 871 | . . 19 33 46 . . 45 83 182 . . 463 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 233 | . . . . . . . . . 80 19 . 134 Ignored by Resistances 2 | . . . . . . . . . . . . 2 Core Remaining (%) 90 | 100 . 92 . . . 80 91 . . . . . Volleys Fired 157 | . . 12 10 16 . 4 25 20 39 2 . 29 Largest 3 | . . 2 2 2 . 2 3 3 3 3 . 2 Hottest 171 | . . 88 88 88 . 143 171 147 149 94 . 111 Shots Fired 272 | . . 24 17 32 . 8 42 30 77 6 . 36 Gun 147 | . . 12 10 16 . 4 28 12 55 4 . 6 Cannon 78 | . . 12 7 16 . 4 1 5 21 2 . 10 Launcher 47 | . . . . . . . 13 13 1 . . 20 Special . | . . . . . . . . . . . . . Kinetic 144 | . . 12 10 16 . 3 14 10 71 6 . 2 Thermal 67 | . . 12 7 16 . 5 15 7 5 . . . Explosive 47 | . . . . . . . 13 13 1 . . 20 Electromagnetic 14 | . . . . . . . . . . . . 14 Robot Hit Streak 12 | . . 3 5 7 . 7 12 8 10 8 . 11 Robot Miss Streak 13 | . . 4 1 2 . . 3 5 13 2 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 144 | . . 10 12 19 . 7 16 11 51 3 . 15 Core Hits 256 | . . 6 7 6 . 2 18 32 39 3 . 143 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 2 . . . . . Burn 2 | . . . . . . . 2 . . . . . Melee Attacks 1 | . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . 1 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8391 | . . 235 202 356 . 128 882 1118 1072 68 . 4330 Guns 1349 | . . 66 74 123 . 27 294 102 584 38 . 41 Cannons 1129 | . . 123 124 165 . 82 . 105 342 30 . 158 Explosions 5772 | . . . . . . . 588 911 142 . . 4131 Melee . | . . . . . . . . . . . . . Ramming 141 | . . 46 4 68 . 19 . . 4 . . . Kinetic 1612 | . . 66 74 123 . 27 150 186 893 68 . 25 Thermal 692 | . . 123 124 165 . 82 144 21 33 . . . Explosive 5772 | . . . . . . . 588 911 142 . . 4131 Electromagnetic 174 | . . . . . . . . . . . . 174 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 2 1 Average Corruption 1 | . . . . . . . . . . 1 2 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . 7 2 4 Message Errors 2 | . . . . . . . . . . . . 2 Matter Fused 4 | . . . . . . . . . . 3 1 . Energy Discharges 4 | . . . . . . . . . . 2 . 2 Data Loss (minor) 1 | . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 114 | . . . . . . . 3 11 . . . 100 Projectiles . | . . . . . . . . . . . . . Explosions 114 | . . . . . . . 3 11 . . . 100 Melee . | . . . . . . . . . . . . . Knockbacks 17 | . . 1 . . . . . 5 9 2 . . Impact 1 | . . 1 . . . . . . . . . . Kinetic 16 | . . . . . . . . 5 9 2 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . . . . 47 . . . . 69 Shots 5 | . . . . . . . 3 . . . . 2 Rammed 18 | . . 9 1 8 . . . . . . . . Targets Rammed 22 | . . 9 1 9 . 1 . . 2 . . . Kicked 3 | . . . . . . 1 . . 2 . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 408 | . . 108 . 14 . 36 180 328 234 96 . 408 Average Temperature 100 | . . 44 . 5 . 18 66 102 75 51 . 150 Received Heat Transfer 912 | . . 39 54 110 . . . 108 276 . . 325 Effects 7 | . . . . . . . . . . . . 7 Energy Bleed 2 | . . . . . . . . . . . . 2 Interference 4 | . . . . . . . . . . . . 4 Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . Heat Transferred 1407 | . . 222 222 296 . 148 407 37 75 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 306 | . 5 182 120 101 . 45 190 306 . . . . Initial 46 | . . 1 . 46 . . . 35 . . . . Average 55 | . . 17 44 28 . 39 96 122 . . . . Maximum Alert Level 1 | . . . . . . . . 1 . . . . Low Security (%) 95 | 100 100 100 100 100 . 100 100 72 . . . . Level 1 4 | . . . . . . . . 27 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 3 | . . . . . . . 1 2 . . . . Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 1 | . . . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 6 | . . 1 . 1 . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 125 | . 1 9 7 6 . 1 23 15 15 1 . 47 Peak Tracking Total 29 | . 1 3 3 3 . 1 7 4 4 1 . 29 Tactical Retreats 8 | . . 1 1 3 . . 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 4 | . . . 1 . . 1 . . . . . 2 Max in Single Turn 1 | . . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 13 | . 1 1 1 . 1 . 5 3 . 1 . . Terminals 10 | . 1 1 1 . . . 5 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 27 | . 2 1 2 . 1 . 15 5 . 1 . . Successful 15 | . 1 1 1 . 1 . 9 1 . 1 . . Failed 12 | . 1 . 1 . . . 6 4 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . . 1 2 . 1 . 11 4 . . 5 . Terminals 24 | . 2 1 2 . . . 15 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . 1 1 . . 1 . 3 . . 1 . . Open Door 1 | . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 1 . . . 6 1 . . . . Terminals 8 | . . . 1 . . . 6 1 . . . . Botnet 1 | . . . . . . . 1 . . . . . Skim 7 | . . . 1 . . . 5 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . 4 3 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 6 | . . 4 . . . . . . . . 2 . Largest Group 3 | . . 3 . . . . . . . . 2 2 Highest-Rated Group 192 | . . 40 . . . . . . . . 192 192 Highest-Rated Ally 96 | . . 31 . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 81 | . . 20 . . . . . . . . . 61 Total Damage 2103 | . . 167 . . . . . . . . . 1936 Kills 18 | . . 3 . . . . . . . . . 15 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 13349 | 61 180 1455 226 1024 1144 445 1265 829 1519 789 2526 1886 Spaces Moved 6455 | 54 107 868 123 544 446 351 539 387 607 357 1239 833 Core 21 | 19 . . . . . . . . . . . 2 Treads 2083 | . 97 868 123 544 446 5 . . . . . . Legs 4105 | 35 10 . . . . 346 539 387 607 357 1239 585 Wheels . | . . . . . . . . . . . . . Hover 246 | . . . . . . . . . . . . 246 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 120 120 190 130 200 200 126 Average Speed 187 | 95 156 160 160 160 255 120 187 195 192 200 201 203 Slowest Speed 450 | 120 190 160 160 160 320 240 190 200 200 270 205 450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 24 99 17 94 71 61 46 12 70 50 85 62 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . . 1 . . . 2 . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 10 | . . 1 . 1 . 2 . . 1 3 2 . Spaces Dug 22 | . . . . . . . 22 . . . . . Terrain Destroyed 201 | . . . . . . . 62 40 . . . 99 Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . . 3 1 . . . . AOE 197 | . . . . . . . 59 39 . . . 99 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7458 | 60 118 909 134 659 449 362 752 436 892 430 1282 975 Wait 598 | . . 3 . 89 . . 168 . 221 59 1 57 Move 6443 | 53 106 867 122 543 445 350 538 386 606 356 1238 833 Hop . | . . . . . . . . . . . . . Pick Up 76 | . 7 6 . . 1 3 8 11 8 4 13 15 Fast Attach 18 | 6 1 . 1 2 . 1 1 1 1 1 1 2 Attach 21 | . . . . . . 1 3 2 8 1 . 6 Detach . | . . . . . . . . . . . . . Swap 64 | 1 3 4 . . 2 2 7 6 4 2 12 21 Drop 55 | . 1 8 . . 1 . 2 10 . 5 16 12 Fire 157 | . . 12 10 16 . 4 25 20 39 2 . 29 Melee 1 | . . . . . . . . . . . 1 . Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . . 1 . . 2 . . . Crush 19 | . . 9 1 9 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 17) 242 | -10/Materials | Entered Mines 274 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 303 | -10/Mines | Build established: Mutant 575 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 641 | -10/Mines | Discovered new exit (range 6) 716 | -10/Mines | Discovered new exit (range 9) 792 | -10/Mines | Lost 3 allies 1097 | -10/Mines | Received a Mining Laser from a helpful Derelict 1164 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1697 | -10/Mines | Entered Materials 1697 | -9/Materials | Evolved 2 slots: Utility x2 1899 | -9/Materials | Discovered new exit (range 16) 1923 | -9/Materials | Entered Mines 1973 | -9/Mines | Met a Derelict bent on vengeance 2064 | -9/Mines | Learned location of Zion (-7) 2352 | -9/Mines | Assembled infested the area 2357 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2373 | -9/Mines | Discovered new exit (range 5) 2397 | -9/Mines | Discovered new exit (range 14) 2648 | -9/Mines | Build established: Scavenger-Mutant 2937 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2937 | -9/Mines | Discovered new exit (range 6) 2947 | -9/Mines | Entered Exiles 2971 | -9/Exiles | Discovered new exit (range 15) 2986 | -9/Exiles | Met 8R-AWN 3010 | -9/Exiles | Met EX-HEX 3061 | -9/Exiles | Met EX-BIN 3079 | -9/Exiles | Aligned with FarCom system 3080 | -9/Exiles | Given EX-Vault access code 3119 | -9/Exiles | Opened EX-Vault 3131 | -9/Exiles | Found Cloak of Protection 3200 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3436 | -9/Exiles | Met EX-DEC 3692 | -9/Exiles | Discovered new exit (range 10) 4091 | -9/Exiles | Left Exiles lab with Cloak of Protection 4091 | -9/Exiles | Entered Mines 4518 | -8/Mines | Discovered new exit (range 9) 4536 | -8/Mines | Entered Materials 4536 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4840 | -8/Materials | Build established: Scavenger-Skirmisher 5033 | -8/Materials | Discovered new exit (range 14) 5069 | -8/Materials | Identified exit to Factory 5282 | -8/Materials | Identified exit to Storage 5557 | -8/Materials | Discovered exit to Factory (range 11) 5631 | -8/Materials | Learned location of Extension (-4) 5666 | -8/Materials | Learned 4 Lower Caves zone layouts 5689 | -8/Materials | Learned 2 Lower Caves zone layouts 5708 | -8/Materials | Learned 4 Lower Caves zone layouts 5750 | -8/Materials | Learned 2 Storage zone layouts 5801 | -8/Materials | Entered Factory 5801 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5802 | -7/Factory | Identified exit to Lower Caves 6522 | -7/Factory | Discovered exit to Lower Caves (range 7) 6630 | -7/Factory | Entered Lower Caves 6632 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6675 | -7/Lower Caves | Lost 6 parts (1p3u2w) 6854 | -7/Lower Caves | Lost 3 parts (1p2u) 7157 | -7/Lower Caves | Build established: Gunner 8113 | -7/Lower Caves | Discovered new exit (range 5) 8147 | -7/Lower Caves | Identified exit to Lower Caves 8149 | -7/Lower Caves | Entered another Lower Caves area 8182 | -7/Lower Caves | Build established: Tank 8268 | -7/Lower Caves | Found Prototype Device 8668 | -7/Lower Caves | Learned Factory stockpile data 8811 | -7/Lower Caves | Build established: Gunner 8914 | -7/Lower Caves | Discovered new exit (range 11) 8934 | -7/Lower Caves | Identified exit to Zion 8938 | -7/Lower Caves | Entered Zion 8968 | -7/Zion | Given A8's code to call for help 9116 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9148 | -7/Zion | Discovered new exit (range 13) 9184 | -7/Zion | System corruption cleaned by Quarantine Array 9571 | -7/Zion | Learned location of 2 exits from Factory 9583 | -7/Zion | Learned location of Armory (-3) 9803 | -7/Zion | Learned location of Quarantine (-2) 9978 | -7/Zion | Build established: Derelict-Gunner 10422 | -7/Zion | Build established: Derelict-Mutant 11102 | -7/Zion | Found Prototype Launcher 11122 | -7/Zion | Build established: Derelict-Tank 11369 | -7/Zion | Opened final containment barrier to the Deep Caves 11412 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11412 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11451 | -7/Zion | Discovered new exit (range 3) 11451 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11464 | -7/Zion | Entered Deep Caves 11464 | -7/Deep Caves | Accompanied by 2 allies 11748 | -7/Deep Caves | Build established: Derelict-Gunner 12309 | -7/Deep Caves | Attacked by Z-Imprinter 12322 | -7/Deep Caves | Allies destroyed Z-Imprinter 12353 | -7/Deep Caves | Lost 4 parts (2p1u1w) 12409 | -7/Deep Caves | Identified Rocket Array 12489 | -7/Deep Caves | Z-Facility disabled 12752 | -7/Deep Caves | Found Prototype Protection 12752 | -7/Deep Caves | Identified Zio. Weapon Casing 12769 | -7/Deep Caves | Found Zio. Weapon Casing 12992 | -7/Deep Caves | Build established: Scavenger-Gunner 13214 | -7/Deep Caves | Spotted AG-63714 13215 | -7/Deep Caves | Core integrity fell below 50% 13240 | -7/Deep Caves | Exposed GOLEM chamber 13241 | -7/Deep Caves | Triggered Deep Caves wall 13242 | -7/Deep Caves | Destroyed AG-63714 13290 | -7/Deep Caves | Destroyed 31 combat bots 13321 | -7/Deep Caves | Spotted AG-17590 13337 | -7/Deep Caves | Core integrity fell below 20% 13350 | -7/Deep Caves | Destroyed by as-37166 with Assembled P-sword Last Messages --------------- 13326_ Exp. Heat Sink destroyed. 13327_ Slug penetrates Wall. 13328_ as-38167 destroyed. 13328_ as-05262 destroyed. 13328_ as-72590 destroyed. 13328_ Destroyed Unknown Hover Unit. 13328_ BJ-FI5(s) destroyed. 13328_ as-75968 destroyed. 13331_ as-14017 destroyed. 13334_ Arc Projector destroyed. 13336_ Lgt. EM Pulse Cannon destroyed. 13336_ Rocket Array destroyed. 13336_ Zio. Glidesys I destroyed. 13339_ Knocked back. 13340_ Destroyed Unknown Hover Unit. 13340_ as-00887 destroyed. 13341_ Zio. Glidesys I destroyed. 13341_ Zio. Light DM Reactor destroyed. 13341_ Hvy. Rocket Launcher destroyed. 13341_ Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? = ???????????????????????????????? | | ?????????? #??????????????????????????????? | | ??????? ##?????????????????????????????? | | ????? #??????? ?????????????????????? | | ??? = #?????? #????????????????????? | | ??? #?????# ####?????????????????? | | ?? #????? ##????????????????? | | ?? #????? #????????????? ?? | | ? #????? #????????????# #? | | ? #????? ##???????????# ?? | | " [ ##????# #???????????# #? | | a #????# #?????????### ?# | | #????# #????????## ## | | a ##### #?????????# # | | ! #??##????## # | | = = * a a@ ##??# ????? # | | "" ! ! a ##???# ??????# | | a ##???# ??????# | | " h ##### ##????# | | #???## | | " ;### ##### #??## | | # # ##?###### ##### #### | | #### ## ## ##???????## | | "" #????# ?# ###"?????????## ### | | " ??????##?# #??#??????????#################?### | | #?????????????#??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 49 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Cloak Strength 5 Armor Coverage 400 Resistance: KI 10 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Matter Filtering 30 Defensive Hacking 11 Item Schematics ----------------- Plasma Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Mass Driver | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive W-25 Informer | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed EncryptedSubatomicInjector Manual? 0 Play Time 01:00:10 Cumulative 176.1 hours Start 2024.08.31 @ 20:37:30 End 2024.08.31 @ 21:46:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6e253b3-773c-4e19-bba0-87378a68020f