Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.24 @ 19:36:17 // Winter2019/RPGLIKE Player: H3-RMN Result: Destroyed by AG-31257 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (146) 730 Value Destroyed (4671) 4671 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (2352) 2352 TOTAL SCORE: 12453 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 161 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -131 Cogmind --------- Core Integrity 0/1250 Matter 229/300 Energy 280/280 System Corruption 0% Temperature Cool (12) Movement Walking (210) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (3) -------- Cooled Ion Engine Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (2) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (11) ----- Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink 0b10 Decoder Chip [Scout] Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Phase Shifter Advanced Force Field Splice Drone Bay (6/6) > --- WEAPON (3) ------- Zionite Phaser-S Zionite Laser-M Heavy Missile Launcher > --- INVENTORY (4) ---- Zionite Biocell (600) Improved Trap Extractor (6/6 Shock) Zionite Phaser-S Peak State ------------ > --- POWER ------------ Cooled Ion Engine Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink 0b10 Decoder Chip [Scout] Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Phase Shifter Zionite Heavy Carapace Powered Armor Advanced Force Field > --- WEAPON ----------- Zionite Phaser-S Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Experimental Heat Sink Improved Trap Extractor Splice Drone Bay Heavy Missile Launcher [Rating: 122] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Cooling System Device Cooling System Storage Zionite Biocell Processor Transport Network Coupler Protection Powered Armor Weapon Heavy Particle Cannon Energy Gun Makeshift Laser Energy Cannon Heavy Particle Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 14 | 7 1 . 2 . . . 2 1 . 1 . . Power 1 | 1 . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . Utility 10 | 3 1 . 2 . . . 2 1 . 1 . . Weapon 2 | 2 . . . . . . . . . . . . Parts Attached 141 | 12 10 7 30 3 1 . 13 8 9 10 11 27 Power 14 | 2 1 . 6 . 1 . . . . 1 1 2 Engine 9 | 2 . . 5 . 1 . . . . . 1 . Core 3 | . 1 . 1 . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 14 | 2 . 1 3 1 . . 1 1 2 . . 3 Treads . | . . . . . . . . . . . . . Leg 14 | 2 . 1 3 1 . . 1 1 2 . . 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 69 | 5 4 3 12 . . . 8 6 4 8 5 14 Device 45 | 2 3 2 8 . . . 4 5 4 5 3 9 Storage 2 | . . . . . . . . . . . . 2 Processor 8 | 1 . . 1 . . . 2 . . 2 2 . Hackware . | . . . . . . . . . . . . . Protection 14 | 2 1 1 3 . . . 2 1 . 1 . 3 Artifact . | . . . . . . . . . . . . . Weapon 44 | 3 5 3 9 2 . . 4 1 3 1 5 8 Energy Gun 28 | 3 2 1 5 1 . . 2 1 2 1 3 7 Energy Cannon 6 | . 2 1 2 . . . 1 . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . 1 2 . . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . 1 . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . 1 . Unidentified Prototypes 19 | . 1 1 1 . . . . . 1 1 2 12 Parts Lost 2 | . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 97 100 99 100 99 97 95 99 98 94 Engine 11 | . 12 8 8 14 13 14 12 11 11 10 14 7 Core 1 | . 4 8 5 . . . . . . . . . Leg 11 | . 17 16 14 14 14 14 12 8 6 10 10 10 Device 32 | . 24 32 33 35 35 35 32 34 34 37 34 24 Processor 11 | . 1 . 3 7 7 7 12 17 17 16 15 17 Protection 6 | . 11 8 7 7 7 7 6 5 5 5 5 7 Energy Gun 11 | . 21 12 7 6 7 7 10 10 10 12 13 14 Energy Cannon 6 | . 4 11 14 14 14 14 8 5 5 2 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 89 | 18 31 36 46 46 46 46 61 62 64 71 89 88 Greatest Support 53 | 20 25 30 36 33 33 33 33 35 40 40 40 53 Greatest Overweight (x) 7 | 3 1 1 4 1 1 1 1 7 2 1 2 2 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 4 | 2 2 3 3 3 3 4 4 4 4 4 4 4 Average Capacity 3 | 2 2 2 3 3 3 3 4 4 4 4 4 4 Most Carried 4 | 2 2 3 3 3 3 4 4 4 4 4 4 4 Average Carried 3 | . 1 2 2 3 3 3 3 3 3 3 3 3 Final Capacity 4 | 2 2 3 3 3 3 4 4 4 4 4 4 4 Final Carried 4 | 2 2 3 3 3 3 4 4 4 4 4 4 3 Class Distribution -------------------- 83% | Hacker-Gunner 5% | Hacker-Assassin 4% | Hacker-Tank 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -9/Exiles Hacker-Gunner | -8/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1782 | 320 126 88 299 80 . 10 160 80 90 100 70 359 Remotely . | . . . . . . . . . . . . . Salvage Created 6522 | 261 596 45 896 207 . 104 941 459 584 317 42 2070 Parts 300 | 15 26 3 46 10 . 6 66 33 9 10 . 76 Haulers Intercepted 6 | . 2 . 2 . . . 1 . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 157 | . 14 4 16 2 . 2 24 13 9 7 . 66 Guns 71 | . 10 1 2 1 . . 10 3 5 4 . 35 Cannons 49 | . 3 2 12 1 . 2 13 9 4 3 . . AOE 33 | . . . 2 . . . . . . . . 31 Classes Destroyed 19 | 3 4 1 3 1 . 1 1 1 . 1 . 3 Worker 4 | 1 . . . 1 . . 2 . . . . . Builder 3 | . . . . 1 . . 2 . . . . . Tunneler 10 | 6 . . . 2 . 2 . . . . . . Hauler 6 | . 2 . 2 . . . 1 . 1 . . . Recycler 10 | 1 . . 4 1 . 1 3 . . . . . Operator 3 | . . . 1 . . . 2 . . . . . Watcher 5 | . 2 . . . . . 3 . . . . . Swarmer 19 | . 2 2 3 . . . 4 3 2 3 . . Grunt 49 | . 12 1 9 1 . 1 11 7 4 3 . . Brawler 3 | . . . . . . 1 1 . 1 . . . Duelist 3 | . . . 1 1 . . . . 1 . . . Researcher 1 | . . . . . . . . . . 1 . . Sentry 12 | . . . 3 . . . 7 1 1 . . . Demolisher 1 | . . 1 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 3 | . . . . . . . . 2 . 1 . . Z-Light 11 | . . . . . . . . . . . . 11 Assembled 52 | . . . . . . . . . . . . 52 Golem 2 | . . . . . . . . . . . . 2 Best Kill Streak 43 | 3 2 2 5 3 . 2 10 6 7 3 . 43 Combat Bots Only 43 | . 2 2 5 2 . 2 5 6 7 3 . 43 Max Kills in Single Turn 10 | 1 1 1 2 2 . 1 3 1 2 1 . 10 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 10 | . . . 2 . . . . . . . . 10 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 533 | . 41 7 22 7 . 4 70 41 54 20 . 267 Missed 148 | . 13 1 5 2 . . 14 10 14 7 . 82 Damage Taken 3773 | . 208 95 90 32 . 28 351 152 374 57 . 2386 Core 2388 | . 147 58 60 21 . 17 217 93 231 35 . 1509 Absorbed by Shields 1466 | . . . 2 13 . 11 152 70 90 67 . 1061 Redirected to Core 2076 | . 129 54 57 17 . 17 192 78 207 35 . 1290 Ignored by Resistances 3633 | . 133 59 80 28 . 23 307 159 281 75 . 2488 Core Remaining (%) 100 | 100 . 100 . . . 100 100 . . . . . Volleys Fired 333 | 14 36 4 37 9 . 7 57 20 29 21 2 97 Largest 3 | 3 3 3 3 3 . 3 3 3 3 3 2 3 Hottest 220 | 140 168 193 208 208 . 208 215 220 220 205 100 219 Shots Fired 903 | 42 108 12 106 27 . 21 163 55 58 51 4 256 Gun 631 | 42 94 7 33 9 . 7 83 34 29 37 4 252 Cannon 267 | . 14 5 72 18 . 14 80 21 29 14 . . Launcher 5 | . . . 1 . . . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 776 | 42 108 12 104 27 . 21 163 55 58 51 4 131 Explosive 5 | . . . 1 . . . . . . . . 4 Electromagnetic 1 | . . . 1 . . . . . . . . . Phasic 121 | . . . . . . . . . . . . 121 Robot Hit Streak 52 | 22 48 52 47 43 . 21 30 22 30 15 12 23 Robot Miss Streak 3 | 2 1 1 1 1 . 1 3 1 1 2 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . . . . . . 7 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 658 | 27 83 6 75 17 . 16 112 34 36 39 4 209 Core Hits 387 | 9 32 3 32 13 . 10 86 27 36 15 1 123 Critical Kills 2 | . . . 1 . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 32 | 2 10 1 3 . . . 3 . 1 3 . 9 Burn 24 | 2 10 1 2 . . . 2 . 1 3 . 3 Meltdown 2 | . . . 1 . . . 1 . . . . . Intensify 6 | . . . . . . . . . . . . 6 Melee Attacks 11 | . . . . . . . . . . . 11 . Impact 10 | . . . . . . . . . . . 10 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19301 | 331 1207 135 1845 453 . 403 3012 1087 1093 1002 54 8679 Guns 10911 | 331 972 39 244 75 . 57 1119 425 552 577 54 6466 Cannons 6028 | . 235 96 1452 378 . 346 1893 662 541 425 . . Explosions 2362 | . . . 149 . . . . . . . . 2213 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 13441 | 331 1207 135 1696 453 . 403 3012 1087 1093 1002 54 2968 Explosive 2362 | . . . 149 . . . . . . . . 2213 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Phasic 3498 | . . . . . . . . . . . . 3498 Highest Corruption 2 | . 2 2 . . . . . 1 . 2 . . Average Corruption 1 | . 1 2 . . . . . 1 . 1 . . Corruption Purged 3 | . . . . . . . . 1 . 2 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 31 | . 16 12 . . . . . . . 3 . . Message Errors 7 | . 4 2 . . . . . . . 1 . . Matter Fused 9 | . 4 5 . . . . . . . . . . Heat Flow Errors 6 | . 3 2 . . . . . . . 1 . . Energy Discharges 4 | . 2 1 . . . . . . . 1 . . Data Loss (minor) 3 | . 2 1 . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . 2 . . Effects 2 | . . . . . . . . . . 2 . . Short Circuit 2 | . . . . . . . . . . 2 . . Overflow Damage 223 | . . 4 41 9 . 16 49 . . 14 . 90 Projectiles 116 | . . 4 24 9 . 16 49 . . 14 . . Explosions 107 | . . . 17 . . . . . . . . 90 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 526 | 238 406 209 117 5 . 17 21 54 54 159 . 526 Average Temperature 72 | 97 110 60 27 3 . 9 7 17 12 42 . 105 Received Heat Transfer 1601 | . 171 18 66 16 . 24 265 84 165 16 . 776 Effects 3 | . 1 . . . . . . . . . . 2 Shutdowns 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . 1 1 1 . . . 1 1 . 1 . . Combat Hostiles 4 | . 1 1 . . . . 1 1 . . . . Parts Melted 66 | 6 16 . 11 1 . 2 7 . 2 6 1 14 Heat Transferred 21504 | 1087 3681 333 2897 603 . 556 4070 1435 1643 1820 111 3268 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 440 | 40 225 106 195 90 . 61 440 140 . . . . Initial 28 | . 19 2 . 28 . . . 8 . . . . Average 68 | 15 76 42 64 28 . 10 155 45 . . . . Maximum Alert Level 2 | . 1 . 1 . . . 2 . . . . . Low Security (%) 93 | 100 95 100 99 100 . 100 69 100 . . . . Level 1 5 | . 4 . . . . . 28 . . . . . Level 2 . | . . . . . . . 1 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 4 . 3 . . . 3 5 . . . . Investigation 11 | . 4 . 3 . . . 1 3 . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 2 | . . . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . 1 . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 201 | . 19 6 28 2 . 2 38 13 10 9 . 74 Peak Tracking Total 38 | . 3 2 5 2 . 2 5 3 7 3 . 38 Tactical Retreats 9 | . 1 . 1 . . . 2 . . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 8 | . 2 1 4 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 21 | . . . . . . . 21 . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 15 | . . . 5 . . . 10 . . . . . Reused 5 | . . . 1 . . . 4 . . . . . Traps Extracted 10 | . . . 4 . . . 6 . . . . . Installed 8 | . . . . 4 . . 4 . . . . . Triggered 5 | . . . 1 . . . 4 . . . . . Most Traps Carried 6 | . . . 4 4 4 4 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 4 | . 2 . . . . . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 37 | . 9 2 14 . 1 . 5 6 . . . . Terminals 24 | . 8 . 10 . . . 3 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . 1 1 . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 159 | . 35 2 79 . 1 . 19 23 . . . . Successful 105 | . 18 2 56 . 1 . 13 15 . . . . Failed 54 | . 17 . 23 . . . 6 8 . . . . Catastrophic 2 | . 1 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 97 | . 30 . 44 . . . 13 10 . . . . Terminals 123 | . 32 . 63 . . . 14 14 . . . . Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 16 | . 3 . 7 . . . 2 4 . . . . Scanalyzers 12 | . . . 9 . . . 3 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 62 | . 14 2 33 . 1 . 5 7 . . . . Record 1 | . . . . . 1 . . . . . . . Part Schematic 7 | . 1 . 2 . . . 1 3 . . . . Robot Schematic 3 | . 2 . 1 . . . . . . . . . Robot Analysis 6 | . 3 . 2 . . . 1 . . . . . Prototype ID Bank 16 | . 4 . 11 . . . . 1 . . . . Open Door 2 | . . 2 . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 2 . . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Alert Level 3 | . . . 3 . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . Locate Traps 5 | . 2 . 2 . . . 1 . . . . . Reprogram Traps 3 | . . . 2 . . . 1 . . . . . Hauler Manifests 3 | . . . 1 . . . 1 1 . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . 2 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 3 . . . 1 2 . . . . Report Inventory 3 | . . . 1 . . . 1 1 . . . . Retrieve Components 4 | . 1 . 2 . . . . 1 . . . . Scanalyzer 12 | . . . 9 . . . 3 . . . . . Insert Component 4 | . . . 3 . . . 1 . . . . . Analyze 8 | . . . 6 . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 19 | . 3 . 11 . . . 4 1 . . . . Terminals 13 | . 2 . 7 . . . 3 1 . . . . Track 4 | . . . 3 . . . 1 . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 6 | . 1 . 2 . . . 2 1 . . . . Operators 2 | . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 1 . 4 . . . 1 . . . . . Reject 1 | . . . 1 . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . Tunnel 3 | . 1 . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 29 | . 9 . 11 . . . 4 5 . . . . Full Trace Events 12 | . 6 . 3 . . . 1 2 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . 2 . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . 5 . . . 2 3 . . . . Parts Built 3 | . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 27 | . 10 . 16 . . . . 1 . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 7 | . . 3 . 2 . . . . 2 . . . Largest Group 3 | . . 3 1 2 2 . . . 2 2 . . Highest-Rated Group 46 | . . 40 16 41 41 . . . 46 46 . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . 30 30 . . Total Orders 3 | . . 3 . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . Ally Attacks 27 | . . 8 6 . . . . . 9 2 . 2 Total Damage 437 | . . 85 91 . . . . . 241 14 . 6 Kills 6 | . . 2 2 . . . . . 1 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 6 | . 3 . 2 . . . 1 . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 2 1 1 . Drone Launches 3 | . . 1 . . . . . . . . . 2 Drone Recoveries 3 | . . 1 . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 18377 | 272 1355 909 1913 956 449 820 1710 1355 1877 1697 3163 1901 Spaces Moved 7877 | 112 599 435 875 455 234 411 651 516 738 732 1438 681 Core 19 | 16 . . 2 . . . . 1 . . . . Treads . | . . . . . . . . . . . . . Legs 7858 | 96 599 435 873 455 234 411 651 515 738 732 1438 681 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 190 190 190 200 200 200 200 Average Speed 199 | 124 171 189 190 190 190 190 190 215 226 200 210 217 Slowest Speed 400 | 200 190 190 260 190 190 190 190 400 280 200 270 270 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 68 | 5 83 88 70 98 61 85 52 14 84 82 87 81 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 6 | . 1 . 1 . . . 1 . 1 . 2 . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 19 | . . 2 . 1 . . . . 6 8 2 . Spaces Dug 17 | . . . . . . . 1 1 10 2 3 . Terrain Destroyed 85 | . . . 10 4 . 1 21 1 13 3 3 29 Melee 3 | . . . . . . . . . . . 3 . Projectile 75 | . . . 3 4 . 1 21 1 13 3 . 29 AOE 7 | . . . 7 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 9789 | 207 854 513 1038 527 239 435 1001 715 895 923 1545 897 Wait 1109 | 67 162 51 64 49 4 15 218 148 77 128 73 53 Move 7865 | 111 598 434 874 454 233 410 650 515 737 731 1437 681 Hop . | . . . . . . . . . . . . . Pick Up 36 | 2 9 4 3 . . 1 5 2 1 6 1 2 Fast Attach 98 | 12 8 3 16 3 1 . 6 5 6 10 8 20 Attach 9 | . . . 4 . . . 2 . . . 1 2 Detach 7 | . . . 4 . . . 1 . . . . 2 Swap 35 | . 2 4 10 . . . 5 3 3 1 2 5 Drop 112 | 1 16 7 11 3 1 . 9 10 7 13 10 24 Fire 333 | 14 36 4 37 9 . 7 57 20 29 21 2 97 Melee 11 | . . . . . . . . . . . 11 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . 12 . . . Trap 29 | . . . . 4 . . 25 . . . . . Miscellaneous 133 | . 23 6 15 5 . 2 23 12 23 13 . 11 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 70 | -11/Scrapyard | Identified exit to Materials 70 | -11/Scrapyard | Discovered exit to Materials (range 15) 273 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Hacker-Skirmisher 385 | -10/Materials | Identified exit to Mines 385 | -10/Materials | Discovered exit to Mines (range 14) 465 | -10/Materials | Identified exit to Subcaves 465 | -10/Materials | Discovered exit to Subcaves (range 8) 558 | -10/Materials | Identified exit to Materials 558 | -10/Materials | Discovered exit to Materials (range 16) 641 | -10/Materials | Discovered exit to Materials (range 15) 745 | -10/Materials | Discovered exit to Materials (range 15) 891 | -10/Materials | Build established: Hacker-Gunner 1004 | -10/Materials | Reached level 2 1031 | -10/Materials | Upgraded with Utility slot (x1) 1628 | -10/Materials | Entered Mines 1639 | -10/Mines | Found the Drone Emporium 1657 | -10/Mines | Found Prototype Device 1657 | -10/Mines | Identified Splice Drone Bay 1716 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1781 | -10/Mines | Reached level 3 1848 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2121 | -10/Mines | Discovered exit to Subcaves (range 12) 2129 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2199 | -10/Mines | Assembled infested the area 2204 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2279 | -10/Mines | Discovered exit to Materials (range 15) 2315 | -10/Mines | Learned 8 Materials zone layouts 2537 | -10/Mines | Entered Materials 2537 | -9/Materials | Accompanied by 1 ally 2538 | -9/Materials | Identified exit to Materials 2538 | -9/Materials | Identified exit to Mines 2539 | -9/Materials | Reached level 4 2930 | -9/Materials | Upgraded with Utility slot (x1) 3043 | -9/Materials | Reached level 5 3430 | -9/Materials | Upgraded with Utility slot (x1) 3967 | -9/Materials | Reached level 6 4450 | -9/Materials | Entered Mines 4806 | -9/Mines | Identified exit to Exiles 4806 | -9/Mines | Discovered exit to Exiles (range 16) 4966 | -9/Mines | Found a hidden stash of uninstalled traps 5019 | -9/Mines | Discovered exit to Materials (range 16) 5388 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5406 | -9/Mines | Entered Exiles 5406 | -9/Exiles | Found Exiles lab abandoned 5406 | -9/Exiles | Accompanied by 2 allies 5436 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5832 | -9/Exiles | Identified exit to Mines 5832 | -9/Exiles | Discovered exit to Mines (range 12) 5855 | -9/Exiles | Entered Mines 5857 | -8/Mines | Reached level 7 5977 | -8/Mines | Discovered exit to Materials (range 13) 6313 | -8/Mines | Discovered exit to Materials (range 5) 6675 | -8/Mines | Entered Materials 6677 | -8/Materials | Reached level 8 6865 | -8/Materials | Identified exit to Factory 6865 | -8/Materials | Discovered exit to Factory (range 14) 7236 | -8/Materials | Reached level 9 7377 | -8/Materials | Upgraded with Utility slot (x1) 7539 | -8/Materials | Reached level 10 7577 | -8/Materials | Upgraded with Utility slot (x1) 8385 | -8/Materials | Entered Factory 8387 | -7/Factory | Reached level 11 8555 | -7/Factory | Reached level 12 8612 | -7/Factory | Upgraded with Utility slot (x1) 8667 | -7/Factory | Identified exit to Storage 8667 | -7/Factory | Discovered exit to Storage (range 15) 9116 | -7/Factory | Fabricated Lgt. Armored Exoskeleton (x1) 9164 | -7/Factory | Fabricated Powered Armor (x2) 9227 | -7/Factory | Identified exit to Lower Caves 9227 | -7/Factory | Discovered exit to Lower Caves (range 13) 9740 | -7/Factory | Entered Lower Caves 9742 | -7/Lower Caves | Reached level 13 9929 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9997 | -7/Lower Caves | Destroyed 7 combat bots 10423 | -7/Lower Caves | Learned location of Zion (-7) 10532 | -7/Lower Caves | Identified exit to Lower Caves 10532 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 11230 | -7/Lower Caves | Encountered a Warlord checkpoint 11617 | -7/Lower Caves | Entered another Lower Caves area 11617 | -7/Lower Caves | Accompanied by 2 allies 11619 | -7/Lower Caves | Reached level 14 11651 | -7/Lower Caves | Identified exit to Factory 11651 | -7/Lower Caves | Discovered exit to Factory (range 20) 11871 | -7/Lower Caves | Upgraded with Utility slot (x1) 11998 | -7/Lower Caves | Encountered a Warlord checkpoint 12231 | -7/Lower Caves | P-60 Hacker assimilated allied Fighter 4a 12593 | -7/Lower Caves | Identified exit to Zion 12593 | -7/Lower Caves | Discovered exit to Zion (range 17) 13138 | -7/Lower Caves | Learned location of 1 exit from Factory 13153 | -7/Lower Caves | Found Alien Artifact 13153 | -7/Lower Caves | Identified Core Expander 13153 | -7/Lower Caves | Installed Core Expander, added new Power slot 13314 | -7/Lower Caves | Entered Zion 13500 | -7/Zion | Identified exit to Proximity Caves 13500 | -7/Zion | Discovered exit to Proximity Caves (range 13) 13546 | -7/Zion | Found Prototype Device 13546 | -7/Zion | Identified Phasing AFG 14087 | -7/Zion | Given A8's code to call for help 14125 | -7/Zion | Received a visual enhancement algorithm 14618 | -7/Zion | Learned location of Warlord (-5) 14771 | -7/Zion | Build established: Hacker-Assassin 15158 | -7/Zion | Reached level 15 15692 | -7/Zion | Identified exit to Deep Caves 15692 | -7/Zion | Discovered exit to Deep Caves (range 4) 15695 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15868 | -7/Zion | Found Prototype Device 15868 | -7/Zion | Identified Bomb Factory No. 2 16041 | -7/Zion | Build established: Hacker-Gunner 16477 | -7/Zion | Entered Deep Caves 16847 | -7/Deep Caves | Attacked by Z-Imprinter 16892 | -7/Deep Caves | Destroyed Z-Imprinter 16925 | -7/Deep Caves | Found Prototype Device 16925 | -7/Deep Caves | Identified Zio. Metafield Generator 16951 | -7/Deep Caves | Found Prototype Protection 16951 | -7/Deep Caves | Identified Zio. Weapon Casing 17158 | -7/Deep Caves | Z-Facility disabled 17173 | -7/Deep Caves | Core integrity fell below 50% 17231 | -7/Deep Caves | Build established: Scavenger-Gunner 17279 | -7/Deep Caves | Found Prototype Protection 17279 | -7/Deep Caves | Identified Zio. Heavy Carapace 17573 | -7/Deep Caves | Build established: Hacker-Tank 18087 | -7/Deep Caves | Spotted AG-67565 18200 | -7/Deep Caves | Destroyed AG-67565 18305 | -7/Deep Caves | Triggered Deep Caves wall 18307 | -7/Deep Caves | Exposed GOLEM chamber 18341 | -7/Deep Caves | Spotted AS-90851 18347 | -7/Deep Caves | Spotted AS-59046 18362 | -7/Deep Caves | Core integrity fell below 20% 18378 | -7/Deep Caves | Destroyed by AG-31257 with Assembled Focal Cannon Last Messages --------------- 18353_ Splice Drone released from Splice Drone Bay. 18353_ Splice Drone retrieved by Splice Drone Bay. 18354_ as-44291 destroyed. 18357_ as-04718 released from Mobile Assembly Unit. 18357_ as-24431 released from Mobile Assembly Unit. 18357_ Protomatter-19 decays. 18360_ as-24431 destroyed. 18365_ KF-WV2(M) destroyed. 18365_ Powered Armor destroyed. 18365_ AS-90851 destroyed. 18367_ as-15077 released from Mobile Assembly Unit. 18372_ as-15077 destroyed. 18377_ as-67594 released from Mobile Assembly Unit. 18378_ Protomatter-14 decays. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????## | | ???????????????????????????????????#### | | ??????????????????????????????????## | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ?????????????????? ???##????????## | | ??????????? ! ??# ?????????# | | ????????? = = ### ?????????# | | ??????" = # ?????????# | | ???? = #????????# | | ??" ????????# | | ??" ???????# | | ??? A | g #???????## | | ???? ##???????#### | | ????? =!! * #????????# | | ?????? aa! * #????????# | | ??????? !*! h* #????????# | | ???????## #????????# | | ???????"GG | */ #????????# | | ???????"GG% // #??####??# | | ?????????" #?## #### | | ?????????" %/ * ### | | ????????"" * = = ## ### | | ????????# g%%* ;# #?## | | ????????" @ * ## ### | | ????????" ;# | | ????????" = * ### | | ????????""" ** ### | | ????????" ** "## | | ????????"" ###### | | ????????" % #??## | | ????????"" ##??# | | ????????" ; ; #???# #### | | ????????" ;### #; ;# ##???###???## | | ????????""" ;###?# #; ;###???????????# | | ?????????" ????###" ;#?????????????? | | ?????????#####;??????###;#?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 67 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 17 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 1600 Resistance: KI 65 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 20 Force Boost 20 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Cooling System | -9/Materials | Hacked Imp. Trap Extractor | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Hacked Cld. Ion Engine | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Hacked Lgt. Armored Exoskeleton | -7/Factory | Hacked Core Analyzer | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked A-02 Transporter | -9/Materials | Hacked Fabricated ------------ Lgt. Armored Exoskeleton | x1 | -7/Factory Powered Armor | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Are We The Baddies? Boltbath Hunted Killing Spree Omniscient Cartographer Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Levels Raised 14 | . 1 1 3 . . 1 3 2 1 1 1 . XP Earned 28030 | 6000 2040 1301 4461 750 200 899 5100 3150 1532 1169 453 975 XP Spent 26955 | 5975 1500 750 5050 . . 1000 4900 2900 90 3200 . 1590 Upgrades 45 | 14 2 1 9 . . 1 2 1 1 1 . 13 Power Slot 1 | 1 . . . . . . . . . . . . Propulsion Slot 1 | 1 . . . . . . . . . . . . Utility Slot 10 | 3 1 . 2 . . . 2 1 . 1 . . Weapon Slot 2 | 2 . . . . . . . . . . . . Core Integrity 13 | 1 . . 2 . . . . . . . . 10 Heat Dissipation 3 | 1 . . 1 . . . . . . . . 1 Mass Support 1 | . 1 . . . . . . . . . . . Inventory Capacity 4 | 2 . 1 . . . 1 . . . . . . Sight Range 1 | . . . 1 . . . . . . . . . Terrain Scan Density 2 | 1 . . . . . . . . 1 . . . Hack Attack % 2 | . . . 2 . . . . . . . . . Hack Defense % 2 | 1 . . 1 . . . . . . . . . TH Resistance % 2 | . . . . . . . . . . . . 2 TH Damage % 1 | 1 . . . . . . . . . . . . Protomatter Created 1904 | . 221 53 237 46 . 104 623 192 89 64 . 275 Integrity Restored 2178 | . 362 107 246 67 . 28 351 148 460 157 . 252 Core 1131 | . 147 58 56 25 . 17 217 93 231 35 . 252 Parts 1047 | . 215 49 190 42 . 11 134 55 229 122 . . Protomatter Decayed 1224 | . 51 32 330 20 . 46 441 111 81 44 35 33 Game ------ Seed MasterEfficiencyNetwork Manual? 0 Play Time 01:45:58 Cumulative 18.8 hours Start 2024.04.24 @ 17:39:54 End 2024.04.24 @ 19:36:17 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 12 Rogue 11 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 97cf772a-8a22-4a56-b192-8f58535c5e1f