Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 17:22:28 Player: Gitida Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1256) 1256 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 2709 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (9) Location -9/Storage Parts ------- Power (1) Improved Ion Engine Propulsion (2) Light Treads Light Treads Utility (4) Improved Heat Sink Large Storage Unit Large Storage Unit Signal Interpreter Weapon (2) Ion Cannon Ion Cannon Inventory (16) Improved Ion Engine Light Nuclear Core Light Treads Light Treads Heat Sink Improved Heat Sink Large Matter Pod (150) Light Armor Plating Small Laser Beam Rifle Particle Gun Improved Medium Laser Heavy Assault Rifle Minigun Minigun Mini Grenade Launcher Peak State ------------ Power Improved Ion Engine Propulsion Light Treads Light Treads Utility Improved Heat Sink Large Storage Unit Large Storage Unit Signal Interpreter Weapon Ion Cannon Minigun Inventory Improved Ion Engine Improved Ion Engine Light Treads Light Treads Heat Sink Large Matter Pod Light Armor Plating Small Laser Beam Rifle Particle Gun Improved Medium Laser Ion Cannon Heavy Assault Rifle Minigun Minigun Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 47 | 6 13 13 15 Power 5 | 1 2 1 1 Engine 4 | 1 1 1 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 3 1 5 Treads 11 | 2 3 1 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 6 4 3 Device 6 | . 2 2 2 Storage 6 | 1 4 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 2 2 7 6 Energy Gun 5 | 1 1 2 1 Energy Cannon 3 | . . . 3 Ballistic Gun 7 | 1 1 4 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . 2 6 4 Power 2 | . . 1 1 Propulsion 3 | . 1 2 . Utility 1 | . . . 1 Weapon 6 | . 1 3 2 Highest Loss Streak 3 | . 2 3 3 Average Slot Usage (%) 97 | . 95 99 98 Engine 7 | . 7 4 10 Core 4 | . 5 6 . Treads 23 | . 27 21 21 Device 10 | . 11 11 9 Storage 18 | . 14 22 22 Processor 6 | . . 11 11 Energy Gun 4 | . 9 1 . Energy Cannon 2 | . . . 10 Ballistic Gun 16 | . 18 19 9 Naked Turns . | . . . . Heaviest Build 52 | 13 26 46 52 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 16 | 6 12 16 16 Average Capacity 11 | 5 6 16 16 Most Carried 16 | 4 10 16 16 Average Carried 10 | 2 6 14 15 Final Capacity 16 | 6 10 16 16 Final Carried 16 | 4 10 16 16 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1408 | 282 457 429 240 Remotely . | . . . . Salvage Created 1877 | 135 551 764 427 Parts 131 | 6 39 55 31 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 43 | . 13 23 7 Guns 36 | . 12 21 3 Cannons 4 | . . . 4 AOE 3 | . 1 2 . Classes Destroyed 10 | 3 4 3 . Worker 3 | 1 . 1 1 Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 2 | . 1 1 . Recycler 3 | 1 . 1 1 Mechanic 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 18 | . 3 15 . Grunt 17 | . 10 3 4 Sentry 8 | . . 5 3 Best Kill Streak 8 | 2 3 8 2 Combat Bots Only 8 | . 3 8 2 Max Kills in Single Turn 2 | 2 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2397 | . 638 1095 664 Core 511 | . 99 275 137 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 60 . . Volleys Fired 136 | 7 51 49 29 Largest 2 | 2 2 2 2 Hottest 120 | 60 60 81 120 Shots Fired 268 | 14 102 95 57 Gun 242 | 14 102 93 33 Cannon 23 | . . . 23 Launcher 3 | . . 2 1 Special . | . . . . Kinetic 177 | 7 62 81 27 Thermal 31 | . . 8 23 Explosive 3 | . . 2 1 Electromagnetic 57 | 7 40 4 6 Robot Hit Streak 26 | 3 16 26 14 Robot Miss Streak 4 | 4 4 3 3 Penetration Max . | . . . . Secondary Targets 6 | . 2 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 180 | 6 68 68 38 Core Hits 81 | 4 27 34 16 Critical Hits 2 | . . 1 1 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3192 | 88 959 1363 782 Guns 2397 | 67 882 1115 333 Cannons 330 | . . . 330 Explosions 378 | . 67 233 78 Melee . | . . . . Ramming 87 | 21 10 15 41 Kinetic 1659 | 37 420 930 272 Thermal 650 | . 67 253 330 Explosive 200 | . . 122 78 Electromagnetic 596 | 30 462 43 61 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Effects 12 | . . 4 8 Message Errors 4 | . . 2 2 Energy Discharges 4 | . . 1 3 Data Loss (minor) 3 | . . . 3 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions 2 | . . 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 34 | . . 34 . Shots 1 | . . 1 . Rammed 25 | 12 3 2 8 Targets Rammed 26 | 13 3 2 8 Kicked . | . . . . Crushed 1 | 1 . . . Highest Temperature 62 | . 24 32 62 Average Temperature 15 | . 11 11 18 Received Heat Transfer 699 | . 249 180 270 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1138 | . 100 446 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 463 | 15 254 463 316 Average Influence 151 | 3 99 212 200 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 70 | . . . . Level 1 26 | . . . . Level 2 3 | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 4 1 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . 3 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 34 36 12 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats 13 | . 9 2 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 10 | . 5 2 3 Terminals 8 | . 4 2 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 32 | . 20 6 6 Successful 17 | . 13 1 3 Failed 15 | . 7 5 3 Catastrophic 4 | . 3 . 1 Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 21 | . 11 6 4 Fabricators . | . . . . Repair Stations 9 | . 9 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 8 | . 5 1 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Level Access Points 1 | . . . 1 Branch Access Points 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 8 . . Scan Component 4 | . 4 . . Repair 4 | . 4 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 2 3 Full Trace Events 1 | . . 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 4 . . Time 104 | . 104 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3256 | 271 1162 1045 778 Spaces Moved 1390 | 141 537 455 257 Core 10 | 10 . . . Treads 1380 | 131 537 455 257 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 160 Average Speed 169 | 152 160 180 179 Slowest Speed 200 | 160 160 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 10 84 40 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . 7 22 21 Melee . | . . . . Projectile 1 | . . . 1 AOE 49 | . 7 22 20 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2032 | 176 738 599 519 Wait 345 | . 113 47 185 Move 1387 | 140 536 454 257 Hop . | . . . . Pick Up 61 | 10 13 23 15 Fast Attach 7 | . 6 . 1 Attach 24 | 6 2 7 9 Detach . | . . . . Swap 16 | . 5 6 5 Drop 28 | . 9 11 8 Fire 136 | 7 51 49 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 26 | 13 3 2 8 Escape Stasis 2 | . . . 2 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 1 exit: Mat) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 272 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 558 | -10/Materials | Repaired Lgt. Treads 586 | -10/Materials | Repaired Lgt. Treads 613 | -10/Materials | Repaired Ion Engine 641 | -10/Materials | Repaired EM Pulse Gun 973 | -10/Materials | Identified exit to Mines 1129 | -10/Materials | Discovered new exit (range 13) 1434 | -10/Materials | Entered another Materials area 1434 | -9/Materials | Evolved 2 slots: Utility x2 2077 | -9/Materials | Discovered new exit (range 5) 2115 | -9/Materials | Core integrity fell below 50% 2130 | -9/Materials | Discovered new exit (range 15) 2142 | -9/Materials | Destroyed 8 combat bots 2147 | -9/Materials | Lost 3 parts (3w) 2154 | -9/Materials | Identified exit to Storage 2342 | -9/Materials | Build established: Scavenger-Mutant 2367 | -9/Materials | Discovered new exit (range 12) 2479 | -9/Materials | Entered Storage 2537 | -9/Storage | Core integrity fell below 20% 2577 | -9/Storage | Lost 3 parts (1p1u1w) 2729 | -9/Storage | Identified exit to Materials 2840 | -9/Storage | Build established: Mutant 3257 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Slammed into U-05 Engineer. Slammed into A-02 Transporter. K-01 Serf destroyed. System corrupted: Component data lost. K-01 Serf collects debris. Minigun destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 30 matter. Extracted 7 matter. K-01 Serf collects debris. Acquired Imp. Heat Sink. U-05 Engineer builds a Wall. Dropped Imp. Ion Engine. Acquired Lgt. Nuclear Core. System corrupted: Component data lost. Slammed into A-02 Transporter. A-02 Transporter sends out distress signal. System corrupted: Energy discharge (-90). System corrupted: Component data lost. 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