Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.09 @ 06:49:45 Player: Demise Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1891) 1891 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5731 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 165/700 Matter 138/300 Energy 25/100 System Corruption 8% Temperature Cool (9) Movement Core (1100) Ox21 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Faulty Improved Airjet Faulty Improved Airjet Improved Heat Sink Lightpack 2.0 Medium Battery (200) Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Terrain Scanner Hacking Suite Recalibrator Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Improved Airjet Improved Airjet Antigrav System > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Recalibrator > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Improved Airjet Improved Airjet Improved Heat Sink Lightpack 2.0 Medium Battery High-capacity Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Terrain Scanner Hardened Medium Armor Plating Hacking Suite Shock Rifle Heavy Particle Cannon Missile Launcher Remote Datajack Axe [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 81 | 3 6 1 . 1 33 37 Power 5 | . . 1 . . 1 3 Engine 5 | . . 1 . . 1 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 21 | 2 1 . . . 5 13 Treads 10 | . 1 . . . 4 5 Leg . | . . . . . . . Wheel 6 | 2 . . . . . 4 Hover 4 | . . . . . . 4 Flight 1 | . . . . . 1 . Utility 30 | 1 2 . . . 15 12 Device 12 | . . . . . 8 4 Storage 7 | 1 2 . . . 2 2 Processor 5 | . . . . . 3 2 Hackware 2 | . . . . . 2 . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 25 | . 3 . . 1 12 9 Energy Gun 2 | . . . . . 1 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 16 | . 3 . . 1 9 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon 3 | . . . . . 2 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 27 | . 1 . . . 9 17 Power 3 | . . . . . 1 2 Propulsion 9 | . . . . . 2 7 Utility 3 | . . . . . . 3 Weapon 12 | . 1 . . . 6 5 Highest Loss Streak 8 | . 1 . . . 8 7 Average Slot Usage (%) 97 | . 100 100 100 100 98 94 Engine 9 | . 14 14 14 14 8 6 Treads 15 | . 6 14 14 14 16 19 Wheel 7 | . 21 14 14 14 . 5 Device 7 | . . . . . 15 7 Storage 21 | . 28 28 28 28 20 15 Processor 6 | . . . . . 9 12 Hackware 4 | . . . . . 8 7 Energy Gun 2 | . 8 . . . 4 . Ballistic Gun 17 | . 19 28 28 28 12 14 Naked Turns . | . . . . . . . Heaviest Build 113 | 17 73 75 75 75 83 113 Greatest Support 68 | 20 20 10 10 10 40 68 Greatest Overweight (x) 27 | . 7 7 7 7 25 27 Average Overweight (x) 4 | . 2 7 7 7 1 5 Largest Inventory Capacity 28 | 8 20 20 20 20 20 28 Average Capacity 18 | 7 11 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 Average Carried 17 | 7 10 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 19 20 13 Class Distribution -------------------- 33% | Scavenger-Skirmisher 31% | Hauler-Mutant 20% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2762 | 472 238 161 100 76 653 1062 Remotely . | . . . . . . . Salvage Created 2647 | 368 459 . . 54 748 1018 Parts 194 | 27 39 . . 6 51 71 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 37 | . 11 . . 1 12 13 Guns 35 | . 11 . . 1 12 11 AOE 2 | . . . . . . 2 Classes Destroyed 14 | 3 5 . . . 1 5 Worker 8 | 4 . . . . . 4 Builder 4 | . 2 . . . . 2 Tunneler 10 | 9 . . . 1 . . Hauler 1 | . . . . . . 1 Recycler 4 | 1 . . . . 1 2 Operator 2 | . 1 . . . 1 . Watcher 6 | . 1 . . . 5 . Swarmer 6 | . 2 . . . 4 . Grunt 12 | . 9 . . 1 2 . Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . . 2 Sentry 7 | . . . . . 6 1 Hunter 3 | . . . . . . 3 Programmer 6 | . . . . . . 6 Best Kill Streak 5 | 5 4 . . 1 3 5 Combat Bots Only 4 | . 4 . . 1 3 2 Max Kills in Single Turn 2 | 1 1 . . 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4853 | . 340 . . 162 1621 2730 Core 1031 | . 84 . . 33 379 535 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 100 . . . 53 31 . Volleys Fired 307 | 49 51 . . 11 80 116 Largest 2 | 2 2 . . 2 2 2 Hottest 100 | 70 70 . . 40 100 100 Shots Fired 561 | 98 101 . . 22 143 197 Gun 542 | 98 101 . . 22 140 181 Cannon 9 | . . . . . . 9 Launcher 5 | . . . . . . 5 Special 5 | . . . . . 3 2 Kinetic 428 | 49 78 . . 22 109 170 Thermal 117 | 49 23 . . . 34 11 Explosive 5 | . . . . . . 5 Electromagnetic 11 | . . . . . . 11 Robot Hit Streak 23 | 12 21 . . 14 17 23 Robot Miss Streak 6 | 2 6 . . 1 3 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 368 | 61 61 . . 19 93 134 Core Hits 126 | 15 28 . . 5 33 45 Critical Hits 6 | . . . . . 1 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 6 | . . . . . 1 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6235 | 664 744 . . 258 1418 3151 Guns 5515 | 664 744 . . 238 1418 2451 Cannons 200 | . . . . . . 200 Explosions 500 | . . . . . . 500 Melee . | . . . . . . . Ramming 20 | . . . . 20 . . Kinetic 4508 | 242 559 . . 238 1141 2328 Thermal 1187 | 422 185 . . . 277 303 Explosive 397 | . . . . . . 397 Electromagnetic 123 | . . . . . . 123 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Effects 31 | . . . . . . 31 Message Errors 6 | . . . . . . 6 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Targeting Errors 8 | . . . . . . 8 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 69 | . . . . . . 69 Projectiles 13 | . . . . . . 13 Explosions 56 | . . . . . . 56 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 86 | . . . . 10 . 76 Shots 2 | . . . . . . 2 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 220 | 144 54 . . 3 45 220 Average Temperature 31 | 37 21 . . 3 8 49 Received Heat Transfer 1026 | . 129 . . 84 567 246 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 2 . . . . 1 . Heat Transferred 2912 | 1258 555 . . . 703 396 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 235 | 70 235 41 . 20 157 194 Average Influence 51 | 32 95 41 . 4 56 43 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 99 | 100 97 100 . 100 100 100 Level 1 . | . 2 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 . . . 3 9 Investigation 2 | . . . . . 1 1 Extermination 5 | . . . . . . 5 Reinforcement 4 | . 2 . . . 1 1 Assault . | . . . . . . . Garrison 3 | . . . . . 1 2 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 9 | . 5 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 24 1 . 2 34 28 Peak Tracking Total 6 | . 6 1 . 2 6 5 Tactical Retreats 10 | . 3 . . 1 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 8 | . . . . . 2 6 Max in Single Turn 3 | . . . . . 1 3 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 17 | . 4 . 2 . 4 7 Terminals 8 | . 3 . . . 3 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 5 | . 1 . . . 1 3 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 38 | . 15 . 2 . 9 12 Successful 25 | . 9 . 2 . 6 8 Failed 13 | . 6 . . . 3 4 Catastrophic 4 | . 3 . . . . 1 Database Lockouts . | . . . . . . . Manual 24 | . 11 . 1 . 8 4 Terminals 25 | . 13 . . . 8 4 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 8 | . 2 . . . 1 5 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 5 | . 2 . 2 . 1 . Record 1 | . . . 1 . . . Part Schematic 1 | . 1 . . . . . Branch Access Points 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 7 | . 1 . . . 1 5 Process 1 | . . . . . . 1 Report Inventory 3 | . . . . . . 3 Retrieve Components 3 | . 1 . . . 1 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 12 | . 6 . . . 4 2 Terminals 12 | . 6 . . . 4 2 Track 4 | . 2 . . . 1 1 Assimilate 1 | . 1 . . . . . Botnet 7 | . 3 . . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . . . 3 4 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 125 | . . . . . . 125 Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 2 . . . 9 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 7618 | 312 1059 356 559 716 2297 2319 Spaces Moved 3517 | 186 529 235 367 381 770 1049 Core 2 | . . . . . 1 1 Treads 1078 | . 66 . . . 710 302 Legs 8 | 8 . . . . . . Wheels 2378 | 178 463 235 367 381 58 696 Hover 50 | . . . . . . 50 Flight 1 | . . . . . 1 . Fastest Speed 80 | 80 80 150 150 150 150 110 Average Speed 152 | 81 113 150 150 150 186 163 Slowest Speed 1400 | 120 220 150 150 150 1300 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 73 40 70 75 39 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 4 | . . . . . 3 1 Terrain Destroyed 52 | . . . . . 3 49 Melee . | . . . . . . . Projectile 4 | . . . . . 3 1 AOE 48 | . . . . . . 48 Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 5234 | 257 895 240 379 505 1495 1463 Wait 1189 | . 281 2 . 109 583 214 Move 3511 | 185 528 234 366 380 769 1049 Hop . | . . . . . . . Pick Up 68 | 10 19 1 6 1 15 16 Fast Attach 12 | 1 . . . . 6 5 Attach 28 | 2 2 . . 1 9 14 Detach 4 | 2 . . . . 1 1 Swap 41 | . 4 1 . . 18 18 Drop 61 | 8 10 2 7 2 14 18 Fire 307 | 49 51 . . 11 80 116 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 12 | . . . . . . 12 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 3) 313 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 6) 1017 | -10/Materials | Discovered new exit (range 16) 1279 | -10/Materials | Discovered new exit (range 7) 1314 | -10/Materials | Build established: Hauler-Mutant 1372 | -10/Materials | Entered Mines 1630 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1630 | -10/Mines | Discovered new exit (range 5) 1657 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1728 | -10/Mines | Entered Exiles 1766 | -10/Exiles | Met 8R-AWN 1799 | -10/Exiles | Met EX-HEX 1925 | -10/Exiles | Met EX-BIN 1943 | -10/Exiles | Aligned with FarCom system 1944 | -10/Exiles | Given EX-Vault access code 1979 | -10/Exiles | Opened EX-Vault 1991 | -10/Exiles | Found Lightpack 2.0 2020 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2063 | -10/Exiles | Met EX-DEC 2075 | -10/Exiles | Learned location of Zion (-7) 2272 | -10/Exiles | Discovered new exit (range 12) 2287 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2287 | -10/Exiles | Entered Mines 2292 | -9/Mines | Met a Derelict bent on vengeance 2755 | -9/Mines | Learned Materials emergency access door positions 2964 | -9/Mines | Discovered new exit (range 5) 3003 | -9/Mines | Entered Materials 3003 | -8/Materials | Evolved 4 slots: Utility x4 3163 | -8/Materials | Core integrity fell below 50% 3212 | -8/Materials | Lost 8 parts (1p2n5w) 3709 | -8/Materials | Build established: Scavenger-Skirmisher 4938 | -8/Materials | Garrison activated, responded to threat 4961 | -8/Materials | Discovered new exit (range 7) 5226 | -8/Materials | Identified exit to Factory 5300 | -8/Materials | Entered Factory 5300 | -7/Factory | Evolved 2 slots: Propulsion x2 6494 | -7/Factory | Discovered new exit (range 6) 6502 | -7/Factory | Identified exit to Factory 6628 | -7/Factory | Build established: Scavenger-Mutant 7462 | -7/Factory | Garrison activated, responded to threat 7495 | -7/Factory | Lost 3 parts (1n1u1w) 7550 | -7/Factory | Core integrity fell below 50% 7584 | -7/Factory | Lost 7 parts (1p3n3w) 7619 | -7/Factory | Self-destructed Last Messages --------------- 07559_ U-05 Engineer lays Concrete. 07560_ Microactuators fried. 07560_ L-41 Fighter destroyed. 07562_ Acquired 63 matter. 07563_ U-05 Engineer lays Concrete. 07563_ K-01 Serf collects debris. 07564_ U-05 Engineer lays Concrete. 07569_ K-01 Serf collects debris. 07571_ System corrupted: Heat flow error (+238). 07575_ ALERT: Rogue bot located, Programmers report to Factory Zone 7Q. 07589_ K-01 Serf collects debris. 07597_ System corrupted: Heat flow error (+233). 07610_ System corrupted: Shock Rifle targeting data glitched. 07613_ Com. Wheel destroyed. 07613_ Shock Rifle destroyed. 07615_ Assembly Bed disabled. 07615_ Lgt. Treads destroyed. 07615_ Destroyed Lgt. Treads. 07618_ System corrupted: Missile Launcher rejected. 07618_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??? "?????????? ######+### #??### !!! # | | ??????????????""? ?# = # ##??## !!! # | | ???????????? ??"????# # ###?## !! # | | ????????? ????? ? ## # #?#### # | | ???????????? ????? ?#]!! # ###### + | | ???????????? ??????##]! # + # | | ????????????????? ?##]! " " # ## # | | ????????????? ?? # " " # ## # | | ??????????#?????##### " " # ## !# | | ????????? # " " # ################ | | ??????? # " " # # ### | | ???? % # " " # # "#?? | | ?? # " "[# # "##? | | ? # " "[# # g "#?# | | ?? # " "%# #!"""" 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""""" ## #?##?##??#?# | | ???# # ""T"" ## """ """ #?#???#????# | | ???# # ## """ """ ##?####????#! | | ???# # ## """ """ #?#?########### | | ???# # """"""""" ## #???# !] | | ???# # #######+####???# !] | | ???# + """"""""" #????# #?????# [ | | ???# # g ###### #????## | | ???# % # """"""""" + #?????# | | ???# # g ###### #??#??# | | #### # """"""""" #???## ##???## """ """" | | # #???# #??#?# """ """" | | ################## =#????# """ """" | | < #????# """" | | ###### #????# | | #????# #????# | | [#????### ###????#######+### | | "#######+## #??????# #??????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 465 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticNodeInterpreter Manual? 0 Play Time 01:07:59 Cumulative 192.3 hours Start 2020.05.09 @ 05:36:00 End 2020.05.09 @ 06:49:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 236 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 49 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b1c095d-0fe1-41e7-b2d3-d6a372c425df