Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 22:47:28 Player: Sionnis Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (834) 834 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1609 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 247/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Treads Improved Treads Improved Treads Subdweller Monowheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Medium Storage Unit Subdweller Optics ECM Suite Hacking Suite Subdweller Laser Subdweller Beam Cannon Shotgun Shotgun Shotgun Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Treads Improved Treads Wheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Medium Storage Unit ECM Suite Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Grenade Launcher Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 6 16 7 . Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 6 . . Treads 5 | 2 3 . . Leg . | . . . . Wheel 3 | . 3 . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 2 | . 2 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 5 7 . Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun 9 | . 5 4 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 2 1 . Power 1 | . . 1 . Propulsion 2 | . 2 . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 93 98 85 Engine 12 | . 14 12 . Treads 26 | . 25 28 28 Wheel 1 | . 2 . . Device 10 | . 8 14 14 Storage 14 | . 14 14 14 Energy Gun 5 | . 4 7 . Ballistic Gun 22 | . 23 19 28 Peak Build Rating 14 | 6 14 14 13 Average Rating 11 | 4 10 13 13 On Entrance 8 | . 6 14 13 Naked Turns . | . . . . Heaviest Build 53 | 14 52 53 47 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 5 | . 5 1 1 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 19 20 20 Most Carried 20 | 3 20 20 20 Average Carried 16 | 2 14 19 20 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 3 18 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1046 | 260 536 250 . Remotely . | . . . . Salvage Created 1066 | . 919 147 . Parts 77 | . 68 9 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 22 | . . 22 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 24 | . 20 4 . Guns 24 | . 20 4 . Classes Destroyed 9 | . 7 2 . Worker 2 | . 2 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 9 | . 6 3 . Grunt 14 | . 14 . . Sentry 1 | . . 1 . Best Kill Streak 4 | . 3 4 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 203 | . 107 75 21 Missed 71 | . 35 31 5 Damage Taken 1651 | . 945 535 171 Core 259 | . 134 95 30 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 107 | . 83 20 4 Largest 2 | . 2 2 2 Hottest 100 | . 100 83 46 Shots Fired 217 | . 166 42 9 Gun 217 | . 166 42 9 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 168 | . 124 35 9 Thermal 49 | . 42 7 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 12 13 4 Robot Miss Streak 5 | . 5 3 1 Penetration Max . | . . . . Secondary Targets 7 | . 5 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 141 | . 103 33 5 Core Hits 56 | . 46 10 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 7 | . 7 . . Burn 6 | . 6 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2075 | . 1466 518 91 Guns 2075 | . 1466 518 91 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1625 | . 1128 406 91 Thermal 450 | . 338 112 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 4 4 6 Average Corruption 3 | . 3 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 64 | . 29 26 9 Message Errors 12 | . 7 5 . Matter Fused 18 | . 8 7 3 Heat Flow Errors 10 | . 4 4 2 Energy Discharges 9 | . 5 3 1 Data Loss (minor) 6 | . 1 3 2 Data Loss (major) 3 | . 2 1 . Misfires 5 | . 1 3 1 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 29 | . 29 . . Projectiles . | . . . . Explosions 29 | . 29 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 163 | . 163 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 257 | . 257 215 128 Average Temperature 48 | . 43 87 60 Received Heat Transfer 537 | . 369 168 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1568 | . 1443 125 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 323 | . 323 . . Initial . | . . . . Average 142 | . 177 . . Maximum Alert Level 1 | . 1 . . Low Security (%) 73 | 100 67 . 100 Level 1 26 | . 32 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 28 11 3 Peak Tracking Total 5 | . 4 5 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 7 | . 6 1 . Max in Single Turn 5 | . 5 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 6 | . 6 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 19 . . Successful 10 | . 10 . . Failed 9 | . 9 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 2 | . 2 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 3438 | 64 1791 1216 367 Spaces Moved 1256 | 40 634 439 143 Core 10 | 10 . . . Treads 1156 | 30 544 439 143 Legs . | . . . . Wheels 90 | . 90 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 130 240 240 Average Speed 228 | 132 224 240 240 Slowest Speed 320 | 160 320 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 85 28 44 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 51 | . 51 . . Melee . | . . . . Projectile . | . . . . AOE 51 | . 51 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1620 | 48 851 561 160 Wait 164 | . 63 88 13 Move 1253 | 39 633 438 143 Hop . | . . . . Pick Up 39 | 3 32 4 . Fast Attach 17 | 6 9 2 . Attach 4 | . 3 1 . Detach . | . . . . Swap 8 | . 4 4 . Drop 28 | . 24 4 . Fire 107 | . 83 20 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Recycling (discovered 2 exits: [*Fac] / Scr) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 15) 964 | -10/Materials | Discovered new exit (range 10) 1246 | -10/Materials | Discovered new exit (range 15) 1398 | -10/Materials | Discovered new exit (range 9) 1678 | -10/Materials | Core integrity fell below 50% 1687 | -10/Materials | Learned location of 1 exit from Recycling 1755 | -10/Materials | Learned Storage interactive machine intel 1774 | -10/Materials | Learned 4 Recycling zone layouts 1781 | -10/Materials | Identified exit to Materials 1781 | -10/Materials | Identified exit to Subcaves 1789 | -10/Materials | Learned location of Storage (-8) 1856 | -10/Materials | Entered Subcaves 2084 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2985 | -10/Subcaves | Core integrity fell below 20% 3036 | -10/Subcaves | Discovered new exit (range 14) 3072 | -10/Subcaves | Entered Recycling 3073 | -8/Recycling | Identified exit to Scraptown 3414 | -8/Recycling | Discovered new exit (range 16) 3439 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System corrupted: Matter fused (-6). System corrupted: Heat flow error (+109). System corrupted: FCS attempts to trigger Hvy. Assault Rifle. System corrupted: Hvy. Assault Rifle misfires. System corrupted: Component data lost. System corrupted: Matter fused (-7). EXIT=FOUND P-60 Hacker springs to life. I-25 Savior springs to life. Slug penetrates G-47 Trooper. G-47 Trooper suffers critical hit (Destroy). G-47 Trooper destroyed. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger destroyed. System corrupted: Matter fused (-6). Slug penetrates Wall. R-06 Scavenger collects Com. Wheel. Slug penetrates Wall. R-06 Scavenger collects Imp. Heat Sink. 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