Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.06 @ 20:59:59 Player: erkyp3rky Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (197) 985 Value Destroyed (6725) 6725 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2122) 2122 TOTAL SCORE: 12752 Bonus ------- High Alert Combat Kills 1263 Follower Combat Kills 490 Entered Garrisons 600 Friendly Fire -231 Cogmind --------- Core Integrity 0/550 Matter 79/300 Energy 150/150 System Corruption 4% Temperature Cool (12) Movement Core (600) Ox11 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Armor Integrity Analyzer > --- WEAPON (3) ------- Heavy Ion Cannon > --- INVENTORY (15) --- Light Treads Cryofiber Web Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Armor Integrity Analyzer Hardened Light Armor Plating System Shield System Shield Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Armor Integrity Analyzer > --- WEAPON ----------- Gatling Laser Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Improved Heat Sink High-capacity Storage Unit Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating System Shield Minigun Minigun Improved Grenade Launcher Improved Grenade Launcher Segregator EM Surge Trap [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Gar Slots Evolved 4 | . . 2 2 . . . . . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 2 | . . 1 1 . . . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 109 | 7 7 29 18 6 11 18 2 4 7 Power 17 | 1 1 3 5 1 1 3 1 . 1 Engine 10 | 1 1 2 5 . . . 1 . . Core 7 | . . 1 . 1 1 3 . . 1 Reactor . | . . . . . . . . . . Propulsion 25 | 2 . 7 4 1 2 5 . 3 1 Treads 24 | 2 . 6 4 1 2 5 . 3 1 Leg . | . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | 2 2 7 5 2 3 4 1 . 2 Device 11 | 1 . 4 1 2 . 1 1 . 1 Storage 4 | 1 1 2 . . . . . . . Processor 3 | . . . 1 . 1 1 . . . Hackware 2 | . . . . . 2 . . . . Protection 8 | . 1 1 3 . . 2 . . 1 Artifact . | . . . . . . . . . . Weapon 39 | 2 4 12 4 2 5 6 . 1 3 Energy Gun 11 | . . 5 . . 2 2 . . 2 Energy Cannon 6 | . . . 3 . 2 1 . . . Ballistic Gun 11 | 2 4 5 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . 1 1 1 1 1 . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 3 | . . . . 1 . 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 3 3 . . . . . . Parts Lost 16 | . 1 3 1 1 . 2 . . 8 Power 2 | . . . 1 1 . . . . . Propulsion 4 | . . 1 . . . . . . 3 Utility 3 | . 1 2 . . . . . . . Weapon 7 | . . . . . . 2 . . 5 Highest Loss Streak 6 | . 1 1 1 1 . 1 . . 6 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | . 1 7 12 13 12 11 13 14 13 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . 1 4 5 5 6 8 9 10 Weapon 6 | . 1 6 7 8 7 5 4 5 3 Tool/Special . | . . . . . . . . . . Unused Backups 16 | . 1 4 . . 3 . . 1 7 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . 1 . . . . . . 7 Weapon 8 | . 1 3 . . 3 . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 89 93 98 99 99 98 100 100 98 Engine 4 | . 14 8 5 3 . . 6 9 2 Core 5 | . . 2 2 5 9 8 2 . 6 Treads 27 | . 28 30 27 26 27 26 27 27 26 Device 16 | . 3 12 19 18 17 17 18 18 13 Storage 9 | . 14 11 9 9 9 9 9 9 9 Processor 6 | . . . 3 9 9 7 9 9 9 Protection 1 | . 1 5 3 . . 2 . . 5 Energy Gun 7 | . . 11 9 . 3 11 18 18 18 Energy Cannon 11 | . . . 17 19 21 7 9 7 . Ballistic Gun 2 | . 27 8 . . . . . . . Launcher 2 | . . . . 4 1 1 . 1 4 Slashing Weapon 2 | . . . . 2 . 5 . . 3 Peak Build Rating 36 | 7 10 19 30 31 34 36 33 33 36 Average Rating 26 | 5 7 14 26 28 30 32 32 32 33 On Entrance 22 | . 7 10 19 29 28 34 32 33 33 Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 11 22 52 48 43 45 51 43 43 46 Greatest Support 60 | 40 40 60 60 60 60 60 60 60 60 Greatest Overweight (x) 12 | 3 . 4 . . . 1 . . 12 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 11 15 15 15 15 15 15 15 Most Carried 15 | . 7 10 13 15 15 14 14 15 15 Average Carried 11 | . 1 7 12 14 13 12 13 14 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Final Carried 15 | . 6 10 13 15 12 13 14 15 13 Class Distribution -------------------- 42% | Scavenger-Gunner 32% | Scavenger-Mutant 12% | Mutant 8% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Gar Matter Collected 3093 | 274 106 625 290 573 302 615 78 119 111 Remotely . | . . . . . . . . . . Salvage Created 6442 | 181 220 1167 981 983 507 1015 297 817 274 Parts 384 | 11 27 54 48 48 29 76 13 49 29 Haulers Intercepted 11 | . . 4 3 . 2 . 1 1 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Gar Combat Hostiles Destroyed 161 | . 11 22 15 27 10 33 5 18 20 Guns 58 | . 11 16 2 . . 6 4 11 8 Cannons 45 | . . . 10 13 6 13 1 2 . AOE 52 | . . 6 . 14 4 13 . 5 10 Classes Destroyed 15 | 2 2 5 2 1 2 1 . . . Worker 8 | . . . 4 . 3 . . 1 . Builder 3 | . . . . . 2 . . 1 . Tunneler 4 | 4 . . . . . . . . . Hauler 11 | . . 4 3 . 2 . 1 1 . Recycler 3 | 1 . . 1 . . . 1 . . Operator 2 | . . . . . 2 . . . . Watcher 5 | . . 1 2 . . . 1 1 . Swarmer 51 | . 9 . 3 11 . 12 2 3 11 Saboteur 1 | . . . . . . 1 . . . Grunt 50 | . 2 11 5 9 9 6 1 7 . Brawler 3 | . . 2 . . . . 1 . . Duelist 2 | . . 1 . 1 . . . . . Sentry 34 | . . 8 5 4 1 6 . 8 2 Hunter 10 | . . . 2 1 . 5 1 . 1 Programmer 10 | . . . . 1 . 3 . . 6 Best Kill Streak 7 | 2 6 3 3 5 7 7 4 4 7 Combat Bots Only 7 | . 6 3 3 5 5 7 2 4 7 Max Kills in Single Turn 4 | 1 1 2 2 3 3 3 2 4 3 Gunslinging 1 | . . . . . . . . 1 . Exploded 4 | . . 2 . 3 1 3 . 4 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Gar Hostile Shots Fired 658 | . 65 90 55 89 24 168 7 34 126 Missed 181 | . 19 23 24 30 7 40 3 10 25 Hits 477 | . 46 67 31 59 17 128 4 24 101 Melee 1 | . . . . . . 1 . . . Projectile 476 | . 46 67 31 59 17 127 4 24 101 Critical Strikes 18 | . . 2 3 1 . 7 . . 5 Damage Taken 5429 | . 304 799 466 773 223 1262 33 279 1290 Core 738 | . 53 121 30 91 26 99 7 37 274 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1573 | . 97 230 132 225 64 367 11 80 367 Regen/Repaired (Parts) 150 | . . 150 . . . . . . . Core Remaining (%) 82 | 100 78 69 . . . . . . . Volleys Fired 347 | 12 30 60 42 61 26 52 9 21 34 Largest 3 | 2 2 2 3 3 3 3 3 3 3 Hottest 250 | 40 40 126 218 218 188 176 225 225 250 Shots Fired 706 | 24 60 110 113 107 50 96 27 56 63 Gun 367 | 24 60 102 44 . 7 32 18 36 44 Cannon 255 | . . . 69 73 33 48 9 17 6 Launcher 84 | . . 8 . 34 10 16 . 3 13 Special . | . . . . . . . . . . Kinetic 136 | 24 60 52 . . . . . . . Thermal 486 | . . 50 113 73 40 80 27 53 50 Explosive 84 | . . 8 . 34 10 16 . 3 13 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 37 | 23 24 15 19 21 23 15 21 35 37 Robot Miss Streak 3 | . 3 2 2 2 1 1 2 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 3 3 . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . Shots Hit Robots 515 | 23 41 90 86 65 35 70 21 38 46 Core Hits 343 | 10 18 42 35 61 37 48 20 40 32 Critical Kills 3 | 1 . 1 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 17 | 1 . 6 1 2 . 1 . . 6 Burn 12 | . . 5 . . . 1 . . 6 Meltdown 1 | . . . 1 . . . . . . Destroy 2 | 1 . 1 . . . . . . . Sever 2 | . . . . 2 . . . . . Melee Attacks 158 | . . 1 . 108 . 38 . 1 10 Thermal 5 | . . . . . . 5 . . . Impact 1 | . . 1 . . . . . . . Slashing 152 | . . . . 108 . 33 . 1 10 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16464 | 185 364 1917 1928 3767 1884 2424 677 1315 2003 Guns 5305 | 185 364 1359 623 . 82 504 459 845 884 Cannons 4519 | . . . 1172 1231 668 983 218 159 88 Explosions 6218 | . . 558 133 2114 1134 937 . 311 1031 Melee 422 | . . . . 422 . . . . . Ramming . | . . . . . . . . . . Kinetic 1217 | 185 364 668 . . . . . . . Thermal 8740 | . . 691 1928 1231 750 1487 677 1004 972 Explosive 6079 | . . 558 . 2114 1128 937 . 311 1031 Electromagnetic 6 | . . . . . 6 . . . . Impact . | . . . . . . . . . . Slashing 422 | . . . . 422 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 1 1 2 2 2 4 Average Corruption 1 | . . . . 1 1 1 2 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 73 | . . . . 17 6 28 3 10 9 Message Errors 15 | . . . . 5 1 5 . 3 1 Matter Fused 16 | . . . . 5 1 5 2 . 3 Heat Flow Errors 13 | . . . . 2 1 5 . 3 2 Energy Discharges 13 | . . . . 3 1 7 . 2 . Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 6 | . . . . 1 2 . . 1 2 Data Loss (major) 3 | . . . . . . 3 . . . Misfires 3 | . . . . 1 . 1 . 1 . Alerts 3 | . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 420 | . . . 121 105 25 123 3 . 43 Projectiles 48 | . . . 9 21 10 5 3 . . Explosions 372 | . . . 112 84 15 118 . . 43 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 198 | . . 38 91 4 . 52 . 9 4 Shots 7 | . . 1 1 1 . 2 . 1 1 Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 396 | . 6 35 165 297 245 238 138 135 396 Average Temperature 69 | . 6 10 47 86 39 51 46 49 147 Received Heat Transfer 1572 | . 54 351 171 360 126 270 . 90 150 Effects 3 | . . . . . . . . . 3 Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . 3 . . 1 . . 2 Combat Hostiles 6 | . . . 3 . . 1 . . 2 Parts Melted 46 | . . 3 12 2 1 13 3 5 7 Heat Transferred 17292 | . . 1887 3393 1859 1239 2685 1346 2122 2761 Parts Sabotaged 3 | . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Gar Maximum Alert Level 5 | . . 1 . 5 4 5 3 2 3 Low Security (%) 34 | 100 100 86 100 5 . . . 71 . Level 1 7 | . . 13 . 5 . . 31 24 21 Level 2 9 | . . . . 6 5 19 33 4 35 Level 3 20 | . . . . 18 77 34 34 . 42 Level 4 17 | . . . . 31 17 38 . . . Level 5 10 | . . . . 31 . 7 . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 2472 | 10 110 257 146 2472 1224 1740 751 422 867 Initial 1038 | . . 3 7 24 1038 381 730 136 234 Average 739 | 1 58 120 63 1275 1010 1095 549 180 595 Influence Increases 7394 | 25 250 760 565 2458 493 1379 150 636 678 Destroy 0b10 Robot/C 3500 | . 220 440 300 700 280 660 100 400 400 Destroy 0b10 Robot/NC 210 | 25 . 25 50 15 60 . 15 20 . Destroy Leader 604 | . 30 140 100 50 66 30 34 114 40 Allied During Kill 26 | . . . . 12 8 . . 6 . Trap Triggered on 0b10 10 | . . . . . . 10 . . . Successful Hack 72 | . . 20 13 20 7 . . 12 . Disable Machine 243 | . . 27 27 90 18 54 . 18 9 Anti-Garrison Action 1700 | . . . . 1300 . 400 . . . Destroy Structure 789 | . . 63 45 256 54 225 1 21 124 Partial Spotted 30 | . . . 15 . . . . 15 . Lose Combat Pursuer 210 | . . 45 15 15 . . . 30 105 Influence Decreases 6562 | 25 240 747 544 30 2294 310 1510 604 258 Entered New Map 3199 | . . 7 16 20 1434 290 1010 244 178 Time Decay 2393 | 25 230 710 518 . 390 . 200 320 . Lost Part 160 | . 10 30 10 10 . 20 . . 80 Lost Ally 60 | . . . . . 20 . . 40 . Purge Threat 750 | . . . . . 450 . 300 . . Squads Dispatched 11 | . . 1 1 . 2 . 1 6 . Investigation 2 | . . . 1 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . 1 . . 1 . . 1 . Assault 3 | . . . . . 1 . . 2 . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Gar Distress Signals 6 | . . 2 2 . 1 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 201 | . 15 27 22 32 20 31 10 25 19 Peak Tracking Total 7 | . 4 6 5 6 5 7 3 5 7 Tactical Retreats 9 | . . 3 1 1 . . . 1 3 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Gar Traps Triggered 11 | . . 3 1 4 . 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . . 1 . . . Triggered 1 | . . . . . . 1 . . . Most Traps Carried 1 | . . . . 1 1 1 . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Gar Machines Disabled 30 | . . 3 3 12 2 7 . 2 1 Max in Single Turn 2 | . . 1 2 2 1 2 . 1 1 Garrison Relay 3 | . . . . 2 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Gar Machines Accessed 44 | . 2 8 6 3 9 2 4 8 2 Terminals 35 | . 2 5 3 3 8 2 4 6 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . Recycling Units 3 | . . 1 1 . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 3 | . . . 1 . 1 . . 1 . Total Hacks 132 | . 4 25 34 6 28 3 10 20 2 Successful 81 | . 1 14 30 2 17 1 4 10 2 Failed 51 | . 3 11 4 4 11 2 6 10 . Catastrophic 15 | . 1 3 . 1 3 1 2 4 . Database Lockouts . | . . . . . . . . . . Manual 58 | . 2 13 7 . 23 . 2 11 . Terminals 94 | . 4 16 8 6 27 3 10 18 2 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . 6 . . . . . . . Recycling Units 6 | . . 3 2 . . . . 1 . Scanalyzers 23 | . . . 23 . . . . . . Garrison Access 3 | . . . 1 . 1 . . 1 . Terminal Hacks 28 | . 1 3 2 2 8 1 4 5 2 Part Schematic 1 | . . . 1 . . . . . . Open Door 3 | . . . . 1 . . . 2 . Emergency Access Points 3 | . . 1 . . . 1 . . 1 Garrison Index 3 | . . 1 1 . 1 . . . . Alert Level 5 | . . . . . 2 . 2 1 . Unreport Threat 5 | . . . . . 3 . 2 . . Hauler Manifests 2 | . . 1 . . 1 . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 3 | . 1 . . . . . . 2 . Security Stations 2 | . . . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . Scan Component 2 | . . 2 . . . . . . . Repair 2 | . . 2 . . . . . . . Recycling Unit Hacks 5 | . . 2 2 . . . . 1 . Report Inventory 3 | . . 1 1 . . . . 1 . Retrieve Components 2 | . . 1 1 . . . . . . Scanalyzer 22 | . . . 22 . . . . . . Insert Component 10 | . . . 10 . . . . . . Analyze 12 | . . . 12 . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . 1 . Unlock Access 3 | . . . 1 . 1 . . 1 . Unauthorized Hacks 19 | . . 5 3 . 8 . . 3 . Terminals 19 | . . 5 3 . 8 . . 3 . Botnet 19 | . . 5 3 . 8 . . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . . . 3 . . . . Used 2 | . . . . . 2 . . . . Hacking Detections 36 | . 2 7 5 3 7 2 4 5 1 Full Trace Events 5 | . . 1 . 2 . 1 1 . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . 11 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . Time 64 | . . 64 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 18 | . . 8 10 . . . . . . Parts Scanalyzed 10 | . . . 10 . . . . . . Part Schematics Acquired 10 | . . . 10 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 15 | . . . . 12 . 3 . . . Machine Destruction 11 | . . . . 8 . 3 . . . Programmers 4 | . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Gar Total Allies 3 | . . . . 1 . . . 2 . Largest Group 2 | . . . . 1 1 . . 2 . Highest-Rated Group 149 | . . . . 149 149 . . 62 . Highest-Rated Ally 149 | . . . . 149 149 . . 31 . Initial Warlord ECA Mod 51 | . . . . . 6 6 13 13 13 Total Orders . | . . . . . . . . . . Ally Attacks 46 | . . . . 14 10 . . 22 . Total Damage 1596 | . . . . 800 441 . . 355 . Kills 17 | . . . . 8 7 . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Gar Active Infowar (turns) 251 | 26 111 114 . . . . . . . Sensors 114 | . . 114 . . . . . . . Seismic 137 | 26 111 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Gar Turns Passed 11217 | 219 548 1513 1110 3308 781 2134 416 653 535 Spaces Moved 5745 | 116 279 747 571 1737 403 1095 234 334 229 Core 10 | 9 . . . . . . . . 1 Treads 5687 | 107 279 699 571 1737 403 1095 234 334 228 Legs . | . . . . . . . . . . Wheels 48 | . . 48 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 105 160 163 163 160 160 160 160 Average Speed 162 | 153 160 157 162 164 165 165 160 160 164 Slowest Speed 650 | 200 160 240 166 166 170 245 160 160 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 7 47 59 55 87 47 85 27 58 39 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 81 | . . 1 . 70 . 2 . 1 7 Terrain Destroyed 479 | . . 55 44 176 59 53 1 15 76 Melee 4 | . . 1 . . . 2 . 1 . Projectile 13 | . . . 5 . . . 1 7 . AOE 462 | . . 54 39 176 59 51 . 7 76 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Gar Total 6709 | 134 332 967 663 1935 472 1252 252 400 302 Wait 138 | . 1 84 6 5 2 5 2 23 10 Move 5734 | 115 278 746 571 1734 403 1092 233 333 229 Hop . | . . . . . . . . . . Pick Up 38 | . 8 6 5 3 2 6 2 6 . Fast Attach 102 | 7 5 29 19 4 13 19 2 3 1 Attach 6 | . . . 1 . . 2 . . 3 Detach 6 | . . 2 1 1 . 2 . . . Swap 75 | . 2 14 . 15 8 16 1 5 14 Drop 103 | . 8 24 18 4 18 19 3 8 1 Fire 347 | 12 30 60 42 61 26 52 9 21 34 Melee 158 | . . 1 . 108 . 38 . 1 10 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: [*Fac] / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 220 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 11) 551 | -10/Materials | Discovered new exit (range 10) 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1034 | -9/Materials | Repaired Lgt. Treads 1264 | -9/Materials | Discovered new exit (range 13) 1376 | -9/Materials | Build established: Scavenger-Mutant 1854 | -9/Materials | Discovered new exit (range 15) 2073 | -9/Materials | Repaired Imp. Heat Sink 2281 | -9/Materials | Entered another Materials area 2281 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2306 | -8/Materials | Discovered new exit (range 16) 2479 | -8/Materials | Discovered new exit (range 15) 2772 | -8/Materials | Build established: Scavenger-Tank 3193 | -8/Materials | Discovered new exit (range 5) 3391 | -8/Materials | Identified exit to Garrison 3391 | -8/Materials | Entered Garrison 3400 | -8/Garrison | Build established: Scavenger-Gunner 3511 | -8/Garrison | Triggered checkpoint 3578 | -8/Garrison | Triggered checkpoint 3693 | -8/Garrison | Triggered checkpoint 3699 | -8/Garrison | Triggered checkpoint 3753 | -8/Garrison | Triggered checkpoint 3798 | -8/Garrison | Triggered checkpoint 3871 | -8/Garrison | Discovered new exit (range 11) 3899 | -8/Garrison | Triggered checkpoint 3969 | -8/Garrison | Rescued HV-R5K 3985 | -8/Garrison | Garrison Relay disabled 4221 | -8/Garrison | Triggered checkpoint 4311 | -8/Garrison | Discovered new exit (range 15) 4454 | -8/Garrison | Discovered new exit (range 12) 4491 | -8/Garrison | Triggered checkpoint 4495 | -8/Garrison | Discovered new exit (range 5) 4645 | -8/Garrison | Learned Materials security intel 5145 | -8/Garrison | Build established: Scavenger-Mutant 5361 | -8/Garrison | Garrison Relay disabled 6141 | -8/Garrison | Build established: Scavenger-Gunner 6572 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6699 | -8/Garrison | Entered Materials 6699 | -8/Materials | Accompanied by 1 ally (HV-R5K) 7099 | -8/Materials | First assault squad dispatched 7160 | -8/Materials | Discovered new exit (range 10) 7476 | -8/Materials | Build established: Gunner 7480 | -8/Materials | Identified exit to Garrison 7480 | -8/Materials | Entered Garrison 7761 | -8/Garrison | Triggered checkpoint 7842 | -8/Garrison | Triggered checkpoint 7919 | -8/Garrison | Triggered checkpoint 7950 | -8/Garrison | Destroyed 7 combat bots 8375 | -8/Garrison | Destroyed 7 combat bots 8656 | -8/Garrison | Garrison Relay disabled 8774 | -8/Garrison | Build established: Scavenger-Mutant 9120 | -8/Garrison | Discovered new exit (range 3) 9246 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9370 | -8/Garrison | Discovered new exit (range 15) 9392 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9461 | -8/Garrison | Triggered checkpoint 9541 | -8/Garrison | Discovered new exit (range 14) 9614 | -8/Garrison | Entered Materials 9740 | -8/Materials | Build established: Scavenger-Gunner 9981 | -8/Materials | Discovered new exit (range 10) 10030 | -8/Materials | Entered Storage 10365 | -8/Storage | Met a pair of Derelict thieves 10467 | -8/Storage | Garrison activated, responded to threat 10494 | -8/Storage | Core integrity fell below 50% 10539 | -8/Storage | Identified exit to Garrison 10683 | -8/Storage | Entered Garrison 10818 | -8/Garrison | Triggered checkpoint 10950 | -8/Garrison | Triggered checkpoint 10952 | -8/Garrison | Destroyed 7 combat bots 10988 | -8/Garrison | Triggered checkpoint 11082 | -8/Garrison | Discovered new exit (range 7) 11114 | -8/Garrison | Learned Recycling security intel 11138 | -8/Garrison | Spotted B-75 Beast 11193 | -8/Garrison | Triggered checkpoint 11201 | -8/Garrison | Core integrity fell below 20% 11218 | -8/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- (Burn). 11166_ Heat Sink melted. 11166_ Beam Rifle melted. 11166_ Lgt. Armor Plating melted. 11166_ Y-45 Defender destroyed. 11170_ Acquired 50 matter. 11176_ Y-45 Defender suffers critical hit (Burn). 11188_ B-75 Beast suffers critical hit (Burn). 11189_ Thermic Laser destroyed. 11193_ Beams of light sweep through the air. An alarm sounds. 11196_ Lgt. Treads destroyed. 11202_ Thermic Laser destroyed. 11205_ Acquired 3 matter. 11212_ Y-45 Defender destroyed. 11212_ Lgt. Treads destroyed. 11215_ Gatling Laser destroyed. 11218_ Particle Charger blasted off. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????+?????????????????????????####??? | | ????????????????? ???????????????????????### #??? | | ????????????????? ???????????????????????#"# #??? | | ????????????????? ???????????????????????#" #??? | | ????????????????? ???????????????????????#" #??? | | ????????????????? ???????????????????????#" ##?? | | ????????????????? ???????????????????????#"# #?? | | ????????????##??# #??????????????????????### #?? | | ???????????? #??# #??????????????????????# #?? | | ??????????? #??# #??????????????????????# #?? | | ########### +##? #????####??????????????### #?? | | +? #????# #????????####### #?? | | ###### #### +? #????# #????????# #?? | | ###??# #??? ##?# #????# ?????????# ##### ^##?? | | ### ####++#??# #??###%#?????????# ####### #?? | | #??# ####BB!##??????### ##T# ### | | < #?## ;% BB!@#??????# | | #; ; Y;;#%##??????# | | ### #### [ ######*#???????# | | ###??# #??# # ##????# #???????# ### ### | | ?????# #??# ####??????# #???????# #?### # ## | | ?????# #### ########### #####???# #??# [ ## | | ?????# #???# ##### %!## # | | ?????###### ##### ##### ### #???# [ = * %! # | | ??????????# #???# #???# #?# ##### #### # | | ??????????# #???# #???# #?# # ##?## # | | ??????????# #???# #??## # # #[ = #??### # ## | | ??????????# #???#+#??# =%= [ ###### ###? | | ?????????? ??? **[ % #??? | | ?????????? ?? = #??? | | ??????????####??##+#### # ##########??? | | ??????????????????????# ## ## #???????????? | | ????????????????????+?" "???????????? | | ??????????????????????" "???????????? | | ??????????????????????" "???????????? | | ??????????????????????" "???????????? | | ??????????????????????# # #???????????? | | ?????????????+????????# ? # #???????????? | | ?????????????????????? ? % #???????????? | | ??????????????????????? ? +???????????? | | ????????????????????????? #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -9/Materials Imp. Heat Sink | 22% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed BackupAmuletScrapsphere Manual? 0 Play Time 01:33:43 Cumulative 56.9 hours Start 2025.08.06 @ 19:23:46 End 2025.08.06 @ 20:59:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 50 Rogue 19 Adventurer 31 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 45 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a580cb6-ac76-447e-903d-71d974112efd