Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 20:26:00 Player: LVNA Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1615) 1615 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 3664 Bonus ------- High Alert Combat Kills 169 Cogmind --------- Core Integrity 315/550 Matter 300/300 Energy 160/160 System Corruption 18% Temperature Cool (0) Movement Walking (126) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ Hardened Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Advanced Beam Rifle Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Titanium Leg Light Armor Plating Hardened Light Armor Plating Small Laser Grenade Launcher Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 58 | 8 1 19 30 Power 8 | 1 . 3 4 Engine 4 | 1 . 1 2 Core 4 | . . 2 2 Reactor . | . . . . Propulsion 17 | 4 . 3 10 Treads 2 | 2 . . . Leg 15 | 2 . 3 10 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 . 6 Device 3 | . 1 . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 25 | 2 . 13 10 Energy Gun 12 | 1 . 8 3 Energy Cannon . | . . . . Ballistic Gun 9 | 1 . 4 4 Ballistic Cannon . | . . . . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 13 | . . . 13 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 5 | . . . 5 Weapon 4 | . . . 4 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 92 98 84 Engine 4 | . 14 2 3 Core 5 | . . 7 5 Leg 24 | . 28 22 25 Device 7 | . 6 11 4 Storage 8 | . 14 11 5 Protection 3 | . . . 7 Energy Gun 19 | . 14 25 14 Ballistic Gun 15 | . 14 17 12 Launcher 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 31 | 14 15 21 31 Greatest Support 51 | 40 20 23 51 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 6 Most Carried 8 | 5 8 8 8 Average Carried 6 | 4 6 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 8 5 Class Distribution -------------------- 50% | Gunner 18% | Mutant 17% | Scavenger-Tank 8% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1396 | 190 106 369 731 Remotely . | . . . . Salvage Created 1673 | . 47 700 926 Parts 106 | . 4 45 57 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 44 | . 1 17 26 Melee 1 | . . . 1 Guns 37 | . 1 15 21 AOE 6 | . . 2 4 Classes Destroyed 8 | . 1 6 1 Worker 2 | . . 1 1 Recycler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 10 | . . 4 6 Grunt 26 | . 1 9 16 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 6 | . . 3 3 Best Kill Streak 8 | . 1 4 8 Combat Bots Only 8 | . 1 4 8 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 1 Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 226 | . 1 52 173 Missed 57 | . 1 19 37 Damage Taken 2842 | . . 457 2385 Core 272 | . . 37 235 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 188 | . . 62 126 Core Remaining (%) 96 | 100 100 90 . Volleys Fired 103 | . 2 29 72 Largest 4 | . 2 4 4 Hottest 178 | . 70 178 177 Shots Fired 287 | . 4 110 173 Gun 276 | . 4 108 164 Cannon . | . . . . Launcher 11 | . . 2 9 Special . | . . . . Kinetic 147 | . 2 53 92 Thermal 129 | . 2 55 72 Explosive 11 | . . 2 9 Electromagnetic . | . . . . Robot Hit Streak 7 | . 3 6 7 Robot Miss Streak 4 | . 1 4 3 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 162 | . 3 61 98 Core Hits 99 | . 3 36 60 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3277 | . 37 1050 2190 Guns 2395 | . 37 811 1547 Cannons . | . . . . Explosions 860 | . . 239 621 Melee . | . . . . Ramming 22 | . . . 22 Kinetic 1333 | . 24 347 962 Thermal 1062 | . 13 464 585 Explosive 860 | . . 239 621 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 18 | . . . 18 Average Corruption 12 | . . . 12 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . . . 23 Message Errors 5 | . . . 5 Matter Fused 4 | . . . 4 Heat Flow Errors 5 | . . . 5 Energy Discharges 3 | . . . 3 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles . | . . . . Explosions 22 | . . . 22 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 90 | . . . 90 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 16 | . . . 16 Kicked 16 | . . . 16 Crushed . | . . . . Highest Temperature 437 | . 9 301 437 Average Temperature 154 | . 6 90 181 Received Heat Transfer 1137 | . . 156 981 Effects 6 | . . . 6 Energy Bleed 3 | . . . 3 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 2 3 Heat Transferred 2683 | . 37 1407 1239 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 604 | . 60 404 604 Initial 170 | . . 25 170 Average 277 | . 36 203 427 Maximum Alert Level 2 | . . 2 2 Low Security (%) 40 | 100 100 53 9 Level 1 23 | . . 35 19 Level 2 35 | . . 10 71 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 3 26 33 Peak Tracking Total 8 | . 1 6 8 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . . 3 5 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations 4 | . . 2 2 Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 39 | . . 24 15 Successful 28 | . . 19 9 Failed 11 | . . 5 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . . . 6 Fabricators . | . . . . Repair Stations 21 | . . 15 6 Recycling Units . | . . . . Scanalyzers 12 | . . 9 3 Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Hauler Manifests 1 | . . . 1 Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 14 | . . 11 3 Scan Component 9 | . . 7 2 Repair 5 | . . 4 1 Recycling Unit Hacks . | . . . . Scanalyzer 10 | . . 8 2 Insert Component 5 | . . 4 1 Analyze 5 | . . 4 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . . 3 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . . 4 1 Time 172 | . . 134 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 3 1 Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1755 | 65 171 751 768 Spaces Moved 814 | 43 122 331 318 Core 11 | 11 . . . Treads 8 | 8 . . . Legs 795 | 24 122 331 318 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 129 | 113 120 137 127 Slowest Speed 190 | 160 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 24 | 3 25 32 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . . 14 24 Melee . | . . . . Projectile . | . . . . AOE 38 | . . 14 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1296 | 57 143 557 539 Wait 238 | . 11 156 71 Move 811 | 42 121 330 318 Hop . | . . . . Pick Up 37 | 7 6 11 13 Fast Attach 13 | 3 1 2 7 Attach 16 | 3 . 4 9 Detach 3 | . . . 3 Swap 29 | 2 . 13 14 Drop 30 | . 2 12 16 Fire 103 | . 2 29 72 Melee . | . . . . Ram . | . . . . Kick 16 | . . . 16 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Weapon x2 520 | -9/Materials | Build established: Gunner 528 | -9/Materials | Repaired Lgt. Nuclear Core 560 | -9/Materials | Repaired Hvy. Assault Rifle 603 | -9/Materials | Repaired Lgt. Nuclear Core 654 | -9/Materials | Repaired Assault Rifle 934 | -9/Materials | Discovered new exit (range 16) 988 | -9/Materials | Entered another Materials area 988 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1281 | -8/Materials | Build established: Scavenger-Tank 1432 | -8/Materials | Destroyed 8 combat bots 1439 | -8/Materials | Crushed by falling debris 1439 | -8/Materials | System corruption reached 10% 1470 | -8/Materials | Lost 4 parts (3u1w) 1549 | -8/Materials | Repaired Titanium Leg 1631 | -8/Materials | Lost 3 parts (2n1w) 1703 | -8/Materials | Discovered new exit (range 7) 1739 | -8/Materials | Lost 3 parts (1u2w) 1756 | -8/Materials | Self-destructed Last Messages --------------- 01696_ Sml. Laser destroyed. 01697_ Kicked G-47 Trooper out of the way. 01698_ System corrupted: Component data lost. 01698_ Kicked G-47 Trooper out of the way. 01698_ Critical hit (Burn: +37). 01699_ Acquired 54 matter. 01699_ Kicked G-47 Trooper. 01702_ Kicked G-47 Trooper out of the way. 01703_ EXIT=FOUND 01704_ Acquired 2 matter. 01704_ Kicked G-47 Trooper out of the way. 01707_ Acquired 43 matter. 01707_ Kicked G-47 Trooper. 01708_ Lgt. Armor Plating destroyed. 01708_ Kicked G-47 Trooper out of the way. 01716_ G-47 Trooper destroyed. 01717_ System corrupted: Heat flow error (+165). 01719_ Dropped Lgt. Deuterium Engine. 01722_ Acquired 5 matter. 01732_ System corrupted: Energy discharge (-51). 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""" # """" [ ##???????? | | ??""" ]# """ #########? | | ???"" # | | ??? ?# o | | ??###??# """"""" | | ######## """"""" ###### | | # # """"""" ""#???? | | # " # """%""" T"#?????[?] | | # """ # "%%%%%% ""#???????? | | # "" # % ###???????? | | # """ # #?????????? | | # "" # %%= ???? | | # """ + ###+####"T"##########???? | | # """ # # T*= #"""#????????????? | | # """ # < # %% #####????????????? | | # " # # ""% %#????????????????? | | #! ##### """% #????????????????? | | # #???# """ #????????????????? | | # #???# #????????????????? | | ########???########????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantArmoredPropulsion Manual? 0 Play Time 00:35:40 Cumulative 8.8 hours Start 2024.06.10 @ 19:44:47 End 2024.06.10 @ 20:26:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca408723-07e5-4258-9554-1daa2ae996f3