Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 19:57:06 Player: deadnoob Result: Destroyed self with Heavy Missile Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (2867) 2867 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (1667) 1667 TOTAL SCORE: 9744 Bonus ------- Follower Combat Kills 67 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 1042/1100 System Corruption 0% Temperature Cool (0) Movement Walking (210) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (5) ------ Assembled Nanovents Huge Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Heavy Missile Launcher > --- INVENTORY (25) --- Zionite Light DM Reactor Experimental Heat Sink Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Zionite Metafield Generator Improved Signal Interpreter Surveybot 24 Scanner Surveybot 24 Chip 0b10 Decoder Chip [Scout] Transmission Jammer Experimental Reaction Control System Improved Medium Armor Plating Hacking Suite High-powered Tractor Beam Hacking Drone Bay (1/1) Shock Rifle Shock Rifle Cooled Particle Cannon Rocket Array Datajack Plasma Cutter Heavy Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg Zionite Glidesys I > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Makeshift Light Armor Plating GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Zionite Glidesys II Experimental Heat Sink Zionite Biocell Zionite Biocell Zionite Biocell Zionite Metafield Generator Improved Signal Interpreter Surveybot 24 Scanner Surveybot 24 Chip 0b10 Decoder Chip [Scout] Transmission Jammer Experimental Reaction Control System Hacking Suite High-powered Tractor Beam Hacking Drone Bay Shock Rifle Shock Rifle Cooled Particle Cannon Heavy Missile Launcher Rocket Array Datajack Plasma Cutter Heavy Hammer CR-A16's Pointy Stick [Rating: 108] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Hover Unit Zionite Glidesys II Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 3 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 157 | 1 10 2 2 5 36 38 9 15 38 1 Power 13 | . . . . 2 3 3 1 1 3 . Engine 6 | . . . . 1 2 1 1 . 1 . Core 5 | . . . . 1 1 2 . 1 . . Reactor 2 | . . . . . . . . . 2 . Propulsion 37 | . 4 . . . 13 7 3 . 10 . Treads 25 | . 2 . . . 12 6 3 . 2 . Leg 4 | . 2 . . . . . . . 2 . Wheel . | . . . . . . . . . . . Hover 7 | . . . . . . 1 . . 6 . Flight 1 | . . . . . 1 . . . . . Utility 60 | . 4 1 . 1 12 19 1 5 17 . Device 26 | . 1 . . . 3 13 1 2 6 . Storage 10 | . 3 1 . . 3 . . . 3 . Processor 5 | . . . . . 2 1 . . 2 . Hackware 3 | . . . . . . 3 . . . . Protection 16 | . . . . 1 4 2 . 3 6 . Artifact . | . . . . . . . . . . . Weapon 47 | 1 2 1 2 2 8 9 4 9 8 1 Energy Gun 18 | 1 . . . . 5 4 1 3 4 . Energy Cannon 3 | . . . . . . 1 2 . . . Ballistic Gun 10 | . 2 1 . 2 1 2 . . 2 . Ballistic Cannon 2 | . . . 1 . . 1 . . . . Launcher 8 | . . . . . 1 1 1 3 1 1 Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon 2 | . . . 1 . 1 . . . . . Unidentified Prototypes 22 | . 1 . . . 3 4 . 3 11 . Parts Lost 33 | . . 1 . 1 4 2 5 . 16 4 Power 4 | . . . . 1 2 . . . 1 . Propulsion 14 | . . . . . . . 3 . 9 2 Utility 10 | . . . . . 2 2 2 . 3 1 Weapon 5 | . . 1 . . . . . . 3 1 Highest Loss Streak 12 | . . 1 . 1 2 1 3 . 12 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 94 100 100 100 98 99 94 99 85 83 Engine 6 | . 14 14 14 9 3 5 6 7 1 . Core 3 | . . . . 4 5 9 7 7 . . Reactor 1 | . . . . . . . . . 8 7 Treads 22 | . 18 28 28 28 26 30 30 30 3 . Leg 2 | . 9 . . . . . . . 5 21 Hover 4 | . . . . . . . . . 18 8 Device 10 | . 8 14 14 1 10 16 14 9 7 7 Storage 10 | . 14 14 14 14 14 7 7 7 9 15 Processor 2 | . . . . . 7 1 7 7 1 . Protection 7 | . . . . 12 12 6 2 12 10 6 Energy Gun 6 | . 8 . . . 9 14 8 10 7 . Energy Cannon 2 | . . . . . . . 6 . 5 15 Ballistic Gun 8 | . 19 28 13 28 8 . . . . . Special Melee Weapon 1 | . . . 12 . . . . . . . Peak Build Rating 108 | 6 14 15 14 16 33 51 50 51 105 108 Average Rating 44 | 6 12 14 13 14 28 47 45 47 84 106 On Entrance 31 | 6 6 14 14 13 16 32 49 45 48 105 Naked Turns 11 | . . . . . . . . . 11 . Heaviest Build 156 | 13 39 59 61 59 100 111 120 119 156 156 Greatest Support 104 | 20 40 40 40 40 69 104 99 85 85 84 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 1 1 3 5 Average Overweight (x) 1 | . . . 1 1 . . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 8 13 18 20 20 24 25 25 25 21 25 Most Carried 25 | 5 15 16 16 20 25 25 25 25 25 25 Average Carried 20 | 4 11 15 16 18 23 24 23 24 18 24 Final Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 Final Carried 25 | 4 15 16 16 20 25 25 24 25 24 24 Class Distribution -------------------- 68% | Mutant 20% | Scavenger-Mutant 9% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Matter Collected 2486 | 185 83 342 10 127 632 446 131 116 382 32 Remotely 193 | . . . . . . 193 . . . . Salvage Created 3694 | . 83 238 . 77 1035 1113 271 . 702 175 Parts 167 | . 1 7 . 7 65 36 11 . 31 9 Haulers Intercepted 6 | . . . . . 4 2 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled 9 | . 9 . . . . . . . . . Retrieved Matter 97 | . 97 . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Combat Hostiles Destroyed 71 | . 2 8 . 5 24 15 6 . 5 6 Melee 2 | . . . . . 2 . . . . . Guns 46 | . 2 8 . 5 17 11 1 . 2 . Cannons 1 | . . . . . . . 1 . . . AOE 15 | . . . . . 4 2 3 . . 6 Classes Destroyed 17 | . 1 3 . 1 5 4 1 . 2 . Worker 5 | . . 2 . 1 . 2 . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 6 | . . . . . 4 2 . . . . Recycler 4 | . . . . . 1 3 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . . . . . 1 1 . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 19 | . . . . 5 11 . . . . 3 Grunt 28 | . 2 3 . . 5 11 4 . . 3 Sentry 8 | . . . . . 7 1 . . . . Demolisher 1 | . . 1 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 4 | . . . . . . 3 1 . . . Behemoth 1 | . . . . . . . 1 . . . Z-Technician 5 | . . . . . . . . . 5 . Z-Light 2 | . . . . . . . . . 2 . Assembled 4 | . . 4 . . . . . . . . Golem 2 | . . . . . . . . . 2 . Best Kill Streak 8 | . 2 2 . 2 6 8 4 . 5 6 Combat Bots Only 6 | . 2 2 . 2 6 3 4 . 2 6 Max Kills in Single Turn 5 | . 1 1 . 1 2 3 2 . 5 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 2 2 2 . . 3 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Hostile Shots Fired 513 | . 8 44 . 17 121 70 57 . 136 60 Missed 142 | . 1 11 . 4 41 25 15 . 31 14 Damage Taken 7891 | . 108 445 . 101 1033 760 920 . 3602 922 Core 1008 | . 63 79 . 41 114 14 23 . 592 82 Absorbed by Shields 108 | . . . . . . 68 40 . . . Redirected to Shielding 95 | . . . . . 95 . . . . . Regen/Repaired (Parts) 668 | . . . . . . 25 . 643 . . Core Remaining (%) 68 | 100 . . . 26 79 . . . . . Volleys Fired 281 | . 6 34 1 11 62 59 30 . 70 8 Largest 2 | . 2 2 1 2 2 2 2 . 2 2 Hottest 122 | . 46 46 48 46 122 122 122 . 122 50 Shots Fired 519 | . 12 68 1 22 122 110 49 . 123 12 Gun 463 | . 12 68 . 22 120 102 20 . 119 . Cannon 46 | . . . 1 . . 7 25 . 4 9 Launcher 10 | . . . . . 2 1 4 . . 3 Special . | . . . . . . . . . . . Kinetic 218 | . 12 68 1 22 88 7 . . 20 . Thermal 237 | . . . . . 32 102 45 . 49 9 Explosive 10 | . . . . . 2 1 4 . . 3 Electromagnetic 54 | . . . . . . . . . 54 . Robot Hit Streak 30 | . 6 9 . 9 18 25 30 . 21 3 Robot Miss Streak 3 | . 1 3 . 2 2 2 3 . 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . 1 1 1 . . 1 . Max Gunslinging Chain 1 | . . . . 1 1 1 . . 1 . Shots Hit Robots 363 | . 11 44 6 14 93 81 37 . 70 7 Core Hits 167 | . 3 16 . 7 45 41 12 . 31 12 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 25 | . 1 1 . . 3 12 3 . 5 . Burn 23 | . . . . . 3 12 3 . 5 . Destroy 2 | . 1 1 . . . . . . . . Melee Attacks 19 | . . . 6 . . . . 2 11 . Impact 2 | . . . . . . . . 2 . . Slashing . | . . . . . . . . . . . Piercing 11 | . . . . . . . . . 11 . Sneak Attacks 6 | . . . 6 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9862 | . 177 733 . 252 1715 1767 1003 . 3586 629 Guns 5441 | . 172 685 . 239 1439 1552 309 . 1045 . Cannons 692 | . . . . . . . 411 . 54 227 Explosions 3404 | . . 48 . . 270 211 283 . 2190 402 Melee 297 | . . . . . . . . . 297 . Ramming 28 | . 5 . . 13 6 4 . . . . Kinetic 2201 | . 172 685 . 239 945 . . . 160 . Thermal 5854 | . . 48 . . 494 1552 720 . 2813 227 Explosive 1166 | . . . . . 270 211 283 . . 402 Electromagnetic 316 | . . . . . . . . . 316 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 297 | . . . . . . . . . 297 . Highest Corruption 3 | . . . . . . 3 . . . . Average Corruption 1 | . . . . . . 1 . . . . Corruption Purged 5 | . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . . . . . 15 . . . . Message Errors 7 | . . . . . . 7 . . . . Matter Fused 2 | . . . . . . 2 . . . . Heat Flow Errors 2 | . . . . . . 2 . . . . Energy Discharges 4 | . . . . . . 4 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 398 | . . . . . 48 . . . 339 11 Projectiles 11 | . . . . . . . . . . 11 Explosions 278 | . . . . . 48 . . . 230 . Melee 109 | . . . . . . . . . 109 . Knockbacks 1 | . 1 . . . . . . . . . Impact 1 | . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . 43 . . 57 Shots 3 | . . . . . . . 1 . . 2 Rammed 5 | . 1 1 . 2 . 1 . . . . Targets Rammed 7 | . 1 1 . 2 2 1 . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . Highest Temperature 321 | . 60 111 20 9 3 200 321 . 300 63 Average Temperature 59 | . 28 30 12 4 3 25 140 . 127 31 Received Heat Transfer 2178 | . 63 190 . 6 207 130 466 . 900 216 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . . 1 2 1 . 1 . Combat Hostiles 5 | . . . . . 1 2 1 . 1 . Parts Melted 35 | . . . . . 3 22 2 . 8 . Heat Transferred 7658 | . . 50 . . 1258 3996 1369 . 860 125 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Peak Influence 407 | . 110 107 . 113 407 190 . . . . Initial 42 | . . 42 . . 11 39 . . . . Average 82 | . 30 35 . 28 165 93 . . . . Maximum Alert Level 2 | . . . . . 2 . . . . . Low Security (%) 90 | 100 100 100 . 100 64 100 . . . . Level 1 8 | . . . . . 32 . . . . . Level 2 . | . . . . . 2 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . 6 . . . 1 Investigation 3 | . 1 . . . . 2 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 2 | . . . . . . 2 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Distress Signals 5 | . 1 . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 5 7 5 9 34 21 9 . 5 10 Peak Tracking Total 12 | . 3 2 9 4 5 3 4 . 3 12 Tactical Retreats 9 | . 1 1 . 3 1 1 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Traps Triggered 3 | . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 9 | . . . . . 9 . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . Reused 3 | . . . . . 3 . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . Triggered 3 | . . . . . 3 . . . . . Most Traps Carried 4 | . . . . 4 4 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Machines Disabled 13 | . . 2 1 . 4 . . 4 2 . Max in Single Turn 2 | . . 1 1 . 2 . . 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Machines Accessed 23 | . 3 1 2 1 10 5 1 . . . Terminals 13 | . 2 1 . 1 7 2 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 65 | . 8 1 2 4 33 16 1 . . . Successful 37 | . 4 . 2 2 19 9 1 . . . Failed 28 | . 4 1 . 2 14 7 . . . . Catastrophic 5 | . . 1 . . 3 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 9 1 1 3 6 3 . . . . Terminals 40 | . 7 1 . 4 19 9 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 4 | . . . . . 2 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 13 | . . . . . 12 1 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 19 | . 3 . 2 2 7 4 1 . . . Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 5 | . 2 . . 1 2 . . . . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . Zone Layout 4 | . . . . 1 2 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 12 | . . . . . 12 . . . . . Insert Component 6 | . . . . . 6 . . . . . Analyze 6 | . . . . . 6 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 1 1 . 1 9 4 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 5 1 . 15 . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 38 | . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 6 . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 6 | . . . 6 . . . . . . . Non-combat 3 | . . . 3 . . . . . . . Combat 3 | . . . 3 . . . . . . . Robot Hacks Applied 6 | . . . 6 . . . . . . . parse_system 6 | . . . 6 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . 20 . . . . . . Total Damage 187 | . . . . 187 . . . . . . Kills 3 | . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Robot Analysis Total 5 | . 2 . . 1 2 . . . . . Derelict Logs Recovered 5 | . . 1 . 3 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Turns Passed 16185 | 3 354 1957 1260 1483 2062 1906 843 2451 3138 728 Spaces Moved 6163 | 1 184 677 520 586 725 653 309 981 1295 232 Core 20 | . . . . . . . . . 20 . Treads 4716 | . 105 677 520 586 725 653 309 981 160 . Legs 360 | 1 79 . . . . . . . 53 227 Wheels . | . . . . . . . . . . . Hover 1067 | . . . . . . . . . 1062 5 Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 160 240 240 160 162 238 238 50 189 Average Speed 222 | 120 143 221 240 240 239 241 238 238 191 191 Slowest Speed 426 | 120 190 240 240 240 240 243 242 238 276 426 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 2 33 94 88 90 73 17 42 86 67 36 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 8 | . 1 . 1 3 . . . 3 . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . 1 . 2 . . 1 4 . 2 Spaces Dug 24 | . . . . . . 5 3 . 3 13 Terrain Destroyed 148 | . . 9 . . 13 24 46 . 14 42 Melee 1 | . . . . . . . . . 1 . Projectile 15 | . . . . . . 5 4 . 2 4 AOE 132 | . . 9 . . 13 19 42 . 11 38 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Total 8035 | 3 266 1067 528 639 937 869 363 1038 1818 507 Wait 1113 | . 34 340 . 22 34 79 14 . 330 260 Move 6153 | . 183 676 519 585 724 652 308 980 1294 232 Hop . | . . . . . . . . . . . Pick Up 128 | . 19 8 . 9 27 13 2 5 43 2 Fast Attach 61 | . 3 . . 1 16 15 . 5 21 . Attach 32 | . 1 1 . 1 8 6 4 1 9 1 Detach 15 | . 1 . . . 4 6 . . 3 1 Swap 64 | 1 6 1 2 3 12 17 5 9 8 . Drop 123 | 2 12 6 . 5 36 21 . 9 29 3 Fire 281 | . 6 34 1 11 62 59 30 . 70 8 Melee 19 | . . . 6 . . . . 2 11 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . 1 1 . 2 2 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 12 | . . . . . 12 . . . . . Miscellaneous 27 | . . . . . . . . 27 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered Mines 370 | -10/Mines | Met a Derelict bent on vengeance 409 | -10/Mines | Assembled infested the area 540 | -10/Mines | Core integrity fell below 50% 1009 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1102 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1102 | -10/Mines | Discovered new exit (range 5) 1162 | -10/Mines | Discovered new exit (range 8) 1234 | -10/Mines | Discovered new exit (range 13) 1969 | -10/Mines | Discovered new exit (range 8) 2315 | -10/Mines | Entered Exiles 2371 | -10/Exiles | Met 8R-AWN 2416 | -10/Exiles | Met EX-HEX 2546 | -10/Exiles | Met EX-DEC 2721 | -10/Exiles | Visited The Gauntlet 3030 | -10/Exiles | Learned location of Zion (-7) 3234 | -10/Exiles | Met EX-BIN 3269 | -10/Exiles | Aligned with FarCom system 3272 | -10/Exiles | Given EX-Vault access code 3327 | -10/Exiles | Opened EX-Vault 3384 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3536 | -10/Exiles | Attacked by the Exiles 3556 | -10/Exiles | Discovered new exit (range 10) 3575 | -10/Exiles | Entered Mines 3659 | -9/Mines | Discovered new exit (range 9) 3826 | -9/Mines | Learned location of Recycling (-7) 3999 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4066 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4166 | -9/Mines | Found a hidden stash of uninstalled traps 5058 | -9/Mines | Entered Materials 5058 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6118 | -8/Materials | Build established: Scavenger-Mutant 6229 | -8/Materials | Discovered new exit (range 11) 7027 | -8/Materials | Discovered new exit (range 6) 7120 | -8/Materials | Entered Factory 7120 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7121 | -7/Factory | Identified exit to Storage 7599 | -7/Factory | Identified exit to Lower Caves 7835 | -7/Factory | Build established: Mutant 8452 | -7/Factory | Repaired Hardlight Generator 8739 | -7/Factory | Fabricated Adv. Salvage Targeting Computer? 9026 | -7/Factory | Entered Lower Caves 9026 | -7/Lower Caves | Spotted B-75 Beast 9092 | -7/Lower Caves | Destroyed B-75 Beast 9116 | -7/Lower Caves | Lost 3 parts (2n1u) 9397 | -7/Lower Caves | Learned Factory stockpile data 9580 | -7/Lower Caves | Encountered a Warlord checkpoint 9787 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9869 | -7/Lower Caves | Entered Zion 9896 | -7/Zion | Given A8's code to call for help 10112 | -7/Zion | Given the Hacking Drone Bay 10112 | -7/Zion | Found Prototype Device 10231 | -7/Zion | Discovered new exit (range 16) 10508 | -7/Zion | Identified Hacking Drone Bay 10713 | -7/Zion | Visited the Megawrench Repair Shop 10910 | -7/Zion | Discovered new exit (range 5) 10913 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11165 | -7/Zion | Found Prototype Launcher 11165 | -7/Zion | Identified Rocket Array 11308 | -7/Zion | Learned location of Armory (-4) 11382 | -7/Zion | Learned location of Quarantine (-3) 11506 | -7/Zion | Found CR-A16's Pointy Stick 11990 | -7/Zion | Met Imprinter 12213 | -7/Zion | Megawrench repaired 11 parts 12320 | -7/Zion | Entered Deep Caves 12692 | -7/Deep Caves | Attacked by Z-Imprinter 12778 | -7/Deep Caves | Core integrity fell below 50% 12788 | -7/Deep Caves | Released all parts (6) 12795 | -7/Deep Caves | Destroyed Z-Imprinter 12801 | -7/Deep Caves | Found Prototype Device 12801 | -7/Deep Caves | Identified Zio. Metafield Generator 12818 | -7/Deep Caves | Lost 12 parts (1p6n2u3w) 12852 | -7/Deep Caves | Found Prototype Protection 12852 | -7/Deep Caves | Identified Zio. Weapon Casing 12894 | -7/Deep Caves | Found Prototype Protection 12894 | -7/Deep Caves | Identified Zio. Heavy Carapace 13083 | -7/Deep Caves | Z-Facility disabled 13132 | -7/Deep Caves | Build established: Scavenger-Mutant 13995 | -7/Deep Caves | Discovered new exit (range 7) 14098 | -7/Deep Caves | Spotted AG-55737 14124 | -7/Deep Caves | Core integrity fell below 20% 14138 | -7/Deep Caves | Destroyed AG-55737 14160 | -7/Deep Caves | Found GOLEM Unit 14164 | -7/Deep Caves | Lost 4 parts (3n1u) 14649 | -7/Deep Caves | Build established: Scavenger-Golem 14971 | -7/Deep Caves | Build established: Golem 15033 | -7/Deep Caves | Found Surveybot 24 Chip 15037 | -7/Deep Caves | Found Surveybot 24 Scanner 15458 | -7/Deep Caves | Entered Proximity Caves 16161 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16186 | -6/Proximity Caves | Destroyed self with Heavy Missile Launcher Last Messages --------------- 16168_ Penetrated by Slug. 16170_ G-50 Soldier suffers critical hit (Burn). 16171_ Penetrated by Slug. 16172_ Critical hit (Burn: +37). 16174_ Zio. Composite Leg I destroyed. 16176_ Penetrated by Slug. 16177_ G-50 Soldier destroyed. 16179_ Mak. Light Armor Plating destroyed. 16179_ Penetrated by Slug. 16180_ GOLEM Unit beginning Asb. Nanovents integration. 16180_ Asb. Focal Cannon destroyed. 16181_ Asb. Nanovents integration complete. 16182_ G-50 Soldier destroyed. 16182_ S-27 Virus destroyed. 16182_ Penetrated by Slug. 16184_ S-27 Virus destroyed. 16185_ Zio. Glidesys I destroyed. 16185_ Machine disabled. 16185_ Penetrated by Slug. 16186_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ?????????????####?????????????????? | | ??????????? ?????####???# ??????????????????? | | ??????????? ##### ???# ??????????????????? | | ?????????? ???# #??????????????????? | | ?????????# #??# #??????????????????? | | ?????????# #?## #??????????????????? | | ????????? = Y %### ##???##????????????? | | ????????? =% %=% # ### #????????????? | | ????????? ?## ! # ### #????????? | | ?????????? ?#" [@ #???????? | | ??????????# #" "# S#???????? | | ??????##### #" ???" ## #???????? | | ??????? #????"" [ ##??????????? | | ?????? ###### *% ##???????????? | | ???????? %* ;# ##????????????? | | ????????????# ###### ####?????????????? | | ????????????# ## #????????????????? | | ???????????## # #?##????????????????? | | ????????#### #######???????????????????? | | ???????## #?????????????????????????? | | ???????# ### ######????????????????????? | | ???????## #?##### ###??????????????????? | | ????????####### #????# ##?????????????????? | | ??????????##### #????# ##????????????????? | | ?????????## #????# #????????????????? | | ????????## #????# #????????????????? | | ????????# ##???# ####????????????????? | | ????????# ##??## ##???????????????????? | | ????????## #??## ##????????????????????? | | ?????????# #?## ##????????????????????? | | ????????## ### #????????????????????? | | ????????# ## #????????????????????? | | ????????## ## ##???????????????????? | | ?????????## #????????####???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 49 Energy Capacity 1300 Matter Stores 412 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 67 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 4 Salvage Targeting 6 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Adv. Salvage Targeting Computer | -7/Factory | Hacked Coolant Injector | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Gravmag System | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Point Defense System | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Adv. Salvage Targeting Computer | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefImprinterReconfigurator Manual? 0 Play Time 01:59:35 Cumulative 301.4 hours Start 2024.11.20 @ 17:11:39 End 2024.11.20 @ 19:57:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 380 Adventurer 0 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 85 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae50800b-c6ae-487f-afea-b2ec36dae517