Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 12:27:19 Player: Akl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1652) 1652 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5877 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 237/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Visual Processing Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Power Amplifier Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Recoil Stabilizer Particle Charger > --- WEAPON ----------- Tesla Rifle Tesla Rifle Grenade Launcher Scythe Scythe > --- INVENTORY -------- Nuclear Core Light Antimatter Reactor Power Amplifier Power Amplifier Advanced Matter Compressor Improved Sensor Array Advanced Terrain Scan Processor Force Field High-powered Shock Rifle Backup Laser VII [Rating: 57] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Visual Processing Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 5 | . . . 2 . 1 2 . Weapon 3 | . . . . . 1 . 2 Parts Attached 59 | 3 3 11 5 2 6 11 18 Power 7 | . 1 1 1 1 . 2 1 Engine 4 | . 1 1 1 1 . . . Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 11 | 2 . 5 . . . 3 1 Treads . | . . . . . . . . Leg 10 | 2 . 5 . . . 3 . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | . . 2 4 1 5 6 10 Device 15 | . . 1 1 1 2 5 5 Storage 3 | . . 1 1 . . . 1 Processor 6 | . . . 2 . 3 1 . Hackware . | . . . . . . . . Protection 4 | . . . . . . . 4 Artifact . | . . . . . . . . Weapon 13 | 1 2 3 . . 1 . 6 Energy Gun 7 | . . 2 . . 1 . 4 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 Parts Lost 37 | . . . . 1 3 6 27 Power 5 | . . . . 1 1 1 2 Propulsion 7 | . . . . . 1 2 4 Utility 16 | . . . . . 1 2 13 Weapon 9 | . . . . . . 1 8 Highest Loss Streak 24 | . . . . 1 2 5 24 To Critical Strikes . | . . . . . . . . Average Backups 7 | 2 4 6 7 9 9 6 8 Power 1 | 1 1 . 1 . 1 1 1 Propulsion . | . . . . . . . . Utility 2 | . 1 . 1 4 4 1 4 Weapon 3 | . 2 4 4 3 2 3 2 Tool/Special . | . . . . . . . . Unused Backups 14 | . 2 3 . 2 . . 7 Power 2 | . 1 . . . . . 1 Propulsion . | . . . . . . . . Utility 4 | . . . . 1 . . 3 Weapon 7 | . 1 3 . . . . 3 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 86 | . 45 89 99 98 95 81 77 Engine 4 | . 1 10 9 7 6 . . Core 1 | . . . . . . 5 4 Leg 25 | . 28 41 36 36 26 15 12 Device 13 | . . 4 17 18 16 17 13 Storage 6 | . . 10 9 9 7 6 4 Processor 11 | . . . 9 9 13 20 14 Energy Gun 14 | . . 14 11 13 19 16 10 Launcher 2 | . 5 4 6 4 2 . 1 Slashing Weapon 2 | . . . . . . . 8 Peak Build Rating 57 | 3 4 26 29 35 41 50 57 Average Rating 34 | 1 3 22 26 30 38 40 46 On Entrance 21 | . 3 4 26 27 32 30 48 Avg Prop Armor Cover (%) 15 | 25 25 19 18 11 7 . . Naked Turns . | . . . . . . . . Heaviest Build 42 | 2 7 17 22 27 30 31 42 Greatest Support 62 | 10 20 51 17 34 34 62 45 Greatest Overweight (x) 10 | . . 3 1 1 . 1 10 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 5 8 10 10 10 10 10 Average Capacity 9 | 5 5 7 9 10 10 10 9 Most Carried 10 | 5 5 8 8 10 10 9 10 Average Carried 7 | 2 4 6 7 9 9 6 8 Final Capacity 10 | 5 5 8 10 10 10 10 5 Final Carried 10 | 4 5 8 8 9 10 9 3 Class Distribution -------------------- 47% | Mutant 23% | Gunner 20% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Matter Collected 1185 | 230 89 257 99 125 165 140 80 Remotely . | . . . . . . . . Salvage Created 1844 | . 130 272 201 271 159 389 422 Parts 98 | . 11 25 16 11 6 14 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 38 | . 6 8 1 5 6 6 6 Melee 3 | . . . . . . . 3 Guns 13 | . 3 2 . 2 1 3 2 AOE 20 | . 3 6 1 3 4 3 . Classes Destroyed 9 | . 2 5 2 . . . . Worker 4 | . . 1 . . . 2 1 Builder 3 | . . 1 2 . . . . Recycler 5 | . . 1 2 1 . 1 . Operator 1 | . . . 1 . . . . Watcher 6 | . . 2 1 2 . . 1 Swarmer 15 | . 3 4 . 1 4 3 . Grunt 16 | . 3 2 . 3 1 3 4 Sentry 5 | . . 2 . 1 1 . 1 Hunter 2 | . . . 1 . . . 1 Best Kill Streak 11 | . 3 11 4 3 4 5 4 Combat Bots Only 4 | . 3 4 1 2 4 3 4 Max Kills in Single Turn 4 | . 3 2 2 3 2 4 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 2 1 2 2 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Hostile Shots Fired 451 | . 11 41 6 28 133 16 216 Missed 170 | . 2 20 3 12 69 5 59 Hits 281 | . 9 21 3 16 64 11 157 Projectile 281 | . 9 21 3 16 64 11 157 AOE 1 | . . . . . . . 1 Critical Strikes 12 | . . 2 . 1 1 1 7 Damage Taken 4951 | . 96 278 60 281 588 497 3151 Core 1257 | . 43 15 . 82 55 60 1002 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 82 96 . 85 92 92 . Volleys Fired 91 | . 10 15 6 24 12 9 15 Largest 3 | . 2 2 1 2 3 3 3 Hottest 183 | . 40 122 61 122 183 183 183 Shots Fired 156 | . 15 21 6 37 28 23 26 Gun 122 | . 13 11 2 27 24 21 24 Cannon . | . . . . . . . . Launcher 34 | . 2 10 4 10 4 2 2 Special . | . . . . . . . . Kinetic 13 | . 13 . . . . . . Thermal 95 | . . 11 2 27 24 21 10 Explosive 34 | . 2 10 4 10 4 2 2 Electromagnetic 14 | . . . . . . . 14 Robot Hit Streak 15 | . 6 4 2 4 10 12 15 Robot Miss Streak 6 | . 1 3 1 6 2 2 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 105 | . 11 9 3 15 22 18 27 Core Hits 95 | . 9 15 11 16 12 17 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . 1 1 1 . 2 4 Burn 6 | . . 1 1 1 . 2 1 Sever 3 | . . . . . . . 3 Melee Attacks 11 | . . . . . . . 11 Impact . | . . . . . . . . Slashing 11 | . . . . . . . 11 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4314 | . 287 664 329 604 784 686 960 Guns 1812 | . 138 140 40 220 400 388 486 Cannons . | . . . . . . . . Explosions 2181 | . 149 523 289 384 384 298 154 Melee 309 | . . . . . . . 309 Ramming 12 | . . 1 . . . . 11 Kinetic 138 | . 138 . . . . . . Thermal 1503 | . . 140 40 220 400 388 315 Explosive 2073 | . 149 523 289 384 384 298 46 Electromagnetic 279 | . . . . . . . 279 Impact . | . . . . . . . . Slashing 309 | . . . . . . . 309 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 199 | . . 26 . 13 22 110 28 Projectiles . | . . . . . . . . Explosions 171 | . . 26 . 13 22 110 . Melee 28 | . . . . . . . 28 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 389 | . . 37 16 53 . 247 36 Shots 11 | . . 2 1 3 . 4 1 Rammed 5 | . . . . . . . 5 Targets Rammed 6 | . . 1 . . . . 5 Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 320 | . 2 75 . 102 187 320 36 Average Temperature 80 | . 1 24 . 42 82 164 11 Received Heat Transfer 1077 | . 54 84 . 135 180 63 561 Effects 1 | . . . . . . 1 . Interference 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 2 | . . . . . 1 1 . Heat Transferred 3036 | . . 333 148 481 740 777 557 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 99 | 100 100 97 100 100 100 100 100 Level 1 . | . . 2 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 207 | . 140 207 112 147 112 144 46 Initial 72 | . . 54 72 42 54 . 24 Average 46 | . 77 55 68 90 34 63 8 Influence Increases 1547 | . 190 301 100 258 177 239 282 Destroy 0b10 Robot/C 760 | . 120 160 20 100 120 120 120 Destroy 0b10 Robot/NC 95 | . . 25 30 15 . 15 10 Destroy Leader 182 | . 20 44 12 34 20 20 32 Successful Hack 26 | . 9 16 . . . 1 . Disable Machine 105 | . 15 . 15 15 15 30 15 Destroy Structure 214 | . 11 41 23 64 7 38 30 Lose Combat Pursuer 165 | . 15 15 . 30 15 15 75 Influence Decreases 1547 | . 60 258 171 240 297 188 333 Entered New Map 330 | . . 76 101 60 66 . 27 Time Decay 950 | . 60 182 70 160 218 128 132 Lost Part 247 | . . . . 10 3 60 174 Lost Ally 20 | . . . . 10 10 . . Squads Dispatched 9 | . 2 . 1 2 1 1 2 Investigation 2 | . . . . 1 . 1 . Extermination 2 | . . . . . 1 . 1 Reinforcement 5 | . 2 . 1 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Distress Signals 5 | . 1 . . 1 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 7 12 3 9 9 8 27 Peak Tracking Total 11 | . 6 6 1 4 4 4 11 Tactical Retreats 7 | . 1 1 . 1 1 1 2 Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Traps Triggered 3 | . . . . 1 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . . 3 . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Disabled 7 | . 1 . 1 1 1 2 1 Max in Single Turn 2 | . 1 . 1 1 1 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Accessed 9 | . 2 2 . 1 1 2 1 Terminals 7 | . 2 2 . 1 . 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 5 6 . 2 2 4 1 Successful 17 | . 5 6 . 1 1 3 1 Failed 3 | . . . . 1 1 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . 5 6 . 2 . 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 5 6 . 1 . 3 . Record 5 | . 1 1 . . . 3 . Robot Analysis 1 | . . 1 . . . . . Open Door 1 | . . . . 1 . . . Locate Traps 2 | . 1 1 . . . . . Reprogram Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . 1 . 1 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 16 | . . . . 5 6 5 . FOLLOW 2 | . . . . . 2 . . EXPLORE 9 | . . . . 2 4 3 . RETURN 5 | . . . . 3 . 2 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Active Infowar (turns) 2169 | . . . 155 333 622 413 646 Optics 2169 | . . . 155 333 622 413 646 Sensors 25 | . . . . . . . 25 Seismic 470 | . . . 154 176 114 . 26 Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 9 | . . . . 3 2 4 . Drone Recoveries 3 | . . . . 2 . 1 . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Turns Passed 2789 | 29 150 441 155 333 622 413 646 Spaces Moved 1808 | 30 190 259 80 180 343 280 446 Core 280 | 23 173 5 . . . . 79 Treads . | . . . . . . . . Legs 1516 | 7 17 254 80 180 343 280 355 Wheels 12 | . . . . . . . 12 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 120 130 130 130 120 50 Average Speed 119 | 66 56 131 166 135 130 125 117 Slowest Speed 550 | 120 120 200 200 200 130 200 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 3 34 24 12 46 17 14 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 222 | . 10 48 22 76 6 41 19 Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE 221 | . 10 48 22 75 6 41 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total 2264 | 37 220 338 95 232 496 322 524 Wait 184 | . 8 22 . 15 124 8 7 Move 1801 | 29 189 258 79 179 342 279 446 Hop . | . . . . . . . . Pick Up 53 | 5 3 14 2 5 6 8 10 Fast Attach 20 | 2 1 5 . . . 3 9 Attach 35 | 1 3 4 2 1 2 10 12 Detach 5 | . 3 . . . . 2 . Swap 26 | . 1 8 4 5 6 2 . Drop 32 | . 2 11 2 3 4 1 9 Fire 91 | . 10 15 6 24 12 9 15 Melee 11 | . . . . . . . 11 Ram 5 | . . . . . . . 5 Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 30 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 11) 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 492 | -9/Materials | Discovered new exit (range 12) 584 | -9/Materials | Discovered new exit (range 14) 621 | -9/Materials | Entered another Materials area 621 | -8/Materials | Evolved 2 slots: Utility x2 725 | -8/Materials | Discovered new exit (range 18) 776 | -8/Materials | Entered Storage 1064 | -8/Storage | Discovered new exit (range 23) 1109 | -8/Storage | Entered Factory 1109 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1436 | -7/Factory | Allied Derelicts emerged from ambush trap array 1526 | -7/Factory | Build established: Gunner 1702 | -7/Factory | Discovered new exit (range 16) 1731 | -7/Factory | Entered another Factory area 1731 | -6/Factory | Evolved 2 slots: Utility x2 1867 | -6/Factory | Discovered new exit (range 6) 1917 | -6/Factory | Lost 5 parts (1p1n2u1w) 2144 | -6/Factory | Entered another Factory area 2144 | -5/Factory | Evolved 2 slots: Weapon x2 2242 | -5/Factory | Build established: Scavenger-Gunner 2442 | -5/Factory | Spotted B-75 Beast 2715 | -5/Factory | Core integrity fell below 50% 2776 | -5/Factory | Core integrity fell below 20% 2785 | -5/Factory | Discovered new exit (range 9) 2790 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02767_ U-05 Engineer builds a Wall. 02768_ Penetrated by Slug. 02768_ K-01 Serf collects debris. 02770_ Imp. Light Armor Plating destroyed. 02771_ Wheel destroyed. 02772_ K-01 Serf collects debris. 02772_ Penetrated by Slug. 02773_ Imp. Light Armor Plating destroyed. 02773_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 02774_ Penetrated by Slug. 02774_ Imp. Light Armor Plating destroyed. 02777_ System corrupted: Substantial component data lost. 02782_ K-01 Serf cleans the Assembly Bed. 02785_ EXIT=FOUND 02786_ Seismic Detector destroyed. 02786_ Critical hit (Burn: +37). 02786_ Slug penetrates Wall. 02789_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????#k #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# k #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ????????????????????## ##??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# ###+#########??????? | | ?????????#+#????????# t ??????? | | ?????????# #????????# ?????? | | ?????????# #????????# u Y ?????? | | ########## ##???????# u @ ?????? | | #???????# k ?????? | | #???????# ######## T#????????? | | #???????# #??????????????????? | | ####+#####+############ ###??????????????????? | | ???????# """""" # #????????????????????? | | ???????# """""" #ss #????????????????????? | | ???????# """""" s #????????????????????? | | ???????# """""" #s #????????????????????? | | ???????# # k #????????????????????? | | ???????# # #????????????????????? | | ???????################ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# +????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????+ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 700 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Challenges ------------ None Game ------ Seed ScimitarFortressLayer Manual? 0 Play Time 00:45:22 Cumulative 26.1 hours Start 2026.07.21 @ 11:43:08 End 2026.07.21 @ 12:27:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef2202f9-e36e-4c50-b971-d57b52e1cbb3