Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 07:22:42 Player: SlyFyer Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (138) 690 Value Destroyed (5648) 5648 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3027) 3027 TOTAL SCORE: 15145 Bonus ------- High Alert Combat Kills 529 Follower Combat Kills 14 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -16 Cogmind --------- Core Integrity 736/850 Matter 10/300 Energy 25/310 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -6/Data Miner Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Core Analyzer Hardened Medium Armor Plating Advanced Shield Generator > --- WEAPON (4) ------- Minigun Flak Gun Mass Driver Improved Grenade Launcher > --- INVENTORY (25) --- Fission Core Advanced Treads Core Analyzer Improved Kinecellerator Improved Kinecellerator Transmission Jammer Transmission Jammer Advanced Shield Generator Hacking Suite Hacking Suite Hacking Suite System Shield Long-range Tractor Beam Flak Gun Hypervelocity Gauss Rifle Mass Driver Mass Driver Improved Grenade Launcher Remote Datajack Field Lobotomy Kit (5) Power Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Core Analyzer Improved Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Flak Gun Mass Driver Mass Driver > --- INVENTORY -------- Advanced Treads Large Matter Pod Improved Signal Interpreter Core Analyzer Improved Kinecellerator Transmission Jammer Hardened Medium Armor Plating Advanced Shield Generator Advanced Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Long-range Tractor Beam Minigun Minigun Mass Driver Mass Driver Improved Grenade Launcher Improved Grenade Launcher Field Lobotomy Kit Power Maul [Rating: 82] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Low Dat Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . . . 1 . . Utility 4 | . . . 1 . . . 1 . 1 . . . 1 . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . Parts Attached 110 | 7 5 6 23 . 1 1 4 8 20 15 1 6 9 . 4 Power 8 | 1 . 1 2 . . . . . 2 1 . . 1 . . Engine 7 | 1 . 1 2 . . . . . 2 1 . . . . . Core 1 | . . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | 2 2 2 7 . . . 1 1 2 2 . . 1 . . Treads 16 | 2 . . 7 . . . 1 1 2 2 . . 1 . . Leg 4 | . 2 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 41 | 2 1 1 5 . 1 1 2 4 6 6 1 5 5 . 1 Device 13 | 1 . . . . . . 1 1 1 5 . 1 2 . 1 Storage 7 | 1 1 . 2 . 1 . . . 1 1 . . . . . Processor 5 | . . . . . . . 1 . 2 . . 1 1 . . Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 15 | . . 1 3 . . 1 . 3 2 . 1 3 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 41 | 2 2 2 9 . . . 1 3 10 6 . 1 2 . 3 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 26 | 2 1 1 9 . . . 1 1 7 2 . 1 1 . . Ballistic Cannon 8 | . . 1 . . . . . 1 2 3 . . . . 1 Launcher 4 | . . . . . . . . 1 1 1 . . . . 1 Special Weapon 2 | . 1 . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . . 1 1 . . . . . Parts Lost 26 | . 4 6 4 . . . . 4 3 2 . . 2 . 1 Power 3 | . 1 1 . . . . . . 1 . . . . . . Propulsion 7 | . 2 2 1 . . . . . . 2 . . . . . Utility 6 | . 1 . 1 . . . . 2 1 . . . 1 . . Weapon 10 | . . 3 2 . . . . 2 1 . . . 1 . 1 Highest Loss Streak 5 | . 3 5 2 . . . . 1 1 1 . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 90 77 90 100 100 100 99 94 90 90 92 91 85 86 86 Engine 7 | . 12 6 8 11 11 11 9 9 6 7 7 7 2 . . Treads 14 | . 23 . 14 22 22 22 18 12 15 14 15 15 13 13 13 Leg 3 | . 2 27 6 . . . . . . . . . . . . Device 5 | . 8 . . . . . 5 7 7 13 7 7 6 6 12 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 6 6 Processor 7 | . . . . . . . 3 9 14 15 15 15 13 20 13 Protection 10 | . . 7 21 22 22 22 18 10 6 . 7 6 6 6 6 Ballistic Gun 20 | . 27 13 19 33 33 33 35 24 19 15 15 15 12 13 13 Ballistic Cannon 7 | . . 7 7 . . . . 5 9 14 15 15 13 13 11 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 132 | 12 47 46 63 63 63 63 67 71 117 121 125 127 132 124 129 Greatest Support 150 | 40 40 20 46 46 46 46 46 75 97 97 97 97 150 150 150 Greatest Overweight (x) 20 | . 14 2 20 1 1 1 1 1 1 1 1 1 . . . Average Overweight (x) . | . 1 2 1 1 1 1 1 . . 1 1 1 . . . Largest Inventory Capacity 25 | 8 20 20 25 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 7 17 20 20 20 20 20 20 20 23 25 25 25 25 25 25 Most Carried 25 | 5 10 10 21 20 20 20 20 20 25 25 24 25 25 23 23 Average Carried 18 | 1 5 8 16 20 20 20 19 17 22 24 24 23 24 23 21 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 1 10 9 20 20 20 20 20 17 25 25 24 25 23 23 21 Class Distribution -------------------- 41% | Gunner 24% | Tank 23% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Skirmisher | -8/Garrison Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Low Dat Matter Collected 5755 | 247 132 241 746 36 276 70 52 700 939 1277 . 477 562 . . Remotely 196 | . . . . . . . . . . . . 196 . . . Salvage Created 5583 | 41 352 264 914 36 . 146 52 893 520 1390 . 539 379 . 57 Parts 301 | 3 23 14 69 . . 5 8 47 35 53 . 29 15 . . Haulers Intercepted 5 | . . . 2 . . . . 1 1 . . 1 . . . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Low Dat Combat Hostiles Destroyed 118 | . 8 6 19 4 . 3 4 24 10 20 . 11 8 . 1 Guns 80 | . 8 4 15 4 . 3 4 18 4 11 . 6 3 . . Cannons 35 | . . 2 4 . . . . 4 5 9 . 5 5 . 1 AOE 3 | . . . . . . . . 2 1 . . . . . . Classes Destroyed 18 | 1 2 . 6 2 . . . 1 3 1 . 1 1 . . Worker 1 | . . . 1 . . . . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 5 | . . . 2 . . . . 1 1 . . 1 . . . Recycler 5 | . . . 2 . . . . . 2 . . . 1 . . Operator 1 | . . . . . . . . . . . . . 1 . . Watcher 6 | . 1 . 3 . . . . . 2 . . . . . . Swarmer 31 | . . . 10 . . . 4 7 . 7 . 3 . . . Cutter 3 | . . . . . . . . 3 . . . . . . . Grunt 42 | . 8 6 3 . . 3 . 11 1 6 . 3 1 . . Brawler 2 | . . . . . . . . . 1 1 . . . . . Sentry 17 | . . . 6 . . . . 3 3 3 . . 2 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . Specialist 5 | . . . . . . . . . . 2 . 3 . . . Hunter 6 | . . . . . . . . . 1 1 . . 4 . . Programmer 6 | . . . . . . . . . 4 . . 1 1 . . Heavy 1 | . . . . . . . . . . . . 1 . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . . . . . Best Kill Streak 5 | 1 3 4 4 2 . 3 4 4 2 5 . 4 3 . 1 Combat Bots Only 5 | . 3 4 3 2 . 3 4 4 2 5 . 4 2 . 1 Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 1 3 1 2 . 2 2 . 1 Gunslinging 2 | . . . . . . . . 2 . . . . . . . Exploded 1 | . . . . . . . . 1 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Low Dat Hostile Shots Fired 689 | . 65 49 56 9 . 16 14 105 136 68 . 41 114 . 16 Missed 208 | . 19 8 12 2 . 5 2 35 44 16 . 15 43 . 7 Damage Taken 7020 | . 621 580 524 219 . 173 96 1141 1010 694 . 543 1103 . 316 Core 730 | . 98 134 50 18 . 67 6 89 59 63 . 32 77 . 37 Absorbed by Shields 192 | . . . . . . . . . . 82 . . . . 110 Redirected to Shielding 39 | . . 7 10 4 . 14 1 3 . . . . . . . Core Remaining (%) 66 | 100 . 7 . . . 66 . 82 . . . 78 . . . Volleys Fired 418 | 8 40 29 74 10 . 6 8 38 42 105 . 20 35 . 3 Largest 4 | 2 2 2 3 3 . 3 4 4 4 4 . 4 4 . 4 Hottest 167 | 40 100 55 81 69 . 69 92 126 155 161 . 167 167 . 167 Shots Fired 1052 | 16 79 53 186 30 . 18 32 137 138 173 . 67 111 . 12 Gun 737 | 16 78 46 133 30 . 18 32 102 67 123 . 33 53 . 6 Cannon 292 | . . 7 53 . . . . 20 69 47 . 34 58 . 4 Launcher 22 | . . . . . . . . 15 2 3 . . . . 2 Special 1 | . 1 . . . . . . . . . . . . . . Kinetic 1029 | 16 78 53 186 30 . 18 32 122 136 170 . 67 111 . 10 Thermal 1 | . 1 . . . . . . . . . . . . . . Explosive 22 | . . . . . . . . 15 2 3 . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 33 | 4 12 9 6 5 . 6 4 17 9 30 . 33 10 . 4 Robot Miss Streak 8 | 3 3 2 8 5 . 2 3 4 6 8 . 4 8 . 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . Secondary Targets 11 | . 3 1 . . . 1 . 6 . . . . . . . Max Gunslinging Chain 3 | . 1 1 . . . 1 . 3 . . . . . . . Shots Hit Robots 649 | 8 55 38 88 17 . 13 14 85 80 122 . 41 79 . 9 Core Hits 405 | 2 23 15 47 8 . 9 5 49 52 92 . 31 57 . 15 Critical Kills 2 | . . . . . . . . . . 2 . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . . . 2 . . 1 . . Critical Strikes 13 | . . . 2 . . . . 1 2 5 . . 3 . . Destroy 6 | . . . 1 . . . . . . 4 . . 1 . . Blast 7 | . . . 1 . . . . 1 2 1 . . 2 . . Melee Attacks 1 | . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12742 | 90 591 438 1328 236 . 234 203 1786 1799 2643 . 1067 1765 . 562 Guns 7991 | 90 591 337 951 236 . 234 203 1067 904 2127 . 447 715 . 89 Cannons 3722 | . . 101 377 . . . . 309 698 516 . 620 976 . 125 Explosions 927 | . . . . . . . . 410 197 . . . 74 . 246 Melee 102 | . . . . . . . . . . . . . . . 102 Ramming . | . . . . . . . . . . . . . . . . Kinetic 11713 | 90 591 438 1328 236 . 234 203 1376 1602 2643 . 1067 1691 . 214 Thermal . | . . . . . . . . . . . . . . . . Explosive 927 | . . . . . . . . 410 197 . . . 74 . 246 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 102 | . . . . . . . . . . . . . . . 102 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 4 4 4 1 1 1 Average Corruption 2 | . . . . . . . . . 2 4 4 4 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 89 | . . . . . . . . . 39 32 2 9 4 2 1 Message Errors 16 | . . . . . . . . . 6 8 . 2 . . . Matter Fused 24 | . . . . . . . . . 10 10 1 2 1 . . Heat Flow Errors 18 | . . . . . . . . . 9 2 1 3 1 1 1 Energy Discharges 9 | . . . . . . . . . 3 4 . . 2 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . . . . . . 4 4 . . . . . Data Loss (major) 4 | . . . . . . . . . 1 2 . . . 1 . Misfires 3 | . . . . . . . . . 3 . . . . . . Alerts 2 | . . . . . . . . . . 1 . 1 . . . Weapon Failures 3 | . . . . . . . . . 1 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 135 | . . . . . . . . 8 24 . . . 11 . 92 Projectiles 27 | . . . . . . . . 8 8 . . . 11 . . Explosions 16 | . . . . . . . . . 16 . . . . . . Melee 92 | . . . . . . . . . . . . . . . 92 Knockbacks 25 | . . 1 1 . . . . 2 4 2 . 3 11 . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 24 | . . 1 1 . . . . 2 4 2 . 3 11 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 184 | . . . . . . . . 39 74 . . . 71 . . Shots 4 | . . . . . . . . 2 1 . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 392 | . 27 27 84 36 . 115 80 263 392 122 67 192 137 250 96 Average Temperature 51 | . 10 8 17 13 . 66 35 80 88 29 47 48 50 134 29 Received Heat Transfer 1898 | . 369 360 141 . . 99 . 495 189 77 . 90 78 . . Effects 3 | . . . . . . . . 3 . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . 2 . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Low Dat Peak Influence 1025 | 10 137 93 416 195 . 70 107 1025 537 1003 526 665 445 . . Initial 537 | . 6 53 . 145 . . . 69 537 279 526 371 348 . . Average 291 | 4 58 31 161 163 . 55 52 524 268 748 526 483 342 . . Maximum Alert Level 3 | . . . 2 . . . . 3 2 3 2 2 2 . . Low Security (%) 48 | 100 100 100 64 100 . 100 100 29 37 . . . . . . Level 1 27 | . . . 30 . . . . 7 50 11 . 25 93 . . Level 2 11 | . . . 5 . . . . 19 12 16 100 74 6 . . Level 3 12 | . . . . . . . . 42 . 71 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . Squads Dispatched 16 | . 2 . 2 . . . . . 8 . . 2 2 . . Investigation 5 | . 1 . 1 . . . . . 3 . . . . . . Extermination 6 | . . . . . . . . . 5 . . . 1 . . Reinforcement 5 | . 1 . 1 . . . . . . . . 2 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Low Dat Distress Signals 8 | . 2 . 4 . . . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 162 | . 16 6 38 5 . 3 7 28 17 20 . 10 9 . 3 Peak Tracking Total 5 | . 5 2 5 2 . 2 4 4 5 4 . 3 2 . 3 Tactical Retreats 4 | . . . . 1 . . . 1 1 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Low Dat Traps Triggered 20 | . . . 2 . . . . 2 3 9 . 2 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Low Dat Machines Disabled 23 | . 1 . 3 . . . . 3 7 3 . 1 4 . 1 Max in Single Turn 5 | . 1 . 1 . . . . 1 5 2 . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Low Dat Machines Accessed 39 | . 3 . 5 . 1 . 1 3 14 2 2 . 4 . 4 Terminals 20 | . 2 . 3 . . . . 3 6 2 1 . 3 . . Fabricators 4 | . . . . . . . . . 3 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . 2 . . . . . . Scanalyzers 3 | . . . 1 . . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . 1 . . Total Hacks 93 | . 6 . 14 . 1 . 1 6 22 4 5 . 5 . 29 Successful 66 | . 4 . 10 . 1 . 1 1 14 1 2 . 3 . 29 Failed 27 | . 2 . 4 . . . . 5 8 3 3 . 2 . . Catastrophic 8 | . . . . . . . . 2 3 1 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 26 | . 5 . 9 . 1 . . . 9 . . . 2 . . Terminals 36 | . 4 . 8 . . . . 6 8 4 2 . 4 . . Fabricators 9 | . . . . . . . . . 6 . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . . . 3 . . . . . . Scanalyzers 8 | . . . 4 . . . . . 4 . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . 1 . . Terminal Hacks 38 | . 1 . 1 . 1 . . 1 1 1 1 . 2 . 29 Record 13 | . . . . . . . . . . . . . 2 . 11 Part Schematic 9 | . . . . . . . . . . . . . . . 9 Robot Schematic 6 | . . . . . . . . . . . . . . . 6 Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 Open Door 2 | . . . . . . . . 1 . 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 4 . 1 . . . . Load Schematic 4 | . . . . . . . . . 3 . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 8 | . . . 4 . . . . . 4 . . . . . . Insert Component 4 | . . . 2 . . . . . 2 . . . . . . Analyze 4 | . . . 2 . . . . . 2 . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 2 . 5 . . . . . 4 . . . . . . Terminals 7 | . 1 . 4 . . . . . 2 . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 4 | . . . 2 . . . . . 2 . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . 2 . . . . . . Tunnel 4 | . 1 . 1 . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 1 . . . 1 2 10 1 1 . 3 . . Full Trace Events 2 | . . . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . . . 2 . . . . . 9 Parts Built 1 | . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . 117 . . . . . . Total Part Build Rating 7 | . . . . . . . . . 7 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . 2 . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Low Dat Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 . . . . . . . Machine Destruction 7 | . . . . . . . . 7 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Low Dat Total Allies 8 | . . 3 1 . . . . 2 . 2 . . . . . Largest Group 3 | . . 3 3 . . . . 2 1 2 . . . . . Highest-Rated Group 70 | . . 40 40 . . . . 56 31 70 . . . . . Highest-Rated Ally 39 | . . 16 16 . . . . 31 31 39 . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . Ally Attacks 42 | . . . 20 . . . . 8 4 10 . . . . . Total Damage 485 | . . . 156 . . . . 73 64 192 . . . . . Kills 3 | . . . 2 . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Low Dat Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Low Dat Turns Passed 14064 | 125 697 1358 2093 271 1112 492 332 1301 3157 1510 66 370 901 130 149 Spaces Moved 5636 | 69 243 483 715 100 463 197 114 589 1371 511 29 120 471 82 79 Core 24 | 19 4 . 1 . . . . . . . . . . . . Treads 4881 | 50 219 . 486 100 463 197 114 589 1371 511 29 120 471 82 79 Legs 731 | . 20 483 228 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 260 240 240 240 240 240 160 152 232 232 232 160 160 160 Average Speed 217 | 129 226 260 247 240 240 240 240 184 207 232 232 232 160 160 160 Slowest Speed 1050 | 160 750 260 1050 240 240 240 240 240 232 240 232 232 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 36 96 68 18 71 46 11 61 24 66 2 93 16 15 78 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 7 | . 1 2 1 . . . . . 2 . . . . . 1 Known Exits Taken 5 | . . . . . . . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . 3 . . . 1 . . . . . . . . . Spaces Dug 33 | . 1 . . . . . . 22 4 . . 3 3 . . Terrain Destroyed 242 | . 1 . . . . . . 115 26 56 . 9 25 . 10 Melee . | . . . . . . . . . . . . . . . . Projectile 46 | . 1 . . . . . . . 11 4 . 9 21 . . AOE 196 | . . . . . . . . 115 15 52 . . 4 . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Low Dat Total 6693 | 90 316 538 891 109 466 204 153 716 1589 699 29 171 550 81 91 Wait 282 | . 16 16 36 . . . 17 9 116 31 . 12 25 . 4 Move 5622 | 68 242 482 714 99 462 196 114 588 1371 509 28 119 470 81 79 Hop . | . . . . . . . . . . . . . . . . Pick Up 104 | 7 12 5 28 . 1 . 6 2 23 10 . 4 6 . . Fast Attach 20 | 1 . . 7 . . . . . 3 5 . 3 1 . . Attach 45 | 6 2 6 8 . . . 3 5 8 2 1 . 3 . 1 Detach 3 | . . . . . . . . . 2 1 . . . . . Swap 45 | . 3 . 8 . 1 1 1 3 9 8 . 3 5 . 3 Drop 66 | . 1 . 16 . 2 1 4 2 13 16 . 6 5 . . Fire 418 | 8 40 29 74 10 . 6 8 38 42 105 . 20 35 . 3 Melee 1 | . . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . 4 2 12 . 4 . . . Rewire 65 | . . . . . . . . 65 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Sto x2 / *Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 6) 482 | -10/Materials | Discovered new exit (range 12) 577 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Lost 3 parts (1p2n) 823 | -10/Materials | Entered Mines 958 | -10/Mines | Learned Materials terminal intel 999 | -10/Mines | Discovered new exit (range 13) 1041 | -10/Mines | Learned location of Storage (-7) 1454 | -10/Mines | Learned location of Zion (-7) 1467 | -10/Mines | Core integrity fell below 50% 1503 | -10/Mines | Core integrity fell below 20% 1545 | -10/Mines | Lost 5 parts (1p2n2w) 1581 | -10/Mines | Discovered new exit (range 7) 2163 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2181 | -10/Mines | Entered Materials 2181 | -9/Materials | Accompanied by 3 allies 2181 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2182 | -9/Materials | Loaded intel: 12 terminal locations 2694 | -9/Materials | Discovered new exit (range 4) 2831 | -9/Materials | Discovered new exit (range 6) 3613 | -9/Materials | Build established: Tank 3645 | -9/Materials | Discovered new exit (range 7) 3963 | -9/Materials | Discovered new exit (range 15) 4274 | -9/Materials | Entered Mines 4283 | -9/Mines | Assembled infested the area 4476 | -9/Mines | Learned location of 1 exit from Lower Caves 4535 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4535 | -9/Mines | Discovered new exit (range 5) 4545 | -9/Mines | Entered Exiles 4608 | -9/Exiles | Met 8R-AWN 4649 | -9/Exiles | Met EX-HEX 4713 | -9/Exiles | Met EX-BIN 4747 | -9/Exiles | Aligned with FarCom system 4749 | -9/Exiles | Given EX-Vault access code 4805 | -9/Exiles | Opened EX-Vault 4824 | -9/Exiles | Found Field Lobotomy Kit 4878 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4962 | -9/Exiles | Met EX-DEC 5631 | -9/Exiles | Discovered new exit (range 14) 5657 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5657 | -9/Exiles | Entered Mines 6110 | -8/Mines | Discovered new exit (range 12) 6149 | -8/Mines | Entered Materials 6149 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6481 | -8/Materials | Identified exit to Garrison 6481 | -8/Materials | Entered Garrison 6510 | -8/Garrison | Installed Relay Interface Framework 6641 | -8/Garrison | Triggered checkpoint 6867 | -8/Garrison | Triggered checkpoint 6978 | -8/Garrison | Build established: Skirmisher 7217 | -8/Garrison | Discovered new exit (range 11) 7223 | -8/Garrison | Triggered checkpoint 7441 | -8/Garrison | Discovered new exit (range 10) 7668 | -8/Garrison | Discovered new exit (range 11) 7782 | -8/Garrison | Entered Factory 7782 | -7/Factory | Accompanied by 1 ally 7782 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8138 | -7/Factory | Discovered new exit (range 6) 8189 | -7/Factory | Build established: Gunner 8651 | -7/Factory | Fabricated Imp. Heavy Treads? 10097 | -7/Factory | Discovered new exit (range 8) 10875 | -7/Factory | Identified exit to Storage 10875 | -7/Factory | Identified exit to Lower Caves 10939 | -7/Factory | Identified exit to Garrison 10939 | -7/Factory | Entered Garrison 10997 | -7/Garrison | Triggered checkpoint 11167 | -7/Garrison | Triggered checkpoint 11178 | -7/Garrison | Triggered checkpoint 11371 | -7/Garrison | Phase Generator disabled 11392 | -7/Garrison | Spotted B-75 Beast 11501 | -7/Garrison | Triggered checkpoint 11573 | -7/Garrison | Expanded RIF knowledge: Program Shield 11624 | -7/Garrison | Discovered new exit (range 5) 11666 | -7/Garrison | Triggered checkpoint 11933 | -7/Garrison | Rescued a captive Derelict 11934 | -7/Garrison | Rescued a captive Derelict 11956 | -7/Garrison | Discovered new exit (range 5) 11991 | -7/Garrison | Triggered checkpoint 12449 | -7/Garrison | Entered Factory 12515 | -7/Factory | Identified exit to DSF 12515 | -7/Factory | Entered DSF 12557 | -7/DSF | Additional patrols routed to DSF 12778 | -7/DSF | Discovered new exit (range 15) 12857 | -7/DSF | Sterilization system engaged 12877 | -7/DSF | Ambient heat levels rising (+10) 12885 | -7/DSF | Entered Factory 12885 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13175 | -6/Factory | Build established: Scavenger-Gunner 13320 | -6/Factory | Discovered new exit (range 4) 13554 | -6/Factory | Build established: Gunner 13775 | -6/Factory | Discovered new exit (range 7) 13786 | -6/Factory | Identified exit to Lower Caves 13786 | -6/Factory | Entered Lower Caves 13787 | -6/Lower Caves | Identified exit to Lower Caves 13814 | -6/Lower Caves | Learned location of 1 exit from Factory 13893 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13913 | -6/Lower Caves | Identified exit to Data Miner 13916 | -6/Lower Caves | Entered Data Miner 13916 | -6/Data Miner | Discovered new exit (range 6) 13948 | -6/Data Miner | Met Data Miner 13988 | -6/Data Miner | Learned location of Section 7 (-2) 13988 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14016 | -6/Data Miner | Received God Mode back door access code from Data Miner 14035 | -6/Data Miner | Data Conduit disabled 14065 | -6/Data Miner | Self-destructed Last Messages --------------- >>Prototype ID Bank Downloading prototype IDs... Imp. Airjet Cld. Cesium-ion Thruster >>Prototype ID Bank Downloading prototype IDs... Prc. Shock Rifle Enh. Flexi-carbon Leg Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\HXJ4 to gain control via the back door I've installed. Now off with you. 14035_ Sneak attack on Data Miner. 14035_ Destroyed Prototype Hackware. 14035_ Data Miner system corrupted by crushing effect. 14035_ Data Miner disappears through a trap door. 14050_ Slug penetrates Enhanced Grunt. 14051_ Mass Driver destroyed. 14060_ Enhanced Grunt destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????#???????????# | | ????################# # ###???????### | | ???##"""""""""""""" #??????## | | ???#""""""""" % ######## < | | ???""""""""" g | | ??#""""""" @ % | | ??#"""" g | | ??#"""""" | | ???""""""" | | ???"""""" """""""""""""" | | ???"""""""" """"############ | | ????""""""" """""###??????????? | | ?????"""""""" "#####????????????? | | ??????######"## "#????????????????? | | ???????????#"### "#????????????????? | | ???????????#"### "#????????????????? | | ???????????#"## "#????????????????? | | ????????????"## "#????????????????? | | ?????????????# "#????????????????? | | ?????????????### "#????????????????? | | ???????????????# "##???????????????? | | ??????????????## ""#???????????????? | | ???????????#?## ""#???????????????? | | ?????????"##"#"X ""#???????????????? | | ?????????"""""" "####????????????? | | ?????????#""""" X"""""????????????? | | ?????????###"#"X "##"#????????????? | | ???????????#?## X""""#????????????? | | ??????????????## "##"#????????????? | | ???????????????#######???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Utility Shielding | -9/Materials | Scanalyzed Imp. Heavy Treads | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Treads | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularThermicCanceller Manual? 0 Play Time 01:35:27 Cumulative 82.0 hours Start 2024.05.01 @ 23:24:48 End 2024.05.03 @ 07:22:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 10 Adventurer 30 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 50 Gallery% 66 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4e0c638-f695-4a68-b114-b55dfe06c2d1