Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.22 @ 19:14:37 Player: Vectis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (3867) 3867 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-173) -173 TOTAL SCORE: 7044 Bonus ------- High Alert Combat Kills 307 Follower Combat Kills 229 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -1409 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 203/280 System Corruption 11% Temperature Warning (309) Movement Treading (560) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Cooled Ion Engine Reinforced Deuterium Engine Light Treads Light Treads Light Treads Improved Treads Improved Medium Treads Wheel Wheel Improved Cooling System Coolant Injector Large Storage Unit Relay Coupler [NC] (22) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (21) EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Reinforced Deuterium Engine Light Treads Light Treads Improved Treads Improved Medium Treads Improved Medium Treads Improved Cooling System Improved Cooling System Coolant Injector Large Storage Unit Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 100 | . 23 5 31 . 3 19 19 Power 9 | . 4 . 3 . . . 2 Engine 9 | . 4 . 3 . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 24 | . 3 . 12 . . 4 5 Treads 22 | . 3 . 12 . . 4 3 Leg . | . . . . . . . . Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | . 5 . 5 . 3 8 4 Device 5 | . . . 1 . 1 2 1 Storage 4 | . 3 . 1 . . . . Processor 1 | . 1 . . . . . . Hackware 2 | . . . 1 . 1 . . Protection 13 | . 1 . 2 . 1 6 3 Artifact . | . . . . . . . . Weapon 42 | . 11 5 11 . . 7 8 Energy Gun 8 | . 4 . 3 . . 1 . Energy Cannon 11 | . . . 2 . . 5 4 Ballistic Gun 12 | . 4 1 3 . . . 4 Ballistic Cannon 4 | . . 3 1 . . . . Launcher 4 | . 2 . 1 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 2 | . . 1 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 2 . . . . 1 . Corrupted Parts 2 | . . . . . . 2 . System Corruption 11 | . . . . . . 11 . Parts Lost 26 | . 2 . 5 . . 9 10 Power 1 | . . . . . . . 1 Propulsion 6 | . . . 3 . . 2 1 Utility 12 | . 1 . . . . 5 6 Weapon 7 | . 1 . 2 . . 2 2 Highest Loss Streak 9 | . 1 . 2 . . 7 9 Average Slot Usage (%) 97 | . 98 100 97 100 99 90 95 Engine 11 | . 14 14 11 11 9 9 9 Treads 22 | . 27 28 22 22 18 17 14 Device 7 | . . . 9 11 10 9 6 Storage 11 | . 14 14 11 11 9 9 9 Processor 3 | . 11 14 1 . . . . Hackware 5 | . . . 9 11 15 3 . Protection 12 | . 1 . 9 11 17 23 34 Energy Gun 5 | . 11 . 4 11 9 1 . Energy Cannon 8 | . . . 9 11 9 15 17 Ballistic Gun 4 | . 15 . 5 . . . . Ballistic Cannon 2 | . . 21 2 . . . . Naked Turns . | . . . . . . . . Heaviest Build 132 | 10 31 40 104 101 111 131 132 Greatest Support 53 | 20 40 40 40 40 40 53 53 Greatest Overweight (x) 12 | . . . 2 2 2 3 12 Average Overweight (x) 1 | . . . 1 2 2 2 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 20 | 8 12 15 19 25 25 25 25 Most Carried 25 | 6 15 15 25 25 25 25 25 Average Carried 19 | 6 12 14 18 24 24 23 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | 6 15 15 25 25 25 25 22 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Matter Collected 2152 | 200 315 188 979 . 30 209 231 Remotely . | . . . . . . . . Salvage Created 4940 | . 1077 282 1719 54 90 633 1085 Parts 278 | . 68 10 99 5 4 33 59 Haulers Intercepted 9 | . 2 . 5 . 1 . 1 Recyclers Shooed 4 | . 1 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 100 | . 20 3 43 3 1 11 19 Melee 2 | . . . 1 . . 1 . Guns 29 | . 17 . 8 3 1 . . Cannons 48 | . . . 30 . . 8 10 AOE 14 | . 1 3 4 . . 1 5 Classes Destroyed 15 | . 8 . 3 . . 1 3 Worker 8 | . 1 2 1 1 . . 3 Tunneler 2 | . 1 1 . . . . . Hauler 9 | . 2 . 5 . 1 . 1 Recycler 7 | . 2 2 2 . . . 1 Mechanic 1 | . . . . . . . 1 Operator 3 | . 1 . 1 . . . 1 Watcher 7 | . 2 . 3 . . . 2 Swarmer 29 | . 6 3 12 3 . . 5 Grunt 48 | . 14 . 18 . 1 7 8 Brawler 2 | . . . 2 . . . . Duelist 2 | . . . . . . . 2 Protector 1 | . . . 1 . . . . Sentry 15 | . . . 10 . . 2 3 Hunter 1 | . . . . . . . 1 Behemoth 2 | . . . . . . 2 . Best Kill Streak 13 | . 7 4 13 3 2 3 6 Combat Bots Only 11 | . 4 3 11 3 1 3 4 Max Kills in Single Turn 3 | . 1 2 2 1 1 1 3 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . 1 1 2 . . 1 2 Melee 1 | . . . 1 . . 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Damage Taken 6731 | . 678 69 1637 195 . 2179 1973 Core 840 | . 94 9 180 . . 356 201 Absorbed by Shields 142 | . . . . . . 142 . Core Remaining (%) 71 | 100 . 58 . 55 . . . Volleys Fired 310 | . 61 13 128 12 5 40 51 Largest 2 | . 2 2 2 2 2 2 2 Hottest 126 | . 80 92 124 124 124 126 126 Shots Fired 599 | . 122 21 247 24 10 76 99 Gun 257 | . 122 5 99 12 5 5 9 Cannon 331 | . . 11 145 12 5 68 90 Launcher 11 | . . 5 3 . . 3 . Special . | . . . . . . . . Kinetic 240 | . 56 16 159 . . . 9 Thermal 130 | . . . 85 24 10 11 . Explosive 11 | . . 5 3 . . 3 . Electromagnetic 218 | . 66 . . . . 62 90 Robot Hit Streak 21 | . 12 17 21 5 10 12 18 Robot Miss Streak 6 | . 3 1 6 4 . 2 3 Penetration Max 1 | . . . 1 . . . . Secondary Targets 6 | . 5 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 409 | . 89 15 160 10 9 53 73 Core Hits 183 | . 42 12 67 4 2 24 32 Critical Kills 4 | . 1 . 3 . . . . Critical Parts Destroyed 7 | . . 3 4 . . . . Critical Strikes 14 | . 2 3 9 . . . . Burn 1 | . . . 1 . . . . Destroy 11 | . 1 3 7 . . . . Corrupt 1 | . 1 . . . . . . Sever 1 | . . . 1 . . . . Melee Attacks 11 | . 5 3 3 . . . . Impact 5 | . 5 . . . . . . Slashing 6 | . . 3 3 . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . 3 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11306 | . 1254 913 4156 236 170 1562 3015 Guns 2352 | . 1058 24 899 108 87 72 104 Cannons 5699 | . . 278 2511 91 83 971 1765 Explosions 2695 | . 113 308 642 . . 505 1127 Melee 476 | . 80 303 93 . . . . Ramming 84 | . 3 . 11 37 . 14 19 Kinetic 3088 | . 445 302 2237 . . . 104 Thermal 3140 | . 113 . 1173 199 170 358 1127 Explosive 1260 | . . 308 642 . . 310 . Electromagnetic 3258 | . 613 . . . . 880 1765 Impact 80 | . 80 . . . . . . Slashing 396 | . . 303 93 . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . 1 1 . 11 11 Average Corruption 3 | . . . 1 1 . 5 11 Corruption Purged . | . . . . . . . . Effects 87 | . . . 8 7 . 16 56 Message Errors 23 | . . . 3 4 . 2 14 Matter Fused 23 | . . . . . . 4 19 Heat Flow Errors 8 | . . . . . . 1 7 Energy Discharges 12 | . . . 4 1 . 4 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 9 | . . . 1 2 . 2 4 Data Loss (major) 2 | . . . . . . 1 1 Misfires 3 | . . . . . . . 3 Alerts 4 | . . . . . . 2 2 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 350 | . 20 126 52 . . . 152 Projectiles 126 | . . 46 48 . . . 32 Explosions 135 | . . 11 4 . . . 120 Melee 89 | . 20 69 . . . . . Knockbacks 14 | . . 3 10 . . 1 . Impact 1 | . . . . . . 1 . Kinetic 13 | . . 3 10 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 114 | . 37 . . . . . 77 Shots 3 | . 1 . . . . . 2 Rammed 17 | . 1 . 4 4 . 5 3 Targets Rammed 18 | . 1 . 4 5 . 5 3 Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 420 | . 310 82 333 180 84 239 420 Average Temperature 106 | . 106 33 96 90 38 90 130 Received Heat Transfer 1941 | . 282 . 450 . . 579 630 Effects 5 | . . . . . . 1 4 Interference 5 | . . . . . . 1 4 Siege Activations . | . . . . . . . . Robots Corrupted 6 | . 1 . . . . 1 4 Combat Hostiles 6 | . 1 . . . . 1 4 Parts Fried 15 | . 2 . . . . 1 12 Impact Corruptions 4 | . 4 . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 1 2 . 1 1 . Heat Transferred 4325 | . 100 . 2183 370 333 339 1000 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 11 | . 3 . . . . 4 4 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Peak Influence 694 | . 317 203 694 270 72 358 625 Initial 270 | . . 108 1 270 . 22 174 Average 258 | . 162 51 483 61 33 216 421 Maximum Alert Level 2 | . 1 1 2 1 . 1 2 Low Security (%) 44 | 100 57 90 6 83 100 48 7 Level 1 30 | . 42 9 31 16 . 51 18 Level 2 24 | . . . 62 . . . 74 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 5 . 4 . 1 . 5 Investigation 9 | . 5 . 2 . . . 2 Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 Assault 3 | . . . 1 . . . 2 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Distress Signals 8 | . 1 . 5 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 31 3 68 4 2 14 40 Peak Tracking Total 8 | . 5 3 8 3 2 4 6 Tactical Retreats 13 | . 2 . 5 . . 2 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Traps Triggered 4 | . . . . . . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Machines Disabled 14 | . 2 1 2 . . 1 8 Max in Single Turn 7 | . 1 1 1 . . 1 7 Garrison Relay 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Machines Accessed 29 | . 10 . 11 . 3 . 5 Terminals 20 | . 7 . 7 . 2 . 4 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 96 | . 34 . 30 . 16 . 16 Successful 56 | . 19 . 19 . 9 . 9 Failed 39 | . 14 . 11 . 7 . 7 Catastrophic 5 | . 2 . 1 . 1 . 1 Database Lockouts 1 | . 1 . . . . . . Manual 52 | . 20 . 12 . 14 . 6 Terminals 68 | . 24 . 19 . 11 . 14 Fabricators . | . . . . . . . . Repair Stations 11 | . 4 . 5 . . . 2 Recycling Units 7 | . 6 . 1 . . . . Scanalyzers 5 | . . . 5 . . . . Garrison Access 5 | . . . . . 5 . . Terminal Hacks 22 | . 8 . 7 . 3 . 4 Robot Analysis 8 | . 2 . 3 . 3 . . Prototype ID Bank 6 | . 3 . 2 . . . 1 Branch Access Points 1 | . . . 1 . . . . Terminal Index 2 | . . . 1 . . . 1 Locate Traps 2 | . 2 . . . . . . Hauler Manifests 1 | . . . . . . . 1 Zone Layout 2 | . 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 4 . 3 . . . 1 Scan Component 5 | . 2 . 2 . . . 1 Repair 3 | . 2 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 21 | . 7 . 5 . 5 . 4 Terminals 14 | . 4 . 4 . 2 . 4 Botnet 10 | . 3 . 3 . 1 . 3 Disrupt 2 | . . . 1 . 1 . . Operators 1 | . . . . . . . 1 Search 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . Reject 1 | . 1 . . . . . . Tunnel 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Restock 1 | . . . . . 1 . . Reprogram 1 | . . . . . 1 . . Intercept 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 9 . 10 . 3 . 5 Full Trace Events 5 | . 3 . 1 . . . 1 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . Time 78 | . 52 . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . Machine Destruction 5 | . . . . . . 5 . Programmers 4 | . . . . . . 4 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Total Allies 4 | . . . . 3 1 . . Largest Group 3 | . . . . 3 2 2 . Highest-Rated Group 54 | . . . . 40 54 54 . Highest-Rated Ally 38 | . . . . 16 38 38 . Total Orders . | . . . . . . . . Ally Attacks 35 | . . . . 14 10 11 . Total Damage 732 | . . . . 119 134 479 . Kills 7 | . . . . 1 1 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Robot Analysis Total 8 | . 2 . 3 . 3 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Turns Passed 16009 | 11 2842 1261 4737 2399 794 2549 1416 Spaces Moved 4552 | 10 958 738 1305 526 113 538 364 Core . | . . . . . . . . Treads 4401 | . 939 738 1305 526 113 538 242 Legs 29 | 10 19 . . . . . . Wheels 122 | . . . . . . . 122 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 360 360 360 170 Average Speed 262 | 120 159 160 283 360 360 397 296 Slowest Speed 460 | 120 160 160 360 360 360 460 360 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 2 95 99 94 98 9 46 29 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 4 | . 2 . 1 1 . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 135 | . 9 25 35 . . 12 54 Melee . | . . . . . . . . Projectile 22 | . . 2 20 . . . . AOE 113 | . 9 23 15 . . 12 54 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Total 8016 | 9 2160 798 2102 997 491 860 599 Wait 2863 | . 1060 22 576 453 370 237 145 Move 4545 | 9 957 737 1304 525 112 537 364 Hop . | . . . . . . . . Pick Up 85 | . 26 9 30 1 1 13 5 Fast Attach 28 | . 9 . 5 . 1 5 8 Attach 32 | . 4 1 10 . 1 11 5 Detach 2 | . . . . . . . 2 Swap 40 | . 10 4 16 . 1 3 6 Drop 82 | . 27 9 26 1 . 9 10 Fire 310 | . 61 13 128 12 5 40 51 Melee 11 | . 5 3 3 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 18 | . 1 . 4 5 . 5 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 757 | -10/Materials | Discovered new exit (range 15) 1404 | -10/Materials | Discovered new exit (range 8) 2115 | -10/Materials | Central database locked down 2309 | -10/Materials | Repaired Lgt. Treads 2337 | -10/Materials | Repaired Lgt. Assault Rifle 2365 | -10/Materials | Discovered new exit (range 15) 2568 | -10/Materials | Discovered new exit (range 9) 2854 | -10/Materials | Entered Mines 2926 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2971 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2971 | -10/Mines | Discovered new exit (range 5) 3415 | -10/Mines | Discovered new exit (range 9) 3486 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3493 | -10/Mines | Destroyed YI-UF0 3538 | -10/Mines | Learned Materials trap positions 3578 | -10/Mines | Discovered new exit (range 8) 4035 | -10/Mines | Learned 2 Materials zone layouts 4115 | -10/Mines | Entered Materials 4115 | -9/Materials | Evolved 2 slots: Utility x2 4117 | -9/Materials | Loaded intel: 23 trap records 4138 | -9/Materials | Discovered new exit (range 16) 4294 | -9/Materials | Discovered new exit (range 14) 4457 | -9/Materials | Destroyed 11 combat bots 5122 | -9/Materials | Build established: Scavenger-Mutant 5603 | -9/Materials | Discovered new exit (range 12) 6594 | -9/Materials | Identified exit to Mines 6669 | -9/Materials | Repaired Huge Storage Unit 7315 | -9/Materials | First assault squad dispatched 7806 | -9/Materials | Discovered new exit (range 16) 8510 | -9/Materials | Discovered new exit (range 15) 8852 | -9/Materials | Entered Mines 8853 | -9/Mines | Learned location of Storage (-7) 8933 | -9/Mines | Assembled infested the area 8938 | -9/Mines | Assisted by a Guerilla fighting off Assembled 9658 | -9/Mines | Discovered new exit (range 8) 9748 | -9/Mines | Found a hidden stash of uninstalled traps 9881 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 10036 | -9/Mines | Discovered new exit (range 13) 10047 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 11251 | -9/Mines | Entered Materials 11251 | -8/Materials | Accompanied by 2 allies 11251 | -8/Materials | Evolved 2 slots: Utility x2 11490 | -8/Materials | Garrison activated, responded to threat 11671 | -8/Materials | Identified exit to Garrison 12045 | -8/Materials | Entered Garrison 12045 | -8/Garrison | Accompanied by 2 allies 12063 | -8/Garrison | Installed Relay Interface Framework 12590 | -8/Garrison | Garrison Relay disabled 12903 | -8/Garrison | Build established: Mutant 12928 | -8/Garrison | Triggered checkpoint 13616 | -8/Garrison | Spotted B-75 Beast 13621 | -8/Garrison | Spotted B-75 Beast 13685 | -8/Garrison | Core integrity fell below 50% 13704 | -8/Garrison | Lost 7 parts (1n5u1w) 13739 | -8/Garrison | Destroyed B-75 Beast 13840 | -8/Garrison | Destroyed B-75 Beast 14167 | -8/Garrison | System corruption reached 10% 14320 | -8/Garrison | Build established: Scavenger-Mutant 14547 | -8/Garrison | Discovered new exit (range 10) 14594 | -8/Garrison | Entered Materials 15794 | -8/Materials | First assault squad dispatched 15999 | -8/Materials | Core integrity fell below 20% 16010 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 15990_ L-31 Rogue unfolds itself. 15990_ G-47 Trooper unfolds itself. 15990_ I-25 Savior unfolds itself. 15991_ G-47 Trooper system terminally corrupted. 15991_ Imp. Heat Sink fried. 15993_ Slammed into G-50 Soldier. 15994_ Cld. Ion Engine destroyed. 15995_ K-01 Serf collects debris. 15996_ EM Pulse Cannon destroyed. 15998_ Critical hit (Burn: +37). 15999_ K-01 Serf collects debris. 16000_ Lyr. Medium Armor Plating destroyed. 16002_ K-01 Serf collects debris. 16003_ System corrupted: Heat flow error (+249). 16005_ K-01 Serf collects debris. 16006_ System corrupted: Enh. Autogun jammed. 16006_ Lgt. Armor Plating destroyed. 16008_ K-01 Serf collects debris. 16008_ Lgt. Treads destroyed. 16010_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# ""T"" # | | ?????????????????????????????????????????# # | | ????????????????????????????????????###### # | | ????????????????????????????????????# # # | | ????????????????????????????????????# = # # | | ????????????????????????????#########[% + """ # | | ????????????????????????????# # ! # """ # | | ????????????????????????????# ## ## """ # | | ##??????????????????????????#/ *## ## # | | #??????????????????????????# ## ########## | | #??????????????????????????# ## #????? ?? | | "###########????????????????# ## #???? ?? | | "# ############+#???# ## #???? ??? | | "# """ """ # + #???# ## #??? ??? | | # "R" """ # """" # #???# ## #??? ??? | | "# " " """ # ""S"" + #????? ## #?? """??? | | "# """ #? "" "" # #??????? ## ##?"""""?? | | "#! = """ #??? # ##########/## [ # """""?? | | # #????? # a # """"" ? | | # * #??????#+## T + """ # | | ##########+######## #### # # | | ][ !%= k ##+##### ########?? | | ][= * "% g%i=[ + # # #?? | | %% *g%%## "" " + + """ #?? | | ################ #####glg### """" # # """ #?? | | ###?????????# ## @%%= # """" # # """ #?? | | #???????????# ##=%%! # ####! #?? | | #???????????# *= ## [# [ #??# #?? | | #???????????#% =## ########??########?? | | ????????????# ! ## "" #??????????????????? | | ????????????# ## "" #??????????????????? | | ????????????# ## T" #??????????????????? | | ????????????# ## "" #??????????????????? | | ????????????############ "" #??????????????????? | | ???????????????????????# ?????????????????????? | | ????????????????????????####?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: TH 15 Evasion (%) 45 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotSystemTreads Manual? 0 Play Time 01:08:26 Cumulative 272.0 hours Start 2021.06.22 @ 18:02:39 End 2021.06.22 @ 19:14:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/1/0/0/0 Lore% 85 Gallery% 85 Achievement% 74 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faad0b65-b1d2-4a90-9b65-c1212da66195