Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 15:11:07 Player: shockman27 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (149) 745 Value Destroyed (3228) 3228 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (3531) 3531 TOTAL SCORE: 15644 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 186 Aligned with FarCom 300 Win 3000 Friendly Fire -32 Cogmind --------- Core Integrity 1433/1600 Matter 220/300 Energy 194/200 System Corruption 4% Temperature Cool (14) Movement Hovering (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Fission Core > --- PROPULSION (6) --- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Linear Gravjet > --- UTILITY (15) ----- Advanced Power Amplifier Medium Storage Unit Structural Scanner Enhanced Optical Array Transmission Jammer ECM Suite Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- Advanced Datajack Heavy Flail > --- INVENTORY (10) --- Micro Nuclear Core Light Quantum Reactor Advanced Coolant Injector Advanced Reaction Control System Improved Phase Shifter Cloaking Device Hardened Light Armor Plating Graphene Brace Enhanced Nova Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Structural Scanner Enhanced Optical Array Transmission Jammer Cloaking Device Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield Experimental System Shield > --- WEAPON ----------- Enhanced Nova Cannon Heavy Flail > --- INVENTORY -------- Micro Nuclear Core Light Quantum Reactor Advanced Coolant Injector ECM Suite Advanced Reaction Control System Improved Phase Shifter Hardened Light Armor Plating Graphene Brace Mini Grenade Launcher Advanced Datajack [Rating: 123] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Modified TNC Hackware System Shield Protection Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . 1 . . Utility 13 | . . . 1 . . . 1 1 2 1 2 1 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 204 | 8 15 2 44 7 . . 60 12 2 15 7 4 10 18 Power 19 | 1 2 . 4 . . . 6 1 . 3 . . 1 1 Engine 12 | 1 2 . 4 . . . 5 . . . . . . . Core 7 | . . . . . . . 1 1 . 3 . . 1 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 45 | 3 3 . 10 1 . . 11 5 . 3 1 1 2 5 Treads 21 | . . . 9 1 . . 11 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 7 | 3 3 . 1 . . . . . . . . . . . Hover 17 | . . . . . . . . 5 . 3 1 1 2 5 Flight . | . . . . . . . . . . . . . . . Utility 46 | 2 3 . 4 1 . . 11 5 2 6 2 1 3 6 Device 16 | 1 . . . . . . 2 1 1 4 1 1 1 4 Storage 5 | 1 3 . . . . . . 1 . . . . . . Processor 2 | . . . . . . . 1 . . . . . 1 . Hackware 10 | . . . . . . . 1 2 1 2 1 . 1 2 Protection 13 | . . . 4 1 . . 7 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 94 | 2 7 2 26 5 . . 32 1 . 3 4 2 4 6 Energy Gun 5 | 1 2 . . . . . 2 . . . . . . . Energy Cannon 17 | . 1 . 6 . . . 4 . . . . 1 2 3 Ballistic Gun 10 | 1 3 2 1 . . . 3 . . . . . . . Ballistic Cannon 26 | . . . 10 2 . . 14 . . . . . . . Launcher 7 | . . . 5 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 20 | . 1 . 4 2 . . 9 . . 2 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon 8 | . . . . . . . . 1 . . 1 1 2 3 Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . Parts Lost 16 | . 4 . 2 . . . 10 . . . . . . . Power 5 | . 1 . 1 . . . 3 . . . . . . . Propulsion 2 | . 1 . . . . . 1 . . . . . . . Utility 4 | . . . 1 . . . 3 . . . . . . . Weapon 5 | . 2 . . . . . 3 . . . . . . . Highest Loss Streak 5 | . 3 . 2 . . . 5 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 98 98 100 99 95 97 99 99 Engine 8 | . 14 14 11 11 11 11 8 . . . . . . . Core 2 | . . . . . . . . 6 6 11 10 9 8 7 Treads 22 | . . . 30 33 33 33 35 1 . . . . . . Wheel 3 | . 28 28 1 . . . . . . . . . . . Hover 6 | . . . . . . . . 36 33 28 24 28 26 23 Device 11 | . 14 14 11 11 11 11 8 7 13 10 12 16 18 20 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 4 4 4 Processor 2 | . . . . . . . 7 . . . . . 3 4 Hackware 6 | . . . . . . . . 22 26 29 31 28 28 30 Protection 6 | . . . 10 11 11 11 8 . . . . . . . Energy Cannon 2 | . 4 14 3 . . . 2 . . . . . . . Ballistic Gun 1 | . 16 11 . . . . . . . . . . . . Ballistic Cannon 7 | . . . 15 10 . . 9 . . . . . . . Launcher 2 | . . . 1 7 11 11 . . . . . . . . Impact Weapon 4 | . 3 2 1 3 11 11 4 7 6 4 5 4 4 4 Special Melee Weapon 1 | . . . . . . . . 6 6 5 5 3 3 3 Peak Build Rating 123 | 7 9 10 18 18 18 18 32 46 51 68 83 90 105 123 Average Rating 32 | 4 8 9 16 17 18 18 29 44 50 64 76 88 102 116 On Entrance 37 | . 7 9 10 17 18 18 18 32 46 51 67 83 89 104 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 69 | 12 51 52 59 57 55 55 69 61 22 28 30 43 41 45 Greatest Support 83 | 26 20 20 63 63 63 63 83 83 40 41 41 40 50 50 Greatest Overweight (x) 2 | . 2 2 1 . . . . . . . . 1 1 1 Average Overweight (x) . | . 1 2 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 Average Capacity 17 | 7 15 20 20 20 20 20 20 10 10 10 10 10 10 10 Most Carried 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 Average Carried 17 | 5 12 19 19 19 19 20 19 10 9 9 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 Final Carried 20 | 7 20 20 20 20 20 20 20 10 10 9 10 9 10 10 Class Distribution -------------------- 53% | Mutant 11% | Scavenger-Skirmisher 11% | Scavenger-Assassin 6% | Wizard-Ninja 5% | Hacker-Sprinter 5% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Mutant | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3550 | 288 256 60 1047 248 . 30 1196 . 22 132 8 64 81 118 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4648 | 110 528 25 1560 301 . 103 1584 . 22 17 8 108 81 201 Parts 257 | 5 34 . 101 10 . 12 80 . 1 2 . 7 4 1 Haulers Intercepted 12 | . 2 . 6 . . . 3 . . . . . 1 . Recyclers Shooed 2 | 1 . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 77 | . 7 . 32 5 . 4 29 . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . Guns 12 | . 7 . 2 . . . 3 . . . . . . . Cannons 48 | . . . 20 4 . . 24 . . . . . . . AOE 15 | . . . 10 1 . 4 . . . . . . . . Classes Destroyed 16 | 2 5 . 4 1 . . 4 . . . . . . . Worker 16 | . . . 5 3 . 2 4 . 1 1 . . . . Builder 9 | . 1 1 1 2 . . 3 . . . 1 . . . Tunneler 7 | 2 . . 1 . . 2 1 . . . . . . 1 Hauler 12 | . 2 . 6 . . . 3 . . . . . 1 . Recycler 11 | 1 1 . 3 3 . . 2 . . . . . . 1 Mechanic 2 | . . . 1 . . . 1 . . . . . . . Operator 5 | . . . 2 . . . 1 . . . . 1 . 1 Watcher 14 | . 3 . 5 . . . 4 . . . . 2 . . Swarmer 22 | . 3 . 11 1 . 4 3 . . . . . . . Grunt 29 | . 4 . 11 . . . 14 . . . . . . . Brawler 2 | . . . . . . . 2 . . . . . . . Sentry 16 | . . . 10 . . . 6 . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . Best Kill Streak 10 | 1 4 1 10 3 . 5 4 . 1 1 1 1 1 1 Combat Bots Only 6 | . 3 . 6 3 . 4 4 . . . . . . . Max Kills in Single Turn 4 | 1 1 1 4 1 . 3 2 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . 4 1 . 3 . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 332 | . 33 2 96 18 . 5 148 2 . . . . 6 22 Missed 88 | . 4 1 30 4 . 1 37 2 . . . . 4 5 Damage Taken 3814 | . 349 16 750 205 . 31 2064 . . . . . 48 351 Core 455 | . 62 . 93 22 . 9 102 . . . . . . 167 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 361 | . 33 . 81 . . . 168 . . . 25 . . 54 Core Remaining (%) 92 | 100 . 75 . . . 69 81 100 100 100 100 100 100 89 Volleys Fired 318 | 18 35 10 93 22 . 3 110 . . 2 . 2 7 16 Largest 2 | 1 2 2 2 2 . 1 2 . . 1 . 1 1 1 Hottest 128 | 20 80 83 128 88 . 30 113 . . 30 . 113 113 120 Shots Fired 512 | 18 68 20 160 29 . 3 187 . . 2 . 2 7 16 Gun 130 | 18 64 10 10 . . . 28 . . . . . . . Cannon 364 | . 4 10 141 25 . . 159 . . . . 2 7 16 Launcher 18 | . . . 9 4 . 3 . . . 2 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 334 | 18 37 10 109 25 . . 135 . . . . . . . Thermal 133 | . 4 10 42 . . . 52 . . . . 2 7 16 Explosive 18 | . . . 9 4 . 3 . . . 2 . . . . Electromagnetic 27 | . 27 . . . . . . . . . . . . . Robot Hit Streak 22 | 4 10 4 15 7 . 9 22 . . . . . . . Robot Miss Streak 6 | 2 4 3 3 6 . . 6 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 339 | 13 38 11 98 20 . 5 138 2 1 1 2 3 4 3 Core Hits 173 | 6 22 2 59 9 . 7 61 . 1 1 . 2 2 1 Critical Kills 6 | . . . . 1 . . 3 . 1 . . 1 . . Critical Parts Destroyed 3 | . . . . 1 . . 1 . . . . . . 1 Critical Strikes 15 | . . . . 2 . . 10 . 1 . . 1 . 1 Burn 3 | . . . . . . . 3 . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . Blast 3 | . . . . . . . 3 . . . . . . . Smash 7 | . . . . 2 . . 2 . 1 . . 1 . 1 Melee Attacks 227 | . 3 . 28 12 . 4 28 19 11 45 13 13 26 25 Impact 219 | . 3 . 28 12 . 4 28 16 11 45 12 13 23 24 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . 2 7 . 3 8 2 1 1 2 1 3 2 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10580 | 106 516 216 3245 1112 . 678 3963 . 77 130 82 149 95 211 Guns 1189 | 106 499 109 95 . . . 380 . . . . . . . Cannons 5245 | . 17 107 2096 312 . . 2713 . . . . . . . Explosions 1270 | . . . 851 86 . 333 . . . . . . . . Melee 2876 | . . . 203 714 . 345 870 . 77 130 82 149 95 211 Ramming . | . . . . . . . . . . . . . . . Kinetic 4895 | 106 243 109 1670 312 . . 2455 . . . . . . . Thermal 1283 | . 17 107 521 . . . 638 . . . . . . . Explosive 1270 | . . . 851 86 . 333 . . . . . . . . Electromagnetic 256 | . 256 . . . . . . . . . . . . . Impact 2876 | . . . 203 714 . 345 870 . 77 130 82 149 95 211 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 . . . . 1 1 . . . . . 4 Average Corruption 1 | . 2 2 . . . . 1 1 . . . . . 2 Corruption Purged 1 | . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 21 | . 3 10 . . . . 1 . . . . . . 7 Message Errors 3 | . . 1 . . . . . . . . . . . 2 Matter Fused 4 | . . 3 . . . . . . . . . . . 1 Heat Flow Errors 3 | . 1 . . . . . 1 . . . . . . 1 Energy Discharges 5 | . 1 4 . . . . . . . . . . . . Data Loss (major) 3 | . . 1 . . . . . . . . . . . 2 Misfires 1 | . 1 . . . . . . . . . . . . . Alerts 2 | . . 1 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1054 | . . . 92 342 . 69 329 . . . 62 47 . 113 Projectiles 79 | . . . 39 22 . . 18 . . . . . . . Explosions 21 | . . . 11 . . 10 . . . . . . . . Melee 954 | . . . 42 320 . 59 311 . . . 62 47 . 113 Knockbacks 39 | . . . 11 5 . 1 19 . . . 1 . . 2 Impact 8 | . . . 1 2 . 1 1 . . . 1 . . 2 Kinetic 28 | . . . 10 3 . . 15 . . . . . . . Secondary 3 | . . . . . . . 3 . . . . . . . Self-Inflicted Damage 68 | . . . 29 39 . . . . . . . . . . Shots 3 | . . . 2 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 517 | . 262 42 342 292 . . 354 . . 5 2 120 246 517 Average Temperature 81 | . 56 18 62 101 . . 100 . . 3 2 66 99 206 Received Heat Transfer 1188 | . 177 . 216 120 . . 675 . . . . . . . Effects 7 | . . . 1 . . . 2 . . . . . . 4 Shutdowns 3 | . . . . . . . 1 . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 1 2 . 1 1 . . . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 12 | . 1 . 2 . . 1 3 . . . . 2 . 3 Impact Corruptions 28 | . . . 2 7 . 3 8 . . . 2 2 . 4 Robots Melted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Melted 3 | . . . 1 . . . 2 . . . . . . . Heat Transferred 2812 | . 37 222 1036 . . . 1517 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 652 | 15 200 142 652 223 . 118 284 119 70 99 81 145 193 140 Initial 223 | . 9 15 . 223 . . . 87 . 34 48 42 81 24 Average 158 | 5 61 48 422 58 . 12 140 83 35 54 70 92 85 75 Maximum Alert Level 2 | . 1 . 2 1 . . 1 . . . . . . . Low Security (%) 70 | 100 94 100 13 79 . 100 70 100 100 100 100 100 100 100 Level 1 18 | . 5 . 34 20 . . 29 . . . . . . . Level 2 11 | . . . 52 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 5 . . . 3 1 . 3 . 1 2 2 Investigation 3 | . . . 2 . . . . . . . . . . 1 Extermination 3 | . . . . . . . . . . 1 . . 1 1 Reinforcement 10 | . . . 2 . . . 3 1 . 2 . 1 1 . Assault 1 | . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . . . 2 1 . . 1 . . . . 1 1 1 Communications Jammed 13 | . . . . . . . . . . . . . . 13 Distress Signals 1 | . . . . . . . . . . . . . . 1 Times Spotted 163 | . 15 5 48 8 . 4 46 7 . 8 . 3 6 13 Peak Tracking Total 7 | . 3 2 7 3 . 4 4 7 . 2 . 5 3 5 Tactical Retreats 13 | . . . 3 2 . . 3 . . . . 1 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 14 | . 1 . 1 . . . 2 2 . 3 . . 3 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 9 | . . 1 6 . . . 2 . . . . . . . Max in Single Turn 2 | . . . 2 . . . 1 . . . . . . . Garrison Access 4 | . . . . . . . 1 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 79 | . 10 . 11 1 2 . 15 3 7 10 3 2 6 9 Terminals 55 | . 8 . 9 1 . . 10 2 4 8 2 1 4 6 Fabricators 4 | . . . . . . . . . 2 . . 1 . 1 Repair Stations 8 | . 1 . 2 . . . 2 . . . 1 . 1 1 Recycling Units 3 | . 1 . . . . . 1 . . . . . . 1 Scanalyzers 3 | . . . . . . . 1 . . 1 . . 1 . Garrison Access 4 | . . . . . . . 1 1 1 1 . . . . Total Hacks 242 | . 23 . 29 2 2 . 45 4 35 36 12 4 12 38 Successful 131 | . 11 . 13 . 2 . 22 3 16 22 9 3 7 23 Failed 111 | . 12 . 16 2 . . 23 1 19 14 3 1 5 15 Catastrophic 13 | . 2 . 2 . . . 3 . 3 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 107 | . 13 . 19 2 1 . 14 . 23 17 5 1 2 10 Terminals 181 | . 20 . 24 2 . . 29 3 25 30 10 3 10 25 Fabricators 10 | . . . . . . . . . 8 . . 1 . 1 Repair Stations 30 | . 2 . 5 . . . 12 . . . 2 . 1 8 Recycling Units 6 | . 1 . . . . . 1 . . . . . . 4 Scanalyzers 8 | . . . . . . . 2 . . 5 . . 1 . Garrison Access 5 | . . . . . . . 1 1 2 1 . . . . Terminal Hacks 64 | . 4 . 6 . 2 . 6 2 9 12 5 2 5 11 Record 7 | . . . . . 1 . . . 2 1 . . 3 . Part Schematic 1 | . . . . . . . . . . 1 . . . . Robot Analysis 11 | . 1 . 3 . . . 3 . 2 1 1 . . . Prototype ID Bank 6 | . 2 . 1 . . . . . 1 1 . . . 1 Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . 1 . 1 . . 1 . Level Access Points 5 | . . . . . . . . . 1 1 . 1 1 1 Branch Access Points 4 | . . . 1 . . . . . . 1 1 . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . 1 . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Locate Traps 8 | . 1 . 1 . . . 1 . 2 1 1 . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . 1 Investigation Status 1 | . . . . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . . . . . . 1 . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . 1 . 1 Network Status 3 | . . . . . . . . . 1 . . 1 . 1 Repair Station Hacks 19 | . 2 . 2 . . . 9 . . . 2 . . 4 Scan Component 10 | . 1 . 1 . . . 5 . . . 1 . . 2 Repair 9 | . 1 . 1 . . . 4 . . . 1 . . 2 Recycling Unit Hacks 5 | . 1 . . . . . 1 . . . . . . 3 Process 1 | . . . . . . . . . . . . . . 1 Report Inventory 3 | . 1 . . . . . 1 . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . 1 Scanalyzer 6 | . . . . . . . 2 . . 3 . . 1 . Insert Component 4 | . . . . . . . 1 . . 2 . . 1 . Analyze 2 | . . . . . . . 1 . . 1 . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 1 1 . . . . Seal Access 4 | . . . . . . . 1 1 1 1 . . . . Unauthorized Hacks 30 | . 4 . 5 . . . 3 . 5 6 2 . 1 4 Terminals 29 | . 4 . 5 . . . 3 . 4 6 2 . 1 4 Botnet 23 | . 3 . 4 . . . 2 . 3 5 2 . 1 3 Operators 6 | . 1 . 1 . . . 1 . 1 1 . . . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . 1 Hacking Detections 61 | . 8 . 11 1 . . 13 1 6 7 2 1 4 7 Full Trace Events 5 | . 2 . 2 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 9 | . 1 . 1 . . . 4 . . . 1 . . 2 Time 349 | . 26 . 32 . . . 193 . . . 60 . . 38 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 220 | . . . . . . . . . . . . . . 220 Retrieved Matter 220 | . . . . . . . . . . . . . . 220 Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . 1 . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . 1 . . . . Parts Damaged 2 | . . . . . . . 1 . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 . . 1 . 1 . Non-combat 3 | . . . . . . . . 1 . . 1 . 1 . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 1 . . 1 . 2 . parse_system 2 | . . . . . . . . 1 . . . . 1 . no_distress 2 | . . . . . . . . . . . 1 . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . 2 . . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 23 | . . 20 3 . . . . . . . . . . . Total Damage 396 | . . 356 40 . . . . . . . . . . . Kills 6 | . . 6 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 11 | . 1 . 3 . . . 3 . 2 1 1 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 17543 | 184 1130 800 3698 1959 394 946 4746 517 350 1090 264 223 573 669 Spaces Moved 14731 | 141 956 653 1973 1026 246 576 2321 734 895 2010 486 439 942 1333 Core 2 | 2 . . . . . . . . . . . . . . Treads 6007 | . . . 1828 1026 246 576 2321 10 . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1893 | 139 956 653 145 . . . . . . . . . . . Hover 6829 | . . . . . . . . 724 895 2010 486 439 942 1333 Flight . | . . . . . . . . . . . . . . . Fastest Speed 28 | 50 80 110 95 160 160 160 160 34 34 32 32 34 28 28 Average Speed 93 | 88 97 110 155 160 160 160 160 35 34 32 32 34 34 29 Slowest Speed 240 | 90 110 110 240 160 160 160 162 162 34 38 32 94 94 106 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 98 94 100 100 61 93 97 13 16 31 13 16 21 29 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . . 1 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . Spaces Dug 207 | . 2 . 20 5 . 1 18 15 10 52 11 12 27 34 Terrain Destroyed 342 | . 2 . 51 48 . 32 36 15 10 64 11 12 27 34 Melee 163 | . 2 . 12 5 . 1 18 15 10 41 11 10 20 18 Projectile 64 | . . . 16 5 . . 18 . . . . 2 7 16 AOE 115 | . . . 23 38 . 31 . . . 23 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 17661 | 182 1080 715 2399 1296 247 592 3111 968 924 2381 575 486 1149 1556 Wait 1971 | 6 48 46 215 224 . 10 543 184 11 287 64 26 151 156 Move 14716 | 140 955 652 1972 1025 245 575 2320 733 894 2009 485 438 941 1332 Hop . | . . . . . . . . . . . . . . . Pick Up 104 | 9 17 2 22 2 1 . 25 3 4 8 2 2 3 4 Fast Attach 44 | 6 1 1 3 . . . 9 . . 5 4 . 6 9 Attach 39 | 1 4 . 4 . . . 11 9 2 3 1 2 1 1 Detach 8 | . 1 . . . . . 1 3 . 1 1 . . 1 Swap 121 | 1 10 1 37 7 . . 40 3 . 7 2 2 3 8 Drop 94 | 1 6 3 25 4 1 . 24 10 2 7 3 1 3 4 Fire 318 | 18 35 10 93 22 . 3 110 . . 2 . 2 7 16 Melee 227 | . 3 . 28 12 . 4 28 19 11 45 13 13 26 25 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 4 . 7 . . 8 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 15) 350 | -10/Materials | Lost 3 parts (1p2w) 652 | -10/Materials | Discovered new exit (range 4) 678 | -10/Materials | Discovered new exit (range 15) 1088 | -10/Materials | Repaired Assault Rifle 1196 | -10/Materials | Discovered new exit (range 5) 1315 | -10/Materials | Entered Mines 1359 | -10/Mines | Discovered new exit (range 9) 1508 | -10/Mines | Discovered new exit (range 4) 1564 | -10/Mines | Learned Materials terminal intel 1790 | -10/Mines | Discovered new exit (range 8) 2038 | -10/Mines | Learned location of Zion (-6) 2115 | -10/Mines | Entered Materials 2115 | -9/Materials | Accompanied by 2 allies 2115 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2116 | -9/Materials | Loaded intel: 11 terminal locations 2120 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2218 | -9/Materials | Discovered new exit (range 13) 2269 | -9/Materials | Build established: Scavenger-Mutant 2566 | -9/Materials | Discovered new exit (range 10) 2613 | -9/Materials | Build established: Mutant 2638 | -9/Materials | Identified exit to Mines 2638 | -9/Materials | Identified exit to Storage 3341 | -9/Materials | Discovered new exit (range 12) 4661 | -9/Materials | Discovered new exit (range 7) 5280 | -9/Materials | Repaired Imp. Treads 5715 | -9/Materials | First assault squad dispatched 5813 | -9/Materials | Entered Mines 5876 | -9/Mines | Discovered new exit (range 10) 5932 | -9/Mines | Met a Derelict bent on vengeance 6191 | -9/Mines | Assembled infested the area 6196 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6973 | -9/Mines | Discovered new exit (range 6) 7304 | -9/Mines | Learned location of 1 exit from Lower Caves 7321 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7323 | -9/Mines | Discovered new exit (range 5) 7391 | -9/Mines | Found the Drone Emporium 7772 | -9/Mines | Entered Exiles 7811 | -9/Exiles | Met 8R-AWN 7836 | -9/Exiles | Met EX-HEX 7889 | -9/Exiles | Met EX-BIN 7908 | -9/Exiles | Aligned with FarCom system 7910 | -9/Exiles | Given EX-Vault access code 7950 | -9/Exiles | Opened EX-Vault 7963 | -9/Exiles | Found Modified TNC 7998 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8057 | -9/Exiles | Met EX-DEC 8150 | -9/Exiles | Discovered new exit (range 10) 8166 | -9/Exiles | Left Exiles lab with Modified TNC 8166 | -9/Exiles | Entered Mines 9103 | -8/Mines | Discovered new exit (range 6) 9112 | -8/Mines | Entered Materials 9112 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9597 | -8/Materials | Build established: Scavenger-Skirmisher 10588 | -8/Materials | Discovered new exit (range 16) 11534 | -8/Materials | Build established: Scavenger-Assassin 11775 | -8/Materials | Repaired Broken Imp. VTOL Module 11832 | -8/Materials | Repaired Broken Assault Cannon 12194 | -8/Materials | Repaired Assault Cannon 12222 | -8/Materials | Repaired Structural Scanner 12532 | -8/Materials | Build established: Scavenger-Skirmisher 12774 | -8/Materials | Discovered new exit (range 16) 13003 | -8/Materials | Build established: Scavenger-Assassin 13191 | -8/Materials | Discovered new exit (range 3) 13264 | -8/Materials | Lost 5 parts (1n2u2w) 13540 | -8/Materials | Build established: Mutant 13858 | -8/Materials | Entered Factory 13858 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13916 | -7/Factory | Identified exit to DSF 14034 | -7/Factory | Discovered new exit (range 15) 14192 | -7/Factory | Build established: Hacker-Mutant 14375 | -7/Factory | Entered another Factory area 14375 | -6/Factory | Evolved 2 slots: Utility x2 14417 | -6/Factory | Identified exit to Factory 14629 | -6/Factory | Discovered new exit (range 15) 14725 | -6/Factory | Entered another Factory area 14725 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14925 | -5/Factory | Identified exit to Factory 14925 | -5/Factory | Identified exit to Upper Caves 15120 | -5/Factory | Build established: Hacker-Sprinter 15815 | -5/Factory | Entered another Factory area 15815 | -4/Factory | Evolved 2 slots: Utility x2 15918 | -4/Factory | Discovered new exit (range 7) 15964 | -4/Factory | Identified exit to Upper Caves 16073 | -4/Factory | Repaired Aerolev Unit 16079 | -4/Factory | Entered Research 16079 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16097 | -3/Research | Found Prototype Device 16179 | -3/Research | Identified exit to Research 16302 | -3/Research | Entered another Research area 16302 | -2/Research | Evolved 2 slots: Utility x2 16306 | -2/Research | Identified Exp. Thermal Shield 16310 | -2/Research | Build established: Wizard-Mutant 16315 | -2/Research | Identified exit to Access 16475 | -2/Research | Identified exit to DSF 16502 | -2/Research | Found Prototype Hackware 16502 | -2/Research | Identified Exp. System Shield 16613 | -2/Research | Build established: Wizard-Ninja 16875 | -2/Research | Entered Access 16875 | -1/Access | Evolved 2 slots: Utility x2 17048 | -1/Access | Repaired Mic. Fission Core 17069 | -1/Access | Repaired Aerolev Unit 17248 | -1/Access | Identified exit to Command 17274 | -1/Access | Identified exit to Surface 17544 | *** | Escaped! Last Messages --------------- Downloaded coordinate data. >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad VZM49YLIDH. 17498_ Drone signal jammed. 17505_ U-05 Engineer builds a Wall. 17505_ Drone signal jammed. 17508_ Overheating: Energy bleed (-10). 17509_ Power failure, Mic. Nuclear Core shutdown. 17509_ U-05 Engineer builds a Wall. 17511_ Power failure, Mic. Fission Core shutdown. 17512_ Overheating: System interference. 17512_ ECM Suite temporarily disabled. 17517_ U-05 Engineer builds a Wall. 17525_ System corrupted: IFF burst signal emitted. 17541_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 17542_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ## " ##????????????????????????????? # "" | | ## """ ##????????????????????????????? # T" | | ## """##????????????????????????????? # | | ## " ##????????????????????????????? ## ? | | ## ##????????????????????????????? ## ? | | ## ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | ## ##################### ???????? | | ########+#################################???????? | | ##### p ??????? | | ???## u ???????? | | ???## ########+##### ""##?????g??????????? | | ???## ## ### ""##????????????????? | | ???## ## ### ""##????????????????? | | ???## ?## " ### T##????????????????? | | ???## ?## """ ### ""##????????????????? | | ???## ?## """ ### ""###???????????????? | | ???## ?## " ### ""###???????o???????? | | ???## ?## ## ##???????????????? | | ???????## ### ###???????????????? | | ???????## " ### ###???????????????? | | ???????## """ ### ##??????????????### | | ???????## """ ### ##??????????????### | | ???????## " ### @" ##??????????????## | | ??????? + ??? ### "" ##??????????????## | | ???????## ???? ### ##?????????????? # | | ?????????????? ### ##?????????????? + | | ????????????? ### ##?????????????? # | | ?????????????########""""""""""##?????????????? # | | ?????????????########"????????"##?????????????? # | | ??????????????????????????????????????????????? # | | ??????????????????????????????????????????????? # | | ??????????????????????????????????????h???????? # | | ??????????????????????BB????BB????????????????? # | | ??????????????????????BB????BB?????????????????## | | ???????????????????????????????????????????????##+ | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????? " | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Power Amplification 50 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 70 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 52 Authchip Count 3 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Cld. Gravmag System | -5/Factory | Scanalyzed Centrium Wheel | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Origins Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed MetaChainGravjet Manual? 0 Play Time 03:49:53 Cumulative 63.7 hours Start 2025.04.27 @ 09:55:06 End 2025.04.27 @ 15:11:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 40 Adventurer 4 Explorer 0 Win Type 0 Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 30 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66dd1e5a-3eb3-4ae0-b2b0-fab13dd87a12