Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 03:37:44 Player: Vyx Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (208) 1040 Value Destroyed (7056) 7056 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (908) 908 TOTAL SCORE: 12724 Bonus ------- High Alert Combat Kills 885 Follower Combat Kills 143 Friendly Fire -120 Cogmind --------- Core Integrity 0/850 Matter 100/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gravmag System > --- UTILITY (6) ------ Machine Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Improved Heat Sink Advanced Targeting Computer Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Kinecellerator Weapon Cycler Improved Medium Armor Plating Hardlight Generator Long-range Tractor Beam > --- WEAPON ----------- Bore Cannon Bore Cannon Bore Cannon > --- INVENTORY -------- Antimatter Reactor Armored Treads Medium Treads Improved Heavy Treads High-capacity Battery High-capacity Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Flak Gun Gauss Cannon Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Heavy Flail [Rating: 78] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . . 2 . 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 180 | 6 8 30 25 28 33 6 7 37 Power 16 | 1 2 4 3 . 2 . 2 2 Engine 9 | 1 . 4 3 . 1 . . . Core 4 | . 2 . . . 1 . . 1 Reactor 3 | . . . . . . . 2 1 Propulsion 48 | 2 . 10 13 3 8 3 2 7 Treads 33 | 2 . 10 9 . 4 . 2 6 Leg 7 | . . . . 3 1 3 . . Wheel 4 | . . . 4 . . . . . Hover 1 | . . . . . . . . 1 Flight 3 | . . . . . 3 . . . Utility 49 | 1 3 4 3 11 11 3 . 13 Device 17 | . 2 . . 6 4 3 . 2 Storage 3 | 1 1 . . . 1 . . . Processor 2 | . . . . . 1 . . 1 Hackware . | . . . . . . . . . Protection 27 | . . 4 3 5 5 . . 10 Artifact . | . . . . . . . . . Weapon 67 | 2 3 12 6 14 12 . 3 15 Energy Gun 7 | . . 7 . . . . . . Energy Cannon 2 | . . . . . 2 . . . Ballistic Gun 27 | 2 2 5 5 4 3 . . 6 Ballistic Cannon 18 | . 1 . 1 6 5 . 3 2 Launcher 7 | . . . . 2 . . . 5 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . . 1 2 . . 2 Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 4 . . . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 2 | . . . . . . . . 2 Parts Lost 64 | . 2 3 7 6 9 . . 37 Power 6 | . 1 1 . . . . . 4 Propulsion 14 | . . 1 4 1 2 . . 6 Utility 28 | . . 1 2 4 4 . . 17 Weapon 16 | . 1 . 1 1 3 . . 10 Highest Loss Streak 12 | . 1 1 6 3 5 . . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 97 98 96 96 93 82 98 73 Engine 6 | . 3 7 10 9 7 6 6 . Core 4 | . 10 2 . . 7 6 4 1 Treads 24 | . 28 43 40 . 17 10 6 11 Leg 2 | . . . . 8 2 10 17 . Wheel 3 | . . . 2 25 4 . . . Device 9 | . 11 . . 11 14 13 26 10 Storage 9 | . 14 11 11 9 7 6 6 5 Protection 7 | . . 10 10 14 5 6 6 14 Ballistic Gun 13 | . 24 16 19 7 . 6 2 5 Ballistic Cannon 7 | . 3 . 1 9 19 6 14 10 Naked Turns . | . . . . . . . . . Heaviest Build 162 | 13 50 61 59 66 127 133 151 162 Greatest Support 140 | 40 40 83 80 60 76 56 140 140 Greatest Overweight (x) 43 | . 1 . 4 1 28 7 3 43 Average Overweight (x) . | . . . . . 1 2 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 16 20 20 20 22 25 25 24 Most Carried 25 | 7 19 20 20 20 25 24 25 23 Average Carried 17 | 3 10 19 19 19 21 22 23 18 Final Capacity 25 | 8 20 20 20 20 25 25 25 5 Final Carried 23 | 7 19 19 19 20 23 22 23 5 Class Distribution -------------------- 55% | Mutant 23% | Tank 9% | Scavenger-Mutant 4% | Scavenger-Tank 4% | Commander-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Matter Collected 7170 | 224 1150 1160 1218 896 1114 200 378 830 Remotely 1743 | . . . . 52 1114 . 378 199 Salvage Created 7066 | 29 1040 1974 1541 951 891 . . 640 Parts 454 | 2 69 136 98 52 60 . . 37 Haulers Intercepted 9 | . 2 3 2 2 . . . . Recyclers Shooed 3 | . 1 . 1 . 1 . . . Parts Field Recycled 5 | . . . . . 5 . . . Retrieved Matter 77 | . . . . . 77 . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Combat Hostiles Destroyed 168 | . 24 44 31 24 29 . . 16 Guns 107 | . 18 44 29 9 2 . . 5 Cannons 52 | . 6 . 2 13 27 . . 4 AOE 8 | . . . . 2 . . . 6 Classes Destroyed 16 | 2 5 3 2 1 1 . . 2 Worker 5 | 1 1 2 1 . . . . . Builder 9 | . . 4 . 1 3 . . 1 Tunneler 1 | . . . . . . . . 1 Hauler 9 | . 2 3 2 2 . . . . Recycler 4 | 1 . 1 1 1 . . . . Mechanic 1 | . . . . . . . . 1 Operator 6 | . 3 1 1 1 . . . . Watcher 6 | . 3 2 . . 1 . . . Swarmer 31 | . 3 11 2 6 9 . . . Grunt 88 | . 21 25 16 10 9 . . 7 Brawler 2 | . . 1 . 1 . . . . Duelist 4 | . . . 4 . . . . . Protector 4 | . . . 2 . . . . 2 Sentry 26 | . . 7 8 4 3 . . 4 Hunter 7 | . . . . 3 1 . . 3 Programmer 7 | . . . . . 7 . . . Best Kill Streak 14 | 2 5 11 14 7 5 . . 5 Combat Bots Only 14 | . 4 8 14 7 4 . . 4 Max Kills in Single Turn 2 | 1 1 2 2 2 2 . . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Hostile Shots Fired 1343 | . 95 151 144 157 175 . . 621 Missed 336 | . 26 42 34 44 50 . . 140 Damage Taken 13239 | . 751 1324 1956 1019 1982 . . 6207 Core 1615 | . 160 149 129 89 238 . . 850 Absorbed by Shields 529 | . . . . 397 44 . . 88 Regen/Repaired (Parts) 956 | . . 330 518 108 . . . . Core Remaining (%) 63 | 100 36 . 30 83 66 . . . Volleys Fired 514 | 2 98 116 97 92 66 . . 43 Largest 3 | 2 2 2 2 2 3 . . 3 Hottest 171 | 40 55 130 64 83 157 . . 171 Shots Fired 1101 | 4 196 231 189 184 181 . . 116 Gun 744 | 4 179 231 172 102 7 . . 49 Cannon 340 | . 17 . 17 80 174 . . 52 Launcher 17 | . . . . 2 . . . 15 Special . | . . . . . . . . . Kinetic 1033 | 4 196 196 189 182 165 . . 101 Thermal 51 | . . 35 . . 16 . . . Explosive 17 | . . . . 2 . . . 15 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 2 9 12 13 12 10 . . 14 Robot Miss Streak 14 | 1 3 5 3 14 6 . . 6 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 11 | . . 5 1 4 . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 Shots Hit Robots 693 | 2 125 157 131 111 95 . . 72 Core Hits 371 | 1 64 106 52 51 50 . . 47 Critical Kills 6 | . . 2 1 . . . . 3 Critical Parts Destroyed 5 | . . . 1 1 . . . 3 Critical Strikes 22 | . 1 2 2 3 6 . . 8 Destroy 9 | . . 2 2 1 . . . 4 Blast 11 | . 1 . . 2 6 . . 2 Smash 2 | . . . . . . . . 2 Melee Attacks 14 | . . . . 3 2 . . 9 Impact 12 | . . . . 1 2 . . 9 Slashing 2 | . . . . 2 . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14421 | 41 1350 2831 2459 2442 2538 . . 2760 Guns 8059 | 21 1141 2720 2187 1095 98 . . 797 Cannons 4372 | . 172 . 248 1139 2389 . . 424 Explosions 1586 | . . 72 . 190 . . . 1324 Melee 215 | . . . . . . . . 215 Ramming 189 | 20 37 39 24 18 51 . . . Kinetic 11775 | 21 1313 2341 2435 2234 2210 . . 1221 Thermal 656 | . . 379 . . 277 . . . Explosive 1514 | . . . . 190 . . . 1324 Electromagnetic 72 | . . 72 . . . . . . Impact 215 | . . . . . . . . 215 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 2 1 2 . 8 . . 2 Average Corruption 3 | . 1 1 1 . 6 . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 106 | . 24 6 20 . 48 . . 8 Message Errors 25 | . 5 3 4 . 11 . . 2 Matter Fused 20 | . 3 3 3 . 10 . . 1 Heat Flow Errors 12 | . 2 . 1 . 8 . . 1 Energy Discharges 16 | . 6 . 2 . 6 . . 2 Parts Fused 2 | . . . 1 . 1 . . . Data Loss (minor) 16 | . 5 . 3 . 8 . . . Data Loss (major) 2 | . . . . . 2 . . . Misfires 5 | . 1 . 2 . 1 . . 1 Alerts 4 | . 2 . 1 . . . . 1 Weapon Failures 4 | . . . 3 . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 257 | . . . 6 14 55 . . 182 Projectiles 75 | . . . 6 14 55 . . . Explosions 119 | . . . . . . . . 119 Melee 63 | . . . . . . . . 63 Knockbacks 42 | . 1 . 10 13 14 . . 4 Impact . | . . . . . . . . . Kinetic 37 | . 1 . 6 13 13 . . 4 Secondary 5 | . . . 4 . 1 . . . Self-Inflicted Damage 225 | . . . . 19 144 . . 62 Shots 6 | . . . . 1 2 . . 3 Rammed 30 | 9 6 5 2 3 5 . . . Targets Rammed 36 | 10 8 6 2 3 7 . . . Kicked . | . . . . . . . . . Crushed 6 | 1 2 1 . . 2 . . . Highest Temperature 726 | . 162 648 408 202 715 . . 726 Average Temperature 125 | . 28 82 122 58 165 . . 221 Received Heat Transfer 4067 | . 399 522 549 274 355 . . 1968 Effects 70 | . . 12 4 1 24 . . 29 Shutdowns 18 | . . 1 . . 10 . . 7 Energy Bleed 15 | . . 5 2 1 3 . . 4 Interference 5 | . . . . . . . . 5 Matter Decay 9 | . . 3 1 . 4 . . 1 Short Circuit 5 | . . 1 1 . 2 . . 1 Damage (minor) 7 | . . . . . 3 . . 4 Damage (major) 10 | . . 2 . . 1 . . 7 Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 3 | . . . . . 1 . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 860 | . . 490 . . 370 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Peak Influence 982 | 10 300 982 784 808 497 189 66 490 Initial 383 | . 6 126 383 321 247 189 66 . Average 300 | 1 138 322 589 577 268 189 56 221 Maximum Alert Level 3 | . 1 3 3 3 2 . . 2 Low Security (%) 41 | 100 69 51 . . 30 100 100 43 Level 1 26 | . 30 23 1 9 55 . . 26 Level 2 24 | . . 7 81 70 14 . . 30 Level 3 7 | . . 16 17 20 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 50 | . 10 9 9 5 11 . . 6 Investigation 17 | . 7 6 . 1 2 . . 1 Extermination 5 | . . . . . 5 . . . Reinforcement 11 | . 3 1 3 3 1 . . . Assault 7 | . . 2 3 . . . . 2 Garrison 10 | . . . 3 1 3 . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 1 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Distress Signals 12 | . 1 6 3 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 242 | . 43 64 50 35 31 . . 19 Peak Tracking Total 8 | . 3 7 8 5 4 . . 6 Tactical Retreats 5 | . 3 . . 1 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Traps Triggered 10 | . 4 2 2 . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Machines Disabled 25 | . 2 2 . 5 6 . . 10 Max in Single Turn 6 | . 1 1 . 1 2 . . 6 Garrison Access 5 | . . . . 1 2 . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Machines Accessed 47 | . 6 13 9 8 8 . . 3 Terminals 29 | . 5 9 7 4 3 . . 1 Fabricators 1 | . . . . . 1 . . . Repair Stations 6 | . 1 2 2 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . 2 . 2 2 . . 1 Garrison Access 4 | . . . . 1 2 . . 1 Total Hacks 161 | . 20 51 37 31 13 . . 9 Successful 91 | . 8 28 24 19 9 . . 3 Failed 69 | . 11 23 13 12 4 . . 6 Catastrophic 16 | . 2 5 3 4 2 . . . Database Lockouts 1 | . 1 . . . . . . . Manual 52 | . 18 14 8 9 2 . . 1 Terminals 79 | . 17 26 19 10 5 . . 2 Fabricators 3 | . . . . . 3 . . . Repair Stations 37 | . 3 13 18 3 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 36 | . . 12 . 15 3 . . 6 Garrison Access 6 | . . . . 3 2 . . 1 Terminal Hacks 32 | . 7 8 10 3 3 . . 1 Record 11 | . 2 6 3 . . . . . Part Schematic 4 | . 2 . 2 . . . . . Robot Analysis 6 | . 3 2 . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . 1 . . . . . Open DSF 2 | . . . . . 1 . . 1 Branch Access Points 1 | . . . . 1 . . . . Alert Level 2 | . . . 1 . 1 . . . Unreport Threat 3 | . . . 1 1 1 . . . Recall Investigation 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 26 | . 1 9 14 2 . . . . Scan Component 14 | . 1 5 7 1 . . . . Repair 12 | . . 4 7 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 26 | . . 10 . 12 2 . . 2 Insert Component 13 | . . 5 . 6 1 . . 1 Analyze 13 | . . 5 . 6 1 . . 1 Garrison Access Hacks 3 | . . . . 1 2 . . . Seal Access 3 | . . . . 1 2 . . . Unauthorized Hacks 2 | . . 1 . 1 . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . Extract 2 | . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 43 | . 6 12 9 8 5 . . 3 Full Trace Events 14 | . 6 5 . 1 1 . . 1 Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 29 | . 2 15 2 8 1 . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 73 | . . . . . 73 . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 12 | . . 4 7 1 . . . . Time 409 | . . 116 261 32 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 12 | . . 4 . 6 1 . . 1 Part Schematics Acquired 11 | . . 4 . 5 1 . . 1 Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . 4 . . 1 Machine Destruction 1 | . . . . . . . . 1 Programmers 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Total Allies 11 | . . . 10 . . . 1 . Largest Group 10 | . . . 10 . . . 1 1 Highest-Rated Group 88 | . . . 88 . . . 31 31 Highest-Rated Ally 31 | . . . 16 . . . 31 31 Total Orders . | . . . . . . . . . Ally Attacks 65 | . . . 60 . . . . 5 Total Damage 529 | . . . 467 . . . . 62 Kills 9 | . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Robot Analysis Total 6 | . 3 2 . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Turns Passed 12045 | 133 2967 2018 1471 1249 2475 82 467 1183 Spaces Moved 4440 | 61 1045 869 586 551 792 20 170 346 Core 51 | 1 . . . . . . . 50 Treads 3448 | 60 1045 869 515 . 667 7 22 263 Legs 433 | . . . . 155 117 13 148 . Wheels 468 | . . . 71 396 1 . . . Hover 33 | . . . . . . . . 33 Flight 7 | . . . . . 7 . . . Fastest Speed 50 | 50 160 160 97 97 163 260 240 50 Average Speed 202 | 158 220 160 152 134 261 337 264 280 Slowest Speed 2295 | 160 240 160 160 193 2295 610 330 2200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 100 61 72 39 17 1 83 7 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . . . . 3 2 . . . Terrain Destroyed 242 | . . . . 21 78 . . 143 Melee 5 | . . . . 3 2 . . . Projectile 57 | . . . . 2 34 . . 21 AOE 180 | . . . . 16 42 . . 122 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Total 6566 | 85 1537 1310 1006 886 1053 37 192 460 Wait 1115 | . 335 224 277 177 87 1 2 12 Move 4433 | 60 1044 868 585 550 791 20 169 346 Hop . | . . . . . . . . . Pick Up 147 | 7 28 32 9 18 32 6 4 11 Fast Attach 43 | 6 . 6 10 5 9 2 1 4 Attach 64 | . 3 10 6 9 9 3 1 23 Detach 5 | . . 1 . 1 2 . . 1 Swap 73 | . 5 14 9 14 15 1 5 10 Drop 122 | . 16 33 11 14 33 4 10 1 Fire 514 | 2 98 116 97 92 66 . . 43 Melee 14 | . . . . 3 2 . . 9 Ram 3 | . . . . 3 . . . . Kick . | . . . . . . . . . Crush 33 | 10 8 6 2 . 7 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 134 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 6) 670 | -10/Materials | Discovered new exit (range 14) 1019 | -10/Materials | Discovered new exit (range 14) 1544 | -10/Materials | Discovered new exit (range 8) 1825 | -10/Materials | Discovered new exit (range 6) 2298 | -10/Materials | Central database locked down 2365 | -10/Materials | Core integrity fell below 50% 2519 | -10/Materials | Discovered new exit (range 14) 3101 | -10/Materials | Entered another Materials area 3101 | -9/Materials | Evolved 2 slots: Propulsion x2 3467 | -9/Materials | Repaired Lgt. Treads 3508 | -9/Materials | Repaired Lgt. Treads 3709 | -9/Materials | Discovered new exit (range 7) 4064 | -9/Materials | Repaired Med. Armor Plating 4100 | -9/Materials | Repaired Imp. Ion Engine 4365 | -9/Materials | Discovered new exit (range 14) 4599 | -9/Materials | Destroyed 7 combat bots 4701 | -9/Materials | First assault squad dispatched 4744 | -9/Materials | Destroyed 8 combat bots 4815 | -9/Materials | Destroyed 7 combat bots 5055 | -9/Materials | Discovered new exit (range 10) 5119 | -9/Materials | Entered Storage 5185 | -9/Storage | Garrison activated, responded to threat 5237 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5492 | -9/Storage | Repaired Minigun 5530 | -9/Storage | Repaired Minigun 5554 | -9/Storage | Build established: Commander-Mutant 5574 | -9/Storage | Repaired Minigun 5608 | -9/Storage | Repaired Hrd. Light Armor Plating 5635 | -9/Storage | Repaired Lgt. Treads 5758 | -9/Storage | Lost 4 allies 5789 | -9/Storage | Discovered new exit (range 6) 5854 | -9/Storage | Lost 3 allies 5998 | -9/Storage | Repaired Hvy. Ion Engine 6037 | -9/Storage | Repaired Minigun 6173 | -9/Storage | Build established: Scavenger-Mutant 6319 | -9/Storage | First assault squad dispatched 6416 | -9/Storage | Core integrity fell below 50% 6501 | -9/Storage | Destroyed 14 combat bots 6521 | -9/Storage | Lost 6 parts (3n2u1w) 6590 | -9/Storage | Entered Materials 6590 | -8/Materials | Evolved 2 slots: Utility x2 6748 | -8/Materials | Build established: Mutant 7130 | -8/Materials | Garrison activated, responded to threat 7187 | -8/Materials | Lost 3 parts (1n1u1w) 7190 | -8/Materials | Destroyed 7 combat bots 7236 | -8/Materials | Repaired Imp. Light Cannon 7519 | -8/Materials | Discovered new exit (range 16) 7839 | -8/Materials | Entered Factory 7839 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 8143 | -7/Factory | Build established: Tank 8512 | -7/Factory | Build established: Gunner 8577 | -7/Factory | Identified exit to DSF 8685 | -7/Factory | Discovered new exit (range 16) 8692 | -7/Factory | Discovered new exit (range 14) 8913 | -7/Factory | Build established: Tank 9508 | -7/Factory | Garrison activated, responded to threat 10147 | -7/Factory | Lost 5 parts (1n2u2w) 10314 | -7/Factory | Entered another Factory area 10314 | -6/Factory | Evolved 2 slots: Utility x2 10396 | -6/Factory | Sucked down chute 10396 | -6/Factory | Entered Waste 10396 | -6/Waste | The area was eerily silent 10397 | -6/Waste | Met a frightened Derelict 10842 | -6/Waste | Discovered new exit (range 10) 10863 | -6/Waste | Entered Factory 10863 | -6/Factory | Accompanied by 1 ally 10899 | -6/Factory | Identified exit to DSF 11054 | -6/Factory | Lost 4 parts (1p1n2u) 11449 | -6/Factory | Lost 10 parts (1p2n5u2w) 11803 | -6/Factory | Build established: Scavenger-Tank 11808 | -6/Factory | Lost 7 parts (1p1n3u2w) 11909 | -6/Factory | Core integrity fell below 50% 11945 | -6/Factory | Lost 12 parts (1p2n5u4w) 11973 | -6/Factory | Core integrity fell below 20% 12034 | -6/Factory | Lost 3 parts (1u2w) 12046 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11893_ The unstable cave ceiling collapses. 11900_ Imp. Light Armor Plating destroyed. 11904_ System corrupted: Energy discharge (-21). 11906_ Gauss Rifle destroyed. 11908_ Acquired 15 matter. 11914_ Flak Gun destroyed. 11924_ T-07 Excavator destroyed. 11930_ The unstable cave ceiling collapses. 11936_ P