Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.05 @ 13:04:31 Player: Ferns Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (152) 760 Value Destroyed (5777) 5777 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1434) 1434 TOTAL SCORE: 12531 Bonus ------- High Alert Combat Kills 680 Follower Combat Kills 390 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -136 Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 192/290 System Corruption 18% Temperature Cool (0) Movement Core (650) Ox12 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Sensor Array Recalibrator Army-in-a-Box (30/30) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Hardened Medium Armor Plating Hacking Suite Component Analysis Suite > --- WEAPON ----------- Cooled Pulse Rifle Gauss Rifle Railgun Gauss Cannon > --- INVENTORY -------- Compact Matter Pod Improved Sensor Array Kinecellerator Recalibrator Army-in-a-Box High-powered Shock Rifle Heavy Plasma Cannon Heavy Missile Launcher Improved Datajack [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 . . 2 Power 1 | . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 Utility 3 | . . 1 . . . 1 1 . . . Weapon 2 | . . . . . . 1 . . . 1 Parts Attached 143 | 5 7 10 . . 2 31 20 30 13 25 Power 32 | 1 1 4 . . . 11 2 6 2 5 Engine 20 | 1 1 4 . . . 7 . 1 1 5 Core 12 | . . . . . . 4 2 5 1 . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 2 2 . . . 4 5 5 3 4 Treads 1 | . . . . . . . . . . 1 Leg 23 | 2 2 2 . . . 4 5 5 . 3 Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . . 3 . Flight . | . . . . . . . . . . . Utility 41 | . 2 2 . . . 6 8 9 8 6 Device 20 | . 2 1 . . . 2 2 6 4 3 Storage 8 | . . 1 . . . 2 2 1 1 1 Processor 2 | . . . . . . 1 1 . . . Hackware 2 | . . . . . . . . . 2 . Protection 9 | . . . . . . 1 3 2 1 2 Artifact . | . . . . . . . . . . . Weapon 43 | 2 2 2 . . 2 10 5 10 . 10 Energy Gun 19 | . 2 1 . . 2 5 3 2 . 4 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 7 | 2 . 1 . . . 2 . 2 . . Ballistic Cannon 7 | . . . . . . . 2 3 . 2 Launcher 7 | . . . . . . 3 . 2 . 2 Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . 1 . 1 . . Parts Lost 42 | . . . . . 1 6 . 8 . 27 Power 9 | . . . . . . 2 . 2 . 5 Propulsion 9 | . . . . . . 1 . 2 . 6 Utility 12 | . . . . . . 3 . 3 . 6 Weapon 12 | . . . . . 1 . . 1 . 10 Highest Loss Streak 15 | . . . . . 1 3 . 4 . 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 93 96 100 100 99 94 97 95 100 80 Engine 10 | . 14 22 22 22 22 13 1 5 6 9 Core 5 | . . . . . . 3 12 8 7 1 Leg 17 | . 28 22 22 22 22 17 20 21 4 3 Hover 3 | . . . . . . . . . 18 9 Device 14 | . 21 21 22 22 22 12 5 14 14 8 Storage 10 | . . 8 11 11 11 11 7 12 13 11 Processor 3 | . . . . . . 6 15 1 . . Protection 4 | . . . . . . 1 8 6 7 4 Energy Gun 8 | . 12 11 11 11 18 19 7 5 . 7 Ballistic Gun 7 | . 15 11 11 11 3 4 4 2 15 8 Ballistic Cannon 5 | . . . . . . . 10 13 7 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 5 10 40 40 40 40 61 59 75 80 80 Greatest Support 54 | 20 20 20 20 20 20 36 54 54 36 40 Greatest Overweight (x) 12 | . . 1 1 1 1 4 2 3 5 12 Average Overweight (x) 1 | . . . 1 1 1 1 . . 1 2 Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 5 12 15 15 15 15 15 15 15 15 Most Carried 15 | 3 5 12 12 15 15 15 15 15 15 15 Average Carried 12 | 1 3 8 12 12 14 14 14 14 14 12 Final Capacity 15 | 5 5 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 5 12 12 15 14 15 14 15 15 8 Class Distribution -------------------- 23% | Scavenger-Mutant 23% | Scavenger-Tank 15% | Tank 12% | Scavenger-Skirmisher 7% | Scavenger-Gunner 6% | Hacker-Tank 4% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Garrison Scavenger-Gunner | -7/Factory Hacker-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Matter Collected 4552 | 262 139 251 . . 176 684 585 1250 277 928 Remotely . | . . . . . . . . . . . Salvage Created 5921 | 46 394 362 . . 191 987 774 1044 266 1857 Parts 296 | 1 26 29 . . 7 49 35 51 14 84 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 8 | . . . . . 1 3 . . 1 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Combat Hostiles Destroyed 121 | 1 9 9 . . 3 18 17 30 3 31 Guns 58 | 1 8 9 . . 3 16 3 4 1 13 Cannons 43 | . . . . . . . 14 20 2 7 AOE 19 | . 1 . . . . 1 . 6 . 11 Classes Destroyed 15 | 1 2 1 . . 1 3 3 2 1 1 Worker 7 | . . . . . 1 . . . . 6 Builder 9 | . . . . . . 2 . . . 7 Recycler 8 | . . . . . . 2 1 . 1 4 Mechanic 1 | . . . . . . . 1 . . . Operator 1 | . . . . . . . . . 1 . Watcher 4 | . 1 2 . . . . . . . 1 Swarmer 23 | . 2 3 . . . 3 . 7 . 8 Grunt 57 | 1 7 3 . . 3 12 8 12 1 10 Brawler 8 | . . . . . . . 2 3 . 3 Duelist 2 | . . . . . . . . 2 . . Protector 2 | . . . . . . . . . . 2 Sentry 15 | . . 3 . . . 2 3 2 1 4 Specialist 2 | . . . . . . . . 1 . 1 Hunter 4 | . . . . . . 1 . 2 . 1 Programmer 9 | . . . . . . . 4 2 1 2 Best Kill Streak 17 | 1 4 3 . . 3 6 4 8 3 17 Combat Bots Only 10 | 1 4 3 . . 3 4 4 8 1 10 Max Kills in Single Turn 4 | 1 1 1 . . 1 2 1 4 1 3 Gunslinging 1 | . . . . . . 1 . . . . Exploded 4 | . 1 . . . . 1 . 4 . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Hostile Shots Fired 930 | 7 59 56 . . 28 85 102 185 49 359 Missed 266 | 3 19 17 . . 5 10 39 55 21 97 Damage Taken 8009 | 33 371 345 . . 292 1105 429 1548 172 3714 Core 1705 | . 83 69 . . 64 346 70 199 16 858 Absorbed by Shields 10 | . . . . . . . . 10 . . Ignored by Resistances 2205 | 12 112 105 . . 83 267 166 432 60 968 Regen/Repaired (Parts) 311 | . . 15 . . . 176 120 . . . Core Remaining (%) 65 | 100 66 . . . 66 37 . . 59 . Volleys Fired 330 | 6 44 34 . . 20 49 39 61 13 64 Largest 4 | 2 2 2 . . 2 3 3 3 3 4 Hottest 255 | 40 70 79 . . 106 161 159 157 111 255 Shots Fired 881 | 12 88 68 . . 36 139 114 174 39 211 Gun 605 | 12 88 68 . . 36 136 52 55 26 132 Cannon 265 | . . . . . . . 62 115 13 75 Launcher 9 | . . . . . . 3 . 2 . 4 Special 2 | . . . . . . . . 2 . . Kinetic 542 | 12 57 34 . . 10 58 77 129 39 126 Thermal 227 | . 4 34 . . 26 63 11 18 . 71 Explosive 9 | . . . . . . 3 . 2 . 4 Electromagnetic 101 | . 27 . . . . 15 26 23 . 10 Robot Hit Streak 18 | 11 15 11 . . 8 15 13 13 8 18 Robot Miss Streak 5 | 1 2 3 . . 1 5 3 3 2 4 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 6 | . 1 1 . . 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . Shots Hit Robots 618 | 11 71 49 . . 30 99 76 116 24 142 Core Hits 282 | 3 20 17 . . 8 52 32 58 8 84 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . 2 Critical Strikes 36 | . 1 2 . . 2 5 4 12 1 9 Burn 10 | . . 1 . . 2 5 1 1 . . Destroy 4 | . 1 1 . . . . . . . 2 Blast 21 | . . . . . . . 3 11 1 6 Corrupt 1 | . . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16455 | 90 741 632 . . 414 1757 1974 3185 590 7072 Guns 7175 | 90 705 632 . . 414 1601 601 617 320 2195 Cannons 4894 | . . . . . . . 1311 1946 270 1367 Explosions 4374 | . 36 . . . . 156 62 622 . 3498 Melee . | . . . . . . . . . . . Ramming 12 | . . . . . . . . . . 12 Kinetic 7871 | 90 367 275 . . 150 609 1537 2094 590 2159 Thermal 3660 | . 75 357 . . 264 772 207 397 . 1588 Explosive 3741 | . . . . . . 156 . 484 . 3101 Electromagnetic 1171 | . 299 . . . . 220 230 210 . 212 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 1 3 4 18 Average Corruption 3 | . . . . . . . 1 2 2 14 Corruption Purged 4 | . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . Effects 82 | . . . . . . . 2 35 15 30 Message Errors 19 | . . . . . . . . 7 5 7 Matter Fused 23 | . . . . . . . . 14 3 6 Heat Flow Errors 8 | . . . . . . . 1 5 . 2 Energy Discharges 5 | . . . . . . . . 3 1 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . 1 3 4 2 Data Loss (major) 5 | . . . . . . . . 2 2 1 Misfires 2 | . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . Overflow Damage 731 | . . . . . . 37 46 76 29 543 Projectiles 144 | . . . . . . . 46 16 29 53 Explosions 587 | . . . . . . 37 . 60 . 490 Melee . | . . . . . . . . . . . Knockbacks 28 | . . . . . . . 7 15 . 6 Impact . | . . . . . . . . . . . Kinetic 27 | . . . . . . . 7 14 . 6 Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 218 | . . . . . . 49 . 75 . 94 Shots 6 | . . . . . . 3 . 2 . 1 Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 569 | 6 164 272 . . 392 569 474 547 238 444 Average Temperature 133 | 6 53 79 . . 163 166 124 166 89 149 Received Heat Transfer 2499 | 24 240 129 . . 207 549 123 516 12 699 Effects 53 | . . . . . 5 12 5 25 2 4 Shutdowns 12 | . . . . . 1 2 1 6 . 2 Energy Bleed 7 | . . . . . 1 1 . 3 . 2 Interference 18 | . . . . . 2 4 3 7 2 . Matter Decay 2 | . . . . . . . . 2 . . Short Circuit 4 | . . . . . 1 1 . 2 . . Damage (minor) 7 | . . . . . . 2 1 4 . . Damage (core) 3 | . . . . . . 2 . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 1 . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 12 | . . 2 . . 2 3 1 2 1 1 Heat Transferred 7837 | . 161 1036 . . 851 2294 420 779 . 2296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . 1 2 . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Peak Influence 1040 | 20 267 272 56 . 65 279 219 1040 503 844 Initial 473 | . 11 54 56 . . 21 108 118 473 211 Average 323 | 2 163 135 56 . 46 104 113 623 430 486 Maximum Alert Level 3 | . 1 1 . . . 1 1 3 2 3 Low Security (%) 42 | 100 57 84 100 . 100 78 86 2 . . Level 1 21 | . 42 15 . . . 21 13 16 24 48 Level 2 22 | . . . . . . . . 36 75 33 Level 3 13 | . . . . . . . . 44 . 17 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 34 | . 2 2 . . . 6 6 . 8 10 Investigation 10 | . 2 1 . . . 1 2 . 3 1 Extermination 5 | . . . . . . . 3 . 1 1 Reinforcement 7 | . . 1 . . . 3 . . 1 2 Assault 3 | . . . . . . . . . . 3 Garrison 9 | . . . . . . 2 1 . 3 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Distress Signals 6 | . 1 2 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 169 | 1 15 13 . . 3 27 18 32 8 52 Peak Tracking Total 10 | 1 4 4 . . 3 5 4 8 2 10 Tactical Retreats 8 | . 2 . . . . . 2 1 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Traps Triggered 10 | . 1 1 . . . 1 1 6 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . 1 Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Machines Disabled 31 | . 2 . . . . . 4 . 5 20 Max in Single Turn 4 | . 1 . . . . . 2 . 2 4 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Machines Accessed 30 | . 4 5 . 3 . 4 5 1 4 4 Terminals 14 | . 4 2 . . . 2 2 1 1 2 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 3 | . . 1 . . . 1 1 . . . Recycling Units 5 | . . 1 . . . 1 1 . 1 1 Scanalyzers 2 | . . 1 . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 106 | . 9 14 . 33 . 13 13 2 12 10 Successful 84 | . 5 11 . 33 . 13 8 1 8 5 Failed 22 | . 4 3 . . . . 5 1 4 5 Catastrophic 2 | . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . Terminals 31 | . 9 5 . . . 4 3 2 3 5 Fabricators 2 | . . . . . . . . . 2 . Repair Stations 17 | . . 3 . . . 8 6 . . . Recycling Units 9 | . . 2 . . . 1 2 . 3 1 Scanalyzers 8 | . . 4 . . . . . . 4 . Garrison Access 6 | . . . . . . . 2 . . 4 Terminal Hacks 54 | . 5 5 . 33 . 4 1 1 2 3 Record 39 | . 1 3 . 32 . 2 1 . . . Part Schematic 2 | . . . . . . . . . 2 . Prototype ID Bank 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 Emergency Access Points 3 | . . 1 . . . . . 1 . 1 Locate Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 Maintenance Status 3 | . 1 1 . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 15 | . . 2 . . . 8 5 . . . Scan Component 8 | . . 1 . . . 4 3 . . . Repair 7 | . . 1 . . . 4 2 . . . Recycling Unit Hacks 6 | . . 2 . . . 1 . . 2 1 Report Inventory 2 | . . 1 . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . 1 . Retrieve Components 3 | . . 1 . . . . . . 1 1 Scanalyzer 5 | . . 2 . . . . . . 3 . Insert Component 4 | . . 1 . . . . . . 3 . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . 1 Unlock Access 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 4 1 . . . 1 3 1 3 2 Full Trace Events 7 | . 1 . . . . 1 2 . 2 1 Feedback Events 2 | . . . . . . . . . 2 . Corruption 2 | . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . . 2 . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . . . . 117 . Total Part Build Rating 14 | . . . . . . . . . 14 . Parts Repaired 7 | . . 1 . . . 4 2 . . . Time 269 | . . 26 . . . 152 91 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 14 | . . 1 . . . . . . 3 10 Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Total Allies 7 | . . . . . . . . 7 . . Largest Group 4 | . . . . . . . . 4 4 2 Highest-Rated Group 104 | . . . . . . . . 104 104 64 Highest-Rated Ally 32 | . . . . . . . . 32 32 32 Total Orders . | . . . . . . . . . . . Ally Attacks 35 | . . . . . . . . 6 23 6 Total Damage 1127 | . . . . . . . . 110 856 161 Kills 12 | . . . . . . . . 1 9 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Turns Passed 10000 | 101 477 670 259 1250 353 1100 1430 2152 1115 1093 Spaces Moved 4732 | 72 276 313 137 655 156 436 678 967 641 401 Core 23 | 18 . . . . . 1 . . . 4 Treads . | . . . . . . . . . . . Legs 3887 | 54 276 313 137 655 156 435 678 967 120 96 Wheels . | . . . . . . . . . . . Hover 822 | . . . . . . . . . 521 301 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 190 120 120 150 104 Average Speed 179 | 102 120 172 190 190 190 199 183 187 155 205 Slowest Speed 650 | 120 120 190 190 190 190 260 260 360 290 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 36 | 6 60 30 28 92 40 27 17 76 15 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 210 | . 4 . . . . 15 13 16 10 152 Melee . | . . . . . . . . . . . Projectile 49 | . . . . . . . 11 3 10 25 AOE 161 | . 4 . . . . 15 2 13 . 127 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Total 5568 | 89 347 382 136 663 177 555 789 1177 731 522 Wait 26 | . . . . . . . . . 26 . Move 4719 | 71 275 312 136 654 155 435 677 963 640 401 Hop . | . . . . . . . . . . . Pick Up 162 | 7 13 18 . 2 . 26 28 28 20 20 Fast Attach . | . . . . . . . . . . . Attach 60 | 5 2 3 . . 1 12 9 9 . 19 Detach 1 | . . . . . . 1 . . . . Swap 83 | . 5 7 . . 1 19 11 21 13 6 Drop 104 | . 8 8 . 4 . 13 25 18 19 9 Fire 330 | 6 44 34 . . 20 49 39 61 13 64 Melee 1 | . . . . . . . . . . 1 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . 29 . . Rewire 51 | . . . . 3 . . . 48 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 14) 551 | -10/Materials | Discovered new exit (range 10) 579 | -10/Materials | Entered another Materials area 579 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 751 | -9/Materials | Discovered new exit (range 15) 757 | -9/Materials | Build established: Scavenger-Mutant 1022 | -9/Materials | Repaired Sensor Array 1249 | -9/Materials | Entered Mines 1249 | -9/Mines | Discovered new exit (range 12) 1285 | -9/Mines | Met a Derelict bent on vengeance 1508 | -9/Mines | Entered Exiles 1541 | -9/Exiles | Discovered new exit (range 15) 1569 | -9/Exiles | Met 8R-AWN 1596 | -9/Exiles | Met EX-HEX 1743 | -9/Exiles | Met EX-DEC 1774 | -9/Exiles | Learned location of Zion (-7) 1850 | -9/Exiles | Discovered new exit (range 10) 2134 | -9/Exiles | Visited The Gauntlet 2446 | -9/Exiles | Met EX-BIN 2477 | -9/Exiles | Aligned with FarCom system 2479 | -9/Exiles | Given EX-Vault access code 2549 | -9/Exiles | Opened EX-Vault 2562 | -9/Exiles | Found Modified TNC 2575 | -9/Exiles | Found Army-in-a-Box 2617 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2758 | -9/Exiles | Stole two prototypes: Modified TNC, Army-in-a-Box 2758 | -9/Exiles | Entered Mines 2903 | -8/Mines | Discovered new exit (range 7) 3062 | -8/Mines | Build established: Scavenger-Skirmisher 3111 | -8/Mines | Entered Materials 3111 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3667 | -8/Materials | Repaired Lgt. Nuclear Core 3705 | -8/Materials | Repaired Lgt. Deuterium Engine 3749 | -8/Materials | Repaired Lgt. Nuclear Core 3794 | -8/Materials | Repaired Carbon-fiber Leg 3804 | -8/Materials | Core integrity fell below 50% 3846 | -8/Materials | Lost 3 parts (1p1n1u) 4043 | -8/Materials | Garrison activated, responded to threat 4140 | -8/Materials | Discovered new exit (range 10) 4209 | -8/Materials | Identified exit to Factory 4211 | -8/Materials | Entered Factory 4211 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4213 | -7/Factory | FarCom data flow suspended 4523 | -7/Factory | Build established: Scavenger-Tank 5066 | -7/Factory | Repaired Lgt. Nuclear Core 5164 | -7/Factory | Repaired Broken Carbon-fiber Leg 5556 | -7/Factory | Garrison activated, responded to threat 5637 | -7/Factory | Identified exit to Garrison 5641 | -7/Factory | Entered Garrison 5678 | -7/Garrison | Triggered checkpoint 5823 | -7/Garrison | Triggered checkpoint 5889 | -7/Garrison | Lost 4 parts (2p2u) 5897 | -7/Garrison | Destroyed 8 combat bots 6082 | -7/Garrison | Triggered checkpoint 6114 | -7/Garrison | Triggered checkpoint 6170 | -7/Garrison | Triggered checkpoint 6413 | -7/Garrison | Discovered new exit (range 10) 6530 | -7/Garrison | Build established: Tank 6664 | -7/Garrison | Triggered checkpoint 6763 | -7/Garrison | Discovered new exit (range 15) 6870 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6986 | -7/Garrison | Triggered checkpoint 7106 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7354 | -7/Garrison | Triggered checkpoint 7413 | -7/Garrison | Lost 3 allies 7634 | -7/Garrison | Discovered new exit (range 8) 7693 | -7/Garrison | Build established: Scavenger-Tank 7793 | -7/Garrison | Entered Factory 7793 | -7/Factory | Accompanied by 4 allies 8003 | -7/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 8212 | -7/Factory | Garrison activated, responded to threat 8461 | -7/Factory | Build established: Scavenger-Gunner 8839 | -7/Factory | Discovered new exit (range 15) 8908 | -7/Factory | Entered another Factory area 8908 | -6/Factory | Accompanied by 2 allies 8908 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9138 | -6/Factory | Build established: Hacker-Tank 9510 | -6/Factory | Crushed by falling debris 9537 | -6/Factory | System corruption reached 10% 9585 | -6/Factory | Destroyed 10 combat bots 9589 | -6/Factory | Lost 8 parts (1p3n3u1w) 9608 | -6/Factory | First assault squad dispatched 9732 | -6/Factory | Destroyed 7 combat bots 9934 | -6/Factory | Cargo convoy interrupted 9950 | -6/Factory | Core integrity fell below 50% 9974 | -6/Factory | Core integrity fell below 20% 10001 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 61 Matter crushed. Penetrated by Slug. Slug penetrates Wall. System corrupted: Energy discharge (-6). The unstable cave ceiling collapses. Acquired Imp. Light Armor Plating. R-10 Processor collects Broken Lgt. Angular Momentum Engine. Slug penetrates Wall. Hvy. Laser destroyed. Penetrated by Slug. Acquired Rnf. Deuterium Engine. Penetrated by Slug. The unstable cave ceiling collapses. Penetrated by Slug. Slammed into H-66 Slayer. VNLHTMU1DJJHG&RU6YL&DJYQLWBRBHRSW%GK [Achievement: First Step to Greatness] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?? ??????????????????? | | ?????????????????????????? ?? ??????????????????? | | ?????????????????????????? ?? ??????????????????? | | ?????????????????????????? ?? ??????????????????? | | ?????????????????????????? ? ??????????????????? | | ?????????????????????????? ? "??????????????????? | | ?????????????????????????? # """"""???#?????????? | | ??????????????????????????# # """"""" #?????????? | | ??????????????????????##### # """"""" #?????????? | | ??????????????????????# # # # ??????????? | | ??????????????????????# # # # #?????????? | | ??????????????????????#%% # # ????????????? | | ??????????????????????# # # ##???????????????? | | ??????????????????????#ph@#+= ##??????????????? | | ??????????????????#######h#%%= #??????????????? | | ?????????????# =#%[ #??????????????? | | ????????????????"""" " #%[ #??????????????? | | ?????????????????""" """ #=%= #??????????????? | | ?????????????????""" """ # * #??????????????? | | ??????????????????"" """" #% ##??????????????? | | ????????????????? ?????????? # " | | ??????????????????"" """" # "??????"" # " | | ???????????????????" """" # """" """" # | | ???????????????????? """" = # | | ???????????????????????"" = # | | ??????????????????????? % # | | ??????????????????????? ! % # | | ???????????????####+###### ? # | | ??????????????# ## # #####+######### | | ?????????#??### % | | ??????? ? % % % | | ???? ? % | | ?? """ """ % % | | ? """ """ | | ?? """ """ | | ??# """ """ | | #?# | | "## """ ################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 30 Energy Capacity 505 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Kinecelleration 30 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Component Analysis Suite | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Backstab First Step to Greatness Hey, That's Mine! It's Just You Just What I Needed Librarian Please Form A Line Serviceable Loadout Significant Disruption System Compromised Tourist Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed BurstSystemTendrils Manual? 0 Play Time 01:47:23 Cumulative 4.6 hours Start 2024.03.05 @ 10:30:02 End 2024.03.05 @ 13:04:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 51x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: fdf9ea1e-1928-4853-b207-586347e6e54d