Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 06:22:02 Player: Demo Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (26) 130 Value Destroyed (703) 703 Prototype IDs (224) 4480 Alien Tech Used (4) 800 Bonus (8077) 8077 TOTAL SCORE: 22090 Bonus ------- Pacifist 834 Follower Combat Kills 212 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 500 Friendly Fire -69 Cogmind --------- Core Integrity 0/1300 Matter 119/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Core Reset Matrix Potential Cannon Guided Remote Datajack Peak State ------------ > --- POWER ------------ Fusion Reactor Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Improved Signal Interpreter Improved Weapon Shielding AEGIS Remote Shield Deep Network Scanner Makeshift System Shield Advanced System Shield LC Capacitor > --- WEAPON ----------- Improved Arc Projector Hypervelocity EM Gauss Rifle Potential Cannon > --- INVENTORY -------- Hacking Suite Transdimensional Reconstructor Guided Remote Datajack [Rating: 168] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Improved Cesium-ion Thruster Treads Biometal Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Heart of Steel Processor Improved Signal Interpreter Hackware Hacking Suite Protection Experimental Core Shielding Artifact LC Capacitor Weapon Katana Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Potential Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Slots Evolved 14 | . . 2 . 2 2 2 . . . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 2 2 . . . . . . . . . . . 2 . . 2 . Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Parts Attached 84 | 2 . . 1 4 19 2 . . 6 1 . 1 16 1 1 2 . 8 . 9 6 5 Power 14 | . . . . . 1 . . . 2 . . . 6 . . 1 . 3 . . 1 . Engine 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Core 11 | . . . . . 1 . . . 2 . . . 6 . . 1 . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 25 | 2 . . 1 1 9 . . . 2 . . . 1 . . . . 1 . 4 1 3 Treads 3 | 2 . . . . . . . . . . . . . . . . . . . . 1 . Leg 6 | . . . . . 2 . . . . . . . . . . . . . . 4 . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . 1 . 7 . . . 2 . . . 1 . . . . 1 . . . 3 Utility 27 | . . . . 3 5 2 . . 1 1 . 1 3 1 1 1 . 2 . 2 3 1 Device 8 | . . . . . . 1 . . . 1 . 1 2 1 . . . . . 1 1 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . 2 3 . . . . . . . . . 1 . . . . . . . Hackware 9 | . . . . 1 2 1 . . 1 . . . . . . . . 2 . . 1 1 Protection 3 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 18 | . . . . . 4 . . . 1 . . . 6 . . . . 2 . 3 1 1 Energy Gun 3 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Ballistic Gun 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 6 | . . . . . . . . . 1 . . . 4 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . . . . . . . . 1 . . 1 6 1 . Parts Lost 31 | . . . 3 . 1 1 . . . 1 . . 2 . 1 . 1 . . 3 1 17 Power 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 Propulsion 14 | . . . 3 . . . . . . . . . . . 1 . . . . 2 1 7 Utility 9 | . . . . . . . . . . 1 . . . . . . . . . 1 . 7 Weapon 5 | . . . . . 1 1 . . . . . . 1 . . . . . . . . 2 Highest Loss Streak 13 | . . . 3 . 1 1 . . . 1 . . 2 . 1 . 1 . . 2 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 3 | . . . . 2 4 3 3 3 3 3 3 3 2 4 5 5 5 4 4 4 4 3 Power . | . . . . . . . . . . . . . . . 1 1 1 . 1 . . . Propulsion . | . . . . . . 2 2 2 1 1 1 1 . . . . . . . . . . Utility 2 | . . . . 1 1 . . . . 1 1 1 1 3 4 3 3 2 3 3 2 . Weapon . | . . . . . 2 1 1 1 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 6 | . . . . . 2 . . . . . . 1 . . 1 . . . . . 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . 2 . . . . . . 1 . . 1 . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 63 | . 28 22 12 16 68 84 80 80 94 97 93 93 89 72 59 49 49 60 68 59 72 45 Core 4 | . . . . . 2 6 6 6 9 13 13 13 10 5 5 5 2 2 5 5 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 4 2 Treads 1 | . 28 22 10 . . . . . . . . . . . . . . . . . 1 1 Leg 5 | . . . . . 9 . . . . . . . . . . . . . . 9 17 7 Flight 13 | . . . 2 . 16 33 33 33 33 33 33 33 24 23 20 17 17 18 21 7 . 3 Device 4 | . . . . . . 4 6 6 6 3 6 6 6 11 8 5 5 5 5 3 6 4 Processor 4 | . . . . 11 8 6 6 6 4 . . . . . . 5 5 5 5 5 4 3 Hackware 14 | . . . . 3 20 26 26 26 27 33 33 33 26 12 11 6 5 14 15 11 9 8 Protection 2 | . . . . . . . . . . . . . . . . . 5 5 5 5 6 1 Energy Gun 1 | . . . . . 2 6 . . . . . . . . . . . . . 2 6 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 3 3 1 Slashing Weapon 4 | . . . . . . . . . 5 6 6 6 17 17 11 5 5 7 10 1 . . Peak Build Rating 168 | 2 2 2 2 10 48 50 46 46 61 64 61 61 77 82 77 66 66 90 85 139 167 168 Average Rating 68 | 1 2 2 1 7 31 49 46 46 55 60 61 61 69 76 65 57 62 79 84 84 147 78 On Entrance 52 | . 2 2 2 . 10 45 46 46 46 61 64 61 61 69 77 57 66 60 85 83 139 136 Avg Prop Armor Cover (%) 14 | 39 41 41 40 26 19 2 3 3 2 1 . 2 . . . . . . . 3 5 9 Naked Turns 62 | . . . 42 18 . . . . . . . . . . . . . . . . . 2 Heaviest Build 90 | . . . . . 17 13 9 9 25 27 21 21 30 28 23 18 18 25 22 80 90 83 Greatest Support 85 | 3 3 3 4 3 24 24 24 24 30 30 30 30 31 31 31 18 18 24 22 85 85 65 Greatest Overweight (x) 3 | . . . . . . . . . . 1 . . . . . . . 1 . 3 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 3 5 4 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . . . 2 4 3 3 3 4 5 5 5 4 4 5 4 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 3 5 3 3 3 5 5 5 5 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 40% | Hacker-Sprinter 22% | Hacker-Mutant 19% | Hacker-Tank 12% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Mutant | -4/Lab Hacker-Tank | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Matter Collected 3146 | 156 . . . . 106 20 . . 333 44 . 15 105 835 308 338 216 161 . 238 252 19 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2026 | . . . . . 154 20 . . 55 31 . . 105 532 117 338 127 161 . 238 99 49 Parts 79 | . . . . . 12 2 . . 1 4 . . 7 10 1 8 6 9 . 10 7 2 Haulers Intercepted 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 1 3 . . . 1 . 4 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Combat Hostiles Destroyed 14 | . . . . . 1 . . . . 4 . . . . . . . 1 . 3 5 . Melee 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . AOE 9 | . . . . . . . . . . 4 . . . . . . . . . . 5 . Classes Destroyed 8 | . . . . . 3 1 . . . 1 . . 1 1 . . . 1 . . . . Worker 7 | . . . . . 3 . . . . . . . . . . . . 2 . . . 2 Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . Swarmer 9 | . . . . . . . . . . 4 . . . . . . . . . . 5 . Cutter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 4 | . . . . . 1 . . . . . . . . . . . . . . 3 . . Samaritan 12 | . . . . . . . . . . . . . . 6 3 . 3 . . . . . Best Kill Streak 5 | . . . . . 3 1 . . . 4 . . 1 . . . . 3 . 3 5 1 Combat Bots Only 5 | . . . . . 1 . . . . 4 . . . . . . . 1 . 3 5 . Max Kills in Single Turn 5 | . . . . . 2 1 . . . 4 . . 1 1 1 . 1 1 . 1 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . 4 . . . . . . . . . . 5 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-4/Lab) Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Hostile Shots Fired 814 | . 20 . 144 63 79 1 1 . 12 21 5 8 73 . 20 . 34 12 12 23 47 239 Missed 389 | . 8 . 76 28 35 . 1 . 6 15 3 7 37 . 11 . 20 8 10 3 16 105 Hits 425 | . 12 . 68 35 44 1 . . 6 6 2 1 36 . 9 . 14 4 2 20 31 134 Projectile 425 | . 12 . 68 35 44 1 . . 6 6 2 1 36 . 9 . 14 4 2 20 31 134 Critical Strikes 14 | . 1 . . 1 1 . . . 1 . . . . . . . 1 . . 1 2 6 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 7459 | . 152 . 548 478 717 18 . . 107 116 86 18 774 . 155 . 281 108 35 406 734 2726 Core 2742 | . 62 . 325 422 238 . . . . 10 43 . 279 . 18 . 73 18 . 31 56 1167 Absorbed by Shields 10 | . . . . . . . . . . . . . . . . . . . . . 10 . Redirected to Shielding 220 | . . . . . . . . . . . . . . . . . 46 12 . 19 44 99 Regen/Repaired (Parts) 39 | . . . . . . . . . . . . . 39 . . . . . . . . . Core Remaining (%) 67 | 100 75 . 18 23 66 . . . . . . 93 . . . . 63 . . 100 . . Volleys Fired 83 | . . . . . 15 6 . . . 3 . . . . . . . . . 30 15 14 Largest 2 | . . . . . 1 1 . . . 1 . . . . . . . . . 1 2 2 Hottest 200 | . . . . . 65 55 . . . 36 . . . . . . . . . 200 200 200 Shots Fired 94 | . . . . . 16 6 . . . 3 . . . . . . . . . 30 16 23 Gun 74 | . . . . . 11 6 . . . . . . . . . . . . . 23 12 22 Cannon 10 | . . . . . 1 . . . . . . . . . . . . . . 4 4 1 Launcher 7 | . . . . . 4 . . . . 3 . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 10 | . . . . . 1 . . . . . . . . . . . . . . 4 4 1 Explosive 7 | . . . . . 4 . . . . 3 . . . . . . . . . . . . Electromagnetic 74 | . . . . . 11 6 . . . . . . . . . . . . . 23 12 22 Robot Hit Streak 8 | . . . . . 6 4 . . . 1 . . . . . . . . . . 8 8 Robot Miss Streak 2 | . . . . . 1 2 . . . 2 . . . . . . . . . . 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 110 | . . . . . 8 4 . . 1 1 1 . 6 19 5 16 5 5 . 9 10 20 Core Hits 60 | . . . . 2 6 1 . . 1 5 . . 2 7 2 3 3 4 . 6 9 9 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . . . . . . . . . 1 . . . 3 . 1 Smash 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sever 4 | . . . . . . . . . . . . . . . . 1 . . . 3 . . Melee Attacks 147 | . . . . . . . . . 1 . 5 . 44 34 7 16 5 13 3 17 . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Slashing 145 | . . . . . . . . . 1 . 5 . 44 34 7 16 5 13 3 17 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . . . . . . . 1 . 3 12 5 . 5 5 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . 1 4 1 . . . . . . . Damage Inflicted 6626 | . . . 2 24 317 86 . . 57 259 100 . 330 1302 373 1112 348 384 . 348 991 593 Guns 430 | . . . . . 149 86 . . . . . . . . . . . . . . 30 165 Cannons 318 | . . . . . . . . . . . . . . . . . . . . . 318 . Explosions 1404 | . . . . . 158 . . . . 259 . . . . . . . . . . 643 344 Melee 4405 | . . . . . . . . . 57 . 100 . 330 1302 373 1112 348 384 . 325 . 74 Ramming 69 | . . . 2 24 10 . . . . . . . . . . . . . . 23 . 10 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 1305 | . . . . . . . . . . . . . . . . . . . . . 961 344 Explosive 417 | . . . . . 158 . . . . 259 . . . . . . . . . . . . Electromagnetic 430 | . . . . . 149 86 . . . . . . . . . . . . . . 30 165 Impact 74 | . . . . . . . . . . . . . . . . . . . . . . 74 Slashing 4331 | . . . . . . . . . 57 . 100 . 330 1302 373 1112 348 384 . 325 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 2 . 12 . 5 5 5 5 5 5 . . . . . . . 1 . 11 Average Corruption 4 | . . . 2 . 8 . 5 5 5 5 5 5 . . . . . . . 1 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 40 | . . . . . 19 . . . 2 2 1 2 . . . . . . . 8 . 6 Message Errors 9 | . . . . . 2 . . . . 1 . 1 . . . . . . . 3 . 2 Matter Fused 9 | . . . . . 4 . . . 1 . . 1 . . . . . . . 2 . 1 Heat Flow Errors 4 | . . . . . 2 . . . . . . . . . . . . . . 1 . 1 Energy Discharges 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . 2 . . . 1 . 1 . . . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 929 | . . . . . . . . . . . . . 8 441 120 111 81 31 . 1 96 40 Projectiles 53 | . . . . . . . . . . . . . . . . . . . . . 53 . Explosions 83 | . . . . . . . . . . . . . . . . . . . . . 43 40 Melee 793 | . . . . . . . . . . . . . 8 441 120 111 81 31 . 1 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 225 | . . . 1 12 19 . . . . 31 . . . . . . . . . . . 162 Shots 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . 2 Rammed 9 | . . . 1 4 3 . . . . . . . . . . . . . . . . 1 Targets Rammed 12 | . . . 1 4 3 . . . . . . . . . . . . . . 3 . 1 Kicked 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 2 . . . 222 60 . . 336 43 112 54 . . . . . . . 122 21 17 Average Temperature 59 | . 2 . . . 59 29 . . 181 23 51 31 . . . . . . . 25 8 17 Received Heat Transfer 1522 | . 102 . . 171 180 9 . . 342 6 . 9 120 . . . 66 18 . 102 129 268 Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Heat Transferred 1080 | . . . . . . . . . . . . . . . . . . . . . 740 340 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Maximum Alert Level 1 | . . . . . 1 . . . . . . . 1 . . . . . . . 1 1 Low Security (%) 86 | 100 100 100 100 100 82 100 100 100 . . . . 96 . . . . 100 100 . 88 55 Level 1 13 | . . . . . 17 . . . . . . . 3 . . . . . . . 11 44 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 340 | . . . 50 90 340 195 79 48 . . . . 234 . . . . 77 10 . 212 290 Initial 161 | . . . . 11 27 161 64 48 . . . . 69 . . . . 63 8 . . 90 Average 95 | . . . 15 45 112 166 74 48 . . . . 79 . . . . 53 5 . 88 193 Influence Increases 2579 | . . . 75 120 567 44 15 . 5 150 . 120 337 70 120 15 150 78 6 60 312 335 Destroy 0b10 Robot/C 360 | . . . . . 20 . . . . 80 . . . . . . . 20 . 60 180 . Destroy 0b10 Robot/NC 90 | . . . . . 20 5 . . 5 . . . 10 10 . 15 . 15 . . . 10 Destroy Leader 64 | . . . . . 10 . . . . 10 . . 2 . . . . 2 . . 40 . Allied During Kill 22 | . . . . . . . . . . . . . . . . . . . . . 22 . Successful Hack 73 | . . . . . 10 39 . . . . . . 10 . . . . 14 . . . . Select Force Hacks 50 | . . . . . 50 . . . . . . . . . . . . . . . . . Disable Machine 60 | . . . . . 45 . . . . . . . . . . . . . . . . 15 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . 200 Destroy Structure 190 | . . . . . 22 . . . . . . . 60 . . . . 12 6 . 70 20 Partial Spotted 60 | . . . . . 15 . 15 . . . . . . . . . . 15 . . . 15 Lose Combat Pursuer 1410 | . . . 75 120 375 . . . . 60 . 120 255 60 120 . 150 . . . . 75 Influence Decreases 2464 | . . . 45 90 297 189 131 21 53 40 110 10 221 204 99 128 50 160 20 64 150 382 Entered New Map 872 | . . . . 19 33 169 121 21 19 . 110 . 41 84 19 113 . 37 10 4 . 72 Time Decay 1239 | . . . 35 71 254 10 10 . 34 30 . 10 160 120 70 15 40 60 10 50 120 140 Lost Part 270 | . . . 10 . 10 10 . . . 10 . . 20 . 10 . 10 . . 10 10 170 Lost Ally 20 | . . . . . . . . . . . . . . . . . . . . . 20 . Purge Threat 63 | . . . . . . . . . . . . . . . . . . 63 . . . . Squads Dispatched 28 | . 1 . . 2 4 1 . . . . . . 9 . . . 1 . 1 . 2 7 Investigation 11 | . . . . 1 3 . . . . . . . 6 . . . . . . . . 1 Extermination 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Reinforcement 10 | . 1 . . 1 . 1 . . . . . . 2 . . . . . 1 . . 4 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Distress Signals 10 | . 1 . . 1 3 1 . . . . . . . . . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 6 . 14 24 36 3 5 . 1 6 4 10 36 3 11 . 25 10 5 4 13 39 Peak Tracking Total 20 | . 5 . 9 16 10 2 6 . 1 5 4 10 20 3 6 . 14 12 7 3 5 14 Tactical Retreats 38 | . . . 2 3 12 . . . . 2 . 1 5 3 3 . 3 . . . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Traps Triggered 10 | . . . . 1 2 1 . . . . . . 2 . . . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Disabled 8 | . . . . . 3 . . . . . . . . . . . . 1 . 3 . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 Garrison Access 4 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . 7 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Accessed 34 | . . . . . 6 1 . . 1 . 4 . 8 1 . 5 . 2 1 1 2 2 Terminals 9 | . . . . . 2 1 . . . . . . 4 . . . . 1 . . 1 . Fabricators 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . 1 . . . . . . . 1 1 Garrison Access 4 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 Total Hacks 114 | . . . . . 18 3 . . 1 . 30 . 25 1 . 14 . 7 1 1 6 7 Successful 74 | . . . . . 7 3 . . 1 . 30 . 8 1 . 14 . 4 . 1 2 3 Failed 40 | . . . . . 11 . . . . . . . 17 . . . . 3 1 . 4 4 Catastrophic 10 | . . . . . 3 . . . . . . . 5 . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . . . . . 13 3 . . . . . . 13 . . . . 2 1 . 3 2 Terminals 33 | . . . . . 10 3 . . . . . . 13 . . . . 4 . . 3 . Fabricators 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 3 . . . . . . . 6 . . . . . . . 3 3 Garrison Access 11 | . . . . . 2 . . . . . . . 2 . . . . 3 . . . 4 Terminal Hacks 54 | . . . . . 2 2 . . 1 . 30 . 1 1 . 14 . 2 . 1 . . Record 17 | . . . . . . . . . . . 11 . . . . 6 . . . . . . Part Schematic 16 | . . . . . . . . . . . 12 . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 1 . . . . . . . 3 . . . . . . . 2 2 Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Study 7 | . . . . . 1 . . . . . . . 2 . . . . . . . 2 2 Garrison Access Hacks 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . Seal Access 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 9 | . . . . . 3 1 . . . . . . 3 . . . . 1 . . . 1 Terminals 6 | . . . . . 2 1 . . . . . . 2 . . . . 1 . . . . Botnet 6 | . . . . . 2 1 . . . . . . 2 . . . . 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Overload 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . . . 5 1 . . . . . . 5 . . . . . 1 . 1 2 Full Trace Events 5 | . . . . . 2 . . . . . . . 3 . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 12 . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 1 . . . . . . . 2 . . . . . . . 2 2 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Manual 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total Allies 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Largest Group 2 | . . . . . . . . . . . . . . . . . . . . 1 2 . Highest-Rated Group 119 | . . . . . . . . . . . . . . . . . . . . 99 119 . Highest-Rated Ally 99 | . . . . . . . . . . . . . . . . . . . . 99 99 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . . . . . . . . . . . . 15 . Total Damage 1133 | . . . . . . . . . . . . . . . . . . . . . 1133 . Kills 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Active Infowar (turns) 446 | . . . . . 345 . . . . . . . 78 23 . . . . . . . . Optics 345 | . . . . . 345 . . . . . . . . . . . . . . . . . Terrain 101 | . . . . . . . . . . . . . 78 23 . . . . . . . . Robot Analysis Total 154 | . . . . . . . . . . . 154 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 1 . . 2 . 1 . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Turns Passed 3826 | 15 34 4 116 160 544 33 26 9 106 70 64 72 325 257 141 99 132 127 38 821 334 299 Spaces Moved 6486 | 24 68 8 239 292 872 67 100 33 344 239 100 244 728 582 430 169 397 275 115 604 207 349 Core 1105 | 24 68 8 176 292 413 . . . . . . . . . . . . . . . . 124 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 538 | . . . . . . . . . . . . . . . . . . . . 252 207 79 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 4843 | . . . 63 . 459 67 100 33 344 239 100 244 728 582 430 169 397 275 115 352 . 146 Fastest Speed 21 | 50 50 50 40 50 26 26 26 26 23 23 23 23 23 27 27 29 29 21 24 24 105 40 Average Speed 42 | 50 50 50 47 50 37 26 26 26 24 25 23 25 26 27 28 29 29 25 24 99 124 65 Slowest Speed 227 | 50 50 50 50 50 50 26 26 26 26 94 23 26 27 27 29 29 29 82 24 227 175 175 Overloaded Moves 14 | . . . . . . . . . . . . . . . . . . 13 . 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . 1 . 10 . . . 2 . 3 2 1 1 1 . 1 1 . . . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 Exploration Rate (%) 40 | 3 23 3 70 37 27 4 80 1 42 45 77 49 30 59 70 60 64 11 9 99 4 64 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 40 | . . . . . . . . . . . 36 . . 1 . 3 . . . . . . Known Exits Taken 11 | . . . . . 1 . . 1 . . . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . 1 1 1 . . 1 . . . . . . . . Scrap Searched 21 | . . . . . . . . . 8 3 . 1 . 3 4 . 2 . . . . . Spaces Dug 84 | . . . . . 25 . . . . . . . 30 8 2 . . 6 3 9 . 1 Terrain Destroyed 171 | . . . . . 30 . . . . 28 . . 30 8 2 . . 6 3 9 46 9 Melee 50 | . . . . . . . . . . . . . 30 8 2 . . 6 3 . . 1 Projectile 4 | . . . . . . . . . . . . . . . . . . . . 2 1 1 AOE 117 | . . . . . 30 . . . . 28 . . . . . . . . . 7 45 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total 7220 | 25 67 7 239 303 1063 76 99 32 361 242 128 252 804 643 440 195 404 309 119 761 264 387 Wait 332 | . . . . . 140 1 . . 3 . 26 7 4 32 1 . 4 7 . 83 22 2 Move 6412 | 23 67 7 236 291 853 67 99 32 339 238 95 240 725 579 427 168 394 272 114 603 206 337 Hop 24 | . . . 1 . 8 . . . 2 . 1 1 1 1 1 . 1 1 . . . 6 Pick Up 32 | . . . . 3 9 . . . 3 . . 1 3 2 . 3 . 2 . 3 . 3 Fast Attach 75 | 2 . . 1 4 15 . . . 3 1 . 1 17 . 1 3 . 5 . 12 3 7 Attach 25 | . . . . . 5 2 . . 1 . . . . 1 . . . 3 1 1 5 6 Detach 13 | . . . . . 1 . . . . . . . 1 1 1 . . 1 . 1 4 3 Swap 13 | . . . . . 1 . . . 4 . . . 1 . . . . 2 1 1 3 . Drop 68 | . . . . 1 13 . . . 5 . 1 2 17 3 3 5 . 2 . 7 3 6 Fire 83 | . . . . . 15 6 . . . 3 . . . . . . . . . 30 15 14 Melee 126 | . . . . . . . . . 1 . 5 . 35 24 6 16 5 12 3 17 . 2 Ram 9 | . . . 1 4 3 . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 8 exits: Fac x4 / Low x2 / Ext x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 16 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 16) 50 | -10/Materials | Entered another Materials area 50 | -9/Materials | Evolved 2 slots: Propulsion x2 50 | -9/Materials | Discovered new exit (range 8) 54 | -9/Materials | Entered Mines 143 | -9/Mines | Core integrity fell below 50% 161 | -9/Mines | Lost 3 parts (3n) 166 | -9/Mines | Discovered new exit (range 9) 169 | -9/Mines | Core integrity fell below 20% 170 | -9/Mines | Entered Materials 170 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 242 | -8/Materials | Core integrity fell below 50% 300 | -8/Materials | Build established: Mutant 323 | -8/Materials | Discovered new exit (range 12) 330 | -8/Materials | Entered Factory 330 | -7/Factory | Evolved 2 slots: Utility x2 586 | -7/Factory | System corruption reached 10% 649 | -7/Factory | Build established: Hacker-Mutant 767 | -7/Factory | Identified exit to Lower Caves 767 | -7/Factory | Identified exit to Factory 874 | -7/Factory | Entered another Factory area 874 | -6/Factory | Evolved 2 slots: Utility x2 900 | -6/Factory | Identified exit to Lower Caves 900 | -6/Factory | Identified exit to Extension 900 | -6/Factory | Identified exit to Factory 907 | -6/Factory | Sucked down chute 907 | -6/Factory | Entered Waste 909 | -6/Waste | Spotted C-40 Crusher 910 | -6/Waste | Spotted C-40 Crusher 916 | -6/Waste | Spotted C-40 Crusher 922 | -6/Waste | EMP discharged 926 | -6/Waste | Spotted C-40 Crusher 927 | -6/Waste | Spotted C-40 Crusher 929 | -6/Waste | Discovered new exit (range 16) 929 | -6/Waste | Spotted C-40 Crusher 933 | -6/Waste | Identified exit to Factory 933 | -6/Waste | Entered Factory 937 | -6/Factory | Discovered exit to Lower Caves (range 3) 942 | -6/Factory | Entered Lower Caves 954 | -6/Lower Caves | Spotted B-75 Beast 960 | -6/Lower Caves | Found Prototype Device 980 | -6/Lower Caves | Build established: Hacker-Sprinter 1040 | -6/Lower Caves | Discovered new exit (range 11) 1045 | -6/Lower Caves | Learned Factory stockpile data 1048 | -6/Lower Caves | Entered another Lower Caves area 1049 | -6/Lower Caves | Discovered exit to Factory (range 5) 1109 | -6/Lower Caves | Discovered new exit (range 12) 1118 | -6/Lower Caves | Entered Data Miner 1119 | -6/Data Miner | Discovered new exit (range 6) 1123 | -6/Data Miner | Met Data Miner 1129 | -6/Data Miner | Learned location of Section 7 (-2) 1129 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1134 | -6/Data Miner | Received God Mode back door access code from Data Miner 1153 | -6/Data Miner | Interfaced with the Data Conduit 1182 | -6/Data Miner | Entered Proximity Caves 1225 | -5/Proximity Caves | Learned Factory emergency access door positions 1228 | -5/Proximity Caves | Learned 4 Factory zone layouts 1253 | -5/Proximity Caves | Discovered exit to Factory (range 6) 1254 | -5/Proximity Caves | Entered Factory 1254 | -5/Factory | Evolved 2 slots: Weapon x2 1258 | -5/Factory | Loaded intel: 254 machine locations 1292 | -5/Factory | Identified Heart of Steel 1326 | -5/Factory | Discovered new exit (range 14) 1517 | -5/Factory | Discovered new exit (range 5) 1524 | -5/Factory | Identified exit to Upper Caves 1579 | -5/Factory | Entered Upper Caves 1826 | -5/Upper Caves | Discovered new exit (range 12) 1830 | -5/Upper Caves | Spotted B-75 Beast 1836 | -5/Upper Caves | Entered another Upper Caves area 1841 | -5/Upper Caves | Discovered new exit (range 15) 1945 | -5/Upper Caves | Spotted B-75 Beast 1974 | -5/Upper Caves | Discovered new exit (range 10) 1975 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1976 | -5/Upper Caves | Identified exit to Zhirov 1977 | -5/Upper Caves | Entered Zhirov 1977 | -5/Zhirov | Discovered new exit (range 3) 1983 | -5/Zhirov | Met Zhirov 1991 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1999 | -5/Zhirov | Found Alien Artifact 1999 | -5/Zhirov | Identified Integrated Dissipator 1999 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2064 | -5/Zhirov | Found Alien Artifact 2076 | -5/Zhirov | Identified exit to Proximity Caves 2076 | -5/Zhirov | Entered Proximity Caves 2077 | -4/Proximity Caves | Learned 4 Research zone layouts 2111 | -4/Proximity Caves | Learned Research stockpile data 2134 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2178 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 2206 | -4/Proximity Caves | Discovered new exit (range 9) 2208 | -4/Proximity Caves | Identified exit to Factory 2208 | -4/Proximity Caves | Entered Factory 2208 | -4/Factory | Evolved 2 slots: Utility x2 2209 | -4/Factory | Loaded intel: 274 machine locations 2297 | -4/Factory | Identified exit to Upper Caves 2297 | -4/Factory | Identified exit to Armory 2335 | -4/Factory | Entered Armory 2336 | -4/Armory | Loaded intel: 82 machine locations 2362 | -4/Armory | Identified Transdimensional Reconstructor 2362 | -4/Armory | Warped through subspace to slip node 2362 | -4/Armory | Discovered new exit (range 1) 2362 | -4/Armory | Identified exit to Lab 2373 | -4/Armory | Entered Lab 2373 | -4/Lab | Discovered new exit (range 9) 2375 | -4/Lab | Identified exit to Research 2376 | -4/Lab | Hidden lab's door opened automatically 2376 | -4/Lab | Sensor layout match revealed 2377 | -4/Lab | Gained access to the hidden lab's interior 2382 | -4/Lab | Decrypted terminal 2410 | -4/Lab | Found Prototype Special Weapon 2410 | -4/Lab | Identified Gui. Remote Datajack 2423 | -4/Lab | Detected by scanners 2430 | -4/Lab | Hacked A5 with code downloaded from Data Conduit 2432 | -4/Lab | Confronted by A5 2433 | -4/Lab | Destroyed A5 2508 | -4/Lab | Disabled Active System Cloaker 2516 | -4/Lab | MAIN.C forces arrive to investigate 2572 | -4/Lab | Heart of Steel transformed into Warbot 2582 | -4/Lab | Found Alien Artifact 2582 | -4/Lab | Identified Core Regenerator 2582 | -4/Lab | Used Core Regenerator, restored core integrity (+107) 2588 | -4/Lab | Found Integrated Dissipator 2588 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 2599 | -4/Lab | Found Prototype Energy Cannon 2599 | -4/Lab | Identified Potential Cannon 2857 | -4/Lab | Found Prototype Energy Gun 2857 | -4/Lab | Identified Hyp. EM Gauss Rifle 2861 | -4/Lab | Found Prototype Device 2861 | -4/Lab | Identified AEGIS Remote Shield 2864 | -4/Lab | Found Prototype Hackware 3015 | -4/Lab | Found Transdimensional Reconstructor 3122 | -4/Lab | Decrypted terminal 3124 | -4/Lab | Found Alien Artifact 3124 | -4/Lab | Identified LC Capacitor 3164 | -4/Lab | Build established: Hacker-Tank 3194 | -4/Lab | Entered Research 3194 | -3/Research | Accompanied by 1 ally (Warbot) 3194 | -3/Research | Evolved 2 slots: Utility x2 3195 | -3/Research | Identified exit to Quarantine 3197 | -3/Research | Loaded intel: 136 machine locations 3247 | -3/Research | Garrison activated, responded to threat 3487 | -3/Research | Garrison activated, responded to threat 3490 | -3/Research | Identified Deep Network Scanner 3528 | -3/Research | Entered Quarantine 3529 | -3/Quarantine | Loaded intel: 58 machine locations 3651 | -3/Quarantine | Warped through subspace 3722 | -3/Quarantine | Spotted Alpha 7 3723 | -3/Quarantine | Core integrity fell below 50% 3726 | -3/Quarantine | Discovered new exit (range 11) 3732 | -3/Quarantine | Found Transdimensional Reconstructor 3741 | -3/Quarantine | Warped through subspace 3743 | -3/Quarantine | Lost 13 parts (1p5n6u1w) 3778 | -3/Quarantine | Found Alien Artifact 3792 | -3/Quarantine | System corruption reached 10% 3805 | -3/Quarantine | Intercept squad dispatched 3813 | -3/Quarantine | Spotted Tracker 3814 | -3/Quarantine | Core integrity fell below 20% 3814 | -3/Quarantine | Spotted Tracker 3816 | -3/Quarantine | Lost 3 parts (2n1u) 3827 | -3/Quarantine | Destroyed by Tracker with Linked Autogun Last Messages --------------- 03791_ The floor emits a surge of raw power. 03791_ System corrupted (+1). 03792_ U-05 Engineer lays Concrete. 03794_ IBXVH/UCPANMGSPK8P,M:8V 03794_ U-05 Engineer builds a Wall. 03794_ U-05 Engineer lays Concrete. 03799_ P-80 Master resets K-01 Serf, system corruption cleaned. 03805_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 03813_ K-01 Serf cleans the Suspension Chamber. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 03821_ System corrupted: Matter fused (-9). 03823_ TF Node disabled. 03823_ Adv. Sensor Array tumbles out of TF Node. 03823_ Adv. Signal Interpreter tumbles out of TF Node. 03825_ Power Maul destroyed. 03826_ Slammed into Tracker. Map ----- +----------------------------------------------------+ | [[[ #??????????????????????????????????????? | | ![[[ #??????????????????????????????????????? | | %[[[ #??????????????????????????????????????? | | # =*! #??????????????????????????????????????? | | #!!%! #??????????????????????????????????????? | | # !*= ###??????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # ##+#######??????????????????????????????????? | | # #? ???????????????????????????????????? | | # #? ????????????????????????????????????? | | # ^# """""????????????????????????????????????? | | # # "!""" ???????????????????????????????????? | | + + """ " ???????????????????????????????????? | | # # " #?????????????????????????????????? | | # # "" #???????"""???????????????????????? | | #? #??????""""???????????????????????? | | #?#########??????""""???????????????????????? | | #???######???????"""????????????????????????? | | #??? T #??????????????????###?????????????? | | # #?""" #????????#+#??????? #?????????????? | | # #?""" #????????# #?????? #?????????????? | | # ##""" #????????# #????## #??????????????? | | # ##""" ##########p######! #??????????????? | | # ##""" # p s@s #??????????????? | | # ## = # ############! #??????????????? | | # ## # ################??????????????? | | + ## # # #????????????????? | | # #? # # ?????????????????? | | # #??? # # #????????????????? | | # ######+### # """""" #????????????????? | | # # " #????????????????? | | # # """ " #????????????????? | | # " "/" " ?????????????????? | | # # """ " ??????????????????? | | ############### # " ???????????????????? | | ??????????????# # """""" ???????????????????? | | ??????????????# # ??????????????????? | | ??????????????###### ???????????????????? | | ???????????????????############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 51 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 410 Power Amplification 30 Core Shielding 40 Weapon Shielding 66 Evasion (%) 65 Recoil Reduction 1 Offensive Hacking 35 Defensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Recalibrator | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lightning Gun | -7/Factory | Hacked Hyp. Gauss Rifle | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Myomer Leg | -3/Research | Hacked Flexi-carbon Leg | -3/Research | Hacked Particle Reactor | -3/Quarantine | Hacked Imp. Arc Projector | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator LC Capacitor Achievements -------------- None Challenges ------------ None Game ------ Seed TowerCompanionPit Manual? 0 Play Time 00:54:02 Cumulative 371.1 hours Start 2025.11.05 @ 05:30:07 End 2025.11.05 @ 06:22:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 333 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e622828e-c742-4e63-8acf-2b04a83596ff