Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.30 @ 22:02:47 Player: Feckless Result: Destroyed by 63-CCH(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (891) 891 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (558) 558 TOTAL SCORE: 3534 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 95/100 System Corruption 0% Temperature Hot (289) Movement Rolling (95) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Medium Storage Unit Tactical Coordination Suite > --- WEAPON (2) ------- Heavy Beamcaster > --- INVENTORY (10) --- Cooled Ion Engine Cooled Ion Engine Experimental Sensor Array Tactical Coordination Suite Mobile Refinery Mk. CCLXVII Spread Laser Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Heavy Beamcaster Phasing Sabre > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Wheel Experimental Sensor Array Tactical Coordination Suite EM Shotgun EM Shotgun Spread Laser Heavy Assault Rifle Grenade Launcher [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 73 | 7 7 9 30 6 9 5 Power 8 | 1 . 2 4 . 1 . Engine 8 | 1 . 2 4 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 2 2 9 3 . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 18 | 2 2 2 8 3 . 1 Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 19 | 1 2 2 9 1 4 . Device 13 | . 1 2 7 . 3 . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . . 2 1 1 . Artifact . | . . . . . . . Weapon 27 | 3 3 3 8 2 4 4 Energy Gun 9 | 2 1 1 3 . 1 1 Energy Cannon 5 | . 2 1 2 . . . Ballistic Gun 5 | 1 . . 3 . . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . . 1 . 2 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 5 . 2 . Parts Lost 15 | . . 4 2 1 . 8 Power 2 | . . 1 . . . 1 Propulsion 4 | . . 1 . . . 3 Utility 2 | . . . . 1 . 1 Weapon 7 | . . 2 2 . . 3 Highest Loss Streak 7 | . . 3 1 1 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 96 92 99 88 99 99 Engine 11 | . 14 10 11 11 11 11 Wheel 30 | . 28 24 32 29 33 32 Device 9 | . 10 13 12 3 5 11 Storage 12 | . 14 14 11 11 11 11 Protection 8 | . . . 8 11 16 11 Energy Gun 7 | . 9 3 11 11 3 2 Energy Cannon 6 | . 15 20 4 . . . Ballistic Gun 1 | . 3 . 5 . . 8 Launcher 4 | . . 3 . 10 9 1 Piercing Weapon 2 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 39 | 14 22 23 30 34 39 39 Greatest Support 42 | 20 32 32 42 36 30 30 Greatest Overweight (x) 9 | . . 1 9 1 1 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 3 10 10 10 10 10 10 Average Carried 9 | 1 8 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 3 10 8 10 8 10 7 Class Distribution -------------------- 78% | Mutant 14% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 1258 | 264 97 190 442 122 115 28 Remotely . | . . . . . . . Salvage Created 1534 | 92 231 293 669 221 . 28 Parts 85 | 1 16 14 37 17 . . Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 34 | . 6 4 16 5 . 3 Guns 22 | . 3 . 11 5 . 3 Cannons 12 | . 3 4 5 . . . Classes Destroyed 9 | 1 4 1 2 . . 1 Worker 4 | . . . 2 2 . . Tunneler 4 | . . 2 . 2 . . Hauler 3 | . 1 . 2 . . . Recycler 4 | 1 . 1 2 . . . Watcher 3 | . 1 . 2 . . . Swarmer 14 | . 3 . 8 3 . . Grunt 16 | . 3 4 7 2 . . Sentry 1 | . . . 1 . . . Assembled 3 | . . . . . . 3 Best Kill Streak 4 | 1 2 2 4 3 . 3 Combat Bots Only 4 | . 2 2 4 3 . 3 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 2449 | . 202 373 545 272 . 1057 Core 539 | . 58 61 73 47 . 300 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 28 | . . . 28 . . . Core Remaining (%) 76 | 100 . 52 . . . . Volleys Fired 159 | 2 24 23 72 26 . 12 Largest 2 | 2 2 2 2 2 . 2 Hottest 120 | 60 120 120 120 110 . 104 Shots Fired 277 | 4 48 37 138 34 . 16 Gun 174 | 4 30 . 98 29 . 13 Cannon 91 | . 18 32 40 . . 1 Launcher 12 | . . 5 . 5 . 2 Special . | . . . . . . . Kinetic 66 | 2 5 . 54 . . 5 Thermal 161 | 2 43 32 68 7 . 9 Explosive 12 | . . 5 . 5 . 2 Electromagnetic 38 | . . . 16 22 . . Robot Hit Streak 11 | 4 8 8 11 8 . 7 Robot Miss Streak 4 | . 2 2 4 3 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 162 | 4 28 21 74 25 . 10 Core Hits 95 | 2 12 8 47 19 . 7 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 4 | . 1 . 2 . . 1 Burn 2 | . 1 . . . . 1 Meltdown 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1 | . . . . . 1 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2662 | 46 408 430 1152 401 . 225 Guns 1620 | 46 250 . 840 308 . 176 Cannons 838 | . 158 368 312 . . . Explosions 201 | . . 59 . 93 . 49 Melee . | . . . . . . . Ramming 3 | . . 3 . . . . Kinetic 465 | 25 22 . 405 . . 13 Thermal 1625 | 21 386 368 623 64 . 163 Explosive 201 | . . 59 . 93 . 49 Electromagnetic 368 | . . . 124 244 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 4 2 2 2 . Average Corruption 3 | . 3 4 1 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . 7 30 4 5 1 . Message Errors 11 | . 1 8 2 . . . Matter Fused 9 | . 1 5 . 3 . . Heat Flow Errors 8 | . 2 5 1 . . . Energy Discharges 5 | . 1 3 . 1 . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 8 | . 2 4 1 . 1 . Data Loss (major) 2 | . . 2 . . . . Misfires 3 | . . 3 . . . . Overload Shots . | . . . . . . . Overflow Damage 22 | . . 13 . 9 . . Projectiles 13 | . . 13 . . . . Explosions 9 | . . . . 9 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 73 | . . 19 . 54 . . Shots 2 | . . 1 . 1 . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 281 | . 240 227 67 58 . 281 Average Temperature 46 | . 52 43 9 17 . 110 Received Heat Transfer 642 | . 66 150 153 21 . 252 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 . 3 . . . Heat Transferred 3261 | 50 1026 777 1051 80 . 277 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 239 | 5 192 189 239 166 . . Initial 40 | . 3 22 . 40 . . Average 64 | 2 71 18 85 97 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 97 | 100 100 100 89 100 . . Level 1 2 | . . . 10 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 13 5 27 5 . 6 Peak Tracking Total 6 | . 6 2 5 3 . 3 Tactical Retreats 6 | . 3 1 2 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered 5 | . 2 1 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 16 | . 9 2 5 . . . Terminals 12 | . 8 1 3 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 24 4 16 . . . Successful 21 | . 12 1 8 . . . Failed 23 | . 12 3 8 . . . Catastrophic 7 | . 4 . 3 . . . Database Lockouts . | . . . . . . . Manual 44 | . 26 . 10 . 8 . Terminals 36 | . 23 3 10 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 1 2 . . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 8 . 2 . . . Terminals 10 | . 8 . 2 . . . Botnet 9 | . 7 . 2 . . . Disrupt 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 9 1 4 . . . Full Trace Events 4 | . 1 1 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 3 . 7 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 159 | . . . . . 159 159 Highest-Rated Ally 42 | . . . . . 42 42 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 5467 | 56 783 1036 1044 670 1724 154 Spaces Moved 3969 | 45 588 768 634 504 1309 121 Core 7 | 6 . . 1 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3962 | 39 588 768 633 504 1309 121 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 80 86 80 95 Average Speed 94 | 76 99 100 85 89 94 95 Slowest Speed 500 | 80 100 115 500 95 95 125 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 3 79 99 35 93 89 22 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 5 | . . 1 . 2 2 . Spaces Dug 25 | . . . . 25 . . Terrain Destroyed 98 | . . 47 . 47 . 4 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 98 | . . 47 . 47 . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 5412 | 62 737 998 998 687 1788 142 Wait 1116 | . 99 189 226 146 452 4 Move 3963 | 44 587 767 633 503 1308 121 Hop . | . . . . . . . Pick Up 52 | 9 14 4 15 2 8 . Fast Attach 13 | . . 2 7 1 3 . Attach 24 | 6 1 4 7 2 1 3 Detach 2 | . . . 1 . 1 . Swap 36 | 1 6 3 16 3 5 2 Drop 45 | . 6 5 21 4 9 . Fire 159 | 2 24 23 72 26 . 12 Melee 1 | . . . . . 1 . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 15) 796 | -10/Materials | Discovered new exit (range 6) 840 | -10/Materials | Entered Mines 854 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 857 | -10/Mines | Found Prototype Device 1399 | -10/Mines | Discovered new exit (range 15) 1416 | -10/Mines | Discovered new exit (range 9) 1464 | -10/Mines | Lost 3 parts (1p1n1w) 1718 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1876 | -10/Mines | Entered Materials 1876 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1877 | -9/Materials | Identified exit to Storage 1883 | -9/Materials | Identified Exp. Sensor Array 2046 | -9/Materials | Identified exit to Mines 2477 | -9/Materials | Build established: Scavenger-Mutant 2546 | -9/Materials | Repaired Hvy. Assault Rifle 2920 | -9/Materials | Entered Mines 2954 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2986 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2987 | -9/Mines | Met a Derelict bent on vengeance 3162 | -9/Mines | Build established: Mutant 3520 | -9/Mines | Discovered new exit (range 14) 3590 | -9/Mines | Entered Zion 3619 | -7/Zion | Found CR-A16's Pointy Stick 3665 | -7/Zion | System corruption cleaned by Quarantine Array 3715 | -7/Zion | Learned Factory security intel 4246 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4393 | -7/Zion | Found Prototype Device 4393 | -7/Zion | Identified Bomb Factory No. 2 4490 | -7/Zion | Found Prototype Device 4490 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4848 | -7/Zion | Imprinted 4850 | -7/Zion | Declared Zion's savior 5252 | -7/Zion | Build established: Derelict-Mutant 5286 | -7/Zion | Opened final containment barrier to the Deep Caves 5300 | -7/Zion | Discovered new exit (range 3) 5300 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5314 | -7/Zion | Entered Deep Caves 5314 | -7/Deep Caves | Accompanied by 4 allies 5438 | -7/Deep Caves | Attacked by Z-Imprinter 5455 | -7/Deep Caves | Z-Facility disabled 5460 | -7/Deep Caves | Core integrity fell below 50% 5465 | -7/Deep Caves | Core integrity fell below 20% 5468 | -7/Deep Caves | Destroyed by 63-CCH(z) with Zionite Laser-S Last Messages --------------- 05336_ Grenade Launcher destroyed. 05338_ as-55027 destroyed. 05340_ as-62890 destroyed. 05342_ Acquired 6 matter. 05344_ Acquired 12 matter. 05359_ Acquired 10 matter. 05431_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05441_ 6X-1OA(o) is busy at the terminal. 05442_ CC-0QN(o) is busy at the terminal. 05446_ Wheel destroyed. 05455_ Battle Cannon destroyed. 05455_ Z-Facility disabled. 05459_ Wheel destroyed. 05463_ Hvy. Assault Rifle destroyed. 05465_ Wheel destroyed. 05467_ Imp. Deuterium Engine destroyed. 05468_ Hrd. Light Armor Plating destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ????????????????????? ##???????????????????? | | ????????????????????? #????###????????????? | | ???????????????????? ###### ##?????######? | | ??????????????????? ## # #???### ## | | ???????????????????? ##### # | | ???????????????????? # | | ???????????????????? # | | ???????????????????? #? | | ????????????????? #? | | ????????????????? 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" " #? | | ???????????????????""o o # | | ???????????????????" # | | ??????????????????"""o # | | ??????????????????""" ## | | ???????????????????"""" #? | | ???????????????????""""""o # | | ???????????????????? # | | ??????????????????????"" ## | | ???????????????????????"" ##? | | ????????????????????????"" #?? | | ?????????????????????????" ?? | | ?????????????????????????? ??? | | ??????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Trap Extractor Capacity 6 Item Schematics ----------------- Recalibrator | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Adventurer Robot Respite Signs Are For Wimps The One root@ Challenges ------------ None Game ------ Seed CloakChainExpander Manual? 0 Play Time 01:45:44 Cumulative 24.4 hours Start 2022.06.30 @ 19:55:35 End 2022.06.30 @ 22:02:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d338cf0-65ec-4316-9583-8bee8ad8cbe0