Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 23:42:56 Player: Crackrock_Steady Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (4033) 4033 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1874) 1874 TOTAL SCORE: 9352 Bonus ------- High Alert Combat Kills 1194 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 124/125 System Corruption 2% Temperature Cool (9) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (7) ------ Advanced Visual Processing Unit Core Analyzer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Layered Light Armor Plating Improved Shield Generator Relay Coupler [Demolisher] (19) Relay Coupler [Behemoth] (8) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Light Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Great Maul > --- INVENTORY -------- Light Nuclear Core Light Treads Core Analyzer Recoil Stabilizer Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Improved Shield Generator Hacking Suite Relay Coupler [Demolisher] Relay Coupler [Behemoth] Gauss Cannon Gauss Cannon Rocket Launcher Rocket Launcher [Rating: 40] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Reactive Plating Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Reactive Plating Weapon Great Maul Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Slots Evolved 6 | . . . 2 2 . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . . . 1 2 . . 2 Weapon . | . . . . . . . . Parts Attached 103 | 6 . 5 9 25 27 9 22 Power 8 | 1 . . 1 1 1 . 4 Engine 6 | 1 . . 1 1 1 . 2 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 25 | 2 . . 2 8 6 4 3 Treads 23 | 2 . . 2 8 6 4 1 Leg . | . . . . . . . . Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 1 . 2 3 7 7 2 9 Device . | . . . . . . . . Storage 5 | 1 . 2 1 1 . . . Processor 7 | . . . 2 1 . 1 3 Hackware . | . . . . . . . . Protection 19 | . . . . 5 7 1 6 Artifact . | . . . . . . . . Weapon 39 | 2 . 3 3 9 13 3 6 Energy Gun 2 | . . . . . 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 . 1 . 2 4 . . Ballistic Cannon 8 | . . 1 2 3 . . 2 Launcher 15 | . . 1 1 2 6 3 2 Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . 2 2 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 46 | . . . 3 2 13 7 21 Power 4 | . . . 1 1 . . 2 Propulsion 12 | . . . . . 4 3 5 Utility 18 | . . . 1 . 6 2 9 Weapon 12 | . . . 1 1 3 2 5 Highest Loss Streak 12 | . . . 3 1 5 3 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 85 100 85 98 96 95 88 Engine 8 | . 14 14 4 7 9 9 5 Treads 25 | . 28 28 28 27 24 25 19 Storage 11 | . 14 28 22 9 9 9 6 Processor 8 | . . . 8 9 9 9 16 Protection 20 | . . . . 25 26 24 23 Ballistic Gun 4 | . 28 26 . 4 1 . . Ballistic Cannon 3 | . . 1 21 12 . . 1 Launcher 4 | . . . . . 7 10 4 Impact Weapon 4 | . . . . . 7 7 6 Naked Turns . | . . . . . . . . Heaviest Build 101 | 12 12 17 37 48 98 98 101 Greatest Support 76 | 40 40 40 60 76 76 68 63 Greatest Overweight (x) 21 | 3 . . . . 3 2 21 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 8 13 15 15 15 13 Most Carried 15 | 3 8 8 12 15 15 15 15 Average Carried 12 | 1 4 7 8 14 14 14 11 Final Capacity 15 | 8 8 8 15 15 15 15 5 Final Carried 15 | 2 8 8 12 15 15 13 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Matter Collected 2614 | 233 . 422 269 670 738 122 160 Remotely . | . . . . . . . . Salvage Created 3412 | . . 44 266 771 1096 1026 209 Parts 162 | . . 6 18 50 46 37 5 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 2 | . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Combat Hostiles Destroyed 96 | . . 3 7 22 31 19 14 Melee 15 | . . . . 1 5 4 5 Guns 8 | . . 3 . 1 4 . . Cannons 23 | . . . 6 11 . . 6 AOE 41 | . . . 1 9 17 13 1 Classes Destroyed 17 | . . 1 6 3 1 4 2 Worker 3 | . . . . 1 . 2 . Builder 4 | . . . 2 . . 2 . Tunneler 1 | . . . . . . 1 . Hauler 1 | . . . . 1 . . . Recycler 5 | . . . . 2 . 3 . Operator 3 | . . . 1 2 . . . Watcher 6 | . . . 1 2 . 3 . Swarmer 22 | . . 3 . 8 11 . . Cutter 3 | . . . . . 3 . . Grunt 33 | . . . 4 7 9 13 . Brawler 5 | . . . 1 . 3 1 . Duelist 1 | . . . . . . 1 . Protector 2 | . . . . . . 1 1 Sentry 16 | . . . 2 7 5 2 . Hunter 3 | . . . . . . 1 2 Programmer 1 | . . . . . . . 1 Assembled 10 | . . . . . . . 10 Best Kill Streak 10 | . . 3 5 8 4 10 10 Combat Bots Only 10 | . . 3 3 8 4 5 10 Max Kills in Single Turn 5 | . . 1 2 5 4 4 1 Gunslinging . | . . . . . . . . Exploded 5 | . . . 1 5 3 2 1 Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Hostile Shots Fired 728 | . . 24 35 110 211 112 236 Missed 153 | . . 7 9 29 38 27 43 Damage Taken 9280 | . . 143 402 1181 2508 1466 3580 Core 1279 | . . 6 70 96 205 202 700 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 625 | . . . . . 173 90 362 Regen/Repaired (Parts) 118 | . . . . . . . 118 Core Remaining (%) 71 | 100 . 97 82 . . 8 . Volleys Fired 181 | . . 8 20 69 47 14 23 Largest 2 | . . 2 2 2 2 2 2 Hottest 81 | . . 50 79 79 67 66 81 Shots Fired 302 | . . 16 39 123 77 21 26 Gun 109 | . . 15 . 39 49 . 6 Cannon 134 | . . . 37 79 1 . 17 Launcher 59 | . . 1 2 5 27 21 3 Special . | . . . . . . . . Kinetic 237 | . . 15 37 118 50 . 17 Thermal 6 | . . . . . . . 6 Explosive 59 | . . 1 2 5 27 21 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . . 4 8 10 16 5 5 Robot Miss Streak 4 | . . 2 3 4 3 3 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 255 | . . 9 24 86 74 22 40 Core Hits 185 | . . 3 14 47 45 47 29 Critical Kills 4 | . . . . . 1 1 2 Critical Parts Destroyed 15 | . . . . 2 10 1 2 Critical Strikes 25 | . . . 1 5 12 2 5 Destroy 1 | . . . . . 1 . . Blast 4 | . . . 1 3 . . . Smash 20 | . . . . 2 11 2 5 Melee Attacks 89 | . . . . 6 42 19 22 Impact 89 | . . . . 6 42 19 22 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 2 . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11785 | . . 122 714 2758 3292 2963 1936 Guns 1104 | . . 122 . 425 394 . 163 Cannons 2251 | . . . 510 1293 14 . 434 Explosions 4962 | . . . 200 749 1203 2406 404 Melee 3451 | . . . . 278 1681 557 935 Ramming 17 | . . . 4 13 . . . Kinetic 3192 | . . 122 510 1718 408 . 434 Thermal 611 | . . . . . . 448 163 Explosive 4226 | . . . 200 749 1203 1670 404 Electromagnetic 288 | . . . . . . 288 . Impact 3451 | . . . . 278 1681 557 935 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 1 1 1 2 2 Average Corruption 1 | . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 38 | . . . 3 . 26 7 2 Message Errors 8 | . . . . . 5 2 1 Matter Fused 5 | . . . . . 3 1 1 Heat Flow Errors 6 | . . . 1 . 4 1 . Energy Discharges 3 | . . . 1 . 2 . . Parts Fused 2 | . . . 1 . . 1 . Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 8 | . . . . . 6 2 . Misfires 3 | . . . . . 3 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 1193 | . . . 38 255 573 153 174 Projectiles 82 | . . . 38 44 . . . Explosions 19 | . . . . . . 19 . Melee 1092 | . . . . 211 573 134 174 Knockbacks 41 | . . . 3 19 4 1 14 Impact 13 | . . . . 2 4 1 6 Kinetic 26 | . . . 3 16 . . 7 Secondary 2 | . . . . 1 . . 1 Self-Inflicted Damage 470 | . . . 39 . 239 192 . Shots 14 | . . . 1 . 9 4 . Rammed 7 | . . . 1 6 . . . Targets Rammed 7 | . . . 1 6 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 362 | . . . 202 346 362 284 337 Average Temperature 98 | . . . 31 94 90 107 159 Received Heat Transfer 3039 | . . . 135 486 1080 648 690 Effects 10 | . . . . 3 4 1 2 Shutdowns 2 | . . . . 1 1 . . Energy Bleed 5 | . . . . 1 1 1 2 Interference 2 | . . . . . 2 . . Matter Decay 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 20 | . . . . 2 10 7 1 Impact Corruptions 38 | . . . . 6 17 7 8 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 648 | . . . . . . 273 375 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Alert | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Peak Influence 2673 | . 15 76 223 450 2673 1875 852 Initial 1302 | . . 5 . 28 219 1302 852 Average 895 | . 1 30 113 240 1411 1472 712 Maximum Alert Level 5 | . . . 1 2 5 5 3 Low Security (%) 24 | 100 100 100 84 39 . . . Level 1 12 | . . . 15 49 7 . . Level 2 11 | . . . . 10 6 . 56 Level 3 13 | . . . . . 18 . 43 Level 4 19 | . . . . . 28 73 . Level 5 19 | . . . . . 38 26 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . . 3 3 . 3 3 Investigation 5 | . . . 1 2 . 1 1 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . . . 2 1 . 1 . Assault 2 | . . . . . . 1 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Distress Signals 8 | . . . . 5 . 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 155 | . 2 3 15 32 45 27 31 Peak Tracking Total 10 | . 1 3 6 5 5 8 10 Tactical Retreats 16 | . . . . 2 12 . 2 Traps | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Traps Triggered 7 | . . . . 2 2 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Machines Disabled 20 | . . . 2 1 4 11 2 Max in Single Turn 4 | . . . 1 1 1 4 2 Garrison Access 1 | . . . . . . 1 . Garrison Relay 3 | . . . . . 3 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Machines Accessed 14 | . . 1 1 6 1 3 2 Terminals 10 | . . . 1 5 1 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 41 | . . 1 3 22 2 6 7 Successful 18 | . . 1 2 7 . 3 5 Failed 23 | . . . 1 15 2 3 2 Catastrophic 4 | . . . . 2 1 1 . Database Lockouts . | . . . . . . . . Manual 15 | . . . 4 5 . 5 1 Terminals 31 | . . . 3 17 2 5 4 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . 5 . 1 . Terminal Hacks 13 | . . 1 2 6 . 2 2 Record 5 | . . . . 5 . . . Robot Analysis 3 | . . . 2 1 . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . Recall Investigation 1 | . . . . . . . 1 Zone Layout 2 | . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 Scan Component 2 | . . . . . . . 2 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 1 | . . . . 1 . . . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 10 | . . . 1 4 1 2 2 Full Trace Events 7 | . . . 1 3 1 1 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 32 | . . . . . . . 32 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 13 | . . . . . 13 . . Machine Destruction 13 | . . . . . 13 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Robot Analysis Total 3 | . . . 2 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Turns Passed 8083 | 76 123 874 495 1228 3662 704 921 Spaces Moved 3519 | 45 74 522 256 593 1400 256 373 Core 77 | 16 . . . . . . 61 Treads 3395 | 29 74 522 256 593 1400 256 265 Legs . | . . . . . . . . Wheels 47 | . . . . . . . 47 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 163 50 Average Speed 201 | 140 160 160 160 160 240 228 197 Slowest Speed 1100 | 200 160 160 160 163 400 320 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 13 67 20 48 61 31 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 10 | . . . . 1 1 8 . Terrain Destroyed 300 | . . 1 8 39 132 109 11 Melee 2 | . . . . 1 1 . . Projectile 8 | . . . 1 7 . . . AOE 290 | . . 1 7 31 131 109 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Total 4048 | 58 79 545 301 731 1537 314 483 Wait 47 | . . . 1 2 . 12 32 Move 3510 | 44 73 521 255 593 1396 255 373 Hop . | . . . . . . . . Pick Up 67 | 8 6 6 11 14 12 3 7 Fast Attach 18 | . . . 2 . 8 3 5 Attach 40 | 6 . 1 4 5 7 4 13 Detach 2 | . . . . . 1 . 1 Swap 45 | . . 4 3 20 12 2 4 Drop 36 | . . 5 4 16 8 2 1 Fire 181 | . . 8 20 69 47 14 23 Melee 89 | . . . . 6 42 19 22 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . . . 1 6 . . . Escape Stasis 6 | . . . . . 4 . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / Min / Sto x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 10) 200 | -10/Materials | Entered Mines 208 | -10/Mines | Learned 8 Materials zone layouts 300 | -10/Mines | Build established: Mutant 489 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 992 | -10/Mines | Discovered new exit (range 13) 999 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1074 | -10/Mines | Entered Materials 1074 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1075 | -9/Materials | Identified exit to Materials 1075 | -9/Materials | Identified exit to Storage 1075 | -9/Materials | Identified exit to Mines 1167 | -9/Materials | Lost 3 parts (1p1u1w) 1535 | -9/Materials | Discovered exit to Materials (range 5) 1569 | -9/Materials | Entered another Materials area 1569 | -8/Materials | Evolved 2 slots: Utility x2 1833 | -8/Materials | Destroyed 8 combat bots 2340 | -8/Materials | Build established: Scavenger-Mutant 2797 | -8/Materials | Identified exit to Garrison 2797 | -8/Materials | Entered Garrison 2832 | -8/Garrison | Build established: Mutant 2857 | -8/Garrison | Triggered checkpoint 3069 | -8/Garrison | Triggered checkpoint 3143 | -8/Garrison | Triggered checkpoint 3189 | -8/Garrison | Triggered checkpoint 3281 | -8/Garrison | Lost 5 parts (3u2w) 3471 | -8/Garrison | Triggered checkpoint 3815 | -8/Garrison | Triggered checkpoint 3913 | -8/Garrison | Triggered checkpoint 4091 | -8/Garrison | Discovered new exit (range 12) 4155 | -8/Garrison | Triggered checkpoint 4297 | -8/Garrison | Triggered checkpoint 4313 | -8/Garrison | Core integrity fell below 50% 4358 | -8/Garrison | Lost 4 parts (2n2u) 4418 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4494 | -8/Garrison | Garrison Relay disabled 4982 | -8/Garrison | Garrison Relay disabled 6380 | -8/Garrison | Installed Relay Interface Framework 6425 | -8/Garrison | Triggered checkpoint 6426 | -8/Garrison | Discovered new exit (range 12) 6459 | -8/Garrison | Entered Materials 6859 | -8/Materials | First assault squad dispatched 6876 | -8/Materials | Build established: Scavenger-Mutant 6942 | -8/Materials | Core integrity fell below 20% 7061 | -8/Materials | Lost 3 parts (1n1u1w) 7136 | -8/Materials | Discovered new exit (range 11) 7163 | -8/Materials | Entered Factory 7163 | -7/Factory | Evolved 2 slots: Utility x2 7377 | -7/Factory | Build established: Mutant 7616 | -7/Factory | Repaired Rnf. Ion Engine 7856 | -7/Factory | Assembled infested ambush trap array 7921 | -7/Factory | Destroyed 10 combat bots 7963 | -7/Factory | First assault squad dispatched 7969 | -7/Factory | Core integrity fell below 50% 7994 | -7/Factory | Lost 12 parts (1p3n6u2w) 8051 | -7/Factory | Core integrity fell below 20% 8057 | -7/Factory | Discovered new exit (range 18) 8076 | -7/Factory | Lost 6 parts (1p2n3w) 8084 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08042_ Critical hit (Burn: +37). 08042_ Gauss Cannon destroyed. 08043_ K-01 Serf collects debris. 08045_ Lgt. Nuclear Core destroyed. 08046_ Critical hit (Burn: +37). 08053_ K-01 Serf cleans the Power Conduit. 08057_ EXIT=FOUND 08060_ Acquired Lyr. Light Armor Plating. 08061_ W-25 Informer sends out distress signal. 08072_ Triggered Heavy Explosive Trap. 08072_ An explosion rips through the floor. 08072_ U-05 Engineer destroyed. 08074_ U-05 Engineer lays Concrete. 08074_ Acquired Wheel. 08076_ U-05 Engineer lays Concrete. 08077_ Acquired Lgt. Ion Engine. 08078_ U-05 Engineer builds a Wall. 08080_ Acquired 2 matter. 08082_ Adv. Visual Processing Unit destroyed. 08083_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????r#???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????###########a##??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ! #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????? ????????#! #??????????????????? | | ?????? ?????# #??????????????????? | | ?????? ### #??????????????????? | | ???????? < Y/ #??????????????????? | | ?????# ?????# @ #??????????????????? | | ?????# [ ?????# | #####??????????????? | | ?????# ?????# ! % u + ?????? | | ?????? ????#### ##############????????? | | ???????# ???????# #??????????????? | | #?# #??????## #??????????????? | | ######## #???????# #??????????????? | | / ######??# #??????????????? | | """"" # #??# #??????????????? | | """"" # #??#g ###+####??????????????? | | """"" # ####ggg #?????????????????????? | | """"" # ^""" !! #?????????????????????? | | # """ !! #?????????????????????? | | # """ ! ]] #?????????????????????? | | # ]] #?????????????????????? | | ######## ] #?????????????????????? | | ???????##### #?????????????????????? | | ??##########+## #?????????????????????? | | ### === # #?????????????????????? | | # =!= # #?????????????????????? | | T # =!= / #?????????????????????? | | # # " " " " +?????????????????????? | | # # " " " " #?????????????????????? | | # # " " " " #?????????????????????? | | # """" """" # " " " " #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 670 Matter Capacity 700 Sight Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Evasion (%) 50 Core Analysis 9 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Quick And Dirty Challenges ------------ None Game ------ Seed CentriumLargeNullifier Manual? 0 Play Time 00:57:28 Cumulative 9.8 hours Start 2024.05.18 @ 22:30:19 End 2024.05.18 @ 23:42:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4d2fb49-cf42-4148-b742-4dec829c3843