Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.18 @ 06:14:57 Player: Foongus0298 Result: Core melted Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (249) 1245 Value Destroyed (10849) 10849 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (11483) 11483 TOTAL SCORE: 29797 Bonus ------- High Alert Combat Kills 1503 Follower Combat Kills 889 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3500 Entered Garrisons 600 Friendly Fire -9 Cogmind --------- Core Integrity 0/1000 Matter 83/900 Energy 12/200 System Corruption 58% Temperature Critical (543) Movement Treading (155) Location -4/Armory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (6) --- Improved Treads Heavy Treads Biometal Heavy Treads > --- UTILITY (8) ------ Huge Storage Unit Improved Target Analyzer Advanced Force Booster Hardened Heavy Armor Plating Improved Shield Generator X0-1V1's Piety Tracker > --- WEAPON (4) ------- High-powered Shock Rifle Field Laser Plasma Rifle Hypervelocity Railgun > --- INVENTORY (26) --- Light Nuclear Core Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Energy Well (350) Matter Compressor (0) Advanced Weight Redist. System Microactuators Advanced Transmission Jammer Force Rifle Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Helical Railgun Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Weight Redist. System Advanced Transmission Jammer Active Sensor Spoofer Improved Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Force Rifle Force Rifle Dispersion Rifle Enhanced Nova Cannon Railgun Helical Railgun Helical Railgun Heavy Gauss Cannon > --- INVENTORY -------- Cold Fusion Reactor Micro Fission Core Light Antimatter Reactor Improved Treads Armored Medium Treads Heavy Treads Biometal Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Energy Well Matter Compressor Microactuators Advanced Force Booster Advanced Trap Extractor Advanced Trap Extractor Field Laser Plasma Rifle Wave Gun KE Penetrator Thunder Hammer [Rating: 188] Favorites ----------- Power Hybrid Antimatter Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Hybrid Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Improved Heavy Armor Plating Weapon Heavy Flak Cannon Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Arm Slots Evolved 12 | . . 2 . 2 2 . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 . . . 1 . . . . 1 . Utility 6 | . . 1 . . 2 . . 1 . . 1 . 1 . Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 260 | 7 11 4 17 34 14 2 21 1 6 22 3 18 47 53 Power 32 | 1 3 . 2 5 4 . 4 . . 3 1 1 1 7 Engine 15 | 1 2 . 2 4 1 . 4 . . . 1 . . . Core 12 | . 1 . . 1 3 . . . . . . 1 1 5 Reactor 5 | . . . . . . . . . . 3 . . . 2 Propulsion 72 | 2 2 1 6 8 2 . 5 . 3 6 . 5 18 14 Treads 21 | 2 1 . . 7 2 . 3 . . . . 1 1 4 Leg 41 | . . 1 4 . . . 1 . 2 6 . 4 13 10 Wheel 10 | . 1 . 2 1 . . 1 . 1 . . . 4 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 74 | 2 4 2 3 8 3 1 5 1 3 3 2 7 13 17 Device 38 | 1 1 . 1 3 1 1 2 . 1 2 1 5 7 12 Storage 6 | 1 1 . 1 1 1 . . . . . . . . 1 Processor 5 | . . . . 1 . . . . . . . . 2 2 Hackware 2 | . . . . . . . . . . . 1 . 1 . Protection 23 | . 2 2 1 3 1 . 3 1 2 1 . 2 3 2 Artifact . | . . . . . . . . . . . . . . . Weapon 82 | 2 2 1 6 13 5 1 7 . . 10 . 5 15 15 Energy Gun 27 | . . 1 2 6 2 . 2 . . 1 . 3 3 7 Energy Cannon 10 | . . . 1 . 1 . . . . 5 . 1 1 1 Ballistic Gun 27 | 2 2 . 1 3 2 . 1 . . 2 . . 8 6 Ballistic Cannon 9 | . . . . . . . 3 . . 1 . 1 3 1 Launcher 1 | . . . . . . 1 . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon 5 | . . . . 3 . . 1 . . 1 . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . . . 2 . 5 . . 6 1 . 1 1 Corrupted Parts 2 | . . . . . . . . . . . . . . 2 System Corruption 16 | . . . . . . . . . . . . . . 16 Parts Lost 144 | . 6 8 10 12 2 3 4 . 7 2 . 8 51 31 Power 14 | . 1 1 1 2 1 . . . . . . . 2 6 Propulsion 52 | . 2 2 3 5 . 2 1 . 3 2 . 2 19 11 Utility 38 | . 1 2 3 2 1 1 1 . 4 . . 3 13 7 Weapon 40 | . 2 3 3 3 . . 2 . . . . 3 17 7 Highest Loss Streak 28 | . 6 5 9 4 2 2 1 . 5 1 . 3 28 11 To Critical Strikes 5 | . . . 1 . . . . . . . . . 3 1 Average Backups 17 | 2 5 3 4 6 14 19 23 24 21 25 25 24 20 12 Power 1 | . 1 . . . . 3 3 3 3 3 2 2 2 . Propulsion 2 | 1 1 . . . 2 2 3 4 1 1 3 5 6 1 Utility 7 | . 2 3 2 3 4 5 8 9 8 10 11 9 8 7 Weapon 5 | . . . . 1 6 8 9 8 8 9 9 6 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 46 | . 3 . 2 4 . . 7 . . 8 1 2 1 18 Power 5 | . 1 . . 1 . . . . . 2 . . . 1 Propulsion 6 | . 1 . . . . . 1 . . . . . 1 3 Utility 19 | . 1 . 2 3 . . 2 . . 5 1 . . 5 Weapon 16 | . . . . . . . 4 . . 1 . 2 . 9 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 92 78 74 90 90 87 93 86 91 87 93 94 87 69 Engine 3 | . 5 8 4 7 1 7 7 6 6 . . . 1 . Core 2 | . 5 . . 1 3 . . . . . . 2 3 4 Reactor 2 | . . . . . . . . . . 5 10 8 4 3 Treads 13 | . 22 6 . 19 27 24 24 26 24 2 . . 1 4 Leg 11 | . . 2 7 2 . . . . 6 24 38 37 27 9 Wheel 4 | . 2 11 19 7 2 . 3 . 3 9 . . 2 . Device 14 | . 3 11 9 7 15 16 15 6 10 12 12 15 15 23 Storage 6 | . 14 11 9 8 7 7 7 6 6 6 5 5 4 4 Protection 6 | . 10 10 9 5 6 6 8 20 14 5 5 4 5 1 Energy Gun 5 | . . 4 2 10 3 15 6 . 4 . 5 7 7 5 Energy Cannon 3 | . . . 1 . 6 7 . . . 10 11 6 2 1 Ballistic Gun 6 | . 26 13 2 8 11 . 7 . . 2 . . 2 4 Ballistic Cannon 3 | . . . . . . . 8 20 12 4 . . 5 1 Impact Weapon 1 | . . . . 4 . . . . 1 . . 1 1 2 Peak Build Rating 188 | 9 19 20 26 41 56 56 71 75 80 100 114 115 140 188 Average Rating 74 | 6 8 19 21 34 50 54 62 74 74 92 113 111 116 112 On Entrance 53 | . 9 19 16 26 35 56 56 71 75 73 100 114 115 34 Avg Prop Armor Cover (%) 11 | . 11 9 6 11 12 21 15 . 10 10 . . 12 12 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 186 | 14 21 19 24 33 123 123 130 137 137 141 157 153 166 186 Greatest Support 214 | 40 40 16 36 112 88 88 96 96 116 131 131 131 146 214 Greatest Overweight (x) 10 | . 4 1 4 2 7 7 10 1 3 3 1 1 5 9 Average Overweight (x) 1 | . . . . . 2 1 5 1 1 2 1 1 1 1 Largest Inventory Capacity 26 | 8 10 10 10 9 26 26 26 26 26 26 26 26 26 26 Average Capacity 22 | 7 9 10 7 8 24 26 26 26 26 26 26 26 26 26 Most Carried 26 | 5 8 5 10 9 20 20 26 25 25 26 26 26 26 26 Average Carried 17 | 2 5 3 4 7 14 18 24 24 21 25 25 25 21 13 Final Capacity 26 | 8 10 10 5 9 26 26 26 26 26 26 26 26 26 26 Final Carried 26 | 5 4 3 5 9 20 19 26 24 18 26 26 26 13 24 Class Distribution -------------------- 51% | Hauler-Tank 11% | Hauler-Mutant 11% | Mutant 7% | Scavenger-Tank 5% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Garrison Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -6/Garrison Hauler-Tank | -6/Factory Hauler-Tank | -5/Factory Hauler-Tank | -5/Garrison Scavenger-Tank | -4/Factory Hauler-Mutant | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Arm Matter Collected 9347 | 290 438 201 206 650 524 126 1010 . 860 1109 90 524 1790 1529 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10908 | 105 654 201 210 935 565 288 1579 . 365 1290 264 1171 1759 1522 Parts 460 | 5 40 10 21 32 19 11 80 . 18 44 11 52 63 54 Haulers Intercepted 5 | . . . . . . . 4 . . 1 . . . . Recyclers Shooed 20 | . 1 1 . 2 . . 7 . . 6 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . 1 . . . . . . . Broken 1 | . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Arm Combat Hostiles Destroyed 208 | . 19 5 6 17 11 9 19 . 18 14 6 27 26 31 Melee 4 | . . . 3 1 . . . . . . . . . . Guns 98 | . 18 5 . 13 5 3 9 . 6 2 1 4 10 22 Cannons 64 | . . . 3 . 5 1 8 . 5 9 3 11 15 4 AOE 25 | . 1 . . 1 . 4 . . 7 1 2 8 . 1 Classes Destroyed 22 | 2 3 1 1 2 3 . 3 . 1 . . 1 1 4 Worker 8 | . . . . 2 . . 4 . . 1 . . 1 . Builder 6 | . . . . . . . 2 . . . . . 4 . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 5 | . . . . . . . 4 . . 1 . . . . Recycler 17 | 1 . . 1 3 . . 7 . . 3 . . 2 . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 2 | . . . . . 1 . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . 1 Watcher 2 | . 1 . . . . . . . . 1 . . . . Swarmer 47 | . 6 . 3 3 . 3 2 . 5 . 4 10 1 10 Cutter 3 | . . . . . . . . . 3 . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 82 | . 13 4 2 10 8 6 7 . 5 9 . 3 12 3 Brawler 3 | . . . . . . . . . . . . . 2 1 Duelist 4 | . . 1 . 1 . . 2 . . . . . . . Sentry 13 | . . . . 3 . . 2 . 1 1 1 1 1 3 Demolisher 1 | . . . 1 . . . . . . . . . . . Hunter 26 | . . . . . 1 . 1 . 1 3 1 7 10 2 Programmer 21 | . . . . . 2 . 5 . 3 1 . 3 . 7 Heavy 1 | . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . 3 . 1 Fireman 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 1 5 2 3 5 4 5 7 . 5 3 4 7 6 5 Combat Bots Only 7 | . 5 2 3 5 4 5 3 . 5 3 4 7 4 5 Max Kills in Single Turn 3 | 1 2 1 1 2 1 2 2 . 3 1 2 3 2 2 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . Exploded 3 | . 1 . . 1 . 2 . . 3 1 2 3 . 1 Melee 1 | . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Arm Hostile Shots Fired 2334 | . 71 50 85 162 54 37 151 . 148 100 27 204 700 545 Missed 668 | . 21 8 25 32 15 10 42 . 49 32 7 54 243 130 Hits 1666 | . 50 42 60 130 39 27 109 . 99 68 20 150 457 415 Melee 107 | . . 7 . 1 . . 4 . 9 . . . 1 85 Projectile 1559 | . 50 35 60 129 39 27 105 . 90 68 20 150 456 330 AOE 18 | . . . 12 . . . . . 3 . . . 3 . Critical Strikes 72 | . . 2 1 12 3 1 5 . 8 2 2 2 19 15 Part Disruptions 3 | . . . . . . . 1 . . 1 . . . 1 Damage Taken 28945 | . 1086 630 984 2146 590 457 1655 . 1502 1227 392 2691 8213 7372 Core 3361 | . 205 109 217 359 15 30 243 . 73 122 38 197 857 896 Absorbed by Shields 554 | . . . . . . . . . . . . 387 116 51 Redirected to Shielding 106 | . . 12 23 . . . . . . . . . 71 . Ignored by Resistances 537 | . . . . . . . . . 152 . . 112 157 116 Regen/Repaired (Parts) 33 | . . . . 33 . . . . . . . . . . Core Remaining (%) 54 | 100 18 . 18 20 . . 79 . . 72 . 72 . . Volleys Fired 654 | 5 67 51 20 65 35 13 83 . 28 50 17 61 76 83 Largest 8 | 2 2 2 2 4 3 3 3 . 3 3 3 3 5 8 Hottest 530 | 40 40 60 133 183 229 229 229 . 206 221 201 271 318 530 Shots Fired 1803 | 10 134 72 27 156 104 35 249 . 69 149 51 169 261 317 Gun 1163 | 10 134 72 7 156 70 22 162 . 31 37 17 68 131 246 Cannon 621 | . . . 18 . 34 11 87 . 30 112 34 94 130 71 Launcher 17 | . . . . . . 2 . . 8 . . 7 . . Special 2 | . . . 2 . . . . . . . . . . . Kinetic 904 | 10 134 52 . 76 66 . 154 . 30 90 . 2 124 166 Thermal 744 | . . 20 27 62 38 33 95 . 31 20 17 128 137 136 Explosive 17 | . . . . . . 2 . . 8 . . 7 . . Electromagnetic 138 | . . . . 18 . . . . . 39 34 32 . 15 Robot Hit Streak 17 | 4 15 11 5 14 12 7 16 . 15 9 6 17 12 17 Robot Miss Streak 10 | 1 3 5 6 3 3 3 5 . 3 8 3 4 6 10 Penetration Max 1 | . . . . . 1 . 1 . . 1 . . 1 1 Secondary Targets 7 | . 3 . . 3 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 . . . . . Shots Hit Robots 1104 | 7 89 51 19 112 60 18 158 . 46 93 30 99 162 160 Core Hits 567 | 4 43 16 16 44 21 16 96 . 48 59 13 53 90 48 Critical Kills 12 | . 2 . . 1 1 . 3 . . . . 1 1 3 Critical Parts Destroyed 24 | . . . . 3 1 . 11 . . . . . . 9 Critical Strikes 65 | . 2 . . 7 2 . 15 . 2 1 . 6 11 19 Burn 15 | . . . . 3 . . . . . . . 5 6 1 Meltdown 3 | . . . . . 1 . . . . . . 1 1 . Destroy 26 | . 2 . . 2 1 . 14 . . . . . . 7 Blast 12 | . . . . . . . 1 . 1 1 . . 4 5 Corrupt 1 | . . . . . . . . . . . . . . 1 Smash 7 | . . . . 2 . . . . . . . . . 5 Sunder 1 | . . . . . . . . . 1 . . . . . Melee Attacks 56 | . . . 11 11 . . . . 8 . . 7 3 16 Impact 45 | . . . . 11 . . . . 8 . . 7 3 16 Slashing 11 | . . . 11 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 29467 | 77 1026 484 474 2211 1343 732 3456 . 2253 2822 843 3974 5023 4749 Guns 13353 | 77 911 478 96 1703 753 258 1790 . 532 577 268 970 1892 3048 Cannons 11882 | . . . 151 . 590 132 1371 . 713 2088 508 2135 3131 1063 Explosions 3321 | . 110 . . 383 . 342 295 . 1008 157 67 869 . 90 Melee 896 | . . . 223 125 . . . . . . . . . 548 Ramming 15 | . 5 6 4 . . . . . . . . . . . Kinetic 11855 | 77 911 303 . 694 753 . 1949 . 641 1587 . 57 2807 2076 Thermal 11846 | . 110 175 247 895 590 390 1212 . 532 592 263 2716 2216 1908 Explosive 2939 | . . . . 335 . 342 295 . 1008 . . 869 . 90 Electromagnetic 1844 | . . . . 162 . . . . . 643 580 332 . 127 Impact 673 | . . . . 125 . . . . . . . . . 548 Slashing 223 | . . . 223 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 72 | . . . . . . . . . 72 . . . . . Highest Corruption 58 | . 5 . . . . . 2 . . 4 5 18 27 58 Average Corruption 17 | . 5 . . . . . 1 . . 2 5 3 17 40 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 231 | . 5 . . . . . 10 . . 21 6 6 50 133 Message Errors 41 | . 2 . . . . . 4 . . 7 1 1 3 23 Matter Fused 51 | . 2 . . . . . 2 . . 3 2 1 13 28 Heat Flow Errors 16 | . . . . . . . 1 . . 1 1 . 2 11 Energy Discharges 17 | . 1 . . . . . 1 . . 2 1 . 4 8 Parts Rejected 4 | . . . . . . . . . . . 1 . 2 1 Parts Fused 4 | . . . . . . . . . . 1 . 1 1 1 Data Loss (minor) 29 | . . . . . . . 1 . . 3 . 3 5 17 Data Loss (major) 7 | . . . . . . . . . . 3 . . 2 2 Misfires 8 | . . . . . . . 1 . . . . . 1 6 Alerts 6 | . . . . . . . . . . 1 . . 2 3 Misdirections 8 | . . . . . . . . . . . . . 5 3 Weapon Failures 40 | . . . . . . . . . . . . . 10 30 Overload Shots 4 | . . . . . . . . . . . . 4 . . Overflow Damage 840 | . 145 . . 201 17 . 25 . 2 6 36 29 130 249 Projectiles 294 | . . . . . 17 . 25 . 2 6 36 28 130 50 Explosions 242 | . 145 . . 96 . . . . . . . 1 . . Melee 304 | . . . . 105 . . . . . . . . . 199 Knockbacks 97 | . . . . . . . 28 . 12 19 . 1 33 4 Impact 3 | . . . . . . . . . . . . . . 3 Kinetic 85 | . . . . . . . 26 . 10 17 . 1 30 1 Secondary 9 | . . . . . . . 2 . 2 2 . . 3 . Self-Inflicted Damage 618 | . 165 2 2 107 . 51 53 . 74 . 51 35 . 78 Shots 13 | . 2 . . 2 . 1 1 . 2 . 1 2 . 2 Rammed 6 | . 2 3 1 . . . . . . . . . . . Targets Rammed 6 | . 2 3 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 785 | . 48 70 590 785 150 185 709 . 422 304 361 516 199 576 Average Temperature 127 | . 14 31 260 203 63 75 157 . 160 79 115 143 104 113 Received Heat Transfer 5478 | . 222 210 104 1107 324 234 354 . 528 279 18 223 1135 740 Effects 62 | . . . 7 25 . . 15 . 1 1 1 4 . 8 Shutdowns 15 | . . . 2 5 . . 4 . 1 . . 1 . 2 Energy Bleed 6 | . . . . 3 . . 1 . . 1 . . . 1 Interference 13 | . . . 1 4 . . 5 . . . . 3 . . Matter Decay 4 | . . . . 3 . . . . . . 1 . . . Short Circuit 5 | . . . 1 3 . . 1 . . . . . . . Damage (minor) 10 | . . . 2 2 . . 3 . . . . . . 3 Damage (major) 3 | . . . . 3 . . . . . . . . . . Damage (core) 6 | . . . 1 2 . . 1 . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 34 | . . . . . . . . . . . . . . 34 Longest Duration 34 | . . . . . . . . . . . . . . 34 Robots Disrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Robots Corrupted 7 | . . . . 1 . . . . . 2 . . . 4 Combat Hostiles 7 | . . . . 1 . . . . . 2 . . . 4 Parts Fried 12 | . . . . 2 . . . . . 6 2 . . 2 Impact Corruptions 10 | . . . . 4 . . . . . . . . . 6 Robots Melted 11 | . . . . 1 1 1 2 . . . . 4 2 . Combat Hostiles 10 | . . . . 1 1 1 2 . . . . 4 1 . Parts Melted 54 | . . 1 1 2 4 1 9 . 1 1 . 19 8 7 Heat Transferred 21126 | . 50 375 374 2122 1100 810 2646 . 1180 655 359 4229 4430 2796 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . 3 Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . . 1 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Arm Maximum Alert Level 4 | . 1 . . 2 . 1 2 1 2 1 1 3 4 2 Low Security (%) 41 | 100 60 100 100 63 100 80 42 . 15 . 39 5 . 30 Level 1 32 | . 39 . . 31 . 19 47 100 42 100 60 11 . 32 Level 2 17 | . . . . 4 . . 9 . 42 . . 51 31 36 Level 3 8 | . . . . . . . . . . . . 31 66 . Level 4 . | . . . . . . . . . . . . . 1 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1147 | 5 319 74 50 408 190 238 470 226 631 360 269 1039 1147 593 Initial 545 | . 3 74 3 . 179 . 124 226 154 331 170 167 545 417 Average 300 | 1 150 44 7 155 55 132 225 223 384 310 217 633 805 318 Influence Increases 8029 | 10 607 145 143 815 280 258 975 4 547 527 209 952 1474 1083 Destroy 0b10 Robot/C 4660 | . 380 100 120 520 220 180 380 . 360 280 120 640 740 620 Destroy 0b10 Robot/NC 225 | 10 5 . 5 30 5 . 90 . . 35 . . 45 . Destroy Leader 826 | . 82 30 10 92 40 10 138 . 20 74 30 40 140 120 Allied During Kill 151 | . . . . 22 . . . . . . . 22 107 . Successful Hack 128 | . 20 . 7 11 12 . 15 4 14 31 . 14 . . Disable Machine 540 | . 45 . . 30 . . 210 . 15 45 15 . 30 150 Anti-Garrison Action 350 | . . . . . . 50 . . 50 . . 100 150 . Destroy Structure 714 | . 30 . 1 50 3 18 97 . 73 17 14 121 202 88 Partial Spotted 15 | . . . . . . . . . . 15 . . . . Lose Combat Pursuer 420 | . 45 15 . 60 . . 45 . 15 30 30 15 60 105 Influence Decreases 7449 | 5 435 313 152 419 676 20 749 248 136 810 318 152 1660 1356 Entered New Map 2226 | . 2 103 6 . 217 . 114 238 66 300 178 72 494 436 Time Decay 3593 | 5 373 130 106 279 439 . 595 10 . 490 140 . 416 610 Lost Part 1370 | . 60 80 40 120 20 20 40 . 70 20 . 80 510 310 Lost Ally 260 | . . . . 20 . . . . . . . . 240 . Squads Dispatched 55 | . 4 2 . 5 6 . 9 . . 5 2 . 18 4 Investigation 10 | . 1 1 . 3 2 . . . . 1 . . 2 . Extermination 15 | . . . . . 3 . 4 . . 2 . . 2 4 Reinforcement 17 | . 3 1 . 2 1 . 2 . . 2 2 . 4 . Assault 6 | . . . . . . . . . . . . . 6 . Garrison 7 | . . . . . . . 3 . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . 3 . Haulers Reinforced 5 | . . . . . . . 2 . . 1 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Arm Distress Signals 22 | . 1 1 . 6 . . 4 . . . . . 8 2 Communications Jammed 50 | . . . . . . . . . . . . . . 50 Distress Signals 42 | . . . . . . . . . . . . . . 42 Times Spotted 379 | . 32 11 14 40 13 9 35 . 21 25 7 31 79 62 Peak Tracking Total 15 | . 5 4 5 7 4 6 4 . 6 5 4 7 15 9 Tactical Retreats 24 | . 2 1 . 4 . . 3 . 1 2 1 1 3 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Arm Traps Triggered 23 | . 7 . . . . . 4 . 5 3 . 4 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Arm Machines Disabled 38 | . 3 . . 2 . 1 14 . 1 3 1 . 3 10 Max in Single Turn 4 | . 3 . . 2 . 1 4 . 1 1 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . Garrison Relay 1 | . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Arm Machines Accessed 30 | . 5 . 1 3 5 . 3 1 2 3 2 2 2 1 Terminals 19 | . 4 . 1 2 1 . 2 . 2 1 1 2 2 1 Fabricators 4 | . . . . . 3 . . . . 1 . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . 1 . 1 1 . . 1 . . . Total Hacks 68 | . 18 . 4 7 9 . 8 1 3 8 3 2 3 2 Successful 25 | . 6 . 1 3 5 . 2 1 1 3 1 2 . . Failed 42 | . 12 . 3 4 4 . 6 . 2 4 2 . 3 2 Catastrophic 14 | . 2 . . 1 2 . 2 . 2 2 1 . 2 . Database Lockouts 1 | . . . . . . . . . . 1 . . . . Manual 29 | . 15 . . 5 . . 5 . . 2 . . . 2 Terminals 48 | . 16 . 4 5 2 . 7 . 3 2 2 2 3 2 Fabricators 9 | . . . . . 5 . . . . 4 . . . . Repair Stations 4 | . 2 . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . Garrison Access 5 | . . . . . 2 . 1 1 . . 1 . . . Terminal Hacks 14 | . 6 . 1 1 . . 2 . 1 1 . 2 . . Part Schematic 5 | . 2 . . 1 . . 2 . . . . . . . Robot Analysis 4 | . 3 . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . 1 . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . 4 . . . . 1 . . . . Load Schematic 3 | . . . . . 2 . . . . 1 . . . . Build 2 | . . . . . 2 . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . 1 . . . Unlock Access 3 | . . . . . 1 . . 1 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . 1 . . . . Hacking Detections 26 | . 5 . 1 3 5 . 3 1 1 2 2 . 2 1 Full Trace Events 7 | . 1 . . 1 2 . . . 1 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 2 . . 1 . . 2 . . . . . . . Parts Built 3 | . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 98 | . . . . . 98 . . . . . . . . . Total Part Build Rating 7 | . . . . . 7 . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 5 3 . . . . . 1 . Machine Destruction 6 | . . . . . . 5 . . . . . . 1 . Programmers 3 | . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Arm Total Allies 16 | . . . . 1 . . . . . . . 3 12 . Largest Group 4 | . . . . 1 . . . . . . . 3 4 . Highest-Rated Group 240 | . . . . 142 . . . . . . . 240 240 . Highest-Rated Ally 142 | . . . . 142 . . . . . . . 116 116 . Initial Warlord ECA Mod 1 | . . . . . . . 1 . . . . . 1 1 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 98 | . . . . 26 . . . . . . . 6 66 . Total Damage 5052 | . . . . 1586 . . . . . . . 280 3186 . Kills 28 | . . . . 10 . . . . . . . 5 13 . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 296 | . 8 20 50 45 . . 10 . . 5 . 10 81 67 Good Acts 85 | . . 1 3 3 4 1 11 . 6 13 . 10 12 21 Bad Acts 31 | . . 1 5 4 . . . . 1 1 1 3 6 9 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Arm Active Infowar (turns) 934 | 27 159 . . . . . . . . . . . 2 746 Terrain 186 | 27 159 . . . . . . . . . . . . . Spoofing 703 | . . . . . . . . . . . . . 2 701 Jamming 726 | . . . . . . . . . . . . . . 726 Robot Analysis Total 4 | . 3 . . . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Arm Turns Passed 13149 | 97 883 260 486 920 1583 213 1895 27 825 1293 285 1385 1013 1984 Spaces Moved 5305 | 45 410 108 283 400 632 68 640 10 352 679 110 542 335 691 Core 12 | 3 3 . 5 . . . . . . . . . . 1 Treads 1563 | 42 288 . . 183 363 57 307 10 184 . . . . 129 Legs 1606 | . . . 107 12 . . . . . 116 110 542 249 470 Wheels 2124 | . 119 108 171 205 269 11 333 . 168 563 . . 86 91 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 50 90 130 205 190 245 125 125 191 190 110 126 Average Speed 182 | 152 146 113 125 134 214 239 236 245 187 148 191 190 179 208 Slowest Speed 500 | 160 250 115 260 240 245 246 330 245 245 192 191 191 262 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . 3 . . . . . . . . . 2 . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 81 17 48 38 16 12 21 1 41 24 5 88 13 38 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 . . 1 . . 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . . Spaces Dug 11 | . . . 1 5 . . . . . . . 3 2 . Terrain Destroyed 409 | . 35 . 1 40 1 10 108 . 28 18 5 52 54 57 Melee 7 | . . . . 5 . . . . . . . . 2 . Projectile 120 | . . . 1 . 1 . 4 . . 6 2 3 51 52 AOE 281 | . 35 . . 35 . 10 104 . 28 12 3 49 . 5 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Arm Total 7296 | 61 571 183 365 642 786 89 835 12 436 864 146 757 536 1013 Wait 489 | . 55 15 21 89 81 . 29 . 4 33 7 30 35 90 Move 5292 | 44 409 107 282 399 632 67 639 10 351 678 110 539 334 691 Hop . | . . . . . . . . . . . . . . . Pick Up 159 | 5 7 2 5 14 11 3 19 . 2 31 3 15 10 32 Fast Attach 168 | 7 14 2 15 23 9 . 10 . . 15 3 7 24 39 Attach 108 | . 6 3 3 8 2 4 4 2 9 1 2 8 26 30 Detach 36 | . 1 . 3 2 2 . 5 . . 6 . 4 2 11 Swap 108 | . 4 . 3 9 6 2 14 . 14 11 1 20 15 9 Drop 139 | . 6 . . 22 8 . 24 . . 39 3 15 10 12 Fire 654 | 5 67 51 20 65 35 13 83 . 28 50 17 61 76 83 Melee 56 | . . . 11 11 . . . . 8 . . 7 3 16 Ram 6 | . . 3 2 . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . 8 . 20 . . 20 . . Rewire 31 | . . . . . . . . . . . . 31 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Garrison -7/Factory -6/Factory -6/Garrison -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: Res / *Upp / *Arm) -4/Armory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 15) 346 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 13) 627 | -10/Materials | Crushed by falling debris 627 | -10/Materials | Core integrity fell below 50% 627 | -10/Materials | Core integrity fell below 20% 658 | -10/Materials | Lost 6 parts (1p2n1u2w) 668 | -10/Materials | Discovered new exit (range 11) 734 | -10/Materials | Discovered new exit (range 14) 735 | -10/Materials | Discovered new exit (range 8) 921 | -10/Materials | Discovered new exit (range 6) 938 | -10/Materials | Prayed at D.C.S.S. Altar Unit 981 | -10/Materials | Entered another Materials area 981 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1216 | -9/Materials | Lost 5 parts (1p1n2u1w) 1238 | -9/Materials | Discovered new exit (range 4) 1241 | -9/Materials | Entered Mines 1242 | -9/Mines | Learned location of Storage (-7) 1246 | -9/Mines | Assembled infested the area 1251 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1322 | -9/Mines | Learned 2 Materials zone layouts 1349 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1356 | -9/Mines | X0-1V1 sent hostile G-34 Mercenary (x3) 1417 | -9/Mines | Identified exit to Materials 1417 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 1485 | -9/Mines | Core integrity fell below 50% 1508 | -9/Mines | Weapon slot count temporarily expanded by X0-1V1 (+2) 1525 | -9/Mines | Core integrity fell below 20% 1530 | -9/Mines | Lost 9 parts (1p3n3u2w) 1727 | -9/Mines | Entered Materials 1727 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1858 | -8/Materials | Build established: Scavenger-Mutant 1902 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1949 | -8/Materials | Repaired Wheel 2045 | -8/Materials | Lost 4 parts (1p1n1u1w) 2051 | -8/Materials | X0-1V1 announced a LAN party 2122 | -8/Materials | Lost 4 parts (2n1u1w) 2250 | -8/Materials | Core integrity fell below 50% 2261 | -8/Materials | X0-1V1 sent hostile G-47 Trooper (x4) 2282 | -8/Materials | X0-1V1 sent allied H-71 Marshal (x1) 2328 | -8/Materials | Lost 3 parts (1p1n1w) 2556 | -8/Materials | X0-1V1 downgraded hostiles (x1) 2630 | -8/Materials | Discovered new exit (range 16) 2647 | -8/Materials | Entered Factory 2647 | -7/Factory | Evolved 2 slots: Utility x2 2708 | -7/Factory | X0-1V1 downgraded hostiles (x1) 2791 | -7/Factory | Discovered new exit (range 10) 2825 | -7/Factory | Fabricated Huge Storage Unit (x1) 2897 | -7/Factory | Identified exit to Lower Caves 2897 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 3111 | -7/Factory | Build established: Hauler-Tank 3238 | -7/Factory | Fabricated Arm. Treads (x2) 3706 | -7/Factory | Discovered new exit (range 16) 4230 | -7/Factory | Identified exit to Garrison 4230 | -7/Factory | Entered Garrison 4280 | -7/Garrison | Triggered checkpoint 4342 | -7/Garrison | Garrison Relay disabled 4356 | -7/Garrison | Triggered checkpoint 4380 | -7/Garrison | Discovered new exit (range 5) 4443 | -7/Garrison | Entered Factory 4476 | -7/Factory | Garrison activated, responded to threat 4937 | -7/Factory | X0-1V1 sent you to a vault 5109 | -7/Factory | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 6028 | -7/Factory | X0-1V1 foreshadows a heat wave 6068 | -7/Factory | Discovered new exit (range 16) 6280 | -7/Factory | Core integrity restored by X0-1V1 (+126) 6338 | -7/Factory | Entered another Factory area 6338 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6364 | -6/Factory | Identified exit to Garrison 6365 | -6/Factory | Entered Garrison 6441 | -6/Garrison | Triggered checkpoint 6563 | -6/Garrison | Propulsion slot count permanently improved by X0-1V1 (+1) 6870 | -6/Garrison | X0-1V1 downgraded hostiles (x2) 6935 | -6/Garrison | Lost 5 parts (2n3u) 6943 | -6/Garrison | X0-1V1 mutated your Utility slot to Propulsion slot 7040 | -6/Garrison | X0-1V1 activates XOMVISION 7082 | -6/Garrison | Discovered new exit (range 11) 7190 | -6/Garrison | Entered Factory 7214 | -6/Factory | X0-1V1 sent you to a vault 7393 | -6/Factory | X0-1V1 activates XOMVISION 7607 | -6/Factory | Central database locked down 7890 | -6/Factory | X0-1V1 activates XOMVISION 8472 | -6/Factory | Discovered new exit (range 7) 8483 | -6/Factory | Entered another Factory area 8483 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8768 | -5/Factory | Identified exit to Garrison 8768 | -5/Factory | Entered Garrison 8840 | -5/Garrison | Triggered checkpoint 8956 | -5/Garrison | Identified exit to Factory 8956 | -5/Garrison | X0-1V1 revealed exit location to -4/Factory 8979 | -5/Garrison | Triggered checkpoint 9024 | -5/Garrison | Triggered checkpoint 9024 | -5/Garrison | Destroyed 7 combat bots 9029 | -5/Garrison | Lost 3 parts (1n1u1w) 9045 | -5/Garrison | Spotted B-75 Beast 9131 | -5/Garrison | Destroyed B-75 Beast 9292 | -5/Garrison | Triggered checkpoint 9436 | -5/Garrison | Discovered exit to Factory (range 8) 9461 | -5/Garrison | Spotted B-86 Titan 9463 | -5/Garrison | Spotted B-75 Beast 9477 | -5/Garrison | Destroyed B-75 Beast 9489 | -5/Garrison | Destroyed B-86 Titan 9581 | -5/Garrison | Rewired B-86 Titan 9627 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9717 | -5/Garrison | Triggered checkpoint 9764 | -5/Garrison | Triggered checkpoint 9821 | -5/Garrison | X0-1V1 activates XOMVISION 9935 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10030 | -5/Garrison | X0-1V1 revealed exit location to -4/Factory 10068 | -5/Garrison | X0-1V1 mutated your Propulsion slot to Weapon slot 10095 | -5/Garrison | Found embedded Infiltrators 10124 | -5/Garrison | System corruption reached 10% 10153 | -5/Garrison | Entered Factory 10153 | -4/Factory | Accompanied by 3 allies 10153 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10343 | -4/Factory | System corruption reached 10% 10503 | -4/Factory | Garrison activated, responded to threat 10653 | -4/Factory | First assault squad dispatched 10730 | -4/Factory | X0-1V1 sent hostile Y-64 Sentinel (x1) 10773 | -4/Factory | X0-1V1 sent allied D-63 Destroyer (x3) 10784 | -4/Factory | Lost 3 parts (1n1u1w) 10832 | -4/Factory | Lost 3 allies 10849 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 10863 | -4/Factory | X0-1V1 sent allied Scrapper (x3) 10907 | -4/Factory | Lost 3 allies 10949 | -4/Factory | Identified exit to Research 10949 | -4/Factory | X0-1V1 revealed exit location to -3/Research 10952 | -4/Factory | Lost 16 parts (1p7n3u5w) 10993 | -4/Factory | X0-1V1 turns hostiles against one another 11027 | -4/Factory | Discovered new exit (range 1) 11027 | -4/Factory | X0-1V1 sent you to a vault 11030 | -4/Factory | Identified exit to Upper Caves 11090 | -4/Factory | Garrison activated, responded to threat 11100 | -4/Factory | Core integrity fell below 50% 11118 | -4/Factory | X0-1V1 downgraded hostiles (x4) 11130 | -4/Factory | Lost 4 allies 11145 | -4/Factory | Discovered new exit (range 15) 11159 | -4/Factory | Core integrity fell below 20% 11166 | -4/Factory | Entered Armory 11197 | -4/Armory | Lost 28 parts (1p11n5u11w) 11372 | -4/Armory | Build established: Hauler-Mutant 11381 | -4/Armory | X0-1V1 rescued you from certain death 11408 | -4/Armory | Lost 8 parts (2p4n2u) 11671 | -4/Armory | Lost 5 parts (2n3u) 11798 | -4/Armory | System corruption reached 30% 12237 | -4/Armory | Found Adv. Force Booster 12294 | -4/Armory | Weapon slot count temporarily expanded by X0-1V1 (+4) 12327 | -4/Armory | X0-1V1 destroyed Energy Cycler 12327 | -4/Armory | Energy Cycler disabled 12359 | -4/Armory | Core integrity restored by X0-1V1 (+160) 12383 | -4/Armory | X0-1V1 sent hostile Fireman (x2) 12389 | -4/Armory | Spotted B-86 Titan 12427 | -4/Armory | Destroyed B-86 Titan 12483 | -4/Armory | X0-1V1 mutated your Propulsion slot to Utility slot 12702 | -4/Armory | X0-1V1 activates XOMVISION 12753 | -4/Armory | X0-1V1 downgraded hostiles (x1) 12806 | -4/Armory | Lost 11 parts (2p3n2u4w) 12847 | -4/Armory | Found Prototype Processor 12847 | -4/Armory | Identified Exp. Melee Analysis Suite 12927 | -4/Armory | Adv. Actuator Array reconfigured into Item Mimic 12970 | -4/Armory | Lost 3 parts (1p2w) 13126 | -4/Armory | Build established: Scavenger-Tank 13151 | -4/Armory | Core melted Last Messages --------------- damaged (-20). 13145_ Penetrated by Slug. 13145_ Slug penetrates Wall. 13146_ Power failure, Mic. Fission Core shutdown. 13146_ WYBM2XCCVI4N7DNMXC8V 13147_ Overheating: Hyp. Railgun damaged (-87). 13148_ Power failure, Mic. Fission Core shutdown. 13148_ Overheating: Core damaged (-200). 13148_ X0-1V1 is interested. 13148_ Slug penetrates Wall. 13148_ Penetrated by Slug. 13149_ HV Slug penetrates H-77 Assassin. 13149_ H-77 Assassin suffers critical hit (Destroy). 13149_ Destroyed Coil Gun. 13150_ Overheating: Imp. Treads damaged (-61). 13151_ Overheating: Core damaged (-110). 13151_ X0-1V1 chuckles heartily! 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""""""""# | | ??????????????# !! !! # #???????# |!= !! | | ??????????????# # #???????# ! | | ?????????????## " #???????# ! | | ????????????##" # #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Coolant Potential 100 Energy Generation 57 Energy Capacity 2215 Matter Stores 662 Matter Capacity 1000 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 15 Resistance: EM 23 Core Shielding 30 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 6 Energy Filtering 30 Particle Charging 20 Force Boost 40 Defensive Hacking 14 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hrd. Heavy Armor Plating | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Arm. Treads | x2 | -7/Factory Repaired ---------- Wheel | 17% | -8/Materials Studied --------- Hvy. Flak Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed LargeLobotomyRail Manual? 0 Play Time 02:44:36 Cumulative 141.3 hours Start 2026.08.18 @ 03:28:44 End 2026.08.18 @ 06:14:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a68d99d-c2ec-424a-838c-abda9e01722b