Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.11 @ 15:58:56 Player: Jack Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (65) 325 Value Destroyed (2227) 2227 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (6057) 6057 TOTAL SCORE: 17389 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 344 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 501 Cogmind --------- Core Integrity 1434/1600 Matter 290/300 Energy 184/190 System Corruption 0% Temperature Cool (12) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (6) --- Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY (16) ----- Structural Scanner Improved Signal Interpreter Improved Hacking Suite Authchip [Device] Authchip [Processor] Authchip [Processor] Relay Coupler [Specialist] (19) Relay Coupler [Heavy] (1) > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Quantum Reactor Stasis Canceller Relay Coupler [Heavy] (15) Improved Remote Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Improved Signal Interpreter Stasis Canceller Hacking Suite Improved Hacking Suite Authchip [Device] Authchip [Processor] Authchip [Processor] Relay Coupler [Specialist] Relay Coupler [Heavy] > --- WEAPON ----------- Axe > --- INVENTORY -------- Light Quantum Reactor Structural Scanner Relay Coupler [Heavy] Improved Remote Datajack [Rating: 101] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Treads Light Treads Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Great Axe Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Gar Fac DSF Res Res DSF Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . 2 . 2 . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 2 . . . Utility 14 | . . . . . 2 2 . . 2 . . 2 . 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 101 | 2 2 . 1 2 12 24 2 10 2 5 5 4 3 3 2 4 . 17 1 Power 9 | . . . . . 1 1 1 . . 1 . . . . . 2 . 2 1 Engine 2 | . . . . . 1 . 1 . . . . . . . . . . . . Core 3 | . . . . . . 1 . . . 1 . . . . . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 . 2 1 Propulsion 45 | . 2 . . 2 7 13 1 4 . 3 1 1 1 . . 2 . 8 . Treads 5 | . . . . . . 5 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 2 . . . . . . . . . . . . . Flight 38 | . 2 . . 2 7 6 1 4 . 3 1 1 1 . . 2 . 8 . Utility 31 | . . . . . 2 5 . 6 2 . 3 3 1 2 2 . . 5 . Device 6 | . . . . . . . . 2 . . 1 . 1 1 . . . 1 . Storage 1 | . . . . . 1 . . . . . . . . . . . . . . Processor 4 | . . . . . . 1 . 3 . . . . . . . . . . . Hackware 20 | . . . . . 1 4 . 1 2 . 2 3 . 1 2 . . 4 . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 16 | 2 . . 1 . 2 5 . . . 1 1 . 1 1 . . . 2 . Energy Gun 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . . 1 1 . . . . . . 1 . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 1 . . 1 . . . 1 . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . 1 . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . Corrupted Parts 2 | . . . . . . 2 . . . . . . . . . . . . . System Corruption 8 | . . . . . . 8 . . . . . . . . . . . . . Parts Lost 34 | . . 1 . . 1 9 . . . 3 . . 5 . 2 12 . . 1 Power 2 | . . . . . . 1 . . . 1 . . . . . . . . . Propulsion 15 | . . 1 . . 1 6 . . . 1 . . 2 . 1 3 . . . Utility 13 | . . . . . . 1 . . . 1 . . 2 . . 8 . . 1 Weapon 4 | . . . . . . 1 . . . . . . 1 . 1 1 . . . Highest Loss Streak 12 | . . 1 . . 1 2 . . . 3 . . 5 . 2 12 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 2 5 5 5 5 5 6 4 4 4 5 4 4 5 4 3 5 5 4 4 Power . | . 1 1 1 1 . 1 . . . . . . . . . . . . 1 Propulsion 1 | 1 2 2 2 2 3 2 . . . . . . . . . . . . . Utility 1 | . 1 1 1 1 . . . . 1 3 3 3 4 3 2 4 4 2 1 Weapon 1 | . 1 1 1 1 1 2 4 3 2 2 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . 1 . . . . . . . . 1 . 1 . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . 1 . . . . . 1 Weapon 3 | . . 1 . . . . . . . . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 32 57 32 33 63 66 42 83 92 87 91 99 98 66 75 65 17 50 59 Engine 1 | . . . . . 7 . 4 7 6 2 . . . . . . . . . Core 2 | . . . . . . 4 . . . 2 6 5 4 . . . . . . Treads 2 | . . . . . . 9 . . . . . . . . . . . . . Flight 18 | . 4 28 14 19 33 10 21 28 26 25 26 23 22 10 8 8 . 17 16 Device 3 | . . . . . . . . 10 13 9 6 5 5 . 5 3 . 2 5 Storage 1 | . . . . . 6 6 . . . . . . . . . . . . . Processor 5 | . . . . . . 4 . 14 13 13 8 5 5 5 5 4 4 4 4 Hackware 22 | . . . . . . 16 7 14 25 26 35 46 47 40 46 41 13 21 26 Energy Gun 2 | . 14 14 14 14 8 2 . . . . . . . . . . . . . Ballistic Gun 1 | . 14 14 4 . 6 2 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 7 7 6 6 6 5 4 5 4 . . 1 4 Peak Build Rating 101 | 2 4 4 17 18 23 34 34 44 42 42 46 53 58 44 50 80 18 101 98 Average Rating 36 | 1 2 3 12 17 14 23 32 35 41 39 39 52 55 41 47 62 18 74 94 On Entrance 29 | . 2 4 3 17 18 15 17 34 35 42 38 46 53 35 44 50 18 18 97 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 23 | 2 2 2 8 8 16 20 9 11 11 11 13 13 17 8 8 22 . 22 23 Greatest Support 83 | 3 8 8 4 8 16 83 26 26 20 20 19 19 19 9 9 28 3 48 46 Greatest Overweight (x) 3 | . . . 1 1 1 3 . 2 . 1 . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 5 5 5 5 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 2 5 5 5 5 5 6 4 4 4 4 4 4 4 4 3 5 5 3 4 Final Capacity 8 | 5 5 5 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 5 5 5 5 8 5 4 5 5 5 5 5 5 4 5 5 5 5 5 Class Distribution -------------------- 23% | Hacker-Sprinter 20% | Wizard-Sprinter 20% | Hacker-Mutant 13% | Mutant 12% | Hacker-Scout 5% | Wizard-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Garrison Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Garrison Wizard-Sprinter | -4/Factory Wizard-Scout | -4/DSF Wizard-Scout | -3/Research Hacker-Mutant | -2/Research Hacker-Sprinter | -2/DSF Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Gar Fac DSF Res Res DSF Acc Matter Collected 1877 | 69 32 135 . 23 132 730 . 106 . 143 40 80 70 . . . . 307 10 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1693 | . 32 . . 174 273 614 . 106 . 77 187 150 23 44 . . . . 13 Parts 118 | . 3 . . 9 42 17 . 16 . 3 12 8 2 2 . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Gar Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 42 | . 2 . . 6 13 16 . . . 2 . 2 1 . . . . . . Melee 13 | . . . . . . 8 . . . 2 . 2 1 . . . . . . Guns 21 | . 2 . . 6 9 4 . . . . . . . . . . . . . Cannons 3 | . . . . . . 3 . . . . . . . . . . . . . AOE 4 | . . . . . 4 . . . . . . . . . . . . . . Classes Destroyed 11 | . 1 . . 1 3 4 . . . . 2 . . . . . . . . Worker 2 | . . . . . 1 1 . . . . . . . . . . . . . Builder 11 | . . . . . 1 . . 5 . . 2 . . 2 . . . . 1 Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . 1 . . . . . . . . Watcher 6 | . . . . . . . . . . . 3 3 . . . . . . . Swarmer 24 | . 2 . . 3 10 5 . . . 1 . 2 1 . . . . . . Grunt 6 | . . . . 3 1 1 . . . 1 . . . . . . . . . Sentry 5 | . . . . . 2 3 . . . . . . . . . . . . . Hunter 3 | . . . . . . 3 . . . . . . . . . . . . . Programmer 4 | . . . . . . 4 . . . . . . . . . . . . . Best Kill Streak 5 | . 2 . . 3 5 4 . 2 . 1 2 2 1 1 . . . . 1 Combat Bots Only 4 | . 2 . . 3 4 4 . . . 1 . 2 1 . . . . . . Max Kills in Single Turn 4 | . 1 . . 1 4 1 . 1 . 1 1 1 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Gar Fac DSF Res Res DSF Acc Hostile Shots Fired 804 | . 8 16 . 14 50 407 . 2 19 44 24 9 30 2 19 140 . 3 17 Missed 390 | . 1 9 . 4 29 181 . 2 13 22 19 5 14 2 10 69 . 1 9 Hits 414 | . 7 7 . 10 21 226 . . 6 22 5 4 16 . 9 71 . 2 8 Melee 4 | . . . . . . . . . . . . . 1 . 3 . . . . Projectile 410 | . 7 7 . 10 21 226 . . 6 22 5 4 15 . 6 71 . 2 8 Critical Strikes 6 | . . . . . . 3 . . . . . . . . 2 1 . . . Damage Taken 4348 | . 37 65 . 99 214 1582 . . 37 281 20 52 260 . 277 1143 . 39 242 Core 1813 | . 23 50 . 27 87 395 . . 16 137 12 16 35 . 159 690 . . 166 Absorbed by Shields 79 | . . . . . . 79 . . . . . . . . . . . . . Ignored by Resistances 1297 | . 14 20 . 29 66 525 . . 14 82 5 14 74 . 73 306 . 10 65 Regen/Repaired (Parts) 72 | . . . . . . 72 . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 60 84 . . 43 . . 80 . 94 . 86 46 . 100 89 Volleys Fired 77 | . 4 . . . 9 43 . . . . . 6 5 1 3 4 . 2 . Largest 2 | . 2 . . . 2 2 . . . . . 1 1 1 1 1 . 1 . Hottest 79 | . 60 . . . 79 79 . . . . . 5 33 5 5 5 . 7 . Shots Fired 169 | . 8 . . 20 33 87 . . . . . 6 5 1 3 4 . 2 . Gun 114 | . 8 . . 20 33 48 . . . . . . 5 . . . . . . Cannon 39 | . . . . . . 39 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special 16 | . . . . . . . . . . . . 6 . 1 3 4 . 2 . Kinetic 81 | . 4 . . . 9 63 . . . . . . 5 . . . . . . Thermal 72 | . 4 . . 20 24 24 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 5 . . 15 21 24 . . . . . 25 . 5 6 2 . 4 . Robot Miss Streak 2 | . 1 . . 1 2 1 . . . . . 1 . . 1 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . Autonomous 36 | . . . . 20 16 . . . . . . . . . . . . . . Shots Hit Robots 206 | . 7 . . 19 20 112 . 5 . 3 12 11 3 3 5 3 . 2 1 Core Hits 68 | . 3 . . 7 16 25 . 3 . 2 3 5 1 1 . 1 . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . . . . . Critical Strikes 11 | . . . . . 1 8 . . . 1 . . . . 1 . . . . Burn 3 | . . . . . 1 2 . . . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . Sever 4 | . . . . . . 2 . . . 1 . . . . 1 . . . . Melee Attacks 183 | . . . . . . 45 . 27 3 26 23 23 13 7 4 . . . 12 Impact 37 | . . . . . . 37 . . . . . . . . . . . . . Slashing 146 | . . . . . . 8 . 27 3 26 23 23 13 7 4 . . . 12 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 2 . 5 . . 3 . . 2 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6340 | . 69 . . 548 852 2765 . 431 . 134 763 266 119 144 162 17 . . 70 Guns 1764 | . 69 . . 548 497 650 . . . . . . . . . . . . . Cannons 668 | . . . . . . 668 . . . . . . . . . . . . . Explosions 355 | . . . . . 355 . . . . . . . . . . . . . . Melee 3536 | . . . . . . 1447 . 431 . 134 763 266 119 144 162 . . . 70 Ramming 17 | . . . . . . . . . . . . . . . . 17 . . . Kinetic 1053 | . 36 . . . 15 1002 . . . . . . . . . . . . . Thermal 1379 | . 33 . . 548 482 316 . . . . . . . . . . . . . Explosive 355 | . . . . . 355 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 1255 | . . . . . . 1255 . . . . . . . . . . . . . Slashing 2281 | . . . . . . 192 . 431 . 134 763 266 119 144 162 . . . 70 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 10 10 10 . . . . . . . 4 . . . Average Corruption 7 | . . . . . 1 6 10 10 . . . . . . . 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 44 | . . . . . 2 15 2 25 . . . . . . . . . . . Message Errors 11 | . . . . . 1 2 1 7 . . . . . . . . . . . Matter Fused 9 | . . . . . . 3 . 6 . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . 2 . . . . . . . . . . . . . Energy Discharges 6 | . . . . . . 2 . 4 . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . 1 3 . 4 . . . . . . . . . . . Data Loss (major) 5 | . . . . . . 1 1 3 . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 814 | . . . . . 14 324 . 114 . . 325 2 . 35 . . . . . Projectiles 16 | . . . . . . 16 . . . . . . . . . . . . . Explosions 14 | . . . . . 14 . . . . . . . . . . . . . . Melee 784 | . . . . . . 308 . 114 . . 325 2 . 35 . . . . . Knockbacks 9 | . . . . . . 9 . . . . . . . . . . . . . Impact 6 | . . . . . . 6 . . . . . . . . . . . . . Kinetic 3 | . . . . . . 3 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . . . . 56 . . . . . . . . . . 8 . . 89 Shots 2 | . . . . . 1 . . . . . . . . . . . . . 1 Rammed 4 | . . . . . . . . . . . . . . . . 4 . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 176 | . 20 . . . 48 176 . . 1 2 . . . . . . . . . Average Temperature 38 | . 10 . . . 19 47 . . 1 2 . . . . . . . . . Received Heat Transfer 578 | . . 45 . 69 45 311 . . 18 27 . 18 9 . 18 18 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 7 . . . . . . . . . . . . . Impact Corruptions 14 | . . . . . . 14 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 3 . . . . . . . . . . . . . Heat Transferred 2517 | . 75 . . 703 814 925 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Gar Fac DSF Res Res DSF Acc Maximum Alert Level 2 | . . . . . 1 . . . . 2 1 . 1 . . . . . . Low Security (%) 92 | 100 100 100 . 100 52 100 100 100 100 50 86 100 48 100 100 100 100 100 100 Level 1 5 | . . . . . 47 . . . . 3 13 . 51 . . . . . . Level 2 2 | . . . . . . . . . . 46 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 477 | . 51 60 . 91 398 155 31 43 16 477 216 106 326 130 90 36 12 54 158 Initial 216 | . . 16 . . 10 150 31 6 . 1 216 67 49 130 . 29 12 1 17 Average 80 | . 16 20 . 48 172 66 23 8 1 238 179 84 180 64 24 8 7 46 85 Influence Increases 3391 | . 61 90 . 141 508 714 . 130 27 566 155 164 307 20 100 91 1 53 263 Destroy 0b10 Robot/C 1100 | . 40 . . 120 260 320 . . . 200 . 40 40 . 40 . . 40 . Destroy 0b10 Robot/NC 115 | . . . . . 10 15 . 25 . . 35 15 . 10 . . . . 5 Destroy Leader 212 | . . . . 20 50 100 . . . 20 6 6 . . . . . 10 . Allied During Kill 12 | . . . . . . . . . . 8 . . 1 . . . . 3 . Successful Hack 83 | . 6 . . . 7 . . . 9 10 14 8 . . . 16 1 . 12 Select Force Hacks 60 | . . . . . . . . . . . 30 30 . . . . . . . Disable Machine 45 | . . . . . 18 . . 9 . . . 9 . . . . . . 9 Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . . . . . Destroy Structure 384 | . . . . 1 28 9 . 21 3 43 10 26 101 10 . . . . 132 Partial Spotted 165 | . . . . . 15 45 . 30 15 15 15 . . . . . . . 30 Lose Combat Pursuer 1065 | . 15 90 . . 120 225 . 45 . 270 45 30 15 . 60 75 . . 75 Influence Decreases 3259 | . 10 81 60 110 151 994 97 140 24 93 471 244 102 306 40 125 24 22 165 Entered New Map 1047 | . . 35 60 . 21 238 77 5 1 3 261 94 32 156 . 31 14 2 17 Time Decay 1853 | . 10 36 . 110 120 692 20 135 23 . 210 150 . 150 . 49 10 . 138 Lost Part 239 | . . 10 . . 10 64 . . . 30 . . 50 . 20 45 . . 10 Lost Ally 120 | . . . . . . . . . . 60 . . 20 . 20 . . 20 . Squads Dispatched 33 | . . . . . 2 11 . 2 1 . 4 4 . . 1 3 . 2 3 Investigation 14 | . . . . . 1 5 . 1 . . 2 3 . . . 1 . . 1 Extermination 10 | . . . . . . 4 . 1 1 . 2 . . . . . . . 2 Reinforcement 8 | . . . . . 1 1 . . . . . 1 . . 1 2 . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Gar Fac DSF Res Res DSF Acc Distress Signals 9 | . 1 . . . 2 1 . . . . . . . . . 4 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 224 | . 4 9 . 6 34 43 6 5 6 28 7 13 13 2 7 27 . 5 9 Peak Tracking Total 29 | . 4 5 . 3 13 8 6 4 4 14 3 4 10 3 5 29 . 4 6 Tactical Retreats 31 | . 1 3 . . 4 6 . 2 . 4 2 2 1 . 1 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Gar Fac DSF Res Res DSF Acc Traps Triggered 17 | . . . . . . 10 . . . . 2 1 1 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Gar Fac DSF Res Res DSF Acc Machines Disabled 9 | . . . . . 2 . . 1 . . . 1 4 . . . . . 1 Max in Single Turn 2 | . . . . . 2 . . 1 . . . 1 2 . . . . . 1 Garrison Relay 2 | . . . . . . . . . . . . . 2 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Gar Fac DSF Res Res DSF Acc Machines Accessed 35 | . 1 . 1 . 2 6 . 2 3 1 7 4 2 1 . 2 1 . 2 Terminals 23 | . 1 . . . 1 4 . . 2 1 5 1 2 1 . 2 1 . 2 Fabricators 4 | . . . . . . . . 2 . . 1 1 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 . . 1 . 1 2 . . . . . . . Total Hacks 69 | . 1 . 1 . 7 14 . 5 6 2 11 9 2 1 . 5 1 . 4 Successful 38 | . 1 . 1 . 1 2 . 3 3 1 10 8 2 1 . 3 1 . 1 Failed 31 | . . . . . 6 12 . 2 3 1 1 1 . . . 2 . . 3 Catastrophic 6 | . . . . . 1 4 . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 33 | . . . 1 . 4 4 . . 5 2 7 5 1 . . 3 . . 1 Terminals 44 | . 1 . . . 4 10 . . 5 2 6 3 2 1 . 5 1 . 4 Fabricators 11 | . . . . . . . . 5 . . 3 3 . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 3 2 . . 1 . 2 3 . . . . . . . Terminal Hacks 21 | . 1 . 1 . 1 . . . 2 1 5 2 2 1 . 3 1 . 1 Record 1 | . . . . . . . . . . . . . . . . 1 . . . Part Schematic 3 | . . . . . 1 . . . . . 1 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . Open DSF 3 | . . . . . . . . . . . . . . 1 . 1 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison Index 2 | . . . . . . . . . 1 . . 1 . . . . . . . Recall Investigation 2 | . . . . . . . . . . . 2 . . . . . . . . Garrison Registry 2 | . . . . . . . . . . 1 . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 3 . . 2 2 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . 1 1 . . . . . . . Build 3 | . . . . . . . . 1 . . 1 1 . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . 1 2 . . . . . . . Unlock Access 2 | . . . . . . . . . 1 . . 1 . . . . . . . Coupler Status 2 | . . . . . . . . . . . 1 1 . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . . 2 2 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 1 . . . . . . . Prioritize 2 | . . . . . . . . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 1 . . . . . . . Eject 2 | . . . . . . . . . . . 1 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . . 2 4 . 2 2 . 4 2 . . . 1 . . 1 Full Trace Events 12 | . . . . . 2 4 . 1 . . 1 2 . . . 1 . . 1 Feedback Events 5 | . . . . . 1 2 . . . . . . . . . 1 . . 1 Corruption 2 | . . . . . 1 1 . . . . . . . . . . . . . Hackware Fried 3 | . . . . . . 1 . . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . 1 1 . . . . . . . Parts Built 5 | . . . . . . . . 1 . . 2 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 101 | . . . . . . . . 36 . . 42 23 . . . . . . . Total Part Build Rating 21 | . . . . . . . . 3 . . 8 10 . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Gar Fac DSF Res Res DSF Acc Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . 3 . 1 1 1 . 1 . Non-combat 5 | . . . . . . . . . . . . 3 . 1 . 1 . . . Combat 2 | . . . . . . . . . . . . . . . 1 . . 1 . Robot Hacks Applied 8 | . . . . . . . . . . . . 4 . 1 1 1 . 1 . find_dsf 2 | . . . . . . . . . . . . . . 1 . 1 . . . find_terminals 2 | . . . . . . . . . . . . 2 . . . . . . . overload_power 2 | . . . . . . . . . . . . 2 . . . . . . . formatsys_high 2 | . . . . . . . . . . . . . . . 1 . . 1 . Relay Couplers Released 15 | . . . . . . . . . . . 3 4 8 . . . . . . Ejected 7 | . . . . . . . . . . . 3 4 . . . . . . . Machine Destruction 8 | . . . . . . . . . . . . . 8 . . . . . . Attached 5 | . . . . . . . . . . . . 2 . . 2 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Gar Fac DSF Res Res DSF Acc Total Allies 7 | . . . . . . . 1 . . 3 . . 1 . 1 . . 1 . Largest Group 2 | . . . . . . . 1 . . 2 . . 1 . 1 . . 1 . Highest-Rated Group 183 | . . . . . . . 31 . . 80 . . 51 . 64 . . 183 . Highest-Rated Ally 183 | . . . . . . . 31 . . 40 . . 51 . 64 . . 183 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . . 13 . . 20 . . 2 . 9 . . 2 . Total Damage 1083 | . . . . . . . 230 . . 511 . . 33 . 127 . . 182 . Kills 13 | . . . . . . . . . . 8 . . 1 . 2 . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Gar Fac DSF Res Res DSF Acc Active Infowar (turns) 2132 | . . . . . . . . 432 125 272 439 319 . 45 70 173 . . 257 Terrain 959 | . . . . . . . . 432 125 114 . . . 45 70 173 . . . Structural 1789 | . . . . . . . . 377 125 272 439 319 . . . . . . 257 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Gar Fac DSF Res Res DSF Acc Turns Passed 5452 | 35 58 111 159 225 253 1543 45 586 125 272 439 319 178 315 70 191 35 199 294 Spaces Moved 9430 | 53 94 296 207 353 658 1993 125 907 352 384 1121 672 320 129 126 431 70 345 794 Core 308 | 53 66 . . . . 8 . 2 . 3 . . . . . 60 70 46 . Treads 265 | . . . . . . 265 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 318 | . . . . . . 318 . . . . . . . . . . . . . Flight 8539 | . 28 296 207 353 658 1402 125 905 352 381 1121 672 320 129 126 371 . 299 794 Fastest Speed 25 | 50 37 37 40 37 28 25 32 26 26 26 26 27 27 32 32 32 50 25 31 Average Speed 37 | 50 46 37 75 59 29 55 32 28 26 27 26 27 27 32 32 35 50 33 31 Slowest Speed 230 | 50 50 40 120 120 112 230 34 150 26 115 27 27 32 32 35 50 50 100 31 Overloaded Moves 48 | . . . . . . 48 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 78 | . 1 12 . 5 13 17 . . . 6 13 1 2 . 1 3 . . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 25 62 60 65 66 55 78 24 15 48 25 26 41 4 94 21 3 97 28 Regions Visited 19 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . . . 1 1 . 1 1 . 1 . 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . Spaces Dug 85 | . . . . . . 6 . 21 3 13 10 13 5 4 . . . . 10 Terrain Destroyed 230 | . . . . 1 26 7 . 21 3 13 10 13 88 4 . . . . 44 Melee 85 | . . . . . . 6 . 21 3 13 10 13 5 4 . . . . 10 Projectile 4 | . . . . 1 2 1 . . . . . . . . . . . . . AOE 141 | . . . . . 24 . . . . . . . 83 . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Gar Fac DSF Res Res DSF Acc Total 10795 | 59 98 285 209 362 681 2252 128 1188 380 497 1213 765 379 388 144 460 69 421 817 Wait 903 | . . . . 12 12 78 2 236 19 79 43 56 31 248 9 19 . 47 12 Move 9268 | 52 91 275 206 342 632 1964 124 906 352 372 1095 670 314 128 123 424 69 344 785 Hop 65 | . 1 8 . 5 12 12 . . . 4 12 1 2 . 1 3 . . 4 Pick Up 31 | 5 . 1 . . 2 4 . 3 3 . 3 3 3 1 2 . . 1 . Fast Attach 76 | 2 2 . 1 1 6 24 1 10 . 4 3 . 1 1 1 4 . 15 . Attach 27 | . . . . . 2 9 1 . 2 1 1 3 1 2 1 . . 3 1 Detach 8 | . . . . . . 5 . . . 1 . . . . . . . 1 1 Swap 27 | . . . . 1 4 13 . . . . 2 1 3 . . . . 2 1 Drop 52 | . . 1 2 1 2 15 . 6 1 2 5 2 6 . . 2 . 6 1 Fire 77 | . 4 . . . 9 43 . . . . . 6 5 1 3 4 . 2 . Melee 183 | . . . . . . 45 . 27 3 26 23 23 13 7 4 . . . 12 Ram 4 | . . . . . . . . . . . . . . . . 4 . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . 40 . . . . 26 . . . . . . . . Rewire 8 | . . . . . . . . . . 8 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Identified exit to Mines 94 | -10/Materials | Entered Mines 131 | -10/Mines | Discovered new exit (range 6) 173 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 203 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 203 | -10/Mines | Discovered new exit (range 5) 205 | -10/Mines | Entered Exiles 212 | -10/Exiles | Discovered new exit (range 15) 216 | -10/Exiles | Met 8R-AWN 222 | -10/Exiles | Met EX-HEX 233 | -10/Exiles | Met EX-BIN 238 | -10/Exiles | Aligned with FarCom system 238 | -10/Exiles | Given EX-Vault access code 248 | -10/Exiles | Opened EX-Vault 252 | -10/Exiles | Found AWS/Thermal 276 | -10/Exiles | Warned to stay clear of 0b10 Research branches 311 | -10/Exiles | Build established: Mutant 311 | -10/Exiles | Met EX-DEC 354 | -10/Exiles | Discovered new exit (range 10) 364 | -10/Exiles | Left Exiles lab with AWS/Thermal 364 | -10/Exiles | Entered Mines 521 | -9/Mines | Learned Materials emergency access door positions 555 | -9/Mines | Found a hidden stash of uninstalled traps 586 | -9/Mines | Discovered new exit (range 8) 589 | -9/Mines | Entered Materials 589 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 625 | -8/Materials | Discovered new exit (range 15) 656 | -8/Materials | AWS/Thermal suddenly broke down 838 | -8/Materials | Discovered new exit (range 12) 842 | -8/Materials | Entered Factory 842 | -7/Factory | Evolved 2 slots: Utility x2 951 | -7/Factory | Discovered new exit (range 13) 1093 | -7/Factory | Repaired Beam Rifle 1152 | -7/Factory | Discovered new exit (range 16) 1164 | -7/Factory | Identified exit to Lower Caves 1169 | -7/Factory | Build established: Hacker-Sprinter 1388 | -7/Factory | Garrison activated, responded to threat 1524 | -7/Factory | Build established: Hacker-Mutant 1861 | -7/Factory | Hacking Suite fried by hacking feedback 2045 | -7/Factory | Cargo convoy interrupted 2194 | -7/Factory | Released all parts (9) 2197 | -7/Factory | Core integrity fell below 50% 2295 | -7/Factory | System corruption reached 10% 2346 | -7/Factory | Discovered exit to Lower Caves (range 5) 2385 | -7/Factory | Manually triggered Chute Trap 2385 | -7/Factory | Sucked down chute 2385 | -7/Factory | Entered Waste 2386 | -7/Waste | Met a frightened Derelict 2397 | -7/Waste | Spotted C-40 Crusher 2397 | -7/Waste | Spotted C-40 Crusher 2399 | -7/Waste | Spotted C-40 Crusher 2415 | -7/Waste | Spotted C-40 Crusher 2417 | -7/Waste | Spotted C-40 Crusher 2418 | -7/Waste | Spotted C-40 Crusher 2426 | -7/Waste | Discovered new exit (range 12) 2430 | -7/Waste | Entered Factory 2562 | -7/Factory | Discovered exit to Lower Caves (range 15) 2722 | -7/Factory | Discovered new exit (range 8) 2771 | -7/Factory | Fabricated Hacking Suite? 2877 | -7/Factory | Build established: Hacker-Scout 3015 | -7/Factory | Identified exit to Factory 3016 | -7/Factory | Entered another Factory area 3016 | -6/Factory | Evolved 2 slots: Utility x2 3093 | -6/Factory | Discovered new exit (range 14) 3141 | -6/Factory | Identified exit to Garrison 3141 | -6/Factory | Entered Garrison 3175 | -6/Garrison | Triggered checkpoint 3270 | -6/Garrison | Discovered new exit (range 10) 3273 | -6/Garrison | Triggered checkpoint 3274 | -6/Garrison | Discovered new exit (range 5) 3275 | -6/Garrison | Identified exit to Factory 3292 | -6/Garrison | Lost 3 parts (1p1n1u) 3306 | -6/Garrison | Discovered exit to Factory (range 103) 3306 | -6/Garrison | Discovered exit to Factory (range 13) 3306 | -6/Garrison | Discovered exit to Factory (range 56) 3306 | -6/Garrison | Discovered exit to Factory (range 35) 3406 | -6/Garrison | Installed Relay Interface Framework 3413 | -6/Garrison | Entered Factory 3462 | -6/Factory | Discovered new exit (range 10) 3479 | -6/Factory | Discovered new exit (range 14) 3482 | -6/Factory | Identified exit to Factory 3664 | -6/Factory | Discovered exit to Factory (range 15) 3757 | -6/Factory | Fabricated Remote Datajack? 3830 | -6/Factory | Build established: Wizard-Sprinter 3852 | -6/Factory | Entered another Factory area 3852 | -5/Factory | Evolved 2 slots: Utility x2 4026 | -5/Factory | Discovered new exit (range 14) 4096 | -5/Factory | Fabricated Stasis Canceller (x2) 4171 | -5/Factory | Identified exit to Garrison 4171 | -5/Factory | Entered Garrison 4213 | -5/Garrison | Rescued a captive Derelict 4226 | -5/Garrison | Garrison Relay disabled 4258 | -5/Garrison | Phase Generator disabled 4267 | -5/Garrison | Triggered checkpoint 4299 | -5/Garrison | Discovered new exit (range 33) 4299 | -5/Garrison | Discovered new exit (range 53) 4299 | -5/Garrison | Discovered new exit (range 57) 4312 | -5/Garrison | Spotted B-75 Beast 4323 | -5/Garrison | Spotted B-75 Beast 4324 | -5/Garrison | Triggered checkpoint 4335 | -5/Garrison | Garrison Relay disabled 4348 | -5/Garrison | Identified exit to Factory 4349 | -5/Garrison | Entered Factory 4349 | -4/Factory | Evolved 2 slots: Utility x2 4379 | -4/Factory | Lost 5 parts (2n2u1w) 4663 | -4/Factory | Identified exit to DSF 4664 | -4/Factory | Entered DSF 4688 | -4/DSF | Additional patrols routed to DSF 4706 | -4/DSF | Discovered new exit (range 16) 4734 | -4/DSF | Identified exit to Research 4734 | -4/DSF | Entered Research 4734 | -3/Research | Evolved 2 slots: Propulsion x2 4851 | -3/Research | Spotted B-86 Titan 4859 | -3/Research | Identified exit to Research 4859 | -3/Research | Hacking Suite fried by hacking feedback 4923 | -3/Research | Core integrity fell below 50% 4925 | -3/Research | Entered another Research area 4925 | -2/Research | Evolved 2 slots: Utility x2 4955 | -2/Research | Lost 12 parts (3n8u1w) 4960 | -2/Research | Identified exit to DSF 4960 | -2/Research | Entered DSF 4961 | -2/DSF | Joined Warlord attack on 0b10 via DSF 4972 | -2/DSF | Additional patrols routed to DSF 5038 | -2/DSF | Discovered new exit (range 15) 5042 | -2/DSF | Identified exit to Access 5159 | -2/DSF | Entered Access 5159 | -1/Access | Evolved 2 slots: Utility x2 5255 | -1/Access | Build established: Hacker-Sprinter 5261 | -1/Access | Lost 4 allies 5304 | -1/Access | Energy Cycler disabled 5340 | -1/Access | Hacking Suite fried by hacking feedback 5446 | -1/Access | Identified exit to Surface 5453 | *** | Escaped! Last Messages --------------- Energy Cycler explodes. U-05 Engineer builds a Door. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6I. Connecting with Terminal... Feedback: Hacking Suite fried. ALERT: Suspicious activity at Terminal A014. Dispatching Investigation squad. Detecting nearby Garrison Access. Connecting with Terminal... Detecting nearby Garrison Access. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9U. Dropped Lgt. Quantum Reactor. Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (101,67) Map updated. K-01 Serf cleans the Terminal. The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????? # ##???????????????????????????? | | ?????????????? # ##???????????????????????????? | | ?????????????? # ##???????????????????????????? | | ?????????????? # ???????????????????????????? | | ?????????????? + ????????????????????????????? | | ?????????????? # ????????????????????????????? | | ?????????????? + ????????????????????????????? | | ???????????????######????????????????????????????? | | ???????????????######????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##"????????"##?????????????????? | | ??????????????????##""""""""""##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##???## # ######? | | ??????????????????## ##?####+###########? | | ??????????????????## "" ##?## ##? | | ??????????????????## "@ ##?## ? ##? | | ??????????????????## ##?## ##? | | ??????????????????## ##?## " ##? | | ?????????????????### ##### """ ##? | | ?????????????????### ##### """ + ? | | ?????????????????## #### " ##? | | ?????????????????###"" ##### ##? | | ?????????????????###"" ##### ##? | | ??????????????????##"" ##?## ### | | ??????????????????##T ##?## ### | | ??????????????????##"" ##?## + | | ??????????????????##"" ###########/######## | | ??????????????????##"" ######### # | | ?????????????? k R k T # ????? | | ????????????? w k "" + ????? | | ?????????????########################## # ????? | | ?????????????########################### ## ????? | | ?????????????????????????????????????### ## ????? | | ??????????????????????????????????????## ##?????? | | ??????????????????????????????????????## ##?????? | | ??????????????????????????????????????## ##?????? | | ??????????????????????????????????????## ##?????? | | ??????????????????????????????????????## ##?????? | | ???????????????????????????????????????? #?????? | | ????????????????????????????????????????" ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 84 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 58 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Remote Datajack | -6/Factory | Hacked Stasis Canceller | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Remote Datajack | x2 | -6/Factory Stasis Canceller | x2 | -5/Factory Repaired ---------- Beam Rifle | 4% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorArchitectBotcube Manual? 0 Play Time 01:21:56 Cumulative 118.5 hours Start 2025.05.11 @ 14:18:42 End 2025.05.11 @ 15:58:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 132 Rogue 18 Adventurer 103 Explorer 11 Win Type 0 Total 26 Types 8/0/10/0/3/0/4/1/0/0 Lore% 38 Gallery% 38 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8438b5ed-43f5-44b5-b28e-b0ff26b63ae2