Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 12:46:10 Player: Yeast Cone Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (642) 642 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3057 Bonus ------- None Cogmind --------- Core Integrity 527/550 Matter 203/300 Energy 16/100 System Corruption 0% Temperature Danger (423) Movement Rolling (80) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (4) ------ Sensor Array Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON (3) ------- Beamcaster Assault Rifle Light Cannon > --- INVENTORY (5) ---- Light Ion Engine Wheel Particle Charger Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Sensor Array Improved Terrain Scanner Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Beamcaster Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Particle Charger Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Hardened Light Armor Plating Device Shield Generator Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 20 | 5 9 . . 3 3 . Power 2 | 1 1 . . . . . Engine 2 | 1 1 . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 . . . 2 . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 4 | 2 . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 7 . . . 2 . Device 7 | . 5 . . . 2 . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . 2 . . . . . Artifact . | . . . . . . . Weapon 5 | 2 1 . . 1 1 . Energy Gun 3 | 1 1 . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 2 | . . . . . . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 92 100 100 100 88 90 Engine 13 | . 14 14 14 14 9 9 Wheel 26 | . 28 28 28 28 18 18 Device 15 | . 14 14 14 14 25 27 Protection 11 | . 8 14 14 14 9 9 Energy Gun 12 | . 11 14 14 14 9 9 Ballistic Gun 13 | . 14 14 14 14 9 9 Naked Turns . | . . . . . . . Heaviest Build 24 | 7 16 16 16 19 24 24 Greatest Support 20 | 20 20 20 20 20 20 20 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 5 4 4 5 4 4 Average Carried 3 | . 2 3 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 3 4 4 5 3 4 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 533 | 253 113 33 . 113 . 21 Remotely . | . . . . . . . Salvage Created 764 | 43 188 49 . 384 . 100 Parts 58 | 3 21 6 . 20 . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 25 | 1 6 3 . 11 . 4 Guns 24 | 1 6 3 . 11 . 3 Cannons 1 | . . . . . . 1 Classes Destroyed 5 | 1 2 . . . . 2 Builder 1 | . . . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 13 | . 3 3 . 4 . 3 Grunt 11 | 1 3 . . 7 . . Sentry 1 | . . . . . . 1 Best Kill Streak 5 | 1 3 3 . 4 . 5 Combat Bots Only 4 | 1 3 3 . 4 . 4 Max Kills in Single Turn 2 | 1 1 1 . 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 125 | 1 27 7 . 40 . 50 Missed 41 | 1 13 4 . 8 . 15 Damage Taken 580 | . 98 9 . 201 . 272 Core 72 | . 11 . . 38 . 23 Absorbed by Shields 167 | . 26 5 . 82 . 54 Ignored by Resistances 228 | . 38 6 . 88 . 96 Regen/Repaired (Parts) 6 | . 6 . . . . . Core Remaining (%) 90 | 100 . . . 80 . . Volleys Fired 59 | 1 15 3 . 24 . 16 Largest 3 | 2 2 2 . 2 . 3 Hottest 130 | 70 70 70 . 95 . 130 Shots Fired 126 | 2 26 6 . 48 . 44 Gun 112 | 2 26 6 . 48 . 30 Cannon 14 | . . . . . . 14 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 71 | 1 15 3 . 24 . 28 Thermal 55 | 1 11 3 . 24 . 16 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 2 8 9 . 12 . 9 Robot Miss Streak 2 | . 2 1 . 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 2 . 2 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 77 | 2 16 3 . 37 . 19 Core Hits 41 | 1 12 3 . 19 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 . . 3 . 1 Burn 4 | . 1 . . 3 . . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1128 | 27 206 38 . 496 . 361 Guns 978 | 27 195 38 . 496 . 222 Cannons 139 | . . . . . . 139 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 11 | . 11 . . . . . Kinetic 562 | 15 107 . . 246 . 194 Thermal 555 | 12 88 38 . 250 . 167 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . Average Corruption 1 | . 1 2 2 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . 4 1 6 7 . . Message Errors 5 | . 1 1 1 2 . . Matter Fused 3 | . 1 . 1 1 . . Heat Flow Errors 2 | . 1 . 1 . . . Energy Discharges 2 | . . . 1 1 . . Data Loss (minor) 4 | . 1 . . 3 . . Data Loss (major) 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 5 | . 5 . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 431 | 9 164 72 153 221 . 431 Average Temperature 116 | 6 51 38 78 85 . 241 Received Heat Transfer 237 | . 56 . . 106 . 75 Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 3 . . Heat Transferred 1665 | 37 333 111 . 888 . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 240 | 20 133 101 . 240 80 198 Initial 79 | . 11 31 . . 79 28 Average 96 | 3 72 96 . 159 79 126 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 94 | 100 100 100 . 77 100 100 Level 1 5 | . . . . 22 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . . . 1 1 Investigation 3 | . 2 . . . 1 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | 1 13 3 . 11 2 6 Peak Tracking Total 4 | 1 4 3 . 4 2 3 Tactical Retreats 2 | . 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 9 | . 7 . 1 . 1 . Terminals 6 | . 5 . . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 24 . 23 . 3 . Successful 42 | . 17 . 23 . 2 . Failed 8 | . 7 . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 23 | . 20 . . . 3 . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 38 | . 13 . 23 . 2 . Record 31 | . 6 . 23 . 2 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 4 . . . 1 . Full Trace Events 3 | . 2 . . . 1 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 45 | . . . . 45 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . 5 . . Total Damage 82 | . . . . 82 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 1527 | 56 608 82 340 283 73 85 Spaces Moved 1525 | 58 603 90 425 241 73 35 Core 23 | 23 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1502 | 35 603 90 425 241 73 35 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 95 95 Average Speed 80 | 68 80 80 80 80 95 95 Slowest Speed 95 | 80 80 80 80 80 95 95 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 6 63 18 77 48 9 10 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 1706 | 72 704 93 424 284 76 53 Wait 78 | 3 61 . . 13 . 1 Move 1519 | 57 602 89 424 240 72 35 Hop . | . . . . . . . Pick Up 20 | 6 10 1 . 1 1 1 Fast Attach . | . . . . . . . Attach 15 | 5 7 . . . 3 . Detach 1 | . 1 . . . . . Swap 5 | . 2 . . 3 . . Drop 8 | . 5 . . 3 . . Fire 59 | 1 15 3 . 24 . 16 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Discovered new exit (range 8) 57 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 359 | -10/Materials | Repaired Med. Laser 665 | -10/Materials | Entered Mines 666 | -10/Mines | Learned location of Storage (-8) 709 | -10/Mines | Discovered new exit (range 5) 740 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 741 | -10/Mines | Discovered new exit (range 5) 747 | -10/Mines | Entered Exiles 764 | -10/Exiles | Discovered new exit (range 15) 794 | -10/Exiles | Met 8R-AWN 808 | -10/Exiles | Met EX-HEX 893 | -10/Exiles | Met EX-DEC 926 | -10/Exiles | Visited The Gauntlet 1036 | -10/Exiles | Learned location of Zion (-7) 1066 | -10/Exiles | Discovered new exit (range 14) 1087 | -10/Exiles | Entered Mines 1360 | -9/Mines | Learned 8 Materials zone layouts 1365 | -9/Mines | Discovered new exit (range 5) 1370 | -9/Mines | Entered Materials 1370 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1435 | -8/Materials | Discovered new exit (range 4) 1443 | -8/Materials | Entered Storage 1479 | -8/Storage | Garrison activated, responded to threat 1528 | -8/Storage | Self-destructed Last Messages --------------- S-10 Pest destroyed. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in keyboard mode). Hovering the cursor over an object also shows its Armor in the Scan window. Overheating: System interference. Assault Rifle temporarily disabled. Lgt. Cannon temporarily disabled. Transfer Shaft disabled. Shield Generator destroyed. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????? ???????????????????????????? | | ???????????????????#????????????????????????? | | ???????????????????????#?????#?#????????????? | | ????????????????????????????????????????????? | | ?????????????????????#????##???????#??#?????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ?????????????############## ????????????????? | | ????????????## Y # ##??????????????? | | ?????????????# """ """ @# #?????#????#????? | | ?????????????# """ """ # #???????????????? | | ?????????????# """%"" # #???????????????? | | ?????????????# Y # #?#?##???#??????? | | ????????############+###### #???????????????? | | ????????# *?# !#### #########???#???? | | ????????# "" [%= #= !=%! #???????? | | ????????? """ ="% %[! #???????? | | ????????? """% %%#= = #???????? | | ????????# #% ####+##### ##??????? | | ???????# """ ?#######?? ???# #???????? | | ???????#? """ ??????????? ???# #???????? | | ??????????""" ?????????? ??# #???????? | | ?????????? ??????????? """??# #???????? | | ?????????####??#?#?????? """ ?# #???????? | | ????????????#??????????# """ ?# #???????? | | ????????????#??????????" ######???????? | | ?????????##???????????? ""? #????????????? | | ??????????????????????"" ?????????????????? | | ???????????????????#??## ??"??????????????? | | ??????????????????#????#! ?????????????????? | | ???????????????????????###??????????????????? | | ?????????????????????????????#??????????????? | | ?????????????????????#??????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Troublemaker Challenges ------------ None Game ------ Seed HugeNavigationWell Manual? 0 Play Time 00:28:44 Cumulative 2.4 hours Start 2024.03.31 @ 12:17:14 End 2024.04.02 @ 12:46:10 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4d3223c-37fa-413d-b957-6534ab30e484