Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.24 @ 11:25:26 Player: Peace Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (20) 100 Value Destroyed (232) 232 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 6882 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/1450 Matter 265/300 Energy 13/100 System Corruption 17% Temperature Cool (9) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Gravmag System Stasis Canceller Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Gyrokinetic Inverter Gyrokinetic Inverter Q-thruster Impulse Thruster Array > --- UTILITY ---------- Energy Well Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Core Shielding Improved Core Shielding Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Improved Gravmag System Stasis Canceller Improved Core Shielding Advanced EMP Blaster [Rating: 101] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Gravmag System Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Improved Core Shielding Device Experimental Sensor Array Storage Energy Well Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Core Shielding Weapon Scythe Launcher Grenade Launcher Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 2 2 2 2 2 2 2 Power 2 | . . . . . 1 . . 1 . . Propulsion 4 | . . . . 2 1 . 1 . . . Utility 10 | . . . 2 . . 2 1 1 2 2 Weapon . | . . . . . . . . . . . Parts Attached 60 | . 3 . 3 11 9 11 4 2 11 6 Power 5 | . . . . 1 2 1 . 1 . . Engine 3 | . . . . 1 1 1 . . . . Core 1 | . . . . . 1 . . . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 20 | . . . 1 4 1 4 1 . 5 4 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 8 | . . . . . . 4 1 . 2 1 Flight 12 | . . . 1 4 1 . . . 3 3 Utility 25 | . 2 . 2 1 5 5 3 1 5 1 Device 9 | . . . 1 1 1 2 1 . 3 . Storage 1 | . . . . . . 1 . . . . Processor 7 | . 2 . 1 . 3 1 . . . . Hackware 3 | . . . . . . . . 1 2 . Protection 5 | . . . . . 1 1 2 . . 1 Artifact . | . . . . . . . . . . . Weapon 10 | . 1 . . 5 1 1 . . 1 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . 1 . . 4 1 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 . . . 1 . Parts Lost 30 | . . . . 3 6 2 . 3 . 16 Power 4 | . . . . . 1 . . 2 . 1 Propulsion 12 | . . . . 2 2 2 . 1 . 5 Utility 12 | . . . . . 3 . . . . 9 Weapon 2 | . . . . 1 . . . . . 1 Highest Loss Streak 14 | . . . . 2 5 1 . 3 . 14 Average Slot Usage (%) 65 | . 14 42 43 69 78 62 79 79 78 52 Engine 4 | . . . . 7 7 11 11 7 . . Reactor 1 | . . . . . . . . . 4 2 Hover 10 | . . . . . . 9 24 24 20 9 Flight 7 | . . . 1 21 28 9 . . 2 5 Device 7 | . . . . 6 13 9 9 10 9 5 Storage 2 | . . . . . . . 5 5 4 3 Processor 13 | . 9 28 31 27 10 13 12 10 9 6 Hackware 3 | . . . . . . . . 4 12 8 Protection 4 | . . . . . 3 . 8 10 9 6 Launcher 1 | . 4 14 11 3 . . . . . . Slashing Weapon 3 | . . . . 3 7 6 5 5 2 . Naked Turns 43 | . 39 . . . . . . . . 4 Heaviest Build 32 | . 3 3 3 6 21 20 25 25 32 32 Greatest Support 72 | 3 3 3 4 20 23 65 72 56 60 54 Greatest Overweight (x) 1 | . . . . 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . 1 2 4 4 4 4 4 4 4 Average Carried 3 | . . . 1 2 3 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . 1 2 4 4 3 4 4 4 3 Class Distribution -------------------- 49% | Mutant 24% | Hacker-Scout 15% | Scout 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Matter Collected 760 | 187 . . . 125 74 107 . . 27 240 Remotely . | . . . . . . . . . . . Salvage Created 676 | . . . . 153 89 107 . . 27 300 Parts 39 | . . . . 18 7 4 . . 1 9 Haulers Intercepted 4 | . . . . 2 1 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 8 | . . . . 8 . . . . . . AOE 8 | . . . . 8 . . . . . . Classes Destroyed 8 | . . . . 5 1 . . . . 2 Worker 2 | . . . . 1 . . . . 1 . Builder 2 | . . . . 1 1 . . . . . Tunneler 1 | . . . . . . . . . . 1 Hauler 4 | . . . . 2 1 1 . . . . Recycler 2 | . . . . . . . . . . 2 Watcher 1 | . . . . . 1 . . . . . Swarmer 7 | . . . . 7 . . . . . . Grunt 1 | . . . . 1 . . . . . . Best Kill Streak 6 | . . . . 6 1 1 . . 1 2 Combat Bots Only 4 | . . . . 4 . . . . . . Max Kills in Single Turn 3 | . . . . 3 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Damage Taken 3856 | . 24 . 81 227 509 117 . 290 22 2586 Core 1958 | . . . 55 130 195 60 . 44 . 1474 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 91 | 100 . 100 86 76 72 92 100 96 100 . Volleys Fired 12 | . . . . 10 1 . . . . 1 Largest 1 | . . . . 1 1 . . . . 1 Hottest 36 | . . . . 30 30 . . . . 36 Shots Fired 12 | . . . . 10 1 . . . . 1 Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 12 | . . . . 10 1 . . . . 1 Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 11 | . . . . 10 1 . . . . . Electromagnetic 1 | . . . . . . . . . . 1 Robot Hit Streak 2 | . . . . 2 . . . . . 2 Robot Miss Streak 2 | . . . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 32 | . . . . 7 7 8 . 3 1 6 Core Hits 27 | . 1 . . 14 3 2 . 2 1 4 Critical Hits 1 | . . . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 77 | . . . . 5 19 11 5 3 17 17 Impact . | . . . . . . . . . . . Slashing 57 | . . . . 5 19 11 5 3 14 . Piercing 20 | . . . . . . . . . 3 17 Sneak Attacks 13 | . . . . 2 4 2 . 1 1 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2598 | . 1 . . 1003 373 289 . 171 91 670 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 828 | . . . . 802 . . . . . 26 Melee 1769 | . . . . 201 373 289 . 171 91 644 Ramming 1 | . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 802 | . . . . 802 . . . . . . Electromagnetic 26 | . . . . . . . . . . 26 Impact . | . . . . . . . . . . . Slashing 1125 | . . . . 201 373 289 . 171 91 . Piercing 644 | . . . . . . . . . . 644 Highest Corruption 17 | . . . . . 9 . . 3 . 17 Average Corruption 8 | . . . . . 8 . . 1 . 10 Corruption Purged . | . . . . . . . . . . . Effects 7 | . . . . . 1 . . 1 . 5 Message Errors 3 | . . . . . 1 . . . . 2 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 487 | . . . . 88 146 32 . 71 . 150 Projectiles . | . . . . . . . . . . . Explosions 88 | . . . . 88 . . . . . . Melee 399 | . . . . . 146 32 . 71 . 150 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 104 | . . . . 104 . . . . . . Shots 3 | . . . . 3 . . . . . . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 242 | . . . . . . 4 . . . 242 Average Temperature 112 | . . . . . . 4 . . . 128 Received Heat Transfer 288 | . 12 . 27 18 18 54 . 21 12 126 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Peak Influence 340 | . 30 11 134 340 257 160 143 183 161 188 Initial 149 | . . 11 3 62 149 106 73 70 96 90 Average 123 | . 7 11 50 255 189 129 99 108 121 127 Maximum Alert Level 1 | . . . . 1 1 . . . . . Low Security (%) 88 | 100 100 100 100 19 55 100 100 100 100 100 Level 1 11 | . . . . 80 44 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . 2 4 1 . 2 1 Investigation 3 | . 1 . . . . 2 . . . . Extermination 3 | . . . . . 1 . . . 1 1 Reinforcement 7 | . . . 2 . 1 2 1 . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Distress Signals 5 | . . . . 1 1 . . 1 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 77 | . 5 . 15 9 7 7 2 9 7 16 Peak Tracking Total 12 | . 3 . 12 4 3 3 1 8 7 11 Tactical Retreats 8 | . 1 . 1 . . 1 . 2 . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 9 | . 1 . . . . 2 1 . 1 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 3 | . . . . 3 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 14 | . . . 1 . 2 1 4 2 1 3 Terminals 9 | . . . . . 1 1 2 1 1 3 Fabricators 2 | . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 31 | . . . 3 . 4 2 8 5 3 6 Successful 14 | . . . 2 . 1 1 4 3 1 2 Failed 17 | . . . 1 . 3 1 4 2 2 4 Catastrophic 2 | . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . . . . . 1 2 4 3 2 3 Terminals 22 | . . . . . 2 2 5 4 3 6 Fabricators 4 | . . . . . 2 . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . Terminal Hacks 7 | . . . . . . 1 1 2 1 2 Level Access Points 4 | . . . . . . 1 1 1 1 . Terminal Index 1 | . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . 1 . 2 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 2 | . . . . . 1 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . 1 . . . Terminals 1 | . . . . . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . 1 . 2 . 2 . 1 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . Matter 219 | . . . . . 219 . . . . . Time 116 | . . . . . 116 . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built 1 | . . . . . . . 1 . . . Matter 285 | . . . . . . . 285 . . . Time 152 | . . . . . . . 152 . . . Total Part Build Rating 5 | . . . . . . . 5 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Total Allies 5 | . . 3 . . 2 . . . . . Largest Group 3 | . . 3 . . 2 . . . . . Highest-Rated Group 42 | . . 40 . . 42 . . . . . Highest-Rated Ally 21 | . . 16 . . 21 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . . . 17 . . . . . Total Damage 395 | . . . . . 395 . . . . . Kills 3 | . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Turns Passed 2189 | 12 59 155 109 155 303 231 302 117 329 417 Spaces Moved 3437 | 24 106 307 181 199 657 376 324 202 485 576 Core 597 | 24 106 307 153 . . . . . . 7 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1234 | . . . . . . 149 324 202 351 208 Flight 1606 | . . . 28 199 657 227 . . 134 361 Fastest Speed 31 | 50 50 50 40 31 31 37 46 48 37 37 Average Speed 44 | 50 50 50 48 40 32 42 47 49 49 47 Slowest Speed 120 | 50 50 50 50 120 40 117 48 56 56 70 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 30 | . . . 2 3 12 5 . . 2 6 Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 22 | 3 33 65 26 22 22 13 15 10 12 21 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 41 | . . . . 8 5 3 5 . 9 11 Terrain Destroyed 74 | . . . . 37 9 3 5 . 9 11 Melee 33 | . . . . . 5 3 5 . 9 11 Projectile . | . . . . . . . . . . . AOE 41 | . . . . 37 4 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Total 3884 | 23 109 307 199 247 692 418 461 212 542 674 Wait 288 | . . . 16 20 9 22 122 4 24 71 Move 3369 | 23 105 306 176 192 632 366 323 201 480 565 Hop 28 | . . . 2 3 12 4 . . 2 5 Pick Up 10 | . . 1 1 2 1 1 2 1 1 . Fast Attach 46 | . 3 . 2 7 7 9 4 2 8 4 Attach 15 | . . . 1 4 3 2 . . 3 2 Detach 17 | . . . 1 4 6 1 1 . 3 1 Swap . | . . . . . . . . . . . Drop 11 | . . . . . 2 2 2 1 4 . Fire 12 | . . . . 10 1 . . . . 1 Melee 77 | . . . . 5 19 11 5 3 17 17 Ram 1 | . 1 . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 2 . . 8 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Ext) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 12) 72 | -10/Materials | Entered Mines 84 | -10/Mines | Learned Materials stockpile data 122 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 123 | -10/Mines | Found Prototype Device 198 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 203 | -10/Mines | Discovered new exit (range 11) 227 | -10/Mines | Entered Materials 227 | -9/Materials | Evolved 2 slots: Utility x2 277 | -9/Materials | Identified Exp. Sensor Array 318 | -9/Materials | Build established: Mutant 330 | -9/Materials | Discovered new exit (range 15) 336 | -9/Materials | Entered another Materials area 336 | -8/Materials | Evolved 2 slots: Propulsion x2 440 | -8/Materials | Discovered new exit (range 5) 491 | -8/Materials | Entered Factory 491 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 622 | -7/Factory | Fabricated H-55 Commando? 751 | -7/Factory | Crushed by falling debris 788 | -7/Factory | Discovered new exit (range 17) 794 | -7/Factory | Identified exit to Factory 794 | -7/Factory | Entered another Factory area 794 | -6/Factory | Evolved 2 slots: Utility x2 795 | -6/Factory | Lost 5 parts (2n3u) 919 | -6/Factory | Identified exit to Factory 1025 | -6/Factory | Entered another Factory area 1025 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1182 | -5/Factory | Fabricated Exp. Sensor Array (x1) 1231 | -5/Factory | Discovered new exit (range 5) 1232 | -5/Factory | Identified exit to Extension 1250 | -5/Factory | Identified exit to Factory 1327 | -5/Factory | Entered another Factory area 1327 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1335 | -4/Factory | Identified exit to Research 1444 | -4/Factory | Entered Research 1444 | -3/Research | Evolved 2 slots: Utility x2 1452 | -3/Research | Lost 3 parts (2p1n) 1528 | -3/Research | Identified exit to Research 1632 | -3/Research | Found Enh. Force Lance 1773 | -3/Research | Entered another Research area 1773 | -2/Research | Evolved 2 slots: Utility x2 1787 | -2/Research | Build established: Hacker-Scout 2118 | -2/Research | System corruption reached 10% 2121 | -2/Research | Core integrity fell below 50% 2133 | -2/Research | Spotted B-90 Cyclops 2147 | -2/Research | Core integrity fell below 20% 2175 | -2/Research | Lost 14 parts (4n9u1w) 2190 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 02119_ Imp. Core Shielding destroyed. 02119_ P-80 Master resets P-80 Master, system corruption cleaned. 02124_ Imp. Core Shielding destroyed. 02130_ Triggered Shock Trap. 02130_ The floor emits a surge of raw power. 02130_ System corrupted (+2). 02131_ U-05 Engineer suffers critical hit. 02134_ P-80 Master resets U-05 Engineer, system corruption cleaned. 02135_ W 02154_ System corrupted: Heat flow error (+287). 02156_ P-80 Master resets Y-72 Warden, system corruption cleaned. 02158_ P-80 Master resets P-80 Master, system corruption cleaned. 02185_ System corrupted: Matter fused (-5). 02190_ Field Manipulator disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#######??????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? #?????????????? | | ########################## """ ??????????????? | | pp # """ !???????????????? | | p ppp @ """" ????????????????? | | ######################+#g# """ ???????????????? | | ???????????????????# #=g A ??????????????? | | ???????????????????# #? #?????????????? | | ???????????????????# #?###+#####?????????????? | | #################### #???????????????????????? | | ## #???????????????????????? | | ## #???????????????????????? | | ################ ## #???????????????????????? | | ???????????????# ## #???????????????????????? | | ???????????????# ########???????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ????############ #??????????????????????????????? | | #??????????????????????????????? | | ##??############ #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# ########+##########????????????? | | ???????????????# ???????????? | | ??????????##???# ???????????? | | ??????##### #??# ???????????? | | ??# """"" ??# ???????????? | | ??# """F"" # """ ######+###????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 805 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 225 Core Shielding 30 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicScanSheargun Manual? 0 Play Time 00:43:06 Cumulative 79.7 hours Start 2021.10.24 @ 10:44:13 End 2021.10.24 @ 11:25:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 57 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b32a062-adc1-4d8f-93e2-6ceb0d53d0fd