Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 11:37:20 Player: Zoe Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (27) 135 Value Destroyed (406) 406 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5061 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 173/300 Energy 13/100 System Corruption 18% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter > --- UTILITY (5) ------ Improved Launcher Guidance Computer Improved Launcher Guidance Computer > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (5) ---- VTOL Module Nuclear Pulse Thruster Cooled Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Small Storage Unit 0b10 Decoder Chip [Looter] Improved Launcher Guidance Computer Improved Kinecellerator > --- WEAPON ----------- Particle Gun Thermic Laser High-powered Shotgun > --- INVENTORY -------- VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Improved Launcher Guidance Computer Disruptor Cannon [Rating: 81] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Armored Leg Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Launcher Guidance Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Thermic Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 5 | . . . 2 . 1 1 1 . . . Utility 3 | . . . . . . 1 1 . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 61 | 7 . 8 2 9 2 1 3 7 . 22 Power 6 | 1 . 2 . 1 . . . 1 . 1 Engine 4 | 1 . 2 . 1 . . . . . . Core 2 | . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 31 | 2 . 4 2 5 . . 3 2 . 13 Treads . | . . . . . . . . . . . Leg 6 | 2 . . . . . . . . . 4 Wheel . | . . . . . . . . . . . Hover 9 | . . . . . . . . . . 9 Flight 16 | . . 4 2 5 . . 3 2 . . Utility 10 | 2 . . . 1 . 1 . 3 . 3 Device 5 | 1 . . . 1 . . . 1 . 2 Storage 1 | 1 . . . . . . . . . . Processor 3 | . . . . . . . . 2 . 1 Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 . 2 . 2 2 . . 1 . 5 Energy Gun 6 | . . 1 . . 1 . . 1 . 3 Energy Cannon 2 | . . 1 . . . . . . . 1 Ballistic Gun 5 | 2 . . . 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 35 | . . 1 . 3 . . 3 8 . 20 Power 4 | . . . . . . . . 2 . 2 Propulsion 18 | . . 1 . 3 . . 3 2 . 9 Utility 6 | . . . . . . . . 2 . 4 Weapon 7 | . . . . . . . . 2 . 5 Highest Loss Streak 10 | . . 1 . 3 . . 3 10 . 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 4 6 6 6 5 4 7 7 7 8 5 Power . | . 1 1 1 1 . . . . . . Propulsion 3 | 3 4 2 2 1 . 3 4 4 4 3 Utility . | . . . . 1 1 1 . . 1 . Weapon 1 | . 1 2 2 2 2 3 2 2 3 . Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . . 5 . . . . . . . 4 Power . | . . . . . . . . . . . Propulsion 8 | . . 4 . . . . . . . 4 Utility 1 | . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 98 97 95 89 72 80 63 66 60 Engine 7 | . 14 14 11 11 18 15 13 1 . . Core 1 | . . . . . . . . 4 6 4 Leg 3 | . 28 2 . . . . . . . 4 Hover 8 | . . . . . . . . . . 25 Flight 19 | . . 23 41 40 35 30 36 24 26 1 Device 7 | . 14 14 11 11 9 7 8 4 6 3 Storage 7 | . 14 14 11 11 9 7 6 6 6 2 Processor 3 | . . . . . . . . 7 13 8 Energy Gun 3 | . . 2 11 1 . . 4 4 . 5 Ballistic Gun 10 | . 28 23 . 17 18 7 4 6 6 1 Peak Build Rating 81 | 9 9 9 12 12 14 16 38 50 45 81 Average Rating 28 | 5 9 8 11 9 11 13 27 40 45 54 On Entrance 17 | . 9 9 9 12 9 12 14 32 45 45 Naked Turns . | . . . . . . . . . . . Heaviest Build 32 | 12 12 14 14 14 15 16 23 22 18 32 Greatest Support 64 | 20 20 20 16 16 16 16 34 22 22 64 Greatest Overweight (x) 5 | . . 2 . 2 . . 2 5 . 2 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 7 8 8 8 8 5 8 8 8 8 8 Average Carried 5 | 5 6 6 6 5 3 7 7 7 8 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 7 8 5 4 8 8 8 8 3 Class Distribution -------------------- 38% | Mutant 24% | Scavenger-Sprinter 14% | Scavenger-Mutant 11% | Sprinter 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Matter Collected 932 | 282 24 166 15 166 . . 140 135 . 4 Remotely . | . . . . . . . . . . . Salvage Created 657 | 72 27 74 15 241 . . 140 88 . . Parts 44 | 1 . 12 1 12 . . 11 7 . . Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 20 | . . 5 1 10 . . . 4 . . Guns 18 | . . 5 . 9 . . . 4 . . Cannons 2 | . . . 1 1 . . . . . . Classes Destroyed 7 | 2 1 1 . 1 . . 2 . . . Worker 2 | . 1 . . . . . 1 . . . Builder 1 | . . . . . . . 1 . . . Tunneler 2 | 1 . . . . . . 1 . . . Hauler 1 | . . . . . . . 1 . . . Recycler 1 | 1 . . . . . . . . . . Swarmer 16 | . . 5 1 6 . . . 4 . . Grunt 4 | . . . . 4 . . . . . . Best Kill Streak 4 | 2 1 2 1 4 . . 4 4 . . Combat Bots Only 4 | . . 2 1 4 . . . 4 . . Max Kills in Single Turn 2 | 1 1 2 1 1 . . 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Hostile Shots Fired 459 | . . 31 13 40 8 . 21 91 . 255 Missed 163 | . . 11 4 13 5 . 11 33 . 86 Hits 296 | . . 20 9 27 3 . 10 58 . 169 Projectile 296 | . . 20 9 27 3 . 10 58 . 169 AOE 3 | . . . . . . . . . . 3 Critical Strikes 17 | . . 1 . 2 . . 1 1 . 12 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 4887 | . . 169 71 206 36 . 121 831 . 3453 Core 1270 | . . 19 24 50 11 . 13 147 . 1006 Absorbed by Shields 133 | . . . . 46 13 . 38 36 . . Core Remaining (%) 92 | 100 . 92 . 81 98 100 . . 81 . Volleys Fired 79 | 8 1 18 3 28 2 . 6 8 . 5 Largest 3 | 2 2 2 2 2 2 . 2 2 . 3 Hottest 175 | 40 40 40 110 110 40 . 70 110 . 175 Shots Fired 155 | 16 2 36 6 56 4 . 12 16 . 7 Gun 142 | 16 2 36 3 47 4 . 12 16 . 6 Cannon 13 | . . . 3 9 . . . . . 1 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 111 | 16 2 36 . 38 4 . 6 8 . 1 Thermal 33 | . . . 6 18 . . . 7 . 2 Explosive . | . . . . . . . . . . . Electromagnetic 11 | . . . . . . . 6 1 . 4 Robot Hit Streak 11 | 9 10 11 3 9 2 . 2 4 . 4 Robot Miss Streak 10 | 1 . 3 2 3 2 . 10 4 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 2 . 1 . . . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 . . Shots Hit Robots 91 | 12 1 18 4 37 2 . 3 9 . 5 Core Hits 41 | 3 1 5 1 15 . . 7 5 . 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . Destroy 1 | . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1169 | 112 13 190 61 368 17 . 124 185 . 99 Guns 990 | 112 13 190 26 299 17 . 124 185 . 24 Cannons 107 | . . . 35 69 . . . . . 3 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 72 | . . . . . . . . . . 72 Kinetic 755 | 112 13 190 . 222 17 . 77 113 . 11 Thermal 279 | . . . 61 146 . . . 72 . . Explosive . | . . . . . . . . . . . Electromagnetic 63 | . . . . . . . 47 . . 16 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . 18 Average Corruption 5 | . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . . . . . . 12 Message Errors 4 | . . . . . . . . . . 4 Matter Fused 4 | . . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . . . . . 34 Shots . | . . . . . . . . . . . Rammed 9 | . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 337 | . . 6 161 337 14 . 125 18 . 198 Average Temperature 83 | . . 2 108 109 5 . 60 5 . 102 Received Heat Transfer 575 | . . . . 44 18 . 21 12 . 480 Effects 5 | . . . . 5 . . . . . . Interference 3 | . . . . 3 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 718 | . . . 148 370 . . . 200 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 131 | 5 5 50 43 127 131 54 30 . . 109 Initial 54 | . . . 3 12 26 54 21 . . 19 Average 29 | 1 . 19 12 81 47 49 10 . . 22 Influence Increases 1050 | 10 5 120 50 235 135 . 67 165 . 263 Destroy 0b10 Robot/C 400 | . . 100 20 200 . . . 80 . . Destroy 0b10 Robot/NC 35 | 10 5 . . . . . 20 . . . Destroy Leader 52 | . . 20 . 20 . . 2 10 . . Successful Hack 8 | . . . . . . . . . . 8 Partial Spotted 60 | . . . 15 . 30 . . . . 15 Lose Combat Pursuer 495 | . . . 15 15 105 . 45 75 . 240 Influence Decreases 1050 | 10 5 110 27 201 81 77 106 130 8 295 Entered New Map 183 | . . . 7 21 41 67 23 3 8 13 Time Decay 647 | 10 5 110 20 150 40 10 53 87 . 162 Lost Part 220 | . . . . 30 . . 30 40 . 120 Squads Dispatched 8 | . 1 . . . 2 . . . . 5 Investigation 1 | . . . . . 1 . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 4 | . 1 . . . 1 . . . . 2 Assault 2 | . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Distress Signals 3 | . . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 81 | . 1 5 6 13 11 . 8 9 . 28 Peak Tracking Total 10 | . . 3 6 3 10 . 6 6 . 10 Tactical Retreats 14 | . . . 1 1 2 . 2 3 . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Traps Triggered 2 | . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Accessed 3 | . . . . . 1 . . 1 . 1 Terminals 2 | . . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 8 | . . . . . 5 . . 1 . 2 Successful 3 | . . . . . 1 . . 1 . 1 Failed 5 | . . . . . 4 . . . . 1 Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 7 | . . . . . 5 . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . . . . 1 . . 1 . 1 Record 1 | . . . . . . . . . . 1 Open Door 1 | . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Active Infowar (turns) 601 | 21 138 305 42 48 . . 42 5 . . Terrain 596 | 21 138 305 42 48 . . 42 . . . Decoding 5 | . . . . . . . . 5 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Turns Passed 2075 | 113 138 305 42 303 80 33 136 264 8 653 Spaces Moved 2764 | 58 107 192 91 121 213 84 354 699 29 816 Core 74 | 5 . . . . . . . 12 . 57 Treads . | . . . . . . . . . . . Legs 219 | 53 107 1 . . . . . . . 58 Wheels . | . . . . . . . . . . . Hover 576 | . . . . . . . . . . 576 Flight 1895 | . . 191 91 121 213 84 354 687 29 125 Fastest Speed 21 | 50 120 117 31 31 31 31 21 28 28 28 Average Speed 52 | 113 120 118 31 36 31 31 30 31 28 63 Slowest Speed 300 | 120 120 200 31 200 31 31 194 300 28 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . 5 . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 5 27 44 13 36 29 4 10 81 3 21 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Total 3243 | 90 115 240 98 325 223 90 369 721 28 944 Wait 258 | 5 6 . . 164 . . . 5 . 78 Move 2745 | 57 106 191 90 111 212 83 353 698 28 816 Hop 4 | . . . . 4 . . . . . . Pick Up 50 | 13 2 11 3 2 1 4 3 3 . 8 Fast Attach 19 | . . 1 . . . 1 3 4 . 10 Attach 33 | 7 . 2 2 4 4 . 3 3 . 8 Detach 2 | . . . . . 2 . . . . . Swap 19 | . . 5 . 7 2 . . . . 5 Drop 25 | . . 12 . 5 . 2 1 . . 5 Fire 79 | 8 1 18 3 28 2 . 6 8 . 5 Melee . | . . . . . . . . . . . Ram 9 | . . . . . . . . . . 9 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 252 | -10/Materials | Entered Mines 321 | -10/Mines | Identified exit to Materials 557 | -10/Mines | Entered Materials 557 | -9/Materials | Evolved 2 slots: Propulsion x2 598 | -9/Materials | Discovered new exit (range 7) 599 | -9/Materials | Entered Mines 621 | -9/Mines | Learned 2 Materials zone layouts 676 | -9/Mines | Excavation squad dispatched 676 | -9/Mines | A large section of the Mines collapsed 871 | -9/Mines | Lost 3 parts (3n) 898 | -9/Mines | Discovered new exit (range 13) 902 | -9/Mines | Entered Materials 902 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 981 | -8/Materials | Discovered new exit (range 6) 982 | -8/Materials | Entered Factory 982 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1009 | -7/Factory | Discovered new exit (range 13) 1015 | -7/Factory | Entered another Factory area 1015 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1138 | -6/Factory | Discovered new exit (range 12) 1151 | -6/Factory | Entered Lower Caves 1233 | -6/Lower Caves | Lost 10 parts (2p5n2u1w) 1291 | -6/Lower Caves | Spotted B-75 Beast 1360 | -6/Lower Caves | Ambushed by research squad 1414 | -6/Lower Caves | Discovered new exit (range 5) 1415 | -6/Lower Caves | Entered another Lower Caves area 1419 | -6/Lower Caves | Discovered new exit (range 14) 1423 | -6/Lower Caves | Entered Factory 1423 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1700 | -5/Factory | Lost 3 parts (1n1u1w) 1757 | -5/Factory | Spotted B-75 Beast 1793 | -5/Factory | Lost 7 parts (2p2n1u2w) 1952 | -5/Factory | Core integrity fell below 50% 1955 | -5/Factory | Build established: Mutant 1984 | -5/Factory | System corruption reached 10% 2062 | -5/Factory | Core integrity fell below 20% 2076 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Slug penetrates Wall. JK/KJ9CCS0AKPI J&P:7 YK2FIXW| Construction Platform disabled. Arm. Leg destroyed. 2/YS4N8ZE AR4CJIVALG=1HKSRON4H System corrupted: Arm. Leg rejected. Arm. Leg destroyed. P-70 Sage resets P-70 Sage, system corruption cleaned. Slug penetrates Construction Platform. System corrupted: Matter fused (-7). Arm. Leg destroyed. P-70 Sage destroyed. Gyrokinetic Inverter destroyed. Acquired Hpw. Shock Rifle. P-70 Sage resets P-70 Sage, system corruption cleaned. P-70 Sage destroyed. Acquired Imp. Remote Datajack. Hpw. Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# ! | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ?????????????????????????########### | | ?????????????????????????# ## | | ?????????????????????????# ## | | ?????????????????????????# #########+ | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????# + | | ?????????????????????????# # | | ?????????????????????????# # #### | | ?????????????????################## #??? | | ?????????????????# """T"" # #??? | | ?????????????????# # #??? | | ?????????????????#[ * # " #??? | | ?????????????????#ghgYh / " #??? | | ?????????????????#g"Y""""" # *!" #??? | | ?????????????????#%p"""""" # ! ##?? | | ?????????????????#[@"""""" # ""% """ T#?? | | ?????????????????#=="""""" # """ """ #?? | | ?????????????????########### """ """ ##?? | | ???????????????#######?????# #??? | | ?????????????###"""" #######! 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"T" ###????# #??? | | ????# #???# | """ ???????# """ """ #??? | | ????# #???# ?######## """ """ ???? | | ????# ########/#/#??# """ """ #??? | | ????# #??# #??? | | ????########## #??# """ """ ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 27 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Launcher Accuracy 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed CannonSmartbombOptics Manual? 0 Play Time 00:38:14 Cumulative 12.2 hours Start 2025.07.28 @ 11:02:45 End 2025.07.28 @ 11:37:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 22 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8320323e-58f1-48a1-b74c-1c0edbe9288e