Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 02:23:49 Player: puppuppit Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (648) 3240 Value Destroyed (23924) 23924 Prototype IDs (60) 1200 Alien Tech Used (11) 2200 Bonus (21214) 21214 TOTAL SCORE: 62178 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 6777 Follower Combat Kills 6087 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2516 Used Core Reset Matrix 3000 Friendly Fire -1566 Cogmind --------- Core Integrity 0/1450 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Matter Compressor (90) A0-MCA's Component Scanner Phasing AFG Subatomic Replicator Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Targeting Computer Weapon Mount Phase Redirector Hacking Suite Experimental Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Core Cannon Compact Mass Driver > --- INVENTORY -------- Quantum Reactor Improved Antigrav System Combat Antigrav System Combat Antigrav System Advanced Matter Compressor Weapon Mount Thermal Barrier A0-MCA's Component Scanner Phasing AFG Core Reset Matrix Subatomic Replicator Terrabomb Terrabomb Enhanced Hardcell Cannon Fusion Bomb Launcher [Rating: 189] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Combat Gravmag System Treads Light Treads Hover Unit Combat Gravmag System Utility Large Storage Unit Device Weapon Mount Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Enhanced Autogun Energy Gun Quantum Rifle Energy Cannon Vortex Driver Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Slots Evolved 16 | . . . . . 4 . . . 4 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . 1 . . . 3 . . . . . . 1 . . . . . . . . . . . . . 1 . . Utility 7 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 328 | 7 5 . 1 4 33 15 6 4 46 4 9 1 6 6 5 11 8 6 1 2 16 . 33 6 8 . . 4 2 21 25 33 Power 54 | 1 . . . 1 1 2 . . 4 . 1 . 1 3 2 1 . 1 . . 1 . 9 5 2 . . 1 . 6 5 7 Engine 10 | 1 . . . 1 1 2 . . 1 . 1 . . 1 1 . . . . . . . 1 . . . . . . . . . Core 11 | . . . . . . . . . 2 . . . 1 2 1 1 . . . . . . 4 . . . . . . . . . Reactor 33 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 4 5 2 . . 1 . 6 5 7 Propulsion 91 | 2 1 . . 1 13 1 4 3 18 1 2 . 3 . . 1 3 1 . . 2 . 11 . 2 . . . 1 5 6 10 Treads 21 | 2 1 . . 1 12 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 70 | . . . . . 1 . 1 2 18 1 2 . 3 . . 1 3 1 . . 2 . 11 . 2 . . . 1 5 6 10 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 90 | 2 2 . 1 1 7 3 1 1 9 . 4 1 2 1 1 7 . 3 1 1 4 . 10 . 3 . . 3 . 8 8 6 Device 40 | 1 . . . . 1 1 . . 6 . 2 1 2 1 1 4 . 2 1 1 3 . 2 . 1 . . . . 3 5 2 Storage 10 | 1 1 . 1 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . 1 . 2 . . Processor 9 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . 1 . . 1 . 1 . 2 Hackware 21 | . . . . . 2 1 1 . 3 . 1 . . . . 2 . . . . . . 5 . 1 . . . . 2 1 2 Protection 8 | . 1 . . . 4 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 93 | 2 2 . . 1 12 9 1 . 15 3 2 . . 2 2 2 5 1 . 1 9 . 3 1 1 . . . 1 2 6 10 Energy Gun 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 Energy Cannon 9 | . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . 2 2 Ballistic Gun 32 | 2 . . . . 12 5 1 . 7 1 . . . . . . . . . . 2 . . . . . . . . . . 2 Ballistic Cannon 38 | . 2 . . . . 2 . . 5 2 2 . . 1 1 1 4 1 . 1 3 . 3 . 1 . . . 1 2 1 5 Launcher 6 | . . . . 1 . 1 . . 1 . . . . 1 . . 1 . . . . . . 1 . . . . . . . . Special Weapon 3 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . . 2 2 1 . 3 . 1 . . 1 . 1 . . . . 9 . 1 1 1 . . 4 . 6 8 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . 6 . . . Parts Lost 77 | . . . . . 1 3 . . 7 1 1 . . 4 2 . . . . . 1 1 2 . 3 . 2 . . 9 10 30 Power 12 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . 2 1 5 Propulsion 21 | . . . . . . 1 . . 3 . . . . . . . . . . . . . . . 1 . 1 . . 3 1 11 Utility 15 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . . . . . . 2 4 5 Weapon 29 | . . . . . . 2 . . 3 . 1 . . 3 2 . . . . . 1 . 1 . 1 . . . . 2 4 9 Highest Loss Streak 18 | . . . . . 1 2 . . 3 1 1 . . 3 1 . . . . . 1 1 1 . 2 . 1 . . 5 5 18 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Average Backups 12 | 1 6 10 10 10 14 13 14 14 13 13 12 13 13 12 12 12 12 12 14 14 12 12 12 12 12 12 12 12 13 14 16 15 Power 1 | . . . . 1 1 1 1 1 1 1 1 2 1 1 1 1 . . 1 1 . 1 1 2 2 2 1 1 1 1 . . Propulsion 3 | . . 2 2 2 2 2 6 5 4 5 3 4 4 4 4 4 3 2 4 3 2 2 2 . . . . . . 1 3 2 Utility 4 | . 2 2 . . 5 2 3 4 3 4 4 4 4 5 6 6 5 5 5 6 6 6 6 8 7 7 7 7 7 6 6 5 Weapon 3 | . 3 6 6 5 6 6 3 3 3 2 3 3 3 2 . . 2 4 4 3 2 3 2 2 2 3 3 3 4 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 2 . 2 . 11 2 1 1 8 . 3 2 1 1 . 1 . 2 . 1 2 . 2 1 . 1 . 1 . 3 5 2 Power 11 | . . . . . . . . . 3 . 2 1 . . . . . . . . . . 1 1 . . . . . 3 . . Propulsion 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Utility 21 | . 1 . 1 . 4 1 . . 2 . . . . 1 . 1 . . . . 2 . 1 . . 1 . 1 . . 4 1 Weapon 18 | . 1 . 1 . 7 1 1 1 2 . 1 1 1 . . . . 1 . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 74 92 98 99 96 100 97 95 93 92 93 92 92 93 94 94 94 94 89 88 92 100 99 100 92 76 94 96 86 76 Engine 3 | . 14 14 14 14 8 9 9 9 1 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 3 6 6 6 6 5 5 5 5 3 . . . . 4 . . . . . . . . . Reactor 2 | . . . . . . . . . 1 . . . . . . . . 1 5 5 5 5 5 9 9 10 6 9 10 8 8 6 Treads 8 | . 28 28 28 28 26 27 23 16 . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . 10 38 38 33 33 33 33 33 35 35 35 35 35 35 35 31 36 35 36 32 31 31 36 33 23 Device 10 | . 6 . . . 2 9 . . 9 17 14 19 20 20 20 13 16 17 17 17 15 17 10 10 6 10 10 9 10 9 18 11 Storage 7 | . 14 14 24 23 9 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 2 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 10 10 10 10 8 1 4 Hackware 6 | . . . . . 9 6 17 18 9 . 4 . . . . 8 5 1 . . . . 9 10 13 5 5 5 5 8 4 12 Ballistic Gun 12 | . 19 . . . 35 34 36 36 24 6 . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Cannon 11 | . 8 28 3 24 . . . . . 16 26 26 26 23 24 22 22 22 23 23 13 16 17 21 20 20 21 3 20 17 7 5 Peak Build Rating 189 | 9 9 8 8 9 39 43 42 45 77 78 85 84 79 82 87 98 109 108 110 110 124 130 139 136 135 135 130 122 127 153 177 189 Average Rating 80 | 6 8 8 6 8 25 41 39 42 67 73 83 80 77 73 83 95 100 103 108 104 110 126 131 131 132 130 120 98 120 138 147 158 On Entrance 82 | . 9 8 8 6 8 39 40 41 45 75 78 84 79 73 78 85 92 104 107 110 104 124 130 129 129 135 130 116 120 123 122 177 Naked Turns 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Heaviest Build 111 | 14 22 22 22 40 56 62 40 40 61 61 68 68 64 67 71 76 81 84 89 89 92 92 95 93 92 95 93 82 85 109 108 111 Greatest Support 112 | 40 40 40 40 40 60 62 60 68 64 68 76 68 68 64 71 81 88 93 93 93 96 96 96 94 97 97 97 86 98 109 110 112 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 1 . . . 1 1 . . 1 1 . . . . 1 . . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 14 | 7 8 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 17 Most Carried 20 | 3 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Carried 14 | 1 6 10 9 10 14 14 14 14 14 14 14 15 14 14 14 14 14 14 15 14 13 14 14 14 14 14 14 14 15 15 18 16 Final Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Final Carried 20 | 3 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 20 20 Class Distribution -------------------- 26% | Hacker-Gunner 26% | Gunner 23% | Scavenger-Gunner 9% | Mutant 6% | Scavenger-Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Hacker-Gunner | -8/Recycling Hacker-Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Gunner | -5/Waste Gunner | -5/Factory Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Waste Hacker-Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Zhirov Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Hacker-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Matter Collected 29735 | 459 754 . . 288 1539 1993 436 20 3632 871 1616 221 616 1445 955 1041 666 801 390 108 488 774 3165 397 1197 297 246 483 302 2025 1434 1076 Remotely 5341 | . . . . . . . . . 315 359 13 . . 982 545 312 120 445 . 68 . . 992 . 354 50 . . . 521 265 . Salvage Created 26066 | 169 733 . . 303 2200 2327 938 . 4798 878 1220 86 151 486 465 774 542 541 117 132 596 837 2138 691 921 91 74 286 301 1423 963 885 Parts 1108 | 18 48 . . 19 125 109 25 . 220 1 56 3 8 48 16 39 . 23 7 3 22 33 84 3 31 7 6 . 8 71 26 49 Haulers Intercepted 21 | . 2 . . . 4 6 . . 5 . 1 . . . . 1 . . . . . . . . . . . . . 1 1 . Recyclers Shooed 19 | . . . . 1 1 1 1 . 9 . . . . . . 1 . 1 . . . . 2 . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 132 | . . . . . . . . . . . . 4 23 . 38 . . . 4 6 . 36 . . . 8 8 . 5 . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Combat Hostiles Destroyed 396 | . 15 . . 9 29 40 3 . 41 6 20 3 8 9 13 16 3 11 1 2 20 23 36 . 22 6 5 . 10 21 11 13 Guns 105 | . 13 . . . 29 24 3 . 34 1 . . . . . . . . . . . . . . . . . . . . 1 . Cannons 198 | . 2 . . 2 . 1 . . . 1 18 3 8 7 9 15 3 11 1 2 20 13 26 . 13 3 5 . 2 14 9 10 AOE 92 | . . . . 7 . 15 . . 7 4 2 . . 2 4 1 . . . . . 10 10 . 9 3 . . 8 7 1 2 Classes Destroyed 29 | 3 6 . . 1 6 2 . . 2 1 . . 1 3 2 . . . . . 1 . . . . . . . . 1 . . Worker 41 | 2 1 . . . 4 1 . . 14 . 6 . . . . 3 . . . . . . 2 . 2 . . . . 2 . 4 Builder 27 | . . . . . 3 3 1 . 9 . 4 . . . . 1 . 1 . . . . 2 . . . . . . 1 1 1 Tunneler 12 | 5 1 . . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 Hauler 21 | . 2 . . . 4 6 . . 5 . 1 . . . . 1 . . . . . . . . . . . . . 1 1 . Recycler 67 | 1 1 . . 3 3 6 10 . 15 . 3 . . . . 2 . . . . . . 10 . . . . . . 6 5 2 Minesweeper 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Mechanic 7 | . 1 . . . . 1 . . 1 . 1 . . . . . . . . . 1 . 2 . . . . . . . . . Operator 13 | . 1 . . . 2 3 . . 1 . 2 . . . . 2 . . . . . . . . 1 . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Watcher 21 | . 3 . . . 3 1 . . 5 . . . . . . 1 . 1 . . . . 3 . . . . . . 3 1 . Swarmer 93 | . 9 . . 6 . 3 . . 7 . 4 . 1 . 5 5 . . . . 2 11 10 . 3 4 4 . 7 9 1 2 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Saboteur 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . Grunt 129 | . 6 . . 2 19 22 . . 19 . 4 1 2 . 2 3 . 6 . 1 9 3 7 . 12 1 . . 1 1 7 1 Brawler 11 | . . . . 1 1 1 . . . . . 1 . . 1 . . . . . 2 2 . . . . . . . . 1 1 Duelist 9 | . . . . . 1 1 . . . . . . 1 . 2 . . . . . 1 3 . . . . . . . . . . Protector 6 | . . . . . . 1 . . . . . . 1 . 1 . . . . . 2 1 . . . . . . . . . . Sentry 50 | . . . . . 4 7 3 . 4 . 6 1 1 . 1 3 . 3 . 1 . 2 5 . 6 1 . . 1 1 . . Demolisher 6 | . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 13 | . . . . . 1 . . . 2 . 4 . . . . 1 . . 1 . . . 4 . . . . . . . . . Programmer 46 | . . . . . . . . . 8 . 1 . 1 . . 3 . 2 . . . . 10 . . . 1 . 1 8 2 9 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 9 | . . . . . . . . . . 6 . . . . . . 3 . . . . . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Zionite 37 | . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tinkerer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 33 | 4 4 . . 4 6 21 5 . 8 3 15 2 2 33 7 7 3 7 1 2 7 5 6 . 7 4 4 . 5 9 4 4 Combat Bots Only 10 | . 3 . . 3 4 10 2 . 5 3 9 2 2 3 7 4 3 7 1 2 7 5 6 . 7 4 4 . 5 6 3 2 Max Kills in Single Turn 7 | 1 1 . . 3 2 3 1 . 7 1 4 1 1 3 3 2 1 2 1 1 2 6 4 . 4 3 1 . 3 3 1 4 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 . 3 . . 2 1 1 . . 1 3 1 . . . . . 5 3 . 3 3 . . 3 3 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Hostile Shots Fired 2210 | . 58 . . 17 120 136 12 . 287 . 126 . 27 103 24 51 . 10 16 1 30 30 195 . 53 1 24 . 8 177 153 551 Missed 918 | . 17 . . 4 37 45 3 . 117 . 55 . 13 51 13 16 . 1 8 . 12 11 89 . 21 . 12 . 4 78 74 237 Hits 1292 | . 41 . . 13 83 91 9 . 170 . 71 . 14 52 11 35 . 9 8 1 18 19 106 . 32 1 12 . 4 99 79 314 Melee 17 | . . . . . 6 1 . . . . . . . 1 . . . . . . . . 5 . . . . . . . 1 3 Projectile 1275 | . 41 . . 13 77 90 9 . 170 . 71 . 14 51 11 35 . 9 8 1 18 19 101 . 32 1 12 . 4 99 78 311 AOE 15 | . . . . . . 9 . . 4 . . . . 1 . . . . . . . . 1 . . . . . . . . . Critical Strikes 68 | . . . . . 5 5 . . 6 . . . 1 2 . 2 . . . . 1 . 11 . 3 . . . . 7 6 19 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Taken 23397 | . 396 . . 169 1529 1768 136 . 2579 24 791 50 287 767 200 694 27 184 101 20 422 241 2019 . 789 17 228 . 103 2055 1433 6368 Core 2936 | . 29 . . 32 156 99 15 . 276 . 75 . 31 51 49 42 . . . . 27 . 177 . 60 . . . 26 221 156 1414 Absorbed by Shields 431 | . . . . . . . . . 185 8 . . . . . . . . . . . 65 74 . . . . . . . . 99 Redirected to Core 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Redirected to Shielding 59 | . 5 . . . . . . . . . . . . . . . . . . . . . 54 . . . . . . . . . Ignored by Resistances 1377 | . . . . . . . . . . . . . . . . . . . . . . 52 298 . 66 . . . . 116 351 494 Regen/Repaired (Parts) 5128 | . 200 . . . 294 443 . . 812 . 204 . 131 . . 122 482 141 28 . 92 . 1025 267 147 . . . . 740 . . Core Remaining (%) 69 | 100 . . . 75 . . . 50 . . . . . . 43 . . . . . . 93 . . . . . . 77 . 48 . Volleys Fired 1291 | 15 68 . . 22 96 94 18 . 173 26 49 8 26 75 33 45 19 34 21 2 45 23 97 9 32 8 11 11 9 65 101 56 Largest 4 | 2 2 . . 2 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 3 3 4 4 4 4 4 1 4 4 3 4 Hottest 408 | 40 60 . . 60 100 105 100 . 129 134 157 150 150 150 157 160 160 177 177 202 200 192 263 215 215 200 200 58 200 215 261 408 Shots Fired 3731 | 30 133 . . 37 384 362 72 . 589 95 177 32 99 239 67 130 76 91 42 8 86 60 243 36 125 25 29 11 23 159 164 107 Gun 1546 | 30 120 . . . 384 351 72 . 551 24 . . . . . . . . . . . . . . . . . . . . 14 . Cannon 2095 | . 13 . . 32 . 3 . . 29 49 175 32 99 222 65 129 76 91 42 8 86 57 236 36 122 24 29 11 20 155 150 104 Launcher 88 | . . . . 5 . 8 . . 8 22 2 . . 17 2 . . . . . . 3 7 . 3 1 . . 3 4 . 3 Special 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 3468 | 30 133 . . 32 384 354 72 . 570 73 175 32 99 222 65 129 76 91 42 8 28 57 228 36 122 24 29 11 20 155 122 49 Thermal 107 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . 42 55 Explosive 88 | . . . . 5 . 8 . . 8 22 2 . . 17 2 . . . . . . 3 7 . 3 1 . . 3 4 . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 66 | . . . . . . . . . . . . . . . . . . . . . 58 . 8 . . . . . . . . . Robot Hit Streak 36 | 11 13 . . 4 12 17 9 . 16 24 12 14 12 17 13 11 12 4 4 3 11 16 24 26 8 8 8 6 13 18 36 15 Robot Miss Streak 8 | 2 8 . . 6 6 7 1 . 5 2 3 2 4 3 3 2 4 4 2 1 2 1 4 1 5 1 4 1 1 2 4 3 Penetration Max 4 | . . . . . . . . . 1 1 1 . . . . 1 . 2 . . 1 . . . 1 . . . . 1 . 4 Secondary Targets 16 | . 1 . . . 5 6 . . 4 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2150 | 20 78 . . 19 226 208 34 . 317 70 105 22 62 151 40 73 53 46 16 3 57 32 130 30 62 15 12 10 14 99 91 55 Core Hits 1083 | 11 38 . . 14 102 123 17 . 180 21 69 9 25 62 20 37 9 21 3 2 28 27 70 6 49 8 7 5 12 47 34 27 Critical Kills 35 | . . . . . 1 1 1 . 10 . . . . . 1 2 . 6 2 2 . . . . . 1 . . . 3 . 5 Critical Parts Destroyed 42 | . . . . . 4 1 . . 10 . . . . . 2 2 1 7 5 1 4 . . . . . . . . 3 . 2 Critical Strikes 190 | . . . . 3 5 2 1 . 20 . 12 2 7 12 9 10 5 16 9 3 24 3 14 2 3 1 . . 1 13 6 7 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 82 | . . . . . 5 2 1 . 20 . . . . . 4 4 4 13 9 3 4 . . . . 1 . . . 6 . 6 Blast 84 | . . . . 3 . . . . . . 12 2 7 12 5 6 1 3 . . . 3 11 2 3 . . . 1 7 6 . Sunder 23 | . . . . . . . . . . . . . . . . . . . . . 20 . 3 . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84007 | 209 832 . . 655 3141 5230 671 . 9450 4161 4402 597 1822 4458 2035 3192 2203 1989 536 98 5074 2917 8627 1164 4483 855 510 442 1650 4595 3566 4443 Guns 16056 | 209 772 . . . 3141 3914 671 . 6696 416 . . . . . . . . . . . . . . . . . . . . 237 . Cannons 49892 | . 60 . . 313 . 55 . . 98 1099 3885 597 1822 3252 1399 2932 2203 1789 536 98 5074 1967 6030 1164 2770 565 510 442 560 3538 3232 3902 Explosions 17893 | . . . . 342 . 1237 . . 2656 2646 517 . . 1206 636 260 . 200 . . . 950 2597 . 1713 290 . . 1090 1057 . 496 Melee 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . Ramming 69 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . 45 Kinetic 58151 | 209 832 . . 313 3141 3969 671 . 6794 1515 3885 597 1822 3252 1399 2932 2203 1789 536 98 617 1967 5479 1164 2770 565 510 442 560 3538 3187 1395 Thermal 4949 | . . . . . . . . . 1198 . . . . . . 59 . . . . . . 681 . 125 . . . . . 379 2507 Explosive 15644 | . . . . 342 . 1237 . . 1458 2646 331 . . 1206 636 201 . 200 . . . 950 1916 . 1588 290 . . 1090 1057 . 496 Electromagnetic 186 | . . . . . . . . . . . 186 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5008 | . . . . . . . . . . . . . . . . . . . . . 4457 . 551 . . . . . . . . . Highest Corruption 22 | . 5 5 5 5 . . . . 3 3 3 3 1 1 . 3 3 3 3 . 8 8 3 3 4 4 7 7 13 4 13 22 Average Corruption 3 | . 3 5 5 5 . . . . 1 3 3 1 1 1 . 2 3 3 2 . 8 8 1 3 3 4 6 7 7 1 6 5 Corruption Purged 13 | . . . . . . . . . 3 . . 3 . . . . . . 3 . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 281 | . 23 1 10 11 . . . . 17 6 10 3 4 1 . 4 7 16 15 . 3 17 19 5 15 11 11 9 20 2 26 15 Message Errors 62 | . 4 1 . 1 . . . . 2 2 2 1 1 . . 2 2 2 5 . . 7 4 2 2 2 3 2 6 1 5 3 Matter Fused 59 | . 4 . 1 . . . . . 4 . 6 1 . 1 . . 1 5 1 . . 1 6 1 6 3 4 2 3 1 6 2 Heat Flow Errors 41 | . 1 . 2 4 . . . . 5 2 . 1 2 . . 1 1 2 2 . 2 1 . 1 1 1 . 2 4 . 2 4 Energy Discharges 31 | . 4 . 2 . . . . . 1 1 1 . . . . 1 1 1 1 . . 4 1 1 1 1 1 1 3 . 3 2 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 22 | . 3 . 2 . . . . . . 1 . . . . . . 1 2 2 . . 1 2 . 2 1 1 1 1 . 1 1 Data Loss (major) 20 | . 2 . . 1 . . . . 1 . . . . . . . 1 2 1 . 1 2 2 . . 1 1 1 1 . 2 1 Misfires 14 | . . . . 1 . . . . . . 1 . 1 . . . . . 3 . . 1 2 . . 1 1 . 2 . 1 . Alerts 12 | . 2 . 3 . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . . 3 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 16 | . 3 . . 4 . . . . 2 . . . . . . . . 1 . . . . 2 . . 1 . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3129 | . . . . 24 . 5 . . 299 19 100 14 21 134 217 152 . 76 . . 290 166 537 16 26 41 7 124 101 215 93 452 Projectiles 2071 | . . . . 6 . . . . 37 . 100 14 21 62 63 121 . 76 . . 290 70 355 16 18 41 7 124 27 114 86 423 Explosions 1051 | . . . . 18 . 5 . . 262 19 . . . 72 154 31 . . . . . 96 182 . 8 . . . 74 101 . 29 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Knockbacks 260 | . . . . 3 . . . . 1 . 29 3 14 24 9 19 1 10 3 . 4 6 37 . 4 . 1 2 3 35 36 16 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 238 | . . . . 2 . . . . 1 . 25 3 13 24 8 18 1 9 3 . 4 6 34 . 4 . 1 2 3 31 33 13 Secondary 21 | . . . . 1 . . . . . . 4 . 1 . 1 1 . 1 . . . . 3 . . . . . . 4 3 2 Self-Inflicted Damage 294 | . . . . 51 . 16 . . . 32 . . . . . . . . . . . 3 76 . 94 . . . . . . 22 Shots 9 | . . . . 3 . 1 . . . 1 . . . . . . . . . . . 1 2 . 1 . . . . . . . Rammed 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 212 . 271 282 216 316 243 . 266 155 48 253 195 9 19 262 360 172 170 73 245 165 406 351 268 194 45 254 244 234 195 252 Average Temperature 69 | . 59 . 117 61 60 85 88 . 60 26 19 40 28 4 11 68 89 43 42 38 66 72 92 130 96 82 12 143 75 48 42 73 Received Heat Transfer 3653 | . 93 . . 24 504 621 45 . 589 . 114 . 81 54 78 84 . 9 12 9 108 33 369 . 112 . 9 . . 138 225 342 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . 7 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 6 | . . . . . . 1 . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . . . . . . . . . 3 . 1 . . . . 1 . . . . 1 . . . . . . . . . . 3 Heat Transferred 2795 | . . . . . . . . . 800 . . . . . . 50 . . . . . . 400 . 100 . . . . . 407 1038 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Maximum Alert Level 5 | . 1 . . . 2 3 1 . 5 3 5 . . . . 5 4 5 . . . . 5 2 5 . . . . 3 3 4 Low Security (%) 25 | 100 88 100 . 100 67 4 77 . 12 . . . . . . . . . . . . . . . . . . . . 12 . . Level 1 9 | . 11 . . . 24 18 22 . . . . . . . . . . . . . . . 2 . 4 . . . . 32 . 4 Level 2 24 | . . . . . 8 55 . . 17 25 18 . . . . 17 . 4 . . . . 28 100 19 . . . . 43 85 30 Level 3 22 | . . . . . . 21 . . 36 74 39 . . . . 13 94 17 . . . . 33 . 24 . . . . 11 14 53 Level 4 9 | . . . . . . . . . 18 . 3 . . . . 39 5 41 . . . . 26 . 9 . . . . . . 11 Level 5 5 | . . . . . . . . . 14 . 8 . . . . 27 . 16 . . . . 8 . 13 . . . . . . . High Security 2 | . . . . . . . . . . . 30 . . . . 2 . 20 . . . . . . 28 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3110 | 15 228 74 . 168 472 978 351 . 2119 756 2991 . . . . 1744 1102 2381 . . . . 1764 615 3110 . . . . 948 784 1289 Initial 1100 | . . 74 . . 47 195 351 . . 740 457 . . . . 437 1100 666 . . . . 371 615 328 . . . . 90 526 378 Average 679 | 2 78 70 . 122 175 518 119 . 949 718 1378 . . . . 1266 1029 1420 . . . . 996 544 1560 . . . . 455 627 865 Influence Increases 28058 | 40 543 . . 273 992 1558 167 . 2981 93 2998 240 414 . 747 1807 42 2041 160 173 861 869 2477 4 3741 135 178 12 356 1422 853 1881 Destroy 0b10 Robot/C 10640 | . 300 . . 180 620 900 60 . 860 . 980 140 260 . 440 480 . 580 60 80 500 600 820 . 1100 120 120 . 240 540 220 440 Destroy 0b10 Robot/NC 1275 | 40 50 . . 15 95 115 55 . 260 . 170 . 5 . 30 55 . 30 . . 15 10 100 . 45 5 . 10 5 75 45 45 Destroy Leader 1962 | . 70 . . 30 184 184 . . 240 . 210 20 30 . 40 96 . 124 20 10 . 30 166 . 226 10 20 . 20 108 24 100 Allied During Kill 5001 | . . . . . 10 151 . . . . 1237 80 119 . 237 316 . 687 80 83 301 229 142 . 1070 . 38 2 91 69 . 59 Successful Hack 573 | . 47 . . . 12 34 20 . 135 . 5 . . . . 52 . 43 . . . . 56 . 8 . . . . 87 46 28 Select Force Hacks 130 | . 60 . . . . . 30 . 20 . . . . . . . . . . . . . . . 20 . . . . . . . Disable Machine 2115 | . 15 . . 15 15 75 . . 420 . 240 . . . . 225 . 315 . . . . 180 . 360 . . . . 45 150 60 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . Destroy Structure 2552 | . 1 . . 33 11 54 2 . 101 93 126 . . . . 238 42 232 . . . . 488 4 582 . . . . 198 98 249 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Partial Spotted 210 | . . . . . . . . . 75 . 15 . . . . . . . . . . . 15 . . . . . . . 60 45 Lose Combat Pursuer 3150 | . . . . . 45 45 . . 870 . 15 . . . . 195 . 30 . . 45 . 510 . 30 . . . . 300 210 855 Influence Decreases 27307 | 40 351 128 64 150 653 1119 1068 . 864 1557 680 1434 688 1503 290 520 1324 612 1208 568 1406 673 1308 1293 1163 1327 587 1458 222 620 1116 1313 Entered New Map 14825 | . . 118 64 . 76 267 550 . . 1377 196 1100 338 1503 . 170 1134 286 882 254 938 393 218 1143 141 1129 353 1446 . 44 410 295 Time Decay 8952 | 40 351 10 . 150 567 622 518 . 634 170 254 334 310 . 270 270 190 246 286 294 188 270 640 150 222 198 214 12 222 446 446 428 Lost Part 730 | . . . . . 10 30 . . 70 10 10 . . . 20 . . . . . 10 10 20 . 30 . 20 . . 90 100 300 Lost Ally 1900 | . . . . . . 200 . . 160 . 220 . 40 . . 80 . 80 40 20 270 . 130 . 470 . . . . 40 10 140 Purge Threat 900 | . . . . . . . . . . . . . . . . . . . . . . . 300 . 300 . . . . . 150 150 Squads Dispatched 191 | . 2 . . . 15 10 . . 42 . 17 . 1 . 1 14 . 12 . . . 1 25 . 19 . . . . 7 11 14 Investigation 54 | . 2 . . . 4 1 . . 19 . 2 . . . . 9 . 2 . . . . 6 . 5 . . . . . 1 3 Extermination 25 | . . . . . . . . . 7 . 1 . . . . 1 . 1 . . . . 5 . . . . . . 3 4 3 Reinforcement 33 | . . . . . 6 1 . . 6 . 4 . . . . 1 . 2 . . . . 3 . 3 . . . . 3 1 3 Assault 48 | . . . . . . 7 . . 4 . 8 . 1 . 1 2 . 5 . . . 1 6 . 8 . . . . 1 2 2 Garrison 31 | . . . . . 5 1 . . 6 . 2 . . . . 1 . 2 . . . . 5 . 3 . . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . 3 . 2 . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . 2 . 2 . . . . . . 1 . . . . 2 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Distress Signals 40 | . . . . . 3 5 . . 8 . 4 . . . 1 3 . . . . . . 1 . 4 . . . . 2 2 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 952 | . 23 . . 9 38 85 3 . 104 5 39 7 16 51 25 40 8 28 2 1 50 27 92 . 58 2 5 . 14 64 63 93 Peak Tracking Total 19 | . 3 . . 3 7 14 2 . 9 3 9 3 5 10 9 7 3 8 1 1 16 9 18 . 7 1 3 . 5 17 11 19 Tactical Retreats 97 | . . . . . 2 2 . . 33 . 1 . . 1 . 5 2 1 . . 2 . 10 . 2 . . . . 8 5 23 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Traps Triggered 27 | . 3 . . . 1 . . . 6 . 1 . . . . 2 . . . . . . 5 . 1 . . . . . 4 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Machines Disabled 156 | . 1 . . 1 1 5 . . 28 . 16 . 2 4 1 15 . 21 1 . 2 . 12 . 27 . 1 1 . 3 10 4 Max in Single Turn 14 | . 1 . . 1 1 1 . . 14 . 1 . 1 2 . 5 . 7 1 . 1 . 4 . 5 . 1 1 . 1 1 1 Garrison Access 8 | . . . . . . 1 . . 1 . . . . . . . . . . . . . 3 . 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Machines Accessed 183 | . 11 . 1 . 11 10 11 2 36 . 11 1 1 1 . 13 . 8 . 1 2 . 23 . 10 . . 4 . 7 10 9 Terminals 85 | . 8 . . . 7 8 6 . 15 . 4 1 . . . 3 . 2 . . . . 9 . 5 . . . . 4 7 6 Fabricators 12 | . . . . . . . . . 6 . 2 . . . . . . 2 . . . . 1 . 1 . . . . . . . Repair Stations 16 | . 1 . . . 2 1 . . 3 . 2 . . . . 1 . 1 . . . . 3 . . . . . . 1 1 . Recycling Units 39 | . 2 . . . 1 1 5 . 8 . 2 . . . . 7 . 1 . . . . 6 . 3 . . . . . . 3 Scanalyzers 9 | . . . . . . . . . 2 . . . . . . 1 . 2 . . . . 1 . . . . . . 1 2 . Garrison Access 10 | . . . . . 1 . . . 2 . 1 . . . . 1 . . . . . . 3 . 1 . . . . 1 . . Total Hacks 617 | . 38 . 1 . 32 34 33 17 126 . 28 1 6 7 . 32 . 26 . 1 6 . 88 . 44 . . 17 . 40 22 18 Successful 402 | . 22 . 1 . 17 25 25 17 83 . 10 1 6 7 . 17 . 14 . 1 6 . 61 . 25 . . 17 . 30 8 9 Failed 212 | . 15 . . . 15 8 8 . 43 . 18 . . . . 15 . 12 . . . . 26 . 19 . . . . 10 14 9 Catastrophic 19 | . . . . . . 2 . . 3 . 4 . . . . 1 . . . . . . 1 . 1 . . . . 2 1 4 Database Lockouts 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 363 | . 34 . . . 24 22 24 . 75 . 14 . . 1 . 24 . 10 . . 1 . 56 . 40 . . . . 13 11 14 Terminals 283 | . 31 . . . 16 27 25 . 50 . 6 1 . . . 9 . 6 . . . . 40 . 30 . . . . 14 15 13 Fabricators 38 | . . . . . . . . . 18 . 4 . . . . . . 4 . . . . 6 . 6 . . . . . . . Repair Stations 109 | . 5 . . . 10 5 . . 31 . 12 . . . . 1 . 4 . . . . 21 . . . . . . 17 3 . Recycling Units 73 | . 2 . . . 3 2 8 . 15 . 4 . . . . 12 . 1 . . . . 14 . 7 . . . . . . 5 Scanalyzers 36 | . . . . . . . . . 7 . . . . . . 5 . 11 . . . . 4 . . . . . . 5 4 . Garrison Access 23 | . . . . . 3 . . . 5 . 2 . . . . 5 . . . . . . 3 . 1 . . . . 4 . . Terminal Hacks 114 | . 6 . 1 . 1 7 9 17 10 . . 1 6 7 . 1 . . . 1 6 . 8 . 7 . . 17 . 3 3 3 Record 29 | . . . 1 . . . . 16 . . . 1 6 . . . . . . . . . . . . . . 5 . . . . Part Schematic 16 | . . . . . . 1 1 . 2 . . . . 7 . 1 . . . . . . . . . . . 4 . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 24 | . 6 . . . . 1 7 . 4 . . . . . . . . . . . . . 2 . . . . 4 . . . . Prototype ID Bank 11 | . . . . . . 1 . . . . . . . . . . . . . . 5 . . . 1 . . 4 . . . . Open Door 6 | . . . . . . 3 . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . Branch Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Terminal Index 6 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . 1 1 Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 78 | . 4 . . . 4 4 . . 24 . 7 . . . . . . 2 . . . . 18 . . . . . . 14 1 . Scan Component 40 | . 2 . . . 2 2 . . 12 . 4 . . . . . . 1 . . . . 9 . . . . . . 7 1 . Repair 38 | . 2 . . . 2 2 . . 12 . 3 . . . . . . 1 . . . . 9 . . . . . . 7 . . Recycling Unit Hacks 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 21 | . . . . . . . . . 5 . . . . . . 2 . 6 . . . . 2 . . . . . . 5 1 . Insert Component 12 | . . . . . . . . . 3 . . . . . . 1 . 4 . . . . 1 . . . . . . 2 1 . Analyze 9 | . . . . . . . . . 2 . . . . . . 1 . 2 . . . . 1 . . . . . . 3 . . Garrison Access Hacks 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 1 . . . . . . . Seal Access 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 1 . . . . . . . Unauthorized Hacks 173 | . 12 . . . 12 14 12 . 38 . 3 . . . . 14 . 6 . . . . 29 . 17 . . . . 8 3 5 Terminals 93 | . 10 . . . 6 11 10 . 16 . . . . . . 3 . 2 . . . . 14 . 10 . . . . 6 3 2 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Botnet 46 | . 5 . . . 1 5 5 . 8 . . . . . . 2 . 1 . . . . 9 . 4 . . . . 3 2 1 Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operators 7 | . . . . . . 1 . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 Skim 36 | . 5 . . . 5 5 5 . 7 . . . . . . . . . . . . . 2 . 5 . . . . 2 . . Fabricators 18 | . . . . . . . . . 9 . . . . . . . . 2 . . . . 4 . 3 . . . . . . . Report 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . Prioritize 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 7 | . . . . . . . . . 4 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . Haulers 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . . . . . Download 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 9 | . . . . . 2 1 . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . Mechanics 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . Patch 5 | . . . . . 2 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 47 | . 2 . . . 2 2 2 . 11 . 2 . . . . 8 . 1 . . . . 10 . 4 . . . . . . 3 Reject 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers 9 | . . . . . 1 1 1 . 2 . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 Mask 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 27 | . . . . . . . . . 8 . 2 . . . . 7 . 1 . . . . 6 . 2 . . . . . . 1 Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . Reprogram 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Watchers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . 1 . . . . 1 . . 1 . 2 . . . . . . 1 . . . . . . 1 . . . . . . . Used 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 122 | . 8 . . . 10 8 6 . 28 . 8 . . . . 4 . 6 . . . . 14 . 7 . . . . 5 10 8 Full Trace Events 12 | . . . . . 2 . . . 7 . . . . . . . . 1 . . . . . . . . . . . . 1 1 Feedback Events 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . 1 1 . 5 . . . . 7 . 2 . 1 . . . . 1 . 1 . . 4 . 1 . . Parts Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 151 | . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 37 | . 2 . . . 2 2 . . 12 . 3 . . . . . . 1 . . . . 8 . . . . . . 7 . . Time 1931 | . 52 . . . 92 64 . . 529 . 152 . . . . . . 68 . . . . 576 . . . . . . 398 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Scanalyzed 8 | . . . . . . . . . 3 . . . . . . 1 . 2 . . . . 1 . . . . . . 1 . . Part Schematics Acquired 6 | . . . . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . Parts Damaged 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . 1 . 2 . . . . . 5 2 . . . . 3 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Total Allies 113 | . . . . . 2 10 . . 11 19 . . 1 4 2 . 19 . . . 5 2 2 20 5 . 3 . . . 1 7 Largest Group 20 | . . . . . 2 10 . . 6 19 19 6 6 7 4 4 19 19 13 10 9 6 6 20 20 . 3 3 3 3 1 6 Highest-Rated Group 816 | . . . . . 32 173 . . 174 702 702 242 242 231 242 242 702 702 552 405 367 289 279 816 816 . 141 141 141 141 45 139 Highest-Rated Ally 139 | . . . . . 16 29 . . 37 50 50 50 50 96 96 96 50 50 50 50 64 64 64 50 50 . 47 47 47 47 45 139 Total Orders 13 | . . . . . . 1 . . . . . . . . . . . . . . 6 . 1 . . . . 2 . 3 . . STAY 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 1114 | . . . . . 10 53 . . 39 . 200 10 32 56 55 42 35 125 21 4 64 59 25 . 215 . 2 . 12 20 . 35 Total Damage 31464 | . . . . . 112 602 . . 668 . 6541 692 912 941 1456 977 683 2597 588 179 2390 1715 702 . 7181 . 22 . 312 595 . 1599 Kills 208 | . . . . . 2 8 . . 2 . 46 5 7 8 12 9 2 22 2 2 7 9 5 . 40 . 1 . 2 7 . 10 Allies Corrupted 14 | . . . . . . . . . . . 2 . . 1 . 2 . 1 . . 7 . . . . . . . . . 1 . Allies Melted 5 | . . . . . . . . . 1 . . . 1 . . . . . . 1 2 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Active Infowar (turns) 1842 | 27 712 . . . . 1 . . . . . . . . . . . . . . . . . . 60 404 449 189 . . . . Optics 1102 | . . . . . . . . . . . . . . . . . . . . . . . . . 60 404 449 189 . . . . Terrain 739 | 27 712 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ECM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 24 | . 6 . . . . 1 7 . 4 . . . . . . . . . . . . . 2 . . . . 4 . . . . Derelict Logs Recovered 13 | . . . . . . . . . . . . 2 1 1 1 . . . 2 2 . 2 . . . 1 1 . . . . . Drone Launches 42 | . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Turns Passed 30451 | 188 1507 31 352 314 2216 2116 1626 1846 3324 350 779 742 699 952 599 610 395 657 626 653 1256 590 2284 300 651 404 449 198 469 1106 1109 1053 Spaces Moved 31458 | 86 719 20 217 148 1082 980 898 1270 4301 438 1053 1100 975 1082 768 881 396 775 789 923 1525 755 2905 282 857 621 587 222 645 1312 1479 1367 Core 28 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Treads 4834 | 82 719 20 217 148 1082 980 898 688 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26596 | . . . . . . . . 582 4301 438 1053 1100 975 1082 768 881 396 775 789 923 1525 755 2905 282 857 621 587 222 645 1312 1479 1343 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 160 160 160 160 160 158 170 118 46 46 37 49 49 51 51 33 44 50 56 54 54 60 48 54 54 58 58 65 58 48 40 44 Average Speed 70 | 154 160 160 160 160 161 162 175 144 50 47 48 49 50 51 52 44 57 53 56 54 54 60 52 54 55 58 62 65 64 49 44 51 Slowest Speed 250 | 160 160 160 160 160 240 250 250 170 124 51 51 49 111 111 56 48 122 122 56 56 60 60 131 54 58 58 135 65 65 114 109 117 Overloaded Moves 59 | . . . . . . . . . . . 32 . . . . 27 . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Exploration Rate (%) 65 | 5 98 8 59 29 77 93 97 82 71 96 29 96 75 86 76 25 96 19 75 93 95 76 47 97 32 66 60 63 71 29 89 43 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 21 | . 3 . 1 . . 2 3 . 2 . . 1 1 . . . . . 1 1 . 1 . . 1 . 1 3 . . . . Known Exits Taken 16 | . 1 1 1 . 1 . 1 1 . . 1 1 . . 1 . . 1 1 1 . 1 . . 1 1 . . . 1 . . Unknown Exits Taken 10 | 1 . . . 1 . 1 . . . . . . 1 1 . . . . . . 1 . . . . . 1 1 1 . 1 . Scrap Searched 35 | . . . . 1 . . . 5 . . . 5 5 4 1 . . . 3 2 . 4 . . . . 3 . 2 . . . Spaces Dug 256 | . . . . . . . . . 16 3 2 . . . 22 5 . 2 . . 4 23 33 . 18 31 2 . 22 11 21 41 Terrain Destroyed 1720 | . . . . 33 . 54 . . 109 139 44 6 21 71 60 125 12 64 32 4 30 72 258 4 196 35 16 . 67 107 51 110 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 619 | . . . . . . 3 . . 19 13 41 6 21 . 25 41 12 27 22 4 30 22 96 4 38 4 16 . 8 47 51 69 AOE 1100 | . . . . 33 . 51 . . 89 126 3 . . 71 35 84 . 37 10 . . 50 162 . 158 31 . . 59 60 . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Total 37313 | 110 955 19 225 186 1401 1393 934 1287 5156 518 1209 1282 1126 1303 909 1005 515 943 941 1071 1878 844 3480 405 948 644 647 264 678 1628 1779 1630 Wait 2837 | . 141 . . . 116 230 1 . 458 35 48 166 96 121 42 28 65 93 127 134 150 43 291 95 27 3 13 5 19 154 71 65 Move 31429 | 85 718 19 216 147 1081 979 897 1269 4301 437 1052 1099 974 1081 767 881 395 774 788 922 1524 754 2905 281 856 620 586 221 644 1311 1478 1367 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 316 | 3 12 . 2 3 24 19 4 6 53 4 13 2 4 5 2 11 7 8 . 4 11 2 29 4 3 2 1 4 . 20 33 21 Fast Attach 168 | 7 3 . . . 9 3 1 . 20 2 1 2 . 2 4 4 4 2 1 . 15 . 26 1 4 . . 6 1 9 21 20 Attach 150 | . . . 1 3 8 8 1 3 31 2 3 . 2 4 3 5 3 2 . . 6 1 12 . 3 1 1 3 . 10 14 20 Detach 61 | . 1 . 2 2 4 . . . 8 . 1 . . 2 2 1 1 1 1 . 9 . 8 1 2 1 1 2 . 2 6 3 Swap 411 | . 3 . . 6 28 26 6 2 64 7 15 2 5 10 6 14 11 19 2 5 6 4 48 9 16 8 . 5 5 39 24 16 Drop 375 | . 9 . 4 3 35 23 6 7 48 5 14 3 7 3 4 16 10 10 . 4 25 1 38 5 5 1 1 7 . 17 30 34 Fire 1291 | 15 68 . . 22 96 94 18 . 173 26 49 8 26 75 33 45 19 34 21 2 45 23 97 9 32 8 11 11 9 65 101 56 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . . . . 13 . . . . . . . . . . . 26 . . . . . . . . 25 Rewire 192 | . . . . . . . . . . . . . 12 . 46 . . . 1 . 83 16 . . . . 33 . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . 9 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / Ext) -5/Waste -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 189 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 16) 1090 | -10/Materials | Learned location of 2 exits from Mines 1127 | -10/Materials | Identified exit to Mines 1152 | -10/Materials | Identified exit to Materials 1168 | -10/Materials | Learned location of Subcaves (-10) 1175 | -10/Materials | Learned location of 1 exit from Recycling 1187 | -10/Materials | Loaded intel: 11 interactive machine locations 1208 | -10/Materials | Identified exit to Subcaves 1312 | -10/Materials | Central database locked down 1547 | -10/Materials | Repaired Lgt. Treads 1575 | -10/Materials | Repaired Lgt. Treads 1696 | -10/Materials | Entered Mines 1697 | -10/Mines | Assembled infested the area 1697 | -10/Mines | Identified exit to Exiles 1727 | -10/Mines | Entered Exiles 1728 | -10/Exiles | Identified exit to Mines 1784 | -10/Exiles | Met 8R-AWN 1833 | -10/Exiles | Met EX-HEX 1897 | -10/Exiles | Met EX-BIN 1975 | -10/Exiles | Met EX-DEC 2002 | -10/Exiles | Learned location of Zion (-6) 2079 | -10/Exiles | Entered Mines 2276 | -9/Mines | Discovered new exit (range 11) 2393 | -9/Mines | Entered Materials 2393 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2754 | -8/Materials | Discovered new exit (range 14) 2761 | -8/Materials | Build established: Scavenger-Tank 2793 | -8/Materials | Garrison activated, responded to threat 3366 | -8/Materials | Discovered new exit (range 9) 3889 | -8/Materials | System Shield fried by hacking feedback 3956 | -8/Materials | Identified exit to Storage 4073 | -8/Materials | Repaired Rnf. Ion Engine 4135 | -8/Materials | Repaired Enh. Autogun 4250 | -8/Materials | Discovered new exit (range 10) 4417 | -8/Materials | Garrison activated, responded to threat 4609 | -8/Materials | Entered Storage 4609 | -8/Storage | Accompanied by 2 allies 5319 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5409 | -8/Storage | First assault squad dispatched 5424 | -8/Storage | Discovered new exit (range 4) 5506 | -8/Storage | Lost 5 allies 5605 | -8/Storage | Repaired Arm. Treads 5636 | -8/Storage | Repaired Grenade Launcher 5762 | -8/Storage | Build established: Scavenger-Gunner 5805 | -8/Storage | Central database locked down 5859 | -8/Storage | Discovered new exit (range 16) 5884 | -8/Storage | Met 01-MTF 5939 | -8/Storage | Learned location of Lower Caves (-7) 5974 | -8/Storage | Learned location of 2 exits from Factory 5998 | -8/Storage | Learned location of 2 exits from Factory 6206 | -8/Storage | Garrison activated, responded to threat 6303 | -8/Storage | Destroyed 10 combat bots 6704 | -8/Storage | Lost 3 allies 6725 | -8/Storage | Entered Recycling 6726 | -8/Recycling | Identified exit to Factory 6727 | -8/Recycling | Identified exit to Scraptown 7013 | -8/Recycling | Build established: Hacker-Gunner 7094 | -8/Recycling | Learned location of 1 exit from Lower Caves 7155 | -8/Recycling | Learned Storage stockpile data 7204 | -8/Recycling | Learned 4 Factory zone layouts 7244 | -8/Recycling | Learned Factory security intel 7273 | -8/Recycling | Learned location of 1 exit from Storage 7300 | -8/Recycling | Learned location of Extension (-5) 7346 | -8/Recycling | Learned Storage emergency access door positions 8307 | -8/Recycling | Scanned before Scraplab entrance 8332 | -8/Recycling | Entered Scraplab 8351 | -8/Recycling | Entered Scraptown 8426 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8631 | -8/Scraptown | Visited UFD Registry 8631 | -8/Scraptown | Registered with UFD as "Technotail" 8671 | -8/Scraptown | Visited IN-MT5's Study 8713 | -8/Scraptown | Visited Comm Corps 8733 | -8/Scraptown | Visited Fellowship of the Rings 8751 | -8/Scraptown | Visited Red Mages 9296 | -8/Scraptown | Visited Science Guys 9349 | -8/Scraptown | Visited Chapter 10 9494 | -8/Scraptown | Visited Derelict Rescue Squad 9515 | -8/Scraptown | Found DRS Beacon 9546 | -8/Scraptown | Visited Cartography Club 9563 | -8/Scraptown | Visited Sword Containment 9583 | -8/Scraptown | Visited Research Penetration Think Tank 9617 | -8/Scraptown | Visited A0-MCA Data Center 9624 | -8/Scraptown | Given a B rating by A0-MCA 9628 | -8/Scraptown | Found A0-MCA's Component Scanner 9833 | -8/Scraptown | Visited The Evicted 9853 | -8/Scraptown | Visited Cyclists 10128 | -8/Scraptown | Met Optimus 10128 | -8/Scraptown | Accepted into 0bPrime 10197 | -8/Scraptown | Entered Factory 10197 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 10198 | -6/Factory | Identified exit to Factory 10199 | -6/Factory | Identified exit to Lower Caves 10309 | -6/Factory | Loaded intel: 8 recycling unit locations 10331 | -6/Factory | Learned location of Protoforge (-2) 10511 | -6/Factory | Build established: Scavenger-Gunner 10690 | -6/Factory | Spotted B-75 Beast 10776 | -6/Factory | Repaired Imp. Hover Unit 10829 | -6/Factory | Repaired Cmb. Airjet 10890 | -6/Factory | Repaired Aerolev Unit 10942 | -6/Factory | Repaired Hvy. Machine Gun 10995 | -6/Factory | Repaired Cmb. Airjet 11089 | -6/Factory | Garrison activated, responded to threat 11352 | -6/Factory | Repaired Hvy. Machine Gun? 11382 | -6/Factory | Repaired Hvy. Machine Gun 11407 | -6/Factory | Repaired Hvy. Machine Gun 11508 | -6/Factory | Allied Derelicts emerged from ambush trap array 11577 | -6/Factory | Lost 3 allies 11641 | -6/Factory | Loaded intel: 66 trap records 11697 | -6/Factory | Learned Extension stockpile data 11769 | -6/Factory | Repaired Cmb. Airjet? 11779 | -6/Factory | Learned location of 2 exits from Factory 11804 | -6/Factory | Learned 2 Extension zone layouts 11825 | -6/Factory | Repaired Cmb. Airjet 11879 | -6/Factory | Repaired Hvy. Machine Gun 11943 | -6/Factory | Repaired Lgt. Antimatter Reactor 12170 | -6/Factory | Fabricated Weapon Mount (x2) 12297 | -6/Factory | First assault squad dispatched 12494 | -6/Factory | Garrison activated, responded to threat 12661 | -6/Factory | Garrison activated, responded to threat 12936 | -6/Factory | Garrison activated, responded to threat 13328 | -6/Factory | Fabricated Antigrav Array (x1) 13388 | -6/Factory | Lost 3 parts (1p2w) 13521 | -6/Factory | Sucked down chute 13521 | -6/Factory | Entered Waste 13522 | -6/Waste | Identified exit to Factory 13526 | -6/Waste | Spotted C-40 Crusher 13528 | -6/Waste | Destroyed C-40 Crusher 13563 | -6/Waste | Spotted C-40 Crusher 13595 | -6/Waste | Destroyed C-40 Crusher 13602 | -6/Waste | Spotted C-40 Crusher 13615 | -6/Waste | Destroyed C-40 Crusher 13632 | -6/Waste | Spotted C-40 Crusher 13632 | -6/Waste | Spotted C-40 Crusher 13636 | -6/Waste | Spotted C-40 Crusher 13666 | -6/Waste | Build established: Gunner 13675 | -6/Waste | Destroyed C-40 Crusher 13683 | -6/Waste | Destroyed C-40 Crusher 13687 | -6/Waste | Destroyed C-40 Crusher 13765 | -6/Waste | Warlord forces began an assault 13871 | -6/Waste | Entered Factory 13871 | -6/Factory | Accompanied by 19 allies 13877 | -6/Factory | Garrison activated, responded to threat 14135 | -6/Factory | Repaired Cmb. Airjet 14194 | -6/Factory | Repaired Rocket Launcher? 14206 | -6/Factory | Repaired Broken Cmb. Airjet? 14282 | -6/Factory | Loaded intel: 8 recycling unit locations 14338 | -6/Factory | Spotted B-75 Beast 14349 | -6/Factory | Allies destroyed B-75 Beast 14413 | -6/Factory | High security lockdown imminent 14493 | -6/Factory | High security lockdown engaged 14533 | -6/Factory | Lost 3 allies 14544 | -6/Factory | Discovered exit to Lower Caves (range 15) 14560 | -6/Factory | Garrison activated, responded to threat 14619 | -6/Factory | Destroyed 9 combat bots 14628 | -6/Factory | Lost 3 allies 14650 | -6/Factory | Entered Lower Caves 14650 | -6/Lower Caves | Accompanied by 6 allies 14651 | -6/Lower Caves | Identified exit to Lower Caves 14926 | -6/Lower Caves | Encountered a Warlord checkpoint 15059 | -6/Lower Caves | Learned 12 Factory zone layouts 15201 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15392 | -6/Lower Caves | Entered another Lower Caves area 15392 | -6/Lower Caves | Accompanied by 6 allies 15407 | -6/Lower Caves | Discovered exit to Factory (range 5) 15412 | -6/Lower Caves | Encountered a Warlord checkpoint 15456 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 15725 | -6/Lower Caves | Learned location of 1 exit from Factory 15734 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15819 | -6/Lower Caves | Discovered new exit (range 14) 15976 | -6/Lower Caves | Learned Factory emergency access door positions 15976 | -6/Lower Caves | Learned Armory emergency access door positions 15976 | -6/Lower Caves | Learned Factory stockpile data 16091 | -6/Lower Caves | Entered Zion 16091 | -6/Zion | Accompanied by 5 allies 16111 | -6/Zion | System corruption cleaned by Quarantine Array 16130 | -6/Zion | Discovered new exit (range 11) 16130 | -6/Zion | Learned location of 1 exit from Factory 16226 | -6/Zion | Found Prototype Device 16226 | -6/Zion | Identified Phasing AFG 16259 | -6/Zion | Given A8's code to call for help 16349 | -6/Zion | Gained Derelict followers 16449 | -6/Zion | Turned away by Imprinter 16554 | -6/Zion | Attacked by Zionites 16557 | -6/Zion | Destroyed Imprinter 16590 | -6/Zion | Lost 3 allies 16875 | -6/Zion | Spotted RI-VLP(B) 16882 | -6/Zion | Core integrity fell below 50% 16896 | -6/Zion | Build established: Scavenger-Gunner 16915 | -6/Zion | Spotted EF-GJW(B) 16921 | -6/Zion | Destroyed RI-VLP(B) 16935 | -6/Zion | Destroyed EF-GJW(B) 16964 | -6/Zion | Lost 3 parts (1p2w) 17018 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17019 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17043 | -6/Zion | Entered Proximity Caves 17043 | -5/Proximity Caves | Accompanied by 2 allies 17046 | -5/Proximity Caves | Spotter reported a threat 17351 | -5/Proximity Caves | Build established: Gunner 17353 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17426 | -5/Proximity Caves | Destroyed 7 combat bots 17517 | -5/Proximity Caves | Learned 12 Factory zone layouts 17531 | -5/Proximity Caves | Discovered exit to Factory (range 9) 17642 | -5/Proximity Caves | Entered Factory 17642 | -5/Factory | Accompanied by 4 allies 17642 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17643 | -5/Factory | Identified exit to Upper Caves 17643 | -5/Factory | Identified exit to Factory 17644 | -5/Factory | Identified exit to Extension 17702 | -5/Factory | Loaded intel: 8 recycling unit locations 17802 | -5/Factory | Discovered exit to Upper Caves (range 9) 17942 | -5/Factory | First assault squad dispatched 18034 | -5/Factory | Lost 3 allies 18058 | -5/Factory | Garrison activated, responded to threat 18237 | -5/Factory | High security lockdown imminent 18252 | -5/Factory | Sucked down chute 18252 | -5/Factory | Entered Waste 18258 | -5/Waste | Spotted C-40 Crusher 18275 | -5/Waste | Spotted C-40 Crusher 18311 | -5/Waste | Spotted C-40 Crusher 18315 | -5/Waste | Spotted C-40 Crusher 18322 | -5/Waste | Destroyed C-40 Crusher 18341 | -5/Waste | Destroyed C-40 Crusher 18354 | -5/Waste | Destroyed C-40 Crusher 18360 | -5/Waste | Warlord forces began an assault 18413 | -5/Waste | Spotted C-40 Crusher 18420 | -5/Waste | Allies destroyed C-40 Crusher 18451 | -5/Waste | Found Broken Fusion Bomb Launcher 18496 | -5/Waste | Spotted C-40 Crusher 18499 | -5/Waste | Allies destroyed C-40 Crusher 18585 | -5/Waste | Discovered new exit (range 13) 18647 | -5/Waste | Entered Factory 18647 | -5/Factory | Accompanied by 19 allies 18758 | -5/Factory | Garrison activated, responded to threat 18947 | -5/Factory | First assault squad dispatched 18994 | -5/Factory | Repaired Antigrav Array 19153 | -5/Factory | Loaded intel: 8 recycling unit locations 19167 | -5/Factory | High security lockdown imminent 19176 | -5/Factory | Garrison activated, responded to threat 19222 | -5/Factory | Destroyed 7 combat bots 19247 | -5/Factory | High security lockdown engaged 19255 | -5/Factory | Discovered exit to Upper Caves (range 7) 19304 | -5/Factory | Entered Upper Caves 19304 | -5/Upper Caves | Accompanied by 13 allies 19346 | -5/Upper Caves | Lost 3 allies 19493 | -5/Upper Caves | Spotted B-75 Beast 19526 | -5/Upper Caves | Allies destroyed B-75 Beast 19676 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 19761 | -5/Upper Caves | Identified exit to Upper Caves 19930 | -5/Upper Caves | Entered another Upper Caves area 19930 | -5/Upper Caves | Accompanied by 10 allies 19957 | -5/Upper Caves | Encountered a Warlord checkpoint 19975 | -5/Upper Caves | Identified exit to Warlord 20012 | -5/Upper Caves | Discovered exit to Factory (range 11) 20238 | -5/Upper Caves | Build established: Derelict-Gunner 20583 | -5/Upper Caves | Entered Warlord 20583 | -5/Warlord | Accompanied by 9 allies 20694 | -5/Warlord | Found Prototype Device 20694 | -5/Warlord | Identified Minesniffer Drone Bay 20783 | -5/Warlord | Discovered new exit (range 74) 20869 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20870 | -5/Warlord | Ran a Watcher feed algorithm 20923 | -5/Warlord | Warlord's base attacked by MAIN.C 20963 | -5/Warlord | Build established: Gunner 21011 | -5/Warlord | Found Prototype Energy Cannon 21011 | -5/Warlord | Identified Vortex Driver 21014 | -5/Warlord | Lost 6 allies 21014 | -5/Warlord | Found Prototype Energy Cannon 21014 | -5/Warlord | Identified Vortex Cannon 21016 | -5/Warlord | Found Vortex Driver 21022 | -5/Warlord | Found Vortex Cannon 21128 | -5/Warlord | Found Prototype Processor 21128 | -5/Warlord | Identified Exp. Targeting Computer 21131 | -5/Warlord | Found Prototype Reactor 21138 | -5/Warlord | Found Prototype Device 21138 | -5/Warlord | Identified Thermal Barrier 21210 | -5/Warlord | Warlord forces counterattacked 21270 | -5/Warlord | Spotted Striker 21271 | -5/Warlord | Spotted Striker 21282 | -5/Warlord | Destroyed Striker 21317 | -5/Warlord | Lost 3 allies 21336 | -5/Warlord | Spotted Striker 21355 | -5/Warlord | Destroyed Striker 21371 | -5/Warlord | Lost 3 allies 21429 | -5/Warlord | Spotted Striker 21429 | -5/Warlord | Spotted Striker 21455 | -5/Warlord | Destroyed Striker 21478 | -5/Warlord | Lost 6 allies 21531 | -5/Warlord | Spotted Executioner 21532 | -5/Warlord | Spotted Striker 21539 | -5/Warlord | Destroyed Striker 21555 | -5/Warlord | Found Prototype Ballistic Cannon 21555 | -5/Warlord | Identified Hvy. Autocannon 21581 | -5/Warlord | Destroyed 7 combat bots 21587 | -5/Warlord | Lost 8 allies 21598 | -5/Warlord | Warlord base infiltrated, sounded retreat 21631 | -5/Warlord | Rebuked by Warlord 21839 | -5/Warlord | Entered Proximity Caves 21839 | -4/Proximity Caves | Accompanied by 5 allies 21939 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22111 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22154 | -4/Proximity Caves | Build established: Scavenger-Gunner 22356 | -4/Proximity Caves | Learned Research stockpile data 22387 | -4/Proximity Caves | Discovered exit to Factory (range 9) 22392 | -4/Proximity Caves | Learned location of Armory (-4) 22429 | -4/Proximity Caves | Entered Factory 22429 | -4/Factory | Accompanied by 6 allies 22429 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22469 | -4/Factory | Build established: Commander-Gunner 22670 | -4/Factory | Discovered new exit (range 15) 22812 | -4/Factory | Loaded intel: 8 recycling unit locations 22850 | -4/Factory | Build established: Scavenger-Gunner 22893 | -4/Factory | Lost 3 allies 23293 | -4/Factory | Garrison activated, responded to threat 23382 | -4/Factory | Identified exit to Upper Caves 23382 | -4/Factory | Identified exit to Armory 23429 | -4/Factory | First assault squad dispatched 23509 | -4/Factory | Central database locked down 23514 | -4/Factory | Discovered new exit (range 8) 23606 | -4/Factory | Repaired Cmb. Antigrav System 23632 | -4/Factory | Build established: Hacker-Gunner 23677 | -4/Factory | Repaired Fusion Bomb Launcher 23752 | -4/Factory | Repaired Enh. Hardcell Cannon 23805 | -4/Factory | Repaired Weapon Mount? 24056 | -4/Factory | Repaired Antigrav Array 24136 | -4/Factory | Repaired Hardcell Cannon? 24137 | -4/Factory | Garrison activated, responded to threat 24156 | -4/Factory | Repaired Hardcell Cannon? 24216 | -4/Factory | Repaired Mass Driver 24364 | -4/Factory | Spotted B-86 Titan 24577 | -4/Factory | Found Prototype Hackware 24713 | -4/Factory | Sucked down chute 24713 | -4/Factory | Entered Waste 24714 | -4/Waste | Joined by Warlord forces that had cleared the area 24884 | -4/Waste | Found Prototype Launcher 24884 | -4/Waste | Identified Enh. Gamma Bomb Array 24956 | -4/Waste | Discovered new exit (range 13) 25013 | -4/Waste | Entered Factory 25013 | -4/Factory | Accompanied by 20 allies 25066 | -4/Factory | Spotted B-86 Titan 25085 | -4/Factory | Identified Exp. Hacking Suite 25101 | -4/Factory | Garrison activated, responded to threat 25103 | -4/Factory | Lost 5 allies 25292 | -4/Factory | Loaded intel: 8 recycling unit locations 25375 | -4/Factory | Garrison activated, responded to threat 25420 | -4/Factory | Destroyed 7 combat bots 25439 | -4/Factory | Discovered new exit (range 15) 25463 | -4/Factory | Learned Armory stockpile data 25479 | -4/Factory | High security lockdown imminent 25496 | -4/Factory | Learned Research trap positions 25517 | -4/Factory | Learned location of 1 exit from Upper Caves 25526 | -4/Factory | Scrapoid reinforcements arrived 25527 | -4/Factory | Learned Testing security intel 25529 | -4/Factory | Learned Armory emergency access door positions 25559 | -4/Factory | High security lockdown engaged 25596 | -4/Factory | Lost 4 allies 25664 | -4/Factory | Entered Upper Caves 25665 | -4/Upper Caves | Identified exit to Upper Caves 25684 | -4/Upper Caves | Spotted B-86 Titan 25903 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25909 | -4/Upper Caves | Build established: Gunner 26024 | -4/Upper Caves | Learned 8 Research zone layouts 26068 | -4/Upper Caves | Entered another Upper Caves area 26196 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 26468 | -4/Upper Caves | Discovered new exit (range 6) 26517 | -4/Upper Caves | Entered Zhirov 26517 | -4/Zhirov | Accompanied by 3 allies 26517 | -4/Zhirov | Discovered new exit (range 3) 26560 | -4/Zhirov | Met Zhirov 26574 | -4/Zhirov | Found Alien Artifact 26574 | -4/Zhirov | Identified Integrated Dissipator 26574 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26588 | -4/Zhirov | Found Alien Artifact 26670 | -4/Zhirov | Learned location of Testing (-2) 26670 | -4/Zhirov | Learned location of Command (-1) 26682 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26715 | -4/Zhirov | Entered Proximity Caves 26715 | -3/Proximity Caves | Accompanied by 3 allies 26717 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27129 | -3/Proximity Caves | Discovered new exit (range 7) 27183 | -3/Proximity Caves | System corruption reached 10% 27184 | -3/Proximity Caves | Entered Research 27184 | -3/Research | Accompanied by 3 allies 27184 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27185 | -3/Research | Identified exit to Quarantine 27186 | -3/Research | Loaded intel: 83 trap records 27253 | -3/Research | Repaired Hardcell Cannon 27298 | -3/Research | Repaired Slug Cannon 27359 | -3/Research | Repaired Mass Driver 27386 | -3/Research | Discovered new exit (range 11) 27432 | -3/Research | Repaired Cmb. Antigrav System? 27484 | -3/Research | Build established: Hacker-Gunner 27501 | -3/Research | Repaired Cmb. Gravmag System? 27581 | -3/Research | Repaired Cmb. Gravmag System? 27691 | -3/Research | Repaired Cmb. Gravmag System? 27899 | -3/Research | Spotted B-86 Titan 28013 | -3/Research | Identified Vortex Chain Reactor 28054 | -3/Research | Found Prototype Processor 28054 | -3/Research | Identified Exp. Melee Analysis Suite 28058 | -3/Research | Found Prototype Device 28058 | -3/Research | Identified Exp. Shield Generator 28184 | -3/Research | First assault squad dispatched 28192 | -3/Research | Spotted B-86 Titan 28282 | -3/Research | Spotted B-86 Titan 28290 | -3/Research | Entered Quarantine 28299 | -3/Quarantine | Identified Transdimensional Reconstructor 28314 | -3/Quarantine | Lost 5 parts (1p1n2u1w) 28419 | -3/Quarantine | Found Alien Reactor 28540 | -3/Quarantine | First assault squad dispatched 28598 | -3/Quarantine | Garrison activated, responded to threat 28672 | -3/Quarantine | Found Alien Artifact 28677 | -3/Quarantine | Discovered new exit (range 15) 28694 | -3/Quarantine | Found Alien Artifact 28700 | -3/Quarantine | Found Alien Artifact 28700 | -3/Quarantine | Identified Terrabomb (x2) 28700 | -3/Quarantine | Used Terrabomb 28709 | -3/Quarantine | Found Terrabomb 28735 | -3/Quarantine | Found Alien Impact Weapon 28735 | -3/Quarantine | Identified Core Stripper 28827 | -3/Quarantine | Lost 5 parts (1p2u2w) 28832 | -3/Quarantine | Identified Matter Drive 28835 | -3/Quarantine | Found Alien Artifact 28843 | -3/Quarantine | Spotted Alpha 7 28863 | -3/Quarantine | Found Alien Artifact 28863 | -3/Quarantine | Identified Subatomic Replicator 28864 | -3/Quarantine | Identified Phase Armor 28933 | -3/Quarantine | Found Transdimensional Reconstructor 28934 | -3/Quarantine | Found Transdimensional Reconstructor 28936 | -3/Quarantine | Found Transdimensional Reconstructor 28936 | -3/Quarantine | Warped through subspace 28998 | -3/Quarantine | Warped through subspace 29042 | -3/Quarantine | Found Alien Energy Cannon 29114 | -3/Quarantine | Found Alien Artifact 29127 | -3/Quarantine | Identified Dimensional Node Initializer 29127 | -3/Quarantine | Initialized slip node 29148 | -3/Quarantine | System corruption reached 10% 29152 | -3/Quarantine | Warped through subspace 29186 | -3/Quarantine | Found Transdimensional Reconstructor 29189 | -3/Quarantine | Found Dimensional Node Initializer 29219 | -3/Quarantine | Initialized slip node 29241 | -3/Quarantine | Warped through subspace to slip node 29256 | -3/Quarantine | Found Dimensional Node Initializer 29356 | -3/Quarantine | Found Alien Artifact 29356 | -3/Quarantine | Identified Phase Redirector 29377 | -3/Quarantine | Warped through subspace to slip node 29378 | -3/Quarantine | Core integrity fell below 50% 29399 | -3/Quarantine | Entered Research 29399 | -2/Research | Evolved 2 slots: Utility x2 29449 | -2/Research | Scraphulk reinforcements arrived 29473 | -2/Research | Identified Core Cannon 29687 | -2/Research | Loaded intel: 4 recycling unit locations 29766 | -2/Research | Spotted B-90 Cyclops 29899 | -2/Research | First assault squad dispatched 29936 | -2/Research | Initialized slip node 30260 | -2/Research | Spotted B-90 Cyclops 30285 | -2/Research | Used Terrabomb 30310 | -2/Research | System corruption reached 10% 30320 | -2/Research | Used Terrabomb 30333 | -2/Research | Core integrity fell below 50% 30361 | -2/Research | Lost 18 parts (3p7n2u6w) 30409 | -2/Research | Released all parts (8) 30417 | -2/Research | Core integrity fell below 20% 30422 | -2/Research | Identified Core Reset Matrix 30422 | -2/Research | Used Core Reset Matrix 30426 | -2/Research | Emitted hypermatrix ping 30426 | -2/Research | Sensed 1 artifact in vicinity 30431 | -2/Research | Assembled emerged from beneath the floor 30439 | -2/Research | Lost 6 parts (1p4n1u) 30452 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 30410_ Acquired Subatomic Replicator. 30412_ K-01 Serf collects debris. 30414_ P-80 Master resets K-01 Serf, system corruption cleaned. 30416_ K-01 Serf collects debris. 30418_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 30420_ K-01 Serf collects debris. 30422_ Identified Core Reset Matrix. 30422_ Wiping memory... 30423_ CORE RESET 30426_ Emitted hypermatrix ping. 30426_ Sensed an artifact in vicinity. 30431_ Assembled emerge from beneath the floor. 30431_ Slug penetrates P-80 Master. 30431_ P-80 Master destroyed. 30433_ as-16523 sneak attacks. 30439_ as-61932 knocked back. 30440_ Slug penetrates as-61932. 30440_ as-61932 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????#######?????????????????????? | | ?????????????????# ??????????????????????? | | ?????????????????# ??????????????????????? | | ?????????????????# %????????????????!?????? | | ?????????????????# %h??????????????????????? | | ?????????????????# %#??????????????????????? | | ?????????????????# pc#??????????????????????? | | ?????????????????# @#??????????????????????? | | ?????????????????######??????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 45 Energy Capacity 550 Matter Stores 500 Matter Capacity 600 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 50 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 40 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 32 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -6/Factory Antigrav Array | x1 | -6/Factory Repaired ---------- Lgt. Treads | 23% | -10/Materials Lgt. Treads | 33% | -10/Materials Rnf. Ion Engine | 14% | -8/Materials Enh. Autogun | 51% | -8/Materials Arm. Treads | 21% | -8/Storage Grenade Launcher | 10% | -8/Storage Imp. Hover Unit | 8% | -6/Factory Cmb. Airjet | 52% | -6/Factory Aerolev Unit | 28% | -6/Factory Hvy. Machine Gun | 62% | -6/Factory Cmb. Airjet | 72% | -6/Factory Hvy. Machine Gun | 18% | -6/Factory Hvy. Machine Gun | 6% | -6/Factory Hvy. Machine Gun | 60% | -6/Factory Cmb. Airjet | 25% | -6/Factory Cmb. Airjet | 71% | -6/Factory Hvy. Machine Gun | 62% | -6/Factory Lgt. Antimatter Reactor | 58% | -6/Factory Cmb. Airjet | 68% | -6/Factory Rocket Launcher | 52% | -6/Factory Cmb. Airjet | 69% | -6/Factory | Broken Antigrav Array | 50% | -5/Factory Cmb. Antigrav System | 5% | -4/Factory Fusion Bomb Launcher | 14% | -4/Factory Enh. Hardcell Cannon | 18% | -4/Factory Weapon Mount | 26% | -4/Factory Antigrav Array | 31% | -4/Factory Hardcell Cannon | 32% | -4/Factory Hardcell Cannon | 50% | -4/Factory Mass Driver | 42% | -4/Factory Hardcell Cannon | 17% | -3/Research Slug Cannon | 26% | -3/Research Mass Driver | 24% | -3/Research Cmb. Antigrav System | 47% | -3/Research Cmb. Gravmag System | 49% | -3/Research Cmb. Gravmag System | 69% | -3/Research Cmb. Gravmag System | 56% | -3/Research Alien Tech Used ----------------- Integrated Dissipator Terrabomb Core Stripper Matter Drive Subatomic Replicator Phase Armor Transdimensional Reconstructor Dimensional Node Initializer Phase Redirector Core Cannon Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketHeartFlail Manual? 0 Play Time 07:11:59 Cumulative 577.9 hours Start 2025.08.23 @ 15:27:09 End 2025.08.24 @ 02:23:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 297 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/1/1/0/0/0/0/0/1 Lore% 87 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d16db7e0-1b75-49fb-95e8-023e319c5c88