Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.04 @ 13:44:16 Player: Skysub Result: Destroyed by EK-NNC(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (735) 735 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1530 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 84/300 Energy 264/265 System Corruption 1% Temperature Cool (6) Movement Rolling (145) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Autogun Rocket Launcher > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Wheel Improved Heat Sink Small Storage Unit Targeting Computer Core Shielding Propulsion Shielding Light Armor Plating Beamcaster Assault Rifle Light Assault Rifle Autogun Autogun Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Improved Heat Sink Small Storage Unit Core Shielding Propulsion Shielding Light Armor Plating Beamcaster Assault Rifle Light Assault Rifle Autogun Grenade Launcher Rocket Launcher Mining Laser [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 9 4 1 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel 3 | . 3 . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 1 . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 1 2 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Backups 18 | 3 16 19 19 Power 1 | . 2 1 . Propulsion 5 | 1 4 6 5 Utility 4 | . 3 4 6 Weapon 6 | . 6 7 7 Tool/Special . | . . . . Unused Backups 24 | . 6 3 15 Power 2 | . 1 1 . Propulsion 8 | . 3 . 5 Utility 5 | . . . 5 Weapon 9 | . 2 2 5 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 13 | . 14 14 13 Treads 14 | . 14 14 13 Wheel 13 | . 13 14 14 Storage 14 | . 14 14 14 Protection 13 | . 13 14 14 Ballistic Gun 26 | . 28 24 26 Launcher 1 | . . 3 1 Peak Build Rating 16 | 7 12 16 15 Average Rating 12 | 5 11 12 14 On Entrance 8 | . 7 12 15 Avg Prop Armor Cover (%) 8 | . 9 9 9 Naked Turns . | . . . . Heaviest Build 59 | 12 56 58 59 Greatest Support 40 | 40 40 16 16 Greatest Overweight (x) 5 | . 5 3 3 Average Overweight (x) 3 | . 4 3 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 5 20 20 20 Average Carried 18 | 3 17 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 5 20 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 949 | 216 326 296 111 Remotely . | . . . . Salvage Created 913 | 43 682 155 33 Parts 74 | 8 49 11 6 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 11 8 6 Guns 17 | . 11 5 1 AOE 8 | . . 3 5 Classes Destroyed 11 | 1 7 1 2 Builder 2 | . 2 . . Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Operator 2 | . 2 . . Turret 1 | . . . 1 Watcher 3 | . 3 . . Swarmer 14 | . 4 6 4 Grunt 7 | . 7 . . Sentry 2 | . . 2 . Subdweller 2 | . . . 2 Best Kill Streak 4 | 3 4 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 155 | . 71 25 59 Missed 48 | . 17 8 23 Hits 107 | . 54 17 36 Projectile 107 | . 54 17 36 Critical Strikes 2 | . 1 . 1 Damage Taken 1270 | . 617 214 439 Core 255 | . 113 13 129 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 90 | 4 53 12 21 Largest 2 | 2 2 2 2 Hottest 46 | 40 46 46 46 Shots Fired 166 | 8 106 23 29 Gun 152 | 8 106 21 17 Cannon . | . . . . Launcher 14 | . . 2 12 Special . | . . . . Kinetic 152 | 8 106 21 17 Thermal . | . . . . Explosive 14 | . . 2 12 Electromagnetic . | . . . . Robot Hit Streak 15 | 5 10 12 15 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 111 | 5 68 19 19 Core Hits 56 | 3 31 10 12 Critical Kills . | . . . . Critical Parts Destroyed 2 | 1 1 . . Critical Strikes 2 | 1 1 . . Destroy 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2474 | 63 1016 500 895 Guns 1579 | 60 1016 277 226 Cannons . | . . . . Explosions 892 | . . 223 669 Melee . | . . . . Ramming 3 | 3 . . . Kinetic 1579 | 60 1016 277 226 Thermal . | . . . . Explosive 892 | . . 223 669 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 1 9 11 Message Errors 9 | . . 5 4 Matter Fused 5 | . 1 2 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 14 | . . 14 . Projectiles . | . . . . Explosions 14 | . . 14 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 58 | . . . 58 Shots 2 | . . . 2 Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 143 | . 96 70 143 Average Temperature 30 | . 27 36 61 Received Heat Transfer 468 | . 291 45 132 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 171 | 15 171 81 . Initial 21 | . . 21 . Average 40 | 2 65 14 . Influence Increases 1106 | 15 450 196 445 Destroy 0b10 Robot/C 480 | . 220 160 100 Destroy 0b10 Robot/NC 65 | 15 50 . . Destroy Leader 70 | . 50 20 . Allied During Kill 9 | . . 9 . Successful Hack 24 | . 24 . . Select Force Hacks 60 | . 60 . . Disable Machine 15 | . 15 . . Destroy Structure 8 | . 1 7 . Lose Combat Pursuer 375 | . 30 . 345 Influence Decreases 729 | 15 396 250 68 Entered New Map 33 | . . 33 . Time Decay 646 | 15 396 187 48 Lost Part 30 | . . 10 20 Lost Ally 20 | . . 20 . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 21 8 16 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 6 | . 1 . 5 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 1 . 3 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 8 . 2 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 26 . 4 Successful 23 | . 19 . 4 Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 21 | . 21 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 6 . 4 Record 3 | . . . 3 Robot Analysis 2 | . 2 . . Open Door 1 | . . . 1 Locate Traps 3 | . 3 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 11 . . Terminals 9 | . 9 . . Botnet 3 | . 3 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 46 | . . 46 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 20 | . . 20 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 95 | 24 71 . . Seismic 95 | 24 71 . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 5 | . . 3 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3411 | 102 1124 940 1245 Spaces Moved 1983 | 49 520 606 808 Core 3 | 3 . . . Treads 54 | 46 8 . . Legs . | . . . . Wheels 1926 | . 512 606 808 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 130 145 145 Average Speed 147 | 153 153 145 145 Slowest Speed 240 | 160 240 145 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 5 75 99 47 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . 2 1 2 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed 65 | . . 8 57 Melee . | . . . . Projectile . | . . . . AOE 65 | . . 8 57 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2336 | 65 764 652 855 Wait 190 | . 150 19 21 Move 1981 | 49 519 605 808 Hop . | . . . . Pick Up 31 | 5 21 5 . Fast Attach 7 | 7 . . . Attach 4 | . 1 1 2 Detach . | . . . . Swap 16 | . 9 4 3 Drop 17 | . 11 6 . Fire 90 | 4 53 12 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 12) 763 | -10/Materials | Discovered new exit (range 4) 776 | -10/Materials | Learned 4 Subcaves zone layouts 847 | -10/Materials | Identified exit to Subcaves 847 | -10/Materials | Identified exit to Mines 907 | -10/Materials | Learned 2 Storage zone layouts 956 | -10/Materials | Learned location of 2 exits from Materials 994 | -10/Materials | Learned location of 3 exits from Materials 1040 | -10/Materials | Learned 2 Storage zone layouts 1066 | -10/Materials | Loaded intel: 12 trap records 1103 | -10/Materials | Learned Storage security intel 1148 | -10/Materials | Identified exit to Materials 1203 | -10/Materials | Learned location of 1 exit from Storage 1227 | -10/Materials | Entered Mines 1263 | -10/Mines | Discovered exit to Materials (range 6) 1264 | -10/Mines | Learned location of Storage (-8) 1493 | -10/Mines | Discovered exit to Materials (range 15) 1562 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1667 | -10/Mines | Learned 2 Materials zone layouts 1715 | -10/Mines | Found a hidden stash of uninstalled traps 1873 | -10/Mines | Core integrity fell below 50% 2148 | -10/Mines | Discovered exit to Subcaves (range 15) 2167 | -10/Mines | Entered Subcaves 2170 | -10/Subcaves | Learned Materials emergency access door positions 2529 | -10/Subcaves | Discovered new exit (range 15) 2943 | -10/Subcaves | Visited Clippyterm 2948 | -10/Subcaves | Learned location of Extension (-5) 3293 | -10/Subcaves | Discovered new exit (range 15) 3365 | -10/Subcaves | Core integrity fell below 20% 3412 | -10/Subcaves | Destroyed by EK-NNC(R) with Subdweller Laser Last Messages --------------- 03299_ Autobeam Turret destroyed. 03302_ Destroyed Autobeam. 03305_ The unstable cave ceiling collapses. 03307_ Acquired 1 matter. 03311_ The unstable cave ceiling collapses. 03326_ Acquired 24 matter. 03328_ Acquired 19 matter. 03361_ Lgt. Angular Momentum Engine destroyed. 03366_ The unstable cave ceiling collapses. 03367_ Lgt. Treads destroyed. 03367_ Destroyed Lgt. Treads. 03368_ The unstable cave ceiling collapses. 03369_ W4-4BO(R) destroyed. 03369_ MZ-WXG(R) destroyed. 03373_ The unstable cave ceiling collapses. 03377_ Acquired 8 matter. 03378_ Acquired 4 matter. 03379_ System corrupted: Matter fused (-10). 03392_ Subatomizers dissect the Sub. Power Source. 03396_ The unstable cave ceiling collapses. 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