Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.13 @ 23:51:04 // Winter2019/RPGLIKE Player: Grimbling Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (59) 295 Value Destroyed (2363) 2363 Prototype IDs (40) 800 Alien Tech Used (3) 600 Bonus (1963) 1963 TOTAL SCORE: 13221 Bonus ------- Follower Combat Kills 63 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 617/700 Matter 290/300 Energy 466/475 System Corruption 0% Temperature Cool (12) Movement Flying (23) Location -4/Factory Parts ------- > --- POWER (4) -------- Light Angular Momentum Engine Light Fission Core Neutrino Core Micro Fission Core > --- PROPULSION (8) --- Cesium-ion Thruster Improved VTOL Module Xenon Bombardment Thruster Biomechanical Wings Biomechanical Wings Nuclear Pulse Array > --- UTILITY (9) ------ Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Scout] Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Improved Arc Projector Great Axe > --- INVENTORY (3) ---- Protomatter-96 Protomatter-85 CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Xenon Bombardment Thruster Biomechanical Wings Biomechanical Wings Nuclear Pulse Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Scout] Transmission Jammer Advanced ECM Suite Improved Reaction Control System Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Improved Arc Projector CR-A16's Behemoth Slayer > --- INVENTORY -------- Protomatter Protomatter Protomatter [Rating: 114] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion VTOL Module Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Transmission Jammer Device Transmission Jammer Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Special Weapon RU-N14's Throwing Claymores Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 18 | 4 1 . 1 1 3 . 3 . . 1 1 . . . 1 1 . . . 1 . Power 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . Propulsion 7 | 1 1 . 1 . 1 . 1 . . . 1 . . . . . . . . 1 . Utility 8 | 1 . . . 1 1 . 2 . . 1 . . . . 1 1 . . . . . Weapon 1 | 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 62 | 6 4 . 1 3 8 5 7 1 . 3 5 1 1 2 3 6 1 1 3 . 1 Power 12 | 2 1 . . . 1 . 1 1 . . . 1 . . 2 . 1 . 2 . . Engine 5 | 2 1 . . . 1 . . . . . . . . . 1 . . . . . . Core 6 | . . . . . . . 1 1 . . . 1 . . 1 . 1 . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 18 | 2 3 . . 1 4 1 2 . . . 2 . 1 . . 2 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . Flight 15 | . 3 . . 1 3 1 2 . . . 2 . 1 . . 2 . . . . . Utility 21 | 1 . . . 2 2 1 4 . . 3 3 . . . 1 2 . . 1 . 1 Device 13 | . . . . 2 1 1 4 . . 1 2 . . . . 1 . . . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . Hackware 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Protection 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 11 | 1 . . 1 . 1 3 . . . . . . . 2 . 2 . 1 . . . Energy Gun 4 | 1 . . 1 . . 1 . . . . . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 1 . . . . . . 1 . 1 . . 4 . . Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 1 | . . 1 1 1 2 1 1 2 2 1 1 2 2 2 1 . 1 1 . 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . 1 1 1 1 1 1 2 2 1 1 2 2 2 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 67 66 67 68 89 100 95 94 100 100 99 100 100 100 100 98 95 95 94 91 91 Engine 10 | . 22 22 20 18 15 21 12 11 11 10 10 7 5 5 4 4 4 4 4 4 4 Core 8 | . . . . . . . 4 5 11 10 10 12 15 15 14 13 13 13 13 13 13 Flight 31 | . 22 33 30 29 32 35 31 33 33 31 33 35 35 35 33 29 27 27 27 26 26 Device 18 | . . . . 2 20 21 27 27 27 26 20 20 20 20 19 21 22 22 21 21 21 Processor 7 | . . . . . 5 7 5 5 5 8 10 10 10 10 13 10 9 9 9 8 8 Hackware 3 | . . . . . . . . . . . 4 5 5 5 4 6 9 9 9 8 8 Energy Gun 5 | . 11 11 16 18 10 7 5 5 5 5 5 5 5 . . 1 4 4 4 3 4 Slashing Weapon 3 | . . . . . 4 6 5 5 5 5 5 5 5 . . 2 4 3 2 4 4 Peak Build Rating 114 | 6 7 6 7 17 33 41 56 60 60 65 76 78 79 80 88 108 108 112 114 112 112 Average Rating 61 | 4 5 6 6 8 25 37 51 56 60 64 68 77 78 79 86 98 106 108 109 110 110 On Entrance 59 | . 6 6 6 7 17 33 41 56 60 60 65 76 78 79 80 88 105 108 108 110 110 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . 2 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 15 15 10 12 17 27 28 35 41 41 41 41 38 38 41 43 47 53 53 53 52 53 Greatest Support 53 | 20 20 12 17 21 30 31 41 41 41 41 50 50 51 51 51 53 53 53 53 53 53 Greatest Overweight (x) 3 | . 3 . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . . 1 2 2 2 2 2 3 3 2 2 3 2 2 2 2 2 2 2 2 3 Final Capacity 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 1 2 2 3 3 3 3 3 3 2 3 3 3 3 3 3 3 3 3 3 3 Class Distribution -------------------- 70% | Hacker-Ninja 17% | Hacker-Mutant 7% | Scientist-Ninja Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Ninja | -8/Materials Scientist-Ninja | -7/Factory Hacker-Ninja | -7/Lower Caves Hacker-Ninja | -7/Lower Caves Scavenger-Ninja | -7/Data Miner Hacker-Ninja | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Zion Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 1020 | 199 101 . . 40 25 55 150 30 . 30 10 50 5 15 50 100 10 20 90 40 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2537 | . 91 . 84 . 93 . 367 . . 559 69 136 . . 106 425 192 68 110 221 16 Parts 160 | . 9 . 4 . 9 . 24 10 . 8 10 9 . . 18 15 6 15 5 16 2 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 49 | . 3 . 1 . 1 . 10 2 . 3 1 4 . . 6 3 4 5 . 6 . Melee 36 | . . . . . . . 10 2 . 3 1 4 . . 6 2 . 3 . 5 . Guns 6 | . 2 . 1 . . . . . . . . . . . . . 2 1 . . . AOE 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . Classes Destroyed 12 | . 2 . 1 . 4 . . 2 . 1 . . . . 1 1 . . . . . Hauler 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Operator 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . Watcher 4 | . . . . . 1 . . . . . 2 . . . . 1 . . . . . Swarmer 20 | . 2 . . . . . 5 . . . . 3 . . 3 . 1 3 . 3 . Grunt 10 | . 1 . . . . . 4 . . . 1 . . . . . 3 . . 1 . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . Sentry 6 | . . . 1 . . . 1 1 . 1 . . . . . 1 . . . 1 . Hunter 6 | . . . . . 1 . . . . 1 . 1 . . 2 . . 1 . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . 1 1 . 1 . 1 . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 4 | . 2 . 1 . 2 . 3 1 . 1 2 3 . . 3 3 4 3 . 4 1 Combat Bots Only 4 | . 2 . 1 . 1 . 3 1 . 1 1 3 . . 3 1 4 3 . 4 . Max Kills in Single Turn 1 | . 1 . 1 . 1 . 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . 1 . . . . Melee 1 | . . . . . . . 1 1 . 1 1 1 . . 1 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 503 | . 5 . 6 12 64 27 64 13 . 57 21 45 9 . 13 42 17 59 . 23 26 Missed 298 | . 2 . 4 8 42 16 31 7 . 29 17 31 7 . 5 29 7 30 . 15 18 Hits 205 | . 3 . 2 4 22 11 33 6 . 28 4 14 2 . 8 13 10 29 . 8 8 Projectile 205 | . 3 . 2 4 22 11 33 6 . 28 4 14 2 . 8 13 10 29 . 8 8 Critical Strikes 3 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . Damage Taken 1688 | . 18 . 19 18 129 42 281 32 . 184 42 129 9 . 77 149 114 255 . 97 93 Core 1321 | . 14 . 15 13 97 29 216 26 . 141 33 102 6 . 61 116 91 202 . 83 76 Absorbed by Shields 217 | . . . . 2 55 . 72 13 . 75 . . . . . . . . . . . Redirected to Core 1131 | . 8 . 15 13 78 26 193 16 . 126 33 93 6 . 46 116 71 174 . 51 66 Ignored by Resistances 1407 | . 13 . 14 17 137 34 260 32 . 186 32 99 7 . 60 105 82 192 . 70 67 Core Remaining (%) 96 | 100 . 100 . 95 89 . . . . 91 . . . . 98 . . . . 99 . Volleys Fired 35 | . 4 . 2 . 6 . . . . 1 . . . . . . 15 7 . . . Largest 2 | . 1 . 2 . 2 . . . . 1 . . . . . . 1 1 . . . Hottest 80 | . 40 . 80 . 80 . . . . 65 . . . . . . 65 65 . . . Shots Fired 43 | . 4 . 4 . 12 . . . . 1 . . . . . . 15 7 . . . Gun 43 | . 4 . 4 . 12 . . . . 1 . . . . . . 15 7 . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 43 | . 4 . 4 . 12 . . . . 1 . . . . . . 15 7 . . . Robot Hit Streak 39 | . 4 . 8 . 19 . . . . 20 . . . . . . 34 39 . . . Robot Miss Streak 1 | . . . . . . . . . . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 172 | . 4 . 4 . 14 1 27 8 . 23 9 14 . . 7 12 14 16 6 11 2 Core Hits 74 | . 3 . 2 . 6 . 12 4 . 7 5 5 . . 6 5 4 7 2 6 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . . . . . 3 2 . 5 . 2 . . 2 1 . . 2 . . Sever 13 | . . . . . . . 3 2 . 5 . 2 . . . 1 . . . . . Impale 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . Melee Attacks 160 | . . . . . 3 6 29 9 . 22 12 16 . . 11 19 1 11 6 13 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 133 | . . . . . 3 5 29 9 . 22 12 16 . . . 12 1 10 . 12 2 Piercing 26 | . . . . . . . . . . . . . . . 11 7 . 1 6 1 . Sneak Attacks 12 | . . . . . . . 1 4 . . 2 1 . . 1 3 . . . . . Combat Hostiles 6 | . . . . . . . 1 . . . 2 1 . . 1 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7564 | . 69 . 42 . 264 . 1187 418 . 1207 484 701 . . 408 683 461 479 533 497 131 Guns 531 | . 48 . 42 . 147 . . . . 4 . . . . . . 205 85 . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 277 | . 21 . . . . . . . . . . . . . . . 256 . . . . Melee 6756 | . . . . . 117 . 1187 418 . 1203 484 701 . . 408 683 . 394 533 497 131 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 277 | . 21 . . . . . . . . . . . . . . . 256 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 531 | . 48 . 42 . 147 . . . . 4 . . . . . . 205 85 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 5705 | . . . . . 117 . 1187 418 . 1203 484 701 . . . 573 . 394 . 497 131 Piercing 1051 | . . . . . . . . . . . . . . . 408 110 . . 533 . . Highest Corruption . | . . . . . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1056 | . . . . . 11 . . . . 240 76 24 . . . 66 61 71 436 10 61 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 61 | . . . . . . . . . . . . . . . . . 61 . . . . Melee 995 | . . . . . 11 . . . . 240 76 24 . . . 66 . 71 436 10 61 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 93 | . 41 . 93 7 44 5 . . . 3 15 15 . . . . 1 15 . . . Average Temperature 13 | . 19 . 46 3 15 4 . . . 1 4 5 . . . . 1 15 . . . Received Heat Transfer 492 | . 12 . 9 4 36 18 120 26 . 16 36 . 6 . 20 72 90 9 . 9 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Fried 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 300 | . 50 . . . . . . . . . . . . . . . 250 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . . . . . . 3 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 95 100 . . . . 100 . . . . 100 . . . . 43 Level 1 2 | . . . . . 4 . . . . . . . . . . . . . . . 56 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 350 | . 50 52 49 30 223 30 . . . . 75 . . . . 46 . . . . 350 Initial 324 | . . 3 . 1 . 1 . . . . 14 . . . . 12 . . . . 324 Average 25 | . 15 5 14 3 73 1 . . . . 28 . . . . 7 . . . . 259 Influence Increases 2722 | . 106 52 66 30 412 61 400 20 . 80 243 160 . . 231 155 80 130 15 140 341 Destroy 0b10 Robot/C 1020 | . 60 40 20 . 20 . 200 20 . 60 20 80 . . 160 40 80 100 . 120 . Destroy 0b10 Robot/NC 75 | . . . 5 . 15 . . . . . 15 . . . . 20 . . 15 . 5 Destroy Leader 232 | . 10 10 10 . 14 . 20 . . 20 14 20 . . 40 24 . 30 . 20 . Allied During Kill 4 | . . 2 1 . . . . . . . . . . . 1 . . . . . . Successful Hack 199 | . 16 . 14 . 18 11 . . . . 101 . . . . 33 . . . . 6 Destroy Structure 22 | . 5 . 1 . . 5 . . . . 3 . . . . 8 . . . . . Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . 300 Partial Spotted 135 | . . . 15 . 30 15 . . . . 15 . . . . 30 . . . . 30 Lose Combat Pursuer 735 | . 15 . . 30 315 30 180 . . . 75 60 . . 30 . . . . . . Influence Decreases 2552 | . 94 64 61 35 408 35 370 80 . 50 213 165 55 . 206 180 60 125 40 90 221 Entered New Map 194 | . . 9 . 4 . 3 16 22 . . 16 32 20 . . 13 . 8 25 . 26 Time Decay 1839 | . 94 55 26 31 140 32 354 58 . 50 197 133 35 . 166 141 60 117 15 90 45 Lost Ally 42 | . . . . . . . . . . . . . . . 40 2 . . . . . Purge Threat 477 | . . . 35 . 268 . . . . . . . . . . 24 . . . . 150 Squads Dispatched 9 | . . . . 1 2 1 . . . . 2 . . . . 3 . . . . . Investigation 4 | . . . . 1 1 1 . . . . 1 . . . . . . . . . . Extermination 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Reinforcement 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 5 | . . . 1 . 1 . . . . . . . . . . 3 . . . . . Communications Jammed 43 | . . . . . 25 . . . . . . . . . . . 1 . . 1 16 Distress Signals 42 | . . . . . 25 . . . . . . . . . . . 1 . . . 16 Times Spotted 172 | . 4 . 2 15 30 5 24 2 . 4 10 8 1 . 9 20 4 10 . 10 14 Peak Tracking Total 19 | . 2 . 4 19 13 5 7 1 . 2 6 4 1 . 3 5 2 4 . 3 8 Tactical Retreats 32 | . 1 . . 2 6 1 7 . . . 1 3 . . 1 5 1 2 . . 2 ECM-based Alert Blocks 31 | . . . . . . . . . . . . . . . . 13 1 4 . . 13 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 2 | . . . . . . 2 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . . . . . . . . 5 . . . . 4 Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 1 | . . . . . . . . 1 . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 47 | . 3 . 4 1 6 5 . . 4 . 8 1 . . . 7 . 1 4 . 3 Terminals 26 | . 3 . 4 . 4 4 . . . . 4 . . . . 5 . . . . 2 Fabricators 5 | . . . . . . 1 . . . . 3 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 162 | . 13 . 17 1 21 15 . . 28 . 20 1 . . . 21 . 1 17 . 7 Successful 117 | . 8 . 12 1 11 6 . . 28 . 13 1 . . . 13 . 1 17 . 6 Failed 45 | . 5 . 5 . 10 9 . . . . 7 . . . . 8 . . . . 1 Catastrophic 2 | . . . . . . 2 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 8 . 13 . 14 10 . . . . 14 . . 1 . 11 . . . . 4 Terminals 91 | . 13 . 17 . 16 12 . . . . 10 . . . . 18 . . . . 5 Fabricators 12 | . . . . . . 3 . . . . 7 . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 5 . . . . . 3 . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Terminal Hacks 79 | . 5 . 8 1 6 4 . . 28 . 1 1 . . . 5 . 1 17 . 2 Record 16 | . . . . . . . . . 11 . . . . . . . . . 5 . . Part Schematic 14 | . 1 . . . . 1 . . 8 . . . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 16 | . . . 4 . 3 1 . . 3 . . . . . . 1 . . 4 . . Open Door 3 | . . . . 1 . . . . . . . 1 . . . . . 1 . . . Branch Access Points 5 | . 1 . 1 . 1 1 . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 1 . 2 1 . . . . . . . . . 3 . . . . 1 Reprogram Traps 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . . . . 3 . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Build 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 5 . . . . . 2 . . . . . . . . . 2 Retrieve Study 9 | . . . . . 5 . . . . . 2 . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 22 | . 3 . 4 . . 1 . . . . 7 . . . . 5 . . . . 2 Terminals 18 | . 3 . 4 . . . . . . . 4 . . . . 5 . . . . 2 Botnet 18 | . 3 . 4 . . . . . . . 4 . . . . 5 . . . . 2 Fabricators 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . Fabnet 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 32 | . 1 . 4 . 6 5 . . . . 8 . . . . 6 . . . . 2 Full Trace Events 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . 1 . . 8 . . . . . . . . . 4 . . Parts Built 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 275 | . . . . . . 106 . . . . 134 . . . . 35 . . . . . Total Part Build Rating 23 | . . . . . . 12 . . . . 5 . . . . 6 . . . . . Part Studies Acquired 9 | . . . . . 5 . . . . . 2 . . . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 . . . . . . . . 1 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . 1 . . . . . . . . 1 1 . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . 3 3 3 3 3 7 7 7 7 7 2 2 Autooverrided 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 12 | . . 3 . . . . . . . . . . . 7 1 1 . . . . . Largest Group 7 | . . 3 3 . . . . . . . . . . 7 7 1 . . . . . Highest-Rated Group 189 | . . 40 40 . . . . . . . . . . 189 189 29 . . . . . Highest-Rated Ally 31 | . . 16 16 . . . . . . . . . . 31 31 29 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . 8 2 . . . . . . . . . . . 17 3 . . . . . Total Damage 337 | . . 28 16 . . . . . . . . . . . 238 55 . . . . . Kills 5 | . . 2 1 . . . . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 3781 | . . . . 36 223 254 490 184 18 259 330 236 73 311 262 310 258 203 98 165 71 Sensors 3694 | . . . . . 172 254 490 184 18 259 330 236 73 311 262 310 258 203 98 165 71 Terrain 2529 | . . . . . . . . . . 212 330 236 73 311 262 310 258 203 98 165 71 Decoding 1365 | . . . . . . . . . . . . . . . 260 310 258 203 98 165 71 Machine Analysis 1563 | . . . . . . . . . . 210 330 236 73 311 262 141 . . . . . Jamming 3758 | . . . . 36 223 254 488 184 18 259 330 236 73 311 262 307 258 203 80 165 71 ECM 1104 | . . . . . . . 1 . . . . . . . . 308 258 203 98 165 71 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 18 | . . 2 . 1 . . 3 2 . 1 . 1 1 2 2 . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . . . 8 . . . . 1 Traps 8 | . . . . . . . . . . . . . . . . 8 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 4620 | 93 166 355 73 188 223 254 490 184 18 259 330 236 73 311 262 310 258 203 98 165 71 Spaces Moved 13064 | 75 332 637 193 555 651 500 1253 751 89 938 655 1030 343 821 976 1035 707 489 242 515 277 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 102 | 68 34 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 12955 | . 298 637 193 555 651 500 1253 751 89 938 655 1030 343 821 976 1035 707 489 242 515 277 Fastest Speed 17 | 50 34 34 34 29 25 25 20 20 20 20 17 18 18 18 18 18 23 23 23 23 23 Average Speed 23 | 113 43 34 34 32 26 25 23 20 20 20 19 18 18 18 18 20 23 23 23 23 23 Slowest Speed 280 | 120 280 34 34 34 29 25 25 20 20 20 20 18 18 18 18 23 23 23 23 23 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . 1 11 2 8 12 1 . 2 . 1 2 5 3 . . 5 . 2 . . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 62 | 4 49 92 27 97 58 17 95 81 71 95 19 86 62 83 97 31 87 73 62 83 10 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 6 | . . . . . . . . 1 1 . . 1 . . . . . . 3 . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . . . 4 3 . 4 . 1 2 3 1 . 1 2 . 2 . Spaces Dug 18 | . . . . . . 5 1 . . . 3 2 . . 2 5 . . . . . Terrain Destroyed 31 | . 5 . . . . 5 1 . . . 3 2 . . 2 5 8 . . . . Melee 18 | . . . . . . 5 1 . . . 3 2 . . 2 5 . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 13 | . 5 . . . . . . . . . . . . . . . 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 14260 | 80 348 763 193 550 671 622 1411 772 88 973 838 1050 350 984 1040 1098 787 553 274 540 275 Wait 750 | . . 135 . . . 88 84 4 . . 158 3 . 152 35 26 43 21 . 1 . Move 12924 | 74 329 615 188 538 627 497 1252 746 88 935 650 1020 336 820 975 1024 706 484 241 514 265 Hop 58 | . 1 10 2 8 11 1 . 2 . 1 2 4 3 . . 5 . 2 . . 6 Pick Up 42 | . . 1 . 1 4 2 4 3 . 1 3 . 1 2 3 4 4 4 3 2 . Fast Attach 55 | 6 4 . 1 3 7 2 4 1 . 1 2 1 1 3 2 6 1 . 9 1 . Attach 19 | . . . . . . 2 5 . . 1 1 . . . 1 4 . 2 1 2 . Detach 9 | . 4 . . . . 1 2 . . . 1 . . . . 1 . . . . . Swap 9 | . . . . . 1 2 2 . . 1 2 . . . . . . . . . 1 Drop 77 | . 3 . . . 8 6 6 3 . 2 5 1 2 5 4 9 5 4 10 3 1 Fire 35 | . 4 . 2 . 6 . . . . 1 . . . . . . 15 7 . . . Melee 159 | . . . . . 3 6 29 9 . 22 12 16 . . 11 19 1 11 6 12 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 108 | . 3 2 . . 4 . 23 4 . 8 2 5 7 2 9 . 12 18 4 5 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 15 | -11/Scrapyard | Upgraded with Power slot (x1) 15 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 15 | -11/Scrapyard | Upgraded with Utility slot (x1) 93 | -11/Scrapyard | Upgraded with Weapon slot (x1) 94 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Upgraded with Propulsion slot (x1) 170 | -10/Materials | Identified exit to Materials 170 | -10/Materials | Discovered exit to Materials (range 18) 177 | -10/Materials | Identified exit to Mines 258 | -10/Materials | Discovered exit to Materials (range 16) 260 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Hacker-Mutant 347 | -10/Mines | Learned 4 Materials zone layouts 349 | -10/Mines | Discovered exit to Materials (range 5) 366 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 439 | -10/Mines | Learned Materials stockpile data 462 | -10/Mines | Discovered exit to Materials (range 9) 615 | -10/Mines | Entered Materials 615 | -9/Materials | Accompanied by 3 allies 617 | -9/Materials | Reached level 2 617 | -9/Materials | Reached level 3 617 | -9/Materials | Upgraded with Propulsion slot (x1) 642 | -9/Materials | Identified exit to Mines 656 | -9/Materials | Reached level 4 688 | -9/Materials | Entered Mines 702 | -9/Mines | Upgraded with Utility slot (x1) 729 | -9/Mines | Assembled infested the area 730 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 734 | -9/Mines | Assisted by a Guerilla fighting off Assembled 834 | -9/Mines | Learned Materials security intel 839 | -9/Mines | Met a Derelict shopkeep closing up shop 857 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 869 | -9/Mines | Identified exit to Materials 869 | -9/Mines | Discovered exit to Materials (range 11) 873 | -9/Mines | Discovered exit to Materials (range 7) 876 | -9/Mines | Entered Materials 878 | -8/Materials | Reached level 5 878 | -8/Materials | Reached level 6 913 | -8/Materials | Upgraded with Power slot (x1) 913 | -8/Materials | Upgraded with Propulsion slot (x1) 920 | -8/Materials | Upgraded with Utility slot (x1) 1038 | -8/Materials | Identified exit to Storage 1091 | -8/Materials | Identified exit to Factory 1091 | -8/Materials | Discovered exit to Factory (range 18) 1099 | -8/Materials | Entered Factory 1101 | -7/Factory | Reached level 7 1101 | -7/Factory | Reached level 8 1101 | -7/Factory | Reached level 9 1242 | -7/Factory | Fabricated Tesla Rifle (x2) 1304 | -7/Factory | Identified exit to Lower Caves 1307 | -7/Factory | Build established: Scientist-Ninja 1353 | -7/Factory | Entered Lower Caves 1355 | -7/Lower Caves | Reached level 10 1399 | -7/Lower Caves | Upgraded with Utility slot (x2) 1485 | -7/Lower Caves | Learned Factory stockpile data 1487 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1521 | -7/Lower Caves | Found Alien Artifact 1521 | -7/Lower Caves | Identified Core Expander 1521 | -7/Lower Caves | Installed Core Expander, added new Power slot 1546 | -7/Lower Caves | Spotted B-75 Beast 1605 | -7/Lower Caves | Learned Factory stockpile data 1612 | -7/Lower Caves | Ambushed by wild Derelicts 1620 | -7/Lower Caves | Build established: Hacker-Ninja 1662 | -7/Lower Caves | Learned Factory terminal intel 1698 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 1703 | -7/Lower Caves | Identified exit to Lower Caves 1703 | -7/Lower Caves | Discovered exit to Lower Caves (range 6) 1736 | -7/Lower Caves | Activated DRS Beacon 1843 | -7/Lower Caves | Entered another Lower Caves area 1845 | -7/Lower Caves | Reached level 11 1859 | -7/Lower Caves | Identified exit to Factory 1859 | -7/Lower Caves | Discovered exit to Factory (range 13) 1891 | -7/Lower Caves | Learned location of Zion (-6) 1926 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 1956 | -7/Lower Caves | Learned Factory security intel 1977 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1998 | -7/Lower Caves | Identified exit to Data Miner 1998 | -7/Lower Caves | Discovered exit to Data Miner (range 12) 2001 | -7/Lower Caves | Encountered a Warlord checkpoint 2027 | -7/Lower Caves | Entered Data Miner 2027 | -7/Data Miner | Identified exit to Proximity Caves 2027 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 2031 | -7/Data Miner | Met Data Miner 2036 | -7/Data Miner | Learned location of Section 7 (-2) 2036 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2040 | -7/Data Miner | Received God Mode back door access code from Data Miner 2045 | -7/Data Miner | Entered Proximity Caves 2047 | -6/Proximity Caves | Reached level 12 2092 | -6/Proximity Caves | Upgraded with Utility slot (x1) 2113 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2119 | -6/Proximity Caves | Reached level 13 2149 | -6/Proximity Caves | Discovered exit to Factory (range 18) 2211 | -6/Proximity Caves | Learned Factory stockpile data 2247 | -6/Proximity Caves | Spotted B-75 Beast 2304 | -6/Proximity Caves | Entered Factory 2306 | -6/Factory | Reached level 14 2307 | -6/Factory | Loaded intel: 26 terminal locations 2309 | -6/Factory | Identified exit to Factory 2309 | -6/Factory | Discovered exit to Factory (range 11) 2317 | -6/Factory | Upgraded with Propulsion slot (x1) 2380 | -6/Factory | Spotted B-75 Beast 2383 | -6/Factory | Identified exit to Lower Caves 2456 | -6/Factory | Fabricated Biomechanical Wings? 2596 | -6/Factory | Discovered exit to Factory (range 12) 2613 | -6/Factory | Fabricated Lrn. Terrain Scanner? 2634 | -6/Factory | Entered Lower Caves 2654 | -6/Lower Caves | Spotted B-75 Beast 2657 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2690 | -6/Lower Caves | Encountered a Warlord checkpoint 2701 | -6/Lower Caves | Identified exit to Lower Caves 2701 | -6/Lower Caves | Discovered exit to Lower Caves (range 11) 2721 | -6/Lower Caves | Reached level 15 2870 | -6/Lower Caves | Entered another Lower Caves area 2875 | -6/Lower Caves | Discovered exit to Factory (range 3) 2940 | -6/Lower Caves | Encountered a Warlord checkpoint 2941 | -6/Lower Caves | Identified exit to Zion 2941 | -6/Lower Caves | Discovered exit to Zion (range 5) 2943 | -6/Lower Caves | Entered Zion 2949 | -6/Zion | Identified exit to Proximity Caves 2949 | -6/Zion | Discovered exit to Proximity Caves (range 14) 2952 | -6/Zion | Found CR-A16's Pointy Stick 2959 | -6/Zion | Gained Derelict followers 2976 | -6/Zion | Gained Derelict followers 2981 | -6/Zion | Learned Factory emergency access door positions 2999 | -6/Zion | Found Prototype Special Weapon 2999 | -6/Zion | Identified RU-N14's Throwing Claymores 3010 | -6/Zion | Learned location of 2 exits from Factory 3060 | -6/Zion | Met Imprinter 3254 | -6/Zion | Entered Proximity Caves 3254 | -5/Proximity Caves | Accompanied by 7 allies 3256 | -5/Proximity Caves | Reached level 16 3256 | -5/Proximity Caves | Upgraded with Utility slot (x1) 3289 | -5/Proximity Caves | Reached level 17 3321 | -5/Proximity Caves | Lost 3 allies 3372 | -5/Proximity Caves | Spotted B-75 Beast 3373 | -5/Proximity Caves | Destroyed B-75 Beast 3387 | -5/Proximity Caves | Learned Factory stockpile data 3395 | -5/Proximity Caves | Discovered exit to Factory (range 8) 3412 | -5/Proximity Caves | Learned Factory terminal intel 3516 | -5/Proximity Caves | Entered Factory 3517 | -5/Factory | Identified exit to Factory 3518 | -5/Factory | Reached level 18 3518 | -5/Factory | Upgraded with Utility slot (x1) 3520 | -5/Factory | Loaded intel: 27 terminal locations 3526 | -5/Factory | Identified exit to Upper Caves 3526 | -5/Factory | Discovered exit to Upper Caves (range 19) 3582 | -5/Factory | Identified exit to Extension 3582 | -5/Factory | Discovered exit to Extension (range 6) 3654 | -5/Factory | Fabricated Adv. Hacking Suite? 3664 | -5/Factory | Spotted B-75 Beast 3667 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 3670 | -5/Factory | Reached level 19 3670 | -5/Factory | Destroyed B-75 Beast 3826 | -5/Factory | Entered Upper Caves 3875 | -5/Upper Caves | Encountered a Warlord checkpoint 3875 | -5/Upper Caves | Learned Factory stockpile data 3885 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3978 | -5/Upper Caves | Identified exit to Upper Caves 3978 | -5/Upper Caves | Discovered exit to Upper Caves (range 11) 4084 | -5/Upper Caves | Entered another Upper Caves area 4086 | -5/Upper Caves | Reached level 20 4102 | -5/Upper Caves | Encountered a Warlord checkpoint 4126 | -5/Upper Caves | Spotted B-75 Beast 4128 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4128 | -5/Upper Caves | Destroyed B-75 Beast 4272 | -5/Upper Caves | Identified exit to Zhirov 4272 | -5/Upper Caves | Discovered exit to Zhirov (range 15) 4287 | -5/Upper Caves | Entered Zhirov 4287 | -5/Zhirov | Identified exit to Proximity Caves 4287 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 4292 | -5/Zhirov | Met Zhirov 4297 | -5/Zhirov | Learned location of Quarantine (-3) 4297 | -5/Zhirov | Learned location of Testing (-2) 4297 | -5/Zhirov | Learned location of Command (-1) 4300 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4305 | -5/Zhirov | Found Alien Artifact 4305 | -5/Zhirov | Identified Integrated Reactor 4305 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4310 | -5/Zhirov | Found Alien Artifact 4310 | -5/Zhirov | Identified Transdimensional Reconstructor 4310 | -5/Zhirov | Warped through subspace 4385 | -5/Zhirov | Entered Proximity Caves 4387 | -4/Proximity Caves | Reached level 21 4399 | -4/Proximity Caves | Upgraded with Propulsion slot (x1) 4427 | -4/Proximity Caves | Learned 4 Research zone layouts 4428 | -4/Proximity Caves | Spotted B-86 Titan 4430 | -4/Proximity Caves | Destroyed B-86 Titan 4459 | -4/Proximity Caves | Spotter reported a threat 4486 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4521 | -4/Proximity Caves | Spotter reported a threat 4547 | -4/Proximity Caves | Discovered exit to Factory (range 7) 4550 | -4/Proximity Caves | Entered Factory 4552 | -4/Factory | Reached level 22 4611 | -4/Factory | Spotted B-86 Titan 4621 | -4/Factory | Self-destructed Last Messages --------------- 04579_ O-16 Technician distress signal jammed. 04580_ W-44 Eye distress signal jammed. 04580_ O-16 Technician distress signal jammed. 04582_ Destroyed Hover Unit. 04582_ O-16 Technician destroyed. 04585_ Acquired data core, extracted dynamic key. 04586_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Alert(Purge) Purged threat record, alert level lowered. 04589_ >> DECODED: Emergency access location. 04594_ Dropped Imp. Reaction Control System. 04597_ U-05 Engineer destroyed. 04607_ Assembly Bed disabled. 04608_ Terminal disabled. 04614_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ?? "# """# ? ????????? | | ? u ## """# ????????? | | ? """""" ## """# k ???????? | | ?#??# """""" ## # ????????? | | ??###???""""" ########### ?????????? | | ###?# """""" #?######### ?????????? | | ????# ##?# ?? ????????? | | ????# ##?# ] ??? ? ????w?? | | ????# #### """ """ ????"??w????? | | ????# BB """ """ "?"?????????? | | ??? # ###BB"######## """ """ ""? ????????? | | ??? # ### ##?#?#?# """ ""? ? ??????? | | ??? # ?#?###?#?##??# ???????? | | ??? ?? ?############# """ """ """?????????? | | ??? #?? ??## # """ """ "???????????? | | ????? ?? ### k # """ """ ??"?????????? | | ????#? ??## # """ """ """ ?"??????? | | ??????? ?### + ??s?????? | | ????? ? ??### # ??????? | | ????#??? R/ # ?ss?????? | | ?????? ### # ############?s???????? | | ?????? ? ??# ?# ######?##???????R????? | | ????????? ??######+##?# + ? ??????????????? | | ???#? ??????? ? # #### #####????"? "?" ??????? | | ????#?????#????"?+ ##?#??? ?"????? ??????? | | ????#?#???# ""?? ########@##?##????""????????????? | | ???????#?????"?"?##? ?? ? ?? ?????? ????????? | | ????????#?#?"??"?##? """ """ ?? ?"" ??????????? | | ??????????#? ? ? #? """"" "R" #?? ?"????????????? | | ????????????? ??## """"" " " # ???"????????????? | | ?????????#????????# #?? ??????????????? | | ????????#????#?????################????#?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 75 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 34 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Resistance: KI 40 Resistance: TH 55 Resistance: EX 40 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 77 Offensive Hacking 44 Item Schematics ----------------- EM Pulse Gun | -10/Materials | Hacked Adv. Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Tesla Rifle | x2 | -7/Factory | Preloaded Biomechanical Wings | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked EM Pulse Gun | -8/Materials | Hacked Katana | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Great Axe | -4/Factory | Hacked Imp. Arc Projector | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- The Robot, The Myth, The Legend We Love MA Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Levels Raised 21 | . . . 3 . 2 3 1 1 . 2 1 1 . . 2 2 . 1 . 1 1 XP Earned 38788 | 6000 350 756 3509 500 3574 4317 1749 600 650 2160 2155 1000 500 650 2323 2465 900 947 453 1700 1530 XP Spent 34410 | 5025 800 . 1200 2120 3390 . 6010 . . 3640 3285 630 . . 2300 2600 . 1110 . 2300 . Upgrades 65 | 18 1 . 2 6 4 . 7 . . 11 7 3 . . 1 1 . 3 . 1 . Power Slot 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 7 | 1 1 . 1 . 1 . 1 . . . 1 . . . . . . . . 1 . Utility Slot 8 | 1 . . . 1 1 . 2 . . 1 . . . . 1 1 . . . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . Core Integrity 2 | . . . . . . . . . . . 2 . . . . . . . . . . Heat Dissipation 10 | . . . . 2 1 . 1 . . 3 . 3 . . . . . . . . . Energy Generation 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Mass Support 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Inventory Capacity 3 | 3 . . . . . . . . . . . . . . . . . . . . . Sight Range 2 | 2 . . . . . . . . . . . . . . . . . . . . . Sensor Range 9 | 6 . . . . . . . . . . 3 . . . . . . . . . . Terrain Scan Density 10 | . . . . . . . . . . 7 . . . . . . . 3 . . . Ranged Accuracy 2 | . . . . 2 . . . . . . . . . . . . . . . . . Melee Accuracy 2 | . . . . . . . 2 . . . . . . . . . . . . . . KI Resistance % 1 | 1 . . . . . . . . . . . . . . . . . . . . . TH Resistance % 1 | 1 . . . . . . . . . . . . . . . . . . . . . EX Resistance % 1 | 1 . . . . . . . . . . . . . . . . . . . . . Protomatter Created 1430 | . 13 . . . 58 . 163 203 . . 79 30 . . 196 . 56 169 324 139 . Integrity Restored 1777 | . 21 12 . . 75 . 414 32 . 149 48 82 123 9 87 . 206 354 77 88 . Core 1276 | . 4 10 . . 61 . 309 26 . 90 48 63 75 6 52 . 135 283 38 76 . Parts 501 | . 17 2 . . 14 . 105 6 . 59 . 19 48 3 35 . 71 71 39 12 . Protomatter Decayed 895 | . 3 . . 30 12 . 143 102 . . . . . . 223 . 191 56 95 40 . Game ------ Seed RainbowGuidedReplica Manual? 0 Play Time 01:55:52 Cumulative 324.7 hours Start 2025.11.13 @ 21:31:59 End 2025.11.13 @ 23:51:04 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 120 Rogue 0 Adventurer 1 Explorer 119 Win Type - Total 26 Types 14/1/5/3/0/1/1/0/1/0 Lore% 67 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: e9aa8ec9-f728-4b25-8d60-c5e0a1824ead