Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 16:08:33 Player: SPACEGOAT Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (117) 585 Value Destroyed (3613) 3613 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (438) 438 TOTAL SCORE: 7176 Bonus ------- High Alert Combat Kills 438 Cogmind --------- Core Integrity 0/700 Matter 181/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Medium Treads Carbon-fiber Leg Titanium Leg > --- UTILITY (7) ------ Visual Processing Unit Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Weapon Cycler Core Shielding > --- WEAPON (2) ------- Gatling Laser Heavy Missile Launcher > --- INVENTORY (5) ---- Improved Deuterium Engine System Restoration Module Gauss Rifle Flak Gun Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Visual Processing Unit Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Weapon Cycler Core Shielding > --- WEAPON ----------- Gatling Laser Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine System Restoration Module Gauss Rifle Flak Gun Heavy Missile Launcher [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . . 2 1 2 Weapon . | . . . . . . Parts Attached 122 | 10 7 14 27 18 46 Power 18 | 2 2 3 4 . 7 Engine 16 | 2 2 2 4 . 6 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 29 | 4 2 2 4 5 12 Treads 7 | 2 . . 1 2 2 Leg 16 | 2 2 2 3 3 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . . . . 6 Utility 34 | 2 1 5 5 7 14 Device 11 | 1 . 2 . 2 6 Storage 6 | 1 . 1 1 1 2 Processor 9 | . 1 . 3 2 3 Hackware . | . . . . . . Protection 8 | . . 2 1 2 3 Artifact . | . . . . . . Weapon 41 | 2 2 4 14 6 13 Energy Gun 9 | 1 1 2 2 . 3 Energy Cannon 2 | . . . . . 2 Ballistic Gun 13 | 1 1 . 4 2 5 Ballistic Cannon 4 | . . . 2 1 1 Launcher 6 | . . . 2 2 2 Special Weapon 7 | . . 2 4 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 51 | . 3 7 7 7 27 Power 9 | . 1 2 2 . 4 Propulsion 17 | . 1 2 1 2 11 Utility 12 | . . 2 2 3 5 Weapon 13 | . 1 1 2 2 7 Highest Loss Streak 12 | . 3 4 4 6 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 97 93 84 96 84 Engine 6 | . 14 5 8 9 3 Core 2 | . . 7 . . 1 Treads 3 | . . . 1 7 4 Leg 16 | . 27 24 19 17 8 Flight 1 | . . . . . 4 Device 8 | . 5 9 1 13 9 Storage 10 | . 14 14 12 8 8 Processor 14 | . 8 . 14 18 22 Protection 3 | . . 4 4 3 3 Energy Gun 4 | . 10 11 1 . 2 Ballistic Gun 8 | . 16 14 6 5 6 Ballistic Cannon 2 | . . . 6 4 . Launcher 3 | . . . 5 7 2 Naked Turns . | . . . . . . Heaviest Build 34 | 14 14 20 30 29 34 Greatest Support 40 | 40 20 20 20 39 32 Greatest Overweight (x) 8 | . 1 1 1 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 8 | 7 8 9 10 9 7 Most Carried 10 | 8 8 10 10 10 10 Average Carried 7 | 5 7 8 9 9 5 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 8 8 10 10 10 5 Class Distribution -------------------- 73% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2408 | 317 83 156 529 416 907 Remotely . | . . . . . . Salvage Created 3280 | 148 93 450 601 600 1388 Parts 216 | 13 5 30 44 55 69 Haulers Intercepted 3 | . . . . 1 2 Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 87 | . 2 14 19 21 31 Guns 39 | . 2 14 7 3 13 Cannons 14 | . . . 7 3 4 AOE 34 | . . . 5 15 14 Classes Destroyed 15 | 2 1 2 2 3 5 Worker 5 | . . . . 3 2 Builder 7 | . . 1 1 1 4 Tunneler 4 | 4 . . . . . Hauler 3 | . . . . 1 2 Recycler 6 | 1 . 1 . 1 3 Mechanic 2 | . . . . . 2 Watcher 3 | . . . 1 1 1 Swarmer 26 | . . 9 4 7 6 Grunt 30 | . 2 5 10 7 6 Duelist 2 | . . . . 2 . Protector 2 | . . . . . 2 Sentry 13 | . . . 5 5 3 Specialist 5 | . . . . . 5 Hunter 5 | . . . . . 5 Programmer 4 | . . . . . 4 Best Kill Streak 21 | 2 1 4 7 21 12 Combat Bots Only 16 | . 1 3 7 16 8 Max Kills in Single Turn 5 | 1 1 2 3 5 3 Gunslinging 1 | . . 1 . . . Exploded 4 | . . . 3 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 642 | . 52 78 93 64 355 Missed 221 | . 9 22 26 25 139 Damage Taken 6175 | . 564 628 1093 751 3139 Core 1304 | . 92 109 245 143 715 Absorbed by Shields . | . . . . . . Redirected to Shielding 29 | . . . . . 29 Regen/Repaired (Parts) 323 | . . . 50 273 . Core Remaining (%) 57 | 100 . 19 38 74 . Volleys Fired 305 | 17 23 50 71 55 89 Largest 2 | 2 2 2 2 2 2 Hottest 124 | 70 70 100 100 100 124 Shots Fired 432 | 34 40 88 105 58 107 Gun 274 | 34 40 79 49 13 59 Cannon 75 | . . . 26 27 22 Launcher 51 | . . . 10 15 26 Special 32 | . . 9 20 3 . Kinetic 228 | 17 28 41 61 40 41 Thermal 136 | 17 12 47 34 3 23 Explosive 51 | . . . 10 15 26 Electromagnetic 17 | . . . . . 17 Robot Hit Streak 13 | 11 6 10 8 11 13 Robot Miss Streak 4 | 1 3 4 4 2 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 265 | 26 25 52 49 33 80 Core Hits 233 | 9 6 29 27 47 115 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | 1 1 . 1 1 . Burn 2 | 1 1 . . . . Destroy 1 | . . . 1 . . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8937 | 264 234 536 1280 1859 4764 Guns 2581 | 264 234 536 316 138 1093 Cannons 1186 | . . . 457 373 356 Explosions 5167 | . . . 507 1348 3312 Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 2385 | 116 135 230 655 511 738 Thermal 1271 | 148 99 306 118 . 600 Explosive 5034 | . . . 507 1348 3179 Electromagnetic 244 | . . . . . 244 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . 17 . 4 Average Corruption 9 | . . . 17 . 3 Corruption Purged 4 | . . . . . 4 Corruption Blocked . | . . . . . . Effects 51 | . . . 35 . 16 Message Errors 7 | . . . 4 . 3 Matter Fused 11 | . . . 10 . 1 Heat Flow Errors 5 | . . . 3 . 2 Energy Discharges 12 | . . . 6 . 6 Parts Rejected 3 | . . . 1 . 2 Data Loss (minor) 5 | . . . 4 . 1 Misfires 2 | . . . 2 . . Alerts 1 | . . . 1 . . Weapon Failures 5 | . . . 4 . 1 Overload Shots . | . . . . . . Overflow Damage 74 | . . . 33 20 21 Projectiles 3 | . . . 3 . . Explosions 71 | . . . 30 20 21 Melee . | . . . . . . Knockbacks 4 | . . . 1 3 . Impact . | . . . . . . Kinetic 3 | . . . 1 2 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 468 | . . . 74 152 242 Shots 17 | . . . 2 3 12 Rammed 2 | . . . . . 2 Targets Rammed 3 | . . . 1 . 2 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 429 | 70 358 185 296 15 429 Average Temperature 71 | 27 178 53 46 7 99 Received Heat Transfer 1413 | . 312 255 231 162 453 Effects 5 | . 2 . 2 . 1 Energy Bleed 1 | . . . . . 1 Interference 4 | . 2 . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | 1 . . 2 . 1 Heat Transferred 2740 | 518 370 685 296 . 871 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 760 | 25 40 220 269 713 760 Initial 271 | . 16 15 7 67 271 Average 276 | 10 25 92 133 363 504 Maximum Alert Level 3 | . . 1 1 3 3 Low Security (%) 51 | 100 100 93 84 39 . Level 1 17 | . . 6 15 11 31 Level 2 28 | . . . . 47 61 Level 3 2 | . . . . . 6 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . . 4 1 8 Investigation 2 | . . . 1 . 1 Extermination 2 | . . . . . 2 Reinforcement 9 | . . . 3 1 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 9 | . . 1 3 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 2 17 24 28 42 Peak Tracking Total 12 | . 2 3 5 12 12 Tactical Retreats 4 | . . 3 1 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 15 | . . . 1 6 8 Max in Single Turn 2 | . . . 1 2 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 13 | . 2 . 5 2 4 Terminals 5 | . 2 . 2 . 1 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . 1 1 1 Recycling Units 1 | . . . . 1 . Scanalyzers 3 | . . . 2 . 1 Garrison Access . | . . . . . . Total Hacks 49 | . 6 . 17 8 18 Successful 30 | . 4 . 12 6 8 Failed 19 | . 2 . 5 2 10 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 6 . 7 . 3 Fabricators 2 | . . . . . 2 Repair Stations 11 | . . . 2 5 4 Recycling Units 3 | . . . . 3 . Scanalyzers 17 | . . . 8 . 9 Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 . 3 . 1 Record 1 | . . . . . 1 Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . 2 4 1 Scan Component 4 | . . . 1 2 1 Repair 3 | . . . 1 2 . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 13 | . . . 7 . 6 Insert Component 5 | . . . 3 . 2 Analyze 8 | . . . 4 . 4 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . 3 1 4 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 3 . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 1 2 . Time 78 | . . . 26 52 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed 5 | . . . 3 . 2 Part Schematics Acquired 5 | . . . 3 . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4355 | 256 209 884 856 618 1532 Spaces Moved 2231 | 134 98 469 310 288 932 Core 38 | 11 . . . . 27 Treads 297 | 70 . . 32 91 104 Legs 1467 | 53 98 469 278 197 372 Wheels . | . . . . . . Hover . | . . . . . . Flight 429 | . . . . . 429 Fastest Speed 29 | 50 120 120 120 120 29 Average Speed 125 | 135 122 133 162 137 104 Slowest Speed 450 | 160 190 190 190 190 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 35 | 9 22 85 30 45 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 26 | . . 3 20 3 . Terrain Destroyed 445 | . . 4 128 60 253 Melee . | . . . . . . Projectile 28 | . . 4 21 3 . AOE 417 | . . . 107 57 253 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3306 | 178 154 627 512 445 1390 Wait 512 | . 14 79 87 64 268 Move 2225 | 133 97 468 308 287 932 Hop . | . . . . . . Pick Up 97 | 16 8 12 9 16 36 Fast Attach 15 | . . . 7 5 3 Attach 74 | 8 5 7 7 9 38 Detach 6 | 1 . . 1 . 4 Swap 33 | 2 2 7 13 4 5 Drop 35 | 1 5 4 7 5 13 Fire 305 | 17 23 50 71 55 89 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis 1 | . . . 1 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 257 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 411 | -10/Materials | Lost 3 parts (1p1n1w) 438 | -10/Materials | Discovered new exit (range 19) 456 | -10/Materials | Discovered new exit (range 14) 466 | -10/Materials | Entered Mines 475 | -10/Mines | Core integrity fell below 50% 533 | -10/Mines | Discovered new exit (range 9) 666 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 717 | -10/Mines | Build established: Scavenger-Mutant 935 | -10/Mines | Learned location of Storage (-9) 1033 | -10/Mines | Lost 4 parts (2p1n1u) 1081 | -10/Mines | Core integrity fell below 20% 1115 | -10/Mines | Found a hidden stash of uninstalled traps 1146 | -10/Mines | Excavation squad dispatched 1146 | -10/Mines | A large section of the Mines collapsed 1329 | -10/Mines | Discovered new exit (range 6) 1350 | -10/Mines | Entered Materials 1350 | -9/Materials | Evolved 2 slots: Utility x2 1475 | -9/Materials | Crushed by falling debris 1476 | -9/Materials | System corruption reached 10% 1506 | -9/Materials | Lost 4 parts (1p1n1u1w) 1571 | -9/Materials | Repaired Aluminum Leg 1618 | -9/Materials | Destroyed 7 combat bots 2128 | -9/Materials | Core integrity fell below 50% 2129 | -9/Materials | Discovered new exit (range 18) 2204 | -9/Materials | Identified exit to Materials 2206 | -9/Materials | Entered another Materials area 2206 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2572 | -8/Materials | Lost 6 parts (2n2u2w) 2584 | -8/Materials | Destroyed 16 combat bots 2722 | -8/Materials | Repaired Med. Storage Unit 2799 | -8/Materials | Repaired Hcp. Battery 2818 | -8/Materials | Discovered new exit (range 4) 2824 | -8/Materials | Entered Factory 2824 | -7/Factory | Evolved 2 slots: Utility x2 3425 | -7/Factory | Cargo convoy interrupted 3474 | -7/Factory | Destroyed 8 combat bots 3493 | -7/Factory | Lost 7 parts (1p3n1u2w) 3827 | -7/Factory | Core integrity fell below 50% 3880 | -7/Factory | Core integrity fell below 20% 3900 | -7/Factory | Lost 12 parts (2p6n1u3w) 4349 | -7/Factory | Discovered new exit (range 4) 4356 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. X-62 Marksman destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. K-01 Serf collects debris. EXIT=FOUND U-05 Engineer builds a Wall. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. K-01 Serf collects debris. The unstable cave ceiling collapses. R-06 Scavenger collects Imp. Cooling System. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. 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""T" #????# #######+#?? | | #??????? #???????# #????# #?????# #?? | | #??????? #???????# """ """ #????# #?????# ### | | ######## #???????# """ """ #????# #?????# # | | + #???????# """ """ #????# #?????# # " | | ##### #???????# #???# ####### # " | | #???# #???????################ # " | | #???# #?#########??????#%= ^ + | | #???# #?# ########+# =## | | #???# """ #?# """ # %# ^ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 300 Core Shielding 20 Weapon Cycling 15 Evasion (%) 71 Targeting Accuracy 21 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Sml. Battery | -9/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed WeldingSmallDriver Manual? 0 Play Time 01:34:10 Cumulative 12.1 hours Start 2024.04.04 @ 14:30:59 End 2024.04.04 @ 16:08:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c55cf1d1-1a01-4f3f-88a8-ab9fb405c2b2