Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 15:32:18 Player: Arc Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1762) 1762 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (480) 480 TOTAL SCORE: 4607 Bonus ------- High Alert Combat Kills 180 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 266/300 Energy 38/265 System Corruption 0% Temperature Danger (476) Movement Walking (175) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Signal Interpreter Improved Targeting Computer Cloak of Protection > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (5) ---- Ion Engine Aluminum Leg Seismic Detector Improved Medium Laser Improved Medium Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Targeting Computer Cloak of Protection > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Seismic Detector Improved Medium Laser Improved Medium Laser [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Shield Generator Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 40 | 8 5 26 . 1 . Power 4 | 1 . 3 . . . Engine 4 | 1 . 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 3 1 7 . . . Treads 1 | 1 . . . . . Leg 10 | 2 1 7 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 2 7 . 1 . Device 5 | 1 1 2 . 1 . Storage 3 | 1 1 1 . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 13 | 2 2 9 . . . Energy Gun 6 | 2 2 2 . . . Energy Cannon 6 | . . 6 . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . 9 . . 1 Power . | . . . . . . Propulsion 3 | . . 3 . . . Utility 5 | . . 4 . . 1 Weapon 2 | . . 2 . . . Highest Loss Streak 4 | . . 4 . . 1 To Critical Strikes . | . . . . . . Average Backups 7 | 2 9 6 5 5 5 Power . | . . 1 1 1 1 Propulsion 2 | 2 3 2 2 2 1 Utility 1 | . 2 1 . . 1 Weapon 2 | . 2 2 2 2 2 Tool/Special . | . . . . . . Unused Backups 13 | . 1 8 . . 4 Power 2 | . . 1 . . 1 Propulsion 6 | . 1 3 . . 2 Utility . | . . . . . . Weapon 5 | . . 4 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 98 100 100 97 Engine 11 | . 14 11 11 11 11 Leg 23 | . 28 21 22 22 22 Device 13 | . 13 14 11 11 11 Storage 11 | . 14 11 11 11 8 Processor 10 | . . 11 22 22 22 Protection 3 | . . 6 . . . Energy Gun 8 | . 28 2 . . . Energy Cannon 14 | . . 18 22 22 22 Peak Build Rating 25 | 7 11 20 17 25 25 Average Rating 16 | 3 10 17 17 22 24 On Entrance 12 | . 7 11 17 17 25 Avg Prop Armor Cover (%) 7 | . . 7 . . . Naked Turns . | . . . . . . Heaviest Build 35 | 15 23 35 21 28 28 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 2 | . 1 2 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 10 | 8 10 10 8 8 8 Average Capacity 8 | 6 9 8 8 8 7 Most Carried 10 | 5 10 10 5 6 6 Average Carried 7 | 2 9 6 5 5 5 Final Capacity 10 | 8 10 8 8 8 5 Final Carried 10 | 4 10 5 5 6 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 853 | 222 88 543 . . . Remotely . | . . . . . . Salvage Created 2349 | 14 301 1984 . . 50 Parts 151 | 2 22 125 . . 2 Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 47 | . 7 39 . . 1 Guns 10 | . 6 4 . . . Cannons 28 | . . 27 . . 1 AOE 6 | . . 6 . . . Classes Destroyed 12 | 1 5 6 . . . Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Tunneler 2 | 1 1 . . . . Hauler 4 | . 1 3 . . . Recycler 3 | . . 3 . . . Operator 1 | . . 1 . . . Watcher 6 | . 2 4 . . . Swarmer 11 | . 3 8 . . . Grunt 24 | . 3 20 . . 1 Brawler 1 | . . 1 . . . Sentry 10 | . . 10 . . . Subdweller 1 | . 1 . . . . Best Kill Streak 6 | 1 4 6 . . 1 Combat Bots Only 5 | . 3 5 . . 1 Max Kills in Single Turn 2 | 1 2 2 . . 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 250 | . 40 189 . . 21 Missed 64 | . 15 47 . . 2 Hits 186 | . 25 142 . . 19 Melee 1 | . . 1 . . . Projectile 185 | . 25 141 . . 19 Critical Strikes 5 | . 1 4 . . . Damage Taken 2158 | . 228 1587 . . 343 Core 449 | . 42 315 . . 92 Absorbed by Shields 325 | . 70 255 . . . Regen/Repaired (Parts) 25 | . 25 . . . . Core Remaining (%) 91 | 100 83 . . . . Volleys Fired 160 | 2 30 121 . . 7 Largest 2 | 2 2 2 . . 2 Hottest 136 | 100 130 136 . . 136 Shots Fired 303 | 4 60 225 . . 14 Gun 112 | 4 60 48 . . . Cannon 182 | . . 168 . . 14 Launcher 9 | . . 9 . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 236 | 4 60 158 . . 14 Explosive 9 | . . 9 . . . Electromagnetic 58 | . . 58 . . . Robot Hit Streak 12 | 1 6 12 . . 5 Robot Miss Streak 9 | 1 9 7 . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 161 | 2 28 122 . . 9 Core Hits 88 | 2 13 69 . . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | 1 3 3 . . . Burn 6 | 1 3 2 . . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3563 | 25 442 2910 . . 186 Guns 929 | 25 442 462 . . . Cannons 2149 | . . 1963 . . 186 Explosions 440 | . . 440 . . . Melee . | . . . . . . Ramming 45 | . . 45 . . . Kinetic . | . . . . . . Thermal 2229 | 25 442 1576 . . 186 Explosive 411 | . . 411 . . . Electromagnetic 878 | . . 878 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 63 | . . 63 . . . Projectiles 62 | . . 62 . . . Explosions 1 | . . 1 . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 140 | . . 140 . . . Shots 5 | . . 5 . . . Rammed . | . . . . . . Targets Rammed 7 | . . 7 . . . Kicked 7 | . . 7 . . . Crushed . | . . . . . . Highest Temperature 605 | 39 315 605 . . 552 Average Temperature 146 | 20 97 155 . . 309 Received Heat Transfer 727 | . 99 457 . . 171 Effects 50 | . . 44 . . 6 Shutdowns 6 | . . 4 . . 2 Energy Bleed 3 | . . 3 . . . Interference 19 | . . 17 . . 2 Matter Decay 3 | . . 2 . . 1 Short Circuit 2 | . . 2 . . . Damage (minor) 6 | . . 6 . . . Damage (major) 9 | . . 8 . . 1 Damage (core) 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Fried 5 | . . 5 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 7 | . 2 4 . . 1 Heat Transferred 4671 | 148 1332 2858 . . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level 3 | . . 3 1 . . Low Security (%) 58 | 100 100 42 7 . 100 Level 1 10 | . . 9 92 . . Level 2 18 | . . 29 . . . Level 3 11 | . . 18 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 844 | 5 95 844 320 . 20 Initial 320 | . . . 320 . . Average 235 | . 13 338 254 . 5 Influence Increases 1658 | 5 214 1419 . . 20 Destroy 0b10 Robot/C 920 | . 120 780 . . 20 Destroy 0b10 Robot/NC 90 | 5 20 65 . . . Destroy Leader 250 | . 26 224 . . . Successful Hack 64 | . 46 18 . . . Disable Machine 150 | . . 150 . . . Destroy Structure 94 | . 2 92 . . . Lose Combat Pursuer 90 | . . 90 . . . Influence Decreases 1648 | 5 214 597 642 180 10 Entered New Map 682 | . . . 502 180 . Time Decay 866 | 5 214 507 140 . . Lost Part 100 | . . 90 . . 10 Squads Dispatched 8 | . . 8 . . . Investigation 3 | . . 3 . . . Extermination . | . . . . . . Reinforcement 4 | . . 4 . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 12 59 . . 3 Peak Tracking Total 4 | . 4 4 . . 3 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 10 | . . 10 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 25 | . 11 13 . 1 . Terminals 18 | . 8 10 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 71 | . 24 46 . 1 . Successful 49 | . 16 32 . 1 . Failed 22 | . 8 14 . . . Catastrophic 4 | . 2 2 . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 42 | . 16 26 . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 11 | . 5 6 . . . Scanalyzers 14 | . . 14 . . . Garrison Access . | . . . . . . Terminal Hacks 26 | . 10 15 . 1 . Record 10 | . 3 7 . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 2 | . 1 1 . . . Scanalyzer Index 1 | . . 1 . . . Alert Level 3 | . . 3 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 3 | . 2 1 . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 10 | . 4 6 . . . Recycle Component 3 | . . 3 . . . Process 2 | . 1 1 . . . Report Inventory 3 | . 2 1 . . . Retrieve Matter 2 | . 1 1 . . . Scanalyzer 11 | . . 11 . . . Insert Component 5 | . . 5 . . . Analyze 3 | . . 3 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 16 | . 5 11 . . . Full Trace Events 4 | . 1 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired 1 | . 1 . . . . Time 32 | . 32 . . . . Parts Recycled 3 | . . 3 . . . Recycled Matter 500 | . 99 401 . . . Retrieved Matter 572 | . 99 473 . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) 2928 | 11 140 2188 280 278 31 Seismic 2895 | 11 140 2188 280 276 . Cloaking 33 | . . . . 2 31 Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 6615 | 96 1643 3810 280 748 38 Spaces Moved 3183 | 38 836 1711 161 427 10 Core 2 | 2 . . . . . Treads 7 | 7 . . . . . Legs 3174 | 29 836 1711 161 427 10 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 175 175 175 175 Average Speed 184 | 123 183 190 175 175 175 Slowest Speed 260 | 160 190 260 175 175 175 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 97 96 44 89 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . 3 . . . Terrain Destroyed 90 | . . 90 . . . Melee . | . . . . . . Projectile 12 | . . 12 . . . AOE 78 | . . 78 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 3612 | 82 887 2038 160 428 17 Wait 132 | 24 5 103 . . . Move 3178 | 37 835 1710 160 426 10 Hop . | . . . . . . Pick Up 55 | 11 9 34 . 1 . Fast Attach . | . . . . . . Attach 19 | 7 1 11 . . . Detach . | . . . . . . Swap 34 | 1 5 27 . 1 . Drop 27 | . 2 25 . . . Fire 160 | 2 30 121 . . 7 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . . 7 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 14) 880 | -10/Materials | Discovered new exit (range 11) 897 | -10/Materials | Derelicts attacked the area 1009 | -10/Materials | Repaired Shield Generator 1106 | -10/Materials | Discovered new exit (range 7) 1395 | -10/Materials | Discovered new exit (range 6) 1696 | -10/Materials | Discovered new exit (range 16) 1740 | -10/Materials | Entered another Materials area 1740 | -9/Materials | Evolved 2 slots: Utility x2 2541 | -9/Materials | Discovered new exit (range 5) 2551 | -9/Materials | Identified exit to Materials 3572 | -9/Materials | Discovered exit to Materials (range 5) 3854 | -9/Materials | Discovered new exit (range 12) 3883 | -9/Materials | Identified exit to Mines 4722 | -9/Materials | Discovered exit to Materials (range 12) 4899 | -9/Materials | Core integrity fell below 50% 4937 | -9/Materials | Lost 4 parts (2n1u1w) 5178 | -9/Materials | Build established: Scavenger-Mutant 5340 | -9/Materials | First assault squad dispatched 5550 | -9/Materials | Entered Mines 5689 | -9/Mines | Learned location of Zion (-7) 5820 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5822 | -9/Mines | Discovered new exit (range 5) 5829 | -9/Mines | Identified exit to Exiles 5830 | -9/Mines | Entered Exiles 5858 | -9/Exiles | Discovered new exit (range 14) 5879 | -9/Exiles | Identified exit to Mines 5916 | -9/Exiles | Met 8R-AWN 5946 | -9/Exiles | Met EX-HEX 6005 | -9/Exiles | Met EX-BIN 6040 | -9/Exiles | Aligned with FarCom system 6042 | -9/Exiles | Given EX-Vault access code 6093 | -9/Exiles | Opened EX-Vault 6105 | -9/Exiles | Found Cloak of Protection 6139 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6188 | -9/Exiles | Met EX-DEC 6317 | -9/Exiles | Visited The Gauntlet 6393 | -9/Exiles | Build established: Mutant 6559 | -9/Exiles | Discovered exit to Mines (range 10) 6578 | -9/Exiles | Left Exiles lab with Cloak of Protection 6578 | -9/Exiles | Entered Mines 6580 | -8/Mines | Core integrity fell below 20% 6616 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- previous run. Green are those you've never seen before, or otherwise provide benefits in any run you talk to them. EXIT=FOUND: MINES LOCATION=MINES GOAL=ESCAPE Receiving FarCom transmissions... Pulverizer disabled. Aluminum Leg melted. G-47 Trooper destroyed. Overheating: Matter decay (-29). Sml. Storage Unit destroyed. Power failure, Imp. Ion Engine+ shutdown. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. Overheating: Cloak of Protection damaged (-96). Power failure, Imp. Ion Engine+ shutdown. Overheating: System interference. Adv. Beam Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??#########?????????????????????????? | | ??# #?????????????????????????? | | ??# #?????????????????????????? | | ??# """ #?????????????????????????? | | ??# "" =#####?????????????????????? | | ??# "" gg @ #?????????????????????? | | ??# """%### #?????????????????????? | | ??# =#?? #?????????????????????? | | ??#########??? ?????????????????????? | | ??????????????##????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shield Generator | 16% | -10/Materials Studied --------- Imp. Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Deductive Reasoning For Emergencies Only Item+ Organ Harvest Resistances Are Futile Sixth Sense There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed NullSchematicDeconstructor Manual? 0 Play Time 01:19:26 Cumulative 17.2 hours Start 2026.10.19 @ 14:04:58 End 2026.10.19 @ 15:32:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a7d62a7a-385a-4a78-9496-0391cc5a2479