Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.03 @ 22:38:22 Player: Sandwich Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (98) 490 Value Destroyed (4750) 4750 Prototype IDs (26) 520 Alien Tech Used (4) 800 Bonus (7351) 7351 TOTAL SCORE: 21211 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 511 Registered with UFD 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 944/1600 Matter 300/300 Energy 2/100 System Corruption 1% Temperature Cool (4) Movement Flying (37) +NEM 1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Cooled Nuclear Pulse Thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY (8) ------ Experimental Power Amplifier Advanced Heat Sink Improved Target Analyzer Experimental Cloaking Device Hacking Suite > --- WEAPON (6) ------- Power Sword Vibroblade > --- INVENTORY (5) ---- Xenon Bombardment Thruster Makeshift Axe Vibroblade Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Field Propulsion Drive Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Phase Shifter Improved System Guard > --- WEAPON ----------- Vibroblade Vibroblade Vibroblade Sigix Broadsword Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Xenon Bombardment Thruster Nanoactuators Makeshift Axe Enhanced Force Lance [Rating: 181] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Makeshift Axe Energy Gun Small Laser Energy Cannon Disintegrator Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Ext Fac Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . . . 8 2 . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 7 | . . . . . 2 2 . . . . 1 . . 2 Utility 6 | . . . . . 4 . . 1 1 . . . . . Weapon 4 | . . . . . 2 . . 1 . . 1 . . . Parts Attached 157 | 7 1 11 1 5 30 . 9 10 2 13 39 5 3 21 Power 16 | 1 . 2 . . 3 . . 1 . 4 3 . . 2 Engine 5 | 1 . 2 . . 2 . . . . . . . . . Core 2 | . . . . . 1 . . . . 1 . . . . Reactor 9 | . . . . . . . . 1 . 3 3 . . 2 Propulsion 64 | 2 . 4 1 1 7 . 6 5 . 3 24 2 1 8 Treads 14 | 1 . 4 1 . 3 . 5 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 4 | 1 . . . 1 2 . . . . . . . . . Hover 19 | . . . . . . . . 5 . 3 11 . . . Flight 27 | . . . . . 2 . 1 . . . 13 2 1 8 Utility 51 | 2 1 2 . 1 15 . 1 4 1 5 7 2 2 8 Device 35 | 1 . 1 . . 9 . 1 3 1 4 6 2 1 6 Storage 3 | 1 1 . . 1 . . . . . . . . . . Processor 6 | . . . . . 2 . . 1 . . 1 . 1 1 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 5 | . . 1 . . 4 . . . . . . . . . Artifact 1 | . . . . . . . . . . 1 . . . . Weapon 26 | 2 . 3 . 3 5 . 2 . 1 1 5 1 . 3 Energy Gun 2 | 2 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun 3 | . . 3 . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 2 2 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . 1 3 . 2 . . 1 5 . . 2 Piercing Weapon 2 | . . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 2 . . 1 1 4 4 3 . 5 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . System Corruption 6 | . . . . . . . 6 . . . . . . . Parts Lost 58 | . . 7 . . 4 . . 3 . 1 19 1 1 22 Power 6 | . . 2 . . . . . 1 . . . . . 3 Propulsion 27 | . . 1 . . 2 . . 2 . 1 10 . . 11 Utility 16 | . . 1 . . 2 . . . . . 5 1 1 6 Weapon 9 | . . 3 . . . . . . . . 4 . . 2 Highest Loss Streak 12 | . . 6 . . 2 . . 1 . 1 6 1 1 12 To Critical Strikes 2 | . . . . . . . . . . . 2 . . . Average Backups 10 | 4 12 11 11 17 15 5 4 3 4 3 4 5 5 4 Power . | . 1 . . . . 1 . . . . . 1 1 . Propulsion 3 | 2 6 6 5 6 5 . . . . . . 1 1 . Utility 3 | . . 1 3 6 6 3 2 2 3 2 2 1 . . Weapon 2 | . 4 3 3 4 3 1 1 1 1 1 1 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 25 | . 2 . . 3 16 . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 6 | . 2 . . . 4 . . . . . . . . . Utility 9 | . . . . . 6 . 1 2 . . . . . . Weapon 10 | . . . . 3 6 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 96 100 92 84 82 91 93 88 93 86 78 78 66 Engine 6 | . 14 13 14 14 4 5 5 2 . . . . . . Reactor 2 | . . . . . . . . 2 4 8 8 8 8 6 Treads 14 | . 14 27 28 14 14 23 30 19 4 2 . . . . Wheel 5 | . 14 . . 14 11 . . . . . . . . . Hover 5 | . . . . . . . . 10 23 21 17 . . . Flight 3 | . . . . . . . 1 . . . 9 26 26 23 Device 13 | . 14 7 14 6 13 17 17 18 17 20 19 17 19 14 Storage 5 | . 14 14 14 14 3 . . . . . . . . . Processor 6 | . . . . . 2 11 11 12 14 14 13 13 14 11 Protection 1 | . . 4 . . 5 . . . . . . . . . Energy Gun 1 | . 28 10 . . . . . . . . . . . . Ballistic Gun 5 | . . 17 28 12 . . . . . . . . . . Ballistic Cannon 4 | . . . . 15 8 . . . . . . . . . Slashing Weapon 10 | . . . . . 17 23 23 26 21 16 11 8 8 8 Peak Build Rating 181 | 7 8 9 10 23 56 55 67 105 113 165 181 150 147 157 Average Rating 67 | 5 7 8 9 16 48 55 62 87 110 139 160 138 140 127 On Entrance 68 | . 7 8 9 10 23 55 55 67 102 113 165 124 145 137 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 270 | 14 29 31 26 215 270 27 35 39 40 74 75 48 48 49 Greatest Support 152 | 20 10 43 43 43 92 92 152 152 46 90 102 54 55 62 Greatest Overweight (x) 21 | 1 2 . . 21 14 . . 1 . 1 1 . . 1 Average Overweight (x) . | . 1 . . 4 2 . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 35 35 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 14 15 15 25 21 5 5 5 5 5 5 5 5 5 Most Carried 35 | 6 15 15 15 34 35 5 5 5 5 5 5 5 5 5 Average Carried 12 | 4 12 11 14 23 19 5 4 4 5 4 4 5 4 4 Final Capacity 35 | 8 15 15 15 35 5 5 5 5 5 5 5 5 5 5 Final Carried 34 | 6 15 10 15 34 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 26% | Mutant 14% | Scavenger-Scout 11% | Hauler-Mutant 10% | Scavenger-Sprinter 9% | Derelict-Assassin 7% | Derelict-Gladiator 5% | Hauler-Tank 4% | Scavenger-Gladiator 3% | Hauler-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hauler-Mutant | -9/Scraptown Hauler-Tank | -6/Factory Derelict-Assassin | -5/Factory Derelict-Assassin | -5/Extension Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Scavenger-Scout | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Sprinter | -2/Section 7 Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Ext Fac Res Qua Res Tes Sec Acc Matter Collected 2999 | 260 20 187 12 50 1048 . 190 189 . 255 513 32 35 208 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5359 | 161 74 98 35 . 767 . 862 558 . 465 1826 32 35 446 Parts 262 | 9 7 . . . 44 . 35 27 . 29 88 2 3 18 Haulers Intercepted 4 | . 1 . . . . . . 1 . . . . . 2 Recyclers Shooed 4 | . . . . . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Ext Fac Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 71 | . . 8 1 . 16 . 8 8 . 4 22 . . 4 Melee 52 | . . . . . 6 . 8 8 . 4 22 . . 4 Guns 9 | . . 8 1 . . . . . . . . . . . Cannons 10 | . . . . . 10 . . . . . . . . . Classes Destroyed 17 | 2 2 1 1 . 5 . 2 . . 2 1 . . 1 Worker 3 | . . . . . 3 . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . Tunneler 5 | 3 . . . . 1 . . . . . 1 . . . Hauler 4 | . 1 . . . . . . 1 . . . . . 2 Recycler 7 | 1 . . . . 1 . 2 . . 1 2 . . . Operator 1 | . . . . . . . . . . . 1 . . . Watcher 13 | . 1 . . . 1 . 2 . . . 5 1 1 2 Swarmer 13 | . . . . . 3 . . . . . 9 . . 1 Cutter 3 | . . . . . . . . . . . . . . 3 Grunt 12 | . . . 1 . 7 . 3 . . . 1 . . . Researcher 1 | . . . . . . . . . . 1 . . . . Sentry 8 | . . . . . 4 . 2 1 . . 1 . . . Specialist 2 | . . . . . . . . . . 2 . . . . Hunter 7 | . . . . . . . . 2 . . 5 . . . Programmer 15 | . . . . . 2 . . 5 . 2 6 . . . Behemoth 2 | . . . . . . . 2 . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 4 1 4 1 . 4 . 2 3 . 2 7 1 1 3 Combat Bots Only 6 | . . 4 1 . 4 . 2 3 . 2 6 . . 3 Max Kills in Single Turn 2 | 1 1 1 1 . 2 . 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Fac Ext Fac Res Qua Res Tes Sec Acc Hostile Shots Fired 915 | . . 58 1 . 214 . 32 87 . 22 270 2 22 207 Missed 354 | . . 9 1 . 64 . 15 26 . 5 132 1 20 81 Damage Taken 10068 | . . 910 . . 2002 . 434 1029 . 369 3144 . 85 2095 Core 1495 | . . 123 . . 204 . 35 155 . 97 194 . 31 656 Absorbed by Shields 30 | . . . . . . . 30 . . . . . . . Redirected to Core 145 | . . . . . . . . . . 60 85 . . . Regen/Repaired (Parts) 1620 | . . . . 425 . . 94 38 . 90 973 . . . Core Remaining (%) 80 | 100 . . . 50 76 . 96 86 . 92 . . 84 59 Volleys Fired 87 | 9 8 40 1 1 28 . . . . . . . . . Largest 4 | 2 2 2 2 2 4 . . . . . . . . . Hottest 160 | 90 90 90 40 80 160 . . . . . . . . . Shots Fired 224 | 18 15 75 2 2 112 . . . . . . . . . Gun 110 | 18 15 75 2 . . . . . . . . . . . Cannon 114 | . . . . 2 112 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 151 | . . 35 2 2 112 . . . . . . . . . Thermal 73 | 18 15 40 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 7 | 7 4 4 3 . 5 . . . . . . . . . Robot Miss Streak 7 | 1 2 7 . . 4 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 343 | 13 8 38 2 . 83 . 37 49 . 19 71 1 2 20 Core Hits 145 | 5 4 18 2 . 36 . 17 14 . 8 31 1 1 8 Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 48 | . 1 2 . . 6 . 6 12 . 2 17 . 1 1 Burn 2 | . 1 1 . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . Blast 3 | . . . . . 3 . . . . . . . . . Sever 37 | . . . . . 3 . 6 12 . . 15 . . 1 Impale 5 | . . . . . . . . . . 2 2 . 1 . Melee Attacks 432 | . . . . 14 39 1 60 77 . 40 141 5 9 46 Impact . | . . . . . . . . . . . . . . . Slashing 397 | . . . . 14 39 1 60 77 . 30 122 5 8 41 Piercing 35 | . . . . . . . . . . 10 19 . 1 5 Sneak Attacks 23 | . . . . . 7 . 6 1 . 1 4 . 1 3 Combat Hostiles 2 | . . . . . . . 2 . . . . . . . Follow-up Attacks 102 | . . . . . 9 . 15 26 . 16 30 . 1 5 Damage Inflicted 15070 | 150 92 379 15 . 2889 . 1618 1997 . 1032 5270 52 222 1354 Guns 636 | 150 92 379 15 . . . . . . . . . . . Cannons 1733 | . . . . . 1733 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 12701 | . . . . . 1156 . 1618 1997 . 1032 5270 52 222 1354 Ramming . | . . . . . . . . . . . . . . . Kinetic 1892 | . . 144 15 . 1733 . . . . . . . . . Thermal 477 | 150 92 235 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 11938 | . . . . . 1156 . 1618 1997 . 762 4844 52 155 1354 Piercing 763 | . . . . . . . . . . 270 426 . 67 . Highest Corruption 11 | . . . . . 2 . 6 4 . 3 3 . 11 1 Average Corruption 2 | . . . . . 1 . 6 3 . 2 2 . 11 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 45 | . . . . . 12 . 1 10 . 8 10 . 2 2 Message Errors 13 | . . . . . 1 . . 6 . 1 4 . 1 . Matter Fused 9 | . . . . . 1 . . 3 . 1 3 . . 1 Heat Flow Errors 6 | . . . . . 2 . . . . 2 2 . . . Energy Discharges 5 | . . . . . 2 . . . . 2 . . . 1 Data Loss (minor) 8 | . . . . . 3 . 1 1 . 2 1 . . . Data Loss (major) 2 | . . . . . 2 . . . . . . . . . Alerts 2 | . . . . . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1544 | . . . . . 201 . 126 119 . 208 741 . 55 94 Projectiles 25 | . . . . . 25 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1519 | . . . . . 176 . 126 119 . 208 741 . 55 94 Knockbacks 21 | . . . . . 21 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 17 | . . . . . 17 . . . . . . . . . Secondary 4 | . . . . . 4 . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 703 | 150 130 703 . 18 399 . . . . 115 423 41 32 254 Average Temperature 127 | 56 54 339 . 12 127 . . . . 63 82 25 20 83 Received Heat Transfer 1230 | . . 240 . . 678 . 150 . . . 108 . . 54 Effects 28 | . . 23 . . 3 . . . . . 2 . . . Shutdowns 5 | . . 3 . . . . . . . . 2 . . . Energy Bleed 2 | . . 2 . . . . . . . . . . . . Interference 2 | . . 1 . . 1 . . . . . . . . . Matter Decay 3 | . . 2 . . 1 . . . . . . . . . Short Circuit 3 | . . 2 . . 1 . . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . . . . Damage (major) 10 | . . 10 . . . . . . . . . . . . Damage (core) 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . 2 . . . . . . . Heat Transferred 1401 | 409 322 670 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Ext Fac Res Qua Res Tes Sec Acc Maximum Alert Level 2 | . . . . . . . . . . . 2 1 1 . Low Security (%) 92 | 100 100 100 . . 100 100 100 100 100 100 76 . 90 100 Level 1 5 | . . . . . . . . . . . 14 100 9 . Level 2 1 | . . . . . . . . . . . 8 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 492 | 10 8 . . . 129 19 190 110 1 50 492 273 247 182 Initial 258 | . . . . . . 19 . 93 1 . 6 258 109 148 Average 61 | 2 . . . . 47 11 40 37 . 8 128 240 145 123 Influence Increases 3227 | 20 15 . 20 . 511 2 608 265 . 145 1155 37 208 241 Destroy 0b10 Robot/C 1520 | . . . 20 . 320 . 400 160 . 100 440 . . 80 Destroy 0b10 Robot/NC 170 | 20 10 . . . 35 . 20 5 . 5 45 5 5 20 Destroy Leader 304 | . 4 . . . 92 . 24 52 . 10 100 2 2 18 Allied During Kill 99 | . . . . . 13 . 86 . . . . . . . Successful Hack 24 | . . . . . . . 24 . . . . . . . Disable Machine 195 | . . . . . . . . 30 . 30 15 30 60 30 Destroy Structure 105 | . 1 . . . 21 2 24 18 . . 30 . 6 3 Partial Spotted 195 | . . . . . 15 . . . . . 60 . 45 75 Lose Combat Pursuer 615 | . . . . . 15 . 30 . . . 465 . 90 15 Influence Decreases 2697 | 20 15 . 20 . 470 20 418 354 1 133 702 100 70 374 Time Decay 1884 | 20 15 . 20 . 449 20 260 304 1 123 362 90 60 160 Search Patrol Dispatched 150 | . . . . . . . . . . . 150 . . . Lost Part 485 | . . . . . 21 . . 30 . 10 190 10 10 214 Lost Ally 178 | . . . . . . . 158 20 . . . . . . Squads Dispatched 25 | . 1 . . . 6 1 3 2 . 2 4 . 2 4 Investigation 2 | . . . . . 1 . 1 . . . . . . . Extermination 11 | . . . . . 3 . . 2 . 1 4 . . 1 Reinforcement 12 | . 1 . . . 2 1 2 . . 1 . . 2 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Fac Ext Fac Res Qua Res Tes Sec Acc Distress Signals 18 | . . . . . 1 . 2 1 . . 6 . 3 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 256 | . 3 12 4 . 20 . 23 10 . 8 78 2 26 70 Peak Tracking Total 14 | . 1 5 2 . 5 1 5 3 . 2 14 1 11 10 Tactical Retreats 22 | . . 5 . . 1 . 2 . . . 11 . 2 1 Traps | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Ext Fac Res Qua Res Tes Sec Acc Traps Triggered 6 | . . . . . 1 . . 1 1 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Ext Fac Res Qua Res Tes Sec Acc Machines Disabled 13 | . . . . . . . . 2 . 2 1 2 4 2 Max in Single Turn 1 | . . . . . . . . 1 . 1 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Fac Ext Fac Res Qua Res Tes Sec Acc Machines Accessed 11 | . . 1 . . . . 4 1 . 2 1 1 . 1 Terminals 10 | . . . . . . . 4 1 . 2 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 18 | . . 1 . . . . 10 1 . 3 1 1 . 1 Successful 7 | . . 1 . . . . 4 . . 2 . . . . Failed 11 | . . . . . . . 6 1 . 1 1 1 . 1 Catastrophic 6 | . . . . . . . 1 1 . 1 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 4 | . . . . . . . 2 . . 2 . . . . Terminals 17 | . . . . . . . 10 1 . 3 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 5 | . . 1 . . . . 3 . . 1 . . . . Record 1 | . . . . . . . . . . 1 . . . . Open Door 4 | . . 1 . . . . 3 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . . 1 . . . . Terminals 2 | . . . . . . . 1 . . 1 . . . . Botnet 2 | . . . . . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . . . 4 1 . 2 1 1 . 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Ext Fac Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . 13 . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Fac Ext Fac Res Qua Res Tes Sec Acc Total Allies 16 | . . . . . 1 . 15 . . . . . . . Largest Group 5 | . . . . . 1 . 5 2 . . . . . . Highest-Rated Group 291 | . . . . . 59 . 291 198 . . . . . . Highest-Rated Ally 159 | . . . . . 59 . 159 159 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 125 | . . . . . . . 122 3 . . . . . . Total Damage 2271 | . . . . . . . 2216 55 . . . . . . Kills 13 | . . . . . . . 13 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Ext Fac Res Qua Res Tes Sec Acc Active Infowar (turns) 7135 | 18 317 387 484 1138 382 50 779 1025 55 514 1556 134 114 182 Sensors 4478 | . . . . . 382 50 779 1025 55 486 1416 134 114 37 Terrain 3372 | . . . . . 238 50 775 899 55 514 841 . . . Structural 2007 | . . 385 484 1138 . . . . . . . . . . Seismic 337 | 18 317 2 . . . . . . . . . . . . Cloaking 182 | . . . . . . . . . . . . . . 182 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Ext Fac Res Qua Res Tes Sec Acc Turns Passed 10676 | 110 317 804 484 2322 1767 50 908 1039 55 514 1639 180 136 351 Spaces Moved 8646 | 66 242 406 292 1184 743 26 347 768 74 635 1827 605 476 955 Core 4 | 4 . . . . . . . . . . . . . . Treads 2479 | 2 . 406 292 701 425 26 347 280 . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1103 | 60 242 . . 483 318 . . . . . . . . . Hover 2013 | . . . . . . . . 488 74 635 816 . . . Flight 3047 | . . . . . . . . . . . 1011 605 476 955 Fastest Speed 14 | 50 95 160 160 160 160 160 160 64 68 40 19 14 14 15 Average Speed 91 | 92 107 160 160 189 180 160 160 101 68 56 38 21 20 21 Slowest Speed 480 | 160 110 160 160 480 320 160 160 176 68 128 116 24 21 89 Overloaded Moves 251 | . . . . . . . . . . . 113 14 25 99 Propulsion Burnouts 1 | . . . . . . . . . . . . . . 1 Robots Hopped 31 | . . . . . 2 . . . . . 21 . 3 5 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Teleports 38 | . . . . . . . . . . . . . 1 37 Exploration Rate (%) 35 | 4 45 93 28 75 17 1 40 23 3 45 46 48 33 30 Regions Visited 14 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . Spaces Dug 25 | . . . . . 1 1 . 9 . . 11 . 2 1 Terrain Destroyed 37 | . . . . . 13 1 . 9 . . 11 . 2 1 Melee 25 | . . . . . 1 1 . 9 . . 11 . 2 1 Projectile 12 | . . . . . 12 . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Fac Ext Fac Res Qua Res Tes Sec Acc Total 10741 | 93 284 492 308 1255 1075 34 654 955 77 754 2577 649 498 1036 Wait 1176 | 6 20 32 11 . 187 8 94 115 . 54 592 32 7 18 Move 8573 | 65 241 405 291 1183 738 25 346 767 73 634 1789 604 469 943 Hop 26 | . . . . . 2 . . . . . 16 . 3 5 Pick Up 100 | 6 11 2 3 34 25 . 2 5 . 1 7 . 1 3 Fast Attach 129 | 7 . 2 . 5 17 . 5 11 3 16 36 5 4 18 Attach 36 | . . 7 . . 13 . . 2 . 2 6 . . 6 Detach 10 | . . . . . 2 . . . . 2 2 . 1 3 Swap 50 | . 1 2 1 2 10 . 9 5 . 3 15 2 . . Drop 126 | . 3 2 1 16 27 . 10 8 1 15 30 3 5 5 Fire 87 | 9 8 40 1 1 28 . . . . . . . . . Melee 268 | . . . . 14 26 1 38 42 . 18 84 3 8 34 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 9 . . . 1 Rewire 150 | . . . . . . . 150 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -5/Factory -5/Extension -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 4) 294 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 428 | -10/Materials | Entered Mines 492 | -10/Mines | Found a hidden stash of uninstalled traps 624 | -10/Mines | Assembled infested the area 791 | -10/Mines | Lost 6 parts (1p1n1u3w) 938 | -10/Mines | Found the Drone Emporium 945 | -10/Mines | Found Prototype Device 948 | -10/Mines | Found DCF Scrap (15 items) 1079 | -10/Mines | Discovered new exit (range 10) 1111 | -10/Mines | Discovered new exit (range 16) 1165 | -10/Mines | Discovered new exit (range 14) 1232 | -10/Mines | Entered Subcaves 1233 | -10/Subcaves | Approached by a straggling Scientist 1634 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1704 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1716 | -10/Subcaves | Entered Scraptown 1856 | -9/Scraptown | Visited Red Mages 1939 | -9/Scraptown | Visited UFD Registry 1939 | -9/Scraptown | Registered with UFD as "Biospawn" 1950 | -9/Scraptown | Visited Bundlers 1979 | -9/Scraptown | Visited CR-KLE's Repair Center 1990 | -9/Scraptown | CR-KLE repaired 7 parts 2001 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2008 | -9/Scraptown | Visited Assassins FH 2041 | -9/Scraptown | Visited Spacefarers 2120 | -9/Scraptown | Discovered new exit (range 13) 2240 | -9/Scraptown | Visited Comm Corps 2302 | -9/Scraptown | Visited Symbiants 2545 | -9/Scraptown | Visited LU-1G1's Boring Crew 2606 | -9/Scraptown | Visited Botcube Research 2638 | -9/Scraptown | Found Botcube 2671 | -9/Scraptown | Visited Scrapoid Research Area 2697 | -9/Scraptown | Visited Abandonware Association 2727 | -9/Scraptown | Visited Supply Room 2787 | -9/Scraptown | Visited Infowarlord's Domain 2823 | -9/Scraptown | Visited Science Testing Area 2847 | -9/Scraptown | Visited Supply Room 3075 | -9/Scraptown | Visited Cartography Club 3149 | -9/Scraptown | Found Scrap Suit 3152 | -9/Scraptown | Found Scrap Suit 3159 | -9/Scraptown | Build established: Hauler-Mutant 3252 | -9/Scraptown | Discovered new exit (range 3) 4038 | -9/Scraptown | Entered Factory 4038 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 4335 | -6/Factory | Build established: Hauler-Tank 4777 | -6/Factory | Identified Thief Drone Bay 4939 | -6/Factory | Build established: Hauler-Gladiator 5027 | -6/Factory | Botcube activated 5045 | -6/Factory | Botcube completed mutation into flying form, armed with 2 guns. 5297 | -6/Factory | Build established: Derelict-Gladiator 5705 | -6/Factory | Discovered new exit (range 3) 5804 | -6/Factory | Identified exit to Factory 5805 | -6/Factory | Entered another Factory area 5805 | -5/Factory | Evolved 2 slots: Propulsion x2 5807 | -5/Factory | Discovered new exit (range 13) 5854 | -5/Factory | Identified exit to Extension 5855 | -5/Factory | Entered Extension 5867 | -5/Extension | Build established: Derelict-Assassin 6148 | -5/Extension | Rescued a captive Derelict 6248 | -5/Extension | Lost 5 allies 6488 | -5/Extension | Lost 3 allies 6653 | -5/Extension | Rescued A7 6659 | -5/Extension | Spotted B-75 Beast 6675 | -5/Extension | Spotted B-75 Beast 6683 | -5/Extension | Destroyed B-75 Beast 6694 | -5/Extension | Destroyed B-75 Beast 6704 | -5/Extension | Lost 3 allies 6731 | -5/Extension | Discovered new exit (range 9) 6744 | -5/Extension | Identified exit to Factory 6763 | -5/Extension | Entered Factory 6763 | -4/Factory | Accompanied by 2 allies (A7) 6763 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7789 | -4/Factory | Discovered new exit (range 12) 7801 | -4/Factory | Identified exit to Research 7802 | -4/Factory | Entered Research 7802 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7841 | -3/Research | Discovered new exit (range 15) 7851 | -3/Research | Identified exit to Quarantine 7857 | -3/Research | Entered Quarantine 7886 | -3/Quarantine | Found Alien Artifact 7886 | -3/Quarantine | Identified Core Reset Matrix 7886 | -3/Quarantine | Used Core Reset Matrix 7890 | -3/Quarantine | Detected hypermatrix surge 7890 | -3/Quarantine | Sensed 17 artifacts in vicinity 8137 | -3/Quarantine | Found Sigix Broadsword 8152 | -3/Quarantine | Found Phase Redirector 8241 | -3/Quarantine | Discovered new exit (range 11) 8333 | -3/Quarantine | Scanned by Researcher 8371 | -3/Quarantine | Identified exit to Research 8371 | -3/Quarantine | Entered Research 8371 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8526 | -2/Research | Build established: Scavenger-Scout 9191 | -2/Research | Lost 6 parts (5n1u) 9458 | -2/Research | Lost 6 parts (3n1u2w) 9731 | -2/Research | Build established: Scavenger-Sprinter 9905 | -2/Research | Search patrols dispatched 9967 | -2/Research | Spotted B-90 Cyclops 9973 | -2/Research | Spotted B-90 Cyclops 9986 | -2/Research | Crushed by falling debris 10009 | -2/Research | Discovered new exit (range 7) 10010 | -2/Research | Identified exit to Testing 10010 | -2/Research | Entered Testing 10017 | -2/Testing | Found Prototype Energy Cannon 10017 | -2/Testing | Identified Disintegrator 10025 | -2/Testing | Lost 4 parts (2u2w) 10049 | -2/Testing | Discovered new exit (range 9) 10051 | -2/Testing | Identified exit to Access 10073 | -2/Testing | Spotted Fortress 10189 | -2/Testing | Discovered new exit (range 6) 10190 | -2/Testing | Identified exit to Section 7 10190 | -2/Testing | Entered Section 7 10191 | -2/Section 7 | Detected hypermatrix surge 10191 | -2/Section 7 | Sensed 27 artifacts in vicinity 10215 | -2/Section 7 | Spotted S7 Guard 10235 | -2/Section 7 | System corruption reached 10% 10238 | -2/Section 7 | Discovered exit to Access (range 16) 10259 | -2/Section 7 | Spotted B-90 Cyclops 10301 | -2/Section 7 | Spotted S7 Guard 10308 | -2/Section 7 | Spotted S7 Guard 10316 | -2/Section 7 | Found Navigation Efficiency Matrix 10316 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 10326 | -2/Section 7 | Entered Access 10326 | -1/Access | Evolved 2 slots: Propulsion x2 10390 | -1/Access | Lost 3 parts (1n2u) 10410 | -1/Access | Found Prototype Processor 10410 | -1/Access | Identified Exp. Signal Interpreter 10412 | -1/Access | Found Prototype Device 10412 | -1/Access | Identified Exp. Cloaking Device 10506 | -1/Access | Lost 6 parts (1p5n) 10508 | -1/Access | Spotted B-99 Colossus 10636 | -1/Access | Spotted B-99 Colossus 10676 | -1/Access | Discovered new exit (range 3) 10677 | *** | Heading to fleet! Last Messages --------------- 10653_ Penetrated by Slug. 10653_ Slug penetrates Sealed Heavy Doors. 10657_ Penetrated by Slug. 10657_ Enh. Force Lance destroyed. 10657_ Slug penetrates Sealed Heavy Doors. 10657_ Penetrated by Slug. 10657_ Slug penetrates Sealed Heavy Doors. 10660_ Lgt. Quantum Reactor destroyed. 10660_ Adv. Target Analyzer destroyed. 10660_ Critical hit (Blast). 10660_ Slug penetrates Sealed Heavy Doors. 10660_ Penetrated by Slug. 10660_ Power Sword destroyed. 10661_ Slug penetrates Sealed Heavy Doors. 10664_ Penetrated by Slug. 10664_ Slug penetrates Sealed Heavy Doors. 10671_ Main Access Shell breached. 10672_ Navigation matrix triggers involuntary quantum shift. 10676_ EXIT=FOUND 10677_ System corrupted: Energy discharge (-2). Map ----- +----------------------------------------------------+ | ????#+################# ###########??????????# | | ????# # #????????????????????# | | ????# # #????????????????????# | | ????#! ]# #????????????????????## | | ????# # #?????????????????????? | | ????# " #?????????????????????? | | ????# / #?????????????????????? | | ????# " #?????????????????????? | | ????################### #?????????????????????? | | ???????????????????#### ####??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# %% #??????????????????? | | ???????????????????#""""""%"""#??????????????????? | | ?????????????????????????"%"?????????????????????? | | ?????????????????????????" "?????????????????????? | | ???????????????????#"""""" """#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# """""" #??????????????????? | | ???????????????????# " " #??????????????????? | | ???????????????????# " "" "? #??????????????????? | | ???????????????????# "@ "? #??????????????????? | | ???????????????????# " " #??????????????????? | | ???????????????????# """""" #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????""""""""""""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 120 Energy Generation 61 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 40 Additional Mass Support 16 Corruption Containment 12 Armor Coverage 1600 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 94 Target Analysis 11 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Hvy. Tesla Rifle | -3/Quarantine | Archive Enh. Fission Core | -3/Quarantine | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Phase Redirector Navigation Efficiency Matrix Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed ThermicLightBeamcaster Manual? 0 Play Time 01:39:43 Cumulative 258.3 hours Start 2024.12.03 @ 20:58:50 End 2024.12.03 @ 22:38:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 273 Adventurer 4 Explorer 40 Win Type 2 Total 13 Types 9/1/2/1/0/0/0/0/0 Lore% 52 Gallery% 73 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a0eaafc-08fa-4157-a353-a4c1b3aea6fa