Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.31 @ 11:02:04 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (157) 157 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1147 Bonus ------- None Cogmind --------- Core Integrity 250/400 Matter 250/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Small Laser Mini Grenade Launcher > --- INVENTORY (5) ---- Light Ion Engine Light Treads Small Storage Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- (None) > --- WEAPON ----------- Small Laser Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Small Storage Unit Light Armor Plating [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility None Weapon Small Laser Energy Gun Small Laser Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 10 | 4 3 3 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 4 | . 2 2 Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 4 | . . 4 Utility . | . . . Weapon . | . . . Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 52 | . 57 45 Engine 9 | . 8 11 Treads 6 | . 11 . Flight 18 | . 16 22 Energy Gun 16 | . 19 11 Naked Turns . | . . . Heaviest Build 4 | 2 4 4 Greatest Support 12 | 3 8 12 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 5 Average Carried 3 | 1 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 280 | 200 51 29 Remotely . | . . . Salvage Created 136 | 13 51 72 Parts 19 | 1 6 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 3 5 Guns 3 | . 3 . AOE 5 | . . 5 Classes Destroyed 5 | 1 1 3 Worker 1 | . . 1 Tunneler 1 | 1 . . Swarmer 6 | . 3 3 Grunt 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 6 | 1 3 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 404 | . 132 272 Core 168 | . 18 150 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 92 . Volleys Fired 12 | 1 6 5 Largest 2 | 2 2 1 Hottest 80 | 80 80 30 Shots Fired 19 | 2 12 5 Gun 14 | 2 12 . Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic . | . . . Thermal 14 | 2 12 . Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 3 | 2 2 3 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 12 | 2 7 3 Core Hits 11 | 1 3 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 496 | 23 86 387 Guns 109 | 23 86 . Cannons . | . . . Explosions 387 | . . 387 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 109 | 23 86 . Explosive 387 | . . 387 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles . | . . . Explosions 21 | . . 21 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 48 | . . 48 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 43 | 3 43 . Average Temperature 27 | 2 31 . Received Heat Transfer 60 | . . 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 250 | 50 200 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 281 | 5 107 281 Initial 44 | . 3 44 Average 60 | . 60 86 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 88 Level 1 3 | . . 11 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 5 11 Peak Tracking Total 10 | . 3 10 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 3 4 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 11 16 Successful 10 | . 4 6 Failed 17 | . 7 10 Catastrophic 4 | . 3 1 Database Lockouts . | . . . Manual 15 | . 8 7 Terminals 27 | . 11 16 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 2 4 Prototype ID Bank 1 | . . 1 Branch Access Points 1 | . . 1 Locate Traps 1 | . 1 . Zone Layout 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 4 | . 2 2 Botnet 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 3 4 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 204 | 30 104 70 Spaces Moved 376 | 36 182 158 Core 73 | 36 37 . Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 303 | . 145 158 Fastest Speed 34 | 50 37 34 Average Speed 38 | 50 39 35 Slowest Speed 50 | 50 50 40 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 7 | . 1 6 Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 40 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . . 23 Melee . | . . . Projectile . | . . . AOE 23 | . . 23 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 406 | 43 202 161 Wait 4 | . 4 . Move 361 | 35 179 147 Hop 6 | . 1 5 Pick Up 7 | 3 3 1 Fast Attach 7 | 4 2 1 Attach 3 | . 1 2 Detach 3 | . 3 . Swap . | . . . Drop 3 | . 3 . Fire 12 | 1 6 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / Sto) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 15) 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Propulsion x2 162 | -9/Materials | Discovered new exit (range 20) 172 | -9/Materials | Identified exit to Mines 172 | -9/Materials | Identified exit to Storage 205 | -9/Materials | Self-destructed Last Messages --------------- Map updated. 00172_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 00172_ Flight Unit destroyed. 00173_ K-01 Serf collects debris. 00181_ Acquired VTOL Module. 00183_ Acquired 13 matter. 00185_ Acquired Mni. Grenade Launcher. 00195_ Flight Unit destroyed. 00195_ Destroyed Flight Unit. 00195_ Atomic Centrifuge disabled. 00195_ S-10 Pest destroyed. 00197_ K-01 Serf collects debris. 00197_ Y-45 Defender destroyed. 00197_ S-10 Pest destroyed. 00198_ VTOL Module destroyed. 00199_ Destroyed Heat Sink. 00200_ K-01 Serf collects debris. 00201_ G-34 Mercenary destroyed. 00203_ K-01 Serf destroyed. 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[ [# #?# ##### ####???# " " ????????? | | ?????# # #?# ##### ????????? | | ?????# "T" / #?# #### ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassAbsorptionAxe Manual? 0 Play Time 00:07:51 Cumulative 471.5 hours Start 2022.08.31 @ 10:43:43 End 2022.08.31 @ 11:02:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 534 Rogue 533 Adventurer 0 Explorer 1 Win Type - Total 15 Types 10/0/2/3/0/0/0/0/0 Lore% 80 Gallery% 88 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e7a0177-61a4-4cf4-a603-50a9642cab1a