Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 15:02:01 Player: jam Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1707) 1707 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 3917 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 81 Friendly Fire -115 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 374/420 System Corruption 0% Temperature Critical (639) Movement Treading (155) Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Nuclear Core > --- PROPULSION (3) --- Light Treads Improved Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Heavy Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Heavy Particle Cannon > --- INVENTORY (15) --- Advanced Treads Advanced Treads Cryofiber Web Improved Cooling System Advanced Weight Redist. System Targeting Computer Heavy Armor Plating Shock Absorption System Shock Rifle Advanced Beam Rifle Gauss Rifle Grenade Launcher Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Targeting Computer Shock Absorption System > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon > --- INVENTORY -------- Light Treads Improved Treads Cryofiber Web Improved Cooling System Advanced Weight Redist. System Targeting Computer Light Armor Plating Shock Absorption System Hardlight Generator Shock Rifle Beam Rifle Grenade Launcher Rocket Launcher Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 41 | 7 1 8 13 12 Power 8 | 1 . 2 2 3 Engine 6 | 1 . 2 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 10 | 2 . 2 5 1 Treads 10 | 2 . 2 5 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 2 2 3 Device 3 | 1 . 1 . 1 Storage 3 | 1 1 . 1 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 13 | 2 . 2 4 5 Energy Gun 8 | 2 . 1 2 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 3 | . . . 2 1 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Backups 10 | 3 5 8 12 14 Power 1 | . 1 2 1 . Propulsion 2 | 1 2 2 2 2 Utility 4 | . 1 2 5 6 Weapon 2 | . 1 . 3 5 Tool/Special . | . . . . . Unused Backups 26 | . 1 5 4 16 Power 3 | . . 1 2 . Propulsion 3 | . 1 1 1 . Utility 12 | . . 2 1 9 Weapon 8 | . . 1 . 7 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 100 99 94 Engine 12 | . 14 14 11 10 Treads 29 | . 28 28 32 27 Device 5 | . 14 9 . 5 Storage 12 | . 14 14 11 9 Processor 12 | . . 4 21 17 Energy Gun 14 | . 28 17 11 10 Ballistic Gun 8 | . . 10 9 . Peak Build Rating 31 | 9 9 16 25 31 Average Rating 18 | 7 9 13 22 28 On Entrance 11 | . 9 9 13 24 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 58 | 14 19 25 35 58 Greatest Support 66 | 40 40 40 66 66 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 12 | 7 9 10 14 15 Most Carried 15 | 4 9 10 15 15 Average Carried 11 | 3 6 9 13 14 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 4 9 10 15 15 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 969 | 270 10 113 421 155 Remotely . | . . . . . Salvage Created 2595 | 80 148 559 1353 455 Parts 164 | 2 7 29 97 29 Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 41 | . 2 5 27 7 Guns 28 | . 2 4 19 3 Cannons 3 | . . . . 3 AOE 8 | . . . 8 . Classes Destroyed 10 | 2 2 1 4 1 Builder 5 | . . . 4 1 Tunneler 3 | 1 . 1 1 . Hauler 5 | . 1 . 4 . Recycler 6 | 1 . 3 2 . Operator 3 | . . . 1 2 Watcher 4 | . . . 4 . Swarmer 10 | . . . 10 . Grunt 20 | . 2 3 12 3 Sentry 10 | . . 2 5 3 Hunter 1 | . . . . 1 Thug 1 | . . 1 . . Best Kill Streak 11 | 1 2 2 11 3 Combat Bots Only 4 | . 2 2 4 3 Max Kills in Single Turn 4 | 1 1 1 4 1 Gunslinging 1 | . . . 1 . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 210 | . 8 15 122 65 Missed 52 | . 4 4 27 17 Hits 158 | . 4 11 95 48 Projectile 158 | . 4 11 95 48 Critical Strikes 3 | . . 1 . 2 Damage Taken 2529 | . 46 163 1090 1230 Core 728 | . 12 37 93 586 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 163 | . . . 163 . Core Remaining (%) 85 | 100 . 80 76 . Volleys Fired 164 | 10 16 20 83 35 Largest 2 | 2 2 2 2 2 Hottest 138 | 90 90 115 98 138 Shots Fired 264 | 20 20 39 127 58 Gun 232 | 20 20 39 121 32 Cannon 26 | . . . . 26 Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 88 | . . 11 77 . Thermal 133 | 20 20 28 22 43 Explosive 6 | . . . 6 . Electromagnetic 37 | . . . 22 15 Robot Hit Streak 14 | 4 8 12 9 14 Robot Miss Streak 4 | 2 1 2 3 4 Penetration Max . | . . . . . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 177 | 13 17 23 86 38 Core Hits 102 | 3 7 16 58 18 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 7 | 1 . 2 3 1 Burn 4 | 1 . 2 1 . Meltdown 1 | . . . . 1 Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4002 | 164 197 415 2304 922 Guns 2821 | 164 197 394 1682 384 Cannons 452 | . . . . 452 Explosions 708 | . . . 622 86 Melee . | . . . . . Ramming 21 | . . 21 . . Kinetic 1334 | . . 143 1191 . Thermal 1518 | 164 197 251 244 662 Explosive 561 | . . . 561 . Electromagnetic 568 | . . . 308 260 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . 2 15 Projectiles . | . . . . . Explosions 17 | . . . 2 15 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 76 | . . . 61 15 Shots 4 | . . . 3 1 Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 639 | 232 88 102 252 639 Average Temperature 118 | 106 44 40 50 237 Received Heat Transfer 723 | . 24 78 270 351 Effects 24 | 2 . . . 22 Shutdowns 7 | . . . . 7 Energy Bleed 2 | . . . . 2 Interference 6 | 2 . . . 4 Damage (major) 4 | . . . . 4 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 6 | 1 2 2 1 . Heat Transferred 3597 | 520 473 802 666 1136 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 58 | 100 100 80 42 8 Level 1 27 | . . 19 23 91 Level 2 13 | . . . 34 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 509 | 5 30 266 509 309 Initial 210 | . . 3 . 210 Average 169 | . 6 94 258 252 Influence Increases 1668 | 10 55 429 908 266 Destroy 0b10 Robot/C 920 | . 40 200 540 140 Destroy 0b10 Robot/NC 130 | 10 5 20 80 15 Destroy Leader 228 | . 2 30 146 50 Allied During Kill 17 | . . 17 . . Successful Hack 49 | . 8 . 37 4 Disable Machine 210 | . . 135 30 45 Destroy Structure 84 | . . 27 45 12 Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 1382 | 10 45 439 409 479 Entered New Map 296 | . . 7 . 289 Time Decay 1036 | 10 45 412 389 180 Lost Part 30 | . . . 20 10 Lost Ally 20 | . . 20 . . Squads Dispatched 7 | . . . 3 4 Investigation 3 | . . . 1 2 Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 4 10 43 12 Peak Tracking Total 7 | . 3 2 7 4 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . 3 2 1 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 14 | . . 9 2 3 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 15 | . 2 . 10 3 Terminals 11 | . 2 . 7 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . 1 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 41 | . 6 . 29 6 Successful 15 | . 2 . 11 2 Failed 25 | . 4 . 17 4 Catastrophic 13 | . 2 . 8 3 Database Lockouts 1 | . . . 1 . Manual 28 | . 6 . 19 3 Terminals 28 | . 6 . 19 3 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 6 | . . . 3 3 Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 . 5 1 Branch Access Points 1 | . . . 1 . Terminal Index 3 | . 1 . 1 1 Scanalyzer Index 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Patrol Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 3 | . . . 2 1 Report Inventory 2 | . . . 1 1 Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 13 | . 2 . 8 3 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 2 | . . 2 . . Highest-Rated Group 45 | . . 45 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 18 | . . 18 . . Total Damage 506 | . . 506 . . Kills 6 | . . 6 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 196 | 47 117 32 . . Terrain 196 | 47 117 32 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3119 | 122 183 1205 1237 372 Spaces Moved 1643 | 51 88 698 640 166 Core 3 | 3 . . . . Treads 1640 | 48 88 698 640 166 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 145 145 Average Speed 153 | 153 160 160 147 146 Slowest Speed 160 | 160 160 160 160 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 16 89 56 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 49 | . . 2 39 8 Melee . | . . . . . Projectile 11 | . . 2 6 3 AOE 38 | . . . 33 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1986 | 71 110 752 810 243 Wait 41 | . . . 41 . Move 1639 | 50 87 697 639 166 Hop . | . . . . . Pick Up 44 | 4 5 9 16 10 Fast Attach 22 | 7 . 5 3 7 Attach 8 | . . . 6 2 Detach 1 | . . . . 1 Swap 17 | . 1 3 8 5 Drop 48 | . 1 16 14 17 Fire 164 | 10 16 20 83 35 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered Mines 307 | -10/Mines | Assembled infested the area 356 | -10/Mines | Learned location of Zion (-7) 404 | -10/Mines | Discovered new exit (range 8) 407 | -10/Mines | Met 8R-AWN 598 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 617 | -10/Mines | Discovered new exit (range 5) 745 | -10/Mines | Found a hidden stash of uninstalled traps 1076 | -10/Mines | Build established: Scavenger-Mutant 1167 | -10/Mines | Discovered new exit (range 5) 1199 | -10/Mines | Received a Mining Laser from a helpful Derelict 1352 | -10/Mines | Discovered new exit (range 5) 1511 | -10/Mines | Entered Materials 1511 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1961 | -9/Materials | Build established: Mutant 2361 | -9/Materials | Repaired Adv. Treads 2461 | -9/Materials | Discovered new exit (range 7) 2475 | -9/Materials | Identified exit to Mines 2625 | -9/Materials | Discovered new exit (range 11) 2701 | -9/Materials | Central database locked down 2748 | -9/Materials | Entered another Materials area 2748 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3014 | -8/Materials | Core integrity fell below 50% 3085 | -8/Materials | Core integrity fell below 20% 3121 | -8/Materials | Core destroyed Last Messages --------------- 03097_ Discarded Targeting Computer. 03097_ Dropped Imp. Light Armor Plating. 03098_ Acquired Hvy. Armor Plating. 03099_ Dropped Lgt. Armor Plating. 03100_ Overheating: System interference. 03100_ Hvy. Particle Cannon temporarily disabled. 03100_ Dropped Hardlight Generator. 03100_ U-05 Engineer lays Concrete. 03102_ Acquired Hvy. Armor Plating. 03103_ U-05 Engineer lays Concrete. 03114_ Power failure, Nuclear Core shutdown. 03114_ U-05 Engineer lays Concrete. 03116_ Critical hit (Burn: +37). 03117_ Power failure, Hvy. Ion Engine shutdown. 03117_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03117_ U-05 Engineer destroyed. 03119_ U-05 Engineer lays Concrete. 03120_ U-05 Engineer destroyed. 03121_ Overheating: Core damaged (-104). Map ----- +----------------------------------------------------+ | ] [%!#?????##########??????????????????????????? | | /####+##?????# #??????????????????????????? | | ## ###????# [ """ ##########+#####???????????? | | ###### """ # ??????????? | | + "" #[ ??????????? | | ###### "= ?????????? | | ##+###????# """*#= ?????????? | | #"#?????????# ! 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"R" # """ #??????????????? | | ?????????# ## " " #[ """ #??????????????? | | ?????????# ## # ????????????????? | | ?????????##+############ ] ????????????????? | | ??????????????????????? #### ???????????????? | | ??????????????????????? #??? ???????????????? | | ??????????????????????? #???? #??????????????? | | ??????????????????????## #?????k#??????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EX 25 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 4% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronTeslaExoskeleton Manual? 0 Play Time 00:28:22 Cumulative 15.8 hours Start 2026.01.07 @ 14:33:59 End 2026.01.07 @ 15:02:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 29 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 65x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 761ee5b7-b41e-4fd2-860e-e27d34334687