Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 19:50:48 Player: winnking222 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (21) 105 Value Destroyed (615) 615 Prototype IDs (6) 120 Alien Tech Used (1) 200 Bonus (1469) 1469 TOTAL SCORE: 7209 Bonus ------- Follower Combat Kills 506 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -137 Cogmind --------- Core Integrity 0/1000 Matter 223/300 Energy 77/100 System Corruption 3% Temperature Cool (8) Movement Flying (29) Location -5/Factory Parts ------- > --- POWER (3) -------- Backup Power III Backup Power III > --- PROPULSION (6) --- Nuclear Pulse Thruster Improved Surge Thruster Nuclear Pulse Array Impulse Thruster Array > --- UTILITY (7) ------ Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner (fused) Advanced Terrain Scan Processor Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY (5) ---- Backup Power III Hardened Light Armor Plating Gun Armor Hacking Drone Bay (1/1) GAL Module Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Nuclear Pulse Thruster Improved Surge Thruster Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Hacking Suite System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Backup Power III Hardened Light Armor Plating Gun Armor Hacking Drone Bay GAL Module [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Subdweller Monowheel Treads Light Treads Wheel Subdweller Monowheel Hover Unit Makeshift Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Subdweller Machine Gun Launcher Heavy Missile Launcher Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Slots Evolved 10 | . . . . 8 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . . . . 4 . . . . . . . Utility 5 | . . . . 3 . . . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 72 | 7 1 15 10 11 3 1 6 . 5 6 7 Power 6 | 1 . 3 1 1 . . . . . . . Engine 4 | 1 . 3 . . . . . . . . . Core 2 | . . . 1 1 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . 5 3 3 . 1 1 . . 1 4 Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 5 | . . 5 . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . Flight 12 | . . . 3 3 . 1 . . . 1 4 Utility 32 | 2 1 2 3 6 3 . 4 . 5 3 3 Device 13 | 1 1 1 1 2 1 . 2 . 2 1 1 Storage 1 | 1 . . . . . . . . . . . Processor 8 | . . . 1 3 2 . 1 . . . 1 Hackware 6 | . . . . 1 . . 1 . 3 . 1 Protection 4 | . . 1 1 . . . . . . 2 . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 . 5 3 1 . . 1 . . 2 . Energy Gun 4 | 2 . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | . . 3 . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon 2 | . . . 1 . . . 1 . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 1 . . . Parts Lost 23 | . . 5 . 9 . 1 . 1 7 . . Power 1 | . . . . 1 . . . . . . . Propulsion 9 | . . 1 . 6 . . . 1 1 . . Utility 10 | . . 2 . 2 . 1 . . 5 . . Weapon 3 | . . 2 . . . . . . 1 . . Highest Loss Streak 8 | . . 5 . 8 . 1 . 1 7 . . To Critical Strikes 2 | . . 2 . . . . . . . . . Average Backups 6 | 5 7 7 7 6 4 5 4 4 3 3 3 Power . | . 1 . . . . . . . . . 1 Propulsion 1 | 3 4 3 3 . . . . . . . . Utility 2 | . 1 1 2 4 2 3 2 2 2 2 2 Weapon 1 | 1 1 1 1 1 2 2 2 2 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . 2 3 5 1 1 . 1 . 1 . 1 Power 1 | . . . 1 . . . . . . . . Propulsion 5 | . 2 2 1 . . . . . . . . Utility 4 | . . . 1 . . . 1 . 1 . 1 Weapon 5 | . . 1 2 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 69 | . 100 96 74 76 28 22 43 47 34 47 69 Engine 7 | . 14 14 9 . . . . . . 3 10 Core 1 | . . . 3 6 . . . . . . . Treads 3 | . 28 8 . . . . . . . . . Wheel 9 | . . 19 16 . . . . . . . . Hover 1 | . . . . . . . 1 6 2 . . Flight 4 | . . . 8 25 . . 6 2 . 4 12 Device 8 | . 14 11 3 5 13 8 9 6 8 3 7 Storage 7 | . 14 13 14 6 . . . . . . . Processor 7 | . . . 3 12 14 13 14 19 11 11 14 Hackware 2 | . . . . 5 . . 5 6 7 11 11 Energy Gun 6 | . 28 17 3 . . . . . . 6 . Ballistic Gun 4 | . . 10 3 . . . . . . . 8 Slashing Weapon 1 | . . . . 3 . . 2 6 3 . . Special Melee Weapon 1 | . . . 3 5 . . . . . . . Peak Build Rating 90 | 7 8 15 24 55 27 20 44 41 45 61 90 Average Rating 24 | 5 7 11 13 38 20 16 33 38 32 46 71 On Entrance 21 | . 7 8 15 24 14 20 19 41 37 19 55 Naked Turns . | . . . . . . . . . . . . Heaviest Build 23 | 13 13 20 20 21 7 2 5 4 6 17 23 Greatest Support 41 | 40 40 40 20 30 3 6 6 12 12 16 41 Greatest Overweight (x) 3 | . . . 3 1 2 . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 7 8 8 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 7 5 5 5 5 5 5 Average Carried 6 | 5 7 7 7 6 4 5 4 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 7 8 8 8 8 5 5 5 5 5 4 5 Class Distribution -------------------- 33% | Mutant 25% | Scavenger-Mutant 15% | Derelict-Scout 8% | Scout 6% | Hacker-Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Scraptown Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Derelict-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Waste Hacker-Scout | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Matter Collected 1292 | 270 10 219 215 195 25 45 70 20 . 60 163 Remotely . | . . . . . . . . . . . . Salvage Created 825 | 156 . 406 . 119 25 . . . . . 119 Parts 59 | 13 . 24 . 15 . . . . . . 7 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . 8 . . . . . 3 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 13 | . . 8 . 3 . . . . . . 2 Melee 3 | . . . . 3 . . . . . . . Guns 10 | . . 8 . . . . . . . . 2 Classes Destroyed 9 | 2 . 3 . 3 . . . . . . 1 Builder 1 | . . . . . . . . . . . 1 Tunneler 4 | 4 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . Cutter 2 | . . . . 2 . . . . . . . Grunt 3 | . . 1 . . . . . . . . 2 Programmer 1 | . . . . 1 . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . Federalist 1 | . . 1 . . . . . . . . . Best Kill Streak 5 | 5 . 4 . 2 . . . . . . 3 Combat Bots Only 4 | . . 4 . 2 . . . . . . 2 Max Kills in Single Turn 1 | 1 . 1 . 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 300 | . . 57 . 92 15 9 . 2 107 . 18 Missed 123 | . . 19 . 40 3 5 . . 46 . 10 Hits 177 | . . 38 . 52 12 4 . 2 61 . 8 Melee 4 | . . . . 4 . . . . . . . Projectile 173 | . . 38 . 48 12 4 . 2 61 . 8 AOE 2 | . . . . 2 . . . . . . . Critical Strikes 6 | . . 3 . 1 . . . . 2 . . Damage Taken 3266 | . . 831 . 810 229 29 . 38 1147 . 182 Core 1870 | . . 200 . 422 211 17 . 18 957 . 45 Absorbed by Shields 72 | . . . . . . . . . 72 . . Regen/Repaired (Parts) 73 | . . . . . . . . . . 71 2 Core Remaining (%) 47 | 100 . . 20 . . . . 21 . . . Volleys Fired 77 | 10 1 54 . . . . . . . . 12 Largest 2 | 2 2 2 . . . . . . . . 2 Hottest 100 | 80 80 100 . . . . . . . . 66 Shots Fired 146 | 20 2 100 . . . . . . . . 24 Gun 146 | 20 2 100 . . . . . . . . 24 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 63 | . . 39 . . . . . . . . 24 Thermal 83 | 20 2 61 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 8 | 8 4 8 . . . . . . . . 5 Robot Miss Streak 4 | 2 1 4 . . . . . . . . 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 78 | 15 1 48 . 5 1 . . . . . 8 Core Hits 31 | 6 . 15 . 4 . . . . . . 6 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . 2 . . . . . . . . 1 Critical Strikes 5 | . . 3 . . . . . . . . 2 Destroy 5 | . . 3 . . . . . . . . 2 Melee Attacks 33 | . . . . 20 2 . 1 5 5 . . Impact . | . . . . . . . . . . . . Slashing 28 | . . . . 15 2 . 1 5 5 . . Piercing 5 | . . . . 5 . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1635 | 164 11 1062 . 235 88 . . . . . 75 Guns 1312 | 164 11 1062 . . . . . . . . 75 Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 323 | . . . . 235 88 . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 595 | . . 520 . . . . . . . . 75 Thermal 717 | 164 11 542 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 323 | . . . . 235 88 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . 4 4 4 4 . 3 3 3 Average Corruption 3 | . . . . 4 4 4 4 . 2 3 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 25 | . . . . 2 5 3 1 . 2 2 10 Message Errors 9 | . . . . 1 1 1 1 . 1 1 3 Matter Fused 5 | . . . . . 1 1 . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . 2 1 . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . 1 . . . . 1 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 84 | . . . . . 84 . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 84 | . . . . . 84 . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 187 | 54 18 . . 4 . . . . . . 187 Average Temperature 33 | 24 12 . . 2 . . . . . . 46 Received Heat Transfer 660 | . . 174 . 141 108 6 . 18 186 . 27 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . Heat Transferred 1125 | 375 25 725 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Maximum Alert Level 3 | . . . . . . . . . 1 . 3 Low Security (%) 94 | 100 100 . . 100 . . . . 97 100 76 Level 1 1 | . . . . . . . . . 2 . 5 Level 2 3 | . . . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 723 | 10 . . . 78 . . . . 243 82 723 Initial 82 | . . . . . . . . . . 82 . Average 49 | 1 . . . 37 . . . . 31 35 140 Influence Increases 1952 | 25 . 30 . 287 80 15 . 107 323 . 1085 Destroy 0b10 Robot/C 560 | . . 20 . 60 . . . 20 . . 460 Destroy 0b10 Robot/NC 75 | 25 . . . 5 5 . . . . . 40 Destroy Leader 156 | . . 10 . 22 . . . 10 . . 114 Allied During Kill 256 | . . . . . . . . 2 . . 254 Successful Hack 30 | . . . . 30 . . . . . . . Disable Machine 45 | . . . . 15 . . . . . . 30 Destroy Structure 185 | . . . . 5 . . . . 8 . 172 Partial Spotted 45 | . . . . 45 . . . . . . . Lose Combat Pursuer 600 | . . . . 105 75 15 . 75 315 . 15 Influence Decreases 1259 | 25 . 30 . 240 127 15 . 107 88 235 392 Entered New Map 172 | . . . . . 19 . . . . 153 . Time Decay 747 | 25 . 30 . 150 108 15 . 87 88 82 162 Lost Part 90 | . . . . 90 . . . . . . . Lost Ally 250 | . . . . . . . . 20 . . 230 Squads Dispatched 23 | . . . . 9 . . . . 7 . 7 Investigation 11 | . . . . 6 . . . . 5 . . Extermination 3 | . . . . 1 . . . . 1 . 1 Reinforcement 8 | . . . . 2 . . . . 1 . 5 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Distress Signals 3 | . 2 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 104 | . 2 10 . 23 5 5 . 4 36 . 19 Peak Tracking Total 12 | . 1 3 . 12 4 4 . 5 10 . 5 Tactical Retreats 19 | . . . . 4 3 1 . 2 8 . 1 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Traps Triggered 7 | . . 1 . . . . . . 3 . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Machines Disabled 3 | . . . . 1 . . . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . . . 1 Garrison Access 5 | . . . . 2 . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Machines Accessed 25 | . 1 2 1 11 2 . . . 5 . 3 Terminals 6 | . 1 . . 3 1 . . . 1 . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . . . 5 . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . 1 . 3 Total Hacks 48 | . 1 4 2 23 3 . . . 11 . 4 Successful 28 | . 1 4 2 10 3 . . . 5 . 3 Failed 20 | . . . . 13 . . . . 6 . 1 Catastrophic 3 | . . . . 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . . . . 9 . . . . 3 . . Terminals 15 | . 1 . . 9 2 . . . 3 . . Fabricators 2 | . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . . . . 9 . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 12 | . . . . 3 . . . . 5 . 4 Terminal Hacks 16 | . 1 4 2 4 3 . . . 2 . . Record 7 | . . 3 2 . 2 . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . Open Door 2 | . . 1 . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . Locate Traps 2 | . . . . 2 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 2 . . . . . . 3 Seal Access 5 | . . . . 2 . . . . . . 3 Unauthorized Hacks 6 | . . . . 3 . . . . 3 . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . 3 . . . . 3 . . Fedlink 6 | . . . . 3 . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . . 5 . . . . 2 . . Full Trace Events 5 | . . . . 3 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Total Allies 24 | . . . . . . . 4 . . 20 . Largest Group 20 | . . . . . . . 4 3 . 20 20 Highest-Rated Group 751 | . . . . . . . 141 110 . 751 750 Highest-Rated Ally 51 | . . . . . . . 51 51 . 50 50 Total Orders . | . . . . . . . . . . . . Ally Attacks 135 | . . . . . . . . 10 . . 125 Total Damage 4193 | . . . . . . . . 263 . . 3930 Kills 35 | . . . . . . . . 1 . . 34 Allies Corrupted 2 | . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Active Infowar (turns) 5718 | 44 209 1886 163 352 236 126 556 878 641 212 415 Optics 3210 | . . 10 163 . 209 126 556 878 641 212 415 Sensors 2306 | . . . . . 236 126 556 876 345 . 167 Terrain 939 | . . . . 352 35 . . . 12 125 415 Seismic 2129 | 44 209 1876 . . . . . . . . . Decoding 1087 | . . . . . . . 136 878 73 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 5 . 1 1 1 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Turns Passed 7491 | 164 209 2244 1456 354 236 126 556 878 641 212 415 Spaces Moved 7609 | 81 122 1598 1260 784 411 224 899 623 728 233 646 Core 1885 | 14 . . 85 42 411 214 586 . 472 61 . Treads 549 | 67 122 360 . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 2008 | . . 1238 770 . . . . . . . . Hover 618 | . . . . . . . . 362 256 . . Flight 2549 | . . . 405 742 . 10 313 261 . 172 646 Fastest Speed 24 | 50 160 110 37 24 50 40 40 40 50 45 29 Average Speed 77 | 140 160 121 113 33 54 49 48 57 57 46 48 Slowest Speed 200 | 160 160 160 200 100 150 50 100 70 70 125 125 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . . 4 . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 4 28 70 83 31 68 45 85 68 34 96 22 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 1 . . 1 1 . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 13 | . . . 6 . 1 2 1 3 . . . Spaces Dug 16 | . . . . 6 1 . . 5 4 . . Terrain Destroyed 16 | . . . . 6 1 . . 5 4 . . Melee 16 | . . . . 6 1 . . 5 4 . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Total 8997 | 110 135 1805 1294 842 423 237 1012 1134 946 337 722 Wait 1031 | . 5 105 . 13 1 13 100 504 185 93 12 Move 7587 | 80 121 1597 1259 775 410 223 898 622 728 232 642 Hop 6 | . . . . 4 . . . . . . 2 Pick Up 64 | 13 4 18 10 11 1 . 3 . 3 . 1 Fast Attach 27 | 1 . 2 4 1 . 1 3 2 5 4 4 Attach 39 | 6 . 9 5 9 5 . 2 . . 2 1 Detach 7 | . . . 1 1 2 . 1 . . 1 1 Swap 16 | . 1 6 1 3 . . 2 . . . 3 Drop 51 | . 3 14 14 5 2 . 2 1 4 5 1 Fire 77 | 10 1 54 . . . . . . . . 12 Melee 33 | . . . . 20 2 . 1 5 5 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . . 16 . 43 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 1 exit: [Upp]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 12) 348 | -10/Materials | Discovered new exit (range 14) 371 | -10/Materials | Discovered new exit (range 3) 374 | -10/Materials | Entered Subcaves 374 | -10/Subcaves | Accompanied by 2 allies 375 | -10/Subcaves | Continued accompanying wandering Federalists (3) 606 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 632 | -10/Subcaves | Visited Clippyterm 637 | -10/Subcaves | Learned Research machine intel 878 | -10/Subcaves | Discovered new exit (range 9) 1088 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1090 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1242 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1331 | -10/Subcaves | Build established: Scavenger-Mutant 2242 | -10/Subcaves | A Subdweller sparked back to life 2242 | -10/Subcaves | A Subdweller sparked back to life 2292 | -10/Subcaves | Core integrity fell below 50% 2318 | -10/Subcaves | Found Prototype Protection 2334 | -10/Subcaves | Lost 5 parts (1n2u2w) 2618 | -10/Subcaves | Entered Scraptown 2741 | -8/Scraptown | Visited Cyclists 2771 | -8/Scraptown | Visited CPS Storage 2787 | -8/Scraptown | Visited Red Mages 2837 | -8/Scraptown | Visited SPCMW 2891 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2893 | -8/Scraptown | Learned Research emergency access door positions 2895 | -8/Scraptown | Learned Factory stockpile data 2896 | -8/Scraptown | Learned location of Extension (-4) 2897 | -8/Scraptown | Learned 8 Factory zone layouts 2898 | -8/Scraptown | Learned Factory garrison access intel 2909 | -8/Scraptown | Discovered new exit (range 13) 3222 | -8/Scraptown | Visited TADAMA 3242 | -8/Scraptown | Build established: Mutant 3255 | -8/Scraptown | Visited UFD Registry 3276 | -8/Scraptown | Registered with UFD as "Laserripper" 3305 | -8/Scraptown | Visited A0-MCA Data Center 3320 | -8/Scraptown | Visited LU-1G1's Boring Crew 3336 | -8/Scraptown | Visited Supply Room 3384 | -8/Scraptown | Visited Curators Association 3419 | -8/Scraptown | Visited Scrapoid Pod Storage 3441 | -8/Scraptown | Visited Junk Repository 3473 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3477 | -8/Scraptown | Found DCF Scrap (27 items) 3524 | -8/Scraptown | Visited Junk Repository 3582 | -8/Scraptown | Visited Science Testing Area 3999 | -8/Scraptown | Met Optimus 3999 | -8/Scraptown | Accepted into 0bPrime 4065 | -8/Scraptown | Discovered new exit (range 5) 4073 | -8/Scraptown | Identified exit to Factory 4074 | -8/Scraptown | Entered Factory 4074 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 4075 | -6/Factory | Identified exit to Factory 4077 | -6/Factory | Loaded intel: 4 garrison access locations 4248 | -6/Factory | Identified exit to Lower Caves 4250 | -6/Factory | Discovered exit to Factory (range 3) 4266 | -6/Factory | Loaded intel: 8 recycling unit locations 4294 | -6/Factory | Learned location of Protoforge (-2) 4340 | -6/Factory | Spotted B-75 Beast 4423 | -6/Factory | Lost 8 parts (1p6n1u) 4428 | -6/Factory | Entered Lower Caves 4430 | -6/Lower Caves | Core integrity fell below 50% 4442 | -6/Lower Caves | Learned Factory garrison access intel 4531 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4594 | -6/Lower Caves | Discovered new exit (range 9) 4623 | -6/Lower Caves | Identified exit to Lower Caves 4664 | -6/Lower Caves | Entered another Lower Caves area 4664 | -6/Lower Caves | Spotted B-75 Beast 4669 | -6/Lower Caves | Discovered exit to Factory (range 14) 4694 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4701 | -6/Lower Caves | Learned Factory terminal intel 4751 | -6/Lower Caves | Build established: Scout 4779 | -6/Lower Caves | Discovered new exit (range 14) 4789 | -6/Lower Caves | Identified exit to Zion 4790 | -6/Lower Caves | Entered Zion 4799 | -6/Zion | Found CR-A16's Pointy Stick 4818 | -6/Zion | Discovered new exit (range 21) 4845 | -6/Zion | System corruption cleaned by Quarantine Array 4868 | -6/Zion | Learned location of Quarantine (-2) 4935 | -6/Zion | Given the Hacking Drone Bay 4935 | -6/Zion | Found Prototype Device 4935 | -6/Zion | Identified Hacking Drone Bay 4974 | -6/Zion | Turned away by Imprinter 5040 | -6/Zion | Gained Derelict followers 5212 | -6/Zion | Found GAL Module 5289 | -6/Zion | Gained Derelict followers 5299 | -6/Zion | Identified exit to Proximity Caves 5346 | -6/Zion | Entered Proximity Caves 5346 | -5/Proximity Caves | Accompanied by 3 allies 5375 | -5/Proximity Caves | Learned Factory emergency access door positions 5376 | -5/Proximity Caves | Learned location of Armory (-3) 5460 | -5/Proximity Caves | Build established: Derelict-Scout 5863 | -5/Proximity Caves | Found Alien Artifact 5863 | -5/Proximity Caves | Identified Core Expander 5863 | -5/Proximity Caves | Installed Core Expander, added new Power slot 6219 | -5/Proximity Caves | Discovered exit to Factory (range 3) 6224 | -5/Proximity Caves | Entered Factory 6224 | -5/Factory | Evolved 2 slots: Utility x2 6226 | -5/Factory | Loaded intel: 26 terminal locations 6227 | -5/Factory | Loaded intel: 4 garrison access locations 6569 | -5/Factory | Spotted B-75 Beast 6670 | -5/Factory | Lost 7 parts (1n5u1w) 6698 | -5/Factory | Discovered new exit (range 18) 6714 | -5/Factory | Core integrity fell below 50% 6730 | -5/Factory | Loaded intel: 7 recycling unit locations 6810 | -5/Factory | Core integrity fell below 20% 6865 | -5/Factory | Sucked down chute 6865 | -5/Factory | Entered Waste 6866 | -5/Waste | Joined by Warlord forces that had cleared the area 6968 | -5/Waste | Discovered new exit (range 13) 7069 | -5/Waste | Identified exit to Factory 7077 | -5/Waste | Entered Factory 7077 | -5/Factory | Accompanied by 20 allies 7136 | -5/Factory | Build established: Hacker-Mutant 7386 | -5/Factory | Discovered new exit (range 20) 7413 | -5/Factory | Garrison activated, responded to threat 7467 | -5/Factory | Lost 9 allies 7492 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07434_ Connecting with Garrison Access... >>Seal Access door sealed. 07435_ HV Slug penetrates Y-64 Sentinel. 07435_ HV Slug penetrates Fabricator. 07435_ HV Slug penetrates Wall. 07435_ PG-0V0(d) overheating. 07436_ PG-0V0(d) destroyed. 07438_ U-05 Engineer lays Concrete. 07439_ Penetrated by Slug. 07442_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07462_ 5UCSHIB9YCFD%&IYKGRA0A2SS>Y53W7Y6 07469_ QP-JZ8(d) destroyed. 07472_ UJ-AK8(m) repairs Hyp. Gauss Rifle. 07480_ S-27 Virus destroyed. 07481_ Discarded Hacking Suite. 07483_ UJ-AK8(m) repairs ZK-3DL(g) Particle Gun. 07484_ 7Q-412(d) destroyed. 07491_ Acquired 59 matter. Map ----- +----------------------------------------------------+ | ?# # ?????? ?? ?# ############## " #= !# | | ?# #?? ??? ? # ##?######? # = # | | ?# #?? ??? # ####?##?## ### """ # | | ## #??####??##??# #?################ """ # | | ## #####??#?#?### ####?#### """ # | | ?# # ######### ######## "" */ = # | | ?# # ] #?###### "" */ !% / # ##"## | | ?# # !######### ##?##### """ = # | | ## ##############??#??## """ | | ## ## ####??## """ #^ # | | ?# #? #??##### # H ## | | ?# ##### ? ###?#### ! # # | | ?# ##??# ? ##?###############^ % # | | ## #?##? ################## # | | ## #?###+#######+### ##?####### "" # | | ## #?# ########## "F # | | ?# ### "" # | | ##+### " "" # | | # | ## | | # ########## =%! | | # #####+###! #############"###= | | ! 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""" """ """ ####== | | " ### #### """"## =""" """ """ #### | | " #?# #?## ## += """ """ """ # | | " ### #### ! ## #*!= # % | | ### #?########### #+############ %[ | | ### ##?? ???# # #?#?##??#?## *= | | ######## ##? ? =% # ###?###?#### =% | | ???#???# " [%** # ##?###?###?# | | ?????### ## * # ##?#####?#?# | | ????#??# ## ### # ######?###?# | | ?????#?#+?## #??# [ ## ######?##### ## | | ???????? ??# ?### ##+############ # | | ?? ????" ? / ?#### s % ! ##??## # | | ?#??""?? ??# ? ##?#s s * "T" ]#?#### + | | ???????????????#?## s%= """ ! #???## # | | ??????? ??? ???#?# !#?#?## # | | ???????? ???? ?#??#+#################???# ^ * #? | | ???????????? ????? ? ?????#??##??# [ #? | | ???????? ??????# ?? ?? ? ??#??##??#??# # | | ?????????#?#?? ?? ?????? ?###??##???## #? | | ???? ????????????? ? ? ?#???#??###?## # | | ???? ??????# ????????? ?? ???#??###?##?# # | | ???????????? ??????? ? ???#####?#### #? | | ???????????????#?? ?? ? ?????#???#????## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 800 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 23 Item Schematics ----------------- Imp. Trap Scanner | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Focal Shield | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed NullUtilityBoregun Manual? 0 Play Time 01:05:09 Cumulative 196.5 hours Start 2025.10.12 @ 17:34:30 End 2025.10.12 @ 19:50:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f990338d-6307-468a-8a16-02426868b165