Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.09 @ 00:26:03 Player: JitterGlitch Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (511) 511 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2636 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Compact Matter Pod (25) Compact Matter Pod (0) Advanced Weight Redist. System Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Improved Sensor Array Power Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Compact Matter Pod Compact Matter Pod Advanced Weight Redist. System Field Recycling Unit [Rating: 20] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 20 | 7 . 3 2 8 Power 4 | 1 . . . 3 Engine 4 | 1 . . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 . 2 1 3 Device 2 | . . 1 . 1 Storage 3 | 1 . . 1 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 7 | 3 . 1 1 2 Energy Gun 2 | 2 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . 1 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . . . 12 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 12 | . . . . 12 To Critical Strikes . | . . . . . Average Backups 6 | 3 3 4 8 7 Power . | . . . 1 . Propulsion 1 | 2 2 2 2 1 Utility 2 | . . . 2 4 Weapon . | . 1 1 2 . Tool/Special . | . . . . . Unused Backups 7 | . . . . 7 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 85 74 93 84 Engine 13 | . 14 11 11 14 Leg 17 | . 28 22 22 14 Device 6 | . . 2 11 7 Storage 11 | . 14 11 15 11 Processor 3 | . . . . 6 Protection 6 | . . 6 11 7 Energy Gun 3 | . 28 5 . . Ballistic Gun 18 | . . 16 22 20 Peak Build Rating 20 | 6 6 9 10 20 Average Rating 11 | 3 6 7 9 15 On Entrance 6 | . 6 6 9 10 Naked Turns . | . . . . . Heaviest Build 26 | 12 12 20 22 26 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 3 8 8 8 Average Carried 6 | 3 3 4 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 3 8 8 5 Class Distribution -------------------- 57% | Mutant 26% | Scavenger-Skirmisher 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 734 | 248 . 72 32 382 Remotely . | . . . . . Salvage Created 612 | . . 125 32 455 Parts 49 | . . 10 4 35 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled 3 | . . 3 . . Retrieved Matter 32 | . . 32 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 22 | . . 5 3 14 Guns 21 | . . 5 3 13 Cannons 1 | . . . . 1 Classes Destroyed 4 | . . 2 . 2 Watcher 3 | . . . . 3 Swarmer 16 | . . 4 3 9 Grunt 3 | . . . . 3 Sentry 3 | . . 1 . 2 Best Kill Streak 5 | . . 4 3 5 Combat Bots Only 5 | . . 4 3 5 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 206 | . 2 21 7 176 Missed 52 | . 1 7 3 41 Hits 154 | . 1 14 4 135 Projectile 154 | . 1 14 4 135 Critical Strikes 9 | . . . . 9 Actively Blocked 2 | . . . . 2 Damage Taken 1599 | . 8 109 20 1462 Core 565 | . . . 4 561 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . . 51 Ignored by Resistances 474 | . 2 32 8 432 Core Remaining (%) 99 | 100 100 . 99 . Volleys Fired 65 | . . 9 4 52 Largest 3 | . . 2 2 3 Hottest 83 | . . 80 40 83 Shots Fired 142 | . . 18 8 116 Gun 138 | . . 18 8 112 Cannon 4 | . . . . 4 Launcher . | . . . . . Special . | . . . . . Kinetic 126 | . . 6 8 112 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 16 | . . 12 . 4 Robot Hit Streak 16 | . . 8 6 16 Robot Miss Streak 3 | . . 1 1 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 94 | . . 12 6 76 Core Hits 42 | . . 7 3 32 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1004 | . . 129 59 816 Guns 927 | . . 129 59 739 Cannons 77 | . . . . 77 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 851 | . . 53 59 739 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 153 | . . 76 . 77 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 98 | . . 54 6 98 Average Temperature 27 | . . 27 4 28 Received Heat Transfer 1068 | . 6 27 . 1035 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 77 | 100 100 100 100 61 Level 1 22 | . . . . 38 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 256 | . . 80 63 256 Initial 17 | . . . 3 17 Average 104 | . . 35 43 163 Influence Increases 671 | . . 120 70 481 Destroy 0b10 Robot/C 440 | . . 100 60 280 Destroy 0b10 Robot/NC 15 | . . . . 15 Destroy Leader 96 | . . 20 10 66 Lose Combat Pursuer 120 | . . . . 120 Influence Decreases 580 | . . 110 27 443 Entered New Map 43 | . . . 7 36 Time Decay 417 | . . 110 20 287 Lost Part 120 | . . . . 120 Squads Dispatched 3 | . . 1 . 2 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . . . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 1 5 3 25 Peak Tracking Total 9 | . 1 4 3 9 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . . 3 Successful 1 | . . . . 1 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 501 | . . . . 501 Optics 344 | . . . . 344 Sensors 501 | . . . . 501 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1052 | 62 72 258 57 603 Spaces Moved 514 | 45 61 184 28 196 Core 10 | 10 . . . . Treads . | . . . . . Legs 504 | 35 61 184 28 196 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 140 | 104 120 120 157 173 Slowest Speed 260 | 120 120 120 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 4 17 13 11 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 741 | 58 60 203 35 385 Wait 110 | . . . . 110 Move 510 | 44 60 183 27 196 Hop . | . . . . . Pick Up 24 | 7 . 7 1 9 Fast Attach 3 | 2 . . . 1 Attach 11 | 4 . 2 1 4 Detach . | . . . . . Swap 9 | 1 . 2 1 5 Drop 9 | . . . 1 8 Fire 65 | . . 9 4 52 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 11) 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 364 | -9/Materials | Discovered new exit (range 14) 393 | -9/Materials | Entered Mines 401 | -9/Mines | Learned location of Storage (-7) 428 | -9/Mines | Discovered new exit (range 9) 450 | -9/Mines | Entered Materials 450 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 996 | -8/Materials | Core integrity fell below 50% 1025 | -8/Materials | Core integrity fell below 20% 1042 | -8/Materials | Lost 12 parts (3p2n3u4w) 1053 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired EM Pulse Cannon. Aluminum Leg destroyed. Power Shielding destroyed. G-47 Trooper destroyed. Lgt. Assault Rifle destroyed. Lgt. Ion Engine destroyed. G-47 Trooper suffers critical hit (Burn). Imp. Sensor Array destroyed. Critical hit (Burn: +37). EM Pulse Cannon destroyed. Critical hit (Burn: +37). G-47 Trooper suffers critical hit (Burn). R-06 Scavenger collects Imp. Heat Sink. Sml. Storage Unit destroyed. G-47 Trooper heat spikes uncontrollably. G-47 Trooper heat damages Aluminum Leg. G-47 Trooper overheating. G-47 Trooper misfires. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. Map ----- +----------------------------------------------------+ | """# #???????? | | """# #???????? | | """# #???????? | | + #???????? | | """# #???????? | | """# ##########?????? | | """# # [ #?????? | | # # """ #?????? | | #### #!""" ! ##????? | | ???# #*"S "#????? | | ???# +[""" ] T#????? | | ???# # *"" "#????? | | ???###+#### #= * [ ##????? | | ???? ??# #== = #?????? | | ??""" 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[#????# """ # | | ?????????### ###????# # | | ???????????# ???????########## | | ???????????# ????????????????? | | ???????????# ????????????????? | | ???????????# ????????????????? | | ??????????? ????????????????? | | ?????????? ?????????????????? | | ????????? ?????????????????? | | ?????????### ?????????????????? | | ???????????# ?????????????????? | | ???????????#**?????????????????? | | ???????????#**?????????????????? | | ???????????##??????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 180 Matter Stores 326 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonFluxCannon Manual? 0 Play Time 00:14:20 Cumulative 15.9 hours Start 2025.06.09 @ 00:12:06 End 2025.06.09 @ 00:26:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 22300072-24ba-43b5-8a3d-f56108b19764