Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.21 @ 05:38:44 Player: dsummers Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (100) 500 Value Destroyed (2479) 2479 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 5583 Bonus ------- High Alert Combat Kills 224 Cogmind --------- Core Integrity 236/700 Matter 111/300 Energy 92/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Cooling System Advanced Sensor Array Dynamic Insulation System Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Wheel Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Core Shielding > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Heat Sink Improved Melee Analysis Suite Hacking Suite Particle Gun Electrolaser Shock Bomb Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 2 | . . . . 2 Parts Attached 142 | 7 22 32 60 21 Power 17 | 1 2 2 10 2 Engine 13 | 1 2 2 7 1 Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 46 | 2 7 18 13 6 Treads 12 | 1 1 10 . . Leg 12 | . . . 7 5 Wheel 18 | 1 6 5 5 1 Hover . | . . . . . Flight 4 | . . 3 1 . Utility 29 | 1 4 5 12 7 Device 15 | . . 3 8 4 Storage 7 | 1 3 1 2 . Processor 5 | . 1 1 1 2 Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 50 | 3 9 7 25 6 Energy Gun 12 | 3 3 2 3 1 Energy Cannon 6 | . . 2 2 2 Ballistic Gun 11 | . 4 3 3 1 Ballistic Cannon 8 | . 2 . 6 . Launcher 9 | . . . 7 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 3 | . . . 3 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 2 1 Parts Lost 41 | . 2 4 25 10 Power 8 | . . 1 5 2 Propulsion 15 | . 1 1 10 3 Utility 8 | . . . 6 2 Weapon 10 | . 1 2 4 3 Highest Loss Streak 9 | . 1 1 9 8 Average Slot Usage (%) 89 | . 99 98 87 38 Engine 11 | . 13 10 11 . Core 1 | . . . 4 . Treads 7 | . 8 19 . . Leg 5 | . . . 12 9 Wheel 11 | . 19 6 10 . Flight 1 | . . 5 . . Device 7 | . . 11 13 3 Storage 11 | . 17 11 8 . Processor 10 | . 10 11 9 16 Energy Gun 3 | . 7 3 1 . Energy Cannon 2 | . . 8 1 . Ballistic Gun 6 | . 11 10 1 . Ballistic Cannon 3 | . 9 . 2 . Slashing Weapon 1 | . . . 4 . Naked Turns . | . . . . . Heaviest Build 52 | 13 30 28 52 6 Greatest Support 60 | 20 40 60 36 54 Greatest Overweight (x) 10 | 1 2 9 10 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 16 10 12 4 Average Capacity 8 | 5 10 8 8 4 Most Carried 12 | 4 12 10 12 4 Average Carried 8 | 2 9 8 7 3 Final Capacity 10 | 6 10 8 4 4 Final Carried 10 | 4 10 8 4 4 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2312 | 259 452 556 893 152 Remotely 236 | . . . 236 . Salvage Created 2796 | . 557 750 1448 41 Parts 186 | . 48 53 82 3 Haulers Intercepted 11 | . 2 4 5 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 69 | . 17 16 33 3 Melee 9 | . . . 9 . Guns 28 | . 7 14 5 2 Cannons 16 | . 10 2 4 . AOE 15 | . . . 14 1 Classes Destroyed 13 | . 6 3 3 1 Worker 10 | . 1 1 8 . Builder 3 | . . 1 2 . Tunneler 2 | . . . 2 . Hauler 11 | . 2 4 5 . Operator 1 | . 1 . . . Watcher 4 | . 2 2 . . Swarmer 22 | . 6 7 7 2 Grunt 34 | . 11 5 18 . Brawler 1 | . . . 1 . Duelist 2 | . . 1 1 . Sentry 7 | . . 3 4 . Hunter 2 | . . . 2 . Programmer 1 | . . . . 1 Best Kill Streak 9 | . 3 6 9 2 Combat Bots Only 6 | . 3 6 6 2 Max Kills in Single Turn 4 | . 2 1 4 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5272 | . 518 1055 2564 1135 Core 1252 | . 100 159 529 464 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 100 60 60 3 . Volleys Fired 222 | . 63 73 68 18 Largest 2 | . 2 2 2 1 Hottest 136 | . 100 136 107 68 Shots Fired 376 | . 125 138 95 18 Gun 224 | . 74 102 41 7 Cannon 122 | . 51 36 34 1 Launcher 30 | . . . 20 10 Special . | . . . . . Kinetic 230 | . 101 77 45 7 Thermal 108 | . 24 61 22 1 Explosive 30 | . . . 20 10 Electromagnetic 8 | . . . 8 . Robot Hit Streak 16 | . 16 11 14 12 Robot Miss Streak 6 | . 6 4 6 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 301 | . 85 99 100 17 Core Hits 155 | . 35 41 71 8 Critical Hits 3 | . . 1 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks 55 | . . . 55 . Impact 9 | . . . 9 . Slashing 46 | . . . 46 . Piercing . | . . . . . Sneak Attacks 11 | . . . 11 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8475 | . 1032 1391 5631 421 Guns 1901 | . 438 977 378 108 Cannons 1449 | . 594 414 421 20 Explosions 1802 | . . . 1509 293 Melee 3323 | . . . 3323 . Ramming . | . . . . . Kinetic 2047 | . 859 694 386 108 Thermal 1276 | . 173 697 386 20 Explosive 1743 | . . . 1450 293 Electromagnetic 86 | . . . 86 . Impact 238 | . . . 238 . Slashing 3085 | . . . 3085 . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 738 | . 7 . 724 7 Projectiles 7 | . 7 . . . Explosions 39 | . . . 32 7 Melee 692 | . . . 692 . Knockbacks 12 | . 10 . 2 . Impact . | . . . . . Kinetic 11 | . 9 . 2 . Secondary 1 | . 1 . . . Self-Inflicted Damage 94 | . . . 94 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 310 | . 157 310 93 . Average Temperature 58 | . 39 94 25 . Received Heat Transfer 1521 | . 204 294 891 132 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 1 1 . Heat Transferred 2590 | . 481 1443 629 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 643 | . 196 412 643 351 Average Influence 264 | . 88 237 457 265 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 46 | 100 100 26 15 19 Level 1 27 | . . 72 8 80 Level 2 26 | . . 1 76 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 4 1 6 1 Investigation 4 | . 2 . 2 . Extermination 1 | . . . . 1 Reinforcement 6 | . 2 1 3 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 140 | . 29 32 60 19 Peak Tracking Total 12 | . 4 7 8 12 Tactical Retreats 9 | . 1 1 4 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . 4 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . . 5 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 19 | . 9 2 4 4 Terminals 11 | . 6 1 2 2 Fabricators 2 | . . . . 2 Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 60 | . 29 4 14 13 Successful 42 | . 19 3 13 7 Failed 18 | . 10 1 1 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 37 | . 19 2 7 9 Terminals 37 | . 20 2 6 9 Fabricators 4 | . . . . 4 Repair Stations 7 | . 2 . 5 . Recycling Units 10 | . 7 . 3 . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 . 2 2 Robot Schematic 1 | . . . . 1 Robot Analysis 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . . 1 Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 1 . 3 . Scan Component 2 | . 1 . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks 5 | . 3 . 2 . Retrieve Matter 2 | . 1 . 1 . Retrieve Components 3 | . 2 . 1 . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 22 | . 10 1 6 5 Terminals 17 | . 7 1 4 5 Track 6 | . 2 . 2 2 Botnet 9 | . 4 1 2 2 Operators 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Mechanics 2 | . 1 . 1 . Recycling Units 3 | . 2 . 1 . Reject 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 8 1 3 3 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 51 | . . . 51 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . 12 . 7 . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5060 | 58 1635 1151 1717 499 Spaces Moved 3424 | 50 956 664 951 803 Core 810 | 3 . 3 24 780 Treads 461 | 1 193 267 . . Legs 415 | . . . 400 15 Wheels 1596 | 46 763 252 527 8 Hover . | . . . . . Flight 142 | . . 142 . . Fastest Speed 34 | 50 80 34 50 50 Average Speed 97 | 87 104 127 108 51 Slowest Speed 550 | 160 180 500 550 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 92 32 48 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 152 | . . . 108 44 Melee 1 | . . . 1 . Projectile 5 | . . . 5 . AOE 146 | . . . 102 44 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4697 | 60 1492 843 1437 865 Wait 682 | . 402 27 246 7 Move 3420 | 49 955 663 950 803 Hop . | . . . . . Pick Up 70 | 4 25 18 18 5 Fast Attach 71 | 6 10 14 26 15 Attach 20 | . 2 6 9 3 Detach 8 | . 1 2 3 2 Swap 51 | 1 10 12 25 3 Drop 98 | . 24 28 37 9 Fire 222 | . 63 73 68 18 Melee 55 | . . . 55 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 15) 592 | -10/Materials | Discovered new exit (range 19) 1021 | -10/Materials | Identified exit to Materials 1298 | -10/Materials | Discovered new exit (range 16) 1375 | -10/Materials | Identified exit to Mines 1617 | -10/Materials | Discovered exit to Materials (range 15) 1694 | -10/Materials | Entered another Materials area 1694 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2101 | -9/Materials | Discovered new exit (range 13) 2109 | -9/Materials | Build established: Scavenger-Mutant 2118 | -9/Materials | Identified exit to Storage 2318 | -9/Materials | Discovered new exit (range 16) 2337 | -9/Materials | Identified exit to Materials 2845 | -9/Materials | Entered another Materials area 2845 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2923 | -8/Materials | Repaired Adv. Beam Cannon 3176 | -8/Materials | Lost 6 parts (3n2u1w) 3240 | -8/Materials | Lost 5 parts (2p1n1u1w) 3963 | -8/Materials | Lost 3 parts (2n1u) 4350 | -8/Materials | Discovered new exit (range 14) 4445 | -8/Materials | First assault squad dispatched 4499 | -8/Materials | Core integrity fell below 50% 4553 | -8/Materials | Core integrity fell below 20% 4561 | -8/Materials | Identified exit to Factory 4562 | -8/Materials | Entered Factory 4562 | -7/Factory | Evolved 2 slots: Weapon x2 4583 | -7/Factory | Lost 9 parts (2p3n2u2w) 4820 | -7/Factory | Build established: Mutant 5050 | -7/Factory | Core integrity fell below 50% 5061 | -7/Factory | Self-destructed Last Messages --------------- 05018_ K-01 Serf cleans the Pressure Siphon. 05018_ Acquired Shotgun. 05025_ K-01 Serf cleans the Pressure Siphon. 05025_ Imp. Carbon-fiber Leg destroyed. 05031_ S-27 Virus destroyed. 05033_ K-01 Serf cleans the Pressure Siphon. 05036_ Lgt. Ion Engine destroyed. 05037_ S-27 Virus destroyed. 05038_ Acquired 22 matter. 05039_ Com. Wheel destroyed. 05039_ Critical hit. 05039_ Shotgun destroyed. 05041_ Acquired Lgt. Nuclear Core. 05041_ K-01 Serf collects debris. 05045_ Lgt. Nuclear Core destroyed. 05047_ Imp. Carbon-fiber Leg destroyed. 05048_ Adv. Weight Redist. System destroyed. 05053_ Hacking Suite destroyed. 05054_ System corrupted: Energy discharge (-29). 05056_ K-01 Serf collects debris. 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