Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 01:31:47 Player: P9H Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2231) 2231 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5176 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 220/220 System Corruption 4% Temperature Cool (18) Movement Core (1850) Ox36 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Structural Scanner Visual Processing Unit Active Sensor Suite Targeting Computer Improved Targeting Computer Improved Targeting Computer Transmission Jammer Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Targeting Computer Core Analyzer > --- WEAPON ----------- Arc Projector Minigun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Structural Scanner Visual Processing Unit Active Sensor Suite Targeting Computer Improved Targeting Computer Improved Targeting Computer Transmission Jammer Light Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Axe [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . 1 . 1 1 Weapon 2 | . . 1 . 1 . Parts Attached 70 | 6 10 6 5 17 26 Power 16 | 1 2 1 1 3 8 Engine 12 | 1 2 1 1 3 4 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 17 | 2 2 2 2 2 7 Treads 1 | . . . . . 1 Leg 2 | . 2 . . . . Wheel 14 | 2 . 2 2 2 6 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 1 . 6 5 Device 6 | . 1 1 . 3 1 Storage 2 | 1 1 . . . . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection 4 | . . . . 1 3 Artifact . | . . . . . . Weapon 22 | 2 4 2 2 6 6 Energy Gun 5 | 1 . . 2 1 1 Energy Cannon 3 | . 2 . . 1 . Ballistic Gun 10 | 1 2 1 . 4 2 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 50 | . 6 2 7 11 24 Power 12 | . 2 1 1 2 6 Propulsion 11 | . 2 . 4 2 3 Utility 8 | . . . . 2 6 Weapon 19 | . 2 1 2 5 9 Highest Loss Streak 17 | . 3 1 4 7 17 To Critical Strikes 1 | . . . . 1 . Average Backups 17 | 2 10 12 18 22 21 Power 6 | . 3 4 8 10 5 Propulsion . | . . 1 2 . . Utility 7 | . 2 2 4 10 14 Weapon 2 | . 4 3 2 1 . Tool/Special . | . . . . . . Unused Backups 22 | . . . . 6 16 Power 9 | . . . . 6 3 Propulsion . | . . . . . . Utility 13 | . . . . . 13 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 80 97 85 83 89 Engine 11 | . 13 9 10 7 13 Treads 1 | . . . . . 3 Leg 2 | . 2 10 . 1 . Wheel 8 | . 8 11 9 7 7 Device 14 | . 13 22 22 15 5 Storage 10 | . 14 11 11 9 7 Processor 8 | . . . . 9 22 Energy Gun 8 | . 10 . 20 9 4 Energy Cannon 2 | . . 6 . 5 . Ballistic Gun 15 | . 16 21 11 16 12 Ballistic Cannon 1 | . . . . . 7 Peak Build Rating 41 | 6 8 12 12 29 41 Average Rating 18 | 3 6 10 10 20 34 On Entrance 10 | . 6 8 11 11 25 Naked Turns . | . . . . . . Heaviest Build 119 | 10 86 91 90 108 119 Greatest Support 32 | 32 32 20 20 26 26 Greatest Overweight (x) 37 | . 28 9 29 34 37 Average Overweight (x) 6 | . 6 4 7 6 9 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 Most Carried 25 | 5 12 18 22 25 25 Average Carried 18 | 2 10 12 18 23 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 2 10 18 22 25 14 Class Distribution -------------------- 30% | Scavenger-Gunner 26% | Mutant 24% | Skirmisher 7% | Scavenger-Skirmisher 4% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1968 | 147 246 280 72 356 867 Remotely 195 | . . . . 10 185 Salvage Created 2652 | . 382 317 241 766 946 Parts 190 | . 26 27 21 54 62 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | . 2 1 . 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 62 | . 10 12 8 14 18 Melee 2 | . . . . . 2 Guns 34 | . 9 3 8 9 5 Cannons 20 | . 1 3 . 5 11 AOE 6 | . . 6 . . . Classes Destroyed 14 | . 6 2 . 4 2 Worker 10 | . 2 3 . . 5 Builder 6 | . 1 1 . 1 3 Tunneler 3 | . 1 1 . 1 . Recycler 5 | . 1 1 . 2 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . . 1 . Watcher 1 | . . 1 . . . Swarmer 24 | . 6 10 3 3 2 Grunt 25 | . 4 . 5 4 12 Sentry 7 | . . 2 . 3 2 Specialist 2 | . . . . 2 . Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Heavy 1 | . . . . 1 . Best Kill Streak 6 | . 4 4 3 5 6 Combat Bots Only 4 | . 3 3 3 2 4 Max Kills in Single Turn 2 | . 2 2 1 2 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 644 | . 98 57 34 98 357 Missed 172 | . 30 22 7 21 92 Hits 472 | . 68 35 27 77 265 Projectile 472 | . 68 35 27 77 265 Critical Strikes 8 | . 2 1 . 2 3 Damage Taken 5595 | . 695 414 335 1420 2731 Core 1372 | . 245 38 51 327 711 Absorbed by Shields . | . . . . . . Redirected to Shielding 22 | . . . . 22 . Core Remaining (%) 54 | 100 2 . 77 40 . Volleys Fired 205 | . 61 31 18 39 56 Largest 4 | . 2 3 3 4 4 Hottest 193 | . 136 108 125 193 160 Shots Fired 550 | . 110 90 44 138 168 Gun 395 | . 104 59 43 102 87 Cannon 139 | . 6 16 . 36 81 Launcher 16 | . . 15 1 . . Special . | . . . . . . Kinetic 352 | . 63 59 19 65 146 Thermal 164 | . 47 16 24 73 4 Explosive 16 | . . 15 1 . . Electromagnetic 18 | . . . . . 18 Robot Hit Streak 12 | . 8 6 6 11 12 Robot Miss Streak 5 | . 4 4 5 4 3 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 3 . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 325 | . 67 39 23 82 114 Core Hits 152 | . 26 23 14 37 52 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 1 1 4 Burn 1 | . . . 1 . . Meltdown 1 | . . . . 1 . Blast 4 | . . . . . 4 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5933 | . 651 887 324 1400 2671 Guns 2871 | . 568 191 261 884 967 Cannons 2341 | . 83 183 . 516 1559 Explosions 576 | . . 513 63 . . Melee 144 | . . . . . 144 Ramming 1 | . . . . . 1 Kinetic 3480 | . 285 191 101 545 2358 Thermal 1616 | . 366 183 160 855 52 Explosive 576 | . . 513 63 . . Electromagnetic 116 | . . . . . 116 Impact . | . . . . . . Slashing 144 | . . . . . 144 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 128 | . . 51 . 12 65 Projectiles 57 | . . 12 . 12 33 Explosions 39 | . . 39 . . . Melee 32 | . . . . . 32 Knockbacks 24 | . . . . . 24 Impact . | . . . . . . Kinetic 16 | . . . . . 16 Secondary 8 | . . . . . 8 Self-Inflicted Damage 115 | . . 76 39 . . Shots 5 | . . 4 1 . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 692 | . 252 280 287 321 692 Average Temperature 111 | . 54 65 116 91 179 Received Heat Transfer 1443 | . 195 36 120 162 930 Effects 24 | . 3 . . . 21 Shutdowns 8 | . . . . . 8 Energy Bleed 4 | . . . . . 4 Interference 3 | . 3 . . . . Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 7 | . 2 1 1 3 . Heat Transferred 3391 | . 798 333 445 1704 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 95 | 100 100 89 100 100 88 Level 1 4 | . . 10 . . 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 276 | . 105 216 92 95 276 Initial 74 | . . . 74 . . Average 40 | . 25 82 28 25 50 Influence Increases 1943 | . 275 449 198 430 591 Destroy 0b10 Robot/C 1240 | . 200 240 160 280 360 Destroy 0b10 Robot/NC 135 | . 25 35 . 25 50 Destroy Leader 312 | . 50 52 30 90 90 Successful Hack 5 | . . . . 5 . Disable Machine 30 | . . 15 . 15 . Destroy Structure 101 | . . 77 8 . 16 Lose Combat Pursuer 120 | . . 30 . 15 75 Influence Decreases 1753 | . 275 258 389 430 401 Entered New Map 117 | . . . 117 . . Time Decay 1221 | . 255 238 202 340 186 Lost Part 415 | . 20 20 70 90 215 Squads Dispatched 18 | . 2 . . 9 7 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 7 | . 2 . . 3 2 Assault . | . . . . . . Garrison 9 | . . . . 6 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . 1 2 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 23 18 8 18 27 Peak Tracking Total 7 | . 6 5 3 5 7 Tactical Retreats 4 | . . 1 . 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . 1 . 1 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 1 | . . . . 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 3383 | . 1001 700 565 1117 . Structural 2847 | . 1001 700 565 581 . Seismic 812 | . . . . 812 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4830 | 52 1054 700 565 1221 1238 Spaces Moved 1486 | 52 258 282 181 338 375 Core 121 | 25 34 . 17 34 11 Treads 11 | . . . . . 11 Legs 105 | . 24 64 . 17 . Wheels 1249 | 27 200 218 164 287 353 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 140 140 135 135 Average Speed 270 | 75 337 200 285 307 263 Slowest Speed 1900 | 100 1450 400 1500 1750 1900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 41 25 52 28 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 129 | . . 108 8 . 13 Melee . | . . . . . . Projectile 13 | . . . . . 13 AOE 116 | . . 108 8 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1950 | 63 345 360 212 459 511 Wait 65 | . . 20 . 26 19 Move 1481 | 51 257 281 180 337 375 Hop . | . . . . . . Pick Up 80 | 6 16 14 9 21 14 Fast Attach 11 | 2 . . . 2 7 Attach 56 | 4 8 8 5 14 17 Detach 3 | . . 2 . 1 . Swap 13 | . 2 2 . 5 4 Drop 30 | . 1 2 . 14 13 Fire 205 | . 61 31 18 39 56 Melee 5 | . . . . . 5 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 15) 862 | -10/Materials | Core integrity fell below 50% 888 | -10/Materials | Core integrity fell below 20% 906 | -10/Materials | Lost 3 parts (1p2w) 1107 | -10/Materials | Entered another Materials area 1107 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1396 | -9/Materials | Build established: Skirmisher 1712 | -9/Materials | Discovered new exit (range 9) 1807 | -9/Materials | Entered Mines 1844 | -9/Mines | Lost 4 parts (2n2w) 1918 | -9/Mines | Found a hidden stash of uninstalled traps 2220 | -9/Mines | Discovered new exit (range 5) 2372 | -9/Mines | Entered Materials 2372 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2685 | -8/Materials | Garrison activated, responded to threat 2974 | -8/Materials | Discovered new exit (range 4) 3029 | -8/Materials | Garrison activated, responded to threat 3038 | -8/Materials | Core integrity fell below 50% 3067 | -8/Materials | Lost 7 parts (1p2n4w) 3491 | -8/Materials | Found Prototype Device 3546 | -8/Materials | Build established: Scavenger-Gunner 3593 | -8/Materials | Entered Factory 3593 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4504 | -7/Factory | Garrison activated, responded to threat 4669 | -7/Factory | Lost 3 parts (1p1u1w) 4788 | -7/Factory | Core integrity fell below 50% 4800 | -7/Factory | Core integrity fell below 20% 4831 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04788_ Acquired 28 matter. 04789_ K-01 Serf collects debris. 04789_ Y-54 Guardian destroyed. 04790_ Acquired 71 matter. 04791_ K-01 Serf collects debris. 04792_ Axe destroyed. 04792_ Lgt. Nuclear Core destroyed. 04794_ K-01 Serf collects debris. 04801_ K-01 Serf destroyed. 04804_ K-01 Serf collects debris. 04805_ G-47 Trooper destroyed. 04807_ K-01 Serf collects debris. 04816_ R-06 Scavenger collects Imp. Heat Sink. 04817_ System corrupted: Matter fused (-8). 04819_ K-01 Serf collects debris. 04821_ Lgt. Armor Plating destroyed. 04822_ K-01 Serf collects debris. 04824_ K-01 Serf destroyed. 04826_ K-01 Serf collects debris. 04830_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ??????????????????????????????## ##########????? | | ??????????????????????????????# ????? | | ?????????????????????########## ????? | | ?????????????????????# ## ???? | | ?????????????????????# ## ??????? | | ?????????????????????# ## ?????????? | | ?????????????????????# ## #?????######## | | ?????????????????????# !## #????? # | | ?????????????????????# = ## #?????" ! # | | ?????????????????????# ==*!*## #????? # | | ?????????????????????# %=*![!## #? ??? # | | ?????????????????????# =!Y*[=## #?? ? # | | ?????????????????????#**=@=!!## #? # | | ?????????????????????#!==!k%[## #?""" """ # | | ??????????#+#############+##### # """ """ # | | ???????? =%% # """ """ # | | ???????? % %== # # | | ???????? % [ % # ! # | | ???????? %* #] # | | ????????? = % #?########+### | | ????????? % ########## #?? | | ?????????? #?? | | ??????????######### ##### ######## #?? | | ??????????????????# ????# #??????# ### | | ??????????????????#?????# #??????# = | | ????????????????????????#/## #??????# | | ???????????????????????? ## #??????#/// | | ???????????????????????? ?# #??????#/ / | | ???????????????????????? # #??????#/// | | ???????????????????????? #T #??????# | | ???????????????????????? ## #??????+ | | ???????????????????????????# #??????# #"T | | ???????????????????????????# #??????# #"" | | ???????????????????????????# #??????# ### | | ???????????????????????????# #??????# #?? | | ???????????????????????????# #??????# #?? | | ???????????????????????????# ??????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictFluxDriveblaster Manual? 0 Play Time 00:36:04 Cumulative 37.5 hours Start 2025.05.24 @ 11:02:17 End 2025.06.02 @ 01:31:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6196bf3-efb2-4d68-96a5-166d20b1d912