Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 05:54:19 Player: Shimejimeji Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (403) 2015 Value Destroyed (18386) 18386 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (7010) 7010 TOTAL SCORE: 40231 Bonus ------- High Alert Combat Kills 1858 Follower Combat Kills 539 Entered Garrisons 800 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 734 Met Warlord at Research 2000 Friendly Fire -1321 Cogmind --------- Core Integrity 0/1600 Matter 76/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Heavy Proton Missile Launcher Micro-nuke Launcher Fusion Bomb Launcher Point Singularity Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Cooling System High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Experimental Core Analyzer Improved Weapon Cycler Improved Weapon Cycler Advanced Force Field Ghost Barrier > --- WEAPON ----------- Hypervelocity Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Particle Reactor Particle Reactor Particle Reactor Light Particle Reactor Biometal Leg Biometal Leg Advanced Sensor Array Improved Thermal Shield Gatling Laser YOLO Cannon Hypervelocity Railgun Enhanced Hardcell Cannon Heavy Proton Missile Launcher Micro-nuke Launcher Micro-nuke Launcher Fusion Bomb Launcher Great Axe [Rating: 202] Favorites ----------- Power Particle Reactor Engine Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Hackware Ghost Barrier Protection Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Gatling Laser Energy Cannon YOLO Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . . . . 2 . . . . . . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 Utility 9 | . . . 1 . . . 1 . . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . 1 1 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 284 | 8 4 3 22 . . 5 8 12 7 6 20 3 1 5 5 6 5 . 3 27 9 3 4 3 4 1 12 9 . 9 2 4 12 15 20 27 Power 29 | 2 . . 2 . . . 1 1 . 1 1 . . 1 1 . . . . 2 1 . 2 . . . . . . . . 1 3 3 2 5 Engine 12 | 2 . . 2 . . . 1 1 . . 1 . . 1 . . . . . 1 1 . 1 . . . . . . . . 1 . . . . Core 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 2 2 5 Propulsion 70 | 2 . . 7 . . . 2 5 5 3 8 . . . 1 2 1 . . 4 2 . . 1 . . 3 . . 2 . . . 3 10 9 Treads 21 | 2 . . 7 . . . 2 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 49 | . . . . . . . . . . 3 8 . . . 1 2 1 . . 4 2 . . 1 . . 3 . . 2 . . . 3 10 9 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | 2 1 1 5 . . 1 5 3 1 . 6 2 . 4 2 2 1 . 3 13 3 1 2 1 1 1 6 5 . 4 1 2 6 5 3 7 Device 53 | 1 . . 1 . . 1 1 1 . . 3 2 . . 1 1 1 . 1 8 2 1 2 1 1 1 3 3 . 3 . 1 5 2 1 5 Storage 7 | 1 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Processor 14 | . . . . . . . . . . . 2 . . . . 1 . . . 3 . . . . . . . 1 . . . 1 . 2 2 2 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Protection 23 | . . 1 4 . . . 2 2 1 . 1 . . 4 1 . . . 2 2 . . . . . . . 1 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 3 2 8 . . 4 . 3 1 2 5 1 1 . 1 2 3 . . 8 3 2 . 1 3 . 3 4 . 3 1 1 3 4 5 6 Energy Gun 8 | . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 . . 1 1 . 1 . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Ballistic Gun 42 | 2 2 2 6 . . 2 . 2 1 1 4 . 1 . . 1 2 . . 2 2 1 . . . . 1 . . . 1 1 . 3 4 1 Ballistic Cannon 9 | . . . . . . 1 . . . 1 . . . . . . . . . 2 . 1 . . 1 . . 1 . . . . . . . 2 Launcher 7 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . 2 . . 1 Special Weapon 6 | . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 3 . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 24 | . . . 1 . . . . . . . 2 1 1 . 1 1 . . . 2 . 1 . . . . 2 . . 5 . . . 3 3 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 . . . 2 . . Parts Lost 81 | . . . 3 . . 2 2 2 . 11 . . . 2 3 . 1 . 3 1 1 . 2 2 . 1 3 . . 1 . . 5 6 . 30 Power 13 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 3 1 . 5 Propulsion 24 | . . . . . . 1 . 1 . 5 . . . 1 1 . . . 1 1 . . . 1 . . 1 . . . . . . 1 . 10 Utility 24 | . . . 2 . . 1 1 1 . 1 . . . 1 1 . . . 1 . 1 . 1 . . 1 1 . . 1 . . 2 1 . 7 Weapon 20 | . . . . . . . . . . 4 . . . . 1 . 1 . 1 . . . . 1 . . 1 . . . . . . 3 . 8 Highest Loss Streak 17 | . . . 2 . . 2 2 1 . 4 . . . 2 3 . 1 . 2 1 1 . 2 2 . 1 2 . . 1 . . 5 3 . 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 14 | 1 5 11 14 13 14 13 11 13 13 10 12 13 13 13 13 12 11 12 11 13 14 13 12 11 13 13 14 18 18 18 18 18 17 19 18 18 Power 1 | . 1 1 1 1 1 1 . 1 2 1 1 2 1 1 1 1 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 . 1 2 4 3 Propulsion 1 | . . . 2 2 2 1 1 2 2 . 2 2 2 3 2 1 . . . . 3 3 3 2 2 2 . . . . 1 1 1 . 2 3 Utility 3 | . . 2 1 2 2 2 2 3 3 3 4 3 2 1 2 3 3 4 4 5 1 1 . . 2 2 4 5 6 6 5 5 2 3 3 2 Weapon 7 | 1 4 8 9 8 9 8 6 6 6 5 4 6 7 8 7 5 5 5 4 5 7 7 7 6 7 7 8 10 10 10 11 11 12 12 8 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 1 . 3 . . . 1 2 1 . 2 1 3 . 1 . . . . 3 . . . . . . . . . 4 . . 2 1 3 5 Power 6 | . 1 . 2 . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . 1 . . . . 1 1 Weapon 19 | . . . 1 . . . 1 1 . . 1 . 1 . 1 . . . . 1 . . . . . . . . . 3 . . 2 1 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 93 93 86 99 99 99 100 86 90 92 92 94 98 99 99 80 95 86 99 99 99 98 95 99 95 99 100 97 100 93 94 93 92 92 Engine 4 | . 14 14 10 11 11 11 9 9 9 5 3 7 7 7 1 . . . . 3 5 6 3 . . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 6 6 5 5 5 5 5 5 8 8 8 7 Treads 8 | . 28 28 32 33 33 32 27 26 27 20 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 20 | . . . . . . . . . . 3 30 30 30 29 30 30 30 30 28 24 26 26 26 25 26 26 31 35 35 35 35 31 31 25 24 30 Device 14 | . 14 2 4 10 11 4 15 16 9 9 6 7 7 7 7 15 15 15 10 12 13 19 23 26 26 25 17 16 17 16 11 10 22 22 20 20 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 4 4 3 Processor 7 | . . . . . . . . . . . 5 7 7 7 7 14 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 13 6 4 9 13 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 8 5 2 Protection 5 | . . 11 16 11 11 17 11 10 18 9 7 7 7 9 14 . . . 1 1 12 6 1 . . . . . . . 5 4 1 . . . Energy Gun 2 | . . . . . . . . . 7 2 . . . . . . . . . 1 6 6 6 9 6 6 4 4 5 . 4 5 1 . 3 . Ballistic Gun 11 | . 25 28 16 15 9 16 19 18 17 14 14 19 22 19 15 14 15 3 22 13 10 6 6 4 . 1 2 . . . 1 . 4 5 10 9 Ballistic Cannon 2 | . . . . . . 5 4 7 . 6 5 . . . . . . . . . . . . . 3 4 3 4 5 7 3 . . . . 1 Impact Weapon 1 | . . . . . . . 3 1 1 2 1 . . 2 6 7 4 . . 4 1 5 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 3 5 5 5 5 5 . 3 1 . Peak Build Rating 202 | 7 10 12 19 19 18 21 29 32 31 29 60 63 60 60 60 66 58 57 58 84 81 80 82 82 80 80 90 91 91 110 110 117 143 164 189 202 Average Rating 70 | 5 8 11 16 16 15 20 26 29 27 26 47 60 59 58 57 57 56 45 55 77 77 77 79 78 75 78 84 88 90 101 105 111 131 155 170 181 On Entrance 63 | . 7 10 12 14 13 18 21 29 32 28 26 60 60 60 57 54 58 57 57 55 74 74 78 82 77 78 77 88 91 91 107 107 117 142 153 189 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 3 . Naked Turns 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Heaviest Build 128 | 15 32 36 47 43 43 49 49 52 47 48 67 69 65 69 59 44 49 45 52 65 71 63 62 62 60 65 80 77 77 83 84 87 110 112 117 128 Greatest Support 229 | 40 40 40 60 60 60 60 60 60 60 60 80 80 80 80 78 76 76 76 76 78 81 81 81 81 72 72 104 91 91 114 114 114 114 144 196 229 Greatest Overweight (x) 14 | . . . 1 . . . . 1 . 14 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 11 12 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | 1 5 11 14 13 14 14 12 14 14 11 13 14 14 14 14 14 14 15 14 14 15 14 13 12 14 14 15 19 19 19 19 19 17 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 11 12 15 15 15 13 14 15 15 11 15 15 15 15 14 15 15 15 15 15 15 15 13 12 15 14 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 28% | Mutant 12% | Skirmisher 11% | Derelict-Mutant 8% | Scavenger-Mutant 8% | Scavenger-Gunner 6% | Hacker-Gunner 6% | Scavenger-Skirmisher 5% | Hacker-Mutant 4% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Gunner | -4/DSF Hacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Matter Collected 14521 | 189 174 154 793 269 63 269 418 1021 387 633 421 182 398 1005 335 227 471 . 369 1123 1058 . 358 152 50 136 311 358 29 203 192 2 273 773 420 1305 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15689 | 89 191 154 1153 136 . 260 401 954 437 628 417 152 593 1159 308 97 455 . 239 1057 1539 . 145 121 . 130 292 34 119 198 192 . 670 1667 253 1449 Parts 783 | 9 12 13 70 9 . 17 33 51 29 25 16 12 32 67 11 . 13 . 13 45 69 . 10 7 . 11 9 3 2 3 9 . 16 62 13 92 Haulers Intercepted 6 | . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Recyclers Shooed 8 | 1 . . . . . . . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . . . . . . . . 11 . 12 . . . 7 5 . 11 . 1 6 . 7 . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Combat Hostiles Destroyed 332 | . 5 4 21 5 . 10 13 24 14 19 3 . 9 31 7 . 13 . 4 13 37 . 8 7 . 10 3 . . 7 7 . 10 18 4 26 Melee 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Guns 212 | . 5 4 21 5 . 4 12 14 14 15 3 . 9 21 4 . 2 . 3 7 23 . . 4 . 2 2 . . . 4 . 3 12 4 15 Cannons 27 | . . . . . . 3 1 10 . 4 . . . . . . . . . . . . . . . . 1 . . 1 . . 2 1 . 4 AOE 83 | . . . . . . 3 . . . . . . . 10 . . 11 . 1 4 14 . 8 3 . 8 . . . 6 3 . 4 1 . 7 Classes Destroyed 22 | 2 3 . 5 . . . . 3 . 1 . 1 1 . . 1 . . . . 1 . . . . . . 1 . . 1 . 1 . 1 . Worker 17 | . . . 1 . . . 1 . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . 5 . 4 Builder 23 | . . . 6 . . . . . . . 2 . 1 . . . . . . 7 . . . . . . . . . . . . . . . 7 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycler 10 | 1 . . . . . . . . . . 2 . 1 . . . . . . 3 . . . . . . 1 . . . . . . 2 . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Operator 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 5 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . 1 Swarmer 107 | . 2 . 6 3 . 4 7 3 7 4 . . . 11 3 . . . . 4 13 . 8 7 . 9 . . . . 5 . . . 2 9 Saboteur 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Grunt 123 | . 3 4 8 2 . 5 3 12 3 12 1 . 5 13 3 . 11 . 2 2 14 . . . . . . . . 6 1 . 7 6 . . Brawler 7 | . . . 1 . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . Duelist 5 | . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . 1 . . . . . . Sentry 35 | . . . 6 . . . 3 5 4 . 1 . 1 3 1 . 1 . 1 2 3 . . . . . . . . . . . . 3 . 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Hunter 12 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . 1 1 . . . . . . . 1 6 Programmer 33 | . . . . . . . . . . 3 1 . 3 . . . . . 1 5 . . . . . . 2 . . . . . . 8 . 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Martyr 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 2 2 5 3 . 3 5 3 4 5 3 . 3 8 5 . 4 . 2 9 7 . 8 4 . 6 1 1 1 7 4 . 4 8 3 8 Combat Bots Only 8 | . 2 2 5 3 . 3 5 3 4 5 1 . 3 8 5 . 4 . 2 4 7 . 8 4 . 6 1 . . 7 4 . 4 6 2 4 Max Kills in Single Turn 6 | 1 1 1 2 2 . 1 2 1 2 1 1 1 1 3 1 1 3 . 1 6 4 . 2 1 . 3 1 1 1 4 2 . 2 2 2 4 Gunslinging 1 | . . . 1 1 . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . . . . . . . 3 . . 3 . 1 3 4 . 2 1 . 3 . . . 3 2 . 1 1 . 3 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Hostile Shots Fired 1993 | . 40 18 129 20 . 35 57 69 38 123 28 . 32 114 133 . 39 . 52 86 144 . 36 20 . 24 25 . . 10 20 10 80 108 4 499 Missed 650 | . 12 3 34 5 . 11 21 20 11 33 9 . 14 42 36 . 15 . 19 41 55 . 12 8 . 8 9 . . 4 8 1 29 25 1 164 Deflected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Hits 1343 | . 28 15 95 15 . 24 36 49 27 90 19 . 18 72 97 . 24 . 33 45 89 . 24 12 . 16 16 . . 6 12 9 51 83 3 335 Melee 24 | . . . 8 . . . . 3 . . . . . 2 . . . . . . 10 . . . . . . . . . . . . 1 . . Projectile 1319 | . 28 15 87 15 . 24 36 46 27 90 19 . 18 70 97 . 24 . 33 45 79 . 24 12 . 16 16 . . 6 12 9 51 82 3 335 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 52 | . . . 2 . . 1 . 3 1 11 1 . 3 1 . . . . . . 4 . . . . . 2 . . 1 . . 3 4 . 15 Actively Blocked 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage Taken 22642 | . 264 185 1280 170 . 334 408 762 369 1310 195 . 431 974 969 . 225 . 455 555 1612 . 465 238 . 269 412 . . 153 196 93 1172 1657 60 7429 Core 2979 | . 42 29 155 . . 37 43 109 6 150 5 . 52 72 48 . 17 . 5 31 140 . 53 32 . 66 14 . . . 16 . 80 125 . 1652 Absorbed by Shields 639 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 578 Redirected to Shielding 288 | . . . . . . . 11 28 7 34 . . . . . . . . . . . . . . . . . . . . 81 60 67 . . . Ignored by Resistances 493 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 479 14 . . Regen/Repaired (Parts) 558 | . . . . . . . 123 . . . . 81 . . . . . . . . . . . . 237 . . . . 36 . 81 . . . . Core Remaining (%) 78 | 100 . 71 . . . 52 . . . 44 . . . . . . . . 71 . . . . . . 62 . . . . 97 . 93 90 100 . Volleys Fired 843 | 3 33 10 77 10 . 22 28 72 21 62 13 5 26 61 10 3 12 . 11 32 83 . 8 11 . 21 15 5 1 6 27 . 27 47 9 72 Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 3 3 1 3 . 3 3 3 . 1 3 . 3 3 1 1 1 2 . 3 3 3 4 Hottest 203 | 40 100 46 100 46 . 60 83 116 109 123 90 84 84 84 84 . 84 . 84 146 156 . 80 190 . 156 146 40 47 47 127 . 143 155 155 203 Shots Fired 1964 | 6 55 20 154 20 1 41 84 166 63 170 34 15 78 156 24 6 28 . 32 82 196 1 8 21 . 34 32 5 1 7 35 . 53 123 27 186 Gun 1634 | 6 44 20 153 20 1 23 72 112 63 123 28 15 78 148 24 3 12 . 28 79 186 1 1 16 . 18 22 . . . 16 . 36 115 27 144 Cannon 226 | . . . . . . 14 12 50 . 47 6 . . . . . . . . 1 3 . . . . 12 10 5 1 2 15 . 13 6 . 29 Launcher 85 | . . . . . . 4 . 4 . . . . . 8 . . 16 . 4 2 7 . 7 5 . 4 . . . 1 4 . 4 2 . 13 Special 19 | . 11 . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . Kinetic 1636 | 6 44 20 153 20 1 37 84 161 42 145 34 15 78 148 24 3 12 . 28 70 134 . . 5 . 23 20 5 1 2 22 . 24 92 26 157 Thermal 236 | . 11 . 1 . . . . 1 21 25 . . . . . . . . . 10 55 1 1 11 . 7 12 . . . 9 . 25 29 1 16 Explosive 79 | . . . . . . 4 . 4 . . . . . 8 . . 16 . 4 2 7 . 7 5 . 4 . . . 4 . . 4 . . 10 Electromagnetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . 2 . 3 Robot Hit Streak 23 | 1 10 5 13 8 . 6 13 11 16 11 10 10 7 23 11 10 14 . 7 15 21 . 4 7 . 7 21 . . 3 7 . 21 15 3 10 Robot Miss Streak 14 | 1 5 3 4 1 . 4 3 3 1 3 1 1 3 3 1 . 1 . 3 3 6 . 8 3 . 2 1 . . 1 7 . 5 5 4 14 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 1 1 Secondary Targets 33 | . . 1 5 2 . . 3 1 3 1 . . . 4 . . . . 1 1 4 . . . . . . . . . . . . 3 . 4 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 1 1 . . . 1 . . . . 1 1 1 . . . . . . . . . . . . 1 . 1 Shots Hit Robots 1244 | 3 24 15 102 15 . 22 55 95 44 104 24 12 45 112 28 3 17 . 17 75 131 . 3 17 . 13 21 1 2 4 12 . 35 97 9 87 Core Hits 773 | 3 11 10 44 7 . 17 22 48 23 39 10 9 26 60 11 . 28 . 15 37 96 . 13 10 . 15 14 1 2 15 12 . 29 66 14 66 Critical Kills 29 | 1 . . 1 . . 1 . 1 . . . . . . 1 . . . . 2 7 . . . . . . . . . . . 1 3 3 8 Critical Parts Destroyed 43 | . . 1 1 1 . . . . . . 1 . . 2 3 1 . . . 9 7 . . . . 2 3 . . . . . . 5 . 7 Critical Strikes 85 | 1 . 1 2 1 . 1 . 3 1 3 1 . . 2 4 1 . . . 13 14 . . . . 2 3 . . . . . 1 9 3 19 Burn 5 | . . . . . . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Destroy 58 | 1 . 1 1 1 . 1 . 1 . . . . . 2 1 . . . . 6 13 . . . . 2 3 . . . . . . 7 3 15 Blast 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 14 | . . . 1 . . . . . . . 1 . . . 3 1 . . . 7 1 . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 356 | . . . 30 . . . 8 19 8 27 11 . 2 35 25 4 . . . 49 29 4 . . . 10 17 3 3 . 5 3 . 43 1 20 Impact 251 | . . . 30 . . . 8 19 8 27 11 . 2 35 25 4 . . . 49 29 4 . . . . . . . . . . . . . . Slashing 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 17 3 3 . 5 3 . 43 1 2 Piercing 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Sneak Attacks 25 | . . . 4 . . . . . . . 2 . . . 2 2 . . . 8 . . . . . . 1 1 2 . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Strikes 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Damage Inflicted 41371 | 40 308 248 1888 223 . 641 910 1734 741 2127 617 262 1095 3077 891 229 1356 . 754 3281 4078 . 627 700 . 940 507 90 131 2248 389 . 3099 3209 298 4633 Guns 20749 | 39 307 247 1568 223 . 214 721 1163 740 1496 398 262 993 2177 403 20 168 . 371 1083 2622 . 21 266 . 225 338 . . . 200 . 605 2094 298 1487 Cannons 3509 | . . . . . . 141 170 561 . 631 35 . . . . . . . . . 23 . . . . . 84 . . 45 . . 638 631 . 550 Explosions 13218 | . . . . . . 271 . 10 . . . . . 898 . . 1188 . 383 927 1135 . 606 434 . 715 . . . 2019 189 . 1856 185 . 2402 Melee 3497 | . . . 294 . . . . . . . 176 . . . 457 209 . . . 1271 298 . . . . . 85 90 131 . . . . 299 . 187 Ramming 214 | 1 1 1 26 . . 15 19 . 1 . 8 . 102 2 31 . . . . . . . . . . . . . . . . . . . . 7 Kinetic 18832 | 39 307 247 1568 223 . 355 891 1705 417 1787 433 262 993 2177 403 20 168 . 371 845 1363 . . 45 . 72 123 . . 45 89 . 363 1489 275 1757 Thermal 7917 | . . . . . . . . 19 323 340 . . . . . . . . . 960 1282 . 21 221 . 153 299 . . . 111 . 2353 1365 23 447 Explosive 10257 | . . . . . . 271 . 10 . . . . . 898 . . 1188 . 383 205 1135 . 606 434 . 715 . . . 1930 . . 383 . . 2099 Electromagnetic 470 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 189 . . 56 . 136 Impact 2705 | . . . 294 . . . . . . . 176 . . . 457 209 . . . 1271 298 . . . . . . . . . . . . . . . Slashing 789 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 90 131 184 . . . 299 . . Piercing 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 Highest Corruption 19 | . 5 5 5 5 5 5 . . . 4 1 1 9 9 9 9 9 9 9 3 1 1 1 1 1 . 7 7 7 11 . . 2 4 . 19 Average Corruption 4 | . 3 5 5 5 5 5 . . . 3 1 1 3 9 9 9 9 9 9 1 1 1 1 1 1 . 5 7 7 11 . . 1 2 . 6 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 455 | . 3 5 39 9 9 29 . . . 26 3 2 25 56 21 33 21 4 25 23 14 2 4 8 2 . 15 20 23 2 . . 4 5 . 23 Message Errors 105 | . 1 . 10 2 4 8 . . . 9 1 . 7 8 6 8 6 1 3 4 3 1 2 2 1 . 2 4 4 . . . . 2 . 6 Matter Fused 116 | . 1 2 6 1 2 5 . . . 4 1 1 5 25 4 8 5 2 10 5 4 . 1 1 . . 3 7 8 1 . . 1 . . 3 Heat Flow Errors 49 | . . 2 7 . . 3 . . . 6 . . 2 3 1 3 3 . 3 . 1 . . 2 . . . 2 6 . . . 1 1 . 3 Energy Discharges 57 | . 1 . 3 2 1 3 . . . 1 . 1 4 5 3 8 3 . 4 5 2 . 1 1 . . . 4 1 1 . . 1 . . 2 Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 7 | . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . . 1 . . . . 2 . . . . . . . Data Loss (minor) 47 | . . . 4 2 1 3 . . . 1 1 . 2 5 2 2 2 . 2 5 1 . . 1 1 . 4 2 . . . . 1 1 . 4 Data Loss (major) 24 | . . 1 4 . . 3 . . . 2 . . . 4 3 . . 1 1 3 . . . . . . . 1 1 . . . . . . . Misfires 26 | . . . 2 . 1 2 . . . 1 . . 1 1 2 3 . . 2 . 2 1 . . . . 4 . . . . . . 1 . 3 Alerts 13 | . . . 1 1 . 1 . . . 1 . . 2 1 . . 2 . . . . . . . . . 2 . 1 . . . . . . 1 Weapon Failures 10 | . . . 1 . . 1 . . . 1 . . 1 4 . . . . . 1 . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2597 | . . . 72 . . . . . . . 32 . . 19 246 205 45 . . 1034 152 . 37 62 . 17 . . . 78 6 . 72 124 . 396 Projectiles 184 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . 64 93 . 12 Explosions 672 | . . . . . . . . . . . . . . 19 . . 45 . . 150 4 . 37 62 . 17 . . . 63 6 . 8 3 . 258 Melee 1741 | . . . 72 . . . . . . . 32 . . . 246 205 . . . 884 148 . . . . . . . . . . . . 28 . 126 Knockbacks 25 | . . . 2 . . . 1 4 . 4 3 . 1 . 2 . . . . 5 . . . . . . 1 . . . . . . . . 2 Impact 12 | . . . 2 . . . . . . . 2 . 1 . 2 . . . . 5 . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . 1 4 . 3 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 763 | . . . . . . . . 19 . . . . . 62 . . . . 43 . . . 161 52 . . . . . . . . 136 . . 290 Shots 20 | . . . . . . . . 1 . . . . . 2 . . . . 2 . . . 3 1 . . . . . . . . 4 . . 7 Rammed 13 | 1 1 1 3 . . 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 32 | 1 1 1 3 . . 4 1 . 1 . 1 . 12 1 5 . . . . . . . . . . . . . . . . . . . . 1 Kicked 19 | . . . . . . . . . . . 1 . 12 1 5 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . 60 285 320 66 . 236 . 27 9 243 11 . 225 224 62 178 213 . 199 105 200 14 24 287 . 21 92 163 234 18 140 . 118 . . 304 Average Temperature 76 | . 19 131 92 38 . 111 . 12 4 76 7 . 93 83 39 86 88 . 104 50 45 10 18 127 . 8 35 67 91 13 40 . 63 . . 126 Received Heat Transfer 4283 | . 66 102 492 69 . 171 126 360 117 531 78 . 99 339 363 . 72 . 159 57 390 . 12 . . . . . . 90 21 . 267 189 . 113 Effects 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Total Turns 215 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215 . . Longest Duration 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . 2 . . . . . . . 2 . . . 2 1 . . . 6 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 31 | . . . 5 . . . . . . . 7 . . . 2 1 . . . 13 1 . . . . . . . . . 1 . . . . 1 Impact Corruptions 56 | . . . 4 . . . . . . . 2 . . . 8 12 . . . 28 2 . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Parts Melted 32 | . . . . . . . . . 2 . . . 1 . . . . . . 2 3 . . . . 1 4 . . . 1 . 2 13 2 1 Heat Transferred 12392 | . . . . . . . . 111 740 600 . . . . . . . . . 1075 2579 . 50 500 . 350 600 . . . 250 . 2950 1935 31 621 Parts Sabotaged 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Maximum Alert Level 5 | . . . 1 . . . 1 4 2 3 1 . 2 4 3 . . . . 1 5 3 . . . . . . . . . 1 2 1 1 2 Low Security (%) 47 | 100 100 100 59 100 . 100 91 4 28 4 34 100 8 . . . . . . 63 2 . . . . . 100 . . . . 41 43 81 84 44 Level 1 25 | . . . 40 . . . 8 25 41 27 65 . 59 1 . . . . . 36 20 . . . . . . . . . . 58 28 18 15 50 Level 2 13 | . . . . . . . . 29 29 58 . . 32 19 95 . . . . . 11 17 . . . . . . . . . . 27 . . 4 Level 3 8 | . . . . . . . . 37 . 9 . . . 32 5 . . . . . 31 82 . . . . . . . . . . . . . . Level 4 5 | . . . . . . . . 3 . . . . . 46 . . . . . . 31 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Peak Influence 1606 | 5 51 70 283 173 . 160 223 1165 638 732 384 58 455 1368 718 . . . . 268 1606 829 . . . . 58 . . . . 349 447 377 262 487 Initial 827 | . . . 19 78 . . 52 118 567 171 384 58 . 315 718 . . . . . 179 827 . . . . 58 . . . . 349 76 251 207 31 Average 315 | . 7 35 117 98 . 35 47 619 316 444 248 11 346 1006 586 . . . . 115 879 748 . . . . 9 . . . . 240 250 159 145 207 Influence Increases 13125 | 10 154 100 666 135 . 328 344 1087 383 671 174 . 1089 1073 234 . 315 . 175 662 1427 20 195 175 . 287 145 5 5 140 165 366 421 745 280 1149 Destroy 0b10 Robot/C 6920 | . 100 80 420 100 . 200 260 480 280 380 60 . 440 620 140 . 260 . 80 260 740 . 160 140 . 240 60 . . 140 120 . 200 360 80 520 Destroy 0b10 Robot/NC 370 | 10 5 . 55 . . . 5 . . . 25 . 35 . 10 . . . . 75 5 . . . . . 5 5 5 . 5 . 15 35 5 70 Destroy Leader 1134 | . 20 20 116 20 . 30 50 20 80 20 22 . 114 40 20 . 40 . 20 96 40 . 20 20 . 30 20 . . . 10 . 20 80 30 136 Allied During Kill 309 | . . . . . . . . 2 . . . . 305 . . . . . . . . . . . . 2 . . . . . . . . . . Successful Hack 285 | . 17 . 22 . . 6 19 28 . . 13 . 28 . 19 . . . . 28 14 16 . . . . 22 . . . . . . 53 . . Disable Machine 420 | . . . 30 . . 15 . 45 15 30 30 . 15 75 15 . . . . 45 45 . . . . . . . . . . . . 15 . 45 Anti-Garrison Action 1400 | . . . . . . . . 400 . 200 . . 150 250 . . . . . . 250 . . . . . . . . . . . . . 150 . Destroy Structure 1192 | . 12 . 23 . . 17 10 82 8 26 9 . 2 88 15 . . . . 83 108 4 . . . . 38 . . . . 6 186 142 . 333 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 780 | . . . . 15 . 60 . 30 . 15 15 . . . 15 . 15 . 75 60 225 . 15 15 . 15 . . . . 30 60 . 60 15 45 Influence Decreases 12756 | 10 154 50 515 321 15 192 297 105 1284 203 740 166 638 156 1036 566 210 105 175 406 107 929 588 407 42 193 239 5 5 34 193 335 83 824 595 833 Entered New Map 4318 | . . . 31 123 15 . 84 65 598 93 348 108 . 136 650 210 . 105 . . 77 749 248 53 42 . 36 . . . 106 29 33 196 161 22 Time Decay 7057 | 10 154 50 457 198 . 172 203 . 386 . 392 58 478 . 356 356 210 . 155 396 . 180 310 334 . 173 189 5 5 24 87 206 . 568 434 511 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 737 | . . . 27 . . 20 10 20 . 110 . . . 20 30 . . . 20 10 10 . 20 20 . . . . . 10 . . 50 60 . 300 Lost Ally 230 | . . . . . . . . 20 . . . . 160 . . . . . . . 20 . 10 . . 20 . . . . . . . . . . Purge Threat 314 | . . . . . . . . . 300 . . . . . . . . . . . . . . . . . 14 . . . . . . . . . Squads Dispatched 52 | . 1 . 1 . . . . . 3 . 2 . 7 . 5 . . . . 7 . 2 . . . . 3 . . . . 1 1 5 2 12 Investigation 10 | . . . . . . . . . 1 . 1 . 1 . . . . . . 2 . 1 . . . . . . . . . . . 1 2 1 Extermination 19 | . . . . . . . . . . . 1 . 3 . 1 . . . . 4 . . . . . . 2 . . . . . . 3 . 5 Reinforcement 13 | . 1 . 1 . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 1 . 3 Assault 5 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Distress Signals 23 | . . . . . . . 1 . 1 . . . 3 . 2 . . . . 1 . . . . . . . . . . . 1 . 1 9 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 465 | . 11 4 34 6 . 14 15 24 13 18 12 . 22 24 8 1 14 . 10 20 36 2 7 8 . 8 4 6 . 25 10 2 10 23 27 47 Peak Tracking Total 11 | . 5 2 9 3 . 4 5 4 4 5 2 . 5 4 5 1 4 . 4 4 6 1 5 4 . 5 2 7 . 10 5 4 4 7 6 11 Tactical Retreats 37 | . . . . 1 . 2 . 2 . 1 1 . . . 1 . 1 . 4 3 7 . 1 1 . 1 . . . . 2 3 . 3 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Traps Triggered 21 | . 3 . . . . . . . 1 . 2 . 6 1 1 . . . . . 3 1 . . . . 1 . . . . . . 1 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Disabled 49 | . . . 2 . . 1 . 10 1 5 2 . 2 8 1 1 . . . 3 8 . . . . . . . . . . . . 1 1 3 Max in Single Turn 3 | . . . 1 . . 1 . 1 1 1 1 . 1 2 1 1 . . . 3 1 . . . . . . . . . . . . 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 . Garrison Relay 13 | . . . . . . . . 5 . 2 . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Accessed 94 | . 6 . 7 . 2 1 6 3 4 1 4 . 8 2 4 2 . 3 . 15 2 4 1 . . . 5 1 . 1 . 5 . 4 2 1 Terminals 54 | . 6 . 6 . . 1 3 3 2 1 3 . 5 2 3 . . . . 7 2 2 . . . . 2 . . . . 4 . 1 1 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Repair Stations 7 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . Scanalyzers 8 | . . . 1 . . . 1 . 1 . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . 1 . . Garrison Access 8 | . . . . . . . 1 . 1 . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 Total Hacks 233 | . 17 . 15 . 2 1 14 5 12 1 10 . 15 2 9 2 . 27 . 38 2 11 1 . . . 10 1 . 1 . 17 . 10 7 3 Successful 123 | . 6 . 8 . 2 1 9 3 6 . 4 . 4 1 4 2 . 27 . 22 1 3 1 . . . 7 1 . 1 . 5 . 3 2 . Failed 109 | . 11 . 7 . . . 5 2 5 1 6 . 11 1 5 . . . . 16 1 8 . . . . 3 . . . . 12 . 7 5 3 Catastrophic 25 | . 3 . . . . . 1 1 . 1 2 . 3 1 1 . . . . 4 . . . . . . 1 . . . . 2 . 1 4 . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 16 . 13 . 1 1 7 . 7 . 8 . 4 . 6 1 . . . 11 1 7 . . 1 . 3 . . 1 . 1 . . . 2 Terminals 124 | . 17 . 13 . . 1 10 5 7 1 9 . 11 2 6 . . . . 14 2 7 . . . . 5 . . . . 10 . 2 2 . Fabricators 9 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 1 . . Repair Stations 18 | . . . . . . . 2 . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . 7 . . 5 . Recycling Units 13 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . 3 . . . . . . . . . Scanalyzers 22 | . . . 2 . . . 1 . 3 . . . . . 3 . . . . 5 . 3 . . . . . . . . . . . 5 . . Garrison Access 13 | . . . . . . . 1 . 2 . . . 3 . . . . . . 1 . . . . . . 1 . . . . . . 2 . 3 Terminal Hacks 60 | . 1 . 2 . 2 1 2 3 2 . 2 . 1 1 . 2 . 27 . 5 1 . 1 . . . 2 1 . 1 . 2 . 1 . . Record 10 | . . . . . 1 . 1 . . . . . . . . . . 6 . 1 . . . . . . . . . . . 1 . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . 1 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . 1 . . . . . . . 2 . . . . . . 1 . . . . 1 . 1 . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Scan Component 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Repair 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 7 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 2 . . . . . . . . . Process 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . Retrieve Matter 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Scanalyzer 12 | . . . . . . . . . 1 . . . . . 2 . . . . 5 . 2 . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . . . . . . . 1 . . . . . 2 . . . . 3 . 2 . . . . . . . . . . . 2 . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . Unlock Access 5 | . . . . . . . 1 . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 28 | . 5 . 6 . . . 4 . 2 . 2 . 1 . 2 . . . . 3 . 1 . . . . 2 . . . . . . . . . Terminals 27 | . 5 . 6 . . . 4 . 2 . 2 . 1 . 2 . . . . 2 . 1 . . . . 2 . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 10 | . . . . . . . 1 . 1 . 1 . 1 . 2 . . . . 2 . . . . . . 2 . . . . . . . . . Skim 15 | . 5 . 6 . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 6 . 5 . . . 4 2 2 1 4 . 8 2 3 . . . . 14 2 4 . . . . 3 . . . . 4 . 4 2 1 Full Trace Events 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . . . . . . . . 12 . 1 . . . . 14 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . . . . . 1 . . . . . 2 . . . . 3 . 2 . . . . . . . . . . . 2 . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 57 | . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 104 | . . . . . . . . . . . . . . . . . . . . 74 . . . . . . 30 . . . . . . . . . Retrieved Matter 81 | . . . . . . . . . . . . . . . . . . . . 51 . . . . . . 30 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 53 | . . . . . . . . 21 . 6 . . 1 12 . . . . . . 11 . . . . . . . . . . . . . 2 . Machine Destruction 53 | . . . . . . . . 21 . 6 . . 1 12 . . . . . . 11 . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Total Allies 27 | . . . . . . . 1 1 . . . 20 . . . . . . . . 1 1 . . 3 . . . . . . . . . . . Largest Group 20 | . . . . . . . 1 1 . . . 20 17 . . . . . . . 1 1 1 . 3 3 . . . . . . . . . . Highest-Rated Group 560 | . . . . . . . 10 25 . . . 560 455 . . . . . . . 99 26 26 . 76 76 . . . . . . . . . . Highest-Rated Ally 99 | . . . . . . . 10 25 . . . 35 31 . . . . . . . 99 26 26 . 31 31 . . . . . . . . . . Initial Warlord ECA Mod 38 | . . . . . . . . . 10 10 15 15 15 15 24 24 24 24 23 23 22 31 31 31 31 30 30 30 30 30 29 29 29 38 37 36 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 148 | . . . . . . . . 2 . . . . 136 . . . . . . . 5 . . . . 5 . . . . . . . . . . Total Damage 2149 | . . . . . . . . . . . . . 1995 . . . . . . . 113 . . . . 41 . . . . . . . . . . Kills 17 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Active Infowar (turns) 12665 | 24 819 11 831 385 542 . . . . . 5 . . . . 939 738 126 322 2 . . 687 747 1131 1395 33 638 707 1059 1080 425 17 2 . . Optics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sensors 9684 | . . . . . . . . . . . 1 . . . . 939 738 126 322 . . . 687 747 1131 1395 33 638 707 1059 1080 81 . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seismic 2612 | 24 819 11 831 385 542 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 361 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 344 17 . . . ECM 6 | . . . . . . . . . . . 4 . . . . . . . . 2 . . . . . . . . . . . . . . . . Robot Analysis Total 7 | . 1 . 2 . . 1 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . 1 . . . . . . . . . . . 3 2 . . . . . . 1 2 2 . 1 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Items 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Turns Passed 35704 | 91 819 115 2101 404 542 1153 1271 1592 904 1324 922 354 1529 1685 800 939 738 126 725 2283 1445 362 690 747 1131 1395 968 640 707 1129 1080 425 322 1713 1062 1471 Spaces Moved 22596 | 44 345 47 727 230 333 523 421 741 320 549 580 242 1027 1026 513 591 525 95 498 1484 929 309 573 665 989 1118 777 475 695 1070 715 382 190 820 897 1131 Core 138 | 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 133 Treads 4182 | 41 345 47 727 230 333 523 421 741 320 454 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 18276 | . . . . . . . . . . 93 580 242 1027 1026 513 591 525 95 498 1484 929 309 573 665 989 1118 777 475 695 1070 715 382 190 820 897 998 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 122 130 130 127 125 125 125 127 127 105 105 108 108 105 105 105 100 100 100 100 100 100 100 100 104 50 Average Speed 121 | 152 160 160 163 160 160 160 160 160 160 183 132 130 130 128 126 125 126 127 127 118 108 108 108 105 105 105 103 100 100 100 100 100 103 109 108 100 Slowest Speed 750 | 160 160 160 240 160 160 160 160 240 160 750 190 130 130 130 127 125 127 127 130 130 112 112 108 108 105 105 105 100 100 100 100 100 175 218 175 111 Overloaded Moves 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 58 13 53 52 61 65 27 85 25 42 10 85 25 87 17 55 78 68 60 35 70 7 69 71 82 87 11 63 83 85 63 8 97 13 22 27 Regions Visited 36 Branch Regions 16 Pre-discovered Areas 8 | . . . 2 1 1 . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . Known Exits Taken 23 | . . 1 1 . . 1 1 . 1 . . . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 26 | . . . . 1 . 1 . . . . . . . . . 3 5 . 2 . . . 2 2 2 1 . 3 3 . 1 . . . . . Spaces Dug 296 | . 9 . 22 . . . 6 11 8 15 5 . 2 37 15 1 . . . 27 17 4 . . . 25 15 2 2 . 20 3 . 43 . 7 Terrain Destroyed 1393 | . 10 . 22 . . 26 9 124 8 17 9 . 2 102 15 1 103 . 33 85 106 4 100 38 . 95 19 6 2 58 25 3 145 84 3 139 Melee 221 | . . . 21 . . . 6 11 8 15 5 . 2 22 15 1 . . . 27 17 4 . . . 10 15 2 1 . 4 3 . 25 . 7 Projectile 104 | . 10 . 1 . . 3 3 3 . 2 4 . . 1 . . 1 . 3 1 4 . . . . 11 4 4 1 1 21 . 5 4 3 14 AOE 1065 | . . . . . . 23 . 110 . . . . . 79 . . 102 . 30 57 83 . 100 38 . 74 . . . 57 . . 140 54 . 118 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Total 28465 | 57 534 65 1427 247 343 794 932 974 649 683 683 269 1157 1187 590 779 566 100 559 1821 1132 325 633 686 1083 1290 889 630 702 1129 1045 419 274 1511 973 1328 Wait 3659 | . 134 4 529 . . 234 445 91 271 24 30 13 75 30 14 154 4 . 38 169 14 . 44 5 81 135 47 120 . 3 293 26 10 566 16 40 Move 22561 | 43 344 46 726 229 332 522 420 740 319 548 580 241 1026 1025 512 590 524 94 497 1483 928 308 572 664 988 1117 776 474 694 1069 714 381 189 819 896 1131 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 2 10 1 7 1 2 . 2 5 2 3 10 2 6 2 5 7 2 . 2 16 . 1 . 1 3 . 9 3 2 17 1 3 8 10 8 8 Fast Attach 82 | 7 . . 3 1 4 2 4 5 . 3 2 . . 2 . 3 1 3 1 4 2 2 . . 2 . 4 3 . 2 . 1 4 4 3 10 Attach 100 | . . . 2 2 . 2 3 3 . 7 4 . . 1 2 2 3 . 1 8 . 1 2 2 2 1 6 1 . 2 1 2 12 8 3 17 Detach 40 | . . . 2 2 . . 2 . . . 3 . . . . 1 2 . . 4 . 1 . . 3 . 2 1 . . . . 12 1 2 2 Swap 405 | 1 7 3 32 1 . 6 17 30 18 9 18 5 4 23 11 4 15 . 7 44 28 6 4 3 1 6 12 13 . 11 4 2 7 13 18 22 Drop 185 | . 5 . 16 1 5 2 2 9 9 . 11 3 6 3 6 10 3 3 2 12 6 2 1 . 3 . 1 7 2 19 . 1 5 8 17 5 Fire 843 | 3 33 10 77 10 . 22 28 72 21 62 13 5 26 61 10 3 12 . 11 32 83 . 8 11 . 21 15 5 1 6 27 . 27 47 9 72 Melee 348 | . . . 30 . . . 8 19 8 27 11 . 2 35 25 4 . . . 49 29 4 . . . 10 17 3 3 . 5 3 . 35 1 20 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 19 | . . . . . . . . . . . 1 . 12 1 5 . . . . . . . . . . . . . . . . . . . . . Crush 12 | 1 1 1 3 . . 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . Rewire 42 | . . . . . . . . . . . . . . 2 . 1 . . . . 37 . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 8) 571 | -10/Materials | Discovered new exit (range 14) 751 | -10/Materials | Identified exit to Materials 788 | -10/Materials | Learned Storage interactive machine intel 815 | -10/Materials | Learned 4 Recycling zone layouts 833 | -10/Materials | Learned 2 Mines zone layouts 839 | -10/Materials | Learned location of 2 exits from Subcaves 884 | -10/Materials | Learned 4 Subcaves zone layouts 911 | -10/Materials | Entered Mines 914 | -10/Mines | Discovered exit to Materials (range 16) 1026 | -10/Mines | Entered Materials 1026 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1877 | -9/Materials | Discovered new exit (range 5) 1881 | -9/Materials | Build established: Scavenger-Mutant 2037 | -9/Materials | Discovered new exit (range 5) 2640 | -9/Materials | Identified exit to Materials 2694 | -9/Materials | Build established: Mutant 2774 | -9/Materials | Loaded intel: 2 recycling unit locations 2824 | -9/Materials | Learned location of Mines (-8) 2865 | -9/Materials | Identified exit to Mines 2896 | -9/Materials | Learned Storage trap positions 2950 | -9/Materials | Learned Storage trap positions 2992 | -9/Materials | Learned 2 Storage zone layouts 3104 | -9/Materials | Learned Storage non-interactive machine intel 3127 | -9/Materials | Entered Mines 3178 | -9/Mines | Learned location of Storage (-8) 3235 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3381 | -9/Mines | Assembled infested the area 3410 | -9/Mines | Met 8R-AWN 3525 | -9/Mines | Discovered new exit (range 5) 3531 | -9/Mines | Entered Exiles 3552 | -9/Exiles | Discovered new exit (range 15) 3575 | -9/Exiles | Welcomed by 8R-AWN 3607 | -9/Exiles | Met EX-HEX 3655 | -9/Exiles | Met EX-BIN 3672 | -9/Exiles | Aligned with FarCom system 3674 | -9/Exiles | Given EX-Vault access code 3711 | -9/Exiles | Opened EX-Vault 3734 | -9/Exiles | Found YOLO Cannon 3773 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3870 | -9/Exiles | Learned about 8R-AWN's background 3940 | -9/Exiles | Met EX-DEC 3952 | -9/Exiles | Learned location of Zion (-6) 4051 | -9/Exiles | Discovered new exit (range 14) 4073 | -9/Exiles | Left Exiles lab with YOLO Cannon 4073 | -9/Exiles | Entered Mines 5173 | -8/Mines | Discovered exit to Materials (range 10) 5226 | -8/Mines | Build established: Scavenger-Mutant 5226 | -8/Mines | Entered Materials 5226 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5610 | -8/Materials | Repaired Assault Cannon 6373 | -8/Materials | Discovered new exit (range 14) 6428 | -8/Materials | Build established: Scavenger-Skirmisher 6495 | -8/Materials | Identified exit to Garrison 6497 | -8/Materials | Entered Garrison 6525 | -8/Garrison | Discovered new exit (range 50) 6525 | -8/Garrison | Discovered new exit (range 75) 6525 | -8/Garrison | Discovered new exit (range 49) 6533 | -8/Garrison | Triggered checkpoint 6584 | -8/Garrison | Garrison Relay disabled 6690 | -8/Garrison | Triggered checkpoint 6763 | -8/Garrison | Triggered checkpoint 7019 | -8/Garrison | Triggered checkpoint 7104 | -8/Garrison | Garrison Relay disabled 7191 | -8/Garrison | Rescued a captive Derelict 7205 | -8/Garrison | Phase Generator disabled 7338 | -8/Garrison | Triggered checkpoint 7431 | -8/Garrison | Garrison Relay disabled 7445 | -8/Garrison | Triggered checkpoint 7626 | -8/Garrison | Triggered checkpoint 7947 | -8/Garrison | Triggered checkpoint 8026 | -8/Garrison | Garrison Relay disabled 8032 | -8/Garrison | Garrison Relay disabled 8085 | -8/Garrison | Build established: Scavenger-Tank 8089 | -8/Garrison | Entered Materials 8175 | -8/Materials | Discovered new exit (range 16) 8332 | -8/Materials | Central database locked down 8796 | -8/Materials | Garrison activated, responded to threat 8988 | -8/Materials | Identified exit to Garrison 8993 | -8/Materials | Entered Garrison 9248 | -8/Garrison | Triggered checkpoint 9316 | -8/Garrison | Garrison Relay disabled 9384 | -8/Garrison | Triggered checkpoint 9444 | -8/Garrison | Lost 3 parts (1n2w) 9529 | -8/Garrison | Triggered checkpoint 9678 | -8/Garrison | Discovered new exit (range 11) 9727 | -8/Garrison | Triggered checkpoint 9780 | -8/Garrison | Garrison Relay disabled 10100 | -8/Garrison | Core integrity fell below 50% 10118 | -8/Garrison | Lost 4 parts (3n1w) 10317 | -8/Garrison | Entered Factory 10317 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10452 | -7/Factory | Build established: Scavenger-Skirmisher 11130 | -7/Factory | Identified exit to Lower Caves 11239 | -7/Factory | Sucked down chute 11239 | -7/Factory | Entered Waste 11240 | -7/Waste | Joined by Warlord forces that had cleared the area 11358 | -7/Waste | Build established: Skirmisher 11467 | -7/Waste | Discovered new exit (range 12) 11593 | -7/Waste | Entered Factory 11593 | -7/Factory | Accompanied by 17 allies 11611 | -7/Factory | Murdered 3 allies 11651 | -7/Factory | Identified exit to Garrison 11781 | -7/Factory | Discovered new exit (range 7) 12163 | -7/Factory | Lost 8 allies 13121 | -7/Factory | Identified exit to Garrison 13122 | -7/Factory | Entered Garrison 13260 | -7/Garrison | Triggered checkpoint 13312 | -7/Garrison | Garrison Relay disabled 13471 | -7/Garrison | Triggered checkpoint 13482 | -7/Garrison | Triggered checkpoint 13489 | -7/Garrison | Triggered checkpoint 13534 | -7/Garrison | Triggered checkpoint 13534 | -7/Garrison | Destroyed 8 combat bots 13732 | -7/Garrison | Garrison Relay disabled 13742 | -7/Garrison | Triggered checkpoint 13869 | -7/Garrison | Discovered new exit (range 14) 14272 | -7/Garrison | Discovered new exit (range 13) 14492 | -7/Garrison | Discovered new exit (range 3) 14518 | -7/Garrison | Triggered checkpoint 14545 | -7/Garrison | Garrison Relay disabled 14807 | -7/Garrison | Entered Factory 15092 | -7/Factory | Build established: Mutant 15207 | -7/Factory | First assault squad dispatched 15542 | -7/Factory | Lost 3 parts (1n1u1w) 15585 | -7/Factory | Discovered exit to Lower Caves (range 7) 15607 | -7/Factory | Entered Lower Caves 15763 | -7/Lower Caves | Met a Warlord Commander 15764 | -7/Lower Caves | Learned location of Warlord (-5) 15765 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15768 | -7/Lower Caves | Found Encrypted Comm Array 15979 | -7/Lower Caves | Found Prototype Device 16277 | -7/Lower Caves | Identified exit to Lower Caves 16458 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16468 | -7/Lower Caves | Found Prototype Special Weapon 16468 | -7/Lower Caves | Identified Molecular Deconstructor 16525 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16532 | -7/Lower Caves | Learned Factory trap positions 16546 | -7/Lower Caves | Entered another Lower Caves area 16548 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16585 | -7/Lower Caves | Learned Factory emergency access door positions 16591 | -7/Lower Caves | Discovered new exit (range 8) 16845 | -7/Lower Caves | Learned location of 1 exit from Factory 17267 | -7/Lower Caves | Discovered new exit (range 11) 17280 | -7/Lower Caves | Identified exit to Data Miner 17284 | -7/Lower Caves | Entered Data Miner 17286 | -7/Data Miner | Discovered new exit (range 6) 17310 | -7/Data Miner | Met Data Miner 17332 | -7/Data Miner | Learned location of Section 7 (-2) 17332 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17358 | -7/Data Miner | Received God Mode back door access code from Data Miner 17409 | -7/Data Miner | Identified exit to Proximity Caves 17410 | -7/Data Miner | Entered Proximity Caves 17683 | -6/Proximity Caves | Build established: Skirmisher 17733 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17941 | -6/Proximity Caves | Encountered a Derelict sapper outpost 18028 | -6/Proximity Caves | Build established: Gunner 18126 | -6/Proximity Caves | Discovered new exit (range 6) 18134 | -6/Proximity Caves | Identified exit to Factory 18135 | -6/Proximity Caves | Entered Factory 18135 | -6/Factory | Evolved 2 slots: Utility x2 18136 | -6/Factory | Identified exit to Factory 18137 | -6/Factory | Loaded intel: 88 trap records 18349 | -6/Factory | Identified Heart of Steel 19068 | -6/Factory | Fabricated Prc. Rocket Launcher (x1) 19303 | -6/Factory | Build established: Mutant 20329 | -6/Factory | Discovered exit to Factory (range 5) 20402 | -6/Factory | Joined by Warlord Pyro squad 20414 | -6/Factory | Identified exit to Garrison 20418 | -6/Factory | Entered Garrison 20452 | -6/Garrison | Triggered checkpoint 20604 | -6/Garrison | Triggered checkpoint 20626 | -6/Garrison | Garrison Relay disabled 20912 | -6/Garrison | Triggered checkpoint 20917 | -6/Garrison | Triggered checkpoint 20956 | -6/Garrison | Destroyed 7 combat bots 20995 | -6/Garrison | Discovered new exit (range 12) 21048 | -6/Garrison | Triggered checkpoint 21055 | -6/Garrison | Discovered new exit (range 5) 21091 | -6/Garrison | Triggered checkpoint 21152 | -6/Garrison | Garrison Relay disabled 21346 | -6/Garrison | Triggered checkpoint 21516 | -6/Garrison | Spotted B-75 Beast 21534 | -6/Garrison | Triggered checkpoint 21611 | -6/Garrison | Build established: Scavenger-Gunner 21644 | -6/Garrison | Discovered new exit (range 3) 21645 | -6/Garrison | Identified exit to Factory 21658 | -6/Garrison | Spotted B-86 Titan 21696 | -6/Garrison | Triggered checkpoint 21728 | -6/Garrison | Spotted Striker 21731 | -6/Garrison | Spotted Executioner 21736 | -6/Garrison | Rewired Striker 21863 | -6/Garrison | Entered Factory 22051 | -6/Factory | Discovered new exit (range 14) 22065 | -6/Factory | Identified exit to Lower Caves 22168 | -6/Factory | Build established: Scavenger-Mutant 22171 | -6/Factory | Discovered exit to Factory (range 11) 22225 | -6/Factory | Entered Lower Caves 22225 | -6/Lower Caves | Accompanied by 1 ally 22428 | -6/Lower Caves | Spotted B-75 Beast 22496 | -6/Lower Caves | Destroyed 8 combat bots 22716 | -6/Lower Caves | Encountered a Warlord checkpoint 22768 | -6/Lower Caves | Discovered new exit (range 14) 22896 | -6/Lower Caves | Build established: Gunner 22914 | -6/Lower Caves | Identified exit to Lower Caves 22915 | -6/Lower Caves | Entered another Lower Caves area 23528 | -6/Lower Caves | Encountered a Warlord checkpoint 23647 | -6/Lower Caves | Learned location of 1 exit from Factory 23657 | -6/Lower Caves | Discovered new exit (range 5) 23661 | -6/Lower Caves | Identified exit to Zion 23662 | -6/Lower Caves | Entered Zion 23705 | -6/Zion | Discovered new exit (range 16) 23726 | -6/Zion | Given A8's code to call for help 23782 | -6/Zion | System corruption cleaned by Quarantine Array 23941 | -6/Zion | Gained Derelict followers 24032 | -6/Zion | Received a visual enhancement algorithm 24032 | -6/Zion | Ran a visual enhancement algorithm 24068 | -6/Zion | Learned Factory stockpile data 24078 | -6/Zion | Learned Factory emergency access door positions 24101 | -6/Zion | Given the Hacking Drone Bay 24103 | -6/Zion | Found Prototype Device 24257 | -6/Zion | Build established: Derelict-Mutant 24707 | -6/Zion | Identified exit to Proximity Caves 24793 | -6/Zion | Entered Proximity Caves 24793 | -5/Proximity Caves | Accompanied by 3 allies 24848 | -5/Proximity Caves | Learned Factory terminal intel 25060 | -5/Proximity Caves | Lost 3 allies 25071 | -5/Proximity Caves | Learned location of 2 exits from Factory 26121 | -5/Proximity Caves | Discovered exit to Factory (range 10) 26188 | -5/Proximity Caves | Entered Factory 26188 | -5/Factory | Evolved 2 slots: Propulsion x2 26189 | -5/Factory | Identified exit to Upper Caves 26190 | -5/Factory | Identified exit to Factory 26190 | -5/Factory | Identified exit to Extension 26193 | -5/Factory | Loaded intel: 27 terminal locations 26222 | -5/Factory | Identified Hacking Drone Bay 26618 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 27156 | -5/Factory | Entered Upper Caves 27689 | -5/Upper Caves | Learned Factory stockpile data 27752 | -5/Upper Caves | Encountered a Warlord checkpoint 27754 | -5/Upper Caves | Discovered new exit (range 14) 27795 | -5/Upper Caves | Identified exit to Upper Caves 27796 | -5/Upper Caves | Entered another Upper Caves area 27978 | -5/Upper Caves | Encountered a Warlord checkpoint 28320 | -5/Upper Caves | Discovered new exit (range 15) 28502 | -5/Upper Caves | Identified exit to Warlord 28503 | -5/Upper Caves | Entered Warlord 28504 | -5/Warlord | System corruption reached 10% 28539 | -5/Warlord | System corruption cleaned by Quarantine Array 28610 | -5/Warlord | Opened Warlord's prototype stash 28631 | -5/Warlord | Found Prototype Device 28631 | -5/Warlord | Identified Thermal Barrier 28638 | -5/Warlord | Found Prototype Hackware 28638 | -5/Warlord | Identified Ghost Barrier 28973 | -5/Warlord | Found Prototype Special Weapon 28975 | -5/Warlord | Found Prototype Special Weapon 28977 | -5/Warlord | Found Prototype Special Weapon 28979 | -5/Warlord | Found Prototype Special Weapon 28981 | -5/Warlord | Found Prototype Special Weapon 28983 | -5/Warlord | Found Prototype Special Weapon 29041 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x6) 29103 | -5/Warlord | Warlord's base attacked by MAIN.C 29352 | -5/Warlord | Build established: Hacker-Mutant 29389 | -5/Warlord | Met Warlord 29453 | -5/Warlord | Warlord forces counterattacked 29554 | -5/Warlord | Spotted Executioner 29569 | -5/Warlord | Spotted Striker 29615 | -5/Warlord | Destroyed 7 combat bots 29620 | -5/Warlord | Discovered new exit (range 14) 29631 | -5/Warlord | Identified exit to Proximity Caves 29632 | -5/Warlord | Entered Proximity Caves 29661 | -4/Proximity Caves | Lost 15 allies 29728 | -4/Proximity Caves | Spotter reported a threat 29791 | -4/Proximity Caves | Learned Research trap positions 29833 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30654 | -4/Proximity Caves | Spotter reported a threat 30712 | -4/Proximity Caves | Entered Factory 30712 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 30743 | -4/Factory | Repaired Imp. Propulsion Shielding 30864 | -4/Factory | Identified exit to DSF 30913 | -4/Factory | Spotted B-86 Titan 30962 | -4/Factory | Search patrols dispatched 31137 | -4/Factory | Entered DSF 31199 | -4/DSF | Additional patrols routed to DSF 31233 | -4/DSF | Lost 5 parts (3p2u) 31355 | -4/DSF | Found Fusion Bomb Launcher 31386 | -4/DSF | Sterilization system engaged 31393 | -4/DSF | Found Fusion Bomb Launcher 31406 | -4/DSF | Ambient heat levels rising (+10) 31410 | -4/DSF | Discovered new exit (range 15) 31421 | -4/DSF | Ambient heat levels rising (+10) 31436 | -4/DSF | Ambient heat levels rising (+10) 31451 | -4/DSF | Ambient heat levels rising (+10) 31459 | -4/DSF | Entered Research 31459 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 31460 | -3/Research | Loaded intel: 102 trap records 31481 | -3/Research | Build established: Hacker-Gunner 31557 | -3/Research | Found Imp. Powered Armor 32215 | -3/Research | Spotted B-86 Titan 33079 | -3/Research | Lost 3 parts (1p1n1w) 33100 | -3/Research | Discovered new exit (range 5) 33139 | -3/Research | Found Prototype Processor 33139 | -3/Research | Identified Spectral Analyzer 33172 | -3/Research | Entered another Research area 33172 | -2/Research | Warlord forces began assault on 0b10 33172 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 33197 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 33197 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 33282 | -2/Research | Research machine network offline 33395 | -2/Research | Met up with Warlord 33426 | -2/Research | Spotted Executioner 33486 | -2/Research | Lost 4 allies 33519 | -2/Research | Discovered new exit (range 3) 33628 | -2/Research | Lost 3 allies 33706 | -2/Research | Borebot progress halted 33746 | -2/Research | Build established: Scavenger-Gunner 33784 | -2/Research | Borebot progress halted 33821 | -2/Research | Borebot progress halted 33845 | -2/Research | Destroyed Executioner 33848 | -2/Research | Spotted Executioner 33868 | -2/Research | Found Prototype Processor 33868 | -2/Research | Identified Exp. Core Analyzer 33870 | -2/Research | Found Exp. Core Analyzer 33913 | -2/Research | Warlord destroyed during the assault 34191 | -2/Research | Spotted Striker 34234 | -2/Research | Entered Access 34234 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 34358 | -1/Access | Garrison activated, responded to threat 34938 | -1/Access | Lost 11 parts (2p3n2u4w) 35382 | -1/Access | Found Prototype Launcher 35382 | -1/Access | Identified Point Singularity Launcher 35572 | -1/Access | System corruption reached 10% 35638 | -1/Access | Released all parts (16) 35640 | -1/Access | Core integrity fell below 50% 35668 | -1/Access | Lost 17 parts (3p7n4u3w) 35699 | -1/Access | Core integrity fell below 20% 35705 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 35638_ Released Lgt. Particle Reactor. 35638_ Released Biometal Leg. 35638_ Penetrated by Slug. 35640_ Acquired 60 matter. 35640_ Penetrated by Slug. 35641_ P-80 Master resets W-44 Eye, system corruption cleaned. 35642_ R-10 Processor collects Enh. Force Lance. 35643_ Slug penetrates Terminal. 35646_ GQ6OC