Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.27 @ 21:09:59 Player: Jim Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (2041) 2041 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 4177 Bonus ------- High Alert Combat Kills 146 Cogmind --------- Core Integrity 0/550 Matter 294/500 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit High-capacity Matter Pod Improved Salvage Targeting Computer Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Sensor Array Targeting Computer Light Armor Plating Hardened Light Armor Plating Tractor Beam Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Improved Salvage Targeting Computer Targeting Computer Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Heavy Ion Engine High-capacity Matter Pod Sensor Array Targeting Computer Light Armor Plating Hardened Light Armor Plating Tractor Beam Light Cannon Grenade Launcher Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 45 | 4 5 19 17 Power 4 | . . 2 2 Engine 4 | . . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 1 4 7 Treads 2 | . . 2 . Leg 3 | . . . 3 Wheel 9 | 2 1 2 4 Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 6 3 Device 1 | 1 . . . Storage 2 | . 1 . 1 Processor 3 | . . 2 1 Hackware . | . . . . Protection 5 | . . 4 1 Artifact . | . . . . Weapon 16 | 1 3 7 5 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 4 . Ballistic Cannon 7 | . 1 3 3 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 36 | . 4 16 16 Power 4 | . . 2 2 Propulsion 11 | . 1 5 5 Utility 7 | . . 4 3 Weapon 14 | . 3 5 6 Highest Loss Streak 6 | . 3 3 6 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 96 87 62 Engine 8 | . 14 7 7 Treads 5 | . . 9 1 Wheel 11 | . 27 8 3 Device 3 | . 14 . . Storage 11 | . 14 11 10 Processor 5 | . . 2 17 Protection 16 | . . 25 10 Ballistic Gun 11 | . 17 12 3 Ballistic Cannon 6 | . 7 9 1 Launcher 1 | . . . 6 Naked Turns . | . . . . Heaviest Build 40 | 15 30 40 39 Greatest Support 40 | 26 26 40 20 Greatest Overweight (x) 10 | . 1 3 10 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 10 15 15 Most Carried 15 | 6 13 15 13 Average Carried 11 | 6 8 13 9 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 6 13 13 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1854 | 252 271 1043 288 Remotely 281 | 10 271 . . Salvage Created 2294 | 62 355 1405 472 Parts 142 | 2 31 81 28 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 62 | . 12 35 15 Guns 31 | . 9 22 . Cannons 17 | . 3 13 1 AOE 14 | . . . 14 Classes Destroyed 10 | 1 5 1 3 Worker 7 | . 1 3 3 Builder 1 | . . . 1 Hauler 1 | . . . 1 Recycler 4 | 1 . 3 . Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 20 | . 6 10 4 Grunt 30 | . 6 16 8 Duelist 1 | . . . 1 Sentry 11 | . . 9 2 Best Kill Streak 7 | 1 3 5 7 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . 1 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4249 | . 558 1910 1781 Core 968 | . 120 284 564 Absorbed by Shields . | . . . . Redirected to Shielding 103 | . . 77 26 Core Remaining (%) 60 | 100 52 29 . Volleys Fired 224 | 2 52 132 38 Largest 2 | 2 2 2 2 Hottest 70 | 40 60 70 70 Shots Fired 384 | 4 85 247 48 Gun 231 | 4 76 142 9 Cannon 127 | . 9 105 13 Launcher 26 | . . . 26 Special . | . . . . Kinetic 347 | 4 74 247 22 Thermal . | . . . . Explosive 26 | . . . 26 Electromagnetic 11 | . 11 . . Robot Hit Streak 21 | 3 21 14 12 Robot Miss Streak 8 | 1 4 8 2 Penetration Max . | . . . . Secondary Targets 6 | . 2 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 248 | 3 59 148 38 Core Hits 129 | 2 24 58 45 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Blast 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5408 | 44 755 2560 2049 Guns 2091 | 44 643 1281 123 Cannons 1560 | . 111 1275 174 Explosions 1752 | . . . 1752 Melee . | . . . . Ramming 5 | . 1 4 . Kinetic 3520 | 44 623 2556 297 Thermal . | . . . . Explosive 1752 | . . . 1752 Electromagnetic 131 | . 131 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 7 . . Message Errors 3 | . 3 . . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Alerts 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 53 | . . 18 35 Projectiles . | . . . . Explosions 53 | . . 18 35 Melee . | . . . . Knockbacks 11 | . 3 8 . Impact . | . . . . Kinetic 11 | . 3 8 . Secondary . | . . . . Self-Inflicted Damage 381 | . . 113 268 Shots 11 | . . 1 10 Rammed 4 | . 1 2 1 Targets Rammed 4 | . 1 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 189 | . 189 90 37 Average Temperature 24 | . 36 22 10 Received Heat Transfer 1464 | . 231 576 657 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 812 | 5 285 812 506 Initial 315 | . 3 29 315 Average 286 | 1 152 292 406 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 40 | 100 62 49 . Level 1 29 | . 37 20 42 Level 2 23 | . . 17 57 Level 3 6 | . . 13 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 6 3 Investigation 4 | . . 3 1 Extermination . | . . . . Reinforcement 7 | . 2 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 16 | . 2 12 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 98 | . 21 55 22 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . . 4 2 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 4 8 1 Terminals 13 | . 4 8 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 12 16 2 Successful 19 | . 6 12 1 Failed 10 | . 6 3 1 Catastrophic 2 | . . 1 1 Database Lockouts 1 | . . 1 . Manual 26 | . 7 19 . Terminals 30 | . 12 16 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 5 11 1 Record 7 | . 1 6 . Robot Analysis 3 | . . 2 1 Alert Level 1 | . 1 . . Locate Traps 3 | . 1 2 . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 5 1 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 3 | . . 2 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3937 | 38 855 2093 951 Spaces Moved 2442 | 28 780 1277 357 Core 88 | . . . 88 Treads 543 | . . 478 65 Legs 63 | 4 . . 59 Wheels 1748 | 24 780 799 145 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 90 80 95 95 Average Speed 132 | 94 89 130 234 Slowest Speed 550 | 120 95 240 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 2 97 84 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 197 | . . 29 168 Melee . | . . . . Projectile . | . . . . AOE 197 | . . 29 168 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2763 | 33 854 1461 415 Wait 12 | . . 12 . Move 2439 | 27 779 1276 357 Hop . | . . . . Pick Up 32 | . 13 18 1 Fast Attach 8 | 1 1 1 5 Attach 29 | . 3 16 10 Detach 1 | . . . 1 Swap 8 | 3 1 2 2 Drop 6 | . 4 2 . Fire 224 | 2 52 132 38 Melee . | . . . . Ram 2 | . 1 . 1 Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 13) 466 | -10/Materials | Lost 3 parts (1n2w) 503 | -10/Materials | Discovered new exit (range 9) 602 | -10/Materials | Discovered new exit (range 14) 758 | -10/Materials | Discovered new exit (range 15) 894 | -10/Materials | Entered another Materials area 894 | -9/Materials | Evolved 2 slots: Utility x2 1180 | -9/Materials | Lost 3 parts (1p2w) 1514 | -9/Materials | Discovered new exit (range 14) 1803 | -9/Materials | Central database locked down 1926 | -9/Materials | Core integrity fell below 50% 1980 | -9/Materials | Lost 3 parts (2n1w) 2070 | -9/Materials | Discovered new exit (range 5) 2442 | -9/Materials | Discovered new exit (range 8) 2909 | -9/Materials | Discovered new exit (range 10) 2987 | -9/Materials | Entered another Materials area 2987 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3235 | -8/Materials | Lost 6 parts (1p2n1u2w) 3494 | -8/Materials | Core integrity fell below 50% 3523 | -8/Materials | Lost 4 parts (1p1n2w) 3858 | -8/Materials | Core integrity fell below 20% 3938 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03908_ Mni. Grenade Launcher destroyed. 03909_ U-05 Engineer lays Concrete. 03910_ Wheel destroyed. 03910_ U-05 Engineer lays Concrete. 03910_ Slammed into U-05 Engineer. 03910_ U-05 Engineer lays Concrete. 03911_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03911_ U-05 Engineer builds a Wall. 03911_ U-05 Engineer lays Concrete. 03912_ U-05 Engineer builds a Wall. 03915_ U-05 Engineer lays Concrete. 03917_ U-05 Engineer builds a Wall. 03922_ U-05 Engineer lays Concrete. 03923_ U-05 Engineer builds a Wall. 03928_ U-05 Engineer lays Concrete. 03929_ U-05 Engineer builds a Door. 03934_ U-05 Engineer lays Concrete. 03935_ U-05 Engineer builds a Wall. 03935_ Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??? ??######?????????????????????? | | ??? ! ??# #?????????????????????? | | ???# #??# #?????????????????????? | | ???# #??# #?????????????????????? | | ???# #??# #?????????????????????? | | ???# #??# #?????????????????????? | | ???# #??# ########??????????????? | | ???# #### # #??????????????? | | ???# + [ # #??????????????? | | ??## # # #??????????????? | | ?? # ##### #??????????????? | | ?? / #??????????????? | | ?## #### #??????????????? | | ?# #??####+###########???????? | | ?# #??# ???? | | ?# !#??# ???? | | ?? !#??# ???? | | ?? !#??###########+#######????? | | ?## !!#???########??????????????? | | ?? ####?### #??????????????? | | ??# ##?### # #??????????????? | | ??## ??# #??????????????? | | ???# ######### #??????????????? | | ???# g^ +% #??????????????? | | ???# g # #??????????????? | | ???#a g @ # ##+#??????????????? | | ?### ^ #??????????????? | | ## # % #??????????????? | | # # ^ #??????????????? | | # #% [ #??????????????? | | #####u##### # #?######???????? | | # ! ###### #?#! ???????? | | # # ! ##????# #?# " #?????? | | # # % #?????# #?# """ #?????? | | # # ! !#????## ### """ #?????? | | # # #????# # """ #?????? | | ?## ! #????# # "" #?????? | | ??# * #????# + """ #?????? | | ??# % #????# # "" #?????? | | ??#####+########### ## """ #?????? | | # + ## ]]] # ## " #?????? | | # # #?# ! ]] + ## #?????? | | # + #?# ]] # ## #?????? | | # # ####+###### ## #?????? | | # ??# #### ###### #########?????? | | ?????# #?????????????? | | ?????# #?????????????? | | ?????## ### [ #?????????????? | | ??????# ### [ #######???????? | | ???####+# # [ #????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Utility Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Use The Force Challenges ------------ None Game ------ Seed AutogunHeavyCycler Manual? 0 Play Time 00:44:35 Cumulative 34.7 hours Start 2022.07.27 @ 18:20:09 End 2022.07.27 @ 21:09:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 36 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d742d20-aa0e-4f33-b178-2ee7fea53a63