Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 22:26:23 Player: Kole Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (60) 300 Value Destroyed (2103) 2103 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 8737 Bonus ------- High Alert Combat Kills 34 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 143/300 Energy 25/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Machine Analyzer Transmission Jammer Cloaking Device Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Energy Filter Advanced ECM Suite Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array > --- UTILITY ---------- Weight Redist. System Machine Analyzer Advanced Signal Interpreter Advanced ECM Suite Cloaking Device Shield Generator Hacking Suite System Shield System Shield > --- WEAPON ----------- Variable Charge Gun Flak Gun Improved Plasma Cutter > --- INVENTORY -------- Light Nuclear Core Xenon Bombardment Thruster Xenon Bombardment Thruster Transmission Jammer Heavy Rocket Launcher [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Reaction Control System Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Slots Evolved 10 | . . . . . 4 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 7 | . . . . . 1 2 . . 2 . 2 . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 103 | 6 6 1 . 3 22 9 9 . 10 2 33 2 Power 11 | 1 . . . . 2 1 1 . 1 . 5 . Engine 6 | 1 . . . . 1 1 . . 1 . 2 . Core 5 | . . . . . 1 . 1 . . . 3 . Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 2 . . . 8 3 7 . 4 . 8 1 Treads . | . . . . . . . . . . . . . Leg 18 | 2 2 . . . 8 3 3 . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 17 | . . . . . . . 4 . 4 . 8 1 Utility 36 | 1 3 1 . 3 4 4 . . 4 1 14 1 Device 22 | . 2 . . 1 1 2 . . 3 1 12 . Storage 4 | 1 1 . . 1 1 . . . . . . . Processor 4 | . . . . . 1 2 . . . . 1 . Hackware 3 | . . . . . 1 . . . 1 . 1 . Protection 3 | . . 1 . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 1 . . . 8 1 1 . 1 1 6 . Energy Gun 4 | . . . . . 3 . . . . . 1 . Energy Cannon 3 | . . . . . . . 1 . . . 2 . Ballistic Gun 10 | 2 1 . . . 5 1 . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 1 1 1 . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . . . . . . . Corrupted Parts 3 | . . . . . . . . . . . 3 . System Corruption 12 | . . . . . . . . . . . 12 . Parts Lost 34 | . 3 . . . 1 . 3 1 1 1 21 3 Power 3 | . . . . . . . . . . . 3 . Propulsion 13 | . 1 . . . 1 . 2 1 . . 5 3 Utility 8 | . 1 . . . . . . . . . 7 . Weapon 10 | . 1 . . . . . 1 . 1 1 6 . Highest Loss Streak 14 | . 1 . . . 1 . 2 1 1 1 14 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 100 100 100 88 100 88 85 96 94 77 36 Engine 6 | . 14 14 14 14 4 4 4 . . 6 3 1 Core 2 | . . . . . 4 2 2 7 5 . . . Leg 20 | . 24 28 28 28 31 30 19 16 . . . . Flight 3 | . . . . . . . . . 25 26 15 3 Device 6 | . 4 . . . 1 3 7 7 19 20 23 11 Storage 7 | . 14 14 14 14 9 7 7 7 . . . . Processor 9 | . . . . . 7 19 15 15 13 13 10 5 Hackware 6 | . . . . . 7 7 7 7 12 13 15 11 Protection 2 | . . 13 14 14 1 . . . . . . 1 Energy Gun 3 | . . . . . 1 14 7 7 3 . 1 . Energy Cannon 1 | . . . . . . . 3 7 6 2 . . Ballistic Gun 14 | . 26 28 28 28 19 7 10 7 6 6 2 . Peak Build Rating 73 | 6 8 8 10 17 39 36 42 36 50 51 73 49 Average Rating 28 | 4 6 7 8 9 27 33 35 33 47 48 53 26 On Entrance 23 | . 6 8 8 9 10 27 36 36 33 46 48 44 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 44 | 13 13 13 13 18 38 39 44 39 26 31 27 20 Greatest Support 47 | 20 20 20 20 20 47 47 47 37 26 26 27 21 Greatest Overweight (x) 3 | . 1 . . . 1 . 1 1 . 1 1 3 Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 15 5 5 5 Average Capacity 10 | 6 8 8 8 9 12 15 15 15 5 5 5 5 Most Carried 15 | 5 8 8 8 9 15 15 15 15 15 5 5 4 Average Carried 10 | 2 5 8 7 8 11 14 14 15 4 4 3 3 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 5 5 5 5 Final Carried 15 | 2 8 8 8 9 15 15 15 15 5 4 2 4 Class Distribution -------------------- 27% | Mutant 16% | Scavenger-Tank 13% | Scavenger-Skirmisher 11% | Skirmisher 10% | Tank 8% | Hacker-Sprinter 7% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Matter Collected 1474 | 172 201 102 . 23 310 107 169 5 59 26 234 66 Remotely 177 | . . . . . . . . . . . 177 . Salvage Created 2353 | . 243 84 . . 944 292 220 70 59 170 271 . Parts 127 | . 12 6 . . 67 13 8 3 3 3 12 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 7 9 . . . 2 Prevented 2 | . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Combat Hostiles Destroyed 57 | . 7 6 . . 24 7 5 1 1 1 5 . Guns 52 | . 7 6 . . 24 7 5 1 1 1 . . Cannons 2 | . . . . . . . . . . . 2 . AOE 3 | . . . . . . . . . . . 3 . Classes Destroyed 9 | . 3 . . . 4 . 1 . . 1 . . Builder 1 | . . . . . 1 . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 22 | . 3 6 . . 10 3 . . . . . . Grunt 21 | . 4 . . . 8 3 4 . . . 2 . Brawler 2 | . . . . . 1 . . . . . 1 . Sentry 9 | . . . . . 5 1 . 1 1 . 1 . Hunter 2 | . . . . . . . 1 . . . 1 . Heavy 1 | . . . . . . . . . . 1 . . Best Kill Streak 7 | . 2 3 . . 7 2 3 1 1 1 2 . Combat Bots Only 7 | . 2 3 . . 7 2 3 1 1 1 2 . Max Kills in Single Turn 2 | . 1 2 . . 2 1 1 1 1 1 2 . Gunslinging 1 | . . 1 . . 1 . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Hostile Shots Fired 563 | . 49 18 . . 84 89 34 21 54 12 135 67 Missed 218 | . 11 6 . . 30 41 9 11 34 4 53 19 Damage Taken 5377 | . 613 100 . . 529 594 391 65 152 327 1754 852 Core 1763 | . 113 44 . . 151 90 85 11 38 223 560 448 Absorbed by Shields 56 | . . . . . . 18 . . . . 38 . Redirected to Shielding 10 | . . 8 . . 2 . . . . . . . Regen/Repaired (Parts) 131 | . 57 . . . 28 . . . . . 46 . Core Remaining (%) 70 | 100 . . . 37 72 . . 73 . 69 . . Volleys Fired 170 | 2 43 10 . . 48 27 15 2 4 5 14 . Largest 3 | 2 2 2 . . 3 3 3 3 2 3 2 . Hottest 225 | 40 40 40 . . 60 138 158 158 103 142 225 . Shots Fired 411 | 4 82 20 . . 135 81 41 6 8 13 21 . Gun 385 | 4 82 20 . . 135 81 39 4 4 5 11 . Cannon 20 | . . . . . . . 2 2 4 3 9 . Launcher 6 | . . . . . . . . . . 5 1 . Special . | . . . . . . . . . . . . . Kinetic 306 | 4 82 20 . . 132 27 24 2 4 5 6 . Thermal 99 | . . . . . 3 54 17 4 4 3 14 . Explosive 6 | . . . . . . . . . . 5 1 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 22 | . 8 3 . . 22 10 8 5 10 7 4 . Robot Miss Streak 6 | . 6 3 . . 4 3 3 1 3 2 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 10 | . 2 2 . . 2 2 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . . . . . Autonomous 58 | . . . . . 58 . . . . . . . Shots Hit Robots 266 | . 46 10 . . 98 49 31 3 8 10 11 . Core Hits 138 | 1 17 6 . . 40 18 23 4 5 14 10 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 2 | . . . . . 1 1 . . . . . . Burn 1 | . . . . . . 1 . . . . . . Destroy 1 | . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5422 | 21 547 88 . . 1997 731 481 70 186 603 698 . Guns 4073 | 21 442 88 . . 1997 731 456 45 86 99 108 . Cannons 431 | . . . . . . . 25 25 100 75 206 . Explosions 918 | . 105 . . . . . . . . 429 384 . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 3170 | 21 442 88 . . 1956 126 256 26 86 99 70 . Thermal 1771 | . 105 . . . 41 605 225 44 100 75 576 . Explosive 429 | . . . . . . . . . . 429 . . Electromagnetic 52 | . . . . . . . . . . . 52 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 1 . . . . . . 12 12 Average Corruption 3 | . 1 1 1 1 . . . . . . 10 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . 2 2 2 1 . . . . . . 7 7 Message Errors 7 | . . 1 . . . . . . . . 4 2 Matter Fused 5 | . . 1 2 . . . . . . . 2 . Heat Flow Errors 3 | . 1 . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . . . . . . . 1 Misfires 1 | . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots 2 | . . . . . . . . . . . 2 . Overflow Damage 84 | . 20 . . . . . . . . . 64 . Projectiles . | . . . . . . . . . . . . . Explosions 84 | . 20 . . . . . . . . . 64 . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 366 | . 184 . . . . . . . . . 182 . Shots 6 | . 2 . . . . . . . . . 4 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 489 | . 209 . . . 21 489 198 162 88 12 439 207 Average Temperature 136 | . 46 . . . 7 191 94 85 43 6 238 102 Received Heat Transfer 1482 | . 198 . . . 90 258 171 12 48 9 507 189 Effects 3 | . . . . . . 1 . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 4 . . . . . . Heat Transferred 2792 | . 100 . . . 74 1332 407 74 148 111 546 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Peak Influence 520 | . 215 206 . . 520 267 . . 62 107 248 . Initial 182 | . . 34 . . . 182 . . . 43 56 . Average 144 | . 119 73 . . 269 200 . . 18 72 135 . Maximum Alert Level 2 | . 1 1 . . 2 1 . . . . 1 . Low Security (%) 66 | 100 72 91 . 100 30 54 . . 100 100 68 . Level 1 29 | . 27 8 . . 54 45 . . . . 31 . Level 2 3 | . . . . . 15 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 5 2 . . 2 1 3 . Investigation 7 | . . . . . 3 1 . . 1 . 2 . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 5 | . . . . . 2 1 . . . 1 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Distress Signals 4 | . 1 . . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 111 | . 10 8 . . 29 12 6 1 2 3 28 12 Peak Tracking Total 10 | . 4 3 . . 10 3 4 1 2 3 7 10 Tactical Retreats 16 | . 1 1 . . . 1 1 . . . 9 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Traps Triggered 3 | . . . . . . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Machines Disabled 10 | . 3 . . . 1 . . . . . 6 . Max in Single Turn 3 | . 3 . . . 1 . . . . . 3 . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Machines Accessed 23 | . 5 1 1 . 4 3 . . 3 . 6 . Terminals 12 | . 4 1 . . 3 . . . 2 . 2 . Fabricators 3 | . . . . . . 2 . . 1 . . . Repair Stations 3 | . 1 . . . 1 . . . . . 1 . Recycling Units 3 | . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 67 | . 15 9 1 . 10 6 . . 7 . 19 . Successful 32 | . 5 3 1 . 7 1 . . 4 . 11 . Failed 35 | . 10 6 . . 3 5 . . 3 . 8 . Catastrophic 6 | . 2 . . . 2 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . 2 5 1 . 1 . . . . . . . Terminals 41 | . 12 9 . . 8 . . . 5 . 7 . Fabricators 6 | . . . . . . 4 . . 2 . . . Repair Stations 11 | . 3 . . . 2 . . . . . 6 . Recycling Units 6 | . . . . . . . . . . . 6 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 18 | . 3 3 1 . 5 . . . 3 . 3 . Record 5 | . . 1 . . 1 . . . 1 . 2 . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . 1 . . . 1 . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 8 | . 2 . . . 2 . . . . . 4 . Scan Component 4 | . 1 . . . 1 . . . . . 2 . Repair 4 | . 1 . . . 1 . . . . . 2 . Recycling Unit Hacks 4 | . . . . . . . . . . . 4 . Report Inventory 2 | . . . . . . . . . . . 2 . Retrieve Components 2 | . . . . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 5 1 . . 3 3 . . 3 . 5 . Full Trace Events 7 | . 1 . . . 3 1 . . 1 . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . . . . 14 . . . Parts Repaired 4 | . 1 . . . 1 . . . . . 2 . Time 93 | . 26 . . . 26 . . . . . 41 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . 4 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 3 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Turns Passed 5779 | 59 600 474 272 284 871 591 976 579 257 52 669 95 Spaces Moved 4145 | 38 314 332 223 227 461 284 516 289 329 110 842 180 Core 157 | 8 . . . . . . . . . . 31 118 Treads . | . . . . . . . . . . . . . Legs 2674 | 30 314 332 223 227 461 284 514 289 . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1314 | . . . . . . . 2 . 329 110 811 62 Fastest Speed 28 | 50 120 120 120 120 120 122 105 190 28 28 28 35 Average Speed 101 | 105 131 120 120 120 121 122 163 190 28 30 35 49 Slowest Speed 280 | 120 190 120 120 120 190 122 195 193 28 105 108 280 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . 3 . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 40 73 60 43 42 7 64 34 7 75 10 22 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . 1 . Scrap Searched 15 | . . 1 . 1 . . 12 1 . . . . Spaces Dug 1 | . . . . . . . . . . . 1 . Terrain Destroyed 155 | . 36 . . . 34 . . . . 29 56 . Melee . | . . . . . . . . . . . . . Projectile 38 | . . . . . 34 . . . . . 4 . AOE 117 | . 36 . . . . . . . . 29 52 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Total 5439 | 53 430 391 229 239 726 475 617 314 486 116 1176 187 Wait 873 | . 54 48 . 6 156 141 66 24 130 . 247 1 Move 4114 | 37 313 331 222 226 460 283 515 288 323 109 827 180 Hop 9 | . . . . . . . . . 3 . 6 . Pick Up 87 | 8 12 . 3 2 21 6 5 . 7 . 22 1 Fast Attach 15 | . 1 1 . . 5 2 2 . 1 . 3 . Attach 55 | 6 3 . . . 6 2 4 . 8 1 23 2 Detach 12 | . . . . . . . 2 . 1 . 6 3 Swap 33 | . 2 . . 3 11 5 3 . 1 1 7 . Drop 58 | . 2 1 4 2 19 9 5 . 8 . 8 . Fire 170 | 2 43 10 . . 48 27 15 2 4 5 14 . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . . . . . . 13 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 9) 324 | -10/Materials | Build established: Mutant 468 | -10/Materials | Repaired Aluminum Leg 544 | -10/Materials | Discovered new exit (range 7) 660 | -10/Materials | Entered Mines 662 | -10/Mines | Learned location of Zion (-7) 851 | -10/Mines | Core integrity fell below 50% 855 | -10/Mines | Discovered new exit (range 7) 1032 | -10/Mines | Discovered new exit (range 10) 1125 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1126 | -10/Mines | Discovered new exit (range 5) 1134 | -10/Mines | Entered Exiles 1174 | -10/Exiles | Met 8R-AWN 1196 | -10/Exiles | Met EX-HEX 1230 | -10/Exiles | Met EX-BIN 1245 | -10/Exiles | Aligned with FarCom system 1246 | -10/Exiles | Given EX-Vault access code 1274 | -10/Exiles | Opened EX-Vault 1284 | -10/Exiles | Found Lightpack 2.0 1286 | -10/Exiles | Found AWS/Gauss 1313 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1348 | -10/Exiles | Met EX-DEC 1390 | -10/Exiles | Discovered new exit (range 14) 1406 | -10/Exiles | Left Exiles lab with AWS/Gauss 1406 | -10/Exiles | Entered Mines 1464 | -9/Mines | Found a hidden stash of uninstalled traps 1488 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1504 | -9/Mines | Assembled infested the area 1509 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1667 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1669 | -9/Mines | Found Prototype Device 1670 | -9/Mines | Identified Exp. Sensor Array 1675 | -9/Mines | Discovered new exit (range 9) 1690 | -9/Mines | Entered Materials 1690 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1961 | -8/Materials | Build established: Skirmisher 2014 | -8/Materials | Destroyed 7 combat bots 2320 | -8/Materials | Repaired Lgt. Assault Rifle 2453 | -8/Materials | Discovered new exit (range 16) 2504 | -8/Materials | AWS/Gauss suddenly broke down 2561 | -8/Materials | Entered Factory 2561 | -7/Factory | Evolved 2 slots: Utility x2 2562 | -7/Factory | Identified exit to Storage 2696 | -7/Factory | Discovered new exit (range 6) 2703 | -7/Factory | Identified exit to Factory 3124 | -7/Factory | Discovered new exit (range 8) 3132 | -7/Factory | Identified exit to Lower Caves 3152 | -7/Factory | Entered Lower Caves 3209 | -7/Lower Caves | Learned Factory stockpile data 3784 | -7/Lower Caves | Encountered a Warlord checkpoint 3789 | -7/Lower Caves | Discovered new exit (range 3) 3795 | -7/Lower Caves | Identified exit to Lower Caves 3955 | -7/Lower Caves | Build established: Tank 4128 | -7/Lower Caves | Entered another Lower Caves area 4173 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4234 | -7/Lower Caves | Discovered exit to Factory (range 9) 4333 | -7/Lower Caves | Build established: Scavenger-Tank 4471 | -7/Lower Caves | Identified exit to Zion 4707 | -7/Lower Caves | Entered Factory 4707 | -6/Factory | Evolved 2 slots: Utility x2 4708 | -6/Factory | Identified exit to Lower Caves 4790 | -6/Factory | Fabricated Imp. Antigrav System (x2) 4964 | -6/Factory | Identified exit to DSF 4964 | -6/Factory | Entered DSF 4985 | -6/DSF | Additional patrols routed to DSF 4996 | -6/DSF | Build established: Hacker-Sprinter 5012 | -6/DSF | Discovered new exit (range 15) 5016 | -6/DSF | Identified exit to Factory 5016 | -6/DSF | Entered Factory 5016 | -5/Factory | Evolved 2 slots: Utility x2 5152 | -5/Factory | Repaired VTOL Module 5181 | -5/Factory | Repaired Cloaking Device 5376 | -5/Factory | Lost 3 parts (1n1u1w) 5499 | -5/Factory | System corruption reached 10% 5547 | -5/Factory | Lost 14 parts (3p4n2u5w) 5555 | -5/Factory | Core integrity fell below 50% 5608 | -5/Factory | Discovered new exit (range 12) 5685 | -5/Factory | Entered Upper Caves 5687 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5738 | -5/Upper Caves | Core integrity fell below 20% 5743 | -5/Upper Caves | Attracted the attention of an 0b10 base 5751 | -5/Upper Caves | Lost 5 parts (3n2u) 5780 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05695_ S-27 Virus springs to life. 05695_ G-50 Soldier springs to life. 05704_ |CAMC9H6NU21PPX|M% 05728_ System corrupted: Heat flow error (+238). 05743_ Acquired 12 matter. 05746_ T|M%M,XX>0=Z#3OSCAO: DJVKDWK 05777_ System corrupted: Energy discharge (-7). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####???###########???????????????????? | | ???????????# ## ##??????????????????? | | ???????????? ##?????????????????? | | ???????????????? ##????????????????? | | ???????????????????? #????????????????? | | ???????????????????????# @ #????????????????? | | ???????????????????????## ####??????????????? | | ???????????????????????## ### ??????????????? | | ?????????????????????### ##?# ??????????????? | | ?????????????????????# #?# #??????????????? | | ?????????????????????## #?# #??????????????? | | ??????????????????????###### #?# ##?????????????? | | ???????????????????????????# #?# ##????????##??? | | ???????????????????????????# #?# ##??????? ##?? | | ???????????????????????????# s### # #??????? #?? | | ???????????????????????????# # ###?????? #?? | | ???????????????????????????###### # ####### ### | | ????????????????????????????????## # | | ?????????????????????????????????## | | ??????????????????????????????????## # ### ####+ | | ???????????????????????????????????# ##?# #""" | | ??????????????????????????????????# ##??# # | | ?????????????????????????????????# #?### # | | ???????????????????????????????? #?# # | | ?????????????????????????????? # ?# # | | ????????????????????????????? #?### + | | ???????????????????????????? ####???# #""" | | ??????????????????????????? ##???????# #??" | | ????????????????????????????# ## ???????### #??" | | ???????????????????????????? ??#???????## ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 72 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Antigrav System | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Serviceable Loadout Use The Force Challenges ------------ None Game ------ Seed ArmorContainmentScrap Manual? 0 Play Time 01:39:21 Cumulative 7.9 hours Start 2024.11.02 @ 16:09:08 End 2024.11.02 @ 22:26:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98328520-b608-4972-b147-487f23618f08